http://tvtropes.org/pmwiki/pub/images/super_smash_bros_brawl.jpg[[caption-width:325:3, 2, 1, GO!!!]]
->''"Something's gone wrong in the happy-go-lucky world of Nintendo!"''
-->--[[http://www.youtube.com/watch?v=0A0DcI25QPQ ''SuperSmashBros.'' commercial]]
{{Nintendo}}'s very own MassiveMultiplayerCrossover FightingGame with a twist. Remember all those times when, as a kid, you put all your ''{{Transformers}}'' and ''GIJoe'' and ''[[HeManAndTheMastersOfTheUniverse Masters of the Universe]]'' toys together and made them fight (and you ''know'' you did)? ''SuperSmashBros.'' takes that idea and [[SureWhyNot runs with it]].
Characters from Nintendo's large stable of games, from [[SuperMarioBros Mario]] and [[{{Pokemon}} Pikachu]] to [[LegendOfZelda Link]] and [[{{Metroid}} Samus Aran]], face off in a four-player fight to the finish.
Unlike other games, however, the ''Smash Bros.'' series doesn't leave it at that. Several stages have platforms, bringing the carnage to multiple levels, while others have native dangers, such as rising acid and random airstrikes. In addition, various weapons will appear randomly on the field, from barrels and hammers from ''DonkeyKong'', to [[LaserBlade beam swords]] (which [[LawyerFriendlyCameo look suspiciously]] like [[StarWars light sabers]]), {{Super Star}}s, the old SNES Super Scope, and even Pokeballs, which of course, release {{Pokemon}} to help you out. Instead of trying to knock the other player(s) out, players are instead attempting to knock them ''off'' the stage, forcing them off the sides, or just smacking them harder and harder, until they eventually go sailing off as ATwinkleInTheSky.
The first game, released for the Nintendo 64, is rightly regarded as one of the best games ever for the system. The sequel, ''Super Smash Bros Melee'' for the Gamecube, added even more characters, such as the oft-rescued princesses Zelda and Peach in addition to their oft-kidnappers Bowser and Ganondorf, a side-scrolling Adventure Mode, and collectible trophies. Two hidden characters in the game, Marth and Roy from the ''FireEmblem'' series that until then was only released in Japan, led to that series getting a much larger worldwide audience and release, becoming another of Nintendo's flagship series.
The third game in the series, ''SuperSmashBros Brawl'', adds in [[LimitBreak Final Smashes]], brings back the long-absent Pit from ''KidIcarus'', and even features characters from outside Nintendo's stable, namely SonicTheHedgehog and ''MetalGear'''s Solid Snake, the former fulfilling a nearly two-decade-old fanboy dream.
Not to mention that the game now has an actual story: The Subspace Emissary tells of a world in which the characters (as implied in Melee) are trophies that come to life and fight each other, until the Subspace Army appears and tries to destroy the world. The characters team up with each other and battle through worlds inspired by Nintendo games while trying to stop the Subspace Army.
This game pretty much kicked off the MascotFighter sub-genre in one go.
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!!This Games Series Provides Examples Of:
* AirborneAircraftCarrier - The Halberd
* AmazingTechnicolorBattlefield - The Battlefield, Final Destination and all of Subspace.
* AssKickingPose - Many of the taunts. One of Wario's is an ass-''shaking'' pose.
* AssKicksYou - Peach's side special attack.
* ATwinkleInTheSky - happens to your character whenever he/she/it gets knocked above the upper blast line.
* AwesomenessMeter: The game gives you bonuses at the end of a match for killing people in all sorts of different ways.
* BadassMustache: Fighters Mario, Luigi, and Wario have these.
* BananaPeel - One of the items in ''Brawl''. Also, they can be produced two at a time by Diddy Kong.
* BareFistedMonk - Captain Falcon. No fancy gadgets or magic spells. It's just the fisticuffs, which are ''[[IncendiaryExponent on fire]]'' for some attacks.
** Fisticuffs and the occasional [[FanNickname KNEE OF JUSTICE!!!]]
** It should be noted that he ''has'' a gun, but it is always holstered.
** Ganondorf, virtually a clone of Captain Falcon, is another example.
*** Oddly enough, Ganondorf has a large sword he never uses. He is shown posing with it in his after battle VictoryPose
****And his taunt!
* BatterUp: Ness's frontal Smash Attack, and the Home-Run Bat item.
* BeamSpam - Mario, Samus, Lucario, R.O.B., and Pokemon Trainer's Final Smash.
* {{BFS}} - Ike's Ragnell
* BigBoosHaunt - The stage Luigi's Mansion.
* BigYes: Captain Falcon.
* BossRush - All-Star Mode in ''Melee'' and ''Brawl'', where you fight everyone in the game; the last battle in ''Melee'' pits you against 25 (!) copies of Mr. Game & Watch.
** All-Star returns in ''Brawl'' (though this time going in chronological debut order -- Mr. Game &Watch being first, and Olimar going last. Oddly, this only applies to the debut of the ''series,'' perhaps the most egregious example being Ness/Ninten and Lucas, who are separated by more than a decade in the release dates of their respective games.), and completing Subspace Emissary unlocks an actual BossRush.
* BraggingRightsReward - The various trophies. The stickers in ''Brawl'' would be considered this, if it wasn't that they are actually useful for powering up characters in SSE mode.
* BrokenBase - ''Brawl'' fans and ''Melee'' fans... it's best we leave this example at that.
* CallingYourAttacks - Captain Falcon, Ness, Lucas, and Ike; Kirby tries, when he's copying these character's power-sets (and, oddly enough, R.O.B.'s), but it's mostly similar-sounding baby talk.
* CanonDisContinuity - None of Nintendo's arcade titles were listed in the Chronicle section in ''Brawl''. Particularly strange, considering that graphics specifically from the arcade versions of ''DonkeyKong'' and ''Mario Bros.'' are used in their respective {{Nostalgia Level}}s.
**[[SinfireTitan This Troper]] has unlocked all of the Gamecube's title listing in Brawl, and was saddened when From Software's Lost Kingdoms and sequel were excluded from the list.
* CharacterSelectForcing: On Cruel Melee, you're pretty much restricted to Donkey Kong and Jigglypuff.
** Very Hard in Melee. See how well the Yoshi fight in [[http://www.youtube.com/watch?v=Rni8-zw8bQs&fmt=18 this]] when the maker is using Roy goes compared to when he ''wasn't'' using Roy?
* ChefOfIron: [[GameAndWatch Mr. Game & Watch]] uses a frying pan and food flung from it as weapons and Peach [[FryingPanOfDoom uses one for her smash attacks sometimes]], {{Kirby}}'s Final Smash in ''Brawl'' has him cook his enemies.
* CaramelldansenVid
* CarFu - Wario's motorcycle, and Captain Falcon's Final Smash.
* CharacterTiers. Oh GOD CharacterTiers. The arguments about which characters fit where are often heated before any structured metagame appears, with the main GameBreaker character emerging a few months after the games release. This of course is mixed up with those who declare that [[MemeticMutation tires don exits.]]
* CollapsingLair: LuigisMansion. He's not just the ButtMonkey anymore; he's TheChewToy. [[TooDumbToLive Too bad he didn't get insurance on it...]]
* ColorCodedMultiplayer - Distinctive for a game with PolygonalGraphics.
* CombinationAttack - Pokemon Trainer's Final Smash.
* ComplacentGamingSyndrome - Overlaps with StopHavingFunGuys.
* CompletelyMissingThePoint - The cover of Ashley's theme from ''WarioWare: Touched!'' used in Brawl essentially sounds like a pop song... which completely contrasts how the song was originally done, as the original version is pretty much fitting to Ashley's character.
** Many people consider the LyricalDissonance to be an improvement.
* ContestedSequel - ''Brawl'', and how!
* CounterAttack - Peach, Marth, Ike, and Lucario in Brawl. Peach, Marth and Roy in Melee.
* CosmeticAward - The trophies in ''Melee'' and ''Brawl''.
* ConvectionSchmonvection - Falling to the lava damages you, but being near it is A-OK. Also, in ''Brawl'' [[http://www.smashbros.com/en_us/stages/stage04.html one stage]] is a platform in space that throughout the backround loop ''enters a planet's atmosphere with no ill effects''.
** In a hidden conversation the StarFox characters make a LampshadeHanging about the latter.
* TheCoverChangesTheMeaning: Snake's victory theme is MetalGearSolid's [[MemeticMutation Memetic]] GameOver theme. You know...
* CrackPairing - Samus/Pikachu, a MoeCouplet latched on to tongue-in-cheek by the fanbase, referencing obsessive shippers and the amount of creepy fans Samus has recently acquired.
* CrossdressingVoices - Kirby, Ness, Young Link, Toon Link, Popo, Pit, Lucas and Pokémon Trainer.
* CrosshairAware - The Dragoon item, Snake's Final Smash and the Halberd's laser.
* {{Crossover}}
* CrowningMomentOfAwesome - The cutscenes for Brawl's story mode, Subspace Emissary, are full of these.
** [[http://www.youtube.com/watch?v=12_as04OYIY Super]] [[http://www.youtube.com/watch?v=LQAKtT6yvXs Smash]] [[http://www.youtube.com/watch?v=cL7PkfWJb8k&feature=related Bros.]] [[http://www.youtube.com/watch?v=fqWVaYp0ICQ&feature=related Metagame]] [[http://www.youtube.com/watch?v=msbralmTMPU is]] [[http://www.youtube.com/watch?v=eQNwI5eK-B0 utterly]] [[http://www.youtube.com/watch?v=gVi6zMMlm0g&feature=related incredigasmic.]] ([[http://www.youtube.com/watch?v=7fdiqkqStJw&feature=PlayList&p=7B7F369B3E986A2B&index=8 credits]])
*** [[http://www.youtube.com/watch?v=pD_imYhNoQ4 WOMBO COMBO!!!]]
* CrowningMusicOfAwesome - So many. This game takes nearly ''every single awesome piece of music from every Nintendo game EVER,'' throws in some remixes, adds a few new tunes, and makes a soundtrack from it. It's [[SoCoolItsAwesome exactly as awesome as you would think it would be.]]
** All '''260 tracks''' of it. [[http://www.youtube.com/view_play_list?p=F610B61A4BD24383 Have]] [[http://www.youtube.com/view_play_list?p=02CACA5A61D39FDA a nice]] {{Archive Binge}}!
* DeadlyDoctor - Dr. Mario
* DesperationAttack ([[GuideDangIt You might not notice it at first because only Event No. 25's description merely implies that this is the case]], but Lucario's Aura attacks become more powerful the more damage he takes.)
** Also the Pity Final Smash that you get as soon as you have 5 lives less than the best player.
* DidNotDoTheResearch: The Smash Bros. Brawl website says that all of the characters from Brawl originated from Japan. Actually, Diddy Kong was created by Rare, which hails from Britain.
** Though they're all owned by a japanese company.
* DittoFighter - A variation: To choose a fighter randomly in tournament mode, you pick Ditto.
* DivergentCharacterEvolution - Luigi in the first game played nearly identical to Mario. In ''Melee'', he gained the Green Missile -- completely different from Mario's cape -- and his Super Jump Punch goes straight up rather than an angle. In ''Brawl'', his Super Jump Punch was altered yet again so that Luigi flips over in the air as he does this. As well, every returning clone character has been affected by this between ''Melee'' and ''Brawl'' to some degree.
* DoubleJump - All characters can do this, some have even more than 2 jumps, such as Kirby, and most up specials count as jumps.
* DropTheHammer - King Dedede and the Ice Climbers. To a lesser extent Kirby, who uses a hammer for a single special move. To say nothing of the regular hammer item, or the Golden Hammer in Brawl.
* EarlyBirdCameo - Roy appeared in ''Melee'' before ''FireEmblem 6'' was released. Quite a few ''Melee'' trophies were from as-of-then unreleased games. Gekkos from ''[[MetalGear Metal Gear Solid 4]]'' appeared in ''Brawl'' before that game's release (in fact, that stage's entire background action is a shoutout to [[spoiler:the final portion of [=MGS4=] with Snake vs. Ocelot]]). In a strange example, Marth's appearance in Brawl is based on his appearance in the as of now (unreleased at the time of Brawl's release) released-in-Japan [[strike:''[=FE11=]'']] ''Fire Emblem Shadow Dragon''.
** And a musical cameo: part of the bridge in the Waluigi Pinball remix (which is also Wario's winning theme) comes from music in the upcoming Wii game ''[[WarioLand Wario Land: Shake It!]]''
* ErmineCapeEffect: Peach and Zelda wearing their royal dresses in the games.
* EvilCounterpart: Oddly enough, Master and Crazy Hands, since they're supposed to represent the player being extra mean to his "toys".
* ExcusePlot: The original game's plot was that someone was playing with their toys (as shown in the opening, when Master Hand sets up a playing field by rearranging a desk). How much the subsequent games stick with this is debatable.
* ExtremeOmnivore - Kirby, Dedede and Wario
* FanDumb - Let's just say that it exists.
* FanNickname - Captain Falcon's KNEE OF JUSTICE!!!
** [[TheLegendOfZelda Ganondorf]]s [[ThreeHundred SPARTA]] [[CrowningMomentOfAwesome Kick]].
** And don't forget King Dedede's BIG GAY DANCE!
* FanHaters - If you favor ''Brawl'' over ''Melee'', you'll be condemned as a [[{{Scrub}} casualfag]] who should burn in Hell. Likewise, if you like ''Melee'' more than ''Brawl'', you're automatically a StopHavingFunGuy. In some circles of the internet, the {{Scrub}} label can be thrown at you just for liking ''any'' game in the series.
* {{Fanservice}} - Zero Suit Samus provides a lot of this. Fun fact: her final smash starts with her gratuitously waving her ass at the screen.
* FantasyGunControl - Due to wanting to keep it more or less kid-friendly, the only weapons Snake carries in Brawl are explosives (Rockets, grenades, etc). Whether guns are more tame than rocket launchers is a question for the ages.
* FireBreathingDiner - An item in ''Brawl'' is a plate of super-spicy curry that lets you breathe fireballs. You also erupt in a fiery aura. If you stand still, you can even get to see the character dance in agony. Oh yeah, question. [[FridgeLogic How does ROB eat that anyways? Organic matter converter?]]
* FlechetteStorm - Sheik's neutral B move
* FloatingContinent - Most stages are floating platforms, others are just tall buildings. Also, there's the Isle of the Ancients in the Subspace Emissary.
* FreakyFridayFlip - In ''Brawl'', the Pokemon Manaphy's Heart Swap move causes you to play as an opponent's character temporarily. However, you have the same lives, so you can't commit suicide to your advantage.
* FragileSpeedster - Fox, Pikachu, Sheik, Falco, Sonic, Pokemon Trainer's Squirtle, Pichu in Melee, Meta Knight, Zero Suit Samus, and to some extent Kirby.
* GameMod - Two Main Projects: [[http://brawlplus.net/ Brawl+]] (which changes everything from attack damage to game physics) and [[http://www.smashboards.com/showthread.php?t=239604 Balanced Brawl]] (which mostly changes character specific deficencies and game breakers), as well as [[http://stacksmash.cultnet.net/?p=5759 Texture Mods]] for Characters and Stages.
* GameShark - Of course, multiple codes are available for most games. However, sometimes a glitch will occur in the 64 version making it impossible to play any character but Mario(regular costume) in 1-Player Mode. It's {{unwinnable}} if you hadn't played through with all 8 main characters.
* GangplankGalleon - The Pirate Ship stage.
* {{Gasshole}}: Wario, whose "Wario Waft" attack is actually [[{{Fartillery}} an explosive fart]].
* GiantHandsOfDoom - Master Hand and Crazy Hand.
* GlowingEyesOfDoom - Whenever a character picks up a Smash ball in ''Brawl''.
* GratuitousEnglish - Common in the Japanese versions of the games.
* GreekChorus - Snake's conversation with Otacon, Mei Ling, and the Colonel in ''Brawl''. Also, the Star Fox and Star Wolf transmissions in ''Melee'' and ''Brawl''.
* GreenHillZone - Battlefield and Green Hill Zone itself in ''Brawl''.
* GoombaSpringboard - Goomba itself and Koopas, both in Melee's and Brawl's Adventure Modes, and Brawl's Footstool Jump.
* GuestFighter - Sonic and Snake obviously do not come from Nintendo franchises.
* HeyItsThatVoice - NobuyukiHiyama, HikaruMidorikawa, and JunFukuyama voice the three main swordsmen ([[TheLegendOfZelda Link]], [[FireEmblem Marth]], and [[FireEmblem Roy]], respectively) in ''Melee''.
** So the three of them [[GaoGaiGar have]] [[GundamWing been]] [[CodeGeass around]] giant robots, eh?
** Pit's Japanese voice is MinamiTakayama, AKA DetectiveConan.
** Lucas(and Pit in the English version) is voiced by Lani Minella, known as the current [[SoulSeries Ivy]] and the former (Pre-''ShadowTheHedgehog'') Rouge the Bat (the latter role makes it quite amusing considering Sonic's presence)
** [[{{Dragonball}} Vegeta]] voices Captain Falcon. So his [[MegatonPunch Falcon Punch]] must be Over [[strike:9000]] 8000!!!
** [[SanaeKobayashi The reason]] why the Ice Climbers are so strong: Popo is really [[DGrayMan Allen Walker]] and Nana is really [[ElfenLied Lucy]].
** [[{{Dragonball}} Goku]] voices Lucario. Kind of funny when you realize that Lucario's final smash resembles Goku's Kamehameha.
** And if you at all find the announcer in Brawl's voice familiar, chances are you watched [[BillNyetheScienceGuy Bill Nye]] as a kid since that's Pat Cashman, announcer for Bill Nye and the Seattle-only Almost Live.
* IKnowMaddenKombat - Princess Peach, who uses a golf club and tennis racket in battle. Waluigi as an assist character, also fights with a tennis racket.
* ImprobableWeaponUser
* InterestingSituationDuel - At least half of the stages.
* InterfaceScrew - Togepi's Night Shade, the Nintendog, and, to some extent, Tingle's flowers and Signor Resetti in ''Brawl''. And guess what? [[FakeDifficulty Computer opponents aren't affected by these AT ALL]].
* InvulnerableAttack - Final Smashes.
** There is also [[FanNickname Super Armor]] which makes the attacker invulnerable only to knockback, not damage. Two moves that are well known for having Super Armor are Ike's Aether and Olimar's Whistle.
* JokeCharacter - Pichu arguably falls under this -- he's a clone of an existing character; much smaller and lighter than the main cast, allowing him to get knocked around pretty easily; and any special moves he uses also cause damage to him. Some of his attacks are actually more powerful than Pikachu's, but the charge time and range of them don't quite make up for it.
* JungleJapes - Most of the Donkey Kong stages, including Jungle Japes itself.
* KameHameHadoken: Lucario's Smash attack
* KillAllHumans - the AI will always favor attacking human targets.
* KobayashiMario - Endless Melee/Brawl.
* LagCancel - Z/L canceling in 64 and Melee removes the lag on air moves by landing and removing the lag of landing by shielding.
* LargeHam - Captain Falcon, using his "[[MemeticMutation FALCON, PUNCH!!!!]]"
* LawOfInverseRecoil - So far, the only weapons to show any discernible recoil are Diddy's popguns, Mario's [=FLUDD=] attack in ''Brawl'', and... Mewtwo's psychic blasts. [[BellisariosMaxim Wait, what?]]
**And Lucas' PK Fire. Look closely at Fox, Wolf, and Falco when they use their Blasters, and you notice that they do have some minor recoil.
*** Lucario's Aura Sphere has obvious recoil when used in midair.
* LethalJokeCharacter - Jigglypuff in Melee, Mr. Game & Watch (currently 8th best out of 37) and Olimar.
** Also Luigi in ''Brawl''. The annuncer even makes fun of him.
* LethalLavaLand - the Norfair stage
* LevelFiveOnix - Heavier, scarier characters like Bowser and Ganondorf tend to be flat-out worse than surprisingly powerful speedsters like Marth and Meta Knight. Somewhat improved in Brawl, though Ganondorf's currently bottom tier.
* LylatSystem - Lylat Cruise, obviously.
* TheMario - THE Mario, natch. Also, in comparison to the other two Pokemon the Pokemon Trainer has, Ivysaur could be considered a Mario.
* MarthDebutedInSmashBros - The TropeNamer, of course. Also Lucas & Starfy, to some extent. Inverted in Roy's case, as he really ''did'' debut in Smash Bros.
* [=~Masochist's Meal~=] - The superspicy curry.
* MegaManning - Kirby.
* MercyInvincibility - After you lose a life, after you grab a ledge and when getting up after tripping or having got [[GoombaSpringboard footstooled]].
** Instead of simply getting up you can do an InvulnerableAttack.
* {{Medley}} - Brawl has an Ocarina of Time medley for the Bridge of Eldin stage. The new Temple theme is a mash of The Great Temple from Zelda II and the normal Temple theme.
* MemeticMutation - The "[[MegatonPunch FALCON PUUUUUUNCH]]!", Ike's "[[ThePowerOfFriendship I fight for my friends]]" victory line, "[[CharacterTiers TIRES DON EXITS]]", etc.
* MetaGuy - Snake's conversations in the codec describing the bizarre logic of the Nintendo characters.
* MeteorMove - All 3 types described on the trope page appear in-game.
* MightyGlacier - DK, Bowser, Ganondorf, King Dedede, Ike, and Pokemon Trainer's Charizard.
* MiniGame - Target Test, Homerun Contest and others. Brawl also lets you play timed demos of several Nintendo "masterpieces".
* MisguidedMissile - Duon, [[ThatOneBoss thankfully]].
* MultiMookMelee - The TropeNamer, with several different timed and scoring variations.
* MushroomSamba - Luigi's Final Smash certainly ''looks'' like one, and the effects it has on characters stuck inside its effect radius also count.
* NostalgiaLevel - Not only of certain game levels, but previous ''Smash'' stages as well.
* OldSaveBonus - In ''Melee'', if you had ''{{Pikmin}}'' saved on your memory card, it would unlock the Captain Olimar trophy.
* OneTruePairing - Snake/Samus, for many Brawlers.
* OutOfCharacterMoment - Ike and Marth's lines in-game are often at odds with their actual personalities from their original appearances in ''FireEmblem.''
* PersonalSpaceInvader - The [=ReDeads=] in Melee, making a crossover from ''TheLegendOfZelda''.
** Don't forget the Like Likes in the same level.
*PaintingTheFourthWall- Occasionally when characters get knocked off the top of the stage, they smash into the screen on the way down instead of getting [[ATwinkleInTheSky star]] [[FanNickname KOed]].
* PaperFanOfDoom - The item [[strike:plus one of Peach's smash attacks]]. [[LethalJokeItem Do not be fooled]], especially in MultiMookMelee mode.
* PetalPower
* PocketProtector - The Franklin Badge, as well as the Reflectors used by the Star Fox team.
* PowerCreepPowerSeep - Mewtwo is an [[OlympusMons Uber]] in the ''{{Pokemon}}'' series. In ''Melee'', he's [[LevelFiveOnix bottom]] [[CharacterTiers tiered]].
* PowerGlows - Again, whenever a character picks up a Smash Ball.
* PowerFloats - Again, Smash Ball.
* PowersThatBe - Master and Crazy Hand.
* PrincessesPreferPink - Both Peach ''and'' Zelda.
* ProudWarriorRaceGuy - Pit seems to have become this.
* ReplacementScrappy - Lucario for Mewtwo, for a few of the latter's fans.
* TheScrappy - Pichu.
* ScrappyLevel / ThatOneSidequest - Cruel Melee/Brawl, along with Battlefield Fortress in Subspace Emissary & the [[BossRush Boss Battles]] in ''Brawl''.
* ScrappyMechanic - While the series' BrokenBase as a result of ''Brawl'' is ''epic'' there's one constant- ''no-one'' will suggest that characters ''randomly tripping and falling on their faces when they try to move'' was a good addition to the gameplay.
** Almost no-one, as some people do and even abuse the mechanic. You can use an attack to stand up from a trip, just like having been knocked down, which gives you a fairly strong attack on both sides of you, while you're temporarily invincible.
* {{Scrub}} - casual players who force their house rules and playstyles on everyone around them, not realizing that they're no better than the StopHavingFunGuys who diss them for playing with items. [[HeWhoFightsMonsters Ironic.]]
* ShiftingSandLand / UndergroundLevel - Mushroomy Kingdom.
* ShoutOut - The Trophy Room is a veritable treasure trove of shout-outs to {{Nintendo}}'s library, and the series itself can be considered one massive ShoutOut to everything Nintendo. ''Brawl'' includes a non-videogame shoutout with the song "Go K.K. Rider!", which is arranged in the style of the original theme of ''KamenRider''.
* SkillGateCharacters - several, with a non-typical example in [[{{Whoring}} Pit]]
* SlippySlideyIceWorld - The Ice Climber stages, anything made with the ice blocks in Stage Builder.
* SNKBoss - Crazy Hand, Giga Bowser and [[spoiler: Tabuu]]. And the opponents in Cruel Melee/Brawl mode.
* SomeDexterityRequired - Notably averted., since the controls are relatively straightforward and don't involve huge button combos. While that might not be a big deal from a Nintendo game, it ''is'' a big deal from a ''fighting'' game.
* SoundtrackDissonance - The TV commercial for the first installment showed Mario and DK ganging up on Yoshi to the sounds of "Happy Together" by the Turtles.
** Presumably, the infamous ''Lost Tracks of Brawl'' featuring ''Beware the Forest's Mushrooms'' from Super Mario RPG, ''Ballad of the Windfish'' from Link's Awakening, and ''Because I Love You'', ''Eight Melodies'', and ''Smiles and Tears'' all from the Mother Universe were rejected from the 200+ song playlist of Brawl - talk about the irony of beating your friends while "listening to a song about friendship..."
* SpyCatsuit - [[MetalGearSolid Two]] [[{{Metroid}} Guesses]].
* StabTheSky - One of Marth's taunts in ''Brawl''. Also, his up-smash attack and what he does just before he uses his final smash.
* StopHavingFunGuys - [[MemeticMutation No items! Fox only! Final Destination!]]
* SwordLines - The second type.
* TakeAThirdOption - Competitive or casual? How about you play [[http://www.youtube.com/watch?v=rwEHUPkJ7lE&feature=related like a man?]] If only, right?
* TakeThat - The game's website includes a screenshot of a player whose message is "real men use items!", a jab at the no-items-allowed StopHavingFunGuys mentality some tournament players have.
* TempleOfDoom - The Zelda-themed "Temple" stage, and the Ruins from the Subspace Emissary.
* ThatOneBoss - [[spoiler:Tabuu, again.]] Also, [[spoiler:[[EarthBound Porky]]]], and [[ShadowDoppelganger Giant Shadow-Bug Diddy Kong.]]
* TheComputerIsACheatingBastard - Invisible Mode, nuff said.
* TheLethalConnotationOfGunsAndOthers - Snake cannot use guns. Not even a tranq. Of course, grenade launchers and missiles that would cause a very bloody death in his own game can be used.
* TimeKeepsOnTicking - At least in Break the Targets, and probably the other timed missions.
* TimedMission - Target Breaking, Zebes Escape, and Home Run Contest, among others.
* TitleScream - Both the original and Melee, but not in Brawl, much to the disappointment of some fans.
* TournamentPlay - Melee has a thriving tournament scene to this day.
* ThongOfShielding - [[{{Metroid}} Guess]].
* TrainingDummy - The Sandbag.
* TryNotToDie ''"Try to stay alive, huh Fox?"''
* UltimateShowdownOfUltimateDestiny - Sonic vs. Mario, Snake vs. Mario, original Pokémon vs. new Pokémon, [[ArsonMurderAndJaywalking Olimar vs. Diddy Kong]], etc.
* UnpleasableFanbase - People like to complain that their favorite characters didn't make the selectable roster. [[SuperMarioRPG Geno]], [[{{Metroid}} Ridley]], and [[GoldenSun Isaac]] are among the most popular suggestions.
* UrbanLegendOfZelda - Rumors of Sonic and Tails being unlockable characters in ''Melee''.
** In ''Brawl'', the very same rumors actually came to fruition this time around -- at least for Sonic. (Tails is just randomly-occurring stage decor, along with Knuckles and Silver.)
** The announcement that Solid Snake would be joining the roster led to dozens of rumors about other possible characters, including [[{{Castlevania}} Simon Belmont]] and MegaMan.
* VictoryPose - The winner of each match does one at the results screen, and some of the taunts count. In fact, You gain points for taunts after a KO in the [=N64=] original and ''Melee''.
**You also got points for attacking someone who's in the middle of a taunt.
* VideoGameFlight - Most characters with wings have several extra jumps. It's [[NotQuiteFlight not quite "flight,"]] but close. Winged characters can also glide in Brawl.
* TheVoiceless - Donkey Kong, Diddy Kong, King Dedede, and Bowser were reduced to grunts, screeches, and roars in the Smash series, while they're perfectly capable of speaking in other games. Additionally, ''Brawl'' does not take advantage of Yoshi's expanded vocal vocabulary in the recent games, and while Olimar can say his own name in ''Pikmin 2'', in ''Brawl'' he does not speak AT ALL. Ironically, the classically mute Samus has three lines as Zero Suit Samus.
* WallJump - The ones that can do it in their games do it here, and many others gain that ability.
* WhatDoYouMeanItsNotAwesome - Three words - Orchestrated {{Pokemon}} music (at least the Viridian city song).)
** Even more so - Orchestrated {{Tetris}} music.
* WhiteGloves - Master and Crazy Hand embody this trope. [[JustForPun Pun intended.]]
* YouShouldKnowThisAlready - Quite a few of the plot points in various games are ruined by stages or trophy descriptions. For example, Sheik's true identity is obvious once you press down-B in ''Melee'', and at least three major points in ''Mother 3'' are ruined by various appearances in ''Brawl''.
** Not to mention [[SamusIsAGirl Zero Suit Samus]].
** The ''Mother 3'' spoilers are particularly infuriating given that, despite fairly vocal outcry, [[NoExportForYou Nintendo has refused to release the game outside of Japan.]]
** [[MetalGear Snake]], coming from what is probably the plot-heaviest franchise represented, save perhaps ''FireEmblem'', spoils surprisingly little about his backstory, aside from mention of the destruction of Metal Gear (and the Shagohod, on a trophy).
!!The Subspace Emissary Mode In ''Brawl'' Provies Examples of:
* AndroclesLion - Samus and Pikachu.
* AllThereInTheManual - [[http://www.smashbros.com/en_us/gamemode/modea/modea17.html This page]] clears up some of the less obvious parts of the narrative.
* AssKickingPose - besides the taunts, which work here too, many of the cutscenes end with one, as the screen freezes for you to choose the characters you're using.
* BackToBackBadasses - Marth and Meta Knight, Samus and Pikachu. ''Really''.
* BigBad - [[spoiler:Tabuu]]
* BigDamnHeroes - On separate occasions: [[spoiler:Fox, Ness, Falco, Meta Knight, Captain Falcon, Mario, Link, Kirby, Yoshi, Pit, R.O.B., King Dedede and Sonic.]]
* BonusBoss - [[spoiler: Jigglypuff, Toon Link and Wolf]]
* BrokenHeel - The root that trips Lucas.
* BulletTime - Too many instances to count.
* CatchAFallingStar - Captain Falcon, Pikachu, the Kongs, R.O.B., Olimar, and Samus drop onto the Falcon Flyer [[spoiler: After Ganondorf ordered some R.O.B.s to set off Subspace bombs]].
* CharacterDevelopment - [[spoiler: Lucas, big time.]] Pretty good for a game with no spoken lines outside of yelps and taunts.
* CloningBlues - The so-called Shadow Bugs can imitate characters by using their trophy.
* CrackFic - Look here and look well, fanficcers: this is how you do crack right.
* CutscenePowerToTheMax - Too many to name.
* [[CrowningMoment/SuperSmashBros Crowning Moment of Awesome]] - So very many.
* DarkestHour - After [[spoiler:Tabuu turns everyone into trophies]], you couldn't replay any stages you've already cleared, and when you go to save your game, you'll find that ''everybody'' is gone from your file. Of course, in the only stage available at that point, [[spoiler:Dedede]] saves the day.
* DefeatMeansFriendship - [[spoiler: Lucario and Meta Knight, Mario and Pit against Link and Yoshi.]]
** Subverted with [[spoiler: Bowser and Dedede.]]
* DesolationShot - "The Ruined Zoo" opens with this.
* DidYouJustPunchOutCthulhu - [[spoiler: Tabuu is capable of wiping out every character effortlessly, and even practically killed the Master Hand. Later, he was weakened by Sonic breaking his [[PowerGivesYouWings wings of power.]]]]
** Technically, killing Master Hand in any of the series' installments also counts, since he's the creater of both the Smash universe and the World of Trophies.
* DivingSave - [[spoiler:Ness to Lucas, Falco to Fox and Diddy]].
* DuelBoss - [[spoiler: Meta Knight vs. Lucario in "The Glacial Peak".]] In a twist, you can actually choose to play as either one.
* EvilLaugh - Bowser, Wario, Dedede, Ganondorf, Master Hand, and Crazy Hand.
* EyeBeams - One of [[spoiler:Tabuu's]] attacks.
*FiveBadBand - We have:
**BigBad - [[spoiler: Tabuu]]
**TheDragon - Ganondorf
**TheBrute - Bowser
**The EvilGenius - The Ancient Minister/[[spoiler:AKA R.O.B.]]
**The DarkChick - Wario
* GameplayAndStorySegregation - Many cases; possibly the most extreme being, after mowing through R.O.B.s by the dozen in the preceding stage, the characters are completely unable to damage them in a cutscene.
** Also oddly averted near the beginning: Zelda teleports onto the field, and later, gets captured in a cage without even trying to escape. However, this is completely accurate to the actual mechanic of the attack which does not let you go through things, just turn invisible and quickly move in one direction.
* TheGlomp - [[spoiler: Dedede to Kirby. FoeYay?]]
* GiantSpaceFleaFromNowhere: [[spoiler: Tabuu.]]
* GoddamnedBats - Pretty much all the [[strike:flying]] enemies that are not already DemonicSpiders.
* HeelFaceTurn - [[spoiler: R.O.B.]]
* HeroicMime - The entire mode contains no dialogue save one NoFourthWall moment from Snake. Several characters [[CallingYourAttacks call their attacks]] and make some interjections, but that's it.
* HijackedByGanon - Played very straight when Ganondorf finally betrays Bowser. Subverted when [[spoiler:Tabuu]] finally reveals he is TheManBehindTheMan.
* {{Irony}} - [[spoiler: Sonic, the fastest thing alive, arrives very late to the party.]]
** And furthermore the fact that [[spoiler:in doing so he saves [[ConsoleWars every Nintendo franchise!]]]]
* {{Leitmotif}}
* JustInTime - [[spoiler:[[{{Sonic}} Sonic the Hedgehog]] saved the entire cast from Tabuu.]]
** [[FridgeBrilliance "Heroes always arrive late!"]]
* LetsYouAndHimFight - [[spoiler: almost Meta Knight and Marth, Meta Knight and Lucario, Mario and Pit vs. Link and Yoshi, almost Sheik with Fox.]]
* LightningBruiser: Galleom attacks incredibly fast for a giant robot.
* TheManBehindTheMan - [[spoiler: Tabuu was the mastermind behind all the Subspace Emissary, and was actually controlling Master Hand, who was giving orders to Ganondorf, Bowser and Wario, who were manipulating the Ancient Minister. Got that?]].
* MarathonLevel - The Great Maze, which is straight {{Metroidvania}} style, in contrast to the linear levels used in the rest of the game. It also counts for roughly ''one-third'' of your completion percentage.
* MechaMooks - The R.O.B squads.
* {{Mooks}} - Primids, Goomba, basic ROB models, etc.
* NewGamePlus - As the story progresses, Subspace Bomb explosions prevent you from replaying certain levels (including the ''very first level of the game''), and when you finally enter Subspace, the Halberd gets destroyed in the movie building up to it, so you can't replay the Halberd levels either (though you still walk on it at the beginning of the Sea of Clouds level, somehow). The only way to replay these levels at this state is to beat the game.
* NightmareFuel - A lot of the {{Mooks}} (those not taken from existing settings like the Goombas from ''Mario'') appear to have been designed by TimBurton.
* NoFourthWall - When [[MetalGear Snake]] first appears, he addresses the player -- not the other characters -- with "Kept ya waiting, huh?" This is possibly a ShoutOut to the MetalGear Series' general lack of a fourth wall.
* OddCouple - While most of the team-ups could qualify, [[CrackPairing Samus and Pikachu]] trump them all.
* OnlyMostlyDead - Characters become trophies instead of dying. All one has to do is touch their trophy stand in order to revive them.
* OutOfTheInferno
* ThePalantirPloy - Ganondorf spends most of the first part of the game watching the action from a base, and generally looking menacing.
* PimpedOutDress - Brawl has Peach's most elaborate form of her dress yet.
** CostumePorn - All the characters have really awesome outfits this time around.
* PowerUpFood - Spicy curry makes characters spit fire.
* TheSadisticChoice - In the first level the player has to choose to save Peach or Zelda. [[spoiler: You eventually are able to play the character not chosen later in the game though.]]
* SpotlightStealingSquad - Most characters get a moment or two, but this is the ''{{Kirby}}'' gang's show. Not at all surprising, however, considering Masahiro Sakurai was the ''creator'' of Kirby. And that he voices King Dedede, as revealed in the last Dojo update.
** There's also Mario, Yoshi, Pit, Link and Kirby at [[spoiler:the Canyon]]. Would normally be BigDamnHeroes, [[FridgeLogic until you realise]] that the rescuees consisted of six people and three Pokémon who probably could've handled it themselves.
* StrangeBedfellows - [[spoiler: Bowser, Wario and Ganondorf join the others at the end.]]
* TakingTheBullet - [[spoiler: Ness for Lucas]] and [[spoiler: Donkey Kong for Diddy]]
* TearJerker - [[spoiler: Seeing that one R.O.B. unit sadly waving goodbye to the Ancient Minister (later revealed to be the playable character R.O.B.) before being destroyed by the Subspace Bomb; all of the robots in the factory turning on their leader by firing lasers at him, when he was trying to save them all from destroying the island and themselves; and when the Island of the Ancients could never be restored upon Tabuu's defeat, making R.O.B. the LastOfHisKind.]] ''Oh, gosh...''
* UnexpectedGenreChange - The final level is done in a non-linear, ''[[strike:Metroid]] Kirby''-esque style.)
* UnflinchingWalk - Princess Peach gets a particularly awesome one, walking along the deck of the Halberd unconcernedly while she holds her parasol and explosions blossom in her wake.
* TheVeryDefinitelyFinalDungeon - Manages to include one ''within'' one!
* VillainTeamUp - Ganondorf, Wario, Bowser, and even [[{{Metroid}} Ridley]] gets in on the fun too.
* WaveMotionGun - The Great Fox in Corneria. The Subspace Gunship in Brawl.
* WeCannotGoOnWithoutYou - If you play subspace with a friend, the game ends if Player 1 is knocked out and has no extra stock left, regardless if Player 2 is alive.
* TheWorfEffect - Nintendo fans should already know that Ridley is a threat, but just in case you thought he might be a pushover in ''Brawl?'' His cutscene introduces him by having him ''brutally attack Samus by '''grinding her into the wall.''''' Ouch.
* YeahShot - many cinematics end in a variation of this as the player gets to choose which of the available characters to play. Also, the camera zooms in on the player and takes a snapshot for the results screen of Classic matches. The player can set up some good victory shots with this. Unless you're Snake. Then all you get are box shots.
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