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{{Tzintzuntzan}}: There's something that definitely has to go in the video games list: NintendoLogic. You know, the odd things that always popped up in old NES games (and still pop up now). However, since I haven't played a video game in nearly a decade, I don't know enough to write the entry. Anyone?
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DarkSasami: Okay, here's my big question.

Since when is "videogame" one word?

{{Ununnilium}}: ...okay, good point. ``;

AndrewLeprich: I like it better as one word, personally.

WhiteRoseDuelist: It's not, yet, unless you think Wiktionary is an infallible source. I've gone through the index and fixed it.

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AndrewLeprich: Didn't see why StandardStatusEffects should be under UselessUsefulSpell, edited appropriately.
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AndrewLeprich: Removed GameplayAndStorySegregation from AcceptableBreaksFromReality, because although it can be a JustifiedTrope, it doesn't quite fit there, simply because in reality ''there is no'' story or gameplay.

{{Tanto}}: I'm not so sure. All of the AcceptableBreaksFromReality are things that don't make sense when considered outside the concept of the game, but exist because without them, the game would be frustrating/boring/tedious. That's pretty much the definition of GameplayAndStorySegregation...it deals with the separation of the game engine and the game world when seen without the lens of the game.

AndrewLeprich: Heh, whatever, then. I view AcceptableBreaksFromReality as tropes than sacrifice realism for practicality (games wouldn't be fun if to heal your gunshot wounds you'd have to go to the hospital, undergo surgery, and lay in bed for three weeks), but that interpretation works too. Put it back if you'd like. =D

MorganWick: ABFR says it's "certain elements of gameplay where realism would simply make gameplay tedious, difficult and/or confusing." Frankly I don't think either of your definitions really contradict each other.

AndrewLeprich: Ah, it was late when I wrote that and I only skimmed Tanto's message, my bad. GameplayAndStorySegregation just doesn't look right to me when next to things such as HealThyself and HyperspaceArsenal.
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{{Tanto}}: Moved VendorTrash out of the AcceptableBreaksFromReality. Doesn't really fit, methinks -- WeBuyAnything is what you're aiming for with that line of reasoning.
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MorganWick: @$&#$ anonymous users who don't know what they're doing.
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{{Tanto}}: Who in hot and holy hell thought ''DolledUpInstallment'' is an Acceptable Break From Reality?

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TriggerLoaded: Really, I wonder about half the things on Acceptable Breaks from Reality. I think JumpPhysics belong on that list, while SuperDrowningSkills is annoying, not acceptable. Ditto GatelessGhetto and InsurmountableWaistHeightFence. Those are 'Acceptable?' I could see 'Tolerated.'

{{Tanto}}: It's all the same.
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SciVo: I dislike the kludginess of having the AcceptableBreaksFromReality categorized twice: once here, and then again on the ABFR page. Any objections to my making ABFR into an index, and changing all of its members from the "Videogame Tropes" index to the "Acceptable Breaks From Reality" index? Also, BossBattle looks like it could use the same treatment.
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WillyFourEyes: I'm removing the "Well Timed Knockoff" trope from the list. The only thing I can see happening is it turning into a dupe of FollowTheLeader, which covers the videogame version of that trope pretty well already. That, and no one's ever bothered adding content for it.
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LittleBeast: You know, I'm very surprised that there isn't a useless allies trope in here somewhere. Unless it's just not listed under videogame tropes?
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{{Yoshi348}}: This page *might* need even more subcategories, given that it is getting pretty dang long. Trouble is, I can't find any more good groupings here. And I'm not sure the length of the page is necessarily fatal or anything. Everyone else's thoughts?
*{{Thomas}}: I think that maybe a new page needs to be made for Videogame Story tropes, and anything that overlaps really heavily with anime/tv tropes should be moved there.
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Matty: Here's an idea. How about a trope for something you can only do once, but once you do something else, you can never go back to it again? Two examples come to mind:
- In {{Kingdom Hearts}}, the Trinity in Oogie Boogie's house. Once you defeat Oogie Boogie, it is lost forever and you cannot activate it.
- In {{Banjo-Kazooie}}, the Mumbo Token in the waterlogged pyramid in Gobi's Valley. Once you drain the pyramid, you can't get the Mumbo Token.

sickishfish: Would those be covered by LostForever?
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GreyMario: What about {{Rubber Band AI}} and the other artificial-intel-in-videogames tropes? Would they belong in this list?
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MagFlare: Whoa, Prfnoff, what's up with all the deletions on May 19? There's some good material in there.