'''Basic Trope''': Regardless of how many HitPoints you have, this attack reduces you to a few HP from CriticalExistenceFailure.
* '''Straight''': During a boss battle, the BigBad unleashes a powerful attack that reduces the player character's HP to one.
* '''Exaggerated''': The attack reduces everyone's HP to 0.0000000001
* '''Downplayed''': The attack reduces you to 15% of your maximum.
* '''Justified''': The attack was designed to toy with the hero and give him false hope before the finishing blow.
* '''Inverted''':
** The attack is programmed to always do 1 HP of damage.
** The attack [[CastFromHitPoints reduces the user's HP to 1]].
** A healing spell restores HP equal to the target's maximum HP minus one.
* '''Subverted''': The attack reduced you from full HP to 1 HP... Because it's actually a FixedDamageAttack that does (''max'' HP - 1) damage and would've killed you outright if you weren't fully healed.
* '''Double Subverted''': ... but also drops an extra effect that [[CherryTapping knocks the last bit of health off you]] at the end of the turn.
* '''Parodied''':
** A bunch of 1s are dropped at the party, reducing their HP to one.
** The enemy has no other attacks and [[CripplingOverspecialization can do nothing but reduce you to one health]]
* '''Zig Zagged''': The said attack may or may not reduce the hero's HP to one.
* '''Averted''': The boss did not have that attack.
* '''Enforced''': "This boss has to be hard, but a OneHitKill might be too hard for the players..."
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': The hero unleashes an attack that gets more powerful the less health he has.
* '''Defied''': The boss launches an attack that lowers the hero to one HP, then [[TalkingIsAFreeAction casually mentions that he's not going to let you get away that easily]] and [[CherryTapping hits again for that one last HP]] before the hero can react.
* '''Discussed''': "Watch out there! One more hit, and you're history!"
* '''Conversed''': "Arrgh... ThatOneAttack!!!"
Back to HPToOne
%% Optional items, added after Conversed, at your discretion:
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???