'''Basic Trope''': Characters make mistakes in {{Cutscene}}s that they don't make during gameplay.
* '''Straight''': [[BoisterousBruiser Pike]] is a great fighter, but during cutscenes he keeps making mistakes the ''player'' wouldn't make, like surrendering to the {{Mook}} ambush squad rather than chopping his way through.
* '''Exaggerated''': Pike is a PhysicalGod with absolute control over the universe who routinely turns all enemies into a fine mist. Except during cutscenes, where he is incapable of harming an ant and can be killed by poking him.
* '''Downplayed''': Pike is a competent fighter, and the cutscenes generally reflect that, but during one cutscene reacts ''just'' a little too slowly to a mook who sneaks up on him, and gets defeated by it.
* '''Justified''':
** Pike is an IdiotHero.
** Pike wasn't surrendering because of the current mooks, but because he knew there were more on the way.
** Pike gets [[GameplayAndStorySegregation hit in a certain part of the body]] before the cutscene starts, hampering his ability to fight.
* '''Inverted''': CutscenePowerToTheMax
* '''Subverted''': A cutscene appears. In that cutscene Pike appears to surrender to the Mook army, who are usually weaker than him, but gameplay begins when Pike is being taken by the {{Mook}}s.
* '''Double Subverted''': Pike is only allowed to destroy a fraction of the Mooks before another cutscene in which he actually surrenders.
* '''Parodied''': Pike slaughters his way across an entire battlefield with nary a scratch, but upon exiting the area via cutscene, he trips on a small rock, which sends him bungling off a nearby crevasse, comically hitting both sides repeatedly before hitting the bottom. And for good measure, he dropped his weapon AND his armor along the way.
* '''Zig Zagged''': Pike erratically alternates between CutsceneIncompetence and CutscenePowerToTheMax.
* '''Averted''': Pike's behavior in cutscenes is on par with his capabilities during normal gameplay.
* '''Enforced''': The game would be over too quickly if it let Pike [[WhyDontYouJustShootHim brute-force his way through everything]].
* '''Lampshaded''': "You'd think this guy would be more powerful than us {{Mooks}}." "Maybe he is."
* '''Invoked''': Pike lets himself be captured during a cutscene as part of his greater plan.
* '''Exploited''': The {{Mook}}s wait for a cutscene to happen to attack Pike.
* '''Defied''': Pike forces the player to skip the cutscene so he won't get captured.
* '''Discussed''': "Pike, you KNOW you could have easily fought those guys, right? I mean, you get stabbed by their swords all day anyway, why take exception now?"
* '''Conversed''': "I wish I could actually ''play'' these cutscenes because this guy surrenders ''way'' too often in them".
* '''Deconstructed''': Pike's periodic lapses of judgement haunt him; he may be a great fighter, but what good is that when he keeps choking at the exact worst moments possible? The stress causes him to crack, making ''worse'' mistakes and getting caught in a vicious cycle of self-deprecation and regret.
* '''Reconstructed''': Pike is inspired by his failures to buckle down, work harder and eventually overcome his issues, becoming a truly great hero in the process.
* '''Plotted A Good Waste''': Pike's stupidity is for a reason - he was being controlled by the BigBad. The feelings of impotence and frustration? Pike feels the same way.
* '''Played For Laughs''': Pike is knocked out in a cutscene by walking into the [[MediumAwareness edge of the screen.]]
----
Accidentally head back to CutsceneIncompetence by dropping your mouse
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%
%%* '''Played For Drama''': ???