'''Basic Trope''': The boss is defeated in a cutscene.
* '''Straight''': In ''JustForFun/TalesOfTroperia'', Bob fights his way through a castle, slashing through hundreds of mooks, and finally reaches the lair of Lord Evil. Instead of a typical battle, the game shows a cutscene of Bob throwing his sword and slaying Lord Evil.
* '''Exaggerated''': Every single battle Bob gets into, even against minor mooks, plays out in a cutscene.
* '''Downplayed''':
** Bob whittles Lord Evil down to a certain health level in gameplay, then must use a [[PressXToNotDie Quick Time Event]] sequence to finish him off.
** Alternatively, CoupDeGraceCutscene.
* '''Justified''':
** Lord Evil is TheUnfought.
** Lord Evil is a NonActionBigBad who Bob badly outclasses in fighting strength. The "fight" is merely a formality.
** Bob uses stealth to assassinate Lord Evil before he knows what hit him.
* '''Inverted''': ''JustForFun/TalesOfTroperia'' is a BossGame with only cutscenes in-between battles.
* '''Subverted''':
** The cutscene shows Bob slaying Lord Evil in a cut scene, but then Lord Evil transforms into a monstrous form and the real battle begins.
** [[BaitAndSwitchBoss The cutscene shows Bob in a running start to slay Lord Evil...but someone else appears, having slain him already, and ready to fight Bob.]]
** The game shows a cutscene of Bob throwing his sword… which harmlessly bounces off Lord Evil's chest. Then the ''real'' battle begins.
* '''Double Subverted''': The real battle lasts for a few moments with nothing happening, then goes back to a cutscene of Bob defeating Lord Evil.
** The person who killed Lord Evil is defeated in a cutscene, too.
* '''Parodied''': The gameplay engine (or the cutscene itself) depicts Bob showing Lord Evil a video of how the battle would play out in a cutscene; then Lord Evil keels over defeated.
* '''Zig Zagged''': Bob fights Lord Evil like he does in a normal boss battle, but after bringing HP to zero, a cutscene plays him finishing the boss... just to reveal that Lord Evil still has two more forms, which are fought in traditional way aside from the finishing part where Bob deals a final blow for both forms in a cutscene.
* '''Averted''': Bob doesn't defeat any bosses in a cutscene.
* '''Enforced''':
** The creators had an idea for a cool way to kill off the villain that can't be achieved with the usual game mechanics.
** This trope only happens [[EasyModeMockery on the game's lower difficulty settings]], as Lord Evil is ThatOneBoss in any other circumstance.
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': "Hey, anyone else find it weird that Bob defeated Lord Evil by just throwing his sword at him? I mean, wasn't there supposed to be an epic final battle or something?"
* '''Conversed''': ???
----
Back to CutsceneBoss
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???