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-> ''"No questions asked. Up we get and off at a gallop, fearful lest we come too late!"\\
"Too late for what?"\\
"How would I know? We haven't got there yet."''
-->-- ''Theatre/RosencrantzAndGuildensternAreDead''

The story is its own little world: It's not merely secluded from the context, there ''is'' no context. It is not merely the [[ProtagonistCenteredMorality morality that is centered on the protagonist]], the world itself revolves around them.

Usually a result of limited storytelling, but can also be actively invoked as some kind of absurdity or postmodern deconstruction. In either case, when a show or webcomic or other work starts this way, it usually melts away at the same pace as CerebusSyndrome takes a hold on the plotline. In shorter storylines, it can instead be an existential twist to some OntologicalMystery.

The stories where the world is limited to the plot are instead the stories where the characters have no backstory, no anchors outside the plot, and whatever they do, there will be no outside forces of any kind reacting to it. Characters irrelevant to the plot are highly unlikely to exist at all, and if they do then they won't [[NominalImportance have names]]. The story does not have to take place in a pocket dimension or even a secluded town: Rather than being shown to not exist, TheOutsideWorld is simply unmentioned and discarded as irrelevant.

Commonly, these stories feature a failed escape sequence, and none of the outside world will be seen during the escape. The characters are inevitably led right back to the plot's world.

This is ''not'' when a story takes place in a SmallSecludedWorld such as [[Series/{{LOST}} an island]] or [[Film/TheCube a box]]: In those cases there ''is'' still a universe outside the place where the characters are [[TheWallAroundTheWorld trapped]]. The characters are still connected to the outside world by their memories, and there are people in the outside world who could miss them.

Defying this trope is a common way to {{deconstruct|edTrope}} or avert ''other'' tropes: It's easy to be TheOmniscient when there is so little to know in the first place, just add more information and the character turns out to be NotSoOmniscientAfterAll. On the flipside of this coin, philosophical thought-experiments often ask us to accept a World Limited To The Plot, making the most outrageous oversimplifications look like valid [[AnAesop Aesops]].

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!!Examples

[[foldercontrol]]

[[folder:Anime & Manga]]
* ''Manga/The100GirlfriendsWhoReallyReallyReallyReallyReallyLoveYou'': Almost all of the girlfriends are introduced to the manga only right before (or at the exact moment) they fall in love with Rentarou. The most notable exceptions are:
** Shizuka and Nano, who passed Rentarou in the hall before his CrashIntoHello with Hakari and Karane.
** [[spoiler:Hahari, who was visible in a flashback and was introduced as an antagonist]].
** [[spoiler:Mei, who had her EyesAlwaysShut until Rentarou figured out how to get her to open them]].
** [[spoiler:Yaku, who was mentioned by Kusuri several chapters before she made her first appearance]].
** [[spoiler:Mai, who was visible in several chapters but refused to make eye contact with Rentarou for several volumes]].
* ''Anime/TheBigO'' is confined entirely to Paradigm City and its immediate surroundings, which are hemmed in by an impassable desert and the ocean. Until the Union revealed itself, Paradigm's citizens largely assumed that there were no other pockets of civilization that survived the calamity of 40 years ago, although [[spoiler:even the Union turns out to be nothing more than a group of Paradigm outcasts]]. The series' finale implies [[spoiler:there is no world at all beyond Paradigm City, and there never was]].
* In ''Manga/DemonSlayerKimetsuNoYaiba'', the entire conflict between Humans and Demons is actually very small in scale, limited entirely to Japan, and mostly a complete secret to the general public to boot, despite the progenitor of all demons being over a thousand years old Muzan never really looked out to expand his demon servants beyond his immediate reach, nor the Demon Slayers have any international reach; unsurprisingly, once [[spoiler:Muzan dies all demons have died by that point, without humanity ever truly finding demons ever existed, with Zenitsu’s memoirs been seen as a book lies by his own descendants, save one who is a big fan]].
* The story in ''Manga/MyHeroAcademia'' is set solely in the scope of Japan (extending to any villainous plot to TakeOverTheWorld, or vaguely similar plots really translating to "Take Over/Destroy Japan"), the outside world is only very rarely alluded to (almost entirely in backstories at that), it's never indicated how the rest of the world manages Quirks, and how the events of the story exist on a global scale is never mentioned at all. Excluding non-canonical material, everything outside of Japan only seems to exist tangentially, and otherwise is ignored for the purpose of the general story.
* ''Anime/YukiYunaIsAHero'' takes place in a universe where only an island of Japan survives. Not Japan ''as a whole'', just the region the main characters live in. ThePlague killed off everyone and [[WorldTree Shinju-sama]] protected Shikoku by building a wall. [[spoiler:The outside world doesn't even exist anymore. It's just an AcidTripDimension full of monsters. When Togo learns the AwfulTruth about how [[MagicalGirlWarrior Heroes]] are in a HopelessWar against these creatures, she decides to perform a [[OmnicidalManiac worldwide]] MercyKill.]]
[[/folder]]

[[folder:Comic Books]]
* In the ''Age of X'' storyline in the ComicBook/XMen line, a clue that something is wrong with the alternate reality the characters find themselves in is that there ''is'' nothing outside the walls of their compound, and the soldiers that attack seem to only have a few names, repeated over and over.
[[/folder]]

[[folder:Films -- Live-Action]]
* The ''Franchise/BackToTheFuture'' trilogy never leaves the town of Hill Valley, California. Moreover, just about every time that something outside of Hill Valley is mentioned, it's a reference to some real-life history or pop culture, usually for the purposes of an ItWillNeverCatchOn joke. The most significant exception occurs in ''[[Film/BackToTheFuturePartII Part II]]'', in which the 1985A timeline apparently has UsefulNotes/TheVietnamWar lasting into the 1980s and UsefulNotes/RichardNixon being on his fourth term as president. Even then, these details are only revealed through a FreezeFrameBonus, and the film's actual narrative focuses overwhelmingly on the changes done to Hill Valley specifically.
* Played straight in ''Film/CemeteryMan'' at the end. [[spoiler:Francesco tries to leave town, only to discover that the rest of the world doesn't exist.]]
* Deliberately invoked in the ''Film/{{Cube}}'' series. The inconsistent internal logic from movie to movie is designed to eliminate the possibility of a wider world beyond the Cube.
* Averted in ''Film/CubeZero'', where it's shown to basically be a last-chance experimentation chamber for death-row prisoners. [[spoiler:At least until one of the operators helps someone escape and ends up with a forged "confession" and a lobotomy before getting thrown in himself, with heavy hints throughout that that's basically how ''everyone'' ended up in there. Then we find out that what we see in the prequel is basically a first generation prototype compared to the later Cubes, which seem to have less and less of a plausible reason to exist.]]
* ''Film/{{Dogville}}'' plays this for drama. It turns out that [[spoiler: Grace could have escaped all along -- she was just too stubborn]].
* ''Film/InBruges'' toys with this. The entire film takes place in Bruges (apart from two very short establishing character shots). Ray ''hates'' Bruges. When he finally manages to escape, only the inside of the train is shown, and he's led right back to Bruges again anyway.
* Creator/RidleyScott's ''Film/{{Legend 1985}}'' takes place almost entirely within a magical forest and Darkness's palace. There's virtually no indication of what the world outside the forest is like.
* ''Film/{{Pleasantville}}'' shows what happens to such a world when the outside does manifest itself in a meaningful way.
* One criticism of the ''Franchise/StarWars'' sequel trilogy is that (divorced from supplementary material) they're uninterested in commenting on the state of the galaxy beyond the worlds the main characters personally visit, in comparison to the CrypticBackgroundReference-rife original and prequel trilogies. In the [[Film/TheForceAwakens first movie]], for example, the New Republic is introduced exclusively to be devastated by the First Order's superweapon without further context before or afterwards, as if it's a ThrowAwayCountry and not a superpower established to replace the Galactic Empire. Alderaan may have gotten the same treatment, but it also had a representative in Princess Leia, from whom much could be inferred about the planet.
* Deconstructed in ''Film/TheThirteenthFloor''. As the cover says: "Question reality".
* ''Film/TheTrumanShow'' has two plotlines that eventually merge. The "inner" plotline suffers heavily from World Limited to the Plot, but the "outer" plotline reveals that this is caused by [[TheMasquerade manipulation]] rather than bad storytelling.
[[/folder]]

[[folder:Literature]]
* In ''Literature/{{Coraline}}'', the Other Mother's world seems to be limited to the immediate vicinity of the house. More obvious in the movie, where the world fades out into featureless white space after a certain point and is small enough to be walked around in the course of one conversation.
* A Finnish HighFantasy novel called ''Kuolleet kaupungit'' ("The Dead Cities") is a zigzag on this trope. There was a world map included with various locations marked all around its two continents. In the course of the story, the main cast visits every single one of these locations. Looking at the map after that, one is left with the impression there isn't anyplace else left to go in the whole world, and even if there is, it must still be a rather small world.
* The Polish novel ''Nest of Worlds'' uses this as a plot point [[spoiler: or rather, as the basis of the entire plot.]] The protagonist is an ordinary guy who turns out to be an inexplicable WalkingDisasterArea: anyone he has talked to, come in contact with, or just caught a glimpse of, tend to die from unrelated causes within days. Strangely, it's mentioned that before he turned up, the city where he lives had recorded ''no deaths at all'' for over a year. [[spoiler:He eventually realizes the reason for all that: his entire world is a setting for a novel, and he himself is the main character. It's not that he attracts disaster--on the contrary: nothing significant or dramatic ever happens in his world if he isn't involved in it somehow. Also, it turns out he is protected from death by some very heavy-duty PlotArmor (that tends to also leave hundreds dead with collateral damage), until he decides to make a HeroicSacrifice to save his world from himself.]]
* In the ''Literature/{{Animorphs}}'' prequel ''The Andalite Chronicles,'' [[WarriorPrince Elfangor]], [[LittleMissBadass Loren]] and the future [[BigBad Visser Three]] accidentally create a small alternate universe out of their memories. It basically looks like a PatchworkWorld based on their respective homes, populated by "people" who act like robotic caricatures. At one point Elfangor opens a book in Loren's fake room and finds half the pages blank--she never finished the book, so her memories couldn't complete it.
[[/folder]]

[[folder:Live-Action TV]]
* ''Series/MastersOfHorror'': This is the CruelTwistEnding of the episode [[spoiler:''Valerie on the Stairs'']]. When the main characters manage to escape the building they are confined in, [[TomatoInTheMirror they realize]] that they are fictional characters that are not expected to exist outside and vanish accordingly.
* ''Series/DoctorWho'': In the audio spin-off ''[[Recap/BigFinishDoctorWho014TheHolyTerror The Holy Terror]]'', the Doctor arrives in what at first appears to be a castle with the 'quirk' that the current reigning emperor is considered to be a literal god, but as the story unfolds he realises that the entire castle is actually part of an elaborate prison created for one man, who weaves this elaborate world to hide from his guilt until he is forced to face his crime and [[GroundhogDayLoop commit it all over again]].
* Deconstructed/Justified in ''Series/{{Westworld}}'', where the main characters [[spoiler: are {{Artificial Human}}s in a narrative-based theme park where they play out [[GroundhogDayLoop pre-programmed stories]] unless interrupted by the guests.]]
* Holograms in ''Franchise/StarTrek'' for the most part - characters in holonovels only know enough to simulate a character in the story, but for the most part are programmed to believe there is nothing beyond their world. The exceptions are ones that are programmed, either accidentally or deliberately, to be "self aware" that they are a hologram in a world of fiction (Moriarty, Vic Fontaine) or ones programmed for real-world work like the Emergency Medical Holograms.
* ''Series/TheTwilightZone1959'' episode [[Recap/TheTwilightZone1959S3E14FiveCharactersInSearchOfAnExit "Five Characters in Search of an Exit"]] has this as the twist. [[OntologicalMystery None of the characters can remember who they are or where they were before waking up in a featureless room]], because they're just children's dolls sitting in a donation bucket. Outside of the episode's narrative conceit that gives them personalities and interactions with each other, they're simply inanimate objects.
* ''Series/WandaVision'' centers around an illusion created by Wanda Maximoff that turned an entire city into a sitcom recreation. And when Vision strays far enough, he discovers whoever is outside of Wanda's immediate field of vision seems to be left standing there, waiting for their "cue", [[ArtificialAtmosphericActions reduced to repetitive actions]] or downright being frozen.
[[/folder]]

[[folder:Newspaper Comics]]
* ''ComicStrip/CalvinAndHobbes'': Throughout the strip's entire run, the reader learns very little about where Calvin lives and there's very little interaction or development of elements that aren't a large part of Calvin's life. We never see who else lives in Calvin's neighbourhood except Susie, Calvin never goes to a recognizable location, the layout of the settings constantly change as needed for the story, there's only a handful of reoccurring characters, and there's only crowd shots in Calvin's Imagine Spots. WordOfGod states this was partly due to the format of the strip: Hobbes only appeared animate when he was alone with Calvin, so there could never be many human characters.
[[/folder]]

[[folder:Philosophy]]
* Moral dilemmas in academic philosophy usually rely ''heavily'' on this trope: You are supposed to accept, or even take for granted, the premise that the characters and situations involved have no social context whatsoever (some are set on {{deserted island}}s, or in rafts adrift on the ocean). This tends to make it unreasonably impossible to TakeAThirdOption. One instance is in a class on torture where students debate on the permissibility of torturing a person if that person holds information on a bomb's location, then the bomb cannot be a city-destroying level of power or greater.
[[/folder]]

[[folder:Radio]]
* AudioPlay/BigFinishDoctorWho uses this in three wildly different episodes, all written by Robert Shearman.
[[/folder]]

[[folder:Theater]]
* In ''Theatre/RosencrantzAndGuildensternAreDead'', this is pretty much the entire point of the play, as the two characters do not realize that they are fictional characters and thus are confused at why they don't remember anything except for what's relevant to their scenes.
* Creator/SamuelBeckett loved this one: ''Endgame'', ''Theatre/WaitingForGodot'' (Estragon's character as opposed to Vladimir's) , probably others. Beckett's one-act play, ''Play'', can be an extreme version, with the world limited to a ''spotlight''. To explain, the entirety of the dialogue is spoken by three heads sticking out of large, unmoving funeral urns which can only speak if the spotlight is on them. There is often nothing else on stage and no other lighting. (The Creator/{{RTE}} "Beckett on Film" version, however, averts this trope by replacing the spotlight with the [[BehindTheBlack camera's gaze]] and including a set—a barren landscape filled with similar heads-sticking-out-of-urns.)
* One of the favorite tropes of the [[{{Absurdism}} Theatre of the Absurd]] in general. In addition to the aforementioned Stoppard and Beckett plays, Creator/EugeneIonesco comes to mind, especially ''Theatre/TheBaldSoprano''.
[[/folder]]

[[folder:Video Games]]
* ''Videogame/{{Bastion}}'' features a world that actually builds itself under the protagonist's feet as he advances.
* ''Franchise/TheLegendOfZelda'':
** Hyrule itself counts in most games, as we're not given any indication that other lands exist, with a few rare exceptions such as the ''Oracle'' duology, which take place in Holodrum and Labrynna. FridgeHorror sets in with Hyrule's case when you examine the state of the kingdom in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', where Hyrule is under water after a Noah-style flooding: If Hyrule isn't the only kingdom in the world, then that means Hyrule's troubles wound up taking ''every other nation on earth'' with it.
** Koholint Island from ''VideoGame/TheLegendOfZeldaLinksAwakening'' exists only as a dream of the Wind Fish, and the island's inhabitants start to get very uncomfortable when they speak of anything existing outside of the island. The lone exception is Marin, who wants to become a seagull to explore the outside world. When the Wind Fish is awakened at the end of the game, the island ceases to exist.
* ''VideoGame/DarkSouls1'': While there are hints that other kingdoms exist (Siegmeyer comes from Catarina, and Oscar from Astora, and ''somebody'' has to be sending all those undead to the Undead Asylum), the game's main plot and backstory all center around Lordran and the realm of the sun god Gwyn. It isn't until the player goes to Oolacile in the DLC that we even see another kingdom.
[[/folder]]

[[folder:Visual Novels]]
* ''[[VisualNovel/{{Ozmafia}} OZMAFIA!!]]'' takes place in an isolated town ruled by mobsters with seemingly no other nearby settlements and no wider governance. [[spoiler: It's a PocketDimension built by a RealityWarper.]]
* ''VisualNovel/DokiDokiLiteratureClub'' plays this both story and meta-wise, only five characters are present, other people are alluded to, but never appear. The main characters spend time preparing something for a school festival, but it never comes to that. [[spoiler: Meta-Wise there really is nothing outside the main character's world and by the time Act 3 rolls around, you're left in a single room floating in empty space with [[TheNotLoveInterest the last remaining character]].]]
[[/folder]]

[[folder:Web Comics]]
* ''Webcomic/{{Homestuck}}'': the world outside of the main characters' lives appears almost desolate. None of them seem to have any other friends apart from themselves and characters on the periphery of their interpersonal interactions (their guardians) appear almost vacant and robotic. And they're not really [[AngstWhatAngst very affected]] by [[spoiler:Earth's imminent and unavoidable destruction]] either. At one point Jade is shown browsing a real artist's gallery on [[UsefulNotes/FurryFandom Fur Affinity]].
* ''Webcomic/TheOrderOfTheStick'' lived by this trope until the foreshadowing at the end of book one. ([[http://www.giantitp.com/comics/oots0120.html Strip 120]] in the online version.) Only then, when the dungeon in which the entire plot has taken place is destroyed, do the plot and the dungeon turn out to have some relevance outside of itself. Even before that, half the team didn't even realize they had a specific ''quest'' beyond stand-alone gags until several pages in. Later, it turns out that characters who aren't relevant enough to the plot to be named actually don't even ''[[http://www.giantitp.com/comics/oots0703.html have]]'' names... at least not until they [[http://www.giantitp.com/comics/oots0472.html become relevant]] to the plot.
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/TotalDrama''. Justified in the first two seasons, where the whole thing was a ShowWithinAShow trapping the teens in an island and on a film lot, but even in the third season, where they're in a different country each week, they still run into no one except those that work on the show, even in the middle of New York (except for ''one'' woman sitting on a bench and her baby).
* Tends to happen in ''WesternAnimation/BatmanTheBraveAndTheBold'' for various reasons. For example, Superman and Wonder Woman were totally absent during Starro's invasion of Earth; they were ExiledFromContinuity at the time, but there's no indication of where they were or whether Starro was controlling them or not.
* Used for a joke in ''WesternAnimation/TheSimpsons''. At one point Homer leaves Moe's, and Moe says that that means he and everyone else will stop moving until he comes back.
* ''WesternAnimation/EdEddNEddy'', much like ''ComicStrip/{{Peanuts}}'', takes place in a small suburb and pretty much ''never'' shows anyone apart from the central group of kids (least of all adults; simply having the kids in school in the last season was considered a massive status quo shake-up). In one episode, the neighborhood ''itself'' is limited to the plot, as Ed and Eddy constantly try to fight [[BrattyHalfPint Sarah]] for access to Ed's TV - despite [[OnlySaneMan Double D's]] reminders that they could just watch the one at ''his'' house.
-->'''Eddy:''' [[LampshadeHanging What, and ruin the plot?]]
[[/folder]]
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