[[quoteright:250:[[Webcomic/{{xkcd}} http://static.tvtropes.org/pmwiki/pub/images/hell_2688.png]]]]
[-[[caption-width-right:250:Nobody has won. Nobody ever will.]]-]

->''"This is the Impossible difficulty, boys. 'Impossible' doesn't mean 'very difficult'. Very difficult is winning the Nobel Prize; impossible is eating the Sun."''
-->-- '''Music/LouReed''', ''VideoGame/PennAndTellersSmokeAndMirrors''

An Unwinnable Joke Game is a game that has a clear win condition, but this condition cannot be reached, and this is intentional on the part of the designer. These are almost always meant as a joke.

Compare UnwinnableByMistake, where the game cannot be won because of a design flaw, UnwinnableByDesign, which is a serious game that is designed so that certain circumstances will render it unwinnable, UnwinnableByInsanity, which is a game that is rendered unwinnable by the player doing things which no one would think to do, as well as EndlessGame and WideOpenSandbox, which don't have a win condition in the first place, and UnwinnableTrainingSimulation if it's meant as a practice run. For games (including joke games) that are horrendously difficult but have a win condition that is intended to be actually ''achievable'', the trope you're looking for is NintendoHard (or, in very extreme cases, PlatformHell)

Certain gambling machines may fall under this trope, but most countries have laws against slot machines that never actually allow you to win the jackpot.
!!For example:

[[folder: Video Games ]]

* The RiddleSchool series' fourth game is like this. You try to do anything and you promptly die. Which is actually the idea.
* ''[[http://www.beepboopbitcoin.com/ Beep Boop Bitcoin]]'' presents itself as an IdleGame where you mine as many UsefulNotes/{{Bitcoin}}s as possible and make money off them. It only presents a means to obtain Bitcoin, but not a way to change it back unto normal dollars: The trading exchange has delays sending out payments, the bitcoin investment is a {{Ponzi}}, and when you manage to get Bitcoins from your miner, it catches fire and causes your house to burn down. There is a "victory condition" after that, [[GainaxEnding but...]]
* The infamous ''Scary Maze Game'' is an online ScreamerPrank where your goal is to manuever your way through a maze, but the third level is impossible to beat as, when you get to a certain point in the third level, a close-up image of Regan from ''Film/TheExorcist'' [[JumpScare pops up and screams]]. Though if you can manage to not jump like crazy, you can still make it to the end.
* In ''Videogame/SteamshovelHarry'', the Earth will be destroyed by a missile in ten minutes, and only you can stop it! [[spoiler:The tutorial is far longer than that, causing you to lose immediately afterwards.]]
* ''[[http://www.homestarrunner.com/kingio.swf Super Kingio Bros]]'' on ''WebAnimation/HomestarRunner'' is a version of ''VideoGame/SuperMarioBros'' with the King of Town replacing Mario. Unfortunately, he can't jump high enough to pass the first [[TheGoomba Goomba]], so it's probably just as well that you don't actually get the three lives shown.
---> [[LampshadeHanging "Oh, my life is a joke!"]]
* ''[[http://rpgmaker.net/games/3339/ Zephyr Skies: The Winter Sage]]'' starts out as a typical RPG, but then it glitches and turns into playing tetris/matching up pictures. It may actually be winnable in terms of getting perfect score, but the results don't change and the game repeats in an infinite loop.
* The creators of ''VideoGame/TheRoomTheGame'' released what appeared to be the equivalent for ''Film/TheHungerGames''... on April 1st. It becomes a test to see how many times a player can take one of Clove's throwing knives to the head before giving up. See it for yourself [[https://www.newgrounds.com/portal/view/592902 here]].
* The InteractiveFiction ''VideoGame/{{Suspended}}'' becomes this if you play on [[ExactlyWhatItSaysOnTheTin Impossible]] mode, where the sun goes nova in two turns.
* ''VideoGame/PennAndTellersSmokeAndMirrors'':
** The "Smoke & Mirrors" game has its own [[https://www.youtube.com/watch?v=MWlbzdaJJ_s Impossible Mode]], where Music/LouReed appears and kills [[Creator/PennAndTeller the duo]] by shooting lightning from his eyes, then tells the player, "[[ExactWords Impossible doesn't mean very difficult.]] Very difficult is winning the Nobel Prize; impossible is eating the Sun."
** Many of the other games in the unreleased collection are pranks set up in favour of player one, making them Unwinnable Joke Games for player two.
* In ''Castle Smurfenstein'', a hacked version of the original Apple II ''VideoGame/CastleWolfenstein'', the game was deliberately modified so that it's impossible to get past the first level.
* I-Mockery's [[http://www.i-mockery.com/minimocks/tetris-charity/ Tetris: Charity Edition]].
** The intro screen promises that I-Mockery will donate money to charity for every player that clears 20 lines or more in A-Type mode (no such promises for ''VideoGame/RType'' [[CrowningMomentOfFunny mode]]). However, once you breach the 15-line mark, NES characters fall instead of Tetris blocks. They... can't fit together in any line-clearing fashion. Then the game's ending chastizes you for not even being able to clear twenty measly lines. Truly, one of I-Mockery's cruelest AprilFoolsDay jokes of all time. It's still possible to sneak in a Tetris after you clear line 16, if an I piece is next, clearing 20 lines total. However, you still do not advance to level 3, as the game refuses to recognize that last cleared line, and sticks the counter at 19.
** Its R-Type mode is equally unbeatable, since the AdvancingWallOfDoom eventually moves too fast for you to destroy quick enough.
* A recurring Minigame in ''TheSimpsons'' video games, "Larry The Looter", is completely unwinnable. Immediately after looting the electronics store (the only store it's possible to loot), [[ShopliftAndDie Larry is gunned down by the angry store owner.]]
* Pippin Barr's games are usually more like critical commentary than actual games, and "[[http://www.pippinbarr.com/games/zorba/Zorba.html Zorba]]" is no exception; you can't win, because the computer-controlled character will never make a mistake.
* The hilarious [[GameMod game hack]] ''[[http://www.baddesthacks.net/?p=1153 Uwe Boll's Punch Out!!]]'' allows you (as "Little Tax") to take on Uwe Boll in the boxing ring. [[spoiler: Punches score points but do no damage and you can't run out the clock since it's not running. Possible subversion: if Little Tax survives long enough, Uwe Boll ''does'' eventually run out of moves. [[ShaggyDogStory Then the game crashes.]]]]
* ''VideoGame/PumpItUp'' has a few charts that are not meant to be possible. Bee (Another) (Nightmare) is one such example, in addition to using the arrows to spell out developer names. Ditto [[http://www.youtube.com/watch?v=kKh2jmTcaLI RAW]]. Similarly, some ''VideoGame/{{Stepmania}}'' charts that were clearly made as jokes are so insane, '''[[https://www.youtube.com/watch?v=S4C2FhJ2sBA even the autoplay fails.]]'''
* There exist several [[GameMaker Danmakufu]] troll scripts. These troll scripts usually combine Unwinnable Joke Game with StylisticSuck because the patterns wouldn't be very good even if the difficulty were reasonable.
* On AprilFoolsDay 2011, the Trophy Maker in ''VideoGame/KingdomOfLoathing'' sold a [[CosmeticAward trophy]] to players for having less than 10,000 meat in their inventory. The trophy was only available to players who ''currently'' fulfilled the condition. Trophies cost 10,000 meat to purchase, and the meat can only come from the player's inventory.
* ''Segway of the Dead'', a game by the creators of ''VideoGame/RoadOfTheDead'', was presented as the latter game's sequel. Just one problem: no matter how fast you get the segway going, you cannot possibly break through the crowd of zombies. Never trust a game that comes out on April Fool's Day. ([[TrollingCreator The creators later put out a video of]] [[https://www.youtube.com/watch?v=JQJ3L88i05Y the angriest reviews Segway of the Dead got.]])
* ''VideoGame/WarcraftII'' includes a joke custom map in which the player only controls a single peasant surrounded by dozens of AI enemy controlled units. Predictably, it ends with a defeat after a couple of seconds. The unwinnable status of the mission is even lampshaded in its file name ("Suicide") and ingame description ("If you win, you're ''Warcraft'' god" or something like that). It is possible to win it if you can enter the invincibility cheat quickly enough.
* ''VisualNovel/HatePlus'' has an achievement that is absolutely impossible to achieve: [[spoiler:Level Four Revive Materia. According to the description, you must finish the game with ONLY the version of *Mute that you started with. However, *Mute is DrivenToSuicide at the end of Day 2, and the rest of the game is spent with the older version of *Mute that you restore, and there is no way around this. Note that using the Harem version, while allowing *Mute to survive, doesn't fulfill the conditions. As, it said only.]]
* Shortly after Brazil was trampled 7-1 by Germany in the 2014 UsefulNotes/{{FIFA World Cup}}, a Brazilian programmer decided to enhance the SelfDeprecation with [[http://www.clickjogos.com.br/jogos/gol-da-alemanha-simulator/ "Gol da Alemanha]] [[http://www.youtube.com/watch?v=kh6nN_KbyTM Simulator"]]. There the player controls a Brazilian attacker, when one of the other players is a traffic cone, the other nine filled to the brim with ArtificialStupidity, and the opposing German team actually knows what is doing.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' has the Marathon Man challenge, presented as a legitimate competition. No matter how fast you run, he will always beat you by exactly one second, [[MindScrew even if you use a cheat device to lock the timer at 0 seconds]].
* ''VideoGame/RetroCityRampage'' has the Hastings Betting Zoo's "Donkey Race", where the player can bet money on a donkey racer. Except the donkey the player has chosen will never win, no matter how much money is bet on it. To further lampshade that, most donkeys are named with mocking names, like "Badluck", "Youlose" & "Thxfoyomoney".
* The French equivalent of ''Website/TheOnion'', called ''Le Gorafi'', hyped Twitter about a mini-game, ''Super Gorafi News Turbo'' where the player could experiment the day of a journalist working there by collecting microphones and verified sources and beating some bosses at the end of the levels. Several screenshots were even published on the Twitter account of the satirical website and it was announced that the game would contain a dozen of levels. When the game was released, it appeared that [[spoiler:it was impossible to jump over the first hole of the first level. Hacking the source code in order to pass these holes revealed that the level consisted basically of these two holes and then, nothing. Worst of all, some people on Twitter [[BandwagonTechnique jumped into the bandwagon by bragging how killing some bosses was hard.]] and were even ''retweeted'' from ''Le Gorafi''! Considering that the game was made by a professional graphic designer, why the hell would he put any effort to code a full-fledged game if he couldn't get any income from it?]]
* Inverted with [[http://en.wikipedia.org/wiki/Joke_chess_problem#Self-solving_problems this]] self-solving ''TabletopGame/{{Chess}}'' problem as being an un''lose''able joke game. Its goal is to mate the black king in six moves, however all of white's legal moves lead invariably to checkmate after six moves.
* Pit Jumper in ''20 Useless Apps''.
* ''VideoGame/{{Iji}}'' has a hidden difficulty "reallyjoel's Dad". Supposedly, you have two minutes to kill all the enemies and get to the exit or you explode. Not only is killing all the enemies in two minutes completely impossible, but the source code reveals that the laser barrier blocking the exit won't open even if you do. Unless, of course, you're [[MemeticBadass reallyjoel's Dad]].
** "reallyjoel's Dad mode" is a running gag in Creator/DanielRemar's games, though since the other games are [[http://www.youtube.com/watch?v=gfM3vtVlCTw technically possible]] we can't list them on this page.
* Some {{Creepypasta}} style games are intentionally impossible to beat. ''VideoGame/SonicExe'' for example has you playing as Tails, Knuckles and Dr. Eggman retrospectively, but no matter what you do, you'll always end up being killed by Sonic.exe himself at the end of each level.
* ''[[http://redcarpetrampage.com/ Red Carpet Rampage]]'' is a flash game where you play as Creator/LeonardoDiCaprio trying to win an Oscar. The game is programmed to keep getting harder and harder until you lose, [[AwardSnub making it unwinnable.]] The developers have stated that if [=DiCaprio=] himself ever contacts them, they'll give him a cheat code to a special ending.
** Subverted, now that Creator/LeonardoDiCaprio actually won an Oscar, they programmed in an ending and a boss fight.
* [[https://youtu.be/wYxMhCXyTkA Super Releasio 64]] is a joke hack of ''VideoGame/SuperMario64'' made by Kaze Emanuar, the creator of both ''VideoGame/SuperMario64LastImpact'' and ''VideoGame/SuperMario64ChaosEdition''. Its sole reason on why it was made was due to the fact that everybody was constantly bugging him about when the former would release. In this game, both this trope and UnwinnableByDesign are in full effect here, as you play as Toad... who speeds up incredibly fast, making the game all but unplayable unless you carefully (and we mean ''carefully'') move him. Somebody has documented how Toad(io) in the game works, [[https://youtu.be/shhLmuBBMi8 which you can see here.]] Other changes include most (if not about all) of the textures have been replaced by Toad's face, all of the text in-game being changed (typically to some sort of variation of Toad), Toad's head and his face are constantly moving around the screen like snow, and all of the instruments for the music have been replaced by Toad's voice from Mario Kart 64. Besides that, it's the same game as Super Mario 64... mostly.
** A brave user by the name of [[https://www.youtube.com/channel/UC6q2uCjVTVO-E0iCqRMgIqQ MadeForReleasio Toad]] has subverted the trope and managed to upload footage of them beating the majority (if not the entirety) of the game via legit means. [[spoiler:However, this becomes [[DoubleSubversion double subverted]] [[https://youtu.be/6mcWt6VwhxQ?t=11m35s when the game crashes on him on the ending...]] and then [[ZigZaggingTrope subverted again]] as the ending plays on an edited version of it.]]
*** [[spoiler:''"What...? No... NO! WHY?! WHY WOULD YOU DO THIS?! No! I refuse! I REFUSE! For all I went through, THATS MY ENDING?! NO! I DESERVE that cake! I can't let it end like this...I have to do something..."'']]
* [[https://youtu.be/MmGYPNlPLrI Super Releasio Brothers]] is a fanmade sequel to the above hack, and much like it, it's completely unbeatable under normal means as Mario (who has the top part of his head replaced with a mushroom) will speed up far too fast with the inability to slow down at all. [[Main/GameBreakingBug He even runs so fast that the game glitches up because Mario's not supposed to go that fast,]] which causes part of the levels to loop over, can put him in solid objects, run right into a pit or an enemy, etc. However, you can still go fairly slow and try not to intentionally speed up. You could beat the game like this... [[TimedMission if it weren't for the fact that the timer wasn't removed,]] so you wouldn't reach the end of the level by doing that unless you froze the timer or went at the normal (for Releasio) speed. It didn't help that in the original version, [[Main/GameBreakingBug level 7-4 was actually impossible to beat,]] as the game couldn't tell if Mario went through the right path or not due to how quick he was going, causing the level to loop endlessly. There's also even its own version of SuperMarioBrosTheLostLevels called [[https://youtu.be/QTPVEzFnWTo Super Releasio Bros: The Lost Toads,]] making NintendoHard into Nintendo Almost Impossible.
** Much like before, Made For Releasio Toad has played, observed the physics and made tool assisted runs of both games, which you can see [[https://youtu.be/z01Lkt1AYRk here]] and [[https://youtu.be/RRPdRt3d9D4 here.]]
* and Ethan White (the guy who made Super Releasio Bros. and Super Releasio Bros. 2: The Lost Toads) and Shadow Mario made another hack called Super Releasio Bros. 2u which is a hack of Super Mario Bros. 2. [[https://www.youtube.com/channel/UC6q2uCjVTVO-E0iCqRMgIqQ MadeForReleasio Toad]] (again) played through it and made videos documenting it.
* ''VideoGame/GuitarHero'' games are another popular target for fake levels in the form of impossible songs only bots can play, let alone win flawlessly (and even then if the programming isn't tight enough bots can still flub parts of these songs). The idea is to see how difficult it can truly get, how many notes you can fit into a song, how many points you can earn, etc. Often, songs from artists like Creator/{{Buckethead}} are synced up with the impossible note track even though since the multitracks are never involved this doesn't result in the screeching fast guitar solos dropping out if any notes are missed.


[[folder: Game Shows ]]

* ''Series/TruthOrConsequences'': Virtually every time, a T or C stunt or skit was set up with one of these, a riddle that either is impossible for any reasonable person to answer, or a time limit that elapses so quickly that no one has a chance to even begin the process of answering.


[[folder: Other Games ]]

* One of the earliest computerized examples is ''[[http://history-computer.com/Dreamers/Torres_chess.html El Ajedrecista]]''[[note]]Spanish for "chess player"[[/note]] from ''1914'', a game against a [[TabletopGame/{{Chess}} chess automaton]] in which a human player plays a bare king against the automaton's king and rook. As any chess player with ''some'' knowledge of the endgame will tell you, the player cannot win or stalemate, and will inevitably be checkmated.

!!Fictional Examples
* WesternAnimation/LooneyTunes and WesternAnimation/MerrieMelodies: "WesternAnimation/TheDucksters", a 1950 cartoon starring WesternAnimation/DaffyDuck and WesternAnimation/PorkyPig, a parody of the then-popular ''Series/TruthOrConsequences''. The questions are even more ridiculously impossible than the real life show (e.g., "Who, mind you WHO, was the referee for the New Zealand heavyweight championship fight in 1726"). Although Porky is able to avert the trope several times with unexpected correct answers (for instance, he successfully answers "Arbuckle Dreen" to the New Zealand boxing match question), other times the question is just plain intentionally impossible to answer, resulting in Porky suffering brutal punishment. One example has Daffy asking Porky to identify Ms. Shush (a parody of a recurring ''T or C'' contest) from only a horribly scratched record (which Daffy claims is Shush "brushing her teeth on Wednesdays"), before taking him to meet "her" (actually Mamie, [[KillerGorilla an ill-tempered gorilla]]). Eventually, Porky is able to turn the tables on Daffy when he takes the prize money Daffy gives him to mollify his temper, buys the radio station, and gives Daffy an impossible question of his own.
* ''Webcomic/{{xkcd}}'' has [[http://xkcd.com/724/ a strip]] about ''VideoGame/{{Tetris}}''. Predictably, someone on the internet [[http://www.kongregate.com/games/banthar/hell-tetris made a game]] like that. And some managed [[http://www.youtube.com/watch?v=reFPscApObs to score]] [[https://www.youtube.com/watch?v=_giTK__WVOw lines in it]].
* ''WesternAnimation/SouthPark'' has "Heroin Hero", it's a game that is suppose to relieve anyone of stress, there's no score or time limit. The objective of the game is to chase a pink dragon through a magical enchanted forest while injecting simulated heroin. Except the dragon can never be caught.
* In the BritCom ''Mr. Don and Mr. George'', the two title characters are shown playing a board game, which George is winning by declaring a series of increasingly bizarre moves. It is then revealed that Don never gets ''any'' moves, and the game is called "George, You're Simply the Best."
* In ''Literature/TheWheelOfTime'', there's a board game called Snakes and Foxes, which is usually played by children who haven't realized that it's impossible to win without cheating. In-universe the game is a reference to [[TheFairFolk the Aelfinn and the Eelfinn]] if you enter their land through the Tower of Ghenjei you cannot escape without violating the treaty against using [[KillItWithFire fire]], [[ColdIron iron]] or [[MagicMusic music]], and even then it's very hard. [[spoiler:Olver somehow wins the game when Mat, Thom and Noal rescue Moiraine from the Aelfinn and the Eelfinn.]] The game is never described in much detail, just that it's a circular board with a web of lines across it, some of which restrict movement to one direction. There are ten Snakes and ten Foxes, represented by small discs with wavy lines or triangles, respectively. The player, represented by a black disc, begins in the center of the web, and the objective is to have the player reach the outside of the web and then return to the center. Each disc moves in turn, based on a roll of a (presumably six-sided) die, and the Snakes and Foxes may only move by the shortest possible route toward the nearest player. Unless there's some quirk to the board design or rules that is never explained to the reader, it doesn't sound 'impossible' to win, just [[MillionToOneChance obscenely unlikely]]. [[spoiler:In essence, you have to have [[BornLucky Mat's luck]] to pull it off.]]
* In an episode of ''WesternAnimation/{{Rugrats}}'', Stu, Drew, and company go to a minature golf course, and are promised free games if they get a hole-in-one on the final hole, the Ice Cream Mountain. However, this is impossible, as unintentionally revealed by the kids, who sneak into the inside of Ice Cream Mountain (under the impression that actual ice cream to find exists in it) and remove the paper cover that blocks balls going into the mountain from exiting through the chute that results in a hole-in-one. As a result, they end up accidentally [[ForegoneVictory inverting this trope]], causing every player's ball to go into the hole for holes-in-one, much to the dismay of the course owner.
* A [[BlackHumor darkly humorous]] folklore game is ''Russian Roulette with a semi-auto pistol''. For those who aren't gun nuts: a revolver, the type of handgun you usually play Russian Roulette with, has several chambers (traditionally six, occasionally five or seven for different size bullets), one of which is loaded. So your chance of survival after a round of Russian Roulette is 5/6 (or 4/5, or 6/7, depending on the model of revolver). A semi-auto pistol has only one chamber. The bullet is fed into that chamber automatically. Playing the game will kill you with 100% probability (or 99%, depending on the [[ShurFineGuns gun quality]]).
** One man who did this ended up in the ''WebOriginal/DarwinAwards''.
** There was a tabletop RPG player describing a ''Spacemaster'' (''TabletopGame/{{Rolemaster}}'' [[RecycledInSpace In Space]]) game where one of the players at the table won such a game. The character put the gun to his head, and rolled a critical failure, jamming the gun. Then, he passed it to the BigBad, who checked that yes, the gun was truly jammed, and played his turn. The BigBad rolled a critical success, unjamming the gun and blowing his head off. The story is on "Le Domaine de Saladdin" (in French) if you want to read it.
* In ''Literature/BimbosOfTheDeathSun'', protagonist Jay Omega is asked to DM the celebrity ''TabletopGame/DungeonsAndDragons'' game since the original DM, Appin Dungannon (author of a series of ''Conan''-esque novels), was murdered; Jay rewrites the campaign to be unwinnable, not as a joke, but in order to ferret out the murderer. [[spoiler:Jay puts Dungannon's hero Tratyn Runewind in the game as an NPC, but puts him through a HumiliationConga that climaxes in a battle where Runewind is killed by an enemy wielding the EvilCounterpart of his magical sword. This causes the resident Runewind fanboy to go ''ballistic'', admitting that he killed Dungannon to "save" Runewind (he broke into the author's hotel room and saw a joke chapter in which Runewind got killed), and then he steals a gun from the detective overseeing the investigation and tries to "save" the hero again by killing Jay. [[TheKillerBecomesTheKilled It doesn't end well for him.]]]]