->''An extra +10 against anything that starts with the letter J. Don't ask why. Don't ask what Vorpal means, either.''
-->-- '''Vorpal Sword''', ''TabletopGame/{{Munchkin}}''

A weapon which gets extra bonuses against a specific enemy type. Sometimes they may outright [[OneHitKill kill them in one hit.]]

Ways this can happen:
* AntiAir: Either weapons that deal bonuses against airborne enemies, or the only weapons that can hit them at all.
* AntiArmor: The weapon may do more damage against armored enemies. Or, it may strip them of their armor altogether.
* AntiCavalry: The weapon is more effective against cavalry units.
* AntiInfantry: The weapon works better against infantry than against vehicles or cavalry.
* AntiMagic: The weapon ignores magical defense or disables magical abilities.
* AntiStructure: The weapon is more effective at destroying or shutting down structures.
* AntiVehicle: The weapon works better against vehicles, or it's the only weapon that can damage vehicles at all.
* DepletedPhlebotinumShells: Whether [[SupernaturalRepellent silver bullets against werewolves]] or [[KryptoniteFactor Kryptonite spear against Superman]], the weapon relies on being made of, having a component of, or shooting, something that the thing is weak against.
* ElementalRockPaperScissors: Elemental weapon does more damage to enemies with an inferior element.
* ImmortalBreaker: The weapon capable of killing the otherwise-immortal.

It is a subtrope of SituationalSword, and a form of SituationalDamageAttack. Related is AchillesHeel, which this weapon can be.

Unique-named weapons with this kind of property often come with ExactlyWhatItSaysOnTheTin naming.

Compare HunterOfMonsters, who is a ''person'' dedicated to slaying a specific enemy type.



[[folder:Anime & Manga]]
* ''Roleplay/RecordOfLodossWar'' has a set of magical halberds enchanted to slay one specific dragon. [[spoiler:These were effective despite the heroes having to jump off a cliff to hit the dragon's head.]]
* One story arc in ''LightNovel/ACertainMagicalIndex'' revolves around a weapon called the Stab Sword, which is able to kill immensely powerful magic users.
* ''Manga/{{Bleach}}'': Technically the Zanpakuto swords are used to release dead souls and cut down Hollows. This doesn't make them any better or worse at actually fighting Hollows specifically.
* ''Anime/DigimonAdventure'': Wargreymon's spiked gauntlets are called "Dramon Destroyers"; they give him a particular advantage against [=MetalSeadramon and Machinedramon=].
* The Dragonslayer from ''Manga/{{Berserk}}'' didn't start out as one of these[[note]]While it has its name from a king commissioning a weapon capable of killing a dragon, its forger had never ''seen'' a dragon or even known if they existed, so nothing makes it specialized in actual dragon slaying.[[/note]], but after years of Guts using it against demons, it eventually gains the ability to kill even demons that are ethereal and impervious to normal weapons. It is speculated that it can even [[spoiler:wound the Godhand themselves]].
* In the Franchise/{{Nasuverse}} Noble Phantasms can obtain this type of property due to their feat's associated legends. [[spoiler:Arondight and Balmung]] have a bonus against any being associated with dragons due to their wielders being known to have slain one.
* While effective to the point of overkill in most situations, the ''[[Anime/SenkiZesshouSymphogear Symphogear]]'' system was initially developed to combat a type of EldritchAbomination called the Noise. More specifically, using a Symphogear forces any Noise within earshot into a tangible state that ''can'' be slain in the first place, and makes the wielder immune to their TouchOfDeath.
* The Beast Spear form ''Manga/UshioAndTora'' is an EmpathicWeapon which was forged to kill [[BigBad Hakumen no Mono]] and can slay {{Youkai}} of all sorts with ease, though sometimes they may have defenses against the terrible blade. Most notably, the blade is lethal only to Youkai, as it phases harmlessly through human people. In fact, when Ushio has to face human opponents, he has to hit them with the wooden pole of the weapon. Subverted instead with the buddhist weapons (staves, vajra and dharma wheels) employed by the Kohamei sect, as they simply channel and increase the spiritual power of the user and have no demon-slaying propriety on their own.

[[folder:Card Games]]
* Inverted in ''TabletopGame/{{Munchkin}}'' by the "sword of slaying everything except squid". It gives a substantial bonus but against squid (there are two in the decks -- karate squid and Squidzilla) the fight is automatically lost.
* The [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=401911 Hedron Blade]] from ''TabletopGame/MagicTheGathering'' can grant its wielder the [[OneHitKill Deathtouch]] ability in combat with colorless creatures. Flavor-wise this is likely meant to deal with [[EldritchAbomination the Eldrazi]], but in practice it works just as well against the vast majority of artifact creatures.

[[folder:Films -- Live-Action]]
* ''Film/TheGamers'' has the Sword of Ogre Decapitation, combining a favored enemy with [[OffWithHisHead a favored method of dispatching them]].

* ''Literature/LoneWolf'':
** The Sommerswerd, devastating against undead, and deadly even for the Darklords. [[spoiler:It is stated late in the series that it could be lethal even against [[BigBad Naar]].]] To be honest, it's quite good at killing ''anything'' anyway -- ''none'' of the extremely powerful entities encountered in the series, including the [[NamesToRunAwayFromReallyFast Chaos-master or the Deathlord of Ixia]], show any immunity toward it.
** The various evil weapons favored by the Darklords have one thing in common: they give combat bonus against ''other Darklords'', and are among the very few things able to kill them permanently. [[ChronicBackstabbingDisorder Those guys truly have their priorities in order.]]
** The jewelled mace from book 5 gives a bonus against illusory creatures.
** The enchanted bullwhip from book 10 can hit (and gives a bonus against) immaterial specters.
** The Dessi Stone is a magic gem that, when merged into the hilt of any ordinary weapon, can turn it into an undead slayer.
** Several of the weapons forged by Lone Wolf with Kai Weaponcraft in the New Order series have a CS bonus when used against specific creatures, like reptiles, undead, stone beings, magic-users, flying monsters or fire-breathers, respectively.

* The eponymous weapons of the ''Literature/{{Dragonlance}}'' setting are exceptionally effective against dragons.
* In the ''Literature/GotrekAndFelix'' novels, Felix's SituationalSword is especially effective against dragons.
* In ''Lord Demon'', many of the demons have weapons that are attuned to kill them specifically. Kai Wren shows up to one duel wielding the sword made to kill his opponent, and the wounds he sustains don't heal properly. Kai Wren also has an OhCrap moment when he realizes just who has the weapon made to kill ''him''.
* ''Literature/ThePrismPentad'': The Scourge of Rkard is amazingly effective against [[BigBad the Dragon]] and the various [[SorcerousOverlord Sorcerer Kings]].
* In Nick Perumov's ''Literature/KeeperOfTheSwords'' series, Fess the necromancer occasionally uses a dwarven falchion of undead slaying to pacify those unruly zombies.
* ''Literature/JourneyToChaos'': Annala created a bow that makes the arrows nocked to it capable of doing great harm to [[TheGrimReaper reapers]]. She calls it a "Deathkiller bow". While it can "kill them" in terms of [[FightingAShadow destroying their physical body]], it cannot (as of ''Literature/ManaMutationMenace'') truly destroy them.
* [[ExactlyWhatItSaysOnTheTin Dragonslicer]] from ''Literature/BookOfSwords''.
* Creator/CarolBerg's ''Literature/RaiKirah'' series:
--> the silver Warden’s knife [[MorphWeapon that could be changed to whatever weapon was needed]], that could slice through the incorporeal body of a demon if you could calculate exactly where that was.
** Since it's also the only weapon that can be taken beyond a portal, which is where Wardens fight demons, it's also generally the ''only'' weapon of X-slaying.

[[folder:Live-Action TV]]
* Three examples in ''Series/StargateSG1''.
** The first is the energy weapon for killing [[BigBad Anubis']] [[SuperSoldier Kull warriors]], which is of indeterminate use against anything else but will kill Kull in a couple shots by negating the Ancient phlebotinum that brought them to life in the first place.
** The second is the Replicator disruptor and the anti-Replicator gun later adapted from it, weapons built using Ancient knowledge that disrupts the ability of individual Replicator blocks to communicate with each other.
** Finally, the weapon Merlin designed to destroy ascended beings, which is finally used to wipe out the Ori in season 10.

[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'':
** The magic item lists in have a lot of these -- "''sword +2, giant slayer''", "''arrow of slaying'", etc.
** Third Edition generalized these with the "bane" effect (+2 to hit and +2d6 damage against specified enemy). The "slaying" effect does the same thing but also adds a chance for a OneHitKill.
** ''Holy'', ''unholy'', ''axiomatic'', and ''anarchic'' weapons deal 2d6 extra damage against enemies of a opposing CharacterAlignment (e.g. [[HolyBurnsEvil a holy sword against evil enemies]]).
** The ''hammer of thunderbolts'', if hurled by a dwarf aware of its power, can OneHitKill giants.
** The ''sun blade'' is a classic magic item dating back from 1st edition; its bonus increase against evil creatures, and it does double damage against undead.
** The 1E ''mace of disruption'' also does double damage to undead ''and'' forces them to [[TurnUndead save against being turned by the equivalent of a 12th level cleric]] or be destroyed. In game terms, any undead of wraith strength or less is automatically pulverized/dissipated/snuffed out when struck, and even a lich has a 20% chance of suffering a OneHitKill. [[note]]It still only does one point of damage against a demilich, though.[[/note]]
* ''TabletopGame/ArkhamHorror'' has a cross that counts as a magical weapon, except it only provides a combat bonus against undead enemies.

[[folder:Video Games]]
* The golem staff in ''VideoGame/WizardsCrown'', which is just a normal staff unless you attack a golem with it, in which case it [[ArmorPiercingAttack ignores armour]] and has its damage rating tripled.
* ''Franchise/FireEmblem'':
** A lance called Horseslayer which is [[AntiCavalry highly effective against cavalry]].
** The Armorslayer is a sword which inflicts extra damage on armored enemies like Knights and Generals. It also exists in Lance (Heavy Spear) and Axe (Hammer) varieties.
** Any "Blessed" weapon is exceptionally proficient for killing the [[EldritchAbomination eldritch monsters]] of whichever ''Fire Emblem'' game you're playing.
** There are also the Axereaver, Swordreaver and Lancereaver weapons, which reverse the [[TacticalRockPaperScissors weapon triangle]] by being effective against the weapon referred to in their name.
** In most games, the main character gets a RoyalRapier that causes extra damage against both armored and horse-mounted units. Some characters get a special weapon that has the same effect.
*** In ''Blazing Sword'', Lyn gets the Mani Katti, while Hector gets the [[AnAxeToGrind Wolf Beil]].
*** In ''The Sacred Stones'', Ephraim has the Reginlief.
*** In ''Path of Radiance'', Ike gets the Regal Sword instead of the traditional rapier, since he is not nobility.
*** In ''Radiant Dawn'', Micaiah gets the character-exclusive Thani, light magic of HeavilyArmoredMook slaying.
* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyI'' and some of its sequels have various weapons of this kind. They didn't work in the first game, however, due to a bug (which was fixed in the remakes). The Excalibur took the cake by applying the slayer effect to ''every'' enemy.
** ''VideoGame/FinalFantasyIV'' has the Ogrekiller axe. Guess what it deals extra damage to?
** ''VideoGame/FinalFantasyVI'' includes a dirk that deals double damage to humans.
** ''VideoGame/FinalFantasyIX'' allows characters to equip various "killer" abilities (e.g. Demonkiller, Birdkiller) that cause ''whatever'' weapon they have to deal bonus damage.
* ''VideoGame/{{Angband}}'' has a set of Slay X properties (Evil, Orc, Demon, Undead, Troll, Giant, Animal, and Dragon), which can be found in various combinations on ego and artifact weapons.
* ''[[VideoGame/AncientDomainsOfMystery ADOM]]'' followed a similar model to ''Angband''; the possible values of X in this case included ''humanoids'' (which category included some bosses and most elite mooks).
* ''VideoGame/DungeonCrawl'' has weapons of orc slaying, which simply give a damage bonus against orcs.
* Several of the artifact weapons in ''VideoGame/NetHack'' fall into this category e.g. Ogresmasher, Werebane (which happens to ''also'' invoke DepletedPhlebotinumShells, since it's a silver saber), and Orcrist. Additionally Vorpal Blade, which can OneHitKill anything with a head 5% of the time, does so 100% of the time against jabberwocks.
* ''Franchise/{{Diablo}}'':
** ''VideoGame/{{Diablo}}'' had a couple unlisted bonuses: 'mace' weapons do +50% damage to Undead monsters but only half damage to Animals, while swords do the opposite.
** ''VideoGame/DiabloII'' kept the 'blunt hurt undead' theme (but made it visible), and added some anti-undead or anti-demon weapon enchantments.
** ''VideoGame/DiabloIII'' has weapons and other equipment that give damage bonuses against elite monsters, which are particularly prized in high-level play.
* Weapons with bonuses against the Darkspawn, undead, and/or demons are pretty commonplace in the ''Franchise/DragonAge'' series, but ''VideoGame/DragonAgeII'' also has a greatsword with a large bonus against [[ProudWarriorRace Qunari]]. Fittingly, [[spoiler: you pick it up shortly before storming a Qunari stronghold.]] In the following act, a Qunari gives you a sword specialized against humans (probably as a stealth comeback). Curiously enough in ''Videogame/DragonAgeOrigins'', weapons that do extra damage against Darkspawn and Dragons [[spoiler:do no extra damage against the Archdemon, implying that despite its appearance it is something else entirely.]]
* ''VideoGame/ValkyrieProfile'':
** The series has a whole range of Slayer weapons -- they tend to be {{breakable|Weapons}}, making them TooAwesomeToUse against anything but bosses. The game only rolls to see if a weapon breaks at the start of your enemy's turn, however, so if you finish the battle in one round, it will never make the check, allowing them to last you through the whole game. As the weapons are uniformly a one-hit kill, the only real danger of losing them comes when you're facing more than one such enemy, which happens rarely, and only after you've had the opportunity to pick up multiple weapons of the type.
** In addition to the Slayer weapons, there are also weapons that have a Death effect based on a given element. With these, the weapon will instantly kill anything that has that elemental weakness, regardless of total HP or defenses. This includes the penultimate boss on the way to the GoldenEnding, who can be killed in one round by a sword you picked up around the midpoint of the game.
** ''[[VideoGame/ValkyrieProfileCovenantOfThePlume Covenant of the Plume]]'' doesn't have the OneHitKill weapons, but it still has weapons with bonuses against specific monster types.
* ''VideoGame/AgeOfWonders'' has a "[[http://aow2.heavengames.com/aowsm/gameinfo/unitabilities/general.shtml#Dragon%20Slaying Dragon Slaying]]" unit ability available to heroes and given to Knights in the expansion.
** ''Age of Wonders 3'' has quite a number of units and items with "X Slayer" where X can be anything from a specific race, to dragons to summoned units. It gives +3 damage, which works out to roughly a 25% bonus most of the time so its quite a powerful ability.
* ''VideoGame/RuneScape'' has several examples, including Silverlight (and its upgraded form, Darklight) for slaying demons; Balmung, the Battleaxe of Dagannoth Slaying; the Ivandis Flail, used for killing Vyrewatch vampyres; and the brackish blade and brine sabre, which are super-effective against crabs for some reason.
* ''VideoGame/ShiningForce'' has a variety of specialized weapons that are strong against specific types of enemies -- the Mermanbuster is strong against sea creatures, the Jagged Flash is strong against flying enemies, the Elf Slayer is good against robots, and so on.
* ''VideoGame/CastlevaniaSymphonyOfTheNight'' has the Werebane, which is supposed to do more damage against werebeasts. [[InformedAbility It doesn't.]] Apparently they didn't program it correctly...
* ''VideoGame/TheLegendOfDragoon'' has two ancient weapons forged to defeat Dragons and Dragoons: one of them was the [[LaserBlade Dragon Buster]] sword, capable of piercing the Dragoon armor. Unlike most video game examples, it's your ''enemy'' that wields it, handicapping you during your battles against him. If you activate your [[SuperMode Dragoon Soul]] while in battle against him he will OneHitKO you. However, there is an item that makes you immune to OneHitKO attacks... Que the enemy [[AIBreaker uselessly attacking]] you for the entire [[SuperMode Dragoon Soul]] duration.
* In ''VideoGame/LegendOfMana'', weapon upgrades can bestow ''or remove'' this effect.
* ''VideoGame/EverQuest'' has a "Bane" effect which increases damage towards a particular species of monsters.
* ''VideoGame/{{Wizardry}}'' has weapons dealing double damage to specific types. 7-th has weapons against Dragon, Robot, Undead and, due to a silly bug, Fighter; in 8-th against Android, Beast, Demon, Dragon, Plant and Undead.
* ''Crossfire'' adventure game has slaying weapons, and when a deity blesses someone's weapon, it usually acquires the slaying property vs. the kind of creatures this deity doesn't like.
* Most games in the ''VideoGame/DragonQuest'' franchise have an assortment of these, doing higher damage against the designated enemy (e.g. weapons with "metal" at the start of the name usually do extra damage when they hit a MetalSlime, while the dragonsbane does extra damage to dragons).
* In ''VideoGame/{{Drakensang}}'', dwarves have the Wyrmslayer Ax (a small hatchet with a very big blade) and also the Dragonslayer Axe, the Dragon-Crushing hammer, the Dragon-Piercer crossbow and the [[OverlyLongGag Dragon Spear]] (as in a trident made for skewering dragons). Yes, before you ask, dwarves hate dragons, and even have something like seven different words to define the death of a dragon.
* ''VideoGame/KingdomHeartsChainOfMemories'' played this straight and averted it, by giving various cards elements, using fire type against water-type gives an extra attack boost. However using the same element heals them.
* ''VideoGame/{{Fallout 3}}'' has pulse grenades and pulse mines dedicated to fighting robots. There is also a stick that makes mole rats heads explode.
* ''VideoGame/FalloutNewVegas'' expands on this by adding armour piercing and hollow point rounds for some standard guns to make them more effective against armoured or soft targets respectively. Pulse slugs are added for shotguns to make them viable weapons against robots.
* ''Videogame/{{Fallout 4}}'':
** some of the legendary weapon prefixes add +50% damage when a weapon is used against a particular enemy type. These prefixes include Assassin's (effective against humans), Exterminator's (Insects and Mirelurks), Hunter's (animals), Ghoul slayer's (Ghouls), Mutant slayer's (Super mutants) and Troubleshooter's (robots).
** Radiation damage weapons such as the gamma gun and radium rifle are particularly effective against humans, but of limited use against everything else.
* ''VideoGame/TheElderScrollsVSkyrim'' has a few here and there:
** Silver swords, dropped by the werewolf-hunting Silver Hands, [[SilverHasMysticPowers do more damage to undead]], werebears, and werewolves.
** There's a woodcutting axe that does extra damage to animals (which can then be disenchanted and applied to other weapons); and the artifact axe Wuuthrad [[ScrewYouElves does more damage to Elves]] ("Wuuthrad" even means "''[[NamesToRunAwayFromReallyFast Elf-Grinder]]''").
** There also exists a weapon that does more damage to Nords in the game's code, but it's sadly DummiedOut.
** The Daedric artifact Dawnbreaker, which not only sets regular foes on fire but does extra damage to undead, the latter of which can trigger an explosive shockwave that either delivers a OneHitKill to any remaining undead or makes them [[AttackAttackRetreatRetreat run for the hills]]. [[TooDumbToLive It is not advisable to use this weapon if you are a vampire, and thus undead yourself]].
** Dragonbane, a one-handed sword you obtain in Sky Haven Temple, does extra damage against dragons and shock damage against everything else. It's impractical against the latter though, since its charge is low and unlike other shock weapons it doesn't drain magicka.
** ''Dawnguard'' gives us the war axe and warhammer used by the eponymous Dawnguard, a group of vampire hunters. Fittingly, they do extra damage against vampires. The MacGuffin of the DLC is the bow of a god that does extra damage to undead... at least when you shoot ''normal'' arrows with it. The two special kinds of arrows meant to be used with the bow have [[KillSat other]] [[TheNightThatNeverEnds effects]].
* ''VideoGame/{{Minecraft}}'' has two sword enchantments in this category: "Smite" gives a damage bonus against undead enemies, while "Bane of Arthropods" gives this bonus against spiders and silverfish. There's also a Trident enchantment "Impaling" that gives a damage bonus against {{Aquatic Mook}}s.
* ''VideoGame/LufiaIIRiseOfTheSinistrals'' has a set of weapons that are extra effective against {{giant spider}}s, another that is the same for lizard (including dragons). Another set, much later, effects only dragons but has a higher base damage than the anti-lizard set.
* ''VideoGame/{{Earthbound}}'' has spray bottles filled with Rust Promoter (which damages robots) and Insecticide (guess).
* A quest in ''VideoGame/TheSimsMedieval'' requires you to make a dragon-slaying sword called Wyrmslayer. Another one requires you to make Goblinsbane, to use against [[ExactlyWhatItSaysOnTheTin goblins]]. After the quest, your Sim can continue to use Wyrmslayer or Goblinsbane for a slight advantage over the standard longsword and a [[CosmeticAward significant boost in coolness]].
* In ''Videogame/PlanetSide 2'', the [=NS-AM7=] "Archer" rifle hits like a wet noodle against vehicles and infantry - in fact, it's the only bolt action rifle that can't kill [[BoomHeadshot with one headshot]] - but has a massive damage multiplier against MAX PoweredArmor and is able to kill them with three body shots or two headshots.
* Moebius from the ''Videogame/LegacyOfKain'' series carries a magical scepter that has the power to induce weakness in vampires.
* ''VideoGame/{{Magicka}}'' has an equal number of dragons and dragon-slaying weapons. [[spoiler:One of each.]]
* ''VideoGame/DarkSouls'':
** From the original game, all Black Knight weapons do extra damage to demons, and any weapon that does divine damage will stop the skeletons in the Catacombs from being revived by the necromancers.
** The Hollowslayer Greatsword in ''VideoGame/DarkSoulsIII'' does extra damage to Hollows, [[ExactlyWhatItSaysOnTheTin as one can assume from its name]]. [[spoiler:It is the sword formerly owned by Lucatiel of Mirrah from ''VideoGame/DarkSoulsII'', and the damage bonus comes from her intense fear of losing her memories and sense of self due to Hollowing, which still lingers within the blade many years later]].
* While ''VideoGame/KingdomOfLoathing'' has several examples of this that are played straight, it also parodies this with the [[TalkLikeAPirate Safarrri Hat]], which grants "+15 damage against Lions". Thing is; there's only one lion in the entire game and it's not a particularly difficult encounter. [[DevelopersForesight It does work as advertised, however.]]

[[folder:Web Animation]]
* ''WebAnimation/DeathBattle'': Pokemon vs. Digimon had Charizard (and its Mega X form) face Greymon (and its evolutions). [[spoiler:Mega Charizard X is a [[OurDragonsAreDifferent Dragon-type]] pokemon, and [=WarGreymon's=] Dramon Destroyers are [[TheDragonslayer extremely effective against Dragons]]. It does not end well for Charizard, and this property is one of the many reasons why the Digimon take this battle.]]

[[folder:Web Comics]]
* ''Webcomic/{{Roommates}}'' makes the [[Literature/TheHobbit Orcrist]] this against [[OurGoblinsAreDifferent Goblins]], and even more against anybody currently holding the Goblin King title.
* ''Webcomic/{{Goblins}}'':
** The Finger of Hell, a knife custom-designed by Dellyn (a [[FantasticRacism Fantastic Racist]] TortureTechnician) to inflict excruciating pain if used against a goblin; it's implied each of his tools has been custom-made to be particularly effective if used to torture members of a particular race.
** Minmax finds a "[[FanNickname Racist Axe]]" that gains an accuracy and damage bonus if the wielder is the same race as their target. He gives it to his comrade Forgath when they're attacked by [[KnightTemplar Kore]], since both Kore and Forgath are dwarves.
* In ''Webcomic/TheOrderOfTheStick'', when Roy's [[AncestralWeapon Ancestral Greatsword]] is reforged with [[ThunderboltIron starmetal]], one of the properties it gains is to sometimes emit a deadly green energy which is particularly harmful to the undead. The blacksmith offers to suppress this power, but Roy declines, since his quest involves the destruction of a particularly powerful lich.
* In ''Webcomic/{{Erfworld}}'', the [[ForgedByTheGods Arkenpliers]] allow an unattuned user to instantly turn [[TheUndead uncroaked]] units to dust.


[[folder:Web Original]]
* ''Blog/ThingsMrWelchIsNoLongerAllowedToDoInAnRPG'': Mr. Welch has occasionally been reprimanded for forging weapons of [[FalseFriend party member slaying]].