A player who's more interested in the monetary value of items than their actual impact on gameplay. Common in {{Role Playing Game}}s, where all the different status effects and similar can be hard to understand or keep track of. The behavior usually fades fast in games where you can get MoneyForNothing, but can hold on for quite a long time in other games.

[[VideoGame/FinalFantasyVI Don't call them a thief,]] [[{{Woolseyism}} or they'll rip your lungs out!]]

The Diamond [[PlayerArchetypes player archetype]] according to [[http://en.wikipedia.org/wiki/Bartle_Test The Bartle Test of Player Psychology.]]
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