* ''VideoGame/AquaRhapsody'' doesn't feature any rhapsody at all, let alone an AQUA rhapsody.
* In the ''{{Borderlands}}'' DLC "Claptrap's Robot Revolution", the player is tasked with retrieving a wireless device called WIRED (short for Wireless Information Router Encoding Device).
* ''Franchise/TheElderScrolls'' series very rarely include the eponymous Elder Scrolls, if at all.
** And when they do (in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''), the Elder Scroll in question is just an insignificant MacGuffin.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', however, it's a vital part of the main plot.
** While the scrolls themselves aren't usually seen in-game, the events of the main quests in each game are events foretold by the scrolls, and the plots of the 2nd, 3rd, and 4th games are kicked off by the Emperor taking action because of what the scrolls revealed to him.
** As with so many things in the backstory of the series, it kinda depends on your point of view. [[spoiler:The Elder Scrolls are ''literally'' the games themselves. Clearly labelled.]]
** Also from ''Skyrim'', Grelod the Kind is anything but.
** The Elder Scrolls' version of "[[OurDwarvesAreDifferent Dwarves]]" are actually a species of [[OurElvesAreBetter elf]], though they otherwise share many similarities to the typical fantasy Dwarf. This is actually justified in-universe in two explanations. One where their actual name (Dwemer) got [[BlindIdiotTranslation mistranslated]] and another where the name was taken from how the Giants described them (who probably regard everyone as pretty dwarfish).
* ''Franchise/MetalGear'' is an example, since [[HumongousMecha it]] doesn't look remotely like any kind of metal gear.
** This is explained in ''VideoGame/MetalGearSolid3SnakeEater'' by Granin as its intended purpose as the previously "missing link" between infantry and artillery (like a gear in an engine).
** "Gear" is another word for "mecha." Hence the name of the roleplaying game ''HeavyGear'', the video game ''VideoGame/{{Xenogears}}'', and so forth.
** ''Snake Eater'' otherwise does not have a Metal Gear in it, or at least not a true Metal Gear. The mecha of that game is the developmental ancestor of the Metal Gears.
* VideoGame/DonkeyKong is a gorilla.
** In the same vein, from WesternAnimation/{{Futurama}}:
--->'''Fry:''' Wait a second, I know that monkey, his name is Donkey!\\
'''Professor Hubert Farnsworth:''' Monkeys aren't donkeys, quit messing with my head!
** Shigeru Miyamoto came up with the name Donkey Kong when trying to find a name to mean "Stubborn Ape." (Donkeys are stubborn, King Kong is an ape). A case of ForeignSoundingGibberish.
*** More specifically, he was looking up "stubborn" in a Japanese->English dictionary, and the sample sentence was "stubborn as a donkey". He thought "donkey" was a fun word and decided to forget about the actual meaning.
** One level in ''VideoGame/DonkeyKongCountryReturns'' is called "Peaceful Pier." Other than three very small wooden platforms floating in the sea, there is no pier, and the level consists of piloting a rocket-powered barrel over an ocean while being perpetually bombarded by fire from a pirate ship.
** Similarly, ''Continental Circus'' is a race game. ("Circus" was a mistranslation and should have been "circuits"; this was later corrected.)
* The Wind Fish in ''VideoGame/TheLegendOfZeldaLinksAwakening.'' Actually a SpaceWhale.
** [[LampshadeHanging Lampshaded]] by one of the Owl Stones:
--> ''THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER.''
** Also a NonindicativeName is the title -- this and ''VideoGame/TheLegendOfZeldaMajorasMask'' are the only Zelda games that don't feature a Zelda. Although she's mentioned early on, and Marin's her Expy, it leaves you wondering why Link's awakening, [[spoiler:(that is, dream)]] has anything to do with Zelda's legend.
*** Technically, Zelda does appear in ''Majora's Mask'', but only in a flashback, and apart from re-teaching Link the Song of Time, her role in the game is otherwise irrelevant.
** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Forest Temple is actually a ruined old mansion and the Shadow Temple is actually a series of torture chambers - no reference is made to either being used for worship.
** In itself, the series proper is a misnomer. Certainly, the eponymous character plays a prominent role in most of the games, but I'm pretty sure the Hero of Legend is the boy in the green hat.
*** Later games in the series, [[NonLinearSequel that are set earlier in the timeline,]] reveal that Zelda has chosen the boy in green to be the hero. Even if she doesn't appear in the game, all of his adventures are part of her legend.
** The Bombers' Secret Society of Justice, a children's street gang in ''Majora's Mask'', never bombs anything; they just play hide-and-seek and dedicate themselves to doing good deeds.
*** Although this could refer to the fact that they wear matching Bomber jackets. After all, they never talk about bombing either.
** Time travel is a reoccuring element of the Zelda series, starting with Ocarina of Time, as indicated by the title. A Link to the Past before that also indicates time travel, but absolutely no time travel is present. Note that the original Japanese name is "Triforce of the Gods".
** [=ReDeads=] have not died again. They're zombies, plain and simple. It's actually very annoying to find Rope, and it doesn't help in any way, since a Rope is a snake enemy. A Darknut is not a corrupted plant monster, it is a BlackKnight, and probably a mistranslation.
*** The series has this trope in spades. In addition to the mentioned examples, there are Bubbles (flying skulls that are usually covered with flames), Hardhat Beetles (squid enemies), Pols Voices (silent rabbit-like enemies), and Wart (huge eyeball monster, sometimes depicted as jellyfish-like).
* In ''VideoGame/FinalFantasyTactics'', the ''blaze gun'' shoots ice and the ''glacier gun'' shoots fire. This is one result of the BlindIdiotTranslation that plagues the game. The guns were "'''Anti'''-Blaze Gun" and "Anti-Glacier Gun" respectively in the original Japanese. The PSP remake fixes this by simply swapping the names.
** While we're at it, the NPC ability "Steal Bracelet"? Instantly kills the target. Later releases renamed it "Steal Breath".
*** "Breath" was ''constantly'' rendered as "bracelet" in the original PS1 release, which is why dragons had "Fire Bracelet" as an ability. Note the Japanese they were translating from was "buresu", "breath" transliterated into Japanese.
** Continuing this fashion in ''VideoGame/FinalFantasyTacticsA2'' are what happens when you have mages named after colors -- some fans ''think'' that they're named after clothing and sprite colors, but actually the names are perfectly indicative of what magic type they use. White mage uses white magic, black mage uses black magic, etc. Still leads to cases of Green Mages wearing purple clothing, though, when the player mages tend to have color-matching clothing.
** FinalFantasy itself lives this trope with a whopping 13 sequels (including 2 [=MMOs=] but NOT including the spinoffs). It is an ArtifactTitle due to the developers believing the original Final Fantasy being a one off title. Considering there is no continuity between main series games, referring to each game as "Final Fantasy" still makes sense for most of the series, since most of the game worlds only are used in one game.
** In ''VideoGame/DissidiaFinalFantasy'' and its UpdatedRerelease ''Dissidia 012'', there is a gameplay mechanic called "Wall Rush" where you can send your opponent crashing into indestructible surfaces with specific attacks. Needless to say, this trope is only in play when it happens with ceilings, floors, and structures ''other'' than walls.
* In ''VideoGame/DarkSector'', the main character gains access to a biomechanical weapon called a glaďve. It's the same sort of weird thing as in ''Film/{{Krull}}'', not an actual glaďve. Again.
** This seems to be a theme, as a spinning bladed weapon referred to as a glaďve appears in both ''{{Starcraft}}'' (the Mutalisk's Glaďve Wurm) and ''[[VideoGame/{{Warcraft}} Warcraft III]]'' (the Night Elf Glaďve Thrower)
* ''VideoGame/{{Rayman}}'' doesn't shoot rays of any kind, nor is he a flatfish.
** The character was created with ''ray tracing'' techniques.
* In ''Franchise/KingdomHearts'', if your heart is removed, you become a Heartless, and sometimes a Nobody. However, the creatures called "TheHeartless" are not made from the person-minus-the-heart, but rather ''the heart itself''. The creatures made of the ''body'' and soul, that is, ''everything but the heart'', are called "The Nobodies".
** From the same series, you have Saďx's weapon. It is a large, thick club with a spiky tip that expands when he goes werewolf. His weapon type is identified in VideoGame/KingdomHearts358DaysOver2 as a claymore.
* Played with in ''VisualNovel/{{Tsukihime}}''. Specifically, with the character Souka Tsukihime, who, despite the coincidence, is a [[ThoseTwoGuys very minor character]].
* The Warthog, a military jeep, in ''Franchise/{{Halo}}'', as lampshaded in Machinima/RedVsBlue.
--> '''Sarge:''' Gentlemen, presenting the M-12 L.R.V. I like to call it the "Warthog". \\
'''Simmons:''' Why Warthog, sir? \\
'''Sarge:''' Because M-12 L.R.V. is too hard to say in conversations, son.
** This is simply indicative of the standard UNSC (human-forces) naming convention for their vehicles: nearly all of them (Warthog, Hornet, Mongoose, Pelican, Elephant, Mammoth) are named after animals. And actually, the Warthog gets its name because it literally has tusks, as seen [[http://www.halopedia.org/images/a/a8/H3-TurretlessWarthog.png here]].
** The Covenant Hunters seem to be this, being giant [[TheWormThatWalks colonies of worms in suits of armor]] with [[{{BFG}} giant plasma cannons]] and [[ShieldBash giant shields/blunt weapons]] that tend to blast or barrel through opposition. They haven't ever been seen doing anything remotely like hunting, or even stalking. On the other hand, they're apparently supposed to be more commonly used as anti-vehicle units, in which case their name becomes FridgeBrilliance, considering the UNSC naming scheme for their vehicles.
*** The Covenant Jackals also counts, they are a race of bird/dinosaur like aliens who aren't anything dog like. (They are, however, scavengers, [[AllThereinTheManual though this isn't demonstrated in the games]].)
** A more straight example would the Rookie from ''VideoGame/Halo3ODST''; he gets his nickname from being the latest person to join Buck's squad, but he's actually a veteran who's both higher-ranked and more experienced than the squad's demolitions expert. As Buck says about him in one of the trailers:
-->"Not exactly green. No ODST is."
* The Ronin from ''VideoGame/SaintsRow2'' get their name from masterless samurai. They are not masterless: they do have a leader. [[LampshadeHanging This does not escape some of the members]], if you listen to their EnemyChatter.
* In all six generations of ''Franchise/{{Pokemon}}'' game there has been an area you go through before you can reach the Elite Four called Victory Road (though in the first two [[ChaosArchitecture it was the same place]]), and in all seven cases (Generation V has two; during the two years between ''VideoGame/PokemonBlackAndWhite'' and ''VideoGame/PokemonBlack2AndWhite2'' the original collapsed and a new one was constructed, with the original blocked off on both sides due to safety concerns) it isn't a road, it's a tunnel (not even one ''with'' a road going through it as traversing requires going through narrow paths, bridges, ladders, and even water and/or mountainous outdoor areas in some versions, with ''Black 2/White 2'' adding ruins as well).
** Victory Road is, in a way, TheVeryDefinitelyFinalDungeon of the game, though it's not the conclusion. The first generation of games had a long route leading up to the dungeon proper, along the course of which the player would have to use nearly every single Hidden Machine move (each of which has its own effect on the environment) acquired in the game thus far. Dungeons in Pokémon games have always been good about making the player use these abilities to get through them, but Victory Road and a few other dungeons take this to the next level. The naming convention could potentially be interpreted as inspiring (the game is nearly over) or as sarcastic (this dungeon will test all of one's skills as a Pokémon trainer, though thankfully there are plenty of opportunities to heal freely after exiting).
** Also, in the fourth generation, the {{Amplifier Artifact}}s for the main trio of legendaries are all called orbs, even though only one barely resembles an orb.
** Quite a few Pokémon have names that barely resemble what they're supposed to represent: Sandshrew looks more like a armadillo or pangolin then an actual shrew.
** The animation for the move Submission suggests some sort of spinning grapple attack rather than a submission hold.
*** It should be noted that Submisson's Japanese name is Hell Wheel. Which explains it all.
** There's absolutely nothing ''normal'' about the Pokémon and moves that are categorized under the "Normal" type. It's more like a miscellaneous type with a diverse group of Pokémon that don't share design similarities, unlike Pokémon from the other 17 types (all of which follow specific themes) and moves that consists of varying maneuvers and phenomenon, such as sound, beams, mimicry, self-destruction, uh... tackling... yawning[[{{Beat}} ......]] eggs. The list goes on. It's to the point that sometimes, several of these "Normal" Pokémon and moves can be a lot stranger than ones from the other types.
* ''VideoGame/WarioMasterOfDisguise'' has as one of its treasures the ''Superfantastical Money Tree''...a boring potted plant that does absolutely nothing.
** ''Sure, it sounds fancy. But it's just a plant. A boring old potted plant. Slap anyone who tries to tell you otherwise.''
** There is an ornamental plant popular in Japan and Taiwan called a money tree.
* ''VisualNovel/PlumbersDontWearTies.'' The plumber in question does wear a tie, on his mother's insistence, although [[TitleDrop he says otherwise]].
* VideoGame/SimCity has this with the building names:
** Apartment names are worse. The Hamster Tenement is not small and cute like a hamster, but a big ugly building. Most of the Condos are not very fancy either.
* Team VideoGame/StarFox is only composed of two actual foxes (Fox and Krystal) that are mercenaries. The other guys are a bird, frog, and rabbit, as well as a robot. And Krystal doesn't join until ''Adventures''.
** Likewise, there's only one wolf in Team Star Wolf, [[SmallNameBigEgo but that might be because of something else...]]
*** The teams are named after their leaders. There is even a Star Falco team in one of the alternate endings to ''Command''. However, as far as the games go, ''Star Fox Adventures'' certainly fits the bill, as the rest of the team basically does nothing and there isn't a lot of action in space like ''Star'' would imply. It was originally going to be a Nintendo 64 game that later had Star Fox grafted to it; ''Dinosaur Planet''.
* In ''[[VideoGame/BrutalLegend Brütal Legend]]'', the Kill Master's job does indeed have to do with death...namely, ''preventing'' it. He uses ThePowerOfRock to heal anything up to but not ''quite'' including death. He only takes the name to frighten away intruders, and protect his flock... of giant spiders.
** Not only does Kill Master have an InformedAbility to take your head clean off at will, he's an obvious {{Expy}} of [[http://en.wikipedia.org/wiki/Lemmy Lemmy Kilmister]], legendary bassist and singer. Lita and Lars are supposed to remind you of other heavy metal legends, but only Kill Master is a straight up expy of the person they are named after. Lemmy Kilmister ''voiced'' Kill Master to boot. Quite an illustrative name.
* None of the rinks in ''[[BackyardSports Backyard Hockey]]'' are in a backyard.
* "Usagi" is Japanese for "rabbit". Usagi from ''NezumiMan'', however, is no more of a rabbit than Jessica Rabbit. Usagi is a ''kangaroo''.
* If anyone who played ''VideoGame/TeamFortress2'' actually cared about scouting, the Scout would not be a very good class for it as they're incredibly noticeable, and the Sniper's zoom vision and Spy's invisibility make them better at it.
** A fairly funny example is the map "Gorge", whose eponymous land feature according to a blog post is not a gorge but "a large-ish hole not big enough to meet the U.S. Geological Survey’s standards for a gorge, disguised as a by-the-book, nothing-to-see-here gorge." [[http://www.teamfortress.com/post.php?id=8124 A much later blog post]] state in development the gorge was originally a good deal larger and deeper.
** The unlockable Heavy secondary "The Buffalo Steak Sandvich" is not a "sandvich", just a steak ("Who needs bread?")
** What the team names are acronyms for, "Reliable Excavation & Demolition" and "Builder's League United", are rather the opposite of what the teams tend to when both sides don't have the same goal: RED is defense and thus tend to have Engineers making a lot of Sentry Guns to stop the other team while BLU is offense and thus need to demolish a lot of those Sentry Guns to advance (often relying heavily on ''Demo''men).
*** Particularly noticeable in payload maps, where the Builders' League Union is trying to push a cart with a huge bomb on it to blow up Reliable Excavation and Demolition's base and weapons stockpile. Regardless, neither has anything to do with construction. The names are really just a PaperThinDisguise for the two teams of mercenaries.
** Using unlockable weapons, it's possible to be a [[HavingABlast Demoman]] that doesn't have any explosive-based attacks.
*** The Stickybomb Launcher can be detonated without sticking onto surfaces. This fact makes it a very popular choice for [[GrenadeSpam explosive spam]].
** While you can be a [[ColdSniper Sniper]] without a sniper rifle, the only non-rifle primary weapon, a Medieval bow, is still able to get [[CriticalHit headshots]], [[SubvertedTrope keeping the name apt in at least one definition]].
*** Subverted with the introduction of the [[AbnormalAmmo Sydney Sleeper]], [[UrineTrouble a rifle which shoots piss]], at the price of no [[CriticalHit headshots]].
* There is an arena in a few ''Franchise/MortalKombat'' games called Jade's Desert. No reason has ever been given as to why it is named after Jade. (In fact, it first appears in ''Ultimate Mortal Kombat 3'', and seeing as the plot of that game takes place in Earthrealm, it's doubtful that this arena is even part of the Outworld, making it odd that it would be named after an Edenia native. To make it even more confusing, when the arena reappears in ''9'', a statue of Sindel is added; possibly suggesting the place had something to do with Edenia, but not Jade.)
* ''VideoGame/MegaMan'' is a robot boy. At least his Japanese name Rockman is a reference to his civilian name Rock.
** He does not use Rock elemental powers unless he beat a rock elemental boss, and though his name goes with his sister's name, Roll, he has absolutely nothing to do with music.
* The main character in ''TwinBlades'' uses a single blade. There's not a player two to be the twin, either. Maybe the scythe is double-sided?
* In ''VideoGame/{{Nox}}'', a prominent NPC is named Lord Horrendous. He's a bit of a KnightTemplar, but essentially a decent guy.
* In ''VideoGame/WorldOfWarcraft'' Lady Deathwhisper actually yells a lot and does not in fact ever whisper. This would have been a better name for Herald Voljasz, or one of those animal bosses in Zul'Gurub that whisper random players with death threats.
** The Fist of Subtlety, an insignificant quest reward, is a giant spiky "fist weapon" that covers most of your arm, and is used for punching people. The description even has the annotation "Not at all".
** The Combat Rogue's Mastery skill is called "Main Gauche," and it gives the rogue a certain probability of landing an extra attack with the weapon in his ''right hand.'' "Main Gauche" means ''left hand'' in French.
** It's possible to get a Dwarven Fishing Rod and Goblin Fishing Rod. The latter is several sticks of dynamite, the former is a shotgun.
--> "Dwarves are not known for their subtlety."
* The flash game ''Crazy Flasher'' does not involve a deranged pervert exposing themself.
* ''VideoGame/ArmoredCore 5'' has a weapon called a Mass Blade. It's not a sword but rather a [[CarryABigStick Big Stick]] with spikes and rockets boosters coming out of it while on fire.
* ''VideoGame/{{Mother 3}}'' had the ''Tower of Love and Peace''.
** Before that, ''VideoGame/{{Earthbound}}'' had Peaceful Rest Valley. [[ThatOneLevel You will not be getting much 'peaceful rest' there]].
*** Or [[NeverSayDie you will.]]
* ''{{Starcraft}}'''s backstory certainly involve aircrafts and spaceships (craft) and planetary travel (star). But actual gameplay does not involve too many space-ships, in fact, a lot of the battles take place entirely between ground units.
** Alternately, the name "{{Starcraft}}" can be considered a play on "VideoGame/{{Warcraft}}," the original Real-Time Strategy game from Blizzard Entertainment; it is Warcraft [[RecycledInSpace ...but in space!]]
* The ''SuperMarioBros'' FanGame ''Normal Super Mario Bros.'' is [[WhatDoYouMeanItWasntMadeOnDrugs anything but normal]]. The same goes for its sequels.
* The [[FourIsDeath Four]] [[TheDragon Guardians]] in ''VideoGame/MegaManZero'' are always called that even after one of them dies in the first game. This is even lampshaded on the spine card of one of the soundtracks.
* ''VideoGame/TheWorldEndsWithYou'' is not nearly as depressing and apocalyptic as the title makes it sound. This is largely due to copyright issue - the game's Japanese name is ''It's A Wonderful World'', which makes the game sound rather more upbeat than it is.
** It's revealed partway through to be very indicative of the game's theme, just not in the way you'd expect. It's a philosophical statement, and a reason why you should "expand your horizons".
* ''TreasurePlanet: Battle at Procyon'' never features the actual Procyon. In fact, the player never even leaves the borders of TheEmpire. You do fight the Procyons, but this still doesn't explain the "at" preposition.
** Lampshaded by an end credit that says, "No battle actually takes place at Procyon".
* An example of a Non-Indicative Subtitle: ''{{Ufouria}} - The Saga'' is not a saga at all, since the other games in the ''[[VideoGame/{{Hebereke}} Hebereke]]'' series have nothing to do with that one and no sequels were ever made.
* ''NexusTheJupiterIncident'' only features Jupiter at the very beginning, spending most of the time in other systems. The only reason for the name is an obvious TitleDrop in a CaptainsLog.
* In ''VideoGame/MasterOfOrion'', the Bulrathi are bears, not bulls.
* Franchise/ResidentEvil's Raccoon City is neither well-known for raccoons or particularly populated with them. Even when the city's population of humans and animals are zombified, there aren't any zombie-raccoons in sight.
** There is also a lack of raccoons in Raccoon Forest.
*** Due to copyright issues, the game's name was translated as VideoGame/ResidentEvil due to the mansion it takes place in. (The Japanese name is simply ''Biohazard''.) It becomes an ArtifactTitle when the games take place in a Police Department, City, Third-World Country, Africa...
* The ''DawnOfWar'' game is not about the first war in history between ancient civilizations - it's a RealTimeStrategy adaption of ''TabletopGame/{{Warhammer 40000}}'', a futuristic setting with a ForeverWar, and the game certainly isn't set at the a very early time within the setting. The name get even more illogical for its sequel numbered 2, with a third set to happen. [[RuleOfCool It does sound cool, though.]]
** One could see the name as refering to the "dawn of a another war", in which case war refers to another theater of the never ending conflict being opened. Each game involves the start of a new field of conflict so it fits.
* Many of the track names on ''VideoGame/MedalOfHonor''s OST don't correspond to the levels the songs are used in, as they were originally composed for levels that were DummiedOut. One, "Approaching Colditz Castle", [[CutSong didn't even appear]] in the game, although it was later used in the Behind Enemy Lines mission in ''Allied Assault''. Same for ''Frontline'''s OST": "Border Town" and "Shipyards of Lorient" are switched around in-game, and "The Halftrack Chase" should have been titled "The Truck Chase".
* The ''VideoGame/HalfLife'' games have some examples:
** Antlions from ''VideoGame/HalfLife2'' don't resemble real life antlions. They are quadripedal quasi-crustacean creatures while real antlions resemble dragonflies.
** The ''Half-Life'' games themselves have nothing to do with radioactive decay; the player character, though a [=PhD=]-holding scientist, works in theoretical physics and [[BadassBookworm ballistics]], not radiology. Though if you go by Machinima/FreemansMind logic, the half-life refers to you living only half a life because, you know, you got killed by aliens.
** The original game's expansions go for similar scientific terms that have nothing to do with the contents of the expansion but have a double meaning that does - ''Blue Shift'' has nothing to do with [[http://en.wikipedia.org/wiki/Blueshift blueshift]], but does have you playing as one of the blue-clad security officers from the main game; ''Opposing Force'' likewise has nothing to do specifically with Newton's third law of motion, but it has everything to do with the player now being on the same side as the guys that were shooting at him in the original game.
* [[InvokedTrope Invoked]] in ''VideoGame/{{Bayonetta}}''. [[OurAngelsAreDifferent Angels]] are really [[EldritchAbomination horrifying monsters]] that [[AFormYouAreComfortableWith dress it up]] [[{{Masquerade}} really nicely]], and their names are no exception. To name a few: [[UncannyValley Affinity]], [[LosingYourHead Dear]] [[MookMaker and]] [[CreepyChild Decorations]], [[CoolShip Kinship]] ([[IncrediblyLamePun really]]), [[OurDragonsAreDifferent Inspired]], [[BigBad Balder]] and [[{{God}} Jubileus]]. Averted with the [[OurDemonsAreDifferent Demon race]], which likewise Invokes NamesToRunAwayFromReallyFast.
* ''VideoGame/CrazyBus'' has very dull and straightforward gameplay, not very crazy at all. [[SensoryAbuse The music, on the other hand...]]
* Creator/{{Falcom}}'s {{RPG}} ''Dinosaur'' has no dinosaurs in it.
* In ''VideoGame/DevilMayCry'', the recurring boss "Phantom" is not a ghost or a person who walks through walls: he's a giant flaming spider made out of magma. The name ''might'' refer to his ability to tunnel into the earth to appear and disappear at will, but that's a stretch.
** The "orbs" the player collects aren't really spherical, they're pear-shaped. Red orbs specifically are supposed to be crystallized demon blood, but even [[DieChairDie inanimate objects will cough up a few of them once destroyed]].
** A lot of the boss characters are named after random mythical characters without any concern for how well they match up to the name. The most notable case may be Beowulf from the third game, who is actually a pretty accurate depiction of the demon Pazuzu.
* In ''[[VideoGame/SamAndMaxFreelancePolice Sam & Max: The Devil's Playhouse]]'', the [[ArtifactOfDoom Devil's Toybox]] is not, in fact, in any way associated with TheDevil. He actually shows up in the final episode, during the EldritchAbomination rampage, to dispel the rumors that he is involved with Junior's actions. The eponymous Devil's Playhouse is also a metaphor that gets explained in the final moments of the fifth episode and not an actual playhouse relevant to Satan. "They say idle hands are the devil's playthings, but there is something far, far worse. An idle mind is [[TitleDrop the devil's playhouse]]."
* Most of the ''RiddleSchool'' games indeed take place in schools, but [=RS5=] and Riddle Transfer take place [[spoiler:on a spaceship and in Area 51, respectively]].
* If a spell, weapon or attack is named "Flare", it's probably either extremely powerful (FinalFantasy) or extremely weak ({{Descent}}, GuildWars), depending on whether the name refers to solar flares or flare guns.
* Two of the three games contained in the ''VideoGame/ThreeWonders'' arcade anthology are about a quest to find and use something called the "Chariot". This "Chariot" is, for all intents and purposes, a sort of fancy hang-glider.
* ''VideoGame/TheLionKing'' names several levels after songs from the movie it was based on. However, the level "Be Prepared" has nothing to do with the song "Be Prepared," which is instead used as background music to the "Elephant Graveyard" level.
* The Koopa ClownCar from ''VideoGame/SuperMarioWorld'' is actually a helicopter.
** It does, however, have the face of a clown and fits more inside it than it should, like an actual ClownCar.
* ''JustDance'' for various consoles doesn't have the LadyGaga song of the same name, up until ''2014'' that is.
* ''VideoGame/PsychoWaluigi'' has the Home Hardware Kingdom, which is really a hardware store with the word "kingdom" in it (as Psycho Iris [[LampshadeHanging points out]]). Granted, there ''is'' a king to dethrone at the end of the level, but he's probably about as much of a king as Advertising/TheBurgerKing is.
* The galaxies in ''VideoGame/SuperMarioGalaxy'' and ''VideoGame/SuperMarioGalaxy2'' are actually miniature solar systems.
* The Chaos Emeralds in ''Franchise/SonicTheHedgehog'', despite being emeralds, can only be green by coincidence.
** This can be explained by the fact that the word "emerald" can be used as a more generic term in Japan, applicable to any kind of gem.
* One of SuperHero from ''VideoGame/SuperheroLeagueOfHoboken'' is Captain Excitement. His special power is...talk animal to sleep.
* Tiger in ''VideoGame/MonsterRancher'' is actually a wolf-like creature. However, Tiger is a mistranslation of the name of a hero in one of Tecmo's other games.
* The side mission "Warring without Weapons" in ''VideoGame/ValkyriaChronicles'' is not a NoGearLevel. In fact, it's one of the game's few straight-up KillEmAll missions.
* The ''VideoGame/NinjaGaiden'' games (gaiden meaning side story) are not a side story to anything, except for the Sega versions which were the first to use the ''Ninja Gaiden'' title outside the U.S.
** Although the modern ''Ninja Gaiden'' series can be considered a side story to the VideoGame/DeadOrAlive series.
* In ''VideoGame/FinalFight'', Andore Jr. is Andore's younger brother, not his son.
* ''Quartet 2'' is not a sequel to the Creator/{{Sega}} ArcadeGame ''Quartet'' (there isn't any), it's just an alternate version of the game made for 2-player cabinets (the original was sold on a deluxe 4-player cabinet).
* ''Hang-On II'' is not a sequel to ''Hang-On'', it's just an SG-1000 port of the original game. The {{MSX}} port of ''Hang-On'' is identical in all but the title screen. The number was only added to distinguish it from the Master System port of ''Hang-On'' released prior to it; the actual sequel was ''Super Hang-On.''
* ''After Burner II'' was a conversion kit to the original ''After Burner'', not an actual sequel. The actual sequel, ''After Burner Climax'', was released almost two decades later.
* Anything in a fighting game called "killing techniques" or "mortal techniques" are perfectly ordinary specials which, in many cases, are the fighter's LEAST damaging attacks. Some fighting games ''do'' have attacks that kill the opponents...except that these are called "fatalities", a term that's supposed to indicate the ''result'' of these attacks, not the attacks themselves.
* ''VideoGame/KingdomOfLoathing'' has made it a RunningGag that six-packs of beer hold eight cans.
* While ''ChocoboRacing'' is a racing game, nobody does so on a chocobo. There are two playable chocobos, though that's a minority of the ten characters you can choose.
* In ''VideoGame/AssassinsCreedRevelations'', the Templar faction in Istanbul are called the Byzantines and are trying to restore the ByzantineEmpire to its former glory. While the characters refer to them as the Byzantines, in real life they were never called that. Instead, the Byzantines actually called themselves "Romans" because they were part of the EastRomanEmpire. Additionally, they never were called the ByzantineEmpire either as that was a name thought up by a historian years after its destruction. Further muddling the issue is the fact that [[spoiler:the new Grandmaster of the Templar Order is in fact an Ottoman prince, i.e. a member of the dynasty that led the Turks in the conquest of Constantinople from the Byzantine Empire]].
** Somewhat justified in that in-universe the dialog is being translated by the Animus into Desmond's native language (English), and it's not unreasonable to assume it is translating the name of the faction to the one Desmond would be familiar with.
* ''VideoGame/SpeedyEggbert''; the main character is neither particularly speedy, nor is he called Eggbert. (The name is Blupi in case you're wondering)
** Partially averted with the original version, which was called ''Speedy Blupi''.
* ''Street Fighter 2010: The Final Fight''. The only connection between this and ''{{Street Fighter}}'' is that the main character is Ken, and even that doesn't apply to the Japanese version.
** Of course, the game has nothing to do with ''FinalFight'' either.
* In ''VideoGame/MarvelSuperHeroes'' and ''VideoGame/MarvelSuperHeroesVsStreetFighter'', Blackheart has a special move called "Inferno", which is a [[PlayingWithFire fire]]-[[ElementalPowers elemental]] move (obviously)... not only that, it can also be [[AnIcePerson ice]] and [[ShockAndAwe lightning]]-elemental, making it a FireIceLightning move (the element that comes out depends on which one of the 3 punch buttons was used in its input command). It gets stranger in ''VideoGame/MarvelVsCapcom2'', where the fire and lightning Infernos are removed, leaving Blackheart with the ice variation. That being said, at least lightning has a high temperature and can cause bushfires, but how can ''ice'' ever represent an inferno?
** Also in the ''VideoGame/MarvelVsCapcom'' series is [[VideoGame/GargoylesQuest Firebrand]], a demon known as a "Red Arremer" (which happens to be [[DubNameChange his name in Japan]]). In ''[[VideoGame/MarvelVsCapcom3 Ultimate Marvel vs. Capcom 3]]'', this trope is averted when you pick his default color or [[DownloadableContent DLC]] costume, but the rest of his [[ColorCodedMultiplayer alternate colors]] aren't red, at all.
** Wesker's counter Hyper in ''MarvelVsCapcom3'' is called Rhino Charge. It does not involve him charging forward like a Rhino, he simply catches the opponent's attack and does a counter jab.
** X-Factor in the game? The mutant team? No, a coincidentally named gameplay mechanic that has nothing to do with mutations that gives any character increased speed, strength and healing powers, with no explanation.
** Hulk's moves have nothing to do with Gamma Radiation, not even Gamma Wave. They mostly involve giant rocks, which makes sense for Gamma Crush and Gamma Quake, but not Gamma Wave or Gamma Tsunami. Gamma charge does not charge you with Gamma radiation, it just involves Hulk charging forward. The Professor, the persona used for Hulk until the third installment might have named these attacks as such since he was able to use it in his Gamma Radiation induced transformation, but there's no reason [[TheBrute Savage Hulk]] would say anything other than "SMASH" when using these attacks.
* Averted with Gold Lightan in ''VideoGame/TatsunokoVsCapcom''. Choosing his alternate color will make him silver instead of gold and is amply named "''Silver'' Lightan". In addition, any move of his that had the word "Gold" in it ([[ThemeNaming which are most of them]]) will be replaced with "Silver". [[TheDevTeamThinksOfEverything Capcom even changes the audio so that he actually says "Silver" when using those moves]].
* The Black [[EverythingsBetterWithDinosaurs Tyranno]] in ''VideoGame/ChronoTrigger'' isn't black, at all. It has more of a grayish teal color.
* Apart from being a fighting game, the ''World Heroes 2'' bootleg for the Famicom has nothing to do with the real ''VideoGame/WorldHeroes'' games.
* Because ''{{Somari}}'' is a bootleg port of the original ''VideoGame/SonicTheHedgehog'', the hacked rereleases ''Sonic & Knuckles 5'' and ''Sonic 3D Blast 6'' are this.
* As the title suggests, ''VisualNovel/NineHoursNinePersonsNineDoors'' is a game in which nine people have nine hours to find their way through nine doors. However while they start out with nine people, [[spoiler:the ninth member of the party is killed off before the opening cutscene is even over, meaning that the game only has eight participants.]] There are also more than nine doors, with [[spoiler:the reveal that the "9" door found is not the true one, and the second one is the one that really leads to the exit.]] Finally, [[spoiler:the True Ending actually lasts longer than the allotted nine hours, with the final puzzle happening as the group tries to escape the apparent sinking. The reveal that there was never any danger of drowning proves that there was actually no time limit at all.]]
** The colloquial name for one of the endings is the "Safe Ending." [[spoiler: This does not refer to the characters being safe, but to the icon of a safe that appears on the main screen after getting this ending. The Safe Ending itself is a horrifying tearjerker of a bad ending.]]
* In the ''Franchise/{{Castlevania}}'' games, relics that give you powers usually have handwavy names, such as "Lizard's Tail" for the slide item. ''VideoGame/CastlevaniaOrderOfEcclesia'' sends this up by calling the DoubleJump item the Ordinary Rock!
* ''{{Action 52}}'' has a game called ''Jigsaw'', which is actually a platformer.
** The MegaDrive version is this to an extent, given the 52nd game is really just the last levels of the other games.
* The computer game ''Elvira: The Arcade Game'' and the canceled SegaGenesis game ''Jim Power: The Arcade Game'' were never in arcades.
* In ''JustForFun/PokemonVietnameseCrystal'', a poorly translated bootleg of ''[[VideoGame/PokemonGoldAndSilver Pokemon Crystal Version]]'', many of the names of Pokemon and attacks make little or no sense. For example, [[BlindIdiotTranslation Venonat is called "BREAD," Gyrados is called "JINDE," Slowpoke is "YEDONG," Rattata is called "CAML," Water Gun is called "FLAME," Hypnosis is called "SPEC," and Nightshade is called "Flash,"]] to name a few.
** All of the items have completely unhelpful names, too.
* In ''VideoGame/FireEmblem'', the Fire Emblem itself is only a minor MacGuffin, and it's not even present in all of the games.
* ''Franchise/SilentHill'' is known for not being very hilly.
** ''VideoGame/SilentHill1'' has a nightmarish FinalBoss theme called [[http://youtu.be/fCHC8rujW3Q "My Heaven"]]. The meaning of the title is open to interpretation, but the implications are anything but heavenly. The "song" is supposed to be the main character's monster-detecting radio reacting to the presence of the final boss.
* ''Putzi'', the titular character of a German freeware game ([[{{Vaporware}} or at least its demo and its remake's demo]]), is a mage whose face is completely in shadow aside from the shiny eyes. The word "putzig" means "cute" or "twee".
* ''VideoGame/LureOfTheTemptress'' contains no noticeable luring or tempting. The villainess is indeed described as young and beautiful, but this doesn't seem to have any impact on anything. Her power is founded on magic and mooks, not any attempt to make people enamoured of her.
* It is extremely difficult to find a {{Mahjong}} game by a web search; nearly all the results returned will actually be ''VideoGame/{{Shanghai}}'' (which uses Mahjong tiles, and whose name ''Shanghai'' is trademarked). This is probably the ultimate Video Game Non-Indicative Name.
* A number of the suppliers in ''Restaurant Empire.'' Bart's Butchery, Mark's Meats, and Kurt's Slaughterhouse sell vegetables. Victor's Vegan Supplies sells meat.
* ''VideoGame/{{Scribblenauts}}'' might as well be since the keypad is used by default, and it's possible some players don't even know there's a written-text mode.
* In ''VideoGame/GhostRecon: Future Soldier'', one of the unlockable attachments is a Fixed Stock. Except, on almost every weapon in the game it's not actually fixed at all; rather, it's just a different model of the same type as the normal Extended version. The game basically flat-out admits this with the [=AKS-74U=], which actually has two versions of the Collapsed stock, one of which is the Fixed one folded to the side.
* ''GrandTheftAuto'' ''also'' involves murder, assault, reckless driving, grand theft plane, illegal possession of firearms, trespassing, soliciting prostitution...
* Haven City in ''VideoGame/JakAndDaxter'' always seems to be in some sort of war. In ''VideoGame/Jak3Wastelander'', there is war in the city between [[MeleeATrois three factions]] throughout the entirety of the game.
** Ironically, the city was originally created to protect citizens from the Metal Heads. However in Jak 3, the Metal Heads have their own entire section in the western part of the city.
* Video game critics lambasted the name of ''Family Party: 30 Great Games: Obstacle Arcade'' for boasting ''30 great games'', but not even having one legitimately ''good'' game. Understandable, as critics absolutely hated it, labeling it the single worst game on the {{Wii U}}.
* Ax Battler, the BarbarianHero of ''VideoGame/GoldenAxe'', uses a sword. The titular weapon is wielded by the BigBad Death Adder, and it's not made of gold (it appears to be bronze). Incidentally, the only character with a shiny axe is Gilius Thunderhead, but it's ''not'' the titular weapon (and probably not made of gold either, most likely brass).
* ''VideoGame/EscapeVelocity Nova'' has the Federation's Bureau of Internal Investigation, which is non-indicative in that it is ''far'' too specific -- they are neither limited to investigations nor to operations within Federation space (or at least involving Federation citizens that aren't their agents). Bureau is questionable, too, since they operate completely without governmental supervision of any kind, [[spoiler: having suborned the legitimate Federation government and becoming the real decider of Federation policy]].
* ''VideoGame/StreetFighter'' puzzle game spinoff ''Super Puzzle Fighter II Turbo''[='=]s title is a play on ''Super VideoGame/StreetFighterII Turbo''. It is not a "super" or "turbo" edition of an existing game, nor is there more than one ''Puzzle Fighter'' game in the series, unless you count ports and the ''HD Remix'' UpdatedRerelease.
* ''VideoGame/SubwaySurfers'' not only features far more running than surfing (unless you're using a hoverboard) but also takes place largely above ground rather than in a subway.
* ''VideoGame/RiseOfTheTriad'' has nothing to do with Chinese organised crime.
* ''Videogame/{{Factorio}}'''s diesel train, which can run on anything from raw wood to solid rocket fuel. Ironically, you can't actually fuel it with crude oil or petroleum, and there isn't any diesel (or gasoline) fuel products in the game.
* In ''VideoGame/HouseoftheDead'', all the boss monsters are named from TarotMotifs. [[MeaningfulName Some of them fit]] (Death, Wheel of Fate), others don't (Hierophant, Empress), but Temperance gets special mention. He's a FatBastard 30 feet tall named for a card meaning health and abstinence. Indeed, WordOfGod is that they deliberately named Temperance for the card he represents the opposite of.
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