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[[quoteright:350:[[VideoGame/EarthwormJim http://static.tvtropes.org/pmwiki/pub/images/bob_the_goldfish.jpg]]]]
[[caption-width-right:350:Earthworm Jim vs. Bob the Goldfish. [[SarcasmMode Tough fight, right?]]]]

->''"There were sequences really near the beginning that kicked my ass until I was wearing my buttocks like a hat while the closest thing to a final boss fight is basically you versus a wheelchair bound cross-eyed hobbit and you're armed with the BFG 9000."''
-->-- '''Ben "[[WebAnimation/ZeroPunctuation Yahtzee]]" Croshaw,''' on ''VideoGame/{{Halo 3}}''.

A boss that is about as threatening as [[CrateExpectations the crates]] you [[RewardingVandalism destroy for ammo]]. Best case scenario, you actively have to try in order to lose. At its worst, [[ForegoneVictory you are incapable of losing even if you try.]]

The most common version is TheManBehindTheCurtain[=/=]NonActionBigBad variety. You have slaughtered the BigBad's {{Mooks}}, infiltrated the EvilTowerOfOminousness, battled through the [[EliteMooks Elite Guard]], and barely survived the fight against TheDragon. All that's left is the weak, unarmed, defenseless mastermind behind it all. A subversion of AuthorityEqualsAsskicking, usually the DragonInChief was intended to be the real FinalBoss, and [[PostFinalBoss this one-shot kill is meant to provide closure to the story]]. Or maybe it's just PlayedForLaughs that the [[NamesToRunAwayFromReallyFast Dark Lord Bludentiers]] is a fat slob who can barely lift a sword. Sometimes, there is an actual battle, but it's effectively won on the penultimate hit, requiring the player to finish off a vastly weakened enemy.

A less common variety is that for some reason, perhaps EleventhHourSuperpower, you are invincible for the final battle. This invincibility may not be obvious at first, since you still suffer damage and get attacked, and only reveal itself when you lose all health. Either way, it is impossible to lose.

Compare BreatherBoss and AntiClimaxBoss. Not to be confused with a CutsceneBoss, which is not only zero-effort, but zero-interactivity. It doesn't count if you spent 10 hours LevelGrinding to kill the boss in one hit, that's not zero-effort. Compare ClippedWingAngel.

In some cases, the player WinsByDoingAbsolutelyNothing, with not even a single button press required to defeat the boss.

Contrast HopelessBossFight, which relates to boss battles you cannot win for the sake of the plot.



[[folder: Action Game ]]
* In ''VideoGame/CannonFodder 2'', after blasting your way through dozens of nigh-on-impossible battles, your last mission is to assassinate a general. Your squad appears on a tiny map, positioned practically right next to him. He's unarmed. You're not. Bang. According to Stoo Campbell's Web site, this was meant to represent a firing squad.
* When you encounter Mysterio in a store in ''VideoGame/SpiderMan2'', the intense battle music begins, his life bar, which is much, much bigger than any of the games other boss', appears on-screen, and it appears that you're in for one hell of a fight... until you realize that his only "attack" is yelling increasingly desperate (and ultimately, ineffectual) threats at you, and that his whole life bar is completely drained with a single punch. It's obviously a joke, and fits with the character's status as a MasterOfIllusion. It also embodies his VillainDecay, since when he first popped up, he was attacking the city with robot drones and attempting to steal the Statue of Liberty, but when you run into him for the final battle, he's holding up a convenience store.
* ''[[{{VideoGame/Contra}} Operation C]]'' ends its final stage with a combat cyborg, followed by a hallway with a trio of timed deathtraps, leading up to... [[BrainInAJar an alien cell in a giant jar]]. You can still die, there's a bottomless pit in front of you, but the cell itself has no form of defense.
* ''VideoGame/{{Gungrave}}'', after beating the last boss you are left only with the game's BigBad... who just stands there and lets you shoot him. It'd be a cutscene boss except the game does force you to press x to kill him, and if you refuse to press anything then you just stand there with your gun trained on him forever.
* The final bosses in ''VideoGame/LegacyOfKain: Soul Reaver 2'' would normally be pretty challenging, if not for the bit where you're, y'know, impossible to kill...
* ''VideoGame/MetroidOtherM'' has [[spoiler:MB]], the cybernetic reincarnation of [[spoiler:Mother Brain]], who is incredibly easy to beat despite being built up to be quite threatening. Some players kill her ''by accident''. That said, some ''other'' players won't notice her at all and be slowly hacked to death by the [[spoiler:at-this-point-invincible [[DemonicSpiders Desbrachians]]]] that you are desperately fending off.
* [[spoiler:Zeke]] in the Evil ending of ''VideoGame/{{inFAMOUS 2}}''. It's justified as he understands that he is just a regular human, and is even considerably weakened by a terminal disease to boot, and stands no chance against the super-powered Cole, but believes that he still has to try to [[spoiler:prevent Cole from destroying the RFI and killing all non-[[DifferentlyPoweredIndividual Conduits]].]] It's more a LastStand than anything.
* ''VideoGame/JamesBond007'' for the UsefulNotes/GameBoy has this. One mid-game boss is a big, burly man that the game has hyped up as being a major threat. However, he's actually a wimp; he gives up after one hit from any weapon and starts ''crying''.
* At the end of the first chapter of ''VideoGame/AliceMadnessReturns'', you face the Dormouse and March Hare, who are driving a giant robot. Dramatic music begins to play, the robot begins to prepare its attack... then a giant teapot falls from the ceiling and kills them both. WordOfGod states that while a boss fight was originally planned to be implemented, the developers lacked the time to properly implement it and as such the two were disposed of in a cutscene.
* In ''VideoGame/AdventureTime: Hey, Ice King! Why'd You Steal All Our Garbage?!'', there's Bliblob, the Cutest Warrior (one of the Cute King's lackeys from the episode "Conquest of Cuteness"). He is destroyed in one hit.
* ''Videogame/BatmanArkhamOrigins'' has The Electrocutioner, who talks up a big game and is armed with shock gauntlets but is immediately floored by a single kick from Batman.
** Every Joker fight in the ''Arkham'' series is one of these, with the exception of Joker [[spoiler:jacked up on TITAN]] at the end of ''Videogame/BatmanArkhamAsylum'':
** In ''VideoGame/BatmanArkhamCity'', the second time you meet ComicBook/TheJoker [[spoiler:(or Clayface posing as him, at any rate)]] he decides he's going to take on [[BadassNormal Batman]] in a fistfight. [[CurbStompBattle This goes about as well as you'd expect.]] Subverted when Joker gets back up and [[FlunkyBoss decides to even the odds with some minions.]]
** In ''VideoGame/BatmanArkhamOrigins'', the fight against Joker himself is simply [[PressXToNotDie a quick-time event]].
** In ''Videogame/BatmanArkhamKnight'', [[spoiler:it's impossible to lose the final fight against the hallucination Joker in Batman's head. You can just keep hitting him (some players have reached combos of ''999'', if you ''really'' want to [[KickTheSonOfABitch make him suffer]]) before taking him out with an Environment Takedown.]]
* The various encounters with Captain Hayashi in ''VideoGame/JetSetRadio Future'' are like this. He sports a very large health bar and is usually accompanied by several members of the Rokakku Police, but he's a terrible shot, and the shots he does land don't do a lot of damage. On top of that, he's defeated like every other mook in the game; by knocking him over and tagging him. There's even a point where you can knock him over off a building and instantly win!
* Armogohma's a pretty easy boss to begin with in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', with her only offense being a laser that does not-too-great damage and spawning a bunch of weak spiders. Then when you finally kill her, you have to face her terrifying second form... her eye falling out and turning into a little spider that dies in one hit from a sword. [[http://youtu.be/pFtndJccwbQ?t=4m7s It's mostly worth it for the look on Link's face.]]
** The Angler Fish in ''VideoGame/TheLegendOfZeldaLinksAwakening'' is not only the easiest boss in the game but might be the easiest Zelda boss of all time. All you have to do is AttackItsWeakPoint (which is very obviously the lights on its head) a few times and it's dead. It just sits there for a long time leaving itself open and vulnerable. If you let it live long enough to see what its attacks do, when it finally does attack, it's just very easy to avoid falling rocks and a slow motion ramming of the wall. The only thing that might prove a minor challenge is avoiding both the Angler Fish and falling rock if you end up in a situation where that's possible. Even so, it deals one half heart of damage and you can go over and kill it whenever you get bored.
* Both Mom and Mom's Heart in ''VideoGame/TheBindingOfIsaac'' become this if you enter the fight with a fully-charged Bible, as both are a OneHitKill against her ([[PressXToDie don't even think about using it against any of the]] {{True Final Boss}}es [[PressXToDie beyond that, though.]])
* In ''VideoGame/AxiomVerge'', the aborted clone of Athetos just sits there waiting for you to kill it. It's also a SkippableBoss.
* ''VideoGame/{{Shantae}}''
** After an intense air battle with the DragonRider boss of the first ''Shantae'' game, the Dragon finally perishes, leaving only the Rider... and he doesn't have any weapons. One quick attack later, and the [[MacGuffin Twinkle Stone]] is yours.
** ''Shantae: Risky's Revenge'' does something similar with the Hypno Baron, only this time, it's his [[OurLichesAreDifferent skull]] that's trying to bounce away in hapless terror after you destroy his body. Taking the hopping skull out not only gives you the last [[MacGuffin Magic Seal]], he also [[MoneySpider drops 5 gems]].
* In ''Bloody Wolf'', there is a boss who only fights with a knife. The first time you fight him, you are also restricted to using your knife for non-specified reasons, making him a possible threat. The second time, you can use your gun, which kills him with one hit.
* ''Videogame/{{killer7}}'':
** The battle against the Handsome Men is predetermined; the Smiths will always win 4 - 3, though there is considerable {{symbolism}} and {{foreshadowing}} in the fight. For example: [[spoiler:Harman is a Decoy Protagonist to Garcian, much like how Handsome Red, Harman's opponent, is one to Handsome Pink, Garcian's opponent.]]
** The FinalBoss, [[spoiler:Greg Nightmare]], is the type that's very, very hard to lose to [[spoiler:provided you can figure out that Garcian can pick up the Golden Gun. The Post Final Bosses, Emir Parkreiner and the Last Shot Smile, cannot be lost to.]]
* A staple of the ''Franchise/AssassinsCreed'' games as the bosses are just regular humans and thusly vulnerable to getting a blade shoved into their neck, no more or less than every other person. There are still some targets that you could call a boss fight, but those are mostly people that know how to block your attacks. Justified in that it is about assassinations and in most encounters you are supposed to get them when they don´t expect it. The straightest example would be in ''VideoGame/AssassinsCreedIII'' where [[spoiler:in the present Daniel Cross suffers a sequence of the bleeding effect meaning that he runs around in a big room like a lunatic and you can just wait on the spot you are standing until he comes around. Vidic is even more extreme, as he is killed in what is essentially a cutscene where you have to press X once.]]
* In ''VideoGame/SpecOpsTheLine'', the final boss battle is dealt with no more than a single click - you just have to decide where your gun is pointing, [[spoiler:at the BigBad Konrad, or at yourself.]]
* Special mention goes to [[spoiler:General Scales]] from ''VideoGame/StarFoxAdventures''. [[spoiler:The game has been building him up to be the FinalBoss, but once you confront him, the fight is immediately interrupted by Andross, who forces Scales to surrender the final Krazoa Spirit to Fox. The cutscene immediately triggers by simply pulling out Krystal's staff for battle, but if you chose to wait around for a while, you'll find that Scales won't put up a fight anyway. He'll just prance around the arena and wait for you to attack, not even making the first move himself.]]
* How to defeat Dracula as Richter Belmont in ''VideoGame/CastlevaniaSymphonyOfTheNight'': Take the Holy Water that you can find right outside his room, and do an Item Crash. It hits the whole screen and does insane damage at very little cost, such that it'll most likely kill him the moment he's done transforming. Even if you haven't picked up the Holy Water or didn't read the manual, he'd still have to work out to be called a WarmUpBoss; he doesn't do much damage and he's a gigantic target. The Holy Water Item Crash is such a broken starting move that it's a major reason "Richter Mode" is considered to have HardLevelsEasyBosses.


[[folder: Beat Em Up ]]

* The so-called "final boss" in ''The Comicbook/IncredibleHulk'' for the Super NES and Genesis/Mega Drive is the Leader, one of the Hulk's deadliest foes in the comics, thanks to his tremendous intellect... but in the game, all he does is stand in one place and laugh, and one punch is enough to defeat him, sending him tumbling down a BottomlessPit. You have to uppercut him though, he laughs at standing punches for some reason.
** See it [[http://www.youtube.com/watch?v=VNUNLh2YF9Q here.]]
** Even funnier, you can transform back into Bruce Banner in this game by taking a pill. His shotgun kills the leader in one hit.
* Having slashed your way through Bangler's entire military in ''VideoGame/TheNinjaWarriors'', you corner Bangler himself in a dead end in the capitol building. He cowers, hyperventilating, against the wall, and takes a single unopposed slash to kill. However, you ''do'' have to walk across the entire width of the screen to do this, as for some reason he's completely immune to your shurikens. If you take too long to kill him, he ''will'' take out a gun to shoot you. But you have to be ''trying'' in order for him to do so.
* Obscure UsefulNotes/ZXSpectrum game ''Oriental Hero'' is so impossibly difficult that the only way to even reach the final boss is cheating. The final boss himself on the other hand... well, [[https://www.youtube.com/watch?v=jnrDI_Bn3rA look for yourself]].


[[folder: Fighting Game ]]

* The Shainto clan in ''VideoGame/BushidoBlade 2'' face an [[SNKBoss insanely difficult]] boss battle, but after this enemy is finally killed, the player learns that he was merely TheDragon and the true leader of the Narukagami is... an unarmed young woman kneeling in the next room. She patiently awaits her death, but the player can choose to spare her if so inclined.
* The final form of Master Core in ''VideoGame/SuperSmashBros for the 3DS'' is just a glowing sphere. It never attacks and moves only to re-position itself at the center of the stage. The only way to lose here is to accidentally (or intentionally) walk off the ledge and fall past the stage boundaries. It does have a OneHitKill move that it uses if left idle for too long, but you won't ever see it unless you're trying to (and it dies immediately afterwards anyway).
* In the obscure game ''Ka-Ge-Ki: Fists of Steel'' you see your defeated enemies repeatedly being thrown down into the sewers by one villain. When this guy fights you himself, he goes down from one punch.
* [[ButtMonkey Glass Joe]] from the ''VideoGame/PunchOut'' series. The very first character you fight in most games, he is so easy to beat that a bonus challenge in the Wii version is ''losing'' to him. This is remarkably harder.


[[folder: First Person Shooter ]]

* In ''VideoGame/FirstEncounterAssaultRecon'', you spend the entire game trying to find Paxton Fettel. You eventually come across him kneeling in a small cell. He starts babbling madly, but one pistol shot to the head takes care of him and his psychically-controlled clone soldiers.
* ''VideoGame/{{Marathon}}'' has you fighting through an entire alien army to find and kill the alien general. But when you find him he turns out to be a deskbound pushover, with no weapons and no attacks. He does, however, have a rather sizeable legion of bodyguards in the same room.
* Near the end of ''VideoGame/NoOneLivesForever'', the player finally comes face to face with Baroness Dumas (basically the Big Bad, though there is another Boss Battle after her). While she does shoot you, she doesn't move, and is defeated with a couple of shots from your own pistol. The real point of the level begins after you defeat her, which is to get everyone away from the area before she blows up (she turned herself into an ActionBomb). The handful of Mooks that appear afterwards with submachine guns are more dangerous.
* ''VideoGame/{{Borderlands 2}}'':
** [[MeaningfulName Face McShooty]] needs your help. Shoot him in the face. Even better than a boss, since this counts as a side-quest, meaning you get an experience-point reward. And an achievement if you're playing on Steam or the UsefulNotes/XBox.
** ''Sir Hammerlock's Big Game Hunt'' has [[spoiler:Professor Nakayama]], who more or less defeats himself when he trips and falls down a flight of stairs after coming out to confront you.
** ''Tiny Tina's Assault on Dragon Keep'' has [[Series/GameOfThrones Prince Jeffrey]], who immediately surrenders in a single hit. You can then proceed to slap him some more just to hear him whine some more (at least until Tina runs out of dialog for him).
* ''Franchise/{{Halo}}'': While ''VideoGame/{{Halo 3}}'' provides the page quote (as of 8/2016), ''VideoGame/{{Halo 4}}'' is worse. The final enemy is beaten through PressXToNotDie; the final "battle" isn't ''easy'' so much as actually, literally, ''not there at all.''
* This is the final boss of [[VideoGame/GoldenEyeWii GoldenEye on the DS]] in a nutshell. The only thing you have to do to kill the final boss in the game is simply shoot him. You don't even have to aim down your sights.
* Nemeroth of Warhammer 40000 Space Marine is one of these. You spend several minutes killing cannon fodder demons while Nemeroth transforms into a Daemon Prince. Instead of actually fighting him however, you tackle him off the tower and... QTE him to death. It's not even hard, or even failable as far as I know. Even a chimpanzee could beat this boss as long as it keeps hitting buttons.
* ''VideoGame/ShadowOfTheWoolBall'': After you defeat the final boss, the BigBad himself only stands there and seethes, and can be dispatched with a single attack.


[[folder: Massively Multiplayer Online Role Playing Game ]]

* In the "[[WhamEpisode While Guthix Sleeps]]" quest in ''VideoGame/RuneScape'', Lucian summons two [[EldritchAbomination Tormented Demons]] to try to kill you. You touched the Stone of Jas before that, [[GodMode which bumped up all your stats to level 255]] temporarily (The maximum is 99, and you can only get about 30 additional levels with potions in comparison). Oh, you also regenerate any lost health during the battle, so if you wanted to [[CherryTapping you could remove all your armor and punch the tormented demons to death when it is not using Protect from Melee]]
* ''VideoGame/CityOfHeroes'' has Sally, the Giant Monster swimming in Lake Salamanca. Tag her with one attack -- [[CherryTapping any attack]] -- and she submerges.


[[folder: Platform Game]]
* The ''VideoGame/AladdinCapcom'' game features a pyramid level. The boss of this level is Abu wearing an Egyptian mask. It's impossible to lose this fight; one jump onto Abu's mask, and the boss fight ends. Abu can't even damage Aladdin, and there's no time limit. Abu will just wander back and forth until you run out of patience and jump on him.
* The arcade version of ''VideoGame/BionicCommando'' features what may be one of the earliest examples; the [[http://www.youtube.com/watch?v=pkFIIPfsHos Final "Boss"]] is an unarmed general ''weaker'' than the generic Mook fought through the game.
* After you fight the Vizier's magical duplicates in ''VideoGame/PrinceOfPersiaTheSandsOfTime'', the actual Vizier takes only two hits to defeat. One to knock him out a window, then one to finish him after he somehow gets back up and ineffectually threatens you and Farah.
* Dracula's final form in ''VideoGame/IWannaBeTheGuy.'' [[spoiler:It's a [[Franchise/{{Kirby}} Waddle Doo]] incapable of doing any damage, in a game where just about ''everything'' [[EverythingTryingToKillYou does damage]] to your OneHitPointWonder.]]
* In ''VideoGame/YouHaveToBurnTheRope'', the protagonist has unlimited health, and the only boss (the only enemy, actually) dies after a single hit from a [[BenevolentArchitecture falling chandelier]]. You don't even have to time the chandelier-drop correctly; [[TooDumbToLive the boss will always walk right under it when it starts to fall]].
* In ''VideoGame/{{Ristar}}'', Adahan, the boss of [[LethalLavaLand Planet Scorch]] spends most of the fight at roughly the ideal difficulty. After you've landed the penultimate blow however, the [[PoweredArmour robot mole]] explodes, and you see it's damaged remains fall from up high. Followed by the pilot, who now tries to continue the fight despite being completely harmless without his armoured suit. He starts crying the next time you hit him.
* Bob the Goldfish from the first ''VideoGame/EarthwormJim'', unsurprisingly, since he is a goldfish in a bowl. You reach him at the end of a [[ThatOneLevel grueling]] SharkTunnel maze and an insane bathysphere race against time. He floats in his bowl, sneering at you. Any attack, or just touching him, will knock his bowl off the pedestal, leaving him to flop around. In the sequel, Jim will simply eat Bob when you finish the stage.
* ''VideoGame/MegaManZero 3.'' After defeating the final boss [[SequentialBoss in his three forms]] a cutscene follows, paralyzes him, and you get to land the final blow with the saber.
* The Spark Mandrill from ''VideoGame/MegaManX'' is considered ThatOneBoss if you try to fight him without [[ElementalRockPaperScissors the weapon he's weak against]], the Chill Penguin's Shotgun Ice (to make matters worse, if you haven't been to the Chill Penguin's stage yet, you won't have the boots upgrade that helps you to dodge his [[LightningBruiser fast and powerful attacks]]). On the other hand if you DO have Shotgun Ice, he takes no effort at all, as you can instantly freeze him solid with the rapid-traveling shot (doing a fair chunk of damage to him) and then refreeze him again immediately after the animation for him breaking free ends, effectively stun locking him until he dies without even being able to move. The freeze effect even cancels out his momentum if he manages to get a jump off before you can shoot (and if you miss him, the ice projectile shatters against the wall, sending a fan of ice chunks backwards that will almost invariably hit him anyway). As long as you have Shotgun Ice, it's almost impossible to lose unless you try. This was fixed in the fight with him in ''VideoGame/MegaManXtreme'', where he was given extra MercyInvincibility after the "breaking free" animation ended, requiring you to actually put a little effort into dodging his attacks. Then it was broken even worse than the original in ''VideoGame/MegaManMaverickHunterX'', as he ''no Mercy Invincibility at all'' during the "breaking free" animation, so you don't even have to worry about the very lenient timing the original required to pull off the stun lock.
** This type of thing gets taken [[UpToEleven to ludicrous extremes]] in ''VideoGame/MegaManX4'' (at least when playing as X), where ''every single standard boss in the game'' can be similarly stun-locked by the weapon they're weak against, causing most fights to devolve into "shoot with weakness, wait for stun animation to end, rinse and repeat until dead."
* ''Franchise/{{Kirby}}'' series:
** Adeleine in ''VideoGame/KirbysDreamLand3'' and ''VideoGame/Kirby64TheCrystalShards''. The monsters she summons through her paintings are actually pretty challenging, and once they're defeated, she'll attack Kirby herself. The fact that she gets a full health bar like her creations might deceive one into thinking she'll actually put up a fight, but simply bumping into her is enough to do her in immediately.
** One of the bosses in ''VideoGame/KirbySuperStar''[='=]s Arena is a [[TheGoomba Waddle Dee]]. Though it does have more HP than the average Dee, it just stands there and doesn't even try to attack you with CollisionDamage. In ''[[VideoGameRemake Kirby Super Star Ultra]]'' it now wears a blue bandana like the Waddle Dee in the Megaton Punch minigame, and it can actually walk (slowly) and jump. It's still very easy, however. It also shows up late in the new sub-game "Revenge of the King" as well.
** Perhaps in a nod to the aforementioned Adeleine, the Holo Defense API in ''VideoGame/KirbyPlanetRobobot'' comes after Kirby directly once its holographic constructs have been eliminated, but is so frail that simply touching it is enough to finish it off. It is, however, rather difficult to actually hit due to its erratic movements, which can make it a serious time-waster in the game's timed modes.
* The BrainInAJar from ''VideoGame/SpaceStationSiliconValley''. It's a brain in a jar. It just sits there. You're a killer robot with EyeBeams. The only way you can lose the match is if your console were to short-circuit at some point during the three seconds it takes to fry it.
* The final boss of ''VideoGame/BunnyMustDie'' in Chelsea's storyline. [[spoiler:After a HopelessBossFight against a gigantic Dechronos, Bunny comes to Chelsea's rescue. Not only is she far stronger than she was in her own storyline, she automatically Guard Blocks all of his attacks, negating all damage he deals.]]
* ''VideoGame/DynamiteHeaddy'' has a fairly difficult boss midway through the game called Baby Face, which is a giant head on a pole that shifts through the various stages of life as you progress through the battle. Most of the stages also have a hand on a pole doing various things to try to kill you or screw you up. When you finally reach the Old Man, the final stage, the only attack is a withered hand that constantly shoots up and tries to grab you. If you successfully avoid it and blast away the last mask, you get a bonus point. However, if the hand grabs you, the boss laughs evilly...[[SugarWiki/FunnyMoments then promptly dies of old age]].
* In ''VideoGame/{{Rayman 2}}'', one would expect Umber, one of the four Guardians (in this case, of the Sanctuary of Stone and Fire), to put up a fight. Instead, he simply waits for Rayman to take up residence on his head and then walks along the lava corridor and eventually is submerged completely, but not before enabling Rayman to jump off onto the platform bearing the mask Umber is supposed to protect. However, Umber explains this in ''[[UpdatedRerelease Revolution]]'' that Ly contacted him, telling him about Rayman and his efforts to defeat Razorbeard. He knew Rayman was the chosen one without a doubt, and willingly gave him passage to the mask, where Rayman then met Razorbeard's [[NinjaPirateZombieRobot robot ninja pirate assassin]] waiting to ambush him, who serves as the '''actual boss'' of the level.
* An early boss in ''VideoGame/MonsterParty'' is simply a corpse that apologizes for being dead. There is also a later boss fight against a pair of zombies that can be defeated by just watching them dance, as they tell you to.
%%* ''VideoGame/YoshisStory'' features Cloud n' Candy, the boss of Page 3's level 1. She's incredibly slow at first, and you only have to gradually eat her up to win, but eating her heals your character, and the only thing resembling effort in the entire fight is that she does move a little quickly once she becomes very small, but you still have to work hard to lose to her, as she just jumps around and never focuses on attacking you.
* Puzzle Man in ''Megaman 5: Indonesian Artifact''. Sure he [[SelectiveGravity flips the gravity around]], but he just stands there. He is immune to the Mega Buster, though.
* Tinker Knight in ''VideoGame/ShovelKnight'' is the smallest member of the [[QuirkyMinibossSquad Order of No Quarter]], and also the easiest to defeat, as he simply runs back and forth tossing wrenches at you, and as an additional form of humiliation, hitting him with the Mobile Gear relic you find in his level is an OneHitKill. [[spoiler:However, things get quite a bit harder ''after'' you defeat him and he summons his [[DrillTank Tinker Tank]]...]]
* Cloud N' Candy from ''YoshisStory'' is simply a huge wad of cotton candy. Her only attack is to jump around and try to knock into you. The way to defeat her? Keep eating her. Even if she somehow manages to hurt you, each lick recovers health.
* Bowser's final form in ''VideoGame/SuperMarioGalaxy2''. His only attack releases a coin that negates any damage you take.
* The last phase of the final boss of ''VideoGame/AHatInTime'' has you constantly regaining health -- faster than the boss can possibly dish it out -- because [[spoiler:all the {{Mook}}s are taking your side, and realize you will reset time if you win, so they're deliberately killing each other in order to provide you with Healing Pons.]]
* In ''[[VideoGame/{{Bug}} Bug Too!]]'', the first world, [[BigBoosHaunt "Weevil Dead 2"]] has three Scenes. At the end of each Scene in this world is a MiniBoss fight against a Knight enemy. Scene 1 and 2 have legitimately formidable opponents, while the third scene has a really tiny knight. You beat him by literally ''walking onto him'' to [[CurbStompBattle squish him instantly]].

[[folder: Puzzle Game ]]

* A StableTimeLoop in ''VideoGame/BookwormAdventures 2'' sets this up in one chapter: In an earlier chapter, Lex encountered what he assumed was an EvilCounterpart of himself who made off with his Magic Pen. When he acquires a time helmet, he decides to travel back in time to this chapter to stop his evil counterpart from stealing the Magic Pen only to discover after a series of tough literary opponents that the "boss" is ''his previous self'' who only has 4 hearts and goes down with one blow. Turns out that "[=EviLex=]" was actually the future Lex!
* ''VideoGame/{{Portal 2}}'' has a fight with [=GLaDOS=] that is honestly just a simple puzzle where you can't die, with comments by Wheatley and [=GLaDOS=]. Naturally, this is just the DiscOneFinalBoss.


[[folder: Racing Game ]]

* A rare racing example is ''VideoGame/BigRigsOverTheRoadRacing.'' Due to the game being [[DarthWiki/IdiotProgramming programmed by monkeys]] and [[ObviousBeta unfinished,]] it's impossible for you to lose a race. The AI never moves. EVER. There is a patch to make your opponent move, but it still [[ArtificialStupidity won't cross the finish line.]]


[[folder: Rail Shooter ]]

* The Control Centers in ''Galaxy Force II'' have the combat capacity of a piece of debris. Yes, even the [[FinalBoss final Control Center]].


[[folder: Real Time Strategy ]]

* In ''VideoGame/{{Pikmin}} 2'', the EldritchAbomination Waterwraith is a hard fight at first, but then halfway through the fight he becomes incapable of harming you at all. You still have to chase him around and attack him, and he can run away, but you can't lose after that point.
** Very cathartic after completing an entire dungeon where it chases you around, completely invulnerable
* In the original ''VideoGame/{{Homeworld}}'', the Imperial Flagship is a full counterpart of the player's mothership... That is, a gigantic mobile shipyard that houses the faction's leader but has relatively low health and next to no weapons, making it easily destroyed by a decent-sized squadron of frigates, let alone the ''massive'' fleet the player has amassed by that point. Destroying it serves mostly to give closure, with the difficulty in the level being caused by the waves upon waves of enemy forces and [[spoiler:your Fleet Command having been knocked out before the start of the mission making it harder to control your own units]].


[[folder: Role Playing Game ]]
* ''VideoGame/FinalFantasyII'':
** At the end of the Snow Cavern, the traitorous Count Borghen confronts the party, knowing the Emperor will have him [[YouHaveFailedMe killed for his failure]] to keep the Rebels from obtaining the Goddess's Bell and deciding to [[TakingYouWithMe take the party with him]]. He's far weaker than the Adamantoise guarding the Bell and poses little threat. [[spoiler:[[PlayerPunch He gets the last laugh, though.]]]]
** When the party refuses to hand over their loot to [[spoiler:Leila]], she sics her pirates on them. Each of them can be taken out with a single hit, or even one or two group-casted magic attacks.
* ''VideoGame/FinalFantasyV'':
** Dramatic example where all but one of your party members is incapacitated, requiring the one to take on Exdeath solo. Despite ''laying'' into him with everything he's got, doing enough damage to kill him several times over, [[spoiler:Galuf]] remains standing through [[{{Determinator}} sheer force of will]]. [[spoiler:It isn't until Exdeath is defeated that Galuf finally allows himself to die.]] Worth mentioning is the fact that this entire fight is presented through the in-game battle screen. [[spoiler:Galuf]] defeats Exdeath ''long'' after [[spoiler:his]] own HP is reduced to zero.
** Famed Mimic Gogo. In the sunken tower of Walse, you can find him at the bottom of the tower. How do you defeat him? Since he told you to mimic him and he won't act until you do, the right action is to [[SheatheYourSword do nothing yourself]], and you'll win. Now, say, what happens if you attack him? He'll counter with attacks that deal 9,999 points of damage, then, if you get him down to a certain point, he'll cast Meteor three times, killing everyone, unless one is using cheats. It is possible to win by killing him before he gets off the three Meteors, though.
* In ''VideoGame/FinalFantasyVI'', [[spoiler:fake]] Siegfried on the Phantom Train opens the battle with a flurry of hits, all of which are pathetic, and has such low health he'll die in one hit to anything. If you're using the Black Belt accessory, or even if you still have Shadow and his dog Interceptor decides to, y'know, [[MeaningfulName intercept]], he'll probably die before he finishes his initial attack combo. The battle against Siegfried in the Colosseum later on? Not so easy.
* ''VideoGame/FinalFantasyVII''
** After the epic OneWingedAngel battle against Safer Sephiroth, (with [[SugarWiki/AwesomeMusic kickass music]]) there's one more fight against him in the Lifestream. He is impossible to lose against -- the only attack you can do is the LimitBreak Omnislash, which kills him in one hit, he can't do enough damage to kill you because his attack is percentage-based, and if you do wait for him to attack, you automatically (whether or not you had the materia equipped) counter with a normal attack which also kills him in one hit.
** The final Jenova fight is basically impossible to lose unless you've been doing a low-level run of the game. It only has 45,000 HP, and if you take more than 15 turns to beat it, it will cast Ultima and you automatically win. This attack is easily survivable if you've been playing the game normally. Interestingly, winning this fight in this fashion decreases the HP totals of the next two bosses.
* ''VideoGame/FinalFantasyX'' has [[spoiler:Yu Yevon]], the PostFinalBoss of the game and the biggest single threat in the world... except all he does is heal himself and use percentage-based attacks (he only uses Ultima when low on health), so it's very unlikely he'll cause enough damage to kill you, and even if he did, everyone in the battle has permanent Auto-Life so they spring right back to life as soon as they get knocked out. The only way you could possibly lose is by deliberately casting petrification spells on all your characters. Hell, you can even [[GameBreaker Zombify]] the boss, and watch as he slowly [[ReviveKillsZombie whittles his own health away with healing magic]].
* ''VideoGame/{{Undertale}}'':
** Toriel's fight is very difficult to lose, as her attacks will start actively avoiding you if your health is low. The real challenge of her fight is not beating her, but beating her in a way that won't get you guilt-tripped by the game.
** Getting the bad ending requires you to do an excessive amount of LevelGrinding entirely because you can, but doesn't rebalance the enemies. Accordingly, nearly every enemy and boss becomes this. Notably, Undyne subverts this, taking a OneHitKill just like everyone else, but then summoning HeroicWillpower to go OneWingedAngel in a final attempt to stop you, and becomes [[ThatOneBoss one of the most difficult bosses in the game]]. Also, the FinalBoss of the Genocide Run is an SNKBoss, breaking the game's rules and mechanics.
** Mettaton's first encounter, the Quiz Show, is impossible to lose. Even if you don't notice that Alphys is giving you the answers, Mettaton's punishments for getting wrong answers will never drain you below 1 HP. Further, if you do get to 1 HP, he will skip to the penultimate question, which will automatically be answered for you.
** The TrueFinalBoss is a Zero-Effort Boss, on either route. [[spoiler:The "Pacifist" route has your character using their HeroicWillpower to bring themselves back. While your HP can be reduced to 0, you ultimately can't lose. The "Genocide" path turns Asgore, normally a ClimaxBoss, into a PostFinalBoss by your character taking him out in one hit.]]
** Mettaton on the Genocide route not only goes down in a single hit like the rest of the enemies, he ''doesn't even attack''.
** The Genocide route battle against Papyrus is impossible to lose. The only things that progress the battle are attacking him (where it's a OneHitKO) or sparing him. Anything else just prompts VisibleSilence from Papyrus.
** Also on the True Pacifist run is [[spoiler:the Snowdrake amalgamate, a monster (or rather, melted mass of monsters) thoroughly gnarled up by the experiments done on them]]. Their attacks are pathetically weak, and oftentimes don't even make it to your dodge window. They're also the easiest of the enemies in the dungeon to spare normally, leaving you alone simply after selecting the same ACT command three times.
* The PostFinalBoss of ''VideoGame/BatenKaitos: Eternal Wings and the Lost Ocean'' offers no resistance whatsoever. Despite having a mountain of HP, his attacks are weaker than most of the mooks you've been facing for the past hour. [[spoiler:Granted, having the DiscOneFinalBoss' head suddenly rise from the earth and challenge the party to a battle]] was the ''last'' thing any sane player expected at that point, and it does provide for an interesting bit of story near the end.
* In ''[[VideoGame/MightAndMagic Might & Magic X]]'', there's Markus Wolf, the boss in the Battle of Karthal stage. He flees the instant he sees you, and [[GetBackHereBoss the whole stage is spent chasing him.]] You have to fight your way past an army of Mooks and two other Bosses (one of which is skipable) before you finally corner him; when he finally fights you, it's impossible to lose, he goes down if he takes even ''one'' point of damage. (But given [[DirtyCoward how he's portrayed]] in-story, it's no wonder.)
* In ''VideoGame/DarkSouls'', most bosses are of the "ThatOneBoss" variety. The Iron Golem however, can be beaten in two steps. Step 1: Summon Black Iron Tarkus. Step 2: Enter the boss arena and watch Tarkus solo the boss.
** Similar to the Iron Golem, the Moonlight Butterfly can be dealt with simply by finding the summon sigil for [[CuteWitch Witch Beatrice]] hidden below its boss arena. While not ''literally'' zero effort, as the Butterfly will still be able to attack you, requiring you to dodge its powerful spells you don't have lift a finger to kill it yourself as Beatrice's devastating magic will blow it out of the sky in short order.
** Ceaseless Discharge is one if you know the trick to him. Immediately after enraging him by looting the Gold Hemmed Black Set, he'll grow a giant arm out of his body. Run all the way back to the fog door and he will leap at you with his arm, which should just barely miss you. At this point he is hanging off the edge of the cliff, holding on for dear life with that arm. Attack the arm about 6 or 7 times with any weapon and he will let go and plummet to his death. However, if you die, you must make it all the way back to where the Gold Hemmed Black Set used to be for him to grow his arm again, with him attacking you the whole time.
** It's possible to kill Capra Demon without even entering the fog door by stocking up on Dung Pies and lobbing them over the wall to inflict Toxic on him. Then all you have to do is stand around and wait for his health to slowly tick down to nothing.
** It's also possible to kill ''the final boss of the DLC'' without entering the fog door, provided you have a bow and a truckload of arrows on you. Aim for his eyes which you can ''just barely'' see glowing in the darkness.
* In ''VideoGame/{{Xenosaga}} II'', the very last boss fight of the game is against Albedo, who sets himself up as being godlike and goes on and on about how powerful he is, but [[spoiler:it is actually IMPOSSIBLE to lose the battle. Albedo will even heal you if you use skills that deplete your own HP too far. Albedo throws the battle because he wants Jr. to kill him.]]
* In ''VideoGame/{{XenobladeChronicles2}} '' when you go to fight Malos and Jin at the Cliffs of Morytha about halfway through the fight you gain a Super mode which massively increases your attack and as long as you are in it you cannot be lowered below 1 health making it impossible to lose and unlike the rest of the game it doesn't have a time limit for this one fight
* The Golem Boss from ''VideoGame/ChronoTrigger'' isn't the final boss, but it has plenty of buildup: after you fight the HeadsIWinTailsYouLose battle against the Golem and defeat ThatOneBoss, the Golem Twins, the game pits you against the Golem Boss in a battle atop an airship. Unfortunately for the Golem Boss, it's too afraid of heights to attack.
** Some effort is involved in killing the boss before it automatically flees after a set amount of time, however. You can't lose, but you can be denied some juicy XP.
** Ozzie is also a pitiful excuse for a boss the two times you battle him. His entire strategy is to hide behind a barrier and surround himself with switches that open trap doors (including, bizarrely enough, one that opens under him). If you choose to attack Ozzie directly, he'll counter with an attack that does very little damage; even less in NewGamePlus. The only possible way to lose against him is to continue attacking him directly without ever bothering to heal yourself; do enough damage to him, and you're essentially forced to attack one of the switches.
* [[spoiler:Augst]] from ''VideoGame/WildArms4'' injects himself with cells that make him super powerful. Unfortunately all he does is become a giant super powerful traffic barrier with a speed stat of 0. He will never get to act, unless you somehow give him a speed boost, in which case, he just skips his turns. The second battle isn't much better, but at least he counters.
* In the first two games of the ''[[VideoGame/MarioAndLuigi Mario & Luigi]]'' series, it is impossible to lose to the introductory tutorial boss.
* While not technically a boss, the Apprentice from ''VideoGame/SuperMarioRPG'' should count, since you can't run away from him once he challenges you and will probably go down in one or two hits, and the only way you can possibly lose is if you do nothing but defend and try to run away while he whittles away your HP with ScratchDamage. If you do lose, [[EasterEgg he will actually be hired as Snifit 4 and appear in Booster Tower]], though you don't get anything for it. If you do lose to this Snifit, another will appear in his place. You can actually do this up to five times, and upon losing the fifth time, if you return to Booster Tower, instead of meeting Snifit 8, you'll just find the normal Apprentice sulking in the corner.
-->'''APPRENTICE:''' Shriek! The boss only wants [[LuckySeven 7 Snifits]]! All my training was in vain! What a rip!
* ''VideoGame/{{Paper Mario|64}}'':
** Tubba Blubba, an invincible boss with high attack power and immunity to everything. You have to discover his secret and defeat his SoulJar to make him lose his immunity. Then, turns out he has very low [[HitPoints HP]], and can be defeated in one single turn. Although you did just beat [[spoiler: his heart]], a much tougher fight.
** Monstar. This ghostly creature ''looks'' dangerous, but it only has 20 HP and a single attack that does 1 damage. His defense power is 1 (in a game where 0 is possible), which is the only reason you'd have any trouble with him at all early in the game... and he's fought very ''late'' in the game. He's even easier if you have the Defend Plus badge equipped (which you should), which reduces all damage by 1 (making you completely immune to Monstar's attack).
** Peach and Twink's battle against Kammy Koopa in the final dungeon. While you technically control both characters, they only have one action each, making the fight impossible to lose.
* ''VideoGame/FableII'' has this. You've spent the entire game foiling Lucien's plans, he's [[spoiler: kidnapped the people that were supposed to give you the power to beat him, he's SHOT YOUR DOG and, if you got married and had a kid, KILLED YOUR FAMILY. You can shoot and kill him in one shot while he does his evil monologue. Either that, or Reaver does it for you.]] Granted, you're given a MacGuffin that renders him powerless beforehand. Some consider this a form of poetic justice.
* Negative Man from ''VideoGame/MOTHER3''. He mostly just cries and mopes while you assault him. He can attack, but it's extremely weak and he attacks so rarely that players may never see him attack at all. Also the story telling robots in Saturn Valley. They actually cannot attack.
* In ''VideoGame/{{Albion}}'', the final boss has the maximum number of hit points allowed by the game engine (which is WAY more than what any other character or enemy in the game has), and is also impervious to physical attacks and 90% resistant to magical ones. His attack also kills pretty much any character in 1 hit. Why is he is a Zero Effort Boss? Because you automatically win the fight after he kills 2 of your party members.
* ''VideoGame/SecretOfMana''
** The first boss, Mantis Ant, as Jema will revive you each time you die until you win. Which is a good thing, because you're probably going to die at least three times over before you can finally kill the bastard.
** The rematch against three Biting Lizards. They're a boss from really, really early in the game rematched really, really late in the game, and VillainForgotToLevelGrind. Even having three of them doesn't make them a huge threat (except for the threat of a NonstandardGameOver if all three characters are eaten simultaneously, but you probably won't see unless you really screw up or are deliberately trying to do it).
* ''VideoGame/MegaManStarForce 3''. After defeating the final boss, a cutscene follows, showing Mega Man's final form (The one shown on the game box), unlocked. After that, you refight the final boss, who now has an astonishing 8000 HP. This may be daunting, but his attacks can not kill you, even at 1 HP, and the battle doesn't end until you land the final move. (Also dependent on the game's version)
* The Starman Junior in ''VideoGame/EarthBound'' ''might'' have been a pretty tough opponent on his own, given he has enough hit points to last him a while and attacks. However, you have a computer-controlled Buzz Buzz with you for the battle, and the bot will always have him put up a shield that absorbs all damage, and to replace it when it runs out. The only possible way to lose is to spend hours leveling up in the starting area until you get the physical shield spell that will override the magic shield Buzz Buzz uses.
* Sol in ''VideoGame/FinalFantasyLegend3'' just stands there and says "Kill me" so he'll take Xagor down with him. (SuicideByCop) However, the TrueFinalBoss comes right after that fight; so it's perfect to put on some buffs.
* The Floor 99 Boss of the Ancient Cave in ''VideoGame/LufiaIIRiseOfTheSinistrals'' is impossible to lose to. He spends 2 rounds healing you, idles for one round, and then kills himself. The trick is to deal 10k HP damage before he kills himself or kill off your own party, if you want his key. Of course, few would know either of those, due to the NintendoHard nature of the Ancient Cave....
* The Gray Prince in ''VideoGame/TheElderScrollsIVOblivion'', who is your last adversary in the Arena, can easily become this... but only after you do a SideQuest that reveals his true origins [[spoiler:(he's the son of a vampire)]]. Upon learning of it, he decides that he doesn't want to live anymore and asks you to kill him.
* The TrueFinalBoss of ''VideoGame/{{Persona 3}}'' cannot be lost to, even though it deals '''9999 damage''' attacks every round (your health caps at 999) eventually, you just start blocking the attacks, and then on the last round every command is greyed out except the one skill that will finish the fight.
* The same applies for ''VideoGame/{{Persona 4}}''. [[spoiler:Izanami on her last phase attempts to hit you with an attack that causes 999 damage, but you survive each attack, until the "Myriad Truths" skill becomes available, allowing you to defeat her at last.]]
* Raging Bird God, the first MiniBoss of [[spoiler:Futaba's]] Palace in ''VideoGame/{{Persona 5}}'' has access to attacks much stronger than what player usually has at this point and is able to brainwash player's party. The catch? He is weak to gunfire which means up to four All-Out Attacks per turn. This battle also has maximum two regular shadow encounters before it meaning the team is unlikely to be low on health, SP or ammo. Therefore, it is hard to lose unless you bring Ryuji along or equip a Persona that is weak to wind.
* A lot of the bosses in ''VideoGame/ValkyrieProfile'' turn into this thanks to WeaponOfXSlaying type equipment that kills anything in its category in one shot, and which you can just find in a normal playthrough, without going very much out of your way, if at all. The first of these you get is Dragon Slayer, then Beast Slayer, and half the game's dungeons culminate in a boss that fits into one of those two categories. Same goes for weapons with "[{{Element|alRockPaperScissors}}]+DEATH" in its description. In the A ending, one of the final three bosses is susceptible to this because of a weakness to fire.
* ''VideoGame/{{Fallout 3}}'':
** You can take down [[BigBad President John Henry Eden]] using a single relatively low-level speech check, upon which he will kill himself and blow up his own base. It's so easy most people don't expect that saying it would actually defeat the President.
** The actual 'final boss' of the game, [[spoiler: Colonel Autumn]], is a normal human wearing a trench coat and armed only with a laser pistol, whereas your character is a death machine with PoweredArmor and several high level guns. He can be easily killed with one headshot from any high level weapon. Even if you do nothing, Fawkes or Sarah will kill him anyway, so it's pretty much impossible to actually lose to him. By this stage of the game you are highly likely to have maxed out several stats and skills means that you can also normally talk this character into leaving with a couple of speech checks, meaning that before you can start your one sided curb stomp, you have to go out of your way to insult him first.
** When you finally confront Professor Calvert at the end of ''Point Lookout'', he's a BrainInAJar with no attacks and no way of defending himself aside from a few defective [[TheGoomba Protectrons]]. If your character has survived the [[DemonicSpiders swampfolk, ghoul reavers, and tribals]] that populate Point Lookout, you'd have to be trying to fail this. If you don't do anything and just stand there, Desmond will kill him for you.
** The Alien Captain from ''Mothership Zeta'' literally dies in one shot from any of the dozens of alien guns you've picked up throughout the course of the DLC. Or, like [[spoiler: Autumn]], you can just sit there and let a companion kill him.
* Bowser Jr. in your first encounter in ''VIdeoGame/PaperMarioStickerStar'' is this. Sure he'll regenerate after being jumped on, but you NEED to use the [[LimitBreak Scissors Sticker]] you automatically get before the fight, which [[OneHitKill defeats him in one hit.]]
* ''VideoGame/EvilIslands'': [[spoiler: The Curse]] ''can'' kill you easily, but it's focused on [[spoiler: Tka-Rik]] who does all the fighting for you. All you need to do is to weaken it and watch the incoming ownage.
* ''VideoGame/DragonsDogma'' has you eventually fight [[spoiler: Duke Edmun]], former [[TheChosenOne Arisen.]] Except at this point he's about 90 years old, feeling every day of it, and can barely lift his sword. He COULD kill you if you stood still for about two hours and let him, but more players are inclined to hit the little weasel with [[ThereIsNoKillLikeOverkill their most ludicrously overpowered attack.]]
* ''VideoGame/ShinMegamiTenseiIV'' on the "Nothingness" route has [[spoiler:[[FinalBoss the Yamato Perpetual Reactor]]]]. Burroughs scans it for defense mechanisms, only to find that it has no defenses; indeed, all it does every turn is "No Reaction".
* ''VideoGame/{{Dubloon}}'' sets up the upcoming battle with the Atlan Temple's guardian like it's going to be a {{clima|xBoss}}ctic battle, up until he falls to a one hit from a character that doesn't even need to be properly leveled-up. Remember kids, you don't get to be powerful just from living 1000 years and wearing gold armour!
* In ''VideoGame/RadiaSenkiReimeihen'', you fight off two Samaran grunts who attack Saria. Despite the boss music, both of them rarely even attack and aren't that tough. [[spoiler:This happens to be {{Foreshadowing}}, as Saria ends up being TheMole.]]
* Played for drama in ''VideoGame/{{OFF}}''. [[spoiler:The Critic-Burnt and Hugo are zero-effort because they're completely defenseless and innocent. They aren't "boss battles" so much as murders.]]
** [[spoiler:The final boss of the Judge ending can easily be turned into this, as not only has he only 2500 HP, which is less than the games FIRST boss, he is also not immune to Palsy (OFF's version of paralysis), which the Judge can use from Level 1.]]
* ''VideoGame/DemonsSouls'' has [[spoiler: True King Allant]]. He's a mutated, frog-like blob who can only flop around and weakly wave his sword at you. [[spoiler: This is because Allant has degenerated from using the soul arts so much and your slaying of the Archdemons, leaving him helpless before you.]]
* ''VideoGame/DragonballZTheLegacyOfGoku II'' has the final fight with Cell as Super Saiyan 2 Gohan (the final BeamOfWar is a cutscene). For the entire fight, [[EleventhHourSuperpower Gohan's stats are maxed out,]] meaning that only a handful of punches chews through Cell's whole health bar. Being based on one of the show's most famous {{Curb Stomp Battle}}s, this is fairly sensible.
** In the sequel, ''Buu's Fury'', the winner of the junior martial arts tournament ([[PintSizedPowerhouse Trunks]]) and the winner of the adult tournament ([[FakeUltimateHero Hercule]]) have a just-for-fun match that ends with you sending Hercule flying into the far wall with one punch. The audience agrees that it was super kind of Hercule to let the kid win like that.
** ''Buu's Fury'' also has the fight with Pui Pui - well, "fight" is being kind to it. He has 50 HP, in a game where the starting mooks have triple-digit HP.
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel III'' has Rean Schwarzer soloing the FinalBoss in one of the most brutal [[CurbStompBattle curb stomps]] in the ''VideoGame/KisekiSeries''. All players literally have to do is just press circle a few times and win. This is because he uses his SwordOfPlotAdvancement, his SuperMode, and his HumongousMecha against a giant corrupted turtle. [[NiceJobBreakingItHero This ends up being a bad thing]] because the SwordOfPlotAdvancement is created from his dead friend and his SuperMode just had to go out of control that he ends up just killing the beast which then brings out the biggest DownerEnding of the franchise.
* ''Videogame/KingdomHeartsI'' has Rock Titan, the final boss of the Hades Cup. All of his attacks are highly telegraphed, do little damage compared to previous bosses, and are easily avoided simply by moving away from him. This is especially jarring considering what you have to do to reach him. To even fight him you have to go through forty-nine other rounds and four other bosses: Behemoth and Cerberus with their [[CameraScrew large size]], persistent attacks, and [[AttackItsWeakpoint awkward hurtboxes]], A tagteam of Cloud and [[DoNotCallMePaul "Leon"]], [[LightningBruiser who are fast, hit hard, and barely give you a moment to breath]], and [[PhysicalGod Hades]] himself, with his massive health pool, ridiculous damage, and [[ThatOneAttack screen-filling fire streams]]. While Rock Titan shares Behemoth and Cerberus' large size, unlike them, you can easily [[AgonyOfTheFeet attack his feet]] to knock him down, rendering him defenseless while you wittle down his health until he gets back up... or just climb up to his heads to deal even more damage. Even more baffling is the fact that you get a one-exp "tech" bonus just for hitting him. You will be hitting him ''a lot''.


[[folder: Shoot Em Up ]]

* Almost every final boss in the ''VideoGame/{{Gradius}}'' series is the Bacterian emperor, who usually takes the form of a large brain and either fires easily-avoidable attacks or just sits there and does nothing, giving the player a chance to take him down. On the other hand, given that it's in control of the space station you just cruised through, maybe the ''whole level'' counts as the final boss.
** Special mention goes to ''Gradius III'', in which the Bacterian emperor mutters some incomprehensible curse, starts vomiting really slow purple energy balls in a gentle curve, and spontaneously explodes fifteen seconds later (or sooner, if you fire at him). At least he actually ''fights back'', which is something of an accomplishment considering the last two final bosses of Gradius didn't even do that. In the arcade version, getting hit by its attacks doesn't kill you, but instead teleports you to a NostalgiaLevel based on either ''Gradius 1'' or ''Salamander''. Finishing it or dying in it takes you to the last checkpoint before the final boss.
** Another special mentions goes to ''Gradius Rebirth'', in which the final boss sics a large group of [[spoiler:Option Hunters]] on you to defend itself while taunting you. While annoying in that they [[spoiler: steal your [[AttackDrone Options]]]], they can't actually destroy you.
** The final boss of ''Salamander 2'', Doom, is an exception. [[ThatOneBoss A major one.]] Venom in Nemesis II is an exception too.
* The FinalBoss of ''VideoGame/SpaceInvaders Infinity Gene'' is [[spoiler: a lone invader which you fight in old-school arcade style]]. It's still possible to get killed (but you have infinite lives in that sequence), and it's also possible for the invader to reach the bottom of the screen. Whether you beat it or not, the game is still completed.
* The FinalBoss of ''VideoGame/RType 3'' is no pushover, being fought in a NegativeSpaceWedgie. However, after (seemingly) killing that boss and returning to normal space, it will hold the NegativeSpaceWedgie open, ostensibly to come after you. However, its attacks are stupidly easy to dodge after the boss fight you just went through, and you can (must) kill it in one hit by smashing its face with your Force Device.
* Mambu, the super secret final boss of ''[[VideoGame/SonicWings Sonic Wings 2]]''. It only goes from one side of the screen to the other, then you automatically see the ending (which is a special one if you have faced him).
* Certain attack patterns in ''VideoGame/{{Touhou}}'' are like this, most infamously Cirno's Ice Sign "Icicle Fall" on Easy difficulty, which has a massive blind spot ''directly in front of her''. It's become such a meme in the fanbase that any boss with a safespot, no matter how miniscule, is uploaded with Cirno's theme song playing over it.


[[folder: Simulation Game ]]

* ''VideoGame/TerminalVelocity'', World 3 boss. When you destroy the large building, a large turret is deployed in its place. The turret faces directly at you, and shoots from the cannons on the side of the turret. As such, it takes more effort to fly into one of the projectiles than to try a head-on attack. You are also more likely to be killed by other mooks.


[[folder: Sports Game ]]

* In ''VideoGame/ArcStyleBaseball3D'', the first 2 games of the Tournament mode are nearly impossible to lose because the pitchers only throw you slow fastballs to the center of the strike zone. Anyone can catch up, even if they have never played a baseball game. Even if you hit an easy catchable fly ball, the fielders will almost always make an error, saving you from an out and getting you someone on base.


[[folder: Stealth Based Game ]]

* ''VideoGame/{{Tenchu}}'' has a few bosses that follow this. In the original ''Tenchu: Stealth Assassins'', the boss of the first level is an old merchant who goes down in one or two hits. It IS possible to lose to him if you're low on health and let him shoot you with a gun, but you have to be trying to lose. In ''Tenchu: Fatal Shadows'', you have an early encounter with the BigBad... who leaves while his lover volunteers to fight you. She is a defenseless Geisha girl with a small dagger who goes down in one hit. It may be impossible to actually lose unless your health is at the bare minimum and you let her attack.
* Rarely played completely straight in ''Franchise/MetalGear'', but bosses often have zero effort phases:
** The Boss in ''VideoGame/MetalGearSolid3SnakeEater'' is a MirrorBoss and FinalExamBoss, and fighting her is a true test of skill. However, after defeating her, you have to [[ShootTheDog finish her off yourself]].
** The Sorrow from the same game straddles the line between this and HopelessBossFight. The "fight" is simply wading through a river. Whether you make it to the end or not doesn't matter in terms of story, since either way you have to take the revival pill. The only difference is that you get a bonus piece of camouflage for making it to the end.
** After beating The Boss, Snake and EVA head off in their plane...only to be accosted by [[spoiler:Ocelot]] demanding one last pistol duel. No matter what you do in this "fight", the end result is the same - no one gets shot, and Snake and his foe separate on relatively good terms.
** ''VideoGame/MetalGearSolidPeaceWalker'' in what is likely a call back to the third game [[spoiler: since the AI is based on The Boss]], the final phase of the fight against the titular Peace Walker is simply you shooting the AI pod, which will not move or fire


[[folder: Survival Horror ]]

* In the remake of ''VideoGame/ResidentEvil'', you have to deal with Neptune, a Zombie Great White Shark. Sound tough? It would be, except since you ''drained the shark tank'', all it can do is feebly flop around. Note that if you screw around when he's splashing, chances are, you may climb down and get eaten.
** The giant alligator from ''VideoGame/ResidentEvil2'' has it even worse: its boss fight (if it can even be considered one) consists of releasing an incredibly obvious gas canister from the wall, waiting for the gator to put said canister in its mouth, and then firing ''one shot'' at it. [[YourHeadAsplode Cue the raining head chunks]].


[[folder: Turn Based Strategy ]]

* In ''Fantasy General'' (an old ''VideoGame/PanzerGeneral'' spinoff) you fight dozens of battles across six continents to stop the Shadowlord and his vassals. Once you reach the fifth continent, the Shadowlord will cast spells at your troops each turn. However, when you finally reach the end of the campaign and storm his castle, he will get destroyed without a fight, [[GoodHurtsEvil being unable to stand against]] [[HolyBacklight the pure goodness emanating from you]].
* The boss of chapter 2 of ''VideoGame/DisgaeaHourOfDarkness'' is not the dragon that Flonne summons[[note]]as you can add one to your party after killing it, making it a regular {{Mook|s}}[[/note]], but rather Flonne herself. Her only special move is a healing move that does not even heal her. One special move of your own is enough to kill her. It's the dragon that will give you more trouble.
* In ''VideoGame/EternalCardGame'', a TradingCardGame that sits halfway between ''TabletopGame/MagicTheGathering'' and ''VideoGame/HearthstoneHeroesOfWarcraft'', the final boss of the "Dead Reckoning" campaign is literally impossible to not defeat. You take your turn first, he has suffered HPToOne, you have two separate ways of dealing 3 damage to him, and the game does not let you pass your turn without using one of them. (You can Concede the match voluntarily, but that just means you have to try the "fight" again later.)


[[folder: Wide Open Sandbox ]]

* The final confrontation in ''VideoGame/TheSaboteur'' with Nazi officer Kurt Dierker on the top of the Eiffel Tower. [[{{Anticlimax}} It is actually not as epic as it sounds]] but the atmosphere really sells how far Dierker has lost it. [[spoiler:After a very uneventful elevator ride to the top of the tower all while surrounded by Nazis who have either been killed, have committed suicide, or are just out of their minds, you meet Dierker, who is drunk and depressed, not wearing any kind of armor, and, despite having a gun, does nothing to defend himself, and all you have to do to finish off him is firing a single shot. And that is not even required, because he will jump off the tower himself if you just stand around for long enough. Though this is more due to Dierker's DiminishingVillainThreat (as before this he pretty much [[SanitySlippage killed every Nazi officer under his command due to paranoia]]). You can clearly tell he is pretty much over the edge already and in no shape to fight]].
* [[spoiler:Billy Grey]] from ''VideoGame/GrandTheftAutoIVTheLostAndDamned''. Though the preceding level involves blasting your way into the prison to reach him, once you do, he is unarmed (as he's a prisoner) and you just shoot him down.
* Parodied in the ''VideoGame/SaintsRowIV'' DLC "Enter the Dominatrix", which is based on a DLC for ''VideoGame/SaintsRowTheThird'' that eventually mutated into the fourth game. [[BigBad Zinyak]] (doing [[AnimatedActors in-character commentary]]) complains about how the developers made him go down with one shot and a series of {{action commands}} in ETD.
-->'''Zinyak:''' This was meant to be my shining moment! I mean, will you ''look'' at that health bar! Just... just... just '''insulting''', agh! And now they want to draw it out with these ridiculous button prompts!
* ''Videogame/MafiaIII'' has [[spoiler:Sal Marcano]], who is simply sitting around waiting for Lincoln once you get to him. After sharing a drink, can kill him or if you wait long enough, he'll shoot himself.