'''Basic Trope''': You return to areas you have already visited.
* '''Straight''': Beating the game requires visiting several areas multiple times.
* '''Exaggerated''': You have to go through the entire game at least five times in order to beat it.
* '''Downplayed''': Only few areas are requred to visit twice and it doesn't really get annoying.
* '''Justified''': There are no shortcuts that take you back to plot-relevant towns once you complete an objective at the end of a path, meaning you'll have to return through that same path in order to progress in the game.
* '''Inverted''': You are not even able to return anywhere.
* '''Subverted''':
** After some adventuring, you get a tool that you can use to get into earlier towns as much as you want.
** Turns out the [[RemixedLevel entire old area is now different]], after an event that turns every inhabitant in the said area into zombies.
* '''Double Subverted''':
** And then you lose that tool.
** But then you have to revisit the same area over and over again, with nothing changed.
* '''Parodied''': ???
* '''Zig Zagged''': There are only some points in the game where you must revisit old areas. Other times, it's straightforward.
* '''Averted''': You get said tool in the very start.
* '''Enforced''':
** The developers want to add content, but there's limited space in the game world.
** MetroidVania.
* '''Lampshaded''': "Are you sure you're not just lost?"
* '''Invoked''': You do have that tool, but you are playing with a SelfImposedChallenge, which prohibits its use.
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
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Back to {{Backtracking}}.
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???