[[quoteright:165:https://static.tvtropes.org/pmwiki/pub/images/har_3_4_1.png]]
[[caption-width-right:165:She aint looking so good.]]

!Dead Man's Switch
* TheReveal of Jessica Watts' true colors in the cemetery. In the space of only seconds, her cold, calm professional air shatters, revealing a hateful, raving, shrieking KnightTemplar who was so obsessed with her mother that she had over a dozen innocent people murdered because their life saving organ transplants came from her mother, all because of her deranged Catholic beliefs. And that's ''before'' we learn of her Insect Spirit plot.
* The Insect Spirits. If Aljernon dropping his VaguenessIsComing attitude to explain in detail how '''wrong''' this is (worse even than BloodMagic or Toxic spirits) doesn't convince players that the situation is bad, [[BigGood Harlequin]] and [[GodInHumanForm "Herr Brackhaus"]] summing it up as "very, ''very'' bad" will.

!Dragonfall
* In the first mission in the Dragonfall expansion, the face that Monika makes when she has her seizure is pretty damn disturbing. The guy that hired her got worse: his seizure was so damn bad that he contorted himself into breaking his back at an angle that is physically impossible.
* The aforementioned seizure face makes a return at the end of the game if you free APEX without giving her control of the dragon. Your character will remark that he or she isn't afraid of APEX, where upon APEX will make the face and remark that they should be before cutting the transmission. The same thing also returns if the player deletes APEX. It assumes the seizure-face whilst its avatar is disintegrating, presumably to make the player watch Monika die all over again.
* MKVI. The logical extension of CyberneticsEatYourSoul to a nightmarish degree, MKVI is a cyborg SuperSoldier made out of a troll that's so chromed out he's basically little more than a shell stuffed to the brim with cybernetic implants, and unable to exercise any control over his own body: You have to slave him to a deck and forcibly march him out of there. All that wouldn't be ''as'' bad... If using magic on him didn't reveal that his soul is still (marginally) intact and still attached to his body: MKVI is still ''fully aware'' of everything but can't do anything about it because his brain has been overridden by a combat computer and lives out an AndIMustScream scenario. There is basically no chance he ever volunteered to go through that treatment, and basically no-one in your party begrudges you if you give him a MercyKill instead of handing him over alive.
* In Dragonfall's alternate ending, if you switch sides and join up with the antagonist, you can kill off all the great dragons with some sort of wrym flu. While it might seem like a good idea at the time, it only takes a year until magic starts bleeding faster into the world, causing freak mana storms and rifts all over the place, and the coup de grâce comes in the form of extraplanar horrors (who gleefully feed on unspeakable suffering and misery, even after the victims die) that invade and drive metahumanity to the brink of extinction. Turns out, there's a ''very'' good reason to keep the dragons around...
* In the Director's Cut version of ''Dragonfall'', we get to go visit Glory's old residence. The 'Fireplace.' It's a satanic cultist compound where there's sadistic torture, human sacrifice, and terrifying indoctrination of children. And that's all BEFORE you get to the shrine, and see the 'Heart' of the Fireplace and its home.
* Also from the Director's Cut, you can go terrorist hunting with Eiger and when you catch him and interrogate him, you find out who he's working for. Winternight. What's worse is that, unless you've played the pen and paper game, you and Eiger, have NO idea how BAD it is that they're present right next door to your home. For those uninformed, Winternight is a group of psychotic military-cultists trying to bring about Ragnarok, and who succeed in destroying the Matrix. Although this might be NightmareRetardant if you decided to free APEX. The destruction of the wired Matrix is still a decade away after ''Dragonfall''. Now, about surviving that long...

!Hong Kong
* Kowloon Walled City and the dreams that are ''seeping'' out of it. Dreams filled with teeth, burned bodies, and horrible, clinging, endless feelings of despair and dread. Those are the '''pleasant''' ones.
* The final WhamLine in the game. All the positive Qi had to go somewhere.
* Take one magical artifact of immense power, add one rat shaman that's going toxic, and as a result you have The Rat King. If you defeat it in combat, the story describes how the human host is devoured alive by the berserking rats.
* Talking to Ermine Ka Fai eventually reveals that the high-level (human) corporate folk enjoy HuntingTheMostDangerousGame (metahumans). While it's non-lethal, they still take "trophies" (ear-tips, horns, tusks, etc.).
* Ermine's husband Henry had loved his time at sea on a rescue tugboat. This changed when he [[ScrewTheMoneyIHaveRules knocked out his Captain in order to respond to a distress signal]], which wound up being a Pirate trap. But it gets worse - said trap was the pirates having hacked the limbs off a shipload of civilians, including women and children, forcing Henry into a SadisticChoice of staying to help while trying to fight off an overwhelming number of pirates, or fleeing and leaving those people to their fate. This handily explains why he's horrified that his son wants to become a pirate.
* Every last damn thing about the [[MoreTeethThanTheOsmondFamily Queen with a Thousand Teeth.]] [[https://i.imgur.com/SvEHgv5.png Her real face is just the beginning]]. Even worse, in one ending, she reigns supreme in the Walled City. Meanwhile, Josephine Tsang continues to prosper, while Raymond and the "good" members of the crew end up dead.
* Remember the alien, implacable Insect Spirit invaders from the first game? They canonically [[HorrifyingTheHorror stay the hell away]] from Kowloon, because they are quite reasonably concerned that the Yama Kings would ''eat them''.
* The Shiawase lab in the ''Shadows of Hong Kong'' ExpansionPack, which is stuffed full of SIN-less, vagrants and people no-one would miss, forcibly kidnapped from the streets, had their minds overridden by BTL software, and used as test subjects for cyberware and experimental bioweapons. And should you release them, it's implied some of them were even infected with the disease you came to the lab to find a cure for.