->''"What you learn here will last you a lifetime. Several, if you're talented."''
-->-- '''Savos Aren''', ''VideoGame/TheElderScrollsVSkyrim''

For some reason, just because you wield magic (or {{Magick}}), even if you don't practice the [[DarkSide dark arts]], your life span is expanded. This can be reasonable if you practice healing magic (as you can heal your body's natural decay). This increased life span is not dependent on [[PoweredByAForsakenChild the suffering of others]] or any other questionable method -- it's just a simple equation. Got magic? Live longer.

Expect long lived wizards, especially of the WizardClassic variety, to have particularly impressive {{Wizard Beard}}s.

This is a JustifiedTrope in Taoism, since '''not''' practicing the dark arts would help one live longer. The energy from ''qi'' and the five elements is believed to be flowing through your body and supporting it. Practicing the dark arts would likely decay your body faster.

Subtrope of WeAreAsMayflies, though it may not extend that far. Whether this is [[TheAgeless straight up immortality]] or merely a few tidy extra decades (or centuries), it certainly is a nice bonus -- assuming you don't get killed in action. Universes where CastFromHitPoints and CastFromLifespan are in play are less likely to have this hold true.


[[folder:Anime and Manga]]
* In ''Manga/HunterXHunter'', nen practitioners tend to age more slowly because they can keep the aura that naturally leaks out of their bodies close to them, while a {{Muggle}}'s aura just dissipates uselessly into the air.
* When Joey duels Yugi in the Duelist Kingdom arc of ''Anime/YuGiOh'', he uses his Time Wizard to make Yugi's Dark Magician 1000 years older. Not only does this fail to kill the Dark Magician, it ends up transforming him into the more powerful Dark Sage because the magician simply spent those thousand years studying and training. This mechanism is imitated in [[TabletopGame/YuGiOh the card game]], but it only works if the controller of the Dark Magician uses Time Wizard and only if they call the coin toss correctly.
* Implied in ''LightNovel/{{Slayers}}'' when Shabranigdu tells Lina "Those who employ sorcery sometimes live for centuries". There are definitely limits, though, as Xelloss later makes clear:
-->'''Xelloss:''' Rei Magnus was a sorcerer who lived five thousand years ago, you realize.
-->'''Lina:''' Details, shmetails. What's a millennium or two among sorcerers? You can live as long as you want if you've got the guts!
-->'''Xelloss:''' And what sort of life-extending magic guts might those be?
* Mu, [[PsychicPowers espers]] from ''Manga/TowardTheTerra'', not only live longer than normal humans, but also [[YoungerThanTheyLook age more slowly]]. Itís implied that the more power they have, the longer they live. [[HeroicAlbino Blue]], being one of the most powerful Mu, in age of 300 still looks like a young man, when his peers seem to be in their thirties or older.
* Witches in ''Manga/SoulEater'' live extremely long. Medusa was alive 800 years ago and still looks like she's in her [=20s=].
* Fai D. Flowright in ''Manga/TsubasaReservoirChronicle'' looks to be in his twenties or so, but according to Yuuko he has already lived "several lifetimes".
* In ''Manga/JoJosBizarreAdventure'', one of the benefits of Ripple training is that it drastically reduces aging. Joseph Joestar is still relatively spry in Part III despite being a grandfather in his seventies thanks to the Ripple. In Part IV, time catches up with him and he finally starts looking and acting his age.
* Hades/Precht, Warrod and August from ''Manga/FairyTail'' are three of the most powerful wizards as well as the most ancient human characters in the series, discounting immortals like Zeref [[spoiler:and [[{{Weredragon}} humans-turned-dragons]] like Acnologia and Irene]]. The first two are old enough to be the father of Makarov, himself an 88 year old man and accomplished wizard (and were in fact friends ''with'' his father, Yuri Dreyar), and August is only slightly younger than Makarov.
* Witches in ''Anime/LittleWitchAcademia'' are implied to live very long lives. After a relatively normal schooling in their teens, they can live hundreds of years. The Headmistress looks like she's in her early 50s at most, and is well over 200 years old
* Adventureres in ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon''. While not wizards per se, though even those who aren't primary spellcasters tend to pick up a spell or two, have potentially longer lifespans that normal members of their race. It is explained that the same divine blessings that allow them to become stronger have a side effect of slowing the aging process and the effect gets more pronounced at higher levels. However being an adventurer is a high risk occupation, there's no guarantee that any given adventurer will actually get to enjoy their potentially extended lifespan
* Implied in ''Manga/MissKobayashisDragonMaid'' after it was revealed that Shouta's father is older than [[ReallySevenHundredYearsOld Tohru]].

* In ''Comicbook/{{Fables}}'', wizards can live longer ''if'' they learn and use the right spells. Frau Totenkinder, true to her name, [[spoiler: powers her immortality with [[PoweredByAForsakenChild child]] [[BloodMagic sacrifice]]. She sets things up in the mundane world so that every abortion that occurs all across the world feeds into her power, so she's set for a long, ''long'' time]].
* Wizards and witches in the ''ComicBook/DouweDabbert'' series of comic books can live for centuries and age very, very slowly.
* The Ancient One, Comicbook/DoctorStrange's mentor, lived to be over 600. Strange himself is TheAgeless, having come to an agreement with Death as part of his trials to earn the title of Sorcerer Supreme.
* The ''ComicBook/BuffyTheVampireSlayer''[=/=]''ComicBook/{{Fray}}'' crossover ("Time of Your Life"), has Willow being still alive after having regained her powers. This takes place hundreds of years after ''Buffy''.

* It is brought up in ''TheWeightOfJade'' that as the wielder of the turtle miraculous and future guardian, Nino's lifespan will be supernaturally extended and will outlive all of his friends.

* Inverted in ''Film/TheCovenant'' where magic shortens your lifespan.
* ''Franchise/StarWars'':
** A possible explanation for Yoda's longevity expressed in ''Film/ReturnOfTheJedi'' (instead of a species trait). ''Franchise/StarWarsLegends'' generally doesn't give ages, but agrees that Jedi have significantly longer lifespans than others of their species. This is justified by the healing explanation given above -- one of the most basic Force techniques involves the manipulation of one's own bodily functions.
** Also supported by the ''Legends'' character Fay, who is already several centuries old in her first-and-only appearance, and is stated to have such a strong connection to the Force that she might "live forever". Additionally, unlike Yoda, Fay is a [[HumanAlien Near-Human]], and so doesn't have the potential species justification he does.
** Obi-Wan, however, ages rather horribly, going from looking like he's in his late 20s or early 30s (at the age of 38) to an old man (at 57) in a timespan of just 20-odd years. This was partly because he's living in a harsh desert and because he is depressed and not taking care of himself.
* Played straight in Creator/RalphBakshi's ''WesternAnimation/{{Wizards}}'', where the good wizard Avatar, who already looks old, claims that he has at least another 1000 years to go before he might expire.
* The four wizards in ''WesternAnimation/TheFlightOfDragons'' are said to be centuries old.

* Wizards in ''Literature/TheDresdenFiles'' can live for about three or four centuries. One book has Harry's go-to doctor realize, after observing his x-rays over a period of time (Harry gets injured a ''lot''), that this is because their bodies' natural healing processes, for some reason or another, work a lot better than that of normal people (though not faster, just better), healing them until they are perfectly well, instead of until the injured part can work again, and the cell copies are perfect.
* The Old Ones in ''Literature/TheDarkIsRising'' are immortal.
* The case of every wizard in ''Literature/SkulduggeryPleasant'', though how long they live varies from mage to mage. The worst one mentioned ages at only half the speed of a normal human while WordOfGod says that the oldest mages live to be around two thousand.
* ''Literature/TheBelgariad'':
** It's stated that sorcerers live as long as they "need to," although notably even after the plot has been completely resolved, they show no sign of starting to die off. (For reference, the oldest sorcerer is over seven thousand years old at this point, and isn't much younger than human civilization.)
** From the same series, witches (who use magical powers based on manipulating nature spirits, as opposed to sorcerers, whose powers come from within themselves) live quite a bit longer than normals, though not nearly as long as sorcerers.
* Wizards in ''Literature/FableHaven'' live for millennia, probably due to the fact that they were once immortal dragons that took permanent human form in order to increase their magical abilities drastically. Oh, and witches([[UnequalRites different]]) seem to live a while, for some reason.
* In ''Literature/TheWheelOfTime'':
** Women who can channel the One Power age more slowly the more powerful they are and can live for centuries. The age cap for modern Aes Sedai is about 300 years, though [[spoiler:the Oath Rod on which they swear their binding vows is revealed to reduce the lifespan drastically: a channeler from Seanchan is still spry at over 400]].
** Inverted in the present day for male channelers, thanks to the Dark One's taint on the male side of the One Power destroying their bodies and minds early in adulthood, though it was played straight before the Taint and [[spoiler:goes back to normal after Rand cleanses the One Power of the Dark One's influence]].
* Mages in the ''Literature/HeraldsOfValdemar'' series, especially the [[MagicalNativeAmerican Tayledras]] and others who work with [[PlaceOfPower node magic]], tend to be preserved at late middle age some years beyond the average lifespan. The flip side is that when they do reach the end of their life, they burn out and die in a matter of days or weeks.
* In Creator/SergeyLukyanenko's ''Literature/NightWatch'' series:
** The Others (mages [[TheMasquerade secretly living among]] humans) stop aging soon after consciously using magic for the first time. Children still tend to age to maturity at a normal enough rate, but if you're old and not initiated until say 70, good luck with being 70 for a very long time (even though magic can make that be a very healthy 70). A few uninitiated Others [[WhoWantsToLiveForever refuse to undergo initiation]] and live out the rest of their lives as normal humans.
** Several novels mention that it works different for witches, who are CloserToEarth and, thus, can't completely stop their aging process. They can sustain themselves indefinitely through magic, but taking magic away drops the mask, and they end up looking like old hags and will, eventually, die if magic is held off for too long. One witch is so old that removing magic from her is likely to cause her to crumble to dust. Naturally, magic makes her look like a young hottie.
* Wizards and sorceresses in [[Franchise/TheWitcher the Witcher series]] can live for hundreds of years, and the oldest living wizard in the Saga is about five hundred. ''Literature/SeasonOfStorms'' reveals this is thanks to a certain magical potion.
* In Creator/RobinMcKinley's ''Literature/{{Sunshine}}'', the titular character has always thought of this trope as wish fulfillment. She learns from a retired professional magic handler that while most ordinary magic handlers won't notice much difference, those who are powerful and steep themselves in magic can live to be very old indeed. This is not a cheerful thought, given that TheEndOfTheWorldAsWeKnowIt is predicted within the next century.
* In the ''Literature/InheritanceCycle'' Dragon Riders live much longer than normal humans, and the witch Angela also mentions being "much older than she looks".
* Happens in ''Literature/{{Discworld}}''. Barring fatal accidents (or less commonly "accidents"), most mages live well past their nineties, even despite their horrible BigEater habits -- though it's AgeWithoutYouth and [[BlessedWithSuck feels even longer]]. Windle Poons dies at 130 years of age and spent half his life infirm.
* ''Literature/HarryPotter'':
** Magical characters seem to naturally have a longer lifespan than average. Dumbledore is the picture of good health despite being 110 during the events of ''Literature/HarryPotterAndThePhilosophersStone'', and there are several living characters that are a generation older than him -- Bathilda Bagshot and Griselda Marchbanks to name but two. It has been mentioned that the wizard life expectancy was about 137 and 3/4, and the oldest known died at 755.
** Nicolas Flamel, the wizard responsible for creating the Philosopher's Stone itself, is said to be 664 in the first book -- though this is explicitly due to the immortality serum the Philosopher's Stone generates. Plus, this was stated in a book that Hermione got out the library, so it is very likely that he was even older since we do not know the book's publication date. It's implied that without the Stone, Flamel and his wife Perenelle won't live for very long. As Dumbledore put it, they have just enough serum to put their affairs in order before "the next great adventure".
** Hagrid is well into his 60s by the time the books take place, though he doesn't look it. Having both wizard and giant ancestry gives him an extended lifespan even by ordinary wizard standards.
** Word of God says that wizards can live twice as long as Muggles, though apparently this isn't always the case -- most of the Black family seem to have died long before their 100th birthday (probably due to all that inbreeding).
** [[RetiredMonster Gellert Grindelwald]] manages to outlive Dumbledore by a year, before Tom "Uses [[OneHitKill Avada Kedavra]] on EVERYTHING" Riddle comes calling. And this was while he's imprisoned in the top floor of [[HoistByHisOwnPetard the prison he had used to house his opponents.]] Admittedly, he would have been 60-something by the time he was thrown in there, but still.
** Armando Dippet, Dumbledore's predecessor, was in his 300s when he died, according to Word of God.
** The big irony of all this is that Voldemort, the series' resident ImmortalitySeeker, [[spoiler: ends up dying in his early seventies. He could have lived decades more if he hadn't messed around with Horcruxes and world domination.]]
* ''Literature/TheLordOfTheRings'':
** [[JustifiedTrope Justified]] with the "[[GodInHumanForm wizards]]", who are explained to be divine beings on the level of low-ranking [[Literature/TheBible Biblical]] angels.
** Also justified with the nine sorcerer-kings who became the Nazgûl, as the Rings which gave them their powers also anchored their souls to the mortal world. Unfortunately for them, this had the ultimate side-effect of turning them into [[WasOnceAMan soulless, undead horrors]] after a few centuries.
* In the ''Literature/YoungWizards'' series:
** Inverted by default. Wizardry is a high-risk occupation, since being a wizard makes you a personal enemy of the [[BigBad Lone Power]]. And as you get better at magic, the riskier the jobs get, and all the while the BigBad keeps getting more and more pissed off at you. CastFromHitPoints and CastFromLifespan are also viable ways of tapping into extra power in a pinch, such as once incident where a main character uses a shield spell that uses up a year of her lifespan for every hit it takes.
** Played straight for magic users who ''join'' the Lone Power, as it invented death in the first place, jealously protects it, and makes sure anything a natural lifespan can be traded in for... is very ugly indeed. Although there have been hints that the few wizards the Lone Power merely ''likes'' (they oppose it, but make useful tools) do tend to live long and stress-free lives - because they never confront it when it wants to win.
* Inverted in CS Friedman's ''Literature/MagisterTrilogy'', where "ordinary" magic-users (witches) have drastically ''shortened'' life-spans because their magic slowly eats them up. Also played straight with the titular Magisters, who have learned how to latch on to the souls of others and use them as an alternate source of power, which has the side-effect of rendering them functionally immortal.
* In the ''Literature/DragonridersOfPern'' series, dragonriders can live well past 100 during an Interval (a minor character lived to 130 and was at most slowing down). During a Pass, however, the constant combat against Thread tends to give them ''shorter'' lifespans.
* In Robin Jarvis' ''Literature/DeptfordMice'' books, the magic-wielding monarchs known as Starwives are given much longer lifespans than ordinary creatures. For example, one of them reigned for nearly three hundred years.
* The [[spoiler:Thousanders]] in ''Literature/{{Anathem}}'' are implied to be able to [[spoiler:hold their long lives steady via [[FormulaicMagic manipulating worldtracks]]]] despite [[spoiler:living near piles of radioactive nuclear waste]].
* ''Franchise/StarWarsLegends'' states that Jedi tend to age more slowly than normal folk.
** ''VideoGame/KnightsOfTheOldRepublic'' lampshades it when someone remarks that the Exile doesn't look a day older than s/he did during the Mandalorian Wars a decade earlier. By contrast, most Sith seem to burn out faster, but are still able to extend their life past what it ought to be using the DarkSide, to the point where they're almost zombies, Freedon Naad and Darth Sion being great examples.
** The dark side version of this is displayed in [[Literature/{{Revan}} Darth Xedrix]], a respected Sith Lord likely well over a hundred years old. Though he tries to convince everyone that he is every bit as powerful as in his youth, when he is actually forced to fight he quickly reveals himself as a frail and powerless old man once he overexerts himself.
** Human ages in ''Legends'' vary DependingOnTheAuthor; in Creator/TimothyZahn's works [[Literature/ChoicesOfOne a governor can be forty and considered young]], and [[Literature/OutboundFlight sixty is middle aged]], perhaps because they have better medical technology in the Galaxy Far Far Away. At least one later-set book states that Han should have until he's about a hundred twenty before his faculties start to fail, though other books regard human ages with more Earth-standard eyes. However, a Force-Sensitive woman in ''Literature/TheCourtshipOfPrincessLeia'' is stated to be three hundred years old. [[TheWikiRule According to the]] [[http://starwars.wikia.com/wiki/Human wiki]], ''ComicBook/TalesOfTheJedi'' has an example of a Force-Sensitive human living to ''eight hundred''.
* In German author Michael Peinkofer's ''Orks'' and ''Wizards'' series, mages are usually elves, but the only human mage also lives at least a thousand years without any explanation. On the other hand, his specialty is time magic, so maybe he's just lucky.
* Sufficiently powerful sorcerers in the ''Literature/TheRiftwarCycle'' can live for several normal lifetimes; many evil ones use BlackMagic on top of this to try for genuine immortality.
* In Literature/TheCosmere setting by Creator/BrandonSanderson:
** Both the Elantrians and the Dakhor monks from ''Literature/{{Elantris}}'' have longer-than-natural lifespans, though ''how'' long precisely is never said.
** In ''Franchise/{{Mistborn}}'', the Lord Ruler is functionally immortal and his Steel Inquisitor servants are longer lived than normal humans. [[spoiler:The Lord Ruler is revealed to be combining two forms of magic to violate EquivalentExchange and stockpile his youth and health, while his Inquisitors might be granted a lesser version through BloodMagic]].
** In ''Literature/{{Warbreaker}}'' Awakeners have longer lives than normals and are resistant to disease. The most powerful are completely [[TheAgeless ageless]] and have perfect health.
* In Janny Wurt's ''Literature/WarsOfLightAndShadow'':
** The Fellowship of Seven are over ten thousand years old. Their apprentices are also capable of avoiding aging.
** The Koriathain process can only add up to 500 years to a person's lifespan and is only reserved for important members, which becomes convenient when one of them [[StarCrossedLovers falls in love with the protagonist]], who just happened to drink from a fountain that gives one an additional five hundred (strife-filled) years of life.
* Inverted by [[OrderVersusChaos chaos]] mages in ''Literature/TheSagaOfRecluce'--unless a mage is extremely careful with chaos energy, it will degrade their bodies more quickly than normal, leading them to age and die sooner than non-mages (unless they BodySurf out, as some eventually learn to do; their new bodies go even faster). Order mages, on the other hand, do tend to live longer. The few mages who understand both have a technique to [[ReallySevenHundredYearsOld stop aging entirely]], so long as they don't screw around with pure chaos.
* Schmendrick in ''Literature/TheLastUnicorn'' is temporarily immortal partially due to incompetence. His teacher decides there is no way he can reach his proper potential with a normal life span, since his talent for screwing up is even more powerful than his aptitude for magic. He's too potentially powerful to just let let him pass on unfulfilled, so he gives him immortality with a clause: if he ever figures out how to cast spells properly, he will be mortal again. Schmendrick wants to be a magician so bad, he regards his immortality as nothing more than proof of his failure.
* In Lynn Flewelling's ''Literature/{{Nightrunner}}'' series (and by extension the ''Tamir Triad'' which occurs in the same universe) wizards can potentially live up to 400 years old. Mainly due to the (human) wizards of this world being genetic throw-backs to inter-breeding with the Aurenfaie (Elves, essentially), from whom they inherit the long lifespan and magical abilities.
* Wild Wizards at least in ''David Weber's [[Literature/TheWarGods War God]]'' series. Wencit of Rum wasn't precisely young during the Fall of Kontovarr and is showing no signs of slowing down over a millenia later. The same 'magic field' that gives Wencit his power is also responsible for the Hradani living twice as long as humans and the immortality of the elves is explicitly linked to magic since they used to be a human strain of spellcasters with a specific natural gift rather than a learned ability.
* In ''Dragon Wing'', the first book of Literature/TheDeathGateCycle, Hugh the Hand remarks to King Stephen's court wizard how young he looks. He responds "wars and kingship age a man; magic does not." Further reinforced by the Sartan and Patryns, both WitchSpecies who can live for centuries.
* Seems to be the case in ''Literature/RiversOfLondon'', with last english wizard being hundred years old. This appears to be a unique or at least recent phenomenon, however: he began [[MerlinSickness aging in reverse]] sometime in the 1970s, and he's as mystified by it as anyone else. Other wizards did not have this trait.
* In the ''{{Literature/Deverry}}'' Cycle, Nevyn the wizard lived over 400 years... but he was fate's plaything and that's not normal. One of his rivals, an Old Master, lived to over 200 due to extending his life with (Dark) magic. Typically wizards don't seem to live longer though; only really skilled wizards master the art of living long, and Light dweomermasters aren't afraid of death because they know they'll reincarnate.
* Downplayed in ''Literature/TheElenium'': {{the Archmage}}s Sephrenia and Zalasta are centuries old and the Delphae may live even longer, although the {{Magic Knight}}s of the Church have normal lifespans. However, ReligionIsMagic and Magic is Religion, so those powerful and long-lived mages are the rare few that have gained the personal attention of a deity.
* The Druids in Terry Brooks' ''Literature/{{Shannara}}'' series discovered a magical technique called the Druid-sleep that allowed them to live much longer than normal men, with the price that they had to spend much of that time inert, in a suspended state between life and death. The plot of the first book, ''Literature/{{The Sword of Shannara|Trilogy}}'', was touched off by the efforts of one Druid, Brona, to find a better way of extending their lifespans; he [[spoiler:failed]]. Simultaneously inverted, as Allanon reveals to Wil at the end of the second book, ''[[Literature/TheSwordOfShannaraTrilogy Elfstones of Shannara]]'', that all the magic he used in the war against the demons had physically aged him many years in the space of a few weeks, with his previously entirely black hair having turned all white.
* In ''Wody Głębokie Jak Niebo'' the more powerful wizard is, the longer he will live. Sever who is one of the strongest mages in the book rules for over two hundred year [[spoiler: and dies only because he himself wants to die.]] If a wizard starts getting ill it means that his power is decreasing. Some mages drink blood of their offspring to refresh their magic and prolong their own life.
* In the ''Literature/ChroniclesOfThomasCovenant'', certain branches of magic serve to prolong the lives of their practitioners. In particular, this is seen with the Lords (the Old Lords could and did live for centuries; the New Lords, who are less powerful, are still fairly long lived, with Lord Mhoram being about eighty by the third book and looking around half that), Kasreyn of the Gyre (who, though not truly immortal, prolonged his life with BlackMagic and a DealWithTheDevil) and the Insequent (who are even more long-lived than the Old Lords, though exactly how long they live isn't clear), but even relatively weak elemental magic-users like gravelingases and hirebrands live longer-than-normal lives. Inverted with [[StarterVillain Drool Rockworm]], whose magic visibly aged him (owing in part to the [[ArtifactOfDoom malignant nature of the powers he was trying to harness]], and in part to his own ineptitude), and it's uncertain if the strange magic of the ur-viles and waynhim can produce extended life, as such creatures don't die of natural causes anyway.
* In the ''Literature/IronDruidChronicles'' Druids have insanely strong regenerative powers when their bare skin touches earth. They are still subject to old age but they can heal any injuries or diseases which makes them long lived. The contrast between their lifespans and those of ordinary people must have been even greater 21 centuries ago when the Druids were wiped out by the Romans. Atticus has managed to become immortal by combining his druidic regeneration powers with a special rejuvenation potion that subverts the aging process.
* True in Nick Perumov's books set in the Consistent multiverse. Local mages of various worlds, who may be powerful for their home settings but aren't as significant in the multiverse as whole, have lesser longevity: the archmage Seges of ''Literature/DiamondSwordWoodenSword'' is fairly within human age limits, something around 80, however she's a stunning beauty and not an old crone. The world-travelling mages, such as Clara Hummel and Ignacius Cooper, more powerful than local hicks, have greater longevity still; Clara is several centuries old, Ignacius even older. The WitchSpecies known as the True Mages, the most powerful of the lot, are TheAgeless.
* In ''Literature/TheLostYearsOfMerlin,'' wizards can live a thousand years or more. Interestingly, their [[MuggleBornOfMages non-magical descendants]](wizardry often skips a generation, as is mentioned many times, seen in how both Merlin's grandfather and grandson possessed powers, but not his father or son) can too, since in the SequelSeries, ''TheGreatTreeOfAvalon,'' we find out that Merlin's son died in a fight when he was over 900. It has also been seen the wizard's blood has healing properties, and grants long life to those it is transfused into.
* ''LightNovel/DaybreakOnHyperion'' has mages routinely living to two centuries barring illness or injury. Samarans lives a comparable time and it is suspected this is because they are inherently magical to some degree. Dhampire's may live even longer, or at least enjoy an extended period of youth.
* In ''Literature/TheBeyonders'' wizards could live for thousands of years, even minor Edomic practioners such as the Oracle's acolytes could learn techniques to slow aging.
* ''Literature/SchooledInMagic'': Wizards appear to live about two or three times longer than non-magical people. It is suggested that this is due to their power (most likely caused by spells) and so the more powerful wizards live longer than less powerful ones.
* ''Literature/HisDarkMaterials'': The witches age far more slowly than humans with Serafina about 300 years old but looks about 30 while the oldest can get over 1,000 years old. This actually can be a problem as they must mate with normal men (only women can be witches) and if they fall for the man, they have to live with watching him grow old while the witch barely ages. The same with having a son, who will have only a normal lifespan.
* As warriors and magi in ''LIterature/CoilingDragon'' increase in [[PowerLevels rank]], their lifetime extends from the normal 120-130 years to up to 500 years. To live longer than that, one needs to become a [[TheAgeless Saint]].
* Sorcerers in ''Literature/{{Tigana}}'' are noted to be long-lived (much to the displeasure of the people of the Peninsula of the Palm, most of whom are subjugated to one of two sorcerer-kings who won't even have the decency to die in a reasonable span). One sorcerer, King Brandin, is in his sixties, looks like he's in his forties, and fully expects to still be alive and hale after ''another'' sixty years, though his upper limit for aging isn't specified.
* Implied in ''Literature/SkinHunger'', though the long life is the result of a magic spell, not something all witches and wizards have.
* Wizards in ''Literature/OffToBeTheWizard'' are able to use their reality-warping computer code to freeze their ages indefinitely. Usually at 23.
* Accomplished village sorcerers live until about 200 in the ''Literature/{{Commonweal}}''. If you're any better than that, you have to become immortal, otherwise people are at risk for wizard dementia.
* Less powerful wizards in ''Literature/TheBlackCompany'' can live well over a century, and despite ''looking'' like very old men are as physically capable as a man in his forties. The really powerful ones are completely ageless.

[[folder:Live Action TV]]
* On ''Series/{{Bewitched}}'', witches and warlocks have extremely long lifespans, possibly thousands of years. However, they are technically a [[WitchSpecies distinct species]] from regular humans, even though they can [[HalfHumanHybrid interbreed]].
* [[HumanoidAbomination Linoge]] in ''Series/StormOfTheCentury'' says he "only" has a century or so left to live, which is why he shows up on Little Tall Island to select an apprentice and heir from the town's children (whom he says will also live as long as he did). It's implied he appears in TheBible as the demon Legion, which would make him at least 2,000 years old.
* Wizards and witches in ''Series/SabrinaTheTeenageWitch'' live for hundreds of years. Sabrina's aunts are around at least since The Renaissance.

[[folder:Tabletop Games]]
* In TabletopGame/{{Warhammer 40000}}:
** Zig-zagged with psykers: the power of the Warp can keep them [[ReallySevenHundredYearsOld young and healthy for hundreds of years]], or [[PowerIncontinence burn them to ash within hours]], or [[BodyHorror mutate them into horrible creatures]], or grant them AgeWithoutYouth, or turn them into a planet-dooming {{Hellgate}}, or just leave them to live a normal lifespan with the added ability to set people on fire. It varies as the power of sheer unreality tends to do.
** In general, it seems to be a rule that races with psychic ability live longer. The Tau have almost no warp presence, and live 40 years. Humans have some warp presence, varying from person to person, and live hundreds. Eldar, the standard psychic powers race, can live to be over 1,000 (with specialized fortune-tellers living far longer, one even managing to stay alive for over 10,000 years). The two races most connected to the warp, the Orks and Chaos proper, are both effectively TheAgeless. The rules are muddied by extensive life-prolonging technologies -- rumoured to be [[PoweredByAForsakenChild fuelled with the lives of children]], mind.
* In ''TabletopGame/{{Deadlands}}'':
** All three of the "core" [[TheMasquerade openly magical]] [[FunctionalMagic Arcane Backgrounds]] have some way to reduce the effects of aging. [[BlackMagic Hucksters]] get a year of their life added in the here-and-now (unless they suffer a CriticalFailure) while [[ReligionIsMagic the Blessed]] and [[MagicalNativeAmerican Shamans]] have ways to greatly reduce the rate at which they age.
** Mad Scientists, on the other hand, lack a method to slow aging, but can opt to go transhuman instead, like Darius Helstromme did. In the nineteenth century, "transhuman" equals "reanimated zombie brain in a jar in a clanky steam robot body".
* In the ''[[TabletopGame/OldWorldOfDarkness Classic]]'' and ''TabletopGame/NewWorldOfDarkness'':
** ''TabletopGame/MageTheAwakening'' has many life-extending options. The Life Arcanum can maintain perfect health and enhance the body's performance, with more advanced levels increasing the user's lifespan by 30 to 130 years and even suspending aging entirely for short periods. Mages with mastery of Death magic can steal the lifespan of others, and mages with mastery of both Life and Death can BodySurf -- though at the cost of tremendous ImmortalityImmorality, unless they're targeting non-sapient victims like golems or [[OurHomunculiAreDifferent homunculi]].
** The changelings of ''TabletopGame/ChangelingTheLost'' get longer lives as their Wyrd rises and they become more closely linked to Fate -- which has the side effect of making them addicted to [[{{Mana}} Glamour]], vulnerable to the Wyrd's fairy-tale logic, and, worst of all, much more interesting to the [[TheFairFolk True Fae]].
** In ''TabletopGame/MageTheAscension'', Life magic works much as in ''Awakening''. There is also an option to select "Unaging" as a merit when creating a Mage, which gives eternal youth. This merit is quite inexpensive, because [[CrapsackWorld very few mages live to die of old age anyway]].
* ''TabletopGame/{{Exalted}}'' live much longer than mortal humans do, assuming nothing manages to kill them. On top of that, most kinds (except Sidereals, who have a preset death date BecauseDestinySaysSo) can extend their lifespan even further through various kinds of magic.
** Solars and Lunars: apparently average around 2,000-3,000 years, though use of various Charms and treatments can push it ''much'' higher; Solars can theoretically hit 10,000 years.
** Sidereals: depends on when their Exaltation is due to move to a new host, but generally at least 3,000 years. One has been known to last 5,000.
** Terrestrials: 200-500 years, those with good Breeding tend to live longer than those without.
** Abyssals and Alchemicals: functionally immortal, as they are essentially {{Undead}} and {{Golem}}s, respectively.
** Infernals: depends on Essence, going from 150 years at lowest to 2500+ years at highest. However, they can [[OneWingedAngel gain apotheosis]] -- and immortality -- before age becomes an issue.
* The immortal elves in ''TabletopGame/{{Shadowrun}}'' are all stupendously powerful magicians, but the causality goes the other way around: they're that good because they've had thousands of years of practice, and because they know techniques from the previous magical age that everyone else hasn't (re)discovered yet.
* Planeswalkers in ''TabletopGame/MagicTheGathering'' used to be able to live indefinitely, and post-{{nerf}}ing they still live for a very long time. Even wizards who aren't planeswalkers can extend their lifespans by drinking water from [[NarniaTime an area where time passes more slowly.]]
* In ''TabletopGame/DungeonsAndDragons'':
** Zig-zagged in older editions with Wizards. On the one hand, they can craft life-extending potions, although most reach old age before reaching the necessary level of expertise -- and an error can [[RapidAging messily]] take back all the years that the potions delay. On the other, many powerful spells are CastFromLifespan, meaning wizards are vulnerable to living ''shorter'' unless they're careful with their powers.
** Some editions grant Druids the "Timeless Body" class feature at higher levels: in 3[[superscript:rd]], they simply don't lose ability points for aging and still die at the normal age; in 5[[superscript:th]], their aging slows by a factor of 10.
** In 5[[superscript:th]] edition, Oath of the Ancients Paladins, upon reaching a high enough level, outright stop aging and are unable to be aged magically.
* Justified in ''TabletopGame/ArsMagica'' by a longevity ritual that any Hermetic mage can design. Mages can eventually get too old for the ritual to work, but most get partway through their second century before accumulating enough residual magic that Wizard's Twilight permanently glitches them out of reality.
* In ''TabletopGame/{{Pathfinder}}'', wizards and {{alchem|yIsMagic}}ists can choose to become TheAgeless once they reach the highest level.

[[folder:Video Games]]
* Aeons from ''VideoGame/ThreadsOfFate'' could live much longer than a regular muggle and wizard, due to their magical artifacts known as [relics] but, even though most lived for over 1000 years (an example is Fancy Mel), they were not immortal, so they tried to evade death as much as possible. Also, one of Valen's apprentices, was skilled enough to imitate a Valen Doll to perfection, however he had a soap opera disease, and even though he was taught by the in-game greatest sorcerer of the world, he still died prematurely.
* Zig-zagged in ''VideoGame/{{Warcraft}}'':
** Some powerful mages have hugely extended lifespans, though magic use can also accelerate aging. Aegwynn is young (and fertile) after millennia; though she [[NoImmortalInertia looks her age]] after sacrificing her youth-sustaining magic, Medivh later restores her with his power as Guardian of Tirisfal. The fallibility of the magic is mentioned as being a risk.
** There's also Meryl Felstorm (formerly Winterstorm) from the expanded universe, who used his magic to become one of TheUndead separate of the Scourge's plague that created the Forsaken. It's explained the only reason he hasn't crumbled to dust is because of the sheer power of his magic.
** Fel Magic comes with a guarantees of an endless natural lifespan, but because Fel is naturally corrupting, someone who's lived past their first century will most likely be a shriveled husk with twenty different deformities that reveal them to the world.
* Wizards in the ''VideoGame/{{Zork}}'' series display this thanks to the unashamedly named [[ExactlyWhatItSaysOnTheTin Long Life Spell]]. Semi-subverted in ''VideoGame/ZorkGrandInquisitor'' where a wizard becomes suicidal but is unable to die because of casting this spell on himself.
* In ''[[VideoGame/FireEmblemElibe Fire Emblem 7]]'' the only 2 heroes from the Scouring that are left alive, nigh a millennium later, are the spell casters.
* Archmages in Creator/{{Bungie}}'s ''VideoGame/{{Myth}}'' series of RealTimeStrategy games are known to live for very long times. Alric, a heroic archmage from the first game, was still alive and healthy enough to stride the battlefield in armor during the second game that takes place sixty years later. Even more than this, the Fallen Lords of the title, are even older, having been heroes from a millennium ago that have undergone an inverse HeelFaceTurn due to a cosmic system of cyclic fate (though they may be reincarnations rather than long-lived individuals.) Bungie has stated in interviews that some of the most powerful wizards in the ''Myth'' universe simply cannot be KilledOffForReal, as one could chop them up, burn their bodies, mix the ashes with salt, and drag them to the four corners of the world, but if someone put them all back together again they would simply reanimate. [[spoiler:Indeed, after beheading the BigBad in the second-to-last mission in ''Myth: The Fallen Lords'', you must then use the next mission to carry his head (still alive and taunting you) to a BottomlessPit and thow it in, thus preventing its retreval and restoration.]]
* Played straight in ''VideoGame/ArcanumOfSteamworksAndMagickObscura'', where elves, the most magically inclined race, have the longest lifespans, and humans who practise magic tend to live slightly longer than technologists. Elves who actively practice magic live even longer and can apparently watch an entire millennium pass by. Also subverted, since orcs and halflings, who were created by magical mutation, have shorter lifespans than their non-magical cousins, the humans and gnomes respectively.
* In ''Franchise/TheElderScrolls'':
** Throughout the series, the [[OurElvesAreBetter Altmer (High Elves)]] are stated to be the [[WitchSpecies most magically inclined]] race in Tamriel and are also the most naturally LongLived out of the already long-lived Mer races. Living for several centuries is fairly average for them, while extreme examples have [[ReallySevenHundredYearsOld lived for thousands of years]].
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', all of the [[TheClan Great House]] [[TheMagocracy Telvanni]] councilors are implied to be extremely old by way of magic. Special mention Divayth Fyr, who at around age 4000, is said to be one of the oldest non-divine beings in Tamriel.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the headmaster of the Mages College in Winterhold promises that the lessons you learn at the college will last a lifetime... or possibly several, if you prove particularly talented. Indeed, the Telvanni mage Neloth from ''Morrowind'' makes an appearance; even younger and sprier than he was 206 years before.
* Usually the case in ''VideoGame/{{Dominions}}'', where most mages start out older than usual and plenty live longer or never die. An exception are fire mages, who lose maximum age with more power.
* Mages in ''Franchise/DragonAge'' can pull this off if they are willing to use BloodMagic. [[spoiler:Zathrian and Avernus are the primary examples.]]
* It's not directly addressed in as story-light a series as ''Franchise/SuperMarioBros'', but Kamek, Bowser's Magikoopa retainer and [[TheDragon Dragon]], raised Bowser from childhood and looks no visibly older now than he did back then (and is [[RecurringBoss much more direct]] a fighter now than [[TheUnfought in the past]], to boot).
* ''VideoGame/PuyoPuyo'' briefly touches upon this by some small talk between Ms. Accord and Popoi. The two mention that everyone has access to (and been using) anti-aging magic, meaning that anyone could be many years older than they really are. In a case before this, Schezo's been around for at least 180 years and looks no older than 18 or so.
* Implied for Laharl's mom in ''VideoGame/DisgaeaDimension2''. We never get her exact age, but there is a 376 year difference between Laharl and Sicily.
* Intentionally averted via WordOfGod in ''BideoGame/FinalFantasyVIII'' in order to joss a fan theory that [[spoiler:Rinoa ends up becoming Ultimecia centuries later.]]
* [[TheNecromancer Necromancers]] in ''VideoGame/DwarfFortress'' stop aging as soon as they cast the spell that turns them into necromancers. The transformation also makes them {{Perpetual Motion Monster}}s who don't need food, water, or sleep, but prevents them from developing their Attributes any further.
* Vaguely implied in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. [[spoiler:When Zelda is finally freed from Calamity Ganon's grasp after a century of keeping him a SealedEvilInADuel, she looks no older than she did when she was first SwallowedWhole by him, and unlike Link wasn't in a HealingVat that otherwise would have kept her in physical stasis. The implication is that the same RoyaltySuperPower that allowed her to keep Ganon from destroying Hyrule also kept her from aging.]]
* ''VideoGame/DawnOfWar II: Retribution'': While Space Marines live longer than regular humans (the oldest [[ManInTheMachine truly]] living one is around a millenium old), Azariah Kyras spent a few centuries in the Warp aboard a space hulk, which eventually got him promoted to Chief Librarian and Chapter Master. [[spoiler:Shame he also turned to Chaos while in there.]]

[[folder:Web Comics]]
* In ''Webcomic/CodeNameHunter'', in Astoria, Mages can live up to two hundred, peasants, thirty. [[http://www.codenamehunter.com/archive/2011/09/12 Gadel is surprised it's different elsewhere.]]
* {{Inverted}} and PlayedWith in ''Webcomic/Sorcery101:'' sorcery takes a toll on one's body, meaning practitioners often have heart attacks at a fairly young age (though other kinds of magic work differently). As such, many people, including the protagonist, only start learning sorcery when they already have another means of immortality/preternaturally long life.
* In ''Webcomic/ZebraGirl'' it's stated that Wizards age more slowly the more magic they know - those who master it are nearly immortal. Plus they can occasionally "pull a Gandalf" to come BackFromTheDead in the right circumstances.
* In ''Webcomic/{{Evon}}'' the titular character is 18, but looks a little younger. While the Cabal (those who will admit their ages) ranges in age from 100 to over 700.
* Inverted for the trolls of ''Webcomic/{{Homestuck}}'': the lower a troll's rank on the hemospectrum, the shorter their lifespan and the more likely they are to manifest PsychicPowers.
* In ''Webcomic/DaughterOfTheLilies'', wizards -- unlike normal mages -- gain a lifespan several times longer than is normal. [[spoiler:Their gifts are strongly implied to be provided by the setting's CrystalDragonJesus.]]
* The witches of ''Webcomic/{{Hemlock}}'' are very long lived, to the point that taking a ten year nap while mourning is perceived as a couple of years too short.

[[folder:Web Original]]
* ZigZagged in ''WebVideo/SuburbanKnights''. It turns out that magic is actually CastFromLifespan, so using magic will actually ''[[InvertedTrope shorten]]'' your life. However, we then learn that [[spoiler:[[BigBad Malachite]]]] has lived for millennia because he has magic, but simply hasn't ''used'' it for a long time. So it extends your life, but only shortens it if you use it to excess. [[spoiler:He's after the Hand of Malachite because it contains a gem that will allow him to use magic without the costs, and extend his lifetime indefinitely because of it]].
* Elementals in ''Literature/{{Phaeton}}'' start of aging much faster than humans, then around adolecence at the same rate as humans, before finally aging much more slowly, this aging process is both physical and mental.
* In ''Literature/VoidDomain'', mages will tend to live longer if they are not killed. Not due to the ability to use magic, simply because there are ways of extending life by using magic and potions.

[[folder:Western Animation]]
* ''WesternAnimation/AvatarTheLastAirbender'':
** Benders and the spiritually connected seem to have better than normal life spans: Bumi is over 112 and still active, and Guru Pathik is spry at 150 and still active.
** Avatars can live longer still. Avatar Kyoshi, most badass Avatar ever, lived for 230 years, the longest of any known Avatar, and presumably retained all her faculties until the very end. (This was not merely a HandWave on the writer's part so that they didn't have to invent four more Avatars to go between Roku and Kyoshi. [[SuspiciouslySpecificDenial We swear]].) Aang, unfortunately, is only active for 66 years, thanks to spending an extra century as a HumanPopsicle and maintaining the [[SuperMode Avatar State]] throughout that time, and his body [[CastFromLifespan wasn't able to handle that level of strain]].
* Merklynn from ''WesternAnimation/{{Visionaries}}''. He was a prominent figure during the first Age of Magic...which was over a thousand years ago as the series begins.
* Leonard Powers of ''WesternAnimation/UglyAmericans'' is over 400 years old, and [[ElderlyImmortal looks every decade of it]]. His "apprentice" is 50 and [[OlderThanTheyLook appears to be a young teenager]]. His ''older'' brother, a [[NoCelebritiesWereHarmed parody of]] Chris Angel, [[ImmortalityBeginsAtTwenty looks much more youthful than he does]]... Yeah, Leonard is not a very good wizard.
* [[GreatGazoo The Emotion Lord]] in ''WesternAnimation/BravestWarriors:'' Lives to be 3,000. Primed in his first century. [[MyFutureSelfAndMe Hangs out with his younger self.]] Great at parties.
* Selwyn and Tallulah are a mage couple in ''WesternAnimation/TheSmurfs'' that in one episode were celebrating their 200th wedding anniversary.