[[quoteright:320:[[VideoGame/CastleOfIllusion http://static.tvtropes.org/pmwiki/pub/images/Castle_of_Illusion_Starring_Mickey_Mouse.png]]]]

Everyone played with toys, right? They're bright, and happy, and remind you of happy children. Why not use that to your advantage when writing a video game?

ToyTime is an area in a VideoGame that is themed around children's toys, set in a toy store/factory/closet/box/etc., or even completely made of toys. The toys may or may not be [[MacroZone giant]]. Expect to see a lot of [[SugarBowl sugary cute]] enemies [[EverythingTryingToKillYou trying to kill you]].

ToyTime tends to include primarily simple or old-fashioned toys for some reason. Expect to see lots of blocks (especially blocks moving back and forth across a bottomless pit), toy soldiers, balls, and so forth; this is the case in ''VideoGame/SuperMarioGalaxy''. Alternatively, ToyTime might just be bright and colorful with architecture that suggests childishness; this is the case with ''VideoGame/PaperMario''. There is a good chance that at least some of the level will be [[BuiltWithLego made of Lego]], but don't expect the game to [[LawyerFriendlyCameo actually mention it]].

Sometimes, the toys are the actual characters - LivingToys.

ToyTime is usually played as a lighthearted romp through childhood memories, but with just a change of the [[IronicNurseryRhyme background music]] and some [[DemonicDummy creepy]] [[MonsterClown enemies]] in the stage, it can get a much darker, dissonant tone. A Toy Time in a Mario game would be far different from Toy Time in ''Franchise/SilentHill''.

In the most whimsical cases, it's a {{subtrope}} of {{Wackyland}}. See also LevelAte, the edible version.

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!!Examples:

[[foldercontrol]]

[[folder: Action Adventure ]]

* In ''[[VideoGame/LuigisMansion Luigi's Mansion]]'', the battle with [[EnfantTerrible Chauncy]] takes place in a toybox/crib hybrid supernatural arena.
* The Cannon of Block Valley from ''VideoGame/GraffitiKingdom''. As the name suggests, it's a level full of bright colors and things made of blocks, even the enemies and their attacks. Ironically, it is also home to [[ThatOneBoss one of the most ridiculous bosses in the entire game]].
* In ''VideoGame/GanbareGoemon Mystical Ninja Starring Goemon'', both the Ghost Toys Castle and the Festival Temple Castle have elements of this.
* The Topaz Passage in ''VideoGame/WarioLand 4'' has four levels set to this theme, and the boss is a small mouse floating around on top of a giant stuffed bear.
* The entirety of ''VideoGame/DisneyInfinity'' -- everything you see is a toy of one kind or another. Even the Playsets simply add a little child's imagination to what are very clearly toys (for instance, the Lone Ranger set revolves around what is blatantly a toy train).

[[/folder]]

[[folder: Action Game ]]

* ''Toy Commander'' was a SegaDreamcast game made entirely of this. The main character was a kid who got a collection of army themed toys for Christmas, and his old toys, lead by a masochistic teddy bear, wanted revenge. The player was tasked to perform various missions using toy aircraft, boats, vehicles, and tiny soldiers to take back rooms of his house that were under assault.
* There are two in ''{{Franchise/Spider-Man}}/{{Comicbook/X-Men}}: [[VideoGame/SpiderManAndTheXMenInArcadesRevenge Arcade's Revenge]]''. Wolverine's stages have toy soldiers, robotic clowns, and killer jack-in-the-boxes. Gambit's stages feature giant robotic Chess pieces.

[[/folder]]

[[folder: Adventure Game ]]

* ''{{Chibi-Robo}}'' is a game about LivingToys, but Jenny's Room is explicitly toy-themed. Since she's, you know, 7 years old and all.

[[/folder]]

[[folder: Driving Game ]]

* ''VideoGame/NeedForSpeed 3'' had a hidden track based on a slotcar track, with toy blocks posing obstacles.
* "Toy Dream" circuit in ''VideoGame/ChoroQ HG 4''.
* The two "Toy World" tracks in ''VideoGame/{{Re-Volt}}'', set in a toy shop after its closing hours.

[[/folder]]

[[folder: First Person Shooter ]]

* The Playground in ''VideoGame/WaterWarfare'' has many toy-like constructions. In addition to large piles of blocks you can hide in, there are also castle playhouses, pirate ship jungle gyms, rocket ships, playground equipment, slides, and a giant dinosaur that contribute to the toylike theme.

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[[folder: Mecha Game ]]

* While most of the ''VideoGame/CustomRobo'' games count as this by default, there's a Holosseum called "Little Locomotive" based off of a child's toy train. [[BestLevelEver And it is awesome.]]

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[[folder: [[Massively Multiplayer Online Role Playing Game MMORP Gs ]]
]]
* The Toy Factory dungeon in ''RagnarokOnline'' mixes this and Christmas themes. It even has a [[BadSanta Santa Claus-like monster]] lurking by there.
* ''VideoGame/MapleStory'' has Ludibrium, a castle made of {{LEGO}}. Although the enemies start out cute, things get uglier and more ghastly as you get deep into the clock tower. You'll start seeing things like possessed damaged teddy bears and evil clocks with teeth. Also, the boss of a Party Quest in the same area is a whale-like monster with Uncle Sam-esque nipples and a clock on its head.
** In fact, the name of the castle and even the lake it's suspended over is a reference to the place's toy-like nature: Ludibrium is a Latin word derived from ludus, meaning "a plaything or a trivial game."

[[/folder]]

[[folder: Party ]]

* Toy Dream in ''VideoGame/MarioParty 5''.

[[/folder]]

[[folder: Platform Game ]]

* Toy Time Galaxy from ''VideoGame/SuperMarioGalaxy'', the {{Trope Namer|s}}, is a level made entirely of toys and other stuff straight out of a children's bedroom (which incidentally, is what the background is). It's also the MacroZone to an extent.
** Large portions of the Rightside Down Galaxy in ''VideoGame/SuperMarioGalaxy2'' are made out of wooden building blocks, as with the Upside Dizzy and Puzzle Plank Galaxies. Also, Flipsville Galaxy appears to take place inside a giant dollhouse.
* As its name suggests, Toy Kingdom in ''{{Franchise/Sonic|TheHedgehog}} [[VideoGame/SonicAdvanceTrilogy Advance 3]]'' is a kingdom made of toys.
** In ''VideoGame/SonicTheHedgehogCD'', the "Good Future" version of Wacky Workbench is a bright and whimsical toy factory.
* TheAdventuresOfBatmanAndRobin for the SuperNintendo has an AbandonedAmusementPark as the first level taken over by, of course, TheJoker. One of the first areas of this level contains a fun house, consisting out of giant moving blocks, and features a gigantic toy soldier as a MidBoss.
* The second world of ''VideoGame/CastleOfIllusion'' is a town made entirely of toys.
* Toy Tracks in ''VideoGame/KirbysEpicYarn''.
* ''JamesPond 2: Codename Robocod'' is set at SantaClaus's castle, and so a large proportion of the areas and enemies are based on toys of one kind or another. In general, Christmas-themed settings are likely to contain toys.
* ''VideoGame/MischiefMakers'' doesn't have any explicitly toy-based areas, but there are many toy-like objects scattered around the game world, like brightly colored rubber(?) balls and blocks with faces on them and enemies that bounce on springs or roll on wheels in a toy-like fashion.
* ''VideoGame/CoolSpot'' contains several toy-themed levels.
* ''VideoGame/DonkeyKong64'' had a level in a toy factory, Frantic Factory. It was much [[DarkerAndEdgier creepier]] than your average toy level, though.
** The Toybox levels in ''DK: Jungle Climber'', which also have a bit of a sinister feel to them.
* Wacky World in ''VideoGame/TheLostVikings'' falls into this as well.
* The old (1984) Activision game ''Toy Bizarre'' for Commodore 64 and Sinclair Spectrum.
* The Mario Zone in ''VideoGame/SuperMarioLand2SixGoldenCoins'' seems to qualify.
** They [[GettingCrapPastTheRadar got some crap past the radar there]]: The level in robot Mario's groin is full of balls.
* ''VideoGame/WarioLand'''s Topaz Passage in ''Wario Land 4'' with it's four toy themed levels (Toy Block Tower, Big Board, Doodle Woods, Domino Zone) is a definite example of this.
* The Evil Toy Corporation, the main setting of ''[[VideoGame/NicktoonsUnite Nicktoons: Attack of the Toybots]]''. It also qualifies as an EternalEngine as it consists, well, approximatively 90% of the game and it's evil.
* ''Franchise/{{Castlevania}}'' has several darker versions of Toytime. In ''[[VideoGame/CastlevaniaChronicles Chronicles]]'', Stage 6 is the Tower of Dolls and Mirrors, where toys come to life and attack you. ''[[VideoGame/CastlevaniaChroniclesOfSorrow Dawn of Sorrow]]'' revisits this with the latter half of Demon Guest House, with faded playroom wallpaper, broken toys in the background, and demon clowns and living dolls as enemies. To top it off, the boss is a giant wooden head on strings that spits out dolls to attack.
* The third level of ''VideoGame/LittleNemoTheDreamMaster'' consists almost entirely of riding a toy train while toy airplanes crash all over the place.
* The ''VideoGame/MegaMan'' series has several. [[VideoGame/MegaMan7 Spring Man]], [[VideoGame/MegaMan8 Clown Man]], & Magic Man's levels in the original series are probably the best examples. The first ''VideoGame/MegaManZX'' game has a rather subversion as the light mood the level tries to achieve is completely ruined by the fact that it's also the place where Vent & Aile's mother was murdered when they were little.
* The second level of the ''VideoGame/JazzJackrabbit'' GaidenGame ''Holiday Hare '95'' was set in a gigantic Lego construct stuffed with toys, many of which tried to kill you. One of the giant rabbit dolls seen in the level was the design basis for Jazz's brother [[PunnyName Spaz]] in ''Jazz Jackrabbit 2''.
* The entire ''VideoGame/ClockworkKnight'' series was this. You controlled a toy knight that went from room to room in one house and fought evil toys.
* The ''WesternAnimation/TomAndJerry'' video game for the Super Nintendo had Jerry traverse through a world consisting of Lego-block stages and toys out to get him. (Maybe Tom had too much free time on his hands?)
* Toy Land from ''[[VideoGame/ChameleonTwist Chameleon Twist 2]]''.
* There was a Toy Store level in ''VideoGame/ChipNDaleRescueRangers''.
* A level in Harley's Humoungous Adventure is about that.
* The Toy Room in the SNES version of ''Series/TheAddamsFamily''.
* The fourth world of ''VideoGame/RainbowIslands'' is Toy World. [[TastesLikeDiabetes It's even more bright and colorful than the rest of the game, which truly is saying something]].
* The final chapter of ''VideoGame/AliceMadnessReturns'' is a horribly twisted version of this trope, consisting of broken, decrepit toys, hideously deformed porcelain dolls, and mutilated animals and their bones attached to doll parts for decoration.
* ''Bio Miracle Bokutte Upa'' has levels where the platforms are alphabet blocks and LEGO-like bricks.
* ''VideoGame/{{Putty}}'' has the fifth level, Toytown, full of killer toys.

[[/folder]]

[[folder: Real Time Strategy ]]

* The 7th kingdom in ''VideoGame/LittleKingsStory'' is this, with hints of [[MacroZone Macro Zone]]. It's full of giant legos, murderous protractors, and little demons piloting Fan Tanks. [[spoiler: The boss, King Giant Champloon, is a giant automatonish thing that looks like like a doll made from children's handicrafts.]]
** Hell, let's not forget [[spoiler: the entire game is set on a toy stage!]]
* Glutton's Kitchen from ''{{VideoGame/Pikmin}} 2'', which also has elements of BandLand.

[[/folder]]

[[folder: Role Playing Game ]]

* Shy Guy's Toy Box from ''VideoGame/PaperMario''.
* Kylin's Paradise in ''VideoGame/SagaFrontier''.
* Junkyard from ''VideoGame/LegendOfMana'' definitely fits the bill, but with some DarkerAndEdgier implications.
* While the dungeon itself (being a stereotypical evil lair) is not an example, ''{{VideoGame/Persona 4}}'''s Secret Base dungeon has a boss that likely does qualify, being a mash up of toys. Void Quest is half toy time, and half shout outs to various Famicom/Super Famicom era [=jRPGs=]
* ''Franchise/KingdomHearts'' has this level whenever you're in Franchise/WinnieThePooh's world.
* ''VideoGame/PokemonXAndY'': Valerie, who specializes in [[OurFairiesAreDifferent Fairy-type]] Pokemon, has a gym that's a giant dollhouse.
* ''PokemonRumble'' and ''PokemonRumbleBlast'' basically are this entirely,with living toy Pokemon.

[[/folder]]

[[folder: Shoot Em Up ]]

* The little known arcade game ''Toy Pop'' by Namco is built entirely around this trope.

[[/folder]]

[[folder: Simulation Game ]]

* Everything in the {{Silliness Switch}}ed mode of ''TransportTycoon'' that isn't made of LevelAte is made of Toy Time.
* The Kiddie furniture series in ''VideoGame/AnimalCrossing'' allows you to turn your house into this.

[[/folder]]

[[folder: Survival Horror ]]

* The ''Franchise/AloneInTheDark'' series did this with the short freebie ''Videogame/JackInTheDark'', about a little girl trapped in a toyshop.

[[/folder]]

[[folder: Third Person Shooter ]]

* An old Mac game, ''VideoGame/PowerPete'', was set entirely in a toy store. Even the player's character is a toy, an action figure to be exact.

!!Non-video game examples:

[[/folder]]

[[folder: Anime and Manga ]]

* ''{{Franchise/Digimon}}'' usually has a toy area. It's usually where new digimon are hatched.
* The ''Anime/FreshPrettyCure'' movie was set in this type of world

[[/folder]]

[[folder: Theme Parks ]]

* Speaking of which, ''WesternAnimation/ToyStory Midway Mania'' at DisneyThemeParks is basically a large LightGunGame. ''Buzz Lightyear's Space Ranger Spin'' also qualifies to a certain extent.

[[/folder]]

[[folder: Western Animation ]]

* In ''WesternAnimation/{{ReBoot}}'' there are two games that fit a toy theme. The first one is very obviously a ''WesternAnimation/ToyStory'' parody mixed with Film/JamesBond. The second one is less ''WesternAnimation/ToyStory'' but with more ''Franchise/StarWars'' references, but the characters still become like toys in the game.
* [[Franchise/{{Superman}} Toyman]]'s specialty is the HappyFunBall. In the ''WesternAnimation/SuperFriends'' episode "The Deadliest Game" he traps Franchise/WonderWoman, {{Hawkman}}, and Black Vulcan on a planet of toys. Then there's his {{Franchise/DCAU}} [[DarkerAndEdgier appearances]]...

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