[[quoteright:254: [[VideoGame/TombRaider http://static.tvtropes.org/pmwiki/pub/images/lara_croft_tomb_raider_anni1_6633.jpg]]]]
[[caption-width-right:254:Just as skilled as a man, but a lot easier on the eyes!]]

->'''Francis:''' Yeah, of course I'm a chick. If I'm gonna be staring at an ass in tights all day, it might as well be a nice ass!
-->-- ''Webcomic/{{PvP}}'', [[http://www.pvponline.com/comic/2004/06/01/tue-jun-01 June 1st, 2004]].

A standard player character for a ThirdPersonShooter or modern 3D {{platformer}}. An implausibly curvy, twenty-something woman in a {{Stripperiffic}} outfit, who obeys the commands of the fellow behind the controller.

A quick look at the demographics of the game industry sheds some light on this. Since MostGamersAreMale, Toby Gard (the creator of [[Franchise/TombRaider Lara Croft]]) decided that if the game was going to show the back end of a character for hour upon hour, [[MaleGaze then it may as well be the back end of a pretty girl.]] Some straight women also enjoy these characters as they have [[AudienceSurrogate an attractive avatar to identify with]], [[ActionGirl while kicking ass]].

Games with main characters of this type will often incorporate [[SheFu jumping and flipping acrobatics]], LeParkour, and possibly JigglePhysics. This can be somewhat pointless, as the parts that jiggle are usually not visible in the default camera view.

Note that not every female main character in a third-person game meets the criteria. Blatant exploitation in clothing, animation, and marketing is key.

As the page quote shows, it's a common excuse for [[CrossPlaying males playing online with a female avatar]].

Note also that a Third Person Seductress does not guarantee the success of a game; many of the examples below sold poorly and are the [[IncrediblyLamePun butt]] of much snark concerning their protagonists when it's perceived that the developers were [[SexSells banking on sex appeal to sell their product]].

----
!!Examples:

[[foldercontrol]]

[[folder: Action Adventure ]]

* Lara Croft of ''VideoGame/TombRaider'', and all its sequels, is the TropeCodifier with her infamous bustline. This was [[ExaggeratedTrope played up more and more]] with each sequel until the ContinuityReboot, in which her proportions took a downgrade to "normal but athletic."
** And while the reboot makes her proportions more sane, her ''clothes'' are still oftentimes overly skimpy.
** However, she only kept those proportions for two games in the new series. As soon as Tomb Raider Underworld came out, whilst she was still fairly realistic, her boobs had definitely gone up a few inches. Which seems odd considering it's supposed to take place immediately after Tomb Raider Legend, which first introduced her more modest figure.
** The second reboot which turns the series into survival-adventure, once again puts her back to a more realistic set. Plus, she's a teenager so it's at least justified.
*** Creator/ConanOBrien's [[http://teamcoco.com/video/clueless-gamer-conan-obrien-reviews-tomb-raider "review" of the second reboot]] hangs a a massive Lampshade on her ThirdPersonSeductress qualities.
* To a lesser extent, Niobe in ''EnterTheMatrix''.
* ''VideoGame/FearEffect'' and its prequel. Also one of the first examples of lesbians in video games.
* Rynn from ''{{Drakan}}'' and ''Drakan: Gate of the Ancients'', but only in certain outfits. Likewise for many other third-person adventure games in this vein.
* Ayumi in ''X-Blades''.
* The titular character of ''KameoElementsOfPower''. The "Hover" ability serves two functions: 1) traveling quickly over small obstacles, and 2) upskirt shots galore.
* Like many MMORPG, many guys like to choose a female as their hunter in ''VideoGame/MonsterHunter''. It helps that there are so many armor outfits in this game and that females hunters just look so much more sexy in many of them.
* As pretty much every female in ''VideoGame/{{Messiah}}'' is more or less {{Stripperiffic}}, they become this when you [[BodySnatcher possess them]].

[[/folder]]

[[folder: Action Game ]]

* ''Kurenai'' (VideoGame/RedNinjaEndOfHonor in EU/US releases) has the eponymous character walking around in a red kimono with nothing else underneath but a black [[ThongOfShielding thong]]. Justified in that she can deliberately use this to charm the guards, but with only a 50% chance of success.
** Wouldn't that only make it [[IncrediblyLamePun half-justified]]?
* [[MsFanservice Rachel]] from ''VideoGame/NinjaGaiden Sigma''. You can even change her hairstyle to your liking, because we all know such things are important when slaughtering enemies with a giant axe.

[[/folder]]

[[folder: Beat Em Up ]]

* ''VideoGame/{{Bayonetta}}'' takes this to its logical conclusion; her magical hair forms her costume, and is used for her attacks. This means that parts of her clothing disappear during attacks, and her finishing moves render her entirely naked aside from just enough coverage to keep it from getting an AO rating. The pure absurdity of the sex appeal on display in the trailers alone - never mind the final product - was almost certainly intentional on the part of the development team, many of whom are Clover refugees. [[{{Okami}} Knowing]] [[GodHand their]] [[ViewtifulJoe previous]] [[MadWorld work]], they seem quite happy taking RefugeInAudacity and keeping a self-mocking sense of humor throughout.
* Juliet Starling from ''VideoGame/LollipopChainsaw'' fits this trope like a glove, taking it to the point of parody.
* Creator/{{Vanillaware}}'s [[DoingItForTheArt beautifully-designed]] BeatEmUp RPG ''VideoGame/DragonsCrown'' includes the [[BuxomIsBetter busty]] and [[ShowSomeLeg leggy]] Sorceress and [[ChainmailBikini scantily-clad]] [[AmazonianBeauty yet very muscular]] Amazon as player characters, who exhibit Vanillaware founder George Kamitani's [[AuthorAppeal usual art style]] [[BestKnownForTheFanservice very readily]].

[[/folder]]

[[folder: Fighting Game ]]

* Many fighting games feature some variant on the trope, with the added bonus of being able to place certain characters in compromising positions, or listen in delight as they shriek and gasp upon being struck.
* ''VideoGame/DeadOrAlive'' takes this to extremes. All the female characters are busty and JigglePhysics is very much in play. Most of their costumes are {{Stripperific}} to boot.
* Well-endowed PageThreeStunna Maria Whittaker in a spangled bikini, in the old 8-bit game ''Barbarian 2''.
* The more recent ''VideoGame/MortalKombat'' games tend to make female characters this, by the {{stripperiffic}} nature of their costumes. But if you prefer the gents, the WalkingShirtlessScene is fairly common as well. (Kitana and Jade go so far as to [[BreakingTheFourthWall Break the Fourth Wall]] this way if they win a match without performing a Fatality, Kitana by laughing and winking at the player, and Jade by using her staff to ''pole dance'' and smile at the player seductively.)
* ''VideoGame/DissidiaFinalFantasy'' brings FF's more... inventive female character designs into a more clear 3D perspective. Then there are the the DLC outfits, [[VideoGame/FinalFantasyX2 Yuna's]] deserving special mention.

[[/folder]]

[[folder: First Person Shooter ]]

* The game ''{{Trespasser}}'', while technically an FPS, places the player as a female; when mouselooking downwards, one's view of the ground was substantially and startlingly blocked by a pair of breasts in a scoop-neck top. That's where your health meter ''tattoo'' is. Viewing from just the ''right'' angle reveals that besides the "health meter" and her right arm she doesn't have anything in the way of a body. A half-finished third person camera mode was left in the game after it shipped, and using it reveals pretty interesting results: Your player character is literally nothing but a floating pair of breasts, a right arm and a gun.
** Note however this should be taken in context of the game as a whole. One major design point of the game was to create a completely HUD less game. The health tattoo was mention to be a part of it along side elements such as no reticle, you shot along your gun sight (and you controlled your arm) as opposed to the center of the screen and controlling your view, you had no ammo counter, and so forth.
* It's not uncommon to find ''Portal 2'' videos on Website/YouTube in third-person, presumably for this reason considering Chell becoming ProgressivelyPrettier. Also everyone of these videos has at least one comment that says "DAT ASS". [[VideoGamePerversityPotential Screw the thirdperson camera, just use portals creatively!]]
* There are quite a few custom female skins for the Pyro from ''VideoGame/TeamFortress2'', with special emphasis on JigglePhysics.

[[/folder]]

[[folder: Hack And Slash ]]

* ''DynastyWarriors''[='=] Zhen Ji, ''SamuraiWarriors''[='=] Lady Noh. Diao Chan is somewhat a seductress but only when the pseudo-historical storyline calls for it.
** ''Dynasty Warriors 7'' takes this even further with Lianshi, whose skirt is so short, the player is given a shot of her underwear every time she moves. That she had one of the largest busts and revealing outfits in the series also helps.
* Nariko of ''HeavenlySword'' for the PS3, with the usual perfect figure, long flowing red hair, armour that amounts to a two-piece, and acrobatic attacks that are shown in slow motion for good measure.

[[/folder]]

[[folder: MMORP Gs ]]

* There's a reason people assume any female night elf, blood elf, or draenei in ''VideoGame/WorldOfWarcraft'' is being [[{{GIRL}} played by a guy]]. ("[[FanNickname Cutefase]]" [[CuteMonsterGirl trolls]] aren't exempt, either.) Since patch 4.3, it's been ramped up with the availability of transmogrification, allowing the highest gear to look {{Stripperific}}.
** Same for [[CatGirl Mithra]] in ''VideoGame/FinalFantasyXI''.
** Similarly a rule of thumb in the ''VideoGame/CityOfHeroes'' franchise is that the odds of a female character really being a male is directly proportional to the character's breast size and amount of skin the costume reveals.
** [[LampshadeHanging Lampshaded]] in the webcomic PVP by Francis Ottoman: "If I've got to be staring at an ass all day, it might as well be one I like looking at."
** ''VideoGame/GuildWars''. Every female character is well endowed. Mesmers in their GorgeousPeriodDress tend to skirt the safe side of this trope's boundary, and the Monk, Warrior, and Ritualist all have their particular {{Stripperific}} sets, but the Paragon and Elementalist indulge in such attire as a matter of course-the Elementalist in particular begins play wearing a miniskirt, knee-high boots, and what can only be described as a long-sleeved bra. The vast majority of the Elementalist's later armor isn't much better, if at all.
* The Witch Elves in ''WarhammerOnline''. They start off in a bikini and work their way up to a ChainmailBikini, but wearing more than a square foot of clothing is apparently an [[ReligionOfEvil abomination unto Khaine]]. Just staying true to the TabletopGame/{{Warhammer}} universe, of course.
** They at least ''try'' to [[HandWave justify it]] in-universe: they don't wear bulky, heavy armor because their fighting style is based on [[FragileSpeedster running and jumping around while stabbing things]]; the large amount of skin (along with spells/pheremones) can be [[DistractedByTheSexy disarming to their enemies]]; and finally the only reason their entire society is devoted to [[WarGod Khaine]] instead of [[SenseFreak Slaanesh]] is that Khaine is at least conducive to a well-functioning military. Not to mention the fact that they literally [[BloodBath bathe in blood]] as part of [[ImmortalityImmorality a magic ritual to maintain their youth]]. The more of it they can [[BloodSplatteredWarrior get on their bare flesh in battle]], the better. Of course, this is more "the creators explaining the solutions" rather than "the characters solving problems."
* Action-[=MMORPG=]'' {{Vindictus}}'' plays this completely straight and self-aware. Of the three characters types available at launch, two are female (two more male characters are released later) -- tank Fiona, and CuteWitch Evie. Along with this, there are a few other indications that the devs deliberately ratched up the {{Fanservice}} levels:
** Character creation only allows two adjustments to physical appearance (aside from the usual hairstyle and eye colour) -- height and breast size. While breast size is kept within realistic bounds, the developers are very fond of their JigglePhysics; and exaggerated bouncing accompanies nearly every movement, regardless of how small the character's bust.
** Certain outfits emphasize or highlight female characters' breasts. Most notorious is the Homebound clothing set, which is designed to add at least 2 cups sizes to the characters' bust. On top of that, "underarmour" sets are [[RevenueEnhancingDevices available in the cash shop]] to replace the boring basic default set. These range from full-body outfits that resemble armoured motorcycle suits, to [[{{Stripperiffic}} barely anything at all]].
** Turned up another notch with mage character Evie. Her primary armour is magical and passive; with her clothing functioning primarily as StatSticks. Result: many cute female characters running around in their underwear.
** Further emphasized with certain higher-level missions, which [[SelfImposedChallenge offer bonuses]] for completing the mission ''in your underwear''.
* Taken UpToEleven in VideoGame/StarWarsTheOldRepublic, which has the option of you being this trope, companions which fight by your side (at least one per character class fits the trope), and ''half a dozen {{Stripperific}} dancers' outfits for either to wear''.

[[/folder]]

[[folder: Platform Game ]]

* If you beat ''VideoGame/{{Metroid}}'' quickly enough, or knew the right password, you could play as Samus in just a leotard. Though... considering ''Metroid'' was 8-bit, this wasn't all that arousing anyway.
** In ''[[VideoGameRemake Metroid: Zero Mission]],'' after escaping Mother Brain's explosion and [[spoiler: getting shot down by space pirates]], Samus spends a rather short time in her skintight Zero Suit, doing a lot of crawling around. The Zero Suit shows up again in ''VideoGame/SuperSmashBros. Brawl'' as an alternate form for Samus. In this form, she uses a ''lot'' of SheFu, as well as a [[WhipItGood laser whip.]]
** ''VideoGame/MetroidFusion'' had a number of ending stills that were left out of the international release, unlockable by beating the game in varying levels of completeness and time. One in particular has Samus in a sports bra and cut-off shorts, and appears to be in her early 20s. Yowza.
* The {{Stripperiffic}} heroine of the PC98 ''Franchise/{{Castlevania}}'' clone ''Rusty''.
* ''VideoGame/AliceMadnessReturns'' features a much more viscerally-titillating ElegantGothicLolita that is Alice. Eye-liner, crimson lips, petite waist... Some DLC dresses accentuate certain features of Alice more so than the default dress.
** Her London outfit? It does help that all other human [[NonPlayerCharacter NPCs]] in the real world possess more grotesque physiques to contrast.

[[/folder]]

[[folder: Racing Game ]]

* ''VideoGame/MarioKart'': ''Mario Kart Wii'' introduced motorcycles to the series; equipping any of the human females with a bike causes them to wear a body-clinging suit instead of a frilly dress (which would be very impractical to wear on a bike). The trope is especially prominent in ''VideoGame/MarioKart8'', where the female bikers begin each race standing up straddling the seat, waving their behinds toward the player before Lakitu begins the race countdown.

[[/folder]]

[[folder: Real Time Strategy ]]

* Tanya, the female Commando from ''VideoGame/CommandAndConquerRedAlert'', isn't third-person, but she qualifies, especially in her Kari Wuhrer incarnation in ''Red Alert 2''. During the many cutscenes, Wuhrer's Tanya leans into the camera, taking great advantage of her scoop-neck tank top. In one scene she even presses her breasts up against Einstein's shoulder in a way that was too obvious to be unintentional. Eva Lee, played by Athena Massey, finally lets down her hair in the final cutscene of the expansion ''Yuri's Revenge'', dressed in a very tight, low-cut white gown. On the Soviet side is the latex-clad Zofia, her husky Russian accent keeping the player company throughout the campaign.
* The female cast of ''Command & Conquer 3'', especially the Nod characters with their black leather and FemmeFatale personalities.

[[/folder]]

[[folder: Role Playing Game ]]

* The ''Franchise/FinalFantasy'' series, while not a 3PS, has had plenty of examples since VII: [[VideoGame/FinalFantasyVII Tifa Lockhart]], [[VideoGame/FinalFantasyX Rikku, Lulu]], [[VideoGame/FinalFantasyX2 Yuna, Rikku]] (again, in ''X-2'', this time with more {{Stripperiffic}} outfits), [[VideoGame/FinalFantasyVII Yuffie Kisaragi]] (''Advent Children'' only), [[VideoGame/FinalFantasyXII Fran]].
** [[ActionGirl Lightning]] in ''VideoGame/FinalFantasyXIII'' mostly averts this, as despite being a rose-haired eyecandy in shorts, she not only dresses in a BadassLongcoat and ScarfOfAsskicking, but is a SergeantRock of the gruffy, no-nonsense type, and is an industrial level [[DeadpanSnarker sarcasm source]] as well, somewhat [[NoGuyWantsAnAmazon diluting the sex appeal]]. [[MsFanservice Fang]] and [[TheChick Vanille]], on the other hand...
*** Played straight in ''VideoGame/LightningReturnsFinalFantasyXIII'', which takes an approach similar to ''VideoGame/FinalFantasyX2''. Lightning is the sole playable character and has the capability to wear various costumes, including one based on [[FinalFantasyVII Cloud's SOLDIER outfit]]. WordOfGod has admitted to giving Lightning a FanservicePack in this installment for whatever reason.
** Even before ''FFVII'', female protagonists tended to be rather skimpily clad, but since they were also tiny SD pixels, no one noticed. The standard outfit for a SNES-era FF heroine was a one-piece bathing suit and some shoulder armor (e.g. Rosa, Celes).
** The future DS remakes and the CG artwork make this more obvious.
* Aqua from ''KingdomHearts'' fits this trope to a T. The character designer/director Creator/TetsuyaNomura altered her outfit post-reveal because he felt that it was a bit too revealing. Despite what some fans think, Disney didn't do any ExecutiveMeddling with the design.
** Before anyone gets any ideas, Aqua's censor consisted of covering up more of her [[SexyBacklessOutfit back]].
* ''VampireTheMasqueradeBloodlines''. Female Malkavian character wears stripper outfits as higher level armor.
** And cheerleader outfits as lower level armor. And both cowgirl and dominatrix cop outfits for medium level armor. It should also be noted that there is a cheat code in the game specifically for increasing the size of all female Malkavian breasts.
* Depending on playstyle, this may or may not be the case in ''VideoGame/FableII''. The female Sparrow is initially very pretty, and there are some {{Stripperiffic}} outfits you can put her in, but because the game morphs her based on your stat and story choices, a lot of players [[FanDisservice found the effect ruined]] when their melee character became too muscular, or their will-user was covered in glowing blue [[strike:veins]] lines, etc. On the other hand, if you know what to expect and are in the mood for a SelfImposedChallenge, you can keep certain stats low to tailor your character to what you like.
** Played straighter in Fable3 where the Princess/Queen is pretty much ALWAYS hot to some degree, even if you make her fat, she just gets kinda chubby. Outfits can apply a variety of different effects, from skintight to short shorts with stockings, You can of course forgo pants altogether and fight evil monsters in your underwear.
* While by no means the default, the female Lone Wanderer in ''VideoGame/{{Fallout 3}}'' can be played this way if you put her in a skimpy enough outfit (such as the Raider outfits... or actual lingerie) and use the third-person camera, since the walking animation for females is this [[BuffySpeak sauntering type of thing]] with a fair amount of [[SexyWalk hip-swaying]]. Same for the female version of the Courier in ''VideoGame/FalloutNewVegas''.
* Arguably the entire point of Mira in KnightsOfTheOldRepublic 2.
** Brainstorming for the Handmaiden apparently went "take plot relevance, add white hair and good looks, mix in some underwear-clad wrestling matches..."
* ''[[EvenTheGuysWantHim All]]'' of the PlayerCharacters in JadeEmpire count, but [[http://images.wikia.com/jadeempire/images/a/a4/Loadscreen-WuTheLotusBlossom.jpg Wu the Lotus Blossom]] has to take the cake.
* The second and third ''Franchise/MassEffect'' games began applying this trope. While in the first it was pretty subtle, the second game throws subtlely right out the window, with love interests getting quite a bit of interesting camera time, and the absence of the heavy armor from the first game in favor of tight outfits that resemble {{Spy Catsuit}}s and kinky gear. Even [[PlayerCharacter Shepard]] got in on the act. His/her face can be customized, but the body and default looks are nothing to be sneezed at, at all. Throw in how nice s\he looks in the armor, [[BadassInANiceSuit several]] optional [[LittleBlackDress outfits]] and [[MaleGaze some of the camera angles]] and Shepard qualifies.
** The third game recognizes this, with promo images and videos portraying a little [[HotterAndSexier redesign]] for female Shepard, showing her as fearsome, awesome and viciously hot.
** Tali's hips have been guilty throughout the entire trilogy and don't even begin about Miranda's... possessions.
* ''{{Neverend}}'''s heroine Agavaen is a busty, redheaded, elven-looking thief who starts the game in a [[BareYourMidriff midriff-bearing white blouse]]. Some of the maps that have a FixedCamera use angles that [[MaleGaze show off her assets]].

[[/folder]]

[[folder: Stealth Based Game ]]

* ''{{Tenchu}}'' gave us [[http://www.wallpaperist.com/wallpapers/Games/Tenchu/Tenchu-4/Rinshi-thumb.jpg Rinshi]] and a wonderful three second frame filling shot of [[http://news.dengeki.com/elem/000/000/103/103058/c20080902_tenchu_37_cs1w1_640x358.jpg her chest]]. The only thing that Rikimaru pays attention to is her ''Clan-tattoo''. Way to go, man.
* Violette Summer of ''VideoGame/VelvetAssassin'', putting gamers in the weird situation of ogling her rear right before she jams a knife into a Nazi's head.

[[/folder]]

[[folder: Survival Horror ]]

* Through half of ''VideoGame/ResidentEvil4'', the main character is followed around by Ashley, a 20-year old woman in a tight sweater, who is also a playable character for one chapter. Players who beat the game, start anew, and select the "special" cop outfit for Leon will discover Ashley in a special outfit of her own, featuring substantial cleavage and very tight pants.
** Averted in the PS2/Wii ports, where Ashley gets another alternate costume that's a suit of armor. Not some sexy BreastPlate costume, either, but a full suit of medieval plate armor. Not very sexy, but on the plus side, it makes her invulnerable.
** Played Straight with Ada in a {{qipao}}, who can also be controlled in her own side-story. When she was introduced in ''VideoGame/ResidentEvil2'' she was wearing [[http://www.creativeuncut.com/gallery-02/art/re2-ada-wong.jpg this]] as the attack started while she was at a dinner party. In ''VideoGame/ResidentEvil4'' she's dressed like [[http://i.neoseeker.com/ca/residentevil4_conceptart_Na27h.jpg this]]... because that's how all spies dress.
*** Ada's wearing ''very'' tight leather pants in ''VideoGame/ResidentEvil6'', and you'll spend a lot of her campaign watching her from behind as she crawls through tight air ducts.
** Jill Valentine's tube top and miniskirt from ''Nemesis''. Or her SpyCatsuit in ''5''.
*** In the ''VideoGame/ResidentEvil'' remake, you can unlock Jill's miniskirt outfit from ''RE 3'', allowing upskirt shots in several cutscenes.
** Claire Redfield's [[BareYourMidriff midriff-baring vest]] in ''Code: Veronica''. Or the bikini that she wore in one of the challenge modes.
** Sheva Alomar. Her normal outfit was fairly sexy, but also fairly practical for working in the middle of Africa, and you couldn't see her cleavage from the game's over-the-shoulder camera angle. Her bonus outfits, however, included a FurBikini and a club outfit that looked more suited to Studio 54 than a warzone.
*** Not to mention that Sheva's introduction is being shown her bum and then her chest.
* Astral in ''GhostHunter.'' Pretty hot for a floating spirit girl.
* ''[[OperatorsSide Operator's Side / Lifeline]]'' took this to the extreme with main character Rio, whom the player didn't control - instead, she followed vocal commands. Ads played up the idea that "[[BlatantLies She'll do anything you ask her to]]," ignoring how limited the vocal recognition technology actually was. They did, however, include a few hidden commands that literally served no purpose other than making her strike poses.
* Heather in ''VideoGame/SilentHill3'' was an aversion. While her normal outfit included a miniskirt, the heavy vest she wore covered up any hint of figure, while her comparatively form-fitting bonus outfits (most of which were fairly sensible tank tops and jeans) revealed that she didn't have much of a figure to begin with. However, her unlockable MagicalGirl outfit played this trope to the hilt, in addition to giving her cool {{Eye Beam|s}} attacks, one of which is explicitly called the "Sexy Beam".
* Deconstructed in a sense with Fiona in ''VideoGame/HauntingGround.'' The two main outfits she wears during the game are tight-fitting and sexualized, but both were forced upon her by men with an extremely perverse lust for her and the overall effect is more disturbing than sexy, particularly when paired with her innocent, angelic appearance. Played very straight in the case of some of the unlockable outfits, however, including the "Illegal in Some States" dominatrix outfit.

[[/folder]]

[[folder: Third Person Shooter ]]

* ''VideoGame/BloodRayne'' has the half-vampire Rayne, in the 1940s, wearing an outfit that resembles latex fetish wear. She recovers health by latching on to enemies and sucking their necks. She has a tendency to pole-dance through jumping puzzles.
** And then there's [[HelloNurse the dress she wears in the first part of II]]...
* Vanessa Z Schneider of ''VideoGame/PN03'' is, more or less, a heavily sexualised female version of the Storm Troopers from ''StarWars''. Her shapely rear is heavily emphasised by the tight-fitting outfits, her hips wiggle more emphatically with each level of autofire the player gains, and she curls her limbs every which way when doing her "smart bomb" attacks. Oh, and her "expert" costume (maximum abilities, zero defense) consists of a high-tech sports bra, [[ThongOfShielding thong]], and kinky boots.
* Mona in ''MaxPayne2''.
* ''VideoGame/BulletWitch'' is this.
* Can be played straight or averted in ''VideoGame/JediAcademy'' depending on the player's choices in customizing his/her avatar:
** Human female avatars are a surprising aversion, as all clothing options for them are sensible and modest.
** Played straight with the alien female skins, particularly the Twi'leks - the default species for any GreenSkinnedSpaceBabe in ''Franchise/StarWars''.
** Averted for everyone during the Hoth levels, as the player character wears cold weather gear regardless of species or gender.
* Rubi from ''VideoGame/{{Wet}}'' somehow manages to be both a tough, no-nonsense ActionGirl, without any excesses above and below and dressed appropriately for the kind of work she is in, and ''simultaneously'' a sleek and sexy example this trope.
** Well, no excesses other than the vacuum-packed leather jacket.
* The female player characters in H.A.V.E. [=Online/Microvolts=]. Bonus points in that they are highly customizable (hairstyle, clothes, accessories, and weapons) as well as being {{Animesque}}.
* The Sorceress in OrcsMustDie 2.

[[/folder]]

[[folder: Wide Open Sandbox ]]

* Averted in ''{{Mercenaries}}: Playground of Destruction''. Jennifer Mui wears a bulky jacket and stirrup pants in the first zone and instanced dungeons, and a jean jacket and jeans in the northern province. Her midriff below the jacket is covered in a shirt, and while there is hip movement while she walks, it is neither exaggerated, nor is she especially well endowed.
** In the sequel, it is played straight and {{Lampshaded}} by Mui herself. One of her costumes is a SpyCatsuit and even her basic outfit involves very tight pants. When putting on the catsuit, she will sometimes indignantly claim it's something a video game character would wear. And, if you're into that sort of thing, you can have her wear a chicken costume.
* ''VideoGame/DestroyAllHumans 2'' has the character of Natalya, met in the city of Albion (London). Not playable, but a very major character for the rest of the game.
* ''VideoGame/BatmanArkhamCity'' has several sections playable as Catwoman, who works the SexyWalk to full effect. Not surprising since Catwomen has a ''long'' history of flaunting her looks to distract opponents.
* ''VideoGame/SaintsRowTheThird'' not only has a "sex appeal" slider for both genders and entire clothing option slots for underwear, but access to a fetishwear store, cosplay shop, and the option to just run around naked (with pixelation). The entire game intentionally takes great RefugeinAudacity as a fundamental premise, but female characters are still sexualized to a much greater degree while for male characters it tends more to be played for laughs.

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