When you've dug deep down into a RacingGame or something similar, you feel so almighty and professional that you just want a way to prove it, and what's a better way than to do a race as quickly as possible; though there is the problem at all those extra cars might prove to hinder that time a bit, and those power-ups won't help at all, so for your convenience, there is Time Trial, or alternatively, Time Attack.

This is a mode where most dangers and anything that may unfairly interact with your run are gone, giving you all the space to just wing it at your own accord, be it heading for the world record Lap, or Time of a full course.

Also for your convenience, there will be ghosts, see-through recordings of racers who have set quick times, further giving you the enthusiasm to beat them, or just to see how they did it, if you can keep up. Most racing games also have staff ghosts/records set by the developers themselves and are usually very tough to conquer, but watching how they race a track may give the player some new insight on how to tackle the tracks.

These days, getting a good time in time trial mode is worth that much more, and games usually just record it in laps, making mastering that run easier on the player, and since comparison of records is done on the fly online, you can bask in the glory so much more.
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!!Examples:
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[[folder: Action Game ]]

* ''VideoGame/MirrorsEdge'' has a time trial mode - particularly appropriate, given [[LeParkour the theme]].

[[/folder]]

[[folder: Action Adventure ]]

* The Lightning Round in ''VideoGame/TheLegendOfZeldaSkywardSword'' incorporates a time trial for both the bosses fought, and Silent Realm trials played. In the former, time is merely a SelfImposedChallenge, while in the latter the reward you get ''does'' depend on how quickly you can beat a trial.

[[/folder]]

[[folder: Fighting Game ]]

* ''VideoGame/LightningLegendDaigoNoDaibouken'' has an [[UnlockableContent unlockable]] Time Attack Mode, in which you have to defeat all the game's opponents up to the FinalBoss in a record time.

[[/folder]]

[[folder: Platform Game ]]

* ''Franchise/CrashBandicoot'' franchise:
** ''Videogame/CrashBandicoot3Warped'' has a mode which allows you to replay any level you have completed with a timer, with some of the [[CrateExpectations crates]] turned into Time Crates that stop the timer for a few seconds when broken. You are handed different coloured Time Relics depending on how quickly you finish. Thankfully, you get the ability to dash after beating the FinalBoss.
** ''VideoGame/CrashTeamRacing'' has a mode (referred to as "Relic Race") similar to ''Warped'', with Time Crates and Time Relics. The game also includes a more conventional Time Trial mode without any of the gimmicks.
* ''VideoGame/DonkeyKongCountry'' series:
** ''VideoGame/DonkeyKongCountry 2'' for the GameBoyAdvance has a time trial where you can play all the levels you've beaten in the story.
** ''VideoGame/DonkeyKongCountryReturns'' also features a Time Trial mode, and awards the player with a bronze, silver, golf or ''shiny gold'' medal according to the time scored. The mode is completely optional.
* Every stage in ''MischiefMakers'' is a Time Trial, complete with the [[RankInflation S grade]] for completing it in minimum time. One of the stages is an AutoScrollingLevel, and the highest rank is only by grabbing the star before it enters the screen.
* ''VideoGame/YoshisIsland DS'' has a time trial/time attack mode, although you can count out the idea of 'harmful objects being removed', and even pausing the game doesn't stop the timer. It also gives bonuses for items collected.

[[/folder]]

[[folder: Puzzle Game ]]

* ''Videogame/{{Portal}}'' has challenge mode which, in most cases, takes the form of a time trial.
* ''Videogame/AndYetItMoves'' has a "Speed run" mode where you try to get through the level as fast as you can. It shows the ghost of your previous best run as well. There's also a timed mode where the timer counts down and you have to get to the next checkpoint before it runs out.

[[/folder]]

[[folder: Racing Game ]]

* ''VideoGame/MarioKart'' in all incarnations. Yes, you can play without having to worry about that [[ScrappyMechanic bloody blue shell]]. However, you are not entirely item less in this mode; you're given three speed mushrooms (which can be used at any point, but can't be replenished) so that you can practice with the best places to use them.
* ''{{Need For Speed}}'' series has these. ''Need For Speed: Hot Pursuit 2'' features "Deliverys" which you avoid the police and get to the finish line. Time trials in the championship string are the same, just without the police chases.
* ''VideoGame/StarWarsEpisodeIRacer'' has a Time Attack mode in which you race against the clock instead of other podracers.
* ''VideoGame/FZero'' naturally has a time trial mode, but ''F-Zero GX'' actually has this as the final story mission; race against a staff ghost on a track with no rails and beat it.
* ''VideoGame/PokemonDash'' has a Time Attack mode that allows you to play any course you've completed in other modes.

[[/folder]]

[[folder: Pinball ]]

* Creator/SternPinball's ''Pinball/HarleyDavidson'' tracks how fast the player shoots the ramp shot; the player with the fastest ramp speed gets to enter his initials at the end of the game.
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