[[quoteright:230:http://static.tvtropes.org/pmwiki/pub/images/bwana-devil.jpg]]
[[caption-width-right:230:3D! The wave of the future! Color? Pfft. [[ItWillNeverCatchOn It'll never catch on]].]]

->''"IT'S LIKE I CAN TOUCH YOU!"''
-->-- '''Creator/DonHertzfeldt''', host of ''The Animation Show'', after [[http://www.youtube.com/watch?v=BXZN9S7a5xk trying on 3D glasses for the first time]]''

3D film is way OlderThanTheyThink. Stereoscopy itself (the art of tricking our brains to create an illusion of depths) was invented back in 1838, and attempts at applying this technology to films were made as early as the 1890s. However, 3D films were little more than novelty, and failed to catch much interest.

3D movies first became a fad for a few short years in the 1950s; they were expensive to show and required special equipment that was often not used correctly. A second 3D movie fad began in the early 1980s with the low budget Western ''Comin' At Ya!''; this was when film franchises started releasing their [[ThirdIs3D third movies in 3D]], and television station would even occasionally show 1950s 3D movies using red/blue glasses.

After trickling out around 1984 or so, 3D movies came around again in the 2000s, creating the third 3D movie fad. Advances in computer technology made it much easier to create 3D movies in general, and especially in computer animation. This is also after IMAX had spread. People have noted modern 3D has worked best with animation with animated feature films being the most highly praised 3D productions to date such as ''WesternAnimation/HowToTrainYourDragon'' (98% on RottenTomatoes) and ''WesternAnimation/ToyStory3'' (99%). However, the increased costs to produce 3D movies, coupled with the recent decline in attendence of 3D movies, has caused some speculators to [[http://www.thewrap.com/movies/article/kung-fu-panda-2-opening-craters-dreamworks-reald-stock-27818 express concern over the longevity of the format]]. The [[http://us.generation-nt.com/television-3d-displaysearch-sales-news-2516031.html failure to get 3D television sets]] into homes also does not bode well for the format.

3D Movies have their own variation of ShootTheMoney where things will jut out towards the audience a lot more frequently than would occur in a 2D movie. See PaddleballShot for examples.

Thanks to the proliferation of 3D movies, studios naturally have jumped at the chance to [[MoneyDearBoy get more money out of their audiences]] by converting movies into 3D which were shot "flat" (with only one camera). However, this often turns out imperfectly, due to having to squeeze a lot of intricate post-production work (imagine having to cut out a piece of an image in Photoshop, then adjust it to move twenty-four times a second--now imagine doing it for multiple layers of an image, for the entire length of a feature film) into the short period before a fast approaching release date. Critics such as RogerEbert, already pretty biased against 3D, are even more venomous towards fake 3D, with some contemptuously defining it as "2.5D" (not to be confused with the [[TwoAndAHalfD video game trope]]).

It has been noted by several of these critics that, like the other big periods of 3D movies in the 1950s and 1980s, the recent boom of 3D releases comes when Hollywood's profit margins are significantly under threat by an outside force (television in the first case, home recording and [=VHS=] in the second, downloading and [=DVD=] today) with the consequence that studios are desperately looking for any old gimmick that will get people into movie seats. There has also been some recent [[http://blogs.suntimes.com/ebert/2011/01/post_4.html concern]] about 3D movies wreaking havoc with the focus and convergence of people's vision. Another issue has been a few theaters being too lazy to change out the 3D lens of their projectors when they put on a 2D movie instead, leaving those patrons stuck with a very dim image on the screen to watch.

See ThreeDimensionalEpisode for non-3D series with episodes in 3D. (Which can overlap with 3D movies if it's a series of movies.)
----
!!Examples:

[[foldercontrol]]

[[folder: Movies Filmed in 3 D ]]

* ''The Power of Love'' (1922) was the first feature 3D film. Apart from stereoscopy, it used its anaglyph system for an interesting trick--the audience could see [[MultipleEndings either a happy or a sad ending]], depending on whether they watched the ending through the green or the red lens of the glasses.
* ''BwanaDevil'' (1952) kicked off the first 3D movie fad.
* ''Film/CatWomenOfTheMoon'' (1953)
* ''Film/HouseOfWax1953'', itself a remake of a similarly gimmicky 1933 film, was all but built entirely around the fact that it was a 3D movie -- the scene with the guy playing with a Paddle Ball is decidedly lackluster when it's airing on TV. It was directed by a man with only one eye, meaning he couldn't see the 3D himself and had to just trust that throwing things at the camera all the time would look good.
* ''[[MikeHammer I, the Jury]]'' (1953)
* ''Film/ItCameFromOuterSpace'' (1953)
* ''Theatre/KissMeKate'' (1953)
* ''Film/RobotMonster'' (1953)
* ''Film/CreatureFromTheBlackLagoon'' (1954) and its sequel ''Revenge of the Creature''
* ''Film/DialMForMurder'' was filmed as a 3-D movie, but not released as such when it first came out in 1954, at which point the fad was dead.
* ''Comin' at Ya!'' (1981) started the second 3D movie fad.
* ''Film/FridayThe13thPartIII'' (1982)
* ''Film/{{Parasite}}'' (1982)
* ''[[TheAmityvilleHorror Amityville 3D]]'' (1983)
* ''Film/Jaws3D'' (1983)
* ''Metalstorm: The Destruction of Jared-Syn'' (1983)
* ''StarchaserTheLegendOfOrin'' (1985)
* ''Film/Zombi3D'' (1988)
* ''Film/FreddysDeadTheFinalNightmare'' (1991) (final scenes)
* ''SpyKids 3D: Game Over'' (2003)
* ''ThePolarExpress'' (2004)
* ''TheAdventuresOfSharkboyAndLavagirl'' (2005)
* ''TheAntBully'' (2006)
* ''MonsterHouse'' (2006)
* ''NightOfTheLivingDead 3D'' (2006)
* ''OpenSeason'' (2006)
* ''WesternAnimation/BattleForTerra'' (2007)
* ''Film/{{Beowulf}}'' (2007)
* ''Disney/{{Bolt}}'' (2008)
* ''FlyMeToTheMoon'' (2008)
* ''JourneyToTheCenterOfTheEarth'' (2008)
* ''WesternAnimation/AstroBoy'' (2009)
* ''Film/{{Avatar}}'' (2009). Creator/JamesCameron created a lot of the 3D filming technology used today for this movie and let other film-makers have it in an attempt to revive the 3D film fad [[TheChessmaster so that there will be a 3D film fad when his movie comes out]]. It was regarded as the movie that really showed how 3D was more than just a gimmick and utilized the depth of it. To the extent that even RogerEbert praised it.
* ''Film/AChristmasCarol2009'' (2009)
* ''CloudyWithAChanceOfMeatballs'' (2009)
* ''WesternAnimation/{{Coraline}}'' (2009) is the first stop-motion film made ''for'' 3D. Noteworthy because it doesn't take advantage of any cheap 3D tricks--nobody throws anything at the camera or anything. The ''needle'' coming right at the viewer's eye in the opening can make one [[EyeScream a bit uncomfortable,]] though.
* ''The FinalDestination'' (2009)
* ''IceAge: Dawn of the Dinosaurs'' (2009)
* ''MonstersVsAliens'' (2009), the highest grossing 3D movie before ''Film/{{Avatar}}''. Also the first 3D Creator/DreamWorksAnimation movie, but definitely not the last. Dreamworks is making every one of their later movies in 3D. Also dealt with the 3D in a very refined way. Now the first BluRay 3D release.
* ''My Bloody Valentine 3D'' (2009)
* ''Film/TronLegacy'' is an interesting example. While the real-world scenes were shot in 2D, the scenes on The Grid were shot using Creator/JamesCameron's [[http://avatarblog.typepad.com/avatar-blog/2010/05/new-technology-in-avatar-performance-capture-fusion-camera-system-and-simulcam.html Fusion Camera System,]] complete with IMAX-3D format film.
* ''WesternAnimation/{{Up}}'' (2009), the first 3D {{Pixar}} movie, though it was also released in 2D. During his review RogerEbert [[http://blogs.suntimes.com/ebert/2009/05/up_up_and_away_in_my_beautiful.html ranted at length]] about how inferior the 3D version must be and also admitted that [[ComplainingAboutShowsYouDontWatch he hadn't even seen]] the 3D version. His arguments through the years about how 3D can negatively affect a film have been [[http://blogs.suntimes.com/ebert/2008/08/dminus_for_3d.html pretty persuasive]]. He mellowed out for ''Film/{{Avatar}}'', though, as noted.
* ''HannahMontana[=/=]Miley Cyrus The Best of Both Worlds Concert in Disney Digital 3D''.
* ''Series/SamuraiSentaiShinkenger TheMovie: The Fateful War''. This was the 1st sentai series to have a movie fully shot in Digital 3D.
* ''JonasBrothers: The 3D Concert Experience''.
* Since the mid-1990s, many [=IMAX=] documentary shorts (35-50 minutes each) have been shot in this format, particularly space and wildlife documentaries. There have also been entertainment-only shorts: ''Wings of Courage'', ''Film/CirqueDuSoleilJourneyOfMan'', ''The [=IMAX=] [[Theatre/TheNutcracker Nutcracker]]'', etc.
* DisneyThemeParks love [=3D=] shorts, which often enhance the experience with in-theater sights, sounds, and even touch and smell effects:
** ''Magic Journeys'' (1982)
** ''Film/CaptainEO'', starring Music/MichaelJackson (1986)
** ''JimHenson's Ride/MuppetVision3D'' (1991)
** ''[[Film/HoneyIShrunkTheKids Honey, I Shrunk the Audience]]'' (1994)
** ''[[WesternAnimation/ABugsLife It's Tough to Be a Bug]]'' (1998)
** ''[[DisneyAnimatedCanon Mickey's Philharmagic]]'' (2003), [[VisualEffectsOfAwesome which is their best so far.]]
* Via FollowTheLeader, Universal parks brought us ''[[TheTerminator T2 3-D: Battle Across Time]]'' and ''{{Shrek}} 4-D'' (which has nothing to do with ''Shrek Forever After'', by the way, but rather takes place between movies one and two).
* ''Ride/TheAmazingAdventuresOfSpiderMan'' and ''Ride/TransformersTheRide'' are 3D movies combined with a dark ride and a simulator.
* ''Ride/HarryPotterAndTheEscapeFromGringotts'' takes this one step even farther as it's a 3D movie combined with a ''roller coaster''.
* Averted with ''[[ScottPilgrim Scott Pilgrim vs. the World]]'', which is reported to have been filmed in [[http://www.filmschoolrejects.com/news/breaking-scott-pilgrim-in-2d-colea.php revolutionary 2D.]]
* ''TransformersDarkOfTheMoon''. Largely shot with the same cameras used for ''Avatar'' (only a few scenes were post-converted), it was praised for being on par with, if not better than, the 3-D in that film.
* ''{{Contagion}}'' was supposed to be shot in 3-D but the first camera tests (from a new camera being tested for the first time) weren't satisfactory, so it was shot flat. Same with {{Inception}}.
* The direct-to-video ''WesternAnimation/DrawnTogether'' movie has two 3-D scenes, but Comedy Central was too cheap to include glasses, so the disc includes a 2-D option and a featurette on how to construct your own glasses with [[RefugeInAudacity a topless woman demonstrating]].
* ''AlphaAndOmega'' (2010)
* ''WesternAnimation/DespicableMe'' (2010)
* ''WesternAnimation/HowToTrainYourDragon'' (2010)
* ''Series/{{Jackass}} 3D'' (2010); including a scene where they shot dildos out of a gun right at the camera.
* ''WesternAnimation/LegendOfTheGuardiansTheOwlsOfGaHoole'' (2010)
* ''WesternAnimation/{{Megamind}}'' (2010)
* ''Film/ResidentEvilAfterlife'' (2010)
* ''Film/{{Saw}} 3D'' (2010)
* ''WesternAnimation/{{Shrek}} Forever After'' (2010)
* ''WesternAnimation/SpaceChimps 2'' (2010)
* ''StepUp 3D'' (2010)
* ''Disney/{{Tangled}}'' (2010)
* ''WesternAnimation/ToyStory3'' (2010)
* ''WesternAnimation/YogiBear'' (2010)
* ''[[WesternAnimation/WinxClub Winx Club 3D: Magical Adventure]]'' (2010)
* ''Film/{{Tintin}}'' (2011)
* ''WesternAnimation/ArthurChristmas'' (2011)
* ''WesternAnimation/{{Cars}} 2'' (2011)
* ''DolphinTale'' (2011). The reviews have been good but critics didn't really understand why it was shot in 3-D.
* ''Film/DriveAngry'' (2011)
* ''Film/FinalDestination 5'' (2011)
* ''Film/FrightNight2011''
* ''Series/{{Glee}}: The 3D Concert Movie'' (2011)
* ''WesternAnimation/GnomeoAndJuliet'' (2011)
* ''WesternAnimation/HappyFeet 2'' (2011)
* ''WesternAnimation/HorridHenry'' (2011)
* ''Film/{{Hugo}}'' (2011), praised as the best live-action use of 3D since ''Avatar'' and ''Dark of The Moon'', if not better. Also contains some scenes that convert 2D George Melies films into 3D, which was possible because Melies shot everything with two separate cameras next to each other, accidentally filming in 3D before 3D projection was even possible. (It would not have been possible to synchronize the two cameras, but their images can be used as reference for a modern 3D conversion.)
* ''Film/{{Immortals}}'' (2011)
* ''Music/JustinBieber: Never Say Never'' (2011). A combination between a Justin Bieber concert movie and a documentary film.
* ''WesternAnimation/KungFuPanda2'' (2011)
* ''MarsNeedsMoms'' (2011)
* ''Piranha3DD'' (2011)
* ''Film/PiratesOfTheCaribbean: On Stranger Tides'' (2011)
* ''WesternAnimation/PussInBoots'' (2011)
* ''WesternAnimation/{{Rio}}'' (2011)
* ''Film/{{Sanctum}}'' (2011), produced by Creator/JamesCameron and uses the Fusion Camera System.
* ''Film/SpyKids: All the Time in the World'' (2011)
* ''WesternAnimation/TopCat: The Movie'' (2011). This Mexican production actually uses CGI backgrounds, but the characters aren't CGI.
* ''[[Film/TheThreeMusketeers2011 The Three Musketeers]]'' (2011)
* ''Film/AVeryHaroldAndKumar3DChristmas'' (2011) claims at the start that 3D has Jumped the Shark. The rest of the movie is filled with excessive 3D shots.
* ''Film/AbrahamLincolnVampireHunter'' (2012)
* ''Film/TheAmazingSpiderMan'' (2012)
* ''WesternAnimation/{{Brave}}'' (2012)
* ''Film/TheHobbit: An Unexpected Journey'' (2012)
* ''Main/HotelTransylvania'' (2012)
* ''WesternAnimation/IceAge: Continental Drift'' (2012)
* The ''Music/KatyPerry: Part of Me'' concert movie (2012)
* ''WesternAnimation/TheLorax'' (2012)
* ''[[WesternAnimation/{{Madagascar}} Madagascar: Europe's Most Wanted]]'' (2012)
* ''WesternAnimation/ParaNorman'' (2012)
* ''WesternAnimation/ThePiratesInAnAdventureWithScientists'' (2012). Granted, it's not an AllCGICartoon, but it qualifies as being in 3D because the water is all CGI.
* ''Film/{{Prometheus}}'' (2012)
* ''Film/ResidentEvilRetribution'' (2012)
* ''Film/SilentHillRevelation3D'' (2012)
* ''Film/StepUp 4'' (2012)
* ''Film/{{Underworld}}: Awakening'' (2012)
* ''Disney/WreckItRalph'' (2012)
* ''LifeOfPi'' (2012)
* ''Film/CirqueDuSoleilWorldsAway'' (2012)
* ''Film/TheGreatGatsby'' (2013)
* ''Despicable Me 2'' (2013)
* ''Film/TheHobbit: There And Back Again'' (2013)
* ''[[WesternAnimation/MonstersInc Monsters University]]'' (2013)
* ''Film/TheSmurfs 2'' (2013)
* ''Film/{{Gravity}}'' (2013). Another one hailed as one of the greatest ever uses of the technology, to the point that a common line in reviews is that even if you hate 3D movies, you should take the time to see this one that way.
** ''Gravity'' was actually a mix of post-conversion and native 3-D. The live-action sequences where filmed in 2-D but the visual effects were designed for 3-D.
* ''Film/XMenDaysOfFuturePast'' (2014)
* ''[[{{Asterix}} Asterix: The Land of the Gods]]'' (2014)
* ''Film/ExodusGodsAndKings'' (2014)

[[/folder]]

[[folder: Movies Filmed in 2 D and Converted to 3 D ]]

* ''TheNightmareBeforeChristmas'', originally a fully 2D StopMotion picture from 1993, got a 2006 touch-up as a 3D Movie for its theatrical seasonal re-release for Halloween 2006. It's been re-released in October each year.
* The two ''WesternAnimation/ToyStory'' films also received a 3D touch-up in October 2009 as a lead-up to ''Toy Story 3''. The UK had to wait until January 2010 for ''WesternAnimation/ToyStory2'' to be released in 3D. The "fake 3D" effect was averted, thanks to the nature of CG animation: Pixar could simply re-render the whole film from the masters with a split virtual camera. Other such post-3D CGI movies include:
** The first three ''WesternAnimation/{{Shrek}}'' movies (on BD only)
** ''WesternAnimation/KungFuPanda'' (2008) (also on BD only)
** ''ElephantsDream'' (and presumably, the other two [[WesternAnimation/BigBuckBunny Blender]] [[{{Sintel}} Foundation]] shorts will be soon)
** The DisneyAnimatedCanon first got a taste of this with ''Disney/ChickenLittle'', (2005) sent to an outside company to convert with original 3D models provided.
** ''Disney/MeetTheRobinsons'' (2007) was done similarly.
* Creator/TimBurton's ''Film/AliceInWonderland'' (2010) and ''WesternAnimation/{{Frankenweenie}}'' (2012).
* ''Series/BloodOverWater'' was shot in 2D and edited that way, but given optional 3D viewing formats when it was released on YouTube.
* The ''Film/ClashOfTheTitans'' remake (2010).
* ''Film/TheLastAirbender'' (2010). It also won the Razzie Award in a special category for "Worst Eye-Gouging Misuse of 3D".
* ''Film/CatsAndDogs: The Revenge of Kitty Galore''.
* ''Film/Piranha3D'' (2010)
* ''MySoulToTake'' (2010)
* ''Film/HarryPotterAndTheDeathlyHallows'' (part 1's 3D version was released DirectToVideo, reportedly due to the time constraints generated by the criticism of the rush job on the 3D in ''Film/ClashOfTheTitans'', but part 2 was released theatrically in 3D as originally planned)
* ''Film/TheChroniclesOfNarnia: The Voyage of the Dawn Treader'' (2010)
* ''Film/{{Gullivers Travels|2010}}'' (2010) with JackBlack.
* JossWhedon's ''Film/TheCabinInTheWoods'' (2011) was supposed to be converted, but the conversion got cancelled thanks to {{MGM}} falling apart.
* ''Film/TheGreenHornet'' (2011). Most of the movie was converted to 3D, but some scenes were re-shot.
* ''Film/{{Priest}}'' (2011)
* Zack Snyder's ''Film/SuckerPunch'' (2011) was going to be converted, but likely due to Snyder's dissatisfaction with the results, [[AvertedTrope it was only released in 2D]].
* The 2012 re-release of ''Film/{{Titanic}}''. The irony is particularly thick here, as during the height of FollowTheLeader after ''Avatar'', James Cameron stated that 3D conversion was a mistake, and only movies designed for the process should be released that way.
** He was talking about a 2 week ClashOfTheTitans-esque rush job; he said that a year or so is a decent time in which to do it properly.
* The 2012 re-release of ''Film/ThePhantomMenace.'' (Conversions of the other StarWars films have been delayed to due the acquisition of Lucasfilm by Disney and their production of Episode VIII.)
* {{Disney}}'s ''[[Film/GForce G-Force]]'' (2009) acted as a technology showcase; the rotoscoped 3D conversion was almost indistinguishable from reality... except for a transparent glass tank in a pet shop which looked in 3D as if it was opaque.
* The 2010 rerelease of ''Film/BattleRoyale'', which finally hit American shores in 3D in 2011 thanks to the efforts of Anchor Bay Films.
* The latest ''Disney/BeautyAndTheBeast'' re-release
* ''Film/CaptainAmericaTheFirstAvenger'' (2011)
* ''[[ConanTheBarbarian Conan 3D]]'' (2011)
* ''Film/GreenLantern'' (2011)
* ''Film/TheSmurfs'' (2011)
* ''Film/{{Thor}}'' (2011) Only the stinger was shot in 3D as a test.
* Half of ''Film/{{Transformers}}: Dark of the Moon'' (2011). The other half was shot in 3D.
* ''{{Garfield}}'s Pet Force''
* Unbelievably, ''Film/TheRoom''. Tommy Wiseau has announced he will be re-releasing the movie in 3D.
* ''TheNutcrackerIn3D'', which thanks to the dark photography reportedly makes it next to impossible to see.
* ''Cyberworld 3-D'', in which the entire selling point was "Watch clips from ''WesternAnimation/{{Antz}}'' and the Homer 3 segment from ''WesternAnimation/TheSimpsons'' converted to 3-D".
* The 2012 re-release of ''Film/TopGun''.
* For IMAX screenings, a portion of ''Film/SupermanReturns'' (2006) was converted into 3D; similar partial conversions were done on ''Film/HarryPotterAndTheOrderOfThePhoenix'' (2007) and ''Film/HarryPotterAndTheHalfBloodPrince'' (2009).
* ''Film/DawnOfTheDead'' (2009 conversion of the 1979 original)
* ''Film/TheAvengers'' (2012) JossWhedon found shooting in 3D to be tedious because he lost three hours to camera adjustments while shooting the stinger for ''{{Film/Thor}}''.
* ''Film/GhostRiderSpiritOfVengeance'' (2012)
* ''Film/JohnCarter'' (2012), though it uses back plates with 3ality Technica 3D rigs.
* ''Film/MenInBlack 3'' (2012)
* ''[[Film/ClashOfTheTitans Wrath of the Titans]]'' (2012)
* ''Film/StarTrekIntoDarkness'' (2013)
* ''Film/PacificRim'' (2013)
* ''Film/{{Godzilla 2014}}'' (2014)

[[/folder]]

[[folder: References to 3 D movies in media: ]]

* In Film/TheATeam, the team is planning to break out Murdock out of a psych ward, so they send one of his friends a 3-D movie "The Greater Escape", and in the beginning a Humvee drives towards the camera, which then a REAL Humvee drives through the wall.
-->'''Murdock:''' You can see these bullets in 3D! It's like we're actually being shot at!\\
'''B.A. Baracus:''' We are getting shot at, you crazy-ass fool!
* In ''Series/DoctorWho'', the Tenth Doctor uses what look like 3D glasses to see the background radiation of the void (the gap between parallel universes) in [[Recap/DoctorWhoS28E12ArmyOfGhosts "Army of Ghosts"]]/[[Recap/DoctorWhoS28E13Doomsday "Doomsday"]].
* Fry and Leela attend a 3D movie in the ''WesternAnimation/{{Futurama}}'' episode "Fear of a Bot Planet". The glasses don't work on the one-eyed Leela, however.
* ''Film/TheMuppetsTakeManhattan'': Scooter works at a theater showing a 3D movie. Advertising for [[Film/TheMuppets the 2011 film]] would later make a point of the fact that the film was ''not'' in 3D!
* The [[TheFifties Fifties]] fad of 3D movies is referenced in ''Film/BackToTheFuture''. One member of Biff's gang goes around wearing 3D glasses. He's named "3D" in the credits.
** In ''Part II'', "Jaws 19" (appropriately enough) is a movie in 2015, with a holographic shark ''advertisement'' that "eats" Marty in the street. One assumes the movie itself makes use of this technology.
* One episode of ''Series/StarTrekVoyager'' had the crew watching a 1950s 3D movie with red/blue glasses on the holodeck, and [[TechnoWizard B'Elanna]] [[LampshadeHanging points out]] to [[FanOfThePast Tom]] (who created this holodeck simulation) how absurd it is to use a technology capable of producing ''solid'' 3D images to [[{{Retraux}} simulate a cinema in which a 2D film uses effects to seem 3D]]. He dismisses her objection basically on the principle of RuleOfCool.
* Parson in ''{{Erfworld}}'' acquires a pair of red/blue glasses that enable him to see characters' and creatures' [[RPGMechanicsVerse combat and movement stats]].
* An episode of ''HomeImprovement'''s ShowWithinAShow ''Tool Time'' was shot in 3D. When asked how 3D belonged on a legitimate show about construction Tim replied that it didn't, hence [[SelfDeprecation why they were doing it on]] ''Tool Time''.
* This trope was parodied by WebVideo/SockTubePresents.
* {{SCTV}}'s Count Floyd occasionally ran a low-budget "3D" horror flick, notably [[http://www.youtube.com/watch?v=87WgmGHz9U4 Dr. Tongue's 3D House of Stewardesses]]. They did several of these, including ''Dr. Tongue's 3D House of Slave Chicks'' (in Smell-A-Rama!), and a few-second-long "peek" at ''Dr. Tongue's 3D House of Pancakes''.
* ''FanFic/PrettyCureHeavyMetal'' has Sakura Cobain become a member of the 3D Movie Appreciation Club at her school halfway through the first season.
* An episode of the ''WesternAnimation/DennisTheMenace'' cartoon had a movie called ''[[{{Zeerust}} The Future]] [[ThreeDMovie in 3-D]]''.
* WebAnimation/HomestarRunner:
** Strong Bad planned for his home movie ''Dangeresque 3: The Criminal Projective'' to be in 3D. It wasn't. It was, however, [[VideoGame/StrongBadsCoolGameForAttractivePeople a video game]], which is probably way cooler.
** Some of the cutscenes were later put together and turned into an actual (eight-minute) ThreeDMovie as a bonus feature on the ''[[VideoGame/StrongBadsCoolGameForAttractivePeople SBCG4AP]]'' DVD. The DVD doesn't come with 3D glasses, though.
** You can play the PC version of the game in 3D (if you have the graphics card and drivers in order to do so).
* A key scene in the 1987 TV movie [[http://www.imdb.com/title/tt0162334/ Frog]] takes place at a 3-D movie screening.
* [[http://garfield.nfshost.com/1985/09/14/ This]] ''{{Garfield}}'' comic from the mid eighties.
--> '''John:''' Why did we waste our evening at that movie? And why was the photography so bad?
--> '''Garfield:''' And why did they hand me three pairs of 3-D glasses?
* One of Brad's friends on ''KickButtowski'' wears anaglyphic glasses. He works at a movie theater, which uses the same glasses for their 3-D movies.
* On ''TheLooneyTunesShow'', Daffy is seen wearing 3-D polarized glasses, claiming that he is seeing everything in 3-D from now on.
-->'''Daffy:''' It's like I can almost touch you!\\
'''Bugs:''' Please don't.
* In the [[WebVideo/YuGiOhTheAbridgedSeries Yu-Gi-Oh: Bonds Beyond Time Abridged]] movie, this is [[LampshadeHanging lampshaded]]. The original movie had 3D effects, which of course the abridged version lacks. At a certain point there's a short intermission from Little Kuriboh: [[TakeThat "We at Yugioh Abridged like to apologize for the lack of 3D content in this movie, however we like to think this is totally justified since 3D is bullsh*t and adds absolutely nothing to the cinema experience. So please, enjoy your 2D movie. Because it's cheaper and much less obnoxious."]]
* Music/WeirdAlYankovic's second album, 1984's "In 3-D", ends with the song "Nature Trail to Hell", promoting a family horror romp about a homicidal maniac on a Cub Scout hiking trip. The movie's in 3-D, which is played up quite a bit ("see severed heads that almost fall right in your lap/see that bloody hatchet coming right at you").
* The Gucci Mane/Kreayshawn album ''Gucci Mane vs. V. Nasty Batyl'''s cover features Kreayshawn wearing a pair of REAL-D glasses with the lenses cut out (an aversion to most appearances of 3-D glasses being of the red/blue kind).
* In ''TheSimpsons'' episode "The Monkey Suit", the family watches an IMAX 3D movie about nunchuks, which shows an ancient Chinese vase. Homer claims he can touch the vase, but he's really touching the bald man sitting in front of him.
* Theatre/{{Nerds}} has the cast singing about how the final battle is 'even cooler when it's in 3D'. This despite the fact that it's a live stage performance.
* The ''Pinball/CreatureFromTheBlackLagoon'' pinball is set in a drive-in theater playing the movie, which is boldly advertised as IN 3D! The game itself features a holographic Gill Man in the table that periodically appears and waves to the player.

[[/folder]]

[[folder: Video Games ]]
\\
Some games include support for stereo rendering of the graphics. Granted, it could just be the developers showing off considering that the theoretical basis for it is pretty simple.

* A number of DOS games supported VR headsets.
** The BUILD editor, used by ''VideoGame/DukeNukem3D'' and ''ShadowWarrior'' supports red/blue anaglyph rendering in its 3D editing mode, although the quality is debatable.
** ''Game/MagicCarpet'' has this as an option. Another options uses a moving random dot stereogram to display 3D, presumably for people who ''like'' getting headaches.
** ''{{Descent}}, likewise.
* ''TrackMania Nations Forever'' includes an option for anaglyph rendering.
* The original release of ''SeriousSam: The Second Encounter'' supported anaglyph rendering with at least two different colour filter pairings. I don't think it's supported in the UpdatedRerelease, though.
* ''´VideoGame/Sly3HonorAmongThieves'' has the option to play certain missions in red/blue 3D; the characters even sport matching glasses during those sequences.
* The Windows Vista/7 drivers for Nvidia's newer graphics cards include support for rendering DirectX-based 3D games in stereo for several different output devices, including red/cyan anaglyph glasses. Some older games don't work properly (''VideoGame/{{Unreal}}'' and ''VideoGame/UnrealTournament'' come to mind), and the anaglyph mode is useless for games which rely on colour distinctions as part of the gameplay, especially if the game also employs RealIsBrown.
* ''VideoGame/{{Minecraft}}'' has an option for red/cyan anaglyph. You can also download fan-made addons that allow for differently colored glasses, stereoscopy and other 3D options.
* While not technically a game, the DOS fractal calculation program ''Fractint'' does support red/blue anaglyph calculations of certain fractals.
* The Nintendo3DS has 3D effect accomplished ''without glasses.''
** The Nintendo UsefulNotes/VirtualBoy from 1995 was the failed first attempt at such a system. It was worn like a helmet, but very heavy and unwieldy.
* ''VideoGame/The3DBattlesOfWorldRunner'' and ''VideoGame/RadRacer'', two NES games by Creator/{{Squaresoft}}, included an option for anaglyphic 3D. The Japanese disk versions of these two games were among the few games to support the field sequential [[http://en.wikipedia.org/wiki/Famicom_3D_System Famicom 3D System]], along with the Creator/{{Konami}} shooter ''Falsion''.
* The UsefulNotes/SegaMasterSystem also used the field-sequential process for its [=SegaScope=] 3-D games, of which eight were produced: ''Blade Eagle 3-D'', ''Line of Fire'', ''Maze Hunter 3-D'', ''Missile Defense 3-D'', ''OutRun 3-D'', ''Poseidon Wars 3-D'', ''VideoGame/SpaceHarrier 3-D'' and ''VideoGame/{{Zaxxon}} 3-D''.
* ''VideoGame/StarshipTitanic'' came with anaglyph glasses for a certain puzzle involving a starfield.
* {{Sega}}'s ''[=SubRoc-3D=]'' in 1982 was the first 3D ArcadeGame, with shutter glasses attached to the cabinet. (It was ported to the UsefulNotes/{{Colecovision}}, which had no 3D system, as ''[=SubRoc=]''.) Relatively few 3D arcade games have been made since, until the 3D-fad revival in the late-2000s. Recent examples include Sega's ''Let's Go Island 3D'' and Namco's ''Maximum Heat'' racing game.
* In a {{DLC}} mission of ''LANoire'', one of your partners brings up the new 3D movie fad. Cole claims it won't last.

[[/folder]]

[[folder: Web Comics ]]

* The ''Webcomic/SparklingGenerationValkyrieYuuki'' [[http://www.sgvy.com/archives/Holiday/Issue7/Page1.html 2008 holiday special]] was made for anaglyph glasses.
* The newly-launched [[http://shockwave.keenspot.com/ Shockwave, Darkside]] has every page in anaglyph 3D so far.

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