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[[quoteright:350:[[Film/TheCircus https://static.tvtropes.org/pmwiki/pub/images/tightrope.jpg]]]]
[-[[caption-width-right:350:For this activity, a balanced diet is especially important.]]-]

->''"My driver told me about circus people who walk tightropes, but I just didn't fancy doing it myself!"''
-->-- '''Toby''', ''WesternAnimation/ThomasAndFriends'', "Toby's Tightrope"

Tightrope walking, or wire-walking, is an old practice in many different regions. In fictional works, a character, (whether it be through [[CharlesAtlasSuperpower training]] or from [[AWizardDidIt magic]]), is able to walk, or even run, across very thin surfaces.

It is, in the simplest sense, walking on tightened ropes. The performer may use a balancing tool such as an umbrella, a long pole, or they may stretch out their arms. Tightrope walkers were staples in traveling circuses. These balancing performers walked on ropes high above the circus ring. There are other more dangerous versions of this as well.

High-wire walkers walk generally about 20+ feet off the ground. Skywalkers take their stunts to DangerousHeights by walking between skyscrapers, poles, and other terrifying places. Even more dangerous versions of sky-walking involve tightrope walkers stretching ropes over The Grand Canyon without any climbing gear to speak of.

Being able to walk on ropes is not a very common skill in RealLife, and reveals a lot about a character, like that they have a very good sense of balance and body control, that they can perform [[DanceBattler graceful, lithe combat maneuvers]]. Depending on the background of the work, it can imply a character's history with a traveling troupe, ninja village or a circus, for example, pointing to useful further contacts for the character.

This trope takes into account all objects these skilled balancers walk and run on. These include but are not limited to ropes, wires, thin railings, chains, power lines, or any other super thin surfaces.

Compare ElectricSlide for more "shocking" examples, GrindBoots for when skateboards are simply too expensive, and ThePrecariousLedge for when high wire walkers get cold feet. Also compare DramaticHighPerching, and promptly thwack them round the ankles. That'll teach 'em. May be a talent of TheLightfooted.

----
!!Examples:
[[foldercontrol]]

[[folder:Advertising]]
* A Duracell commercial from 1992 features several battery-powered unicycle riders going across a tightrope. The Duracell-powered rider makes it across just fine (and even spins on it after successfully making it across), but the riders powered by lesser batteries run out of power and fall into the safety net below.
[[/folder]]

[[folder:Anime and Manga]]
* The eponymous warriors in ''Manga/{{Claymore}}'' can do this, and one of them, Anastasia, has even weaponized this ability, using her super-strong and super-thin hair for NotQuiteFlight. Other warriors can also use her hair to "float" in the air.
* Chiko, the title character of ''Manga/TheDaughterOfTwentyFaces'', works as a tightrope walker when the gang goes undercover as a circus troupe. Later, she uses the skill to flee an angry mob by tightrope walking from one roof to another.
* In ''Manga/{{Noragami}}'', Hiyori, after discovering her [[AstralProjection spiritual body's]] athletic abilities, runs and dances on the power lines.
[[/folder]]

[[folder:Comic Books]]
* ''ComicBook/{{Batman}}'': Before Jason Todd was retooled he was from a family of murdered circus performers like his predecessor Dick Grayson, only instead of trapeze artists they were tightrope walkers.
* A variation of this trope happened in a [[ComicBook/DisneyMouseAndDuckComics Disney Comics]] WesternAnimation/DonaldDuck story, when Daisy Duck is on a building site and walks out onto a bouncy, springboard-like plank to retrieve a hammer left near one edge where it could fall on someone. She points out that (in this story) she's a ballet teacher and such perfect balance is nothing special for her.
* In Comicbook/{{Superman}}'s early appearances he couldn't fly; he got around Metropolis by running quickly along telephone wires. He explains on more than one occasion that as long as he jumps over the connectors at the telephone poles he's in no danger of electrocution.
[[/folder]]

[[folder:Fan Works]]
* ''Fanfic/ADarkerPath'': Atropos crosses a fifty-foot wire covered in slippery bird droppings, thanks to her power nudging her body into exactly the right moves.
--> Any self-respecting high-wire artist, upon seeing it, would back away slowly.\\
To me, on the other hand, it could've been a paved walkway with a hand-rail.
* In ''Fanfic/UnderTheBigTop'', Castiel is a tightrope walker in the circus. At the end of the story, he kills himself by deliberately stepping off of the rope without a safety net.
[[/folder]]

[[folder:Films -- Animated]]
* Madellaine, Quasi's love interest from ''WesternAnimation/TheHunchbackOfNotreDameII'', wants to learn how to wire walk, but her boss/father figure discourages her, saying her purpose is to [[LovelyAssistant stand around and look pretty.]] She [[CrisisMakesPerfect masters it]] just in time to rescue Phoebus and Esmerelda's son, Zephyr.
* Chihiro in ''Anime/SpiritedAway'' has to attempt walking on a thin metal pipe once to reach a far ladder. At the end, however, she is absolutely terrified when she actually makes it.
[[/folder]]

[[folder:Films -- Live-Action]]
* The second ''Film/BattalGazi'' has the titular WarriorPrince crossing a tightrope over a fortress to catch up with the villain, Igor Yanos. From the ground level, Yanos' men tries making things difficult by firing flaming arrows at Battal Gazi, one which burns the rope, but Battal Gazi crosses just in time.
* In ''Film/TheCircus'', Creator/CharlieChaplin is pressed into service as the tightrope walker after the regular tightrope walker doesn't show.
* In ''Film/HeroicTrio'', one of the main heroines is introduced, running along powerlines, She even does the splits between two of them while throwing knives at a foe.
* Exploring the Klowns' tent/ship in ''Film/KillerKlownsFromOuterSpace'', the characters encounter a passage where they must walk a tightrope in a fog; they manage, but wobble enough to show it's not easy. The weirdness of the scene increases when they reach the end of the passage, where the rope is ''bent into steps'' which lead to the next doorway.
* In ''Film/TheLordOfTheRingsTheFellowshipOfTheRing'', we see Legolas running along a chain to attack the cave troll.
* Experimental montage film ''Film/AMovie'' contains a clip of a tightrope walker, probably to set up the later montage of people and vehicles crashing, falling, and collapsing.
* ''Film/TheThreeStooges'' short ''Three Little Twirps'' has Curly end up on a tightrope at a circus. While on it he loses balance, and inexplicably starts spinning around on the rope in circles, defying gravity.
* ''Film/TheWalk'', about Philippe Petit's story of how he conceived of, planned for, and pulled off illegally walking between the two towers of the World Trade Center is basically ''Tightrope Walking: The Movie''.
[[/folder]]

[[folder:Gamebooks]]
* ''Literature/TrappedInTheCircusOfFear'' has a bad ending where you decide to partake in the circus' tightrope act, because you're wearing your "lucky" baseball cap. Unfortunately, the act occurs on [[ThirteenIsUnlucky page 13]], which counteracts your "lucky" cap causing you to fall to your death.
[[/folder]]

[[folder:Literature]]
* ''Literature/AlexRider'': In ''Ark Angel'', Alex escapes from a burning high rise by walking across a cable attaching a banner to the neighbouring building, using some 'props' left behind by a building crew for balance. Author Creator/AnthonyHorowitz explains in an afterword that the physics of what Alex does would work, but tells readers DontTryThisAtHome.
* ''Literature/ChroniclesOfTheKencyrath'': Jame has excellent balance and training in LeParkour, and frequently ropewalks. The Kendar companions, however, often has a great fear of heights despite having great balance. The officer academy of Tentir makes use of that, by having the cadets ropewalk in order to learn how to control their fear and their bodies, and as a test.
* ''Literature/DreamPark'': In ''The California Voodoo Game'', Acacia crosses a rope strung over a chasm in the Crystal Maze. The narrative mentions that she's actually capable of such a feat for real, although in-Game, it's her ''character's'' skill that determines her chances.
* In the ''Henry'' series by Mary Calhoun, a Siamese cat learns how to walk on his hind legs, to the point that he can actually walk on a clothesline. This enables him to get to the family's new puppy when he crawls out of a window and puts himself at risk of falling off the roof.
* Legolas in ''Literature/TheLordOfTheRings''. Similar to the movie example, in Lorien, Legolas ran along a rope to get to the other side of a stream. It was mentioned that elves did this sort of thing a lot if a bridge was not available. He points out nobody else in the group is an Elf, so it is probably easy for them.
* ''Literature/TheSecretLivesOfPrincesses'': Princess Picaresque is a circus artist. Her favorite trick is to walk a tightrope so high it cuts into the clouds.
* ''Literature/TheWheelOfTime'': When joining Valan Luca's traveling circus in ''The Shadow Rising'' as a way to cross the countryside incognito, Elayne trains herself to become a tightrope walker. She originally creates a wider path with magic, but has to do it for real after learning that a dangerous foe is hunting her and would [[SupernaturalSensitivity sense]] what she was doing.
[[/folder]]

[[folder:Live-Action TV]]
* This is a common task on ''Series/TheAmazingRace''. However, having so many untrained contestants means that lots of safety equipment is generally involved to keep those who are participating from falling and either hurting or killing themselves.
* Appears as a [[WorkplaceAcquiredAbilities workplace-acquired ability]] as well as a ChekhovsGag in the ''Series/{{Highlander}}'' episode "The Lady or the Tiger".
** Circus star/thief/"bad habit" Amanda Grayson is introduced doing a solo tightrope act in a small French circus while Duncan and his friends are in the audience. Duncan playfully uses the Buzz (the [[SupernaturalSensitivity sense that lets one Immortal know when another Immortal is nearby]]) to almost make her fall, and thereby make her act more impressive.
** Later in the episode, Amanda and her accomplice (and fellow Immortal) Zachary Blaine cross a tightrope to get into a museum without tripping the burglar alarms.

* Subverted in ''Series/LeCoeurASesRaisons'': during the Telethon sequence, Criquette announces that Ridge will now perform his famous tightrope-walking act... but because of insurance reasons, he will have to execute it directly ''on the floor''.
* One "Journey to Ernie" sketch on ''Series/SesameStreet'' has Big Bird walking across a tightrope in a circus to get to a box that Ernie may or may not be in.
* ''Series/ShiningTimeStation'': When Mr. Conductor showed up towards the end of "Schemer Alone", he was on a bike while hanging on a tightrope. He even did it upside down.
[[/folder]]

[[folder:Professional Wrestling]]
* Albeit, it is done with the unwilling assistance of an opponent locked in an arm wrench but this is the basis of Wrestling/TheUndertaker's "Old School" maneuver. It's really just an elevated arm wrench club, the rope walking is RuleOfCool.
* Wrestling/ElixSkipper's "New School" maneuver involved him tight rope walking across the ropes to an opponent sitting on the turn buckle then jumping on them and delivering a Frankensteiner. In Wrestling/{{TNA}}, he's done if not on a rope, but after walking on the edge of a steel cage.
* One of [[Wrestling/TakuyaSugi Yoshitisune]]'s signature moves involves tight rope walking on the top rope before delivering a dropkick.
* TagTeam partners Wrestling/ChristinaVonEerie and Buggy Nova had a double team move where they held hands while Von Eerie walked on the top rope before jumping off and delivering a Frankensteiner, in a {{shout out}} to both "Old" and "New" schools.
[[/folder]]

[[folder:Tabletop Games]]
* ''MediaNotes/D20System'' and other RPG systems based on it feature a SkillScore responsible for moving on narrow surfaces.
[[/folder]]

[[folder:Video Games]]
* In ''Franchise/AssassinsCreed'' games, Altaïr, Ezio, and Connor can all run on certain incredibly thin ropes, wires, and the like.
* ''VideoGame/ConkersBadFurDay'': The eponymous character has to walk onto tightropes in two early chapters. He has to use a flamethrower to drive away the bats that attempt to knock him down.
* In ''VideoGame/FinalFantasyX'', Team Tidus doesn't so much run along wires as skitch down them. He and his posse have impressive GrindBoots.
* ''Franchise/TheLegendOfZelda'':
** In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', though your human form can't move on ropes, your ''wolf'' form is perfectly able to do so, do a jumping 180 on the spot, and leap off as if he were on solid ground rather than a swaying rope no thicker than his leg.
** The Grappling Hook can be used this way in ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]''. Have two wooden stacks present, draw a line between them with the hook equipped, and then walk over it.
** Occurs in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', where you can walk across tightropes. So can your enemies, but they move slower.
* In ''VideoGame/MirrorsEdge'' Faith can run on thin pipes and planks if need be. She can also run on cranes, but this is not automatic and dependent on the skill of the player.
* Discussed in a dialogue option in ''VideoGame/NeverwinterNights2'' Storm of Zehir. When investigating the wreck of the trade ship Vigilant, if your party contains a rogue they can observe that they've stood on ropes thinner than the one that snapped in the storm. It broke because it had been partly cut through by a saboteur.
* The thief in ''VideoGame/QuestForGlory'' gets a chance to demonstrate his balance on numerous occasions: from the humble beginnings of shuffling over a tree branch, to creeping around on tightropes twenty feet above the head of a demon wizard.
* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioSunshine'' contains many tightropes which Mario can cross and bounce on. Funnily enough, initially a new player would be nervous to cross one, and be very careful about walking in a straight line, but eventually testing reveals that the tightropes are, in fact, impossible to fall off of unless you intentionally jump off.
** In the handheld ''VideoGame/NewSuperMarioBros'' games, as well as ''VideoGame/SuperMario3DLand'', there are tightropes that make Mario and Luigi move slower, but jump higher.
** ''VideoGame/MarioParty'':
*** ''VideoGame/MarioParty1'': The minigame [[CamelCase TightRope Treachery]]. One player is walking a large, thick tightrope to reach the other side; the other three players are boarding naval warships to shoot cannonballs at their solo opponent to attempt to bring them down. Wind currents can also make the solo player fall down, so paying attention to the surroundings will be key. The sailing players must, in turn, be careful not to hit each other with the cannonballs, as the impacted players will lose precious time while they recover. If time runs out or the solo player falls down, then the other three players win; if the solo player reaches the goal, then they win.
*** ''VideoGame/MarioParty2'': The minigame Rainbow Run, unlocked after purchasing all other minigames from Woody. One character is walking scross a bridge made of solid rainbow in a cloudy sky, while the other three players are driving SolidClouds armed with cannons to shoot at them and make them fall down.
*** ''VideoGame/MarioParty5'': In the minigame Big Top Drop, three characters are standing carefully over a tightrope in a circus tent, while the fourth player is swinging above them while dropping balls. The objective of the solo player is to knock down all three characters while hitting them with the dropping balls, while the three characters have to carefully move sideways across the tightrope to dodge the balls. If all three walking characters are knocked down, the solo player wins; but if at least one character from the trio survives during 30 seconds, then the trio wins.
*** ''VideoGame/MarioParty7'': The minigame Rope A Dope has four pairs of characters cross, respectively, pairs of jagged corridors suspended above a bottomless pit. In each pair, one character runs across the blue corridor while the other runs across the orange one; the catch is that both characters are tied to each other by color-coded ropes, so they must coordinate their motion to avoid either character pulling another into the pit above them, as that would also drag the other character downward due to the rope tying them.
*** ''VideoGame/MarioParty8'': The minigame Treacherous Tightrope has all characters walk over color-coded tightropes while wearing balancing poles whose colors match respectively those of the tightropes. The player has to keep their character in balance by tilting the Wiimote accordingly, especially when wind begins to blow. Whoever reaches the other end first wins, but if all four characters end up falling down the minigame ends in a tie.
* The Tenno from ''VideoGame/{{Warframe}}'' can run on numerous ropes hanging around the maps. They can even stand on them and shoot from firearms while doing so and never lose balance. Everyone else uses these ropes as ziplines.
* Featured as one of the balance games in ''VideoGame/WiiFit''.
[[/folder]]

[[folder:Webcomics]]
* In ''Webcomic/{{Megatokyo}}'', {{Magical Girl}}s have an innate skill for this.
[[/folder]]

[[folder:Western Animation]]
* On ''WesternAnimation/AvatarTheLastAirbender'', Ty Lee does this in the episode "The Boiling Rock", to get to the cable car: She sprints across a [[http://piandao.org/screencaps/ep55/ep55-1692.png gondola cable]] for a rematch with fellow ActionGirl, Suki.
* In the ''WesternAnimation/BackToTheFuture'' episode "[[Recap/BackToTheFutureTheAnimatedSeriesS1E11GoneFishin Gone Fishin']]", while they're planning a way to stop Doc's younger self from being forced into one final, very dangerous, stunt, Jules asks Marty if he can walk a straight line, which Marty confirms. Jules' plan involves Marty [[WeNeedADistraction creating a distraction]] with a tightrope act while he and Verne get Emmett out of the way.
* ''WesternAnimation/{{Kaeloo}}'': In the CircusEpisode, [[TheAce Quack Quack]], who is known in-universe for doing things that are BeyondTheImpossible, manages to do this ''without a rope to walk on'', by balancing on thin air. The act is called "Tightrope walking without a tightrope".
* ''[[WesternAnimation/DastardlyAndMuttleyInTheirFlyingMachines Magnificent Muttley]]'': In "The Big Topper," Dick Dastardly tries to sabotage Muttley's highwire act by cutting a gash in it over the lion's cage. It is then announced that Muttley is allowing Dastardly to take his spot and he goes into it with gusto, forgetting about the gash he cut.
* In the ''WesternAnimation/LooneyTunes'' episode "Bear Feat", the three bears are practicing going across a tightrope on a unicycle. Pa Bear and Junior go across, but the large Junior's weight pulls the tightrope to the ground. Pa demands that he get off, and when Junior does, Pa is launched into the sky.
** In the WesternAnimation/WileECoyoteAndTheRoadRunner short "WesternAnimation/BeepBeep", Wile E. walks on one in his second scheme to kill his prey, but the anvil is so heavy that he slides down to the pavement. As the Road Runner comes in and taunts him, the Coyote drops the anvil to chase him, only to be shot into the stratosphere before he can lay a foot on the road.
* In ''WesternAnimation/MotherUp'', Apple becomes obsessed with winning pretty trophies; the last one in the case is for tightrope walking, and was retired since the last winner fell off and died. [[NoOSHACompliance For some reason]], the school still has the tightrope set up and Apple walks it in a fugue state (unless the ghost she sees is real, hard to say.)
* ''WesternAnimation/SantasChristmasCrash'': When SantaClaus finally reaches the city to drop off toys, he moves between two roofs by walking along some Christmas lights.
* ''WesternAnimation/ScoobyDooWhereAreYou'': The Ghost Clown makes Franchise/ScoobyDoo walk a tightrope under hypnosis in "Bedlam in the Big Top."
[[/folder]]

[[folder:Real Life]]
* This is often done by LeParkour practicioners.
* Many acrobats have made a career of this trope.
** Dean Potter and Mustafa Danger are two such practitioners of Tight Rope Walking.
** The Flying Wallendas are a famous trapeze/tightrope walking family of circus performers. Most of them have died when falling from incredible heights during walks.
** Philippe Petit is most famous for this, especially when tightroped between the towers of the World Trade Center as recounted in the Oscar winning documentary, ''Film/ManOnWire''.
** Blondine was famous in the 19th century for tightrope walking over Niagara Falls.
* Jultagi, or Eoreum, is an ancient Korean tradition of rope-walking that is still practiced.
* Gibbons are able to run on long branches. Just like humans do when performing, gibbons stretch out their arms as balancers.
* [[http://en.wikipedia.org/wiki/Slacklining Slacklining]] is a variant involving a wider ribbon with some elasticity and slack to allow for acrobatic bouncing tricks.
[[/folder]]
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