Vector game refers to any video game that uses a vector graphics display. This means, instead of drawing the image by pixels, the image is projected by an electron beam, drawing lines like a laser show. The term is also used to refer to games that simulate the look of vector graphics, nevertheless using raster technology, usually for stylistic purposes.

Many early arcade games used such displays, as they were capable of displaying more detailed images than raster displays on the hardware available at that time. Many vector-based arcade games used full-color overlays to complement the otherwise monochrome vector images. Other uses of these overlays were very detailed drawings of the static gaming environment, while the moving objects were drawn by the vector beam.

Games of this type were produced mainly by Creator/{{Atari}}, Cinematronics (which had a short-lived spinoff company called Vectorbeam), and Creator/{{Sega}} (through their old U.S. subsidiary Gremlin Industries/Sega Electronics).

The UsefulNotes/{{Vectrex}} home console also used a vector display; among its games were vector-graphics conversions of ''Videogame/{{Berzerk}}'', ''VideoGame/PolePosition'' and ''VideoGame/{{Scramble}}''.

And no, ''VideoGame/{{Vectorman}}'' wasn't made this way. Neither was the iOS/Android game ''VideoGame/{{Vector}}''.
!!List of vector-based video games:
* ''Armor Attack''
* ''VideoGame/{{Asteroids}}''
** ''VideoGame/AsteroidsDeluxe''
** ''VideoGame/SpaceDuel''
* ''VideoGame/BattleGirl''
* ''VideoGame/{{Battlezone|1980}}''. The '[[Videogame/BattleZone1998 sequel]]' adopts raster graphics but has a MythologyGag to the original in its main menu, with green vector-graphic hover tanks fighting.
* ''Black Widow'' [[/index]]("twin stick" shooter like VideoGame/{{Robotron|2084}})[[index]]
* ''Cube Quest'' is this for the most part. Unlike other examples though, this one also has laserdisc generated backgrounds.
* While ''Franchise/DonkeyKong 3'' is primarily a raster game, the arcade version[[note]]But not the NES version.[[/note]] uses vector lines to convey the idea that the game is set in a greenhouse.[[note]]Only the [[EndlessGame "final"]] level doesn't have these.[[/note]]
* ''Eliminator'' (no, not [[Series/AmericanGladiators that]] one)
* ''VideoGame/GeometryWars'', while not actually one, is one big ShoutOut to the genre.
* ''VideoGame/{{Gravitar}}''[[/index]]
* The original UsefulNotes/PlayStation version of ''VideoGame/{{Klonoa}}: Door to Phantomile'' was predominantly a SpritePolygonMix, however the life meter for the bosses is rendered this way in full color.[[index]]
* ''VideoGame/LunarLander''
* ''Major Havoc''
* ''VideoGame/OmegaRace'' (The only one ever made by Film/{{Midway}})
* ''VideoGame/PilotWings'' has graphics resembling this on the apparatus selection screen.
* ''Quantum'' (lesser known Atari game)
* ''VideoGame/{{Reassembly}}''
* ''Red Baron''
* ''Rip Off''
* ''Silpheed'' does this in the intro to all versions that aren't the Sega CD version.
* ''VideoGame/SpaceFury''
** ''Zektor''
* ''Space Wars'' (a coin-op version of the first true (?) video game, ''VideoGame/{{Spacewar}}'')
* ''StarCastle''
* ''VideoGame/StarTrekStrategicOperationsSimulator''
* ''Star Wars''
** ''Film/TheEmpireStrikesBack'' (conversion kit for ''The Arcade Game'', see below)
** ''Star Wars: Attack on the Death Star'' (UsefulNotes/SharpX68000)
** ''VideoGame/StarWarsTheArcadeGame''
* ''[[WebAnimation/HomestarRunner Strong Bad Zone]]''
* ''Tac/Scan''
* ''Tail Gunner''
* ''VideoGame/{{Tempest}}''
* ''VideoGame/{{Uurnog}}''
* ''Vector Stunt'', as the name suggests.
* ''VideoGame/VibRibbon'' (UsefulNotes/PlayStation game from ''VideoGame/ParappaTheRapper'' creator Masaya Matsuura; only released in Japan and Europe)