A common PlotTwist found in RolePlayingGames and {{Video Game}}s, but also found in Adventure, Action, or anything that loosely resembles TheHerosJourney. Happens when the QuestGiver directly tries to deceive the PC/Hero for their own hidden purposes. They have managed to disguise their EvilPlan as the CallToAdventure; they've been UsingYouAllAlong. Upon finding out, TheHero must either [[RedemptionQuest change their goals]], or simply go though with the evil-killing procedure that [[NiceJobFixingItVillain was so generously mapped out for them]] in the first place.

These BlatantLies are usually quite obvious to most players, but playing the UnwittingPawn is usually [[AnthropicPrinciple necessary to keep the plot moving]]. Demands for DarkerAndEdgier and SillyRabbitIdealismIsForKids over the past few decades have also made this rather routine. Nearly an OmnipresentTrope in [[RolePlayingGame RPG]]s with multiple quest lines, if only because out of so many people bossing the player around, one of them ought to be lying. It is often a handy recipe for spicing up a boring FetchQuest.

A TreacherousQuestGiver may be:
* TheMole
* The BigBad in disguise
* An EvilChancellor
* TheStarscream using the heroes to stage a coup
* A KnightTemplar who wants to use the ArtifactOfDoom or the UnholyHolySword to usher in a new age of LightIsNotGood
* A TrueNeutral character who believes TheHero [[ShootTheDog must be screwed over for the greater harmony]]
* [[TheCommiesMadeMeDoIt Someone who is being coerced]], as even [[TheChessmaster someone slick enough to fool the hero]] isn't above being persuaded by brute force
* TheQuisling
* A MysteriousBacker
* MissionControl (if it's [[MissionControlIsOffItsMeds off its meds]] or secretly not so benevolent)
* One of your own allies (even [[PlayerParty a playable one]]) who's a BigBadFriend or [[WhoNeedsEnemies has their own agenda the hero might not be on board with]], if the devs are especially sadistic
* Most can overlap with TreacherousAdvisor

{{NPC}}s qualifying for this trope MUST have a vital part in both sending the heroes on their quest and, intentionally, instigating the final conflict of the plot / quest line, even if they have [[YouHaveOutlivedYourUsefulness outlived their usefulness]] and die long before said conflict takes place. This also has to do with '''disguising one's own identity or intentions from the beginning, from the hero if not also the audience.''' Having some ObviouslyEvil huckster pop up in the third dungeon and telling a RedShirt to open the SealedEvilInACan because [[TheCakeIsALie there's yummy cheesecake inside]] most likely does not count.

This is generally considered a plot twist and often a TwistEnding, therefore '''spoilers may be unmarked.'''

Often overlaps with [[ThePlan multiple kinds of plans]]: BitchInSheepsClothing, FalseInnocenceTrick, TheCakeIsALie, MacGuffinDeliveryService, UriahGambit, and, clearly, requires an UnwittingPawn, or someone who [[ObfuscatingStupidity acts like one]] to [[GambitPileup further their own plan]]. If the QuestGiver is someone who CannotTellALie, expect [[FromACertainPointOfView the truth to be bent unrecognizably]].

Contrast EnemyMine, ButThouMust, or, AnOfferYouCantRefuse, where the quest giver has openly disclosed their evil intentions and forces the hero to go through with it anyway.

If this was all a ploy by the TricksterMentor to help, improve, or evaluate the hero, then it's a SecretTest.


[[folder: Video Games ]]

* The King in ''VideoGame/RetroGameChallenge'''s ''Guadia Quest'' RPG tells the heroes to go fight each boss, then turns out to be the final boss who wanted to bring chaos to the world by destroying the BalanceBetweenGoodAndEvil.
* ''VideoGame/KnightsOfTheOldRepublic'' has Hulas of the [[MurderInc Genoharadan]]. The player will know going in that it's a Dark Side quest, but that Rodian is just using you to kill off the other guildmasters and take control of the whole thing himself. Of course, a Dark Side player can just finish off the job... and the guild.
* ''VideoGame/DragonAgeOrigins'' has one quest where the player is assigned by [[spoiler:Prince Bhelen]] to deliver documents proving his rival, [[spoiler:Lord Harrowmont]], has been ripping off his political supporters. [[spoiler:The documents are forged. You can confirm this by checking with the Shaperate, and if you confront Bhelen's lieutenant with the evidence he shrugs and tells you to just do it anyway.]]
** The Dalish send the PlayerCharacter to kill a wolf named Witherfang in order to stop a [[TheVirus contagious werewolf curse]] from effecting their entire tribe. As it turns out [[spoiler: Zathrian, the leader of the Dalish clan, is behind the curse and could have lifted it at any time. He's just under the impression that carving out Witherfang's heart will provide a remedy [[FantasticRacism just for the Dalish]], allowing the [[WasOnceAMan once-human werewolves to suffer.]] ]]
** [[spoiler: Queen Anora]] has no problem ratting out the party that rescues her, once she suspects FailureIsTheOnlyOption. [[spoiler: If you decide her father is too dangerous to live, she'll also turn on you at the Landsmeet.]]
** [[spoiler: Flemeth is priming the warden to conceive a special child for unknown purposes.]]
* In ''VideoGame/DragonAgeII'' an Antivan noble asks your help in arresting an elven assassin. [[spoiler:This assassin turns out to be Zevran, a party member from the previous game, who warns you that even if you do arrest him, the noble will try to kill you because you know too much.]]
** A much nastier one is when [[spoiler: Anders, ''your own party member'' asks you to help him gather ingredients for a potion to separate him and Justice. They're actually ingredients for a bomb to blow up the Chantry.]]
* VideoGame/DeusEx. In the latter half of the game, you kill the people you worked for in the first half, though a PacifistRun is possible. Additionally [[spoiler:Maggie Chow]] is also a straight example.
* In both ''VideoGame/SystemShock2'' and ''VideoGame/{{Bioshock}}'', [[spoiler:the MissionControl for most of the game is the BigBad in disguise.]]
* ''VideoGame/StarCraft'': [[spoiler: Duke, Mengsk,]] [[NotUsingTheZWord I won't even mention the Z-word]] in episodes 2 and 6.
* ''VideoGame/GuildWars'': Divinity coast, several prophecies mission before the last one, Possibly a few Palawa Joko quests.
* The Pope in ''VideoGame/GrandiaII'' sends you to go collect all of the [[SealedEvilInACan pieces]] of Valmar, the god of evil, to be resealed. Unfortunately [[spoiler: it turns out his god, Granas, is [[GodIsDead dead]], and he's a bit [[GoMadFromTheRevelation insane]], and is now trying to resurrect the god of evil.]]
* ''Dungeon Siege 2'': The old Azunite student ([[spoiler: turns out to be the real Zaramoth reborn.]])
* ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'': Almalexia in the ''Tribunal'' expansion. [[BroughtDownToBadass Losing her divine powers]] as a result of [[PlayerCharacter the Nerevarine's]] actions in the ''Morrowind'' main quest has [[GoMadFromTheRevelation driven her insane]], and she's trying to get you killed. That, along with her killing the other two members of the [[PhysicalGod Tribunal]] will leave her as the only person left for the Dunmer people to worship. (And according to Vivec's post-main quest dialogue, [[GodNeedsPrayerBadly there is legitimate power in the worship of their people]] which allows them to retain a trace of their divinity, so Almalexia may be less crazy than she seems.)
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
*** In [[MurderInc Dark Brotherhood]], your correspondence containing the names of people to kill is hijacked by a traitor, who uses you to murder [[spoiler:the entire top rung of the Brotherhood]] before your mentor catches up with you to reveal the truth.
*** During the Fighters Guild storyline, you infiltrate the Blackwood Company, which sends you to clean out goblins overruning the Water's Edge settlement. [[spoiler:You've been drugged to see the legitimate residents as goblins and kill them, so that Blackwood can sell the now-empty grounds to their client]]. Downplayed in that [[spoiler: you already knew they were up to no good, you were just acting as TheMole.]]
*** In one of the Imperial City sidequests, there is a quest involving a group of vampire hunters called The Order of the Virtuous Blood. [[spoiler:In a not-quite unseen twist, the leader of the aforementioned organization, the person who assigns you the task of killing an alleged vampire, was a vampire all along trying to get you to kill his only witness.]]
*** The mage's guild quest to visit the count to get a book back. His retainer tells you to meet him at a certain time. [[spoiler: The retainer reveals that he's with the necromancers and attacks. The count turns up to save you. It turns out you had been sent under false pretenses to making sure he hadn't fallen in with some dark wizards, the retainer was trying to kill you to make the mages guild distrust the count (and thus be forced to fall in with the necromancers) and the count was using you to root him out.]] Three false quests in one (although only one quest giver was evil).
*** Where the spirits have lease; after digging around in a HauntedHouse, you find the body of an old wizard (killed for being evil). He says he's repented and asks you to replace his hand so he can make things right. [[SarcasmMode this all ends happily.]]
*** In one of the Mage's Guild initiation quests, you're tasked with retrieving a ring from the well, that had apparently been lost down there by Vidkun, another associate. You enter the well to find... Vidkun's corpse, weighed down by the Burden-enchanted ring. [[spoiler:After you return, Deetsan reveals she confronted Falcar (the quest giver) about Vidkun, and he stormed out; you end the quest by finding evidence that he is actually a Necromancer]].
* In ''VideoGame/TheLegendOfZeldaPhantomHourglass'' one dungeon has an EscortMission with some ObviouslyEvil CreepyChild girls. Needless to say, they're the dungeon's boss.
** Another ''Zelda'' example is Blind The Thief in ''VideoGame/TheLegendOfZeldaALinkToThePast''. [[spoiler: He disguises himself as the maiden for the 4th Dark World dungeon and tries to prevent you from leaving. You have to trick him into a patch of sunlight to begin the battle.]]
* ''VideoGame/DeadlyPremonition'' has you running quests for both TheDragon and the BigBad. Subverted in that some are rather benign fetch errands.
* [[ArcWords Would you kindly]] remember ''VideoGame/{{BioShock|1}}''? The player is following the instructions of a man named Atlas who needs the players help to free his wife and son from Ryan. [[spoiler: But in truth he is really the crime boss Frank Fontaine, who has been controlling the player via mind control, and decided he no longer needs him.]]
** [[SpiritualSuccessor In the spiritual predecessor]], ''VideoGame/SystemShock2'', it is revealed that your quest-giver for the first half of the game has been [[spoiler: SHODAN, the BigBad from the first ''VideoGame/SystemShock'']].
* VideoGame/{{Ratchet and Clank|2002}} spend the first half of the first game trying to contact [[TheMole Captain Qwark]], who sends them to his hidden base planet in order to demonstrate their heroic worth. [[spoiler: Or, y'know, kill them on the orders of the BigBad he's been working for in exchange for [[MoneyDearBoy corporate sponsorship]].]]
** ''VideoGame/RatchetAndClankGoingCommando'': It turns out the whole time, the man the duo have been working for was [[spoiler:Captain Quark]] in disguise.
* Captain [=DeSanta=] from ''VideoGame/RedDeadRedemption'', who forces Marston to KickTheDog in the course of his mission path and, eventually, betrays him outright. [[spoiler:Also Edgar Ross, who instead of letting Marston live a quiet life after taking out Dutch's gang sends the army to kill him.]]
* ''VideoGame/WarioLand 3:'' The protector of the music box world sends Wario on a quest to retrieve five magic music boxes to restore his power. [[spoiler:Turns out the "protector" was actually Rudy the Clown, an evil spirit to was trying to conquer the world, and the game's final boss.]]
* Master Li in ''VideoGame/JadeEmpire''. After you kill the DiscOneFinalBoss, he reveals he's used you to obtain the [[MacGuffinDeliveryService Dragon Amulet]] and [[TheStarscream the throne of the Dragon Empire]].
* In ''VideoGame/EtrianOdyssey II'', a couple of {{Side Quest}}s were actually posted by bandits taking advantage of the noticeboard system to lure unwary adventurers into traps. The bartender who manages the request system is understandably ''pissed'' when he finds out, and warns your Guild when they take the second mission.
** In ''Etrian Odyssey Untold: The Millennium Girl'', there are several:
*** An enemy of local Literature/SherlockHolmes {{Expy}} Austin impersonates Valerie, the quest giver, and sends you to find Austin with a note soaked in a chemical that attracts several waves of monsters. It's implied it was Barodeur, Austin's Moriarty equivalent.
*** An old man posts a mission to investigate the tales of a legendary thief's treasure, which just happens to be guarded by Golem, the first of the game's {{Bonus Boss}}es. [[spoiler:He knew perfectly well there was no treasure, but he wanted revenge upon the machine for killing his grandson. He did eventually feel remorse and tried to take down the quest, but it was way too late, seeing your team has already wrecked Golem's shit.]]
*** [[spoiler:Gladsheim AI M.I.K.E.'s plan to activate Gungnir just so happens to consider Etria and the entire country expendable if the Yggdrasil Core's destroyed...]]
*** [[spoiler:Visil originally has no agenda other than work for Etria. However, after a point, due to possession by Yggdrasil, he starts finding ways to kill your guild.]]
* [[DownplayedTrope Downplayed]] with [[MagnificentBastard The Illusive Man]] in ''VideoGame/MassEffect2'', who leaks info about you to Alliance intelligence to further alienate you from old friends, and [[spoiler: sends you, without your knowledge, to spring a trap]]. Unlike most examples, he's not doing this because he intends to screw you over for his EvilPlan; he's more of a WellIntentionedExtremist who's fully aware that his moral compass won't always align with yours.
* The eponymous ''VideoGame/TaskMaker''.
* In ''VideoGame/ThiefTheDarkProject'', a client named Constantine asks you to find [[MacGuffin The Eye]] but it turns out he's really [[spoiler: [[TricksterArchetype a Pagan God]] who wants to [[RitualMagic revert the world back to]] [[WildWilderness a wild state]].]]
* Pretty much [[spoiler:the entire plot of]] ''VideoGame/MortalKombatDeception''.
* In ''VideoGame/{{Myst}}'', the player is led to choose which of the two brothers is good and which is evil, both brothers presenting themselves as good and their brother as evil. The twist is that both are evil and if the player helps either, the player will be trapped in a book for eternity. The only way to progress is to view both as untrustworthy, listen for the one thing they agree you mustn't do, and do it.
* The original ''VideoGame/BaldursGate'' included a textbook example with [[spoiler:[[SdrawkcabAlias Koveras]], a PaperThinDisguise of the game's BigBad Sarevok]], who initiates a SurprisinglyEasyMiniquest that ultimately results in you being framed and wanted to mass murder across all of Sword Coast... just as he planned.
** In [[VideoGame/BaldursGateII the sequel]], [[spoiler: Jierden Firkraag]] sends the player on a side quest to kill some monsters menacing his land. It turns out he's actually trying to ruin the player's reputation, and the monsters are actually some paladins on the same fake quest under a disguise spell.
* ''VideoGame/LastScenario'' goes above and beyond on this one: not only was the MysteriousInformant trying to manipulate the main character in the guise of guiding him, but [[spoiler:the entire "[[HeroicLineage You are the descendant of a great hero]] and [[TheChosenOne only you can defeat the demons]]" spiel was lies. Hilbert believed it because he was gullible. [[PlayingThePlayer The player]] probably believed it because [[ClicheStorm that's how]] [[WrongGenreSavvy RPGs work]].]]
* ''VideoGame/RadiantHistoria'' barely even bothers to hide it. Heiss clearly has ulterior motives right from the start, but [[TheHero Stocke]] is still willing to follow his orders in order to find out what the hell is going on.
* In ''VideoGame/DiabloIII'', Adria, the Witch of Tristram, sends you on a questline involving the Black Soulstone, which takes up the better part of the second act and all of the third, involving resurrecting the ancient Horadric betrayer who first created it, wresting the Stone from his hands, and then using it to trap the souls of the remaining Great Evils, Belial and Azmodan. The other five Evils were already marked and drawn into the stone by Adria herself. Now, why would Adria be so hell-bent upon getting all seven of the Great Evils into that stone? As it turns out, [[spoiler:she's the agent of Diablo himself, and seeks to use the stone to resurrect him as the Prime Evil, the embodiment of all seven Evils in one being, in accordance with Diablo's grand plan. And the vessel that Adria uses for her master's resurrection? [[MoralEventHorizon Her own daughter Leah, whose father is none other than the Dark Wanderer, Diablo's old host]]]].
* ''VideoGame/DemonsSouls'''s Master Satsuki wants you to find his family's sword the magic sword Makoto. [[spoiler: He's lying, and will try and kill you with it if you give it to him, and without it if you don't.]]
* In ''Videogame/DarkSouls'' and ''Videogame/DarkSoulsII'', the people who give directions on your next course of action [[spoiler:are setting you up to be [[HumanSacrifice kindling for the First Flame]].]] In the first game, the only character who is actually honest about what will happen to you if you go through with the quest and offers you an alternative option [[spoiler:is also a lying bastard. His alternative will arguably end ''worse'' for you and will almost certainly be worse for the rest of the world.]]
** Like the ''VideoGame/DemonsSouls'' example, Shiva of the East was originally going to betray you over the Chaos Blade but the questline was cut from the final release.
* The Beardy Baldy quest from ''VideoGame/FableI'', where a guy offers to let you marry his daughter if you change your looks into stupid styles. He then reveals he was just [[{{Troll}} messing with you]] before running out of town, though it is entirely possible to simply beat the crap out of him without being charged for murder, because due to his status as quest giver he's immortal.
* ''VideoGame/FalloutNewVegas'' has one that requires a ludicrous amount of work. In Searchlight, a completely irradiated town that everyone warns you to avoid, there's a storm cellar with three people in it. Talking with them reveals that they're planning on looting the town since it was a former [=NCR=] base, but they can't do it without radiation suits. One of them, Jason, offhandedly says to check the computer for their location. Doing so reveals that the shipment of radiation suits got waylaid in Nipton, so Jason tells you to go get them. In Nipton, its sole remaining resident tells you when directly asked that the cargo crate with the suits in them got moved north somewhere. Exploring the mountains north, there's a cave with an Average (50) lock that has the suits inside. Once you return with the suits, Jason's crew agrees to split the scavenged loot with you. You then go to the Police Station (that only Jason can unlock) and grab all the old [=NCR=] gear while Jason and his crew mill around. They won't let you leave until you pick up everything labeled [=NCR=] as well. Then you all travel to the Fire Station, and the process repeats.[[spoiler: Finally, once you grab all the gear there, Jason says, "Good. Time to die, loser." and attacks you. Chances are, you'll be able to kill them all in about 2 seconds.]]
** There's also a man near Goodsprings that tells you that his friend is trapped on a mountain filled with large geckos, but after you kill them and find nobody, he tells you he just wanted clear access to the loot up there, and attacks you.
** This happens all over the place in the various ''Videogame/{{Fallout}}'' games. A common setup is for one NPC to give you a quest to work against a personal enemy, the enemy to give you their side of the story if you stop to talk to them about it, and leaving it up to your conscience, playstyle, and desired position on the KarmaMeter / {{Alliance Meter}}s to decide which of them you believe. Taking any quest at face value is a mug's game, as it often depends entirely on which NPC you happened to bump into first.
* It occurs quite a bit in the ''Franchise/TombRaider'' series; most notably with the BigBad of the first game, Jacqueline Natla.
* In ''VideoGame/VampireTheMasqueradeBloodlines'', you work for Prince [=LaCroix=] through most of the game, and he is the one assigning you the missions all along the main quest arc. Then at the end, he betrays you and is revealed to be one of the main antagonists of the game, and it becomes clear that most of the missions toward the end of the game, if not all the missions, were attempts on his part to [[UriahGambit eliminate you while keeping his hands clean]].
* Lo Wang from ''VideoGame/ShadowWarrior2'' has to deal with a number of these throughout the game, but the biggest one is [[spoiler:Ameonna, who it turns out knew all along about Kamiko and wanted to destroy her soul, even if it meant killing Lo Wang, Kamiko's current host, in the process]].
* [[spoiler:Angel]] was revealed in ''VideoGame/{{Borderlands 2}}'' to have been this in both that game and ''VideoGame/{{Borderlands}}''. [[spoiler:She]] was a pawn of [[BigBad Handsome Jack]] the whole time, manipulating events so that Jack got what he wanted. [[spoiler:Following TheReveal of this in ''2'', she then betrays ''Jack'' on the grounds that he is a colossal asshole and throws her honest support behind the Vault Hunters.]]
* Endemic in the ''VideoGame/ShadowrunReturns'' games, given [[TabletopGame/{{Shadowrun}} the setting (see below under Tabletop Games)]]. While your main questgiver is usually on the up-and-up, many of the sidequests involve your employer sending you in with inadequate information, a hidden objective, or with plans to kill you afterwards [[HeKnowsTooMuch because you know too much]].

[[folder:MMORPG's ]]

* A number of contacts in ''VideoGame/CityOfHeroes'' do this, more notably in City of Villains. One who sends you on an "innocent" smash-and-grab into the Midnighter's Club, and then later informs you that you just stole a number of artifacts that will help your contact to free Rularuu, a god-like being who eats universes.
* ''VideoGame/WorldOfWarcraft'' [[spoiler:Drakuru's]] questline in Grizzly Hills has you helping him cripple the aggressive Drakkari Trolls, not knowing that he plans to [[spoiler:cripple the Drakkari's defenses so the Scourge can turn their entire Empire]].
** A troll sends players to summon Hakkar's spirit and trap it within a special vessel to prevent his rebirth, as laid out in a prophecy. In a follow-up chain a dwarf reveals there was more to the prophecy, namely that trapping Hakkar within the vessel was the first step in his rebirth. The troll mocks the player when his duplicity is revealed.
** An undead questgiver that gives a quest to collect materials for a "truth serum" to be used on a human prisoner held in the nearby Horde base. The serum is actually [[spoiler: a poison that kills the prisoner, who was about to reveal to the orcs that the undead are not entirely loyal to the Horde]].
** The PC gathers items and eventually frees The Death Knight Teron Gorefiend. Players eventually fight him in the Raid Black Temple.. Known to be one of the hardest bosses in there.
** Abercrombie's questline in Duskwood. Abercrombie is a creepy hermit who sends you on several quests to gather an odd assortment of items from all over Duskwood, supposedly for completely innocent purposes. Short of actually flashing up on screen the words "Stop now before it's too late, you idiot!" the game does everything possible to clue you in to the fact that doing Abercrombie's bidding is ''not'' the smart thing to do. But will you listen? [[SchmuckBait Like hell you will]].
** The crone you meet along the game's single longest questline who sends you to meet and revitalize Thorim [[spoiler:was Thorim's evil brother Loken. Loken humbles and enslaves the full-powered Thorim and then dares you to do something about it.]]
* Neko Matta of ''VideoGame/AdventureQuestWorlds'' at first appears to be helping you in your fight against Chaos Shogun Kitsune by giving quests to you. It eventually turns out that it was all a ruse as he was actually buying Kitsune enough time to summon O-dokuro, the gigantic undead youkai that serves as this saga's Chaos Beast battle.
** The Great Godfather of Soul is another TreacherousQuestGiver, as he sets up Lord Ovthedance by claiming he cheats in dance contests and cons you into doing his dirty work for him so he can take the title of Dancing Champion for himself... and he would've succeeded if you hadn't won the /Dance Off Minigame, after which he vows vengeance against you with help from his manipulator, Chaos Lord Discordia... [[spoiler:who was actually manipulated by the real Chaos Lord, Kimberly.]]
* One of the quests of the Sharn Syndicate chain from ''VideoGame/DungeonsAndDragonsOnline'' has you working with Burgundy Tir, who has recently contacted an underlord of the Sharn Syndicate. He sends you on a run with his agent Zircon, a Warforged who has VIP access to the Lordsmarch Bank, in order to steal the Stormreaver Fresco, a piece of art from ancient times. Zircon, who it turns out is the underlord, betrays you during the mission, running off after getting his hands on the Fresco in hopes of framing you for the theft, leaving you to escape the vault and deal with Iron Sentinels and the city guard. Later, during a mission to kill Zircon and retrieve the Fresco for its real owner, a dragon by the name of Kear, you learn that Burgundy Tir was behind the whole thing. Since you can't kill Burgundy without bringing down the wrath of the Coin Lords on your head, you instead blackmail him into giving you an item of his in return for your silence after the mission.
* Calder Cob is an early questgiver you meet in the introductory Archet quests for Hobbits and Men in ''VideoGame/TheLordOfTheRingsOnline''. The best soldier of the village leader, Captain Brackenbrook, Calder sends you to Bronwe's Folly, a ruin that turns out to have been claimed by the Blackwolds, in order to kill wolves. The wolves turn out to be the property of a Blackwold Wolf-master, who it turns out was tipped off about your arrival by Calder and who you then have to kill. The rest of the intro quest line involves proving Calder Cob's treachery and the truth of the Blackwolds' intentions to assault Archet to the Captain, who Calder has been serving as a TreacherousAdvisor to, as well as making plans to defend the village from the assault in question. In the final instance of the quest line, where the Blackwolds finally do make their assault, Calder Cob becomes your final enemy.
* In ''VideoGame/EveOnline'' ''the player's'' can act as treacherous quest givers. One of the most common variants involves an insurance scam where a player puts out an order for a freight order with an enormous payout but also a hefty insurance fee (which the hired player has to pay to the client if they shipment is destroyed). Invariably, the shipment will take the contracted player through a dangerous part of the game if the client doesn't simply take the initiative to destroy his own cargo. The whole point is to collect the insurance fee.


!!Non-videogame examples:

[[folder: Anime And Manga ]]

* ''Anime/PuellaMagiMadokaMagica'': Kyubey is not exactly upfront about what becoming a MagicalGirl entails...namely, [[spoiler:becoming what is essentially a Lich, having the wish you made turn out in ways that serve to drive you to despair, which along with your use of magic serves to corrupt your Soul Gem, with the end result of you becoming one of the very monsters that you've been charged with fighting, all so Kyubey can use the power generated by your despair to stave off the heat death of the universe. Or something]].
* [[Manga/KagihimeMonogatari Kagihime Monogatari Eikyuu Alice Rondo]]: [[spoiler: Turns out Alternate L. Takion's grandson is the real Takion, and he wants to use the wish from The Never Ending Story to keep him and Liddell eternally young. In the manga, it's so that he can add to his collection of stories and keep the Never Ending Alice from, well, never ending.]]


[[folder: Comic Books ]]

* In ''ComicBook/AllFallDown'', [[spoiler:AIQ Squared]] is this to Siphon and the Pantheon when he sends them on a mission to the moon.
* ''Comicbook/LaQueteDeLOiseauDuTemps'': Mara sends the heroes on a quest to recover [[SealedEvilInACan the conch where the evil god Ramor is imprisoned]], supposedly so that she can renew the depleted spell that binds him. Only at the very end it turns out that she actually intended all along to destroy Ramor and claim his powers for herself.
* In ''The Four Castles'', one of the ''ComicBook/AdventureTimeGraphicNovels'', the Guildmaster of the Heroes' Guild is actually a fake from a ThievesGuild and his "quest" is just manipulating Finn and Jake into robbing people for him.


[[folder: Fan Works ]]

* [[spoiler: Jeft]] in ''Fanfic/WithStringsAttached''. Though the quest itself was real, he had no business getting the four involved with it, and had no intention of seeing it through to the end. He entangled them strictly ForTheLulz.


[[folder: Film ]]

* [[spoiler: The Hierophant]] in ''Film/TheGamersDorknessRising'' definitely counts as this. [[AnAesop Most of the players don't notice]] because acting like {{Munchkin}}s has effectively rendered them GenreBlind.
* King Pelias in Creator/RayHarryhausen's ''Film/JasonAndTheArgonauts'' (and probably the original myth) sends Jason on the quest to find the Golden Fleece in order to forestall the prophecy that Jason will kill him. As insurance Pelias sends his son with Jason's crew to assassinate him later. [[spoiler: Naturally Jason survives and it's implied he will fulfil the prophecy.]]
* ''Film/TheLeagueOfExtraordinaryGentlemen'': M, the person who gathers the League together [[spoiler: is also the [[BigBad Fantom]] as well as Professor James Moriarty of SherlockHolmes fame.]]
* Indiana Jones And The Last Crusade. Walter Donovan, who sends Indy after the Grail, [[spoiler: is actually a Nazi who wants the Grail for himself.]]
* Played with in ''Film/FiftyFifty'': when [[{{CIA}} Martin Sprue]] hired [[PrivateMilitaryContractors Sam French and Jake Wyer]] to help [[LaResistance Akhantar]] overthrow General Bosavi, he is completely sincere, and genuinely wants to help the people of Tengara. Then Bosavi cuts a deal with the US government, and Sprue gets ordered to sell out Jake and Frenchie.
* ''Film/{{Oblivion 2013}}'': [[spoiler: Mission control at the space station Tet is in fact the BigBad using clones of Harper and Victoria for their own ends.]]


[[folder: Tabletop Games ]]

* ''TabletopGame/DungeonsAndDragons'':
** Basic module [=CM3=] ''Sabre River''. The Seer sends the [[PlayerCharacter PCs]] to retrieve the sabre's hilt so he can end the curse on the title river. In fact the Seer is the one behind the curse, and wants the hilt so he can recreate the sabre and become invincible.
** Although introduced in ''[[VideoGame/GoldBox Pool of Radiance]]'', Porphyrys Cadorna is a bit more severe in his treachery in ''TSR 9238 Ruins of Adventure''. The video game only has the quest giver declared a traitor by the council as soon as the party returns from the remote keep, while the tabletop module has Papyrus also lock the players out of the city by framing them for a treachery.
* The ''TabletopGame/{{Ravenloft}}'' module ''Touch Of Death'' involves [[spoiler:a SinisterMinister who]] uses the party to try and awaken a powerful Mummy.
* There are so many examples in ''TabletopGame/{{Shadowrun}}'' it's pretty much become an expectation. Standard adventure design seems to be "Johnson gives the team a mission, the team makes a plan, the plan goes wrong so the team shoots their way out, Johnson double-crosses the team."
** The general assumption in all cyberpunk games is that whoever's hiring you has huge ulterior motives and may decide to shaft you. Some GM's have started throwing ''non''-treacherous quest givers at their groups just to watch the expressions of total incomprehension on the faces of the players.
*** Outright lampshaded by the cover of one supplement, which showed an employer's palm pilot displaying a "to do" list. The last item on the list was "Betray shadowrunners".


[[folder: Western Animation ]]

* ''{{Disney/Aladdin}}:'' A disguised Jafar sends Aladdin to find the Genie's lamp, fully intending to kill him once he has it.
* ''WesternAnimation/VeggieTales'': ''The Lord of the Beans'' had the Head Elder of the Razzberry Forest be secretly in the pay of Scaryman.
* ''WesternAnimation/KimPossible:'' Lord Montgomery Fiske got Kim to help him get a Mystical Monkey statuette... which he then used to become Monkey Fist, one of the series' more dangerous villains.
* ''WesternAnimation/OverTheGardenWall'': Beatrice is a bluebird who tells Wirt and Greg to seek out the witch Adelaide if they want to get home. In fact, Beatrice was bringing them to [[MadeASlave become Adelaide's servants]] in exchange for [[BalefulPolymorph changing Beatrice and her family back into humans]]. However, Beatrice ends up liking Wirt and Greg too much to sell them out, [[TakeMeInstead and offers herself in their place]]. Unfortunately, Wirt doesn't find out the last part, and breaks apart from Beatrice.


[[folder: Literature ]]

* Sharon Green's ''The Far Side of Forever''. The man who magically summons the protagonists together and sends them on the mission turns out to be the BigBad behind the evil plot.
* Literature/TheNameOfTheWind has Kvothe [[WrongGenreSavvy tricked]] by his [[GenreSavvy Ruh knowledge of stories]] into assuming that one of these is a SecretTest from the mentor. In the following book, he ''knowingly volunteers'' for one of these, playing up the drama of the [[CallBack first example]] to his bemused teacher for all it's worth.
* In the original Literature/ArabianNights version of Aladdin, the evil sorcerer was this to Aladdin, promising him riches in exchange for the lamp and trapping him underground when he didn't get it.
* Happens in ''StarWars: Scoundrels'', when it is revealed at the end that the man who hired Han Solo to break into a Black Sun crimelord's vault was actually [[spoiler: Boba Fett trying to get two bounties with one stone.]]


[[folder: Web Comics ]]

* ''Webcomic/TheOrderOfTheStick'':
** When the Order first meet the Linear Guild, Nale convinces them to help retirve the Talisman of Dorukan, claiming TheGoodKing sent them to get it. [[spoiler:When they do get it, it turns out it allows the holder to control all the monsters patrolling the dungeon -- they needed the Order's help because only Good-aligned heroes could access the PlotCoupons, and the Guild is now able to get on with their real goal, killing Elan.]]
** Later, Nale relies on Roy's willingness to accept a sidequest in order to send him on a useless quest for starmetal in order to slow him down. [[spoiler: To his annoyance, the starmetal turned out to be real - he figured that the legend was such an obvious sidequest that ''someone'' would have already taken it if it even existed at all. Incidentally, the starmetal turns out to be a valuable weapon against the BigBad.]]
* ''Dungeons & Denizens'': In one story the quest giver starts [[http://dungeond.com/2006/09/16/09162006/ here]] and ends [[http://dungeond.com/2006/09/23/09232006/ here]].
* ''WebComic/EightBitTheater'': Sarda sends the Light Warriors on a quest to collect the Elemental Orbs. That way he can use them to become all powerful, let them rise to the height of their power [[spoiler: and then take it all away to make them suffer.]]
-->'''Sarda''': It wasnt enough for me to destroy you, that would be too easy....\\
'''Sarda''': I made you what you are today so you'd know how '''insignificant''' you are when all that power fails to stop me from killing you.\\
'''Black Mage''': That's messed up, Sarda.
* In ''Webcomic/{{Homestuck}}'', the guide for both [[VigilanteMan Vigilante Troll]] Terezi and [[ChronicBackstabbingDisorder "bluh bluh huge bitch"]] Vriska is the [[spoiler: Black Queen, who they exiled via Operation Regisurp]], guiding them to go against the plan with her own motives to [[spoiler: destroy her prototyping ring so that [[TheMole Archagent Jack Noir]] can't get his hands on it.]]
** Closer to EvilVersusEvil, given that [[spoiler: Jack Noir would relish the opportunity (being AlwaysChaoticEvil), and Terezi said as much to Karkat, who was blinded by the fact that he considered Jack a surrogate father, despite the fact that Jack stabbed him in multiple instances.]]
* In [[http://goblinscomic.com/tempts-fate/tempts-fate-6-page-3 a Tempts Fate side comic]] in ''Webcomic/{{Goblins}}'', Temps Fate gets stuck in a MMORPG and ''impersonates'' a quest giver. He then tells a bunch of [=PCs=] (who had previously been chasing him) that [[SchmuckBait if they go into the water and wait until they run out of breath, they'll be rewarded with a secret room full of treasure and XP]].


[[folder: Web Original ]]

* In the French webfiction ''Les Aventures de Morgoth'', when the eponymous mage with an UnfortunateName is being briefed about adventuring, [[NonIndicativeName Vertu]] recounts a quest where the sponsor was ''not'' treacherous, before adding that it's the ''only known such instance'' in over a century (it's a CrapsackWorld PlayedForLaughs).
* ''Franchise/{{Noob}}'': The first season of the webseries sometimes showed the players doing a FetchQuest for an individual clad in a black hooded robe. The first novel revealed that the objects that had to be brought to these people each had a piece of a DismantledMacGuffin embeded in them and that they were all working for one of the FictionalVideoGame's villains.