'''Basic Trope''': A boss in a video game returns later as a regular enemy.
* '''Straight''': Captain [[NamesToRunAwayFromReallyFast Shadowclaw]] appears as the boss of level one, but by level five is a regular recurring enemy.
* '''Exaggerated''': Shadowclaw is fought as a boss in one room. In the next room, there are five of him acting as standard enemies.
* '''Downplayed''': Shadowclaw doesn't return as an MiniBoss until the last level, and there's only one of him.
* '''Justified''':
** Members of the FiveBadBand get no second chances and are demoted after one mistake.
** When Shadowclaw first appears, the hero was level 5, but when Shadowclaw reappears, [[VillainForgottoLevelGrind the hero is now level 20.]]
** Shadowclaw's boss, noticing that he was quite a [[ThatOneBoss formidable opponent for the heroes]], decides to clone him. However, CloneDegeneration is in full force in this setting, so the duplicates aren't nearly as effective as the original.
** The Empire's rules dictate that surviving bosses must be degraded to mook rank after defeat. With no superpowerful gear and army of minions, this is basically condemning Shadowclaw to Death by Hero.
** The first Shadowclaw faced was a final prototype - later Shadowclaws are rolled out after mass production begins.
* '''Inverted''': Shadowclaw was a Mook at the beginning before being promoted to a boss.
* '''Subverted''':
** RecurringBoss
** The Hero winds up in a Shadowclaw cloning facility. CloneDegeneration is so severe that they immediately collapse on their own weight.
* '''Double Subverted''':
** He's a RecurringBoss, ''then'' an enemy.
** Later however you face cybernetic versions of Shadowclaw clones that are only cosmetically different from the original.
* '''Parodied''': Shadowclaw was a ZeroEffortBoss in the first place, so it's quite fitting.
* '''Zig-zagged''': Shadowclaw is a RecurringBoss in levels 1, 2 and 3, then a {{Mook}} in Levels 4 and 5, before being a boss again for Level 6.
* '''Averted''': Shadowclaw never returns after his first appearance.
* '''Enforced''': "We spent quite a few resources in order to animate and render Shadowclaw! It would have been kind of a shame to only have him as a relatively minor boss fight, so we added lesser versions of it [[OverlyLongFightingAnimation so you can enjoy his awesome super-moves!]]"
* '''Lampshaded''': "Weren't you a boss some time ago?"
* '''Invoked''': Enemy recruitment is easier with someone who [[FridgeBrilliance already has experience as a villain]].
* '''Exploited''':
** TheHero doesn't defeat Shadowclaw, knowing that he'd just come back as an enemy later anyway.
** The hero specifically faces Shadowclaw as a boss because while powerful he was still weaker than Deathclaw and he would rather fight Shadowclaw repeatably than Deathclaw.
* '''Defied''':
** TheHero kills Shadowclaw at their first meeting.
** Captain Shadowclaw averts VillainForgotToLevelGrind.
* '''Discussed''': "It's weird how many people get demoted from villain to Mook, eh?"
* '''Conversed''': "Will there ever be a villain who ''doesn't'' show up again later in the game?"
* '''Deconstructed''': As a standard enemy, Shadowclaw has to live through the gruelling life of the [[PunchClockVillain working class]].
* '''Reconstructed''': Shadowclaw returns at the end of the game as the final boss again.
* '''Played For Laughs''': Shadowclaw keeps trying to monologue while an enemy before realizing that he is not in that position.
* '''Played For Drama''': All of the minions that he treated like crap before hate him now that he's their equal.
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???