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->''Primum nil nocere.[[note]](Lat.) First, do no harm.[[/note]]''
-->-- '''The Hippocratic Oath'''

Funny thing about adventure: People tend to get hurt. Especially the heroes. And injuries are terribly inconvenient for questing, resulting in time lost recuperating (or making an out-of-the-way trip to the nearest TraumaInn) at best, and a TotalPartyKill at worst. So, it's wonderfully convenient to have someone in the party who can make the hurting stop.

Enter the Medic. In modern or futuristic settings, the Medic is often a trained physician or EMT (emergency medical technician) and relies on whatever medical technology is available in that era and on-hand -- anything from [[HealingHerb miraculous herbs]], injections and bandages to {{Nanomachines}}. In fantasy settings, the Medic is a often a cleric or MysteriousWaif of some kind, using the powers of a WhiteMage or WhiteMagic to restore people with HealingHands (or something similarly [[PowerGlows glowy]]). May wield the HealingShiv.

Often caring and concerned, Medics tend to be TheChick or (if a guy) TheHeart. Alternatively, they're less personable than rational, and they are thus a [[TheSmartGuy Smart Guy]], even if the team already has a Smart Guy. Regardless, team Medics will inevitably become the TeamMom --they simply leave the team if they can't. (Though they are, of course, entitled to issue DoctorsOrders.)

Medics are typically {{Squishy Wizard}}s, possessing little in the way of raw strength or offensive combat ability. If guns are standard, they'll usually have the smallest and weakest possible. In fantasy settings, they don't usually wear any armor, and [[WeaponOfChoice tend to use]] [[SimpleStaff staves]] as often as [[DropTheHammer hammers or maces]]. They don't always get the flashiest abilities and their skillset tends towards BoringButPractical, although they will occasionally pick up a few offensive spells. HolyHandGrenade is popular among the rare [[CombatMedic Medics who fight]].
Still, the Medic is prone to be ActualPacifist and hold to ThouShaltNotKill (except, possibly, {{Mercy Kill}}ing), although he may not stick to it when he is literally the only person who can attack -- especially not if the villain is willing to attack him or worse, [[KickThemWhileTheyAreDown the wounded]]. In RealLife, this is required; medical personnel are non-combatants, and so [[WouldNotShootACivilian are protected]] under UsefulNotes/TheLawsAndCustomsOfWar, but forbidden to fight themselves lest they forfeit this protection.

If there's only one team member capable of healing, that person is automatically the Medic, even if they have other abilities, even if healing is their ''least'' proficient ability. But if multiple teammates can heal, then the Medic is the one who is either the best at it or takes it most seriously. Even if the Medic should have awesome attack magic, or have the fortitude to handle melee combat, [[AnAdventurerIsYou his role as healer, supporter, and protector is his top priority]].

A subtrope of SupportPartyMember. See the FiveManBand, TheSquad and the CommandRoster for {{Ensembles}} likely to have a team Medic. In particularly large or specialized teams, it is not uncommon for the Medic to do almost nothing except heal the StoneWall - in which case they are that fighter's "backpack" (this is standard practice for groups in ''VideoGame/WorldOfWarcraft''). A backpack may also occur when one member has a specialized healing ability and another requires that specialized healing (typically robot/techie, {{undead}}/necromancer, or an [[InvertedTrope inverted]] ReviveKillsZombie situation).

A Medic who specializes in healing and support magic (sometimes with a dash of attack magic) is known as a WhiteMage. WhiteMagicianGirl is a specific type of WhiteMage that occurs with faithful regularity in videogame {{RPG}}s.

Also in videogames, when the ''enemy'' has one, ShootTheMedicFirst. The CombatMedic is a variant which can heal and support ''while'' beating down the enemies, and a medic who specializes in both healing ''and'' defense is often a BarrierWarrior. The DeadlyDoctor has gone rogue and decided to use those same healing abilities to take people apart. Compare AfterActionPatchup, AfterActionHealingDrama.
----
!!Examples

[[foldercontrol]]

[[folder: Anime and Manga ]]
* ''Manga/HaouAiren'': Shui Long. He comes from a family of these, actually.
* ''Anime/{{Slayers}}'': GuestStarPartyMember Sylphiel, a shrine maiden, acts as this as well as a defensive tactician for the four protagonists. The third season, ''Slayers TRY,'' has Filia fill this position. When neither of them are around, Amelia usually does most of the healing, being a specialist in WhiteMagic.
* In ''Anime/GalaxyAngel'', Vanilla H was the team healer and youngest member of the [[AmazonBrigade all-female fighter-pilot group]], but she was one of [[TheSmartGuy the smarter members]] and an EmotionlessGirl. She healed people and repaired fighter-craft with {{Nanomachines}}. Probably because everyone's older and she's so young, she's not a TeamMom.
** ''Galaxy Angel II'' replaces her with Nano-Nano Pudding, also the youngest of her group (she's actually ''one'', being an ArtificialHuman made of the aforementioned nanomachines). Unlike Vanilla's fragile ship, Harvester, Nano-Nano could actually fight decently in First Aider, although you'd still want to keep her in healing mode.
* Michael the Missionary from ''TowerOfGod''. Rumored to be a quack.
* In ''RecordOfLodossWar'', Etoh the cleric was the team healer, but Deedlit the elf was TheChick. Deedlit had healing magic herself, too, but she wasn't specialized in the Medic role like Etoh.
* [[BarrierWarrior Yuuno]] [[BadassBookworm Scrya]] and [[TeamMom Shamal of the Wolkenritter]], from ''MagicalGirlLyricalNanoha''. Shamal is the [[WhiteMage better healer]], but Yuuno is better at providing [[BarrierWarrior support and protection in combat]]... and he doesn't have a high-quality [[MagicWand Device]] enhancing his magical abilities, either. Both are kind of TheChick [[spoiler:, but Yuuno is never part of a team long enough to become a TeamMom. After her HeelFaceTurn, Shamal would become a literal medic, complete with her own office and doctor coat.]]
* The male doctor in ''{{Vandread}}'', Duero Macfile. A BadassBookworm in personality ''alone'', but he was also an [[InformedAbility A-Class Citizen and a fully qualified mecha pilot]] assigned to an elite military vessel. He probably could make a fine showing in combat if he weren't more intestered in [[NonActionGuy his role as the ship's only medical doctor]].
* ''Manga/{{Bleach}}'':
** [[CloudCuckooLander Orihime Inoue]] may have the power to make people's heads explode, but it often fails for the simple fact that she doesn't ''want'' to make heads explode and her targets are too strong for half-hearted attacks. On the other hand, she also has the power to protect and heal; since she prefers very much to do that, her considerable powers operate at full strength in that department. She is also the strongest healer in the series, as her healing attacks don't actually heal wounds, they [[RealityWarper make it so they never happened in the first place]].
** The Fourth Court Guard squad, lead by [[TeamMom Captain Retsu Unohana]] and lieutenant Isane Kotetsu, is the healing squad. They tend to get picked on by other Court Guard squads because they heal instead of fighting. However, [[SilkHidingSteel one menacing look from the otherwise polite and gentle Unohana]] is enough to stop them.
** 7th Seat Hanataro Yamada healing specialization goes so far, that his Zanpakuto is actually a HealingShiv. Unfortunately, he's also the ButtMonkey, which means he frequently misplaces his sword, when it's actually pretty powerful (heal enough wounds with it, and it can return the damage healed in a massive attack).
* Tio from ''GashBell'' primarily focuses on [[BarrierWarrior defending the offense-oriented characters]], or, in a pinch, [[HealingShiv healing them with swords]]. This is often used in an RPG style in between battles to heal up for the next encounter.
* Elf dust in ''{{Berserk}}'' can heal wounds. This is sometimes an unfortunate fact for Puck, the elf that travels with Guts -- when he needs healing, Guts has no problem with grabbing Puck and shaking him over whatever wounds need to be healed.
* Dende and Mr. Popo in ''Anime/DragonBallZ''.
** Korin and even more Yajirobe.
** Pretty much anyone holding some [[HealingHerb Senzu Beans]] usually becomes this. Krillin becomes this in the start of the Android Saga due to having a whole bag of them.
* Asa Shigure, Kareha, and Nerine from ''{{Shuffle}}!''. In a twist, [[spoiler: Asa [[RefusalOfTheCall rejects her "role" as healer]] due to her reluctance to use ''any'' kind of magic after [[BreakTheCutie all the crap]] her mom went through in the past, which becomes a plot point as the magic piles up in her body and [[IllGirl gets her gravely sick]]...]]
* All the medical ninja from ''Manga/{{Naruto}}'', most notably Tsunade the Fifth Hokage, [[EnigmaticMinion Kabuto Yakushi]] and Sakura Haruno.
* ''Manga/JoJosBizarreAdventure'':
** Josuke can easily do this with his Stand power, which is to ability to restore anything that is broken. But he cannot do it to himself.
** Giorno CAN heal himself, but has to take something and turn ''that'' into new flesh for whatever he is trying to heal; such as using the bullets you were shot with to fix your organs. (This leads to an... odd moment later on in the story.)
* In ''Manga/YuYuHakusho'', Botan, Genkai and Yukina all have healing powers, but Yukina is the only one to use it more than once. However, the actual team medic is [[TheSmartGuy Kurama]], the plant master.
* In ''Manga/ThePrinceOfTennis'', [[TeamMom Oishi]], Ryuzaki-sensei and [[GeniusBruiser Inui]] are sometimes seen bandaging up their injured teammates.
* Konoe Konoka in ''MahouSenseiNegima'' increasingly fills this role as she becomes more experienced with healing magic. After a while, team members just don't bother restraining themselves during training, since all their injuries can be healed by her anyway. Unfortunately, this also makes her the team's biggest AchillesHeel, as in a battle she is [[ShootTheMedicFirst always targeted first]]. [[spoiler:In one MoodWhiplash chapter, she manages to completely heal the protagonist after ''he took a stone spear to the chest, pulled it out to sucker-punch the villain who delivered it, collapsed, and bled on the floor for a minute'', all until she got to him.]]
* With anime adaption on air, this has come to the trope: While most [[FunctionalMagic magi]] in the {{Nasuverse}} are trained in first aid, Irisviel von Einzbern in ''[[FateZero Fate/Zero]]'' is the designated Medic for Saber, her partner and her husband's Servant. Due to this she also suffers from a variation of TheWorfEffect, where the first sign of trouble came when Saber took a hit and Irisviel ''couldn't'' heal it.
* Princess Millerna Sarah Aston, the RebelliousPrincess from ''VisionOfEscaflowne''. Also kind of a subversion, being a traditional medic instead of a WhiteMagicianGirl. In a fantasy environment.
* Princess Erika from ''{{Daimos}}''
* Fuu from ''MagicKnightRayearth''; one of her wind spells is a healing technique which she can apply to herself and her teammates.
* At first glance, it's easy to mistake Tony Tony Chopper of ''OnePiece'' as the TeamPet. Regardless of this, he's also one of the ''One Piece'' world's most talented doctors. Among other feats, he successfully healed two crew members who had been frozen solid, despite having never seen such a thing and having no idea what to do at first. He also adapted his medical knowledge to combat, twice giving advice that was instrumental in defeating the giant LivingShadow-powered zombie Oars.
** Trafalgar Law is an odd example in that he happens to be TheCaptain in addition to being TheMedic. Of course, being a DeadlyDoctor helps.
* ''Manga/{{Psyren}}'':
** Three characters have been shown to use healing, all ironically being male. Oboro Mochizuki is technically the team healer, and contrasts with the normal personality associated with the job. He switches between being extremely childish and mature, and it has been hinted at him becoming somewhat sinister. In fact, he ended up using his healing abilities to [[spoiler:convert a Tavoo into a tumorous state, saying that he was trying to see if he could fix it to save the numerous composite bodies it was made up of, when he really only wanted to test his abilities.]] Also, his powers work best through hugging.
** The other two are Van, who plays this role for the Elmore kids (and is probably the strongest of all the healers), and Ian, who is TheMentor to both Van and later Kabuto, who uses Ian's unique Sense ability.
* Megumi Takani, Dr. Genzai (in the anime) and the Mutou siblings (both Shougo, who ''is'' a qualified medic trained in Occidental medicine, and his sister Sayo) in Manga/RurouniKenshin.
* In the ''Manga/PokemonSpecial'' manga, Yellow is blessed by the Viridian Forest, meaning that she has the magical power to instantly heal Pokémon with a single touch. While this (and her other Viridian blessed powers) makes up for her sub-par battling skills, overusing it will cause her mental strain, forcing her to fall asleep.
* [[InexplicablyIdenticalIndividuals Nurse Joy]] from ''Anime/{{Pokemon}}''. And Brock [[spoiler: and his Chansey]]. Iris is showing signs of this too.
* ''LightNovel/ACertainMagicalIndex'' has the Heaven Canceler, who's almost always only referred to as the Frog Faced Doctor. He can heal any injury, even mortal ones. The only thing he can't do is cure brain damage and he's still better at ''that'' than normal brain surgeons. It does seem as though he needs proper medical equipment to work however.
* In ''Manga/FullmetalAlchemist'', CuteBruiser May Chang counts as this as Alkahestry can be used for healing.
** Winry is functionally a healer for Ed due to fixing his automail.
* ''Manga/FairyTail'' has [[TokenMiniMoe Wendy]], the [[BlowYouAway Sky Dragon Slayer]]. [[spoiler:Lamia Scale also has a medic, Cheila, Sky God Slayer.]]
* ''Manga/ShamanKing'' has Faust VIII, who starts out with only really awesome but technically possible medical knowledge and a complete lack of squeamishness, but ends up being able to magically regrow limbs.
* Asia Argento of ''LightNovel/HighSchoolDXD''. She has pretty much zero fighting skill, but her healing powers are extremely handy to the group.
* Kotoha and Rami of ''Manga/ArataKangatari'' occasionally serve this role in Hinohara's group.
[[/folder]]

[[folder: Comic Books ]]

* Joshua "Josh" Foley, aka Elixir, from ''Comicbook/{{X-Men}}''. Elixir is quite possibly the most powerful mutant because he can manipulate DNA in order as his power and accelerate cell division. It manifests early on as healing powers, but he can just as easily kill you as he can heal you.
* Lifeline from the ''GIJoe'' AnimatedShow and comic books. Gets lots of attention because he will never intentionally hurt someone, but is a master of a martial art that will redirect energy. A charging enemy will find himself fifteen feet away, out of breath, wondering what the heck threw him. There was also, in the original comics and some alternate universes, Doc, who was noted for his calm under fire, described as coming to you in the middle of a firefight "like he was a making a house call".
* Shaman of ComicBook/AlphaFlight is the team Medic, being both a medicine man and a top notch surgeon (described as the 'best cutter in Canada'). He does, however, have plenty of combat ability.
* The Gronk in ''StrontiumDog'' comes from an entire species who are skilled medics, and is constantly healing Johnny and Wulf after their latest scrap.
* ComicBook/{{Raven}} from the ''ComicBook/TeenTitans''. Healing is her primary power and she is a pacifist who hates violence. These aspects are downplayed (though still present) in [[WesternAnimation/TeenTitans the cartoon]].

[[/folder]]

[[folder:Fanfiction]]
* In ''[[http://www.tfw2005.com/boards/transformers-fan-fiction/828948-transformers-meta.html Transformers Meta]]'', Ratchet reprises his traditional role as this.
** Evac is the [[TheApprentice medic-in-training, and is educated by Rathcet.]]
** Slipstream is also this on the Decepticon team.
* Kanin fulfills this role in FanFic/TheTaintedGrimoire.
* The ''FanFic/PonyPOVSeries'': Shining Armor's side story has Private Garnet, who's assigned to Shining's unit as the SixthRanger.
* ''FanFic/ThePowersOfHarmony'' has [[DeadpanSnarker Piro]] and [[spoiler: his predecessor]] Scorpio.
[[/folder]]

[[folder:Films -- Animation]]
* 5 from ''WesternAnimation/{{Nine}}''. He isn't so much a SquishyWizard as simply a NonActionGuy[=/=]ActionSurvivor, and his WeaponOfChoice for the few occasions he has to fight is a crossbow. He's also definitely TheChick of the group. [[spoiler: It figures that he would be suited for the role, as he seems to embody the Scientist's caring, supporting side, and in the Russian version, in which the dolls aren't facets of the Scientist but people the Scientist knew, he actually ''was'' a professional medic.]]
[[/folder]]

[[folder:Films -- Live-Action]]
* Wade from ''Film/SavingPrivateRyan'' is an Army medic and the second character in TheSquad to die.
* Pretty much any war movie (''especially'' WorldWarII movies) that are focused on TheSquad invoke this trope.
* The ship's doctor from ''Film/TheHuntForRedOctober''. He was naive(he didn't have the slightest idea that a hijacking was going on), but he was a good officer who kept order among the crew when the Red October was abandoned, he was caring about the sailor's welfare, and he would well qualify as a WorthyOpponent.
* Monk, the SEAL Medic in ''Film/TheAbyss'', is ([[CaptainObvious duh]]) one of these. Of all the [=SEALs=] that board Deep Core, he is the only one who seems inclined to deal with the rig crew as human beings. When faced with a medical situation he is not trained for (Jammer's coma) he does what little he can and apologises that he can't do more. Of course, since he has a [[MeaningfulName religious name]] in a Creator/JamesCameron film, his being a basically good guy was pretty much guaranteed from the get-go.
* Doc Potter in the 2007 remake of '' Film/ThreeTenToYuma''. He gets dragged along with the posse against his will, and his medical knowledge does come in useful a few times (despite the fact that he's actually a veterinarian) before [[spoiler: he's killed off, because he's played by Alan Tudyk]].
* Played with in ''Film/WhenTrumpetsFade'' with Chamberlain, who seems very much the traditional WWII medic character, right up until the climax of the film, when he takes off his medic badges and assumes a combatant role to help destroy two German tanks. Of course, when he thinks Manning has been wounded, he reacts like a medic....
* Reynolds in ''{{Zulu}}''.
** Special mention goes to the fact that he managed to keep working while the attacking Zulu warriors were ''climbing in through the windows'', and he was a inspired by a real person.
* ''Film/MouthToMouth'': [[TeamMom Dog]].
* Elle Brody from ''Film/{{Godzilla 2014}}'' works as a nurse.
[[/folder]]

[[folder:LARP]]

* In NERO Earth casters qualify as this. Earth Templars are [[CombatMedic Combat Medics]] although even Earth Scholars get combat applicable spells like Pin and Web, they just don't do any physical damage.
[[/folder]]

[[folder:Literature]]

* In Creator/JRRTolkien's stories there are lots of characters with healing abilities (some conventionally mundane, some a bit magical) of various races, some having it as their 'main job' while others do it just as it comes up. Most well known healer is probably Elrond.
** In Creator/JRRTolkien's ''Literature/TheLordOfTheRings'', Aragorn is a sword-and-archery ranger and warrior, but perhaps the only member of the Fellowship of the Ring with medical knowledge. Admittedly, his medical knowledge seems to primarily consist of "''athelas'' is awesome" -- and his RoyalBlood -- but that tends to be good enough.
*** Athelas is used only for exposure to the deadly "Black Breath" Nazgűl. Aragorn was raised in Rivendell by Elrond, the greatest healer in all Middle-Earth, and was second only to Elrond in medicine. Aragorn cures Frodo's and Sam's wounds in Moria; and After the Battle of the Pelennor, Aragorn tends to all the wounded and heals them, regardless of the severity of their wounds. Finally, Sam and Frodo are so bad-off at the end of the adventure, that they lay comatose for two weeks after Aragorn tends to them; but they are fully healed by Aragorn (in body, at least, while Frodo's cure can be found only in Valinor). Pippin is likewise fully healed, despite being crushed by a troll. (Aragorn's skills seem limited to physical ailments, however, as Éowyn suffers from a melancholy that he admits is beyond his skill, and which deeply troubled him even while facing unspeakable peril. That emotional damage is actually healed by Faramir, whom Éowyn befriends and later falls in love with).
* In Creator/CSLewis's ''[[Literature/TheChroniclesOfNarnia The Lion, The Witch, and the Wardrobe]]'', Lucy Pevensie, youngest of the four siblings, is given a flask of a miraculous potion that heals all injuries. But it was Susan, the second eldest and the Archer, who was TheChick and the TeamMom.
* In 'Team Kimba', the group of the protagonists at the SuperHeroSchool Whateley Academy in the WhateleyUniverse, the Medic is mainly the role of Fey, who is a wizard with healing powers. She's also an empath. But she's not really a SquishyWizard, since she is learning to wield a scimitar, and has hugely powerful offensive spells, even if she might want other members of the team to provide the muscle to give her enough time to perform her best spells. Another member of the team, Bladedancer, is the go-to girl for herbs and soothing balms.
** The most dedicated medic among the students that we've seen so far, however, may just be the blind devisor Jericho, who isn't actually on the team (though friends with some of them after a few harrowing encounters) and has to do it all by inventing the tools he needs himself because he has no actual innate healing powers.
* Subverted in the Sven Hassel UsefulNotes/WorldWarII novel ''OGPU Prison''. A medical orderly robs the wounded, demands a huge bribe for getting Sven onto a hospital train and brutally kicks a crawling amputee out of his path. On an earlier occasion another orderly is shown abandoning a truckful of wounded and making off with a submachine gun and a [[UsefulNotes/TheRedCross Red Cross]] bandolier on each arm (knowing that at least some Russian soldiers won't shoot at him). Though Sven's friends wish the orderly a well-deserved death, one cynically comments: "That kind lives through any war."
* Belknap in Creator/DanAbnett's second and third ''Literature/{{Ravenor}}'' novels. Treats the indignant illegally, after he was caught at fraud: trying to get medical help to the people who weren't supposed to get it. And when he thinks Ravenor and company are a gang, does his best to get [[StreetUrchin Zael]] away from them. All this [[IncorruptiblePurePureness goodness]] in the TabletopGame/{{Warhammer 40000}} universe, no less.
* Dorden and Curth in the Creator/DanAbnett's ''Literature/GauntsGhosts'' novels. Dorden, being an ActualPacifist fits the type even closer than Curth does; a delirious Soric thought it wrong for Dorden to take his gun, because he was not violent, but Curth was able to persuade him to give it to her.
** Also, Kolding in ''Blood Pact''. [[spoiler:Although he nearly revolts at having to treat a Blood Pact prisoner, Gaunt does get him to do it -- and we learn that he was present, fifteen years earlier, when Blood Pact broke into his father's hospital to [[MoralEventHorizon slaughter the doctors]] and [[KickThemWhileTheyAreDown wounded]]. Kolding was the SoleSurvivor.]] In ''Salvation Reach'' he has joined the Ghosts, and fully wins a place by [[spoiler:saving Cant's life when even Dorden didn't think it could be done.]]
* Arriott in SandyMitchell's ''Literature/CiaphasCain'' novel ''Death Or Glory'' fits the type very well, though he was actually [[ClosestThingWeGot a vet pressed into duty to humans by the circumstances]].
* Stephen Maturin in the Literature/Aubrey-Maturin series--he's the ship's surgeon and a BadassBookworm to boot, being incredibly skilled with both swords AND guns. Captain Aubrey and the rest of the crew have undying faith in his prowess. It's well-founded, as he was able to perform a successful evacuation of a subdural hematoma (bleeding into one's brain) aboard ship during a battle, and with 19th century technology, too!
** All the more notable since Maturin is a physician, not a surgeon. (It was even more of an issue then as opposed to now, since surgeons did not attend medical school and the overwhelming majority of physicians considered surgery a common craft beneath their professional station. For Maturin to know even the first thing about surgery, let alone undertake and succeed at half a dozen different procedures just in the first novel, is unusual in the extreme.)
*** Heck, it is even more impressive that a physician would even consider a job in the navy. Physicians are usually drawn from the upper-class and would consider a a job at sea to be sacrilegious. At that time (c. 1800) there are only a dozen physicians compared to ''one thousand'' surgeons in the Royal Navy.
* In William King's TabletopGame/{{Warhammer 40000}} Literature/SpaceWolf novel ''Wolfblade'', though in a WretchedHive far down in the levels, Ragnar and Haegr stumble on [[GoodShepherd Brother Malburius]], [[GoodSamaritan who treats Haegr's injuries]].
* This describes Polgara's job in the ''[[Literature/TheBelgariad Belgariad]]'' pretty well. She uses conventional medicine, knows almost every sickness in the whole world and has a small box full of drugs always around. Her huge knowledge is comprehensible, after all she is [[ReallySevenHundredYearsOld 3000 years old]].
* ''Literature/TheRifter'': NonActionGuy Saimura’s role in the Fai’daum guerillas. His magic is also useful in many other ways.
* An interesting take on the 'magical girl healer' idea is seen in the Creator/VernorVinge sci-fi novel ''Literature/AFireUponTheDeep''. Johanna, a 12 year-old girl from a spacefaring society, is stranded on the medieval world of the dog-like Tines. Each Tine is a pack of up to half a dozen members linked into a HiveMind. Because two Tines cannot make bodily contact without being confused by the other's thoughts, Johanna's ability to physically nurse them gives her healing powers on a psychological level. (An assassination attempt on her fails because all the injured she had tended leapt to her defense.)
* The Franchise/StarWarsExpandedUniverse Creator/XWingSeries of novels had Ton Phanan, a rarity in commando squads: a fully-trained and licensed doctor and surgeon. He had none of the bedside manner, however, and was something of a CombatMedic[=/=]DeadlyDoctor. He did adhere to the SquishyWizard stereotype by getting himself injured in battle ([[spoiler:and eventually getting killed]]), though this was somewhat counteracted by his having to get cybernetic implants for more extensive injuries as he was "allergic to bacta".
* In Creator/BenCounter's TabletopGame/{{Warhammer 40000}} HorusHeresy novel ''Galaxy In Flames'', Vaddon selflessly tends the injured among [[spoiler:the betrayed loyalist Space Marines up to the moment that Horus's forces are [[TurnCoat let in]] and [[MoralEventHorizon kill him]] and [[KickThemWhileTheyAreDown the wounded]]]].
* In JamesSwallow's TabletopGame/{{Warhammer 40000}} novel ''Faith & Fire'', the Hospitaller Verity. Watching the GladiatorGames[=/=]HumanSacrifice, she was overcome with horror and jumped out to help the injured. During the terrorist attack on it, she ministered to the wounded and administered last rites (losing count when she realized that the number would make [[TenderTears her cry]]). And when she does shoot one terrorist, she is horrified.
* The Literature/{{Discworld}}'s Ankh-Morpork City Watch has TheIgor as a medic, as do the Ins-And-Outs in ''Discworld/MonstrousRegiment''.
** They are almost eerily good at this -- in particular, they can re-attach lost limbs and perform transplants using only needle and thread, and also possess the ability to completely suppress the patient's immune system incompatibility with the donor organ through means unexplained. They also have the ability to bring back people who have actually died, if it's recent enough (and if they're allowed to — dwarves in particular will not allow Igors to bring them back. Igors are said to be "naturally disappointed" by this). As of ''Discworld/UnseenAcademicals'', Lord Vetinari has been compelled to make a law about this, because murder trials have a tendency to go wrong when the (formerly) deceased walks through the door: "If it takes an Igor to bring you back, you were dead. Briefly dead, it's true, which is why the murderer will be briefly hanged."
* In Steve Parker's ''TabletopGame/{{Warhammer 40000}}'' Literature/ImperialGuard novel ''Gunheads'', Wulfe's BackStory includes an incident where a medic jumped to save him from a wound that would have killed him. A few days later, the medic was captured by orks and [[ColdBloodedTorture tortured]] to death. Wulfe thinks that he's still trying to avenge him.
* Kaita, her [[LesYay friend]] Evelinden (before she died), and the other Callisorian healers in the ''Literature/{{Shadowleague}}'' books.
* In Suzanne Collins's ''Literature/TheHungerGames'' and still more in ''Catching Fire'', Katniss's mother and Prim. (Unavailable in the arena, alas.)
** Although, Katniss herself could qualify, even though the process of healing someone tends to disgust her. Despite the fact that Katniss herself admits that she's much better at killing, she ''was'' able to keep Peeta alive in the arena (no small feat in itself) by cleaning his wounds and draining his pus.
* In Creator/LarryNiven&JerryPournelle ''Literature/TheMoteInGodsEye'', there is a caste of Moties that is dedicated to healing: the rust-fur Doctors. There is also a Warrior-Doctor hybrid for military healing.
* ''Literature/TheWheelOfTime'' features many different cultures and their medical traditions, but the medics are almost always women who can channel. Nynaeve is the most prominent medic for the main characters.
* In Creator/RobertEHoward's Franchise/ConanTheBarbarian story "Literature/AWitchShallBeBorn", Ivga [[AfterActionPatchup both treats Valerius's wounds and calms him]].
** In "Literature/ThePhoenixOnTheSword", although TheCavalryArrivesLate, they can bind Conan's wounds.
* Medicine cats in the ''Literature/WarriorCats'' series.
* Mercy's Daughters in ''Literature/ShadowsOfTheApt''.
* In Nelson [=DeMille=]'s novel ''Word of Honor'', Lt. Tyson's medic in Vietnam, Steven Brandt, [[spoiler:testifies against Tyson when he is court-martialled for the massacre of doctors, nurses and civilians in a Vietnamese hospital]]. Brandt is mentioned to be a good medic [[spoiler:but is morally corrupt; he eats plastic explosive to make himself ill so he can get out of the field and tried to kill Tyson by injecting him with a lethal dose of morphine. Tyson and his RTO Kelly caught Brandt taking photos of naked women being tortured by South Vietnamese police officers, and later raping a 12 or 13 year old girl. As revenge, Tyson makes him sit in a leech-infested dyke.]]
* In JasperFforde's ''[[Literature/ThursdayNext One Of Our Thursdays Is Missing]]'', [[WouldNotShootACivilian the death of medical personnel]] is particularly noted in the massacre of the clown army.
* In JohnCWright's ''Literature/CountToATrillion'', Menelaus can argue with the Master of the World, but not the doctor.
* In Creator/DanAbnett's ''Literature/BrothersOfTheSnake'', Khiron. He also secretly ensures that Aekon is safe after a YouthIsWastedOnTheDumb stunt, and smooths things over between Priad and the squad after Priad is angered by their admitting to breaking rules.
* In Creator/EdgarRiceBurroughs's ''Literature/TheMonsterMen'', Sing treats the injured.
* In ''[[Literature/AdversaryCycle The Touch]]'', Dr. Alan Bulmer.
* ''Literature/TrappedOnDraconica'': Two, one for each side:
** The heroes have Erowin: a sweet tempered girl with healing hands.
** The villains have Lucia: a somewhat cranky dwarf who carries poison for 'medicinal' purposes. Though effective in curing even life threatening wounds, this medicine is worse than the disease.
* In RobinMcKinley's ''Literature/{{Sunshine}}'', SOF has a medic who's on duty at 10:30 PM. He has combat patches.
* In ''Literature/TheLeonardRegime, Ben's training has given him the opportunity to play medic multiple times. Madison is also mentioned to be capable in this area.
* In ''Literature/TreasureIsland'', the heroic Doctor Livesey is...well...[[ExactlyWhatItSaysOnTheTin a doctor]].
[[/folder]]

[[folder: Live Action TV ]]

* ''Series/BuffyTheVampireSlayer'': Willow Rosenberg during Season 8.
* Simon Tam from ''{{Firefly}}'' is an accomplished trauma surgeon on the run, who parlays his medical knowledge into passage on the ship. Simon also fits the trope on being completely incompetent with guns, although he makes up for it with his proficiency with drugs and poisons, as Jayne found out when he tried to take over in "The Train Job" and later betrayed Simon and River in "War Stories". (In a later episode, Simon injects him with a paralytic.) He fits both the "personable" and the "rational" which makes him a well-made character. He's a pretty good tactician too, s was shown in "Ariel".
* ''Series/DoctorWho'':
** Martha Jones (though the Doctor, as a [[SufficientlyAdvancedAlien Sufficiently Advanced]] OmnidisciplinaryScientist, occasionally steps on her toes).
** Rory Williams Pond, who is a nurse by profession, and pretty good at it too. The Eleventh Doctor is a lot better about not standing on Rory's toes than the Tenth was with Martha.
* Jack Shephard from ''Series/{{Lost}}'' (along with the magical power of water) functioned as the survivors' Healer for quite some time, but the addition of Juliet has left him free to become his group's resident BadAss.
* Eugene Roe and Ralph Spina from ''BandOfBrothers'' are real life examples of the trope. Both men cared very much for the men in their company. Gene was noted by Bill Guarnere as "the best medic we ever had. He was born to be a medic. He took care of us physically, mentally, every way. He was compassionate." Gene was even nominated for a Silver Star for bravery under fire (and received it after the war was over). Note that neither was the TeamMom though.
* PrisonBreak: Doctor Sara Tancredi.
* Every ''Franchise/StarTrek'' series has a chief medical officer, who fills this role:
** Leonard [=McCoy=] in ''Series/StarTrekTheOriginalSeries''
** Beverly Crusher (and briefly Katherine Pulaski) in ''Series/StarTrekTheNextGeneration''
** Julian Bashir in ''Series/StarTrekDeepSpaceNine''
** The EMH in ''Series/StarTrekVoyager'' and More Kes, even down to the MagicalGirl abilities. The EMH is more of a DrJerk.
** Phlox in ''Series/StarTrekEnterprise''
* Steven Franklin from ''Series/BabylonFive'' took ThouShaltNotKill to debatably unreasonable levels. In his younger years, he [[WalkingTheEarth traveled the galaxy]] studying various alien biologies, being one of the few humans to meet and study a Minbari at the time. When the humans and the Minbari went to war, he destroyed his research rather than let the Earth military use it to develop more effective weapons against the Minbari, [[HonorBeforeReason despite the fact]] that the Minbari were waging a war of ''extinction'' against the humans.
** [[CharacterDevelopment Later on]], he ends up [[spoiler: sending thirty [[BodyHorror Shadow modified]] telepaths to their deaths to sabotage a fleet of enemy warships.]] Despite this violating his oath as a doctor, it meant that [[IDidWhatIHadToDo several thousand people were spared from death in battle as a result.]]
* Doc Cottle from the new ''Series/{{Battlestar Galactica|Reimagined}}''. A chain-smoking DrJerk, but he gets the job done.
* Janet Frasier on ''Series/StargateSG1'' [[spoiler: until she got killed]].
** Samantha Carter was often the team medic off-world if the plot called for it, despite being a physicist and not knowing very much about medicine.
* Even in episodes of ''Series/StargateAtlantis'' where he had nothing else to do, there was a darn good chance you'd see Beckett at the end of any episode patching up the heroes. Bigger TeamMom than any of the other doctors on either show. [[spoiler: Until he got offed as well.]]
* Charley Dixon of ''TheSarahConnorChronicles'', who gets pulled into the whole time-traveling killer machine mess. He eventually [[spoiler: loses his wife to one of the Terminators.]]
* ''GenerationKill'' has [=HM2=] "Doc" Bryan, the squad's corpsman. Averts the SquishyWizard part; Bryan doesn't look weaker in any way compared to the others, and he does not hesitate to call out Captain Swetje on his incompetence while others who share the opinion, despite having the opportunity to do it without reprimand, just shuffle their feet. He doesn't delay in engaging the enemy and even gains a kill count; though he's bothered by "feeling nothing" after shooting other human beings, he has no trouble functioning afterward.
* Claire Bennett of ''Series/{{Heroes}}'' has the unique ability to heal, [[spoiler: not to mention the fact that her blood can also heal others, and even bring them back from the dead]].
* The paramedics of ''ThirdWatch''.
* How about Owen Harper from ''Series/{{Torchwood}}''? He's even quite fond of making it quite clear that he's DOCTOR Owen Harper in "Everything Changes".
** And pretty much every time he meets anyone new.
* Mikey( [[AndNowForSomethingCompletelyDifferent er...Not Mikey?]] ) is this in the Series/{{JAG}} episode ''Each Of Us Angels''. Of course that one is a medical drama and most of the characters are medical personal. But the others are mostly nurses while "not Mikey" is a front line Corpsman.
* Not only Leo from ''Series/{{Charmed}}'' is a whitelighter that could heal anyone but he was a World War II medic when he was alive.
* Dr. Melinda Warner from ''LawAndOrderSpecialVictimsUnit'' is the medical examiner, which means she's usually performing autopsies, but she's proven herself very capable in more traditional medical roles. She also has the distinction of being the only M.E. in the franchise to [[PromotionToOpeningTitles become a regular]].
* Chris [[SeaPatrol Swaine]] Blake is this as well as the main coxswaine. While he is happy married and more settled then most of his comrades he's kind of hard to call a [[TheChick chick]].
* ''Series/{{MASH}}'' is the TropeCodifier for television, focusing on an entire unit of Medics. Though they appear to be utterly unprofessional drunkards when they're off-duty, the doctors of the 4077th have no problem putting ''generals'' in their place when it comes to saving a wounded soldier's life.
* Doc Robbins on ''{{CSI}}''. He's primarly a coroner, but he's done his share of patch-ups on the main characters as well. Grissom got advice from him about his ear problem, and he treated Catherine right before her departure, when she was FakingTheDead.
** Hawkes from ''{{CSI NY}}'' as well on occasion.
* ''{{Smallville}}'' has Emil Hamilton, who Oliver brought onto the payroll when he realized that the team needed someone with medical training who could also cover them when they showed up at the local hospital with bullet wounds and other hard-to-explain injuries. He quickly graduated to also being a GadgeteerGenius and one of the team's three [[TheSmartGuy Smart Guys]] alongside [[HollywoodHacking Chloe]] and [[EvilGenius Tess]].
* Melissa [=McCall=] on ''Series/TeenWolf''. She is a top-notch nurse and it is something of a running joke among fans that she seems to be the only full-time staff member at the Beacon Hills Memorial Hospital, as she often treats ailments that would normally require a doctor.
* Randy "Doc" Matsuda filled this role for Bravo Company in the first season of ''Series/TourOfDuty'', before becoming a victim of AnyoneCanDie.
[[/folder]]

[[folder: Roleplay]]
* Roleplay/DinoAttackRPG has over a dozen medical characters, each with their own unique personalities and skills.
** Dr. Alan Pierce: The head of the medical department, and with good reason. He's a brilliant, well-organized surgeon and all-around NiceGuy who does whatever is possible to help a patient in need.
** Dr. Gates Crusher: Also an OmniDisciplinaryScientist who helped synthesize antidotes to a toxic gase and later the Maelstrom.
** Dr. Giovanni Wade: Former army medic who works in the field, though true to this trope he never picked up a gun.
** Dr. Marco Martinet: A somewhat stubborn but dedicated surgeon who also works on the field but refrains from being involved directly in combat.
** Dr. Richard Copper: An elderly physician who provided assistance at Outpost 4 and later during the final battle.
** Dr. Noomi Shaw: A shy, insecure, mentally unstable, and semi-religious young doctor. Still a nice girl who genuinely cares for her patients and more than capable of performing surgery even if she has to say the occasional prayer.
** Dr. Nicholas Saran: A psychologist.
** Dr. Naomi Carver: A young nurse who develops a close relationship with Hertz.
** Dr. J.D.: Another OmnidisciplinaryScientist who developed a cure to the Maelstrom [[spoiler: [[ShootTheMedicFirst and got killed for it]]]].
** [[LEGOIsland Enter and Return]]: Twin paramedics with... controversial yet surprisingly effective methods ([[NoodleImplements the use of sharks, trees, umbrellas, envelopes, and other strange things is considered standard procedure]]). Unfortunately the bizarre nature of their operations generally result most of the other doctors trying to have as little to do with them as possible.
** [[LEGOIsland Dr. Clickitt]]: A doctor and surgeon who usually oversees Enter and Return's operations (being literally one of ''two'' doctors on the planet that actually approves of their methods).
** Dietrich "Medic" Luzwheit subverts certain elements of the character, being a talented but also morally questionable surgeon and CombatMedic (not surprising, given [[VideoGame/TeamFortress2 his inspiration]]) known for getting a bit too much pleasure out of his work and being more concerned about his business than about actually saving lives.
*** There was also a minor doctor in the LEGO Island arc named Burns who subverted this archetype, spending most of his screen time being a complete {{Jerkass}} and nearly got Pierce arrested simply for choosing to help an agent over a member of Alpha Team.
** [[Users/JohnAlexanderHitchcock Atton Rand]] has admitted to having a talent for writing these kinds of characters, having written six out of the fifteen major doctors in the RPG (Zenna, Pierce, Wade, Crusher, Copper, and Shaw).
[[/folder]]

[[folder:Sport]]
* A game actually ''called'' "Medic", "Dr. Dodgeball", or some variation thereof. It's sort of a cross between dodgeball and reverse freeze tag -- two teams throw balls at each other, and players who get hit have to stop playing and sit or lie down on the ground. Each team has one medic roaming the field, healing elimated players by touching them -- but he can't heal himself, so the game ends when the medic falls.[[note]]A variant has two medics to a team, which can lead to very drawn-out play.[[/note]] The best place to be is among the phalanx surrounding the medic, as you get instant heals.
[[/folder]]

[[folder: Tabletop RPG ]]
* {{Mortasheen}} has several monsters that fit the archetyp, such as [[http://www.bogleech.com/mortasheen/ticklestitch.htm Ticklestitch]]; a creepy but ultimately benevolent surgeon creature and [[http://www.bogleech.com/mortasheen/necroak.htm Necroak]]; a frog creature that heals by feeding other creatures one of its many redundant organs.
* Many table top games have a healer archetype for the party. ''DungeonsAndDragons'' clerics and druids tended to be looked upon as walking medical units rather than characters, so for 3rd edition the developers went...perhaps too far the other way, and a well-played cleric or druid can be easily the most powerful character in a game ("[=CoDzilla=]"). On the other hand, the representatives of gods and forces of nature being the strongest characters in the game makes a certain kind of sense. This was lampshaded in an [[http://www.giantitp.com/comics/oots0006.html early]] [[Webcomic/TheOrderOfTheStick Order of the Stick]] strip, where after a fight Durkon the cleric asked what we do next, and in the next frame turned into a box of [[StuckOnBandAidBrand Band-aids]].
** D&D's recently-released fourth edition seems to reverse this trend by making it easy for any player character to recover by just taking a five-minute break after combat and spending enough 'healing surges'. Even after running out of those, a good night's rest will restore a character to full hit points (and reset the healing surge count to maximum as well). Actual healing powers still come into play ''during'' combat encounters, though, and Leader classes are the best source.
** D20 Modern includes 0 (that's ''zero'') basic healing classes, and 1 (that's ''one'') advanced class with healing abilities. In addition, there are 0 (''zee-ro'') instant healing items available in the vanilla setting. This makes combat significantly more dangerous, and a dungeon crawl is much more about avoiding damage than speeding through.
*** Technically, in a low-level or no-supernatural setting, the Wise Hero could serve as the healer, given that the Heal skill is based on the Wisdom score. Of course, this would come strictly in the form of minor healing and preventing a near-death character from dying, but such a character is often played as the medic anyhow.
*** There is a Surgery feat that lets a character heal a significant amount of damage, but requires several ''hours'' to do so.
** ''DungeonsAndDragons'' 3rd Edition eventually created a base class known as healer. It's essentially the cleric, minus all the powerful buff spells that made it one of the most powerful classes in the game, without any offensive spells, without any armor proficiencies (in fact, explicitly unable to wear armor), and with a few more spells per day and some spell-like abilities (and a pet unicorn!), thus fitting this trope to a tee.
*** Making the class almost entirely useless, since despite the name, it is actually not all that good at healing, as clerics can access a large number of options that improve their healing, but the Healer, being from an obscure sourcebook, and thus largely unsupported with class options in other books, can benefit from only a pittance of these.
*** Furthermore, in D&D 3E, Attack bonus and Damage scale up numerically far faster than Armor Class (Defense), Hit Points (Health), or Cure spells, making Cure spells increasingly less useful as character level increases. Healing is not even listed as a viable combat role in most fan made game guides for this edition (the official guides do list it as one, but are widely considered to be full of BlatantLies, so it's not like that means anything), because as one such guide points out - killing the enemy before he can hit your ally again effectively "heals" her of all the damage she would have taken - which is, 99% of the time, more than your Cure spell could heal her for. Cost effective healing in D&D 3E consists of healing only small amounts at a time, but doing so in unlimited quantity, allowing characters to refill Hit Points during downtime between battles without using up limited resources like Spell Slots or Scrolls. There are many means of achieving this, but all are considered secondary functions, not primary roles.
* While true of many heroic fantasy [=RPGs=], many darker games avert this trope by making healing magic rare, unavailable, weak, or corrupting. For example, you can play a physician (or equivalent) in any of ''TabletopGame/TheWorldOfDarkness'' games, ''TabletopGame/UnknownArmies'', ''TabletopGame/{{Paranoia}}'', ''TabletopGame/DarkHeresy'', and ''TabletopGame/CallOfCthulhu'', but don't expect to get a near-dead party member on their feet quickly in most cases. Even ''StarWars'' [=RPGs=] tend to allow healing abilities to only rarely provide significant short-term advantages; most likely your healer, even when using the Force, just lets you live long enough to make it to the bacta tank.
** Many of these games also let any of their "classes" be the Healer, rather than forcing it on a certain role or build. For example, in ''all'' of the ''TabletopGame/OldWorldOfDarkness'' games where there is supernatural healing, pretty much every character in the game could decide to learn it or just ''start'' with it.
* ''Valence 592'''s [=BioDocs=] avert this trope by behaving more like real-life medics: they can only stabilize the wounded, not bring them back up to fighting strength. They also have a rule that prevents ShootTheMedicFirst: all characters will think twice about attacking a [=BioDoc=] or someone they're tending to, as it is the universal way of saying "Go ahead, shoot mine too."
** Duelists, on the other hand, can choose to heal other party members very quickly, including lost limbs if they are highly skilled. They also have the nasty habits of [[HealingFactor regenerating their worst wound every 10 seconds]] and pulling swords out of thin air.
* The Cleric from ''{{GURPS}}: Dungeon Fantasy'' is a fantasy style healer that also requires actual medical knowledge in order to function properly.
* ''TabletopGame/{{Shadowrun}}''. So your team's Medic got shot first, followed soon after by you? Sucks to be you. Hope you have an account with Medics-for-Hire, such as [=DocWagon=]. Conversely, you managed to drop their Medic. Nice work. Hear that siren in the distance? He had a [=DocWagon=] High Threat Response contract. They like to fly in with assault helicopters and extract their clients under cover from heavy weapons fire...better finish what you're doing, right quick.
* [[GameplayAndStorySegregation In the backstory of]] ''TabletopGame/{{Warhammer}}'': the only thing priests of Shallya (Goddess of Healing, Compassion and Birth) are good for in combat situations (well, except if servants of Nurgle, God of Pestilence, are involved). But oh boy they are good at it! In the game itself however, most models [[OneHitPointWonder are removed after a single wound]] so you don't get the chance to heal - but certain magic lores (the Lore of Life for normal people and the Lore of the Vampires for the undead) can restore lost wounds to bigger/more important models and/or add models back to the unit, simulating the casualties being either brought back to fighting fitness or literally reanimated from the ground.
* In ''TabletopGame/{{Warhammer 40000}}'', some units have the option of taking a medic, which grants the entire unit Feel No Pain (50/50 chance (roll 4 or higher on d6) of ignoring any unsaved wound). This generally makes the unit absurdly tough.
* {{Exalted}} generally averts this - while the eponymous Exalted have various methods of speeding up others recovery, it is still a matter of hours or days rather than weeks or months. About the only way to provide mid-combat healing for others is the Wood Dragon Celestial martial art.
** Until the 2.5 Errata, which boosted the Solar healing charm Wound-Mending Care Technique; combined with Instant Treatment Methodology and Solar dice pools, it's a very effective - if expensive - "quick fix".

[[/folder]]

[[folder: Video Games ]]

* Sometimes played straight and subverted in ''JaggedAlliance 2''. While some of the hire-able mercenaries with a high medical skill stat had relatively weak weapons, or an average marksmanship skill stat, some had either a good weapon to back them up, good marksmanship, both, or a [[GameBreaker high wisdom stat that makes marksmanship raise beyond that of dedicated sharpshooters in a in game hours of shooting crows]]. Nearly every medic also has a decent dexterity stat (as it is required to be a decent medic) that helps their accuracy slightly.
** Patch 1.13 makes medics stand out even more. Any merc can learn medical skill, but those with Paramedic or Doctor talent can set up field hospitals and perform surgery, which speeds up healing.
* The SquishyWizard part of this trope is subverted in ''VideoGame/{{Battlefield}}:Bad Company'', where the one class that can heal others actually has a light machine gun, compared to the other classes' relativly small arms (assault rifles, shotguns, and SMG's.)
** Also subverted in ''Battlefield 2142''. EA decided to merge some of the Battlefield 2 classes together, and that game's Assault and Medic classes were combined into the Assault kit in 2142.
*** And AGAIN in ''Battlefield 2''. The Medic class was basically an Assault soldier, but trades his assault rifle's under-barrel grenade launcher and heavy armor for healing capability (Both Assault and Medic classes within a faction use the same base rifle).
**** The Assault's Medic Unlock Gun, the Voss however is nothing to slouch at. It is one of the most popular choices for an unlock compared to the Baur Rifle which is seen as tricky to fire.
** And the Medic in the original ''Battlefield 1942'' was basically 'Assault Class who can self-heal'. [[SarcasmMode Nope, not overpowered at all there]].
* In ''PhantasyStarIV'', you get various Medics. Raja was an old, green-skinned alien priest with a weird sense of humor, but also the straightest example. [[ArtificialHuman Rika]] was TheChick, but also a FragileSpeedster CatGirl with disemboweling claws -- she counts because she's the first real healer your party gets and remains competitive at it till the end. Demi, [[SixthRanger who came later]], matched or exceeded Rika at healing, but was also a [[TheGunslinger gun-toting]] RobotGirl who could install a ForgottenSuperWeapon into her body.
** Don't forget main character Chaz, who has the entire spectrum of single-target healing spells, several status-effect removing spells, and the lower level revival spell. In addition to being a swordfighter and capable of shooting lasers from his hands.
* The inevitable ''FinalFantasy'' examples:
** Of course, White Mage and White Wizard from the very [[VideoGame/FinalFantasyI first game]]. They're also capable of wielding hammers and maces, harming the undead and have access to the HolyHandGrenade, thus making them probably the closest parallel to the D&D clerics of any FF game's healers.
** ''VideoGame/FinalFantasyII'''s...''unique'' approach to character growth means that of the main party, anyone could be a healer (or [[MagicKnight all of them, all at once]]), but of the numerous [[GuestStarPartyMember Guest Star Party Members]], the one that qualifies most for it is CrutchCharacter Minwu the White Wizard, astonishingly powerful [[SimpleStaff staff-wielding]] mage in general and healer in particular. Unusually for this series, Minwu's a he.
** Rosa from ''VideoGame/FinalFantasyIV''. [[WhiteMagic White Mage]], WhiteMagicianGirl and TeamMom.
*** Also, both Rydia and Porom, before their PlotRelevantAgeUp and HeroicSacrifice respectively.
** For the first 40% or so of ''VideoGame/FinalFantasyVI'', [[MysteriousWaif Terra]] and [[AnIcePerson Celes]] alternate in this role, being the only two natural magic users in the game. [[LaResistance Returner leader]] Banon also joins your party briefly, along with his amazing ability to heal everyone for free. Later on, everyone gets the power to use magic, so combat roles tend to become fuzzy at best, but most parties still include at least one designated healer (usually whoever has the worst offensive ability).
** Given the Materia system of ''VideoGame/FinalFantasyVII'', MysteriousWaif [[WhiteMagicianGirl Aerith Gainsborough]] is the closest thing the game has to a dedicated healer. Whereas everyone else's {{Limit Break}}s are super-attacks, Aerith's Limit Breaks exclusively consist of [[StatusBuff healing, curative, empowering, or protective effects]]. This may have something to do with her being the [[LastOfTheirKind last surviving Cetra]], capable of communing with TheLifestream of the Planet.
*** Note that Yuffie Kisaragi later gains a healing Limit Break.
** Dagger/Garnet of ''VideoGame/FinalFantasyIX''. TheChick, MysteriousWaif, and meekly-RebelliousPrincess. There was also [[TheScrappy Eiko Carol]], a BrattyHalfPint.
** ''VideoGame/FinalFantasyX'''s Yuna is your primary healer through the early sections of the game, as she is the only character that starts with WhiteMagic. Like Dagger, she's meek [[spoiler: ''and'' becomes a rebel, eventually]].
*** Qualifiers: one, the Sphere Grid, which a few items help you traverse in vast, screaming gallops, meaning you can make any character into anything. Two, Yuna has the summons, which potentially makes her all in all the most purely powerful character in the game offensively. Three, healing items are powerful and in some cases ''plentiful,'' so anybody can become a healer for one turn. Four, Rikku had access to even better items of all kinds including healing. Give any character her Use ability and an item with the Alchemy property and you have an ad hoc healer; an item with Alchemy and Auto-Phoenix combined with 99 Phoenix Downs (which you can ''buy'') on ''any'' charater gives them the ability to bring you back from anything short of a one-hit TotalPartyKill ''without even using a turn.'' Long story short, with a little work, Yuna can be your DPS and a character of your choice, likely Rikku, the healer.
** In addition to the White Mage, ''VideoGame/FinalFantasyXI'' has Scholars, Dancers, [[MagicKnight Red Mages and Blue Mages,]] and [[TheBeastmaster Summoners]]. A White Mage subjob is normally required for these jobs, but Dancer is an exception. The healer priority gets changed at the higher levels, where [[StopHavingFunGuys the TP-burn mentality]] is in full swing, as Red Mages suddenly get the top spot due not to having a stronger healing ability, but because they can CastFromHP and be more efficient healers... which results in a "Red Mage or bust" train of thought, though less stupid parties do invite other healers when possible.
* Marle/Nadia of ''VideoGame/ChronoTrigger''. Unlike Dagger and Yuna, she's a fiery chick [[AnIcePerson (though not literally)]], [[spoiler:and a straight-up RebelliousPrincess]]. She is the first character to have a healing spell, and remains the strongest healer to the end. If Marle isn't in your party, Frog or Robo have to serve. Ironically, [[TheHero Chrono]] has the power to Revive fallen friends.
** It's worth noting that Marle never acquires a single tech mass heal power, severely cutting to her utility later in the game when almost all attacks are multitargeting. Really, all the good healing available without maxing stats in the game comes from dual techs. Frog/Marle Double Cure is ok, but Slurp Kiss from Frog/Ayla is actually about equal costing in power just a fraction of Double Cure, and Frog/Ayla is a better pair offensively. Once Aura Whirl starts to lose efficiency, Marle's utility is diminished.
*** It doesn't take TOO many Magic Tabs to make Robo's Heal Beam effective enough that you don't need to worry about using healing Dual Techs. In fact, at maxed Magic, it is powerful enough to heal for over 900 every time.
*** In the endgame, Megalixers take the stage as the primary source of healing. And since you need Ayla to get an infinite supply...
* Raine Sage of ''VideoGame/TalesOfSymphonia''. Kratos, Zelos, and Regal all also have healing abilities, but Raine is the Medic of the lot.
** Though Raine subverts the pacifism aspect of the trope, being one of the more cold and pragmatic members of the party. Notably, the teens have to do some arm-twisting before she is willing to heal [[spoiler:Sheena]], an apparent enemy.
* Mint, from ''VideoGame/TalesOfPhantasia'', does next to nothing but heal Cless.
** She even wears a nurse outfit, for crying out loud... however, she's VERY good at what she does.
* The ''StarOcean'' games have their own healers as well: [[VideoGame/StarOcean1 Millie]], [[VideoGame/StarOceanTheSecondStory Rena and Noel]], [[StarOcean3 Sophia]], and [[StarOcean4 Sarah]] respectively in numbers 1, 2, 3, and 4.
* Estelle in ''VideoGame/TalesOfVesperia'' is clearly the Medic of the party, both plotwise and gameplay-wise (although arguably she's the actually the least effective healer because of the balance issues of spells with cast times). In a subversion of the SquishyWizard aspect, she's actually the character with the most defense and can choose to use a sword. Well, her melee attacks are pretty awkward like throwing toy hammers at people. Slightly subverted in that with the right skills she learns the Holy Rain spell which blasts everything on the screen in a manner more associated with ''BlackMagicianGirl'' Rita. Estelle's mystic arte is also the only one that heals plus like Mint she too has her own nurse outfit.
* ''VideoGame/TalesOfTheAbyss'' evades this trope by providing almost every character with a self heal, and two characters who are both very powerful healers while being very different. Tear has powerful offensive 'holy' style magic and [=AoE=] healing with some wicked knife artes, while Natalia has most of the 'buff' spells, powerful single target heals, and a wide range of bow skills.
* ''VideoGame/TalesOfHearts'' has an odd male example in Hisui Hearts, [[HotBlooded whose]] [[KnightTemplarBigBrother personality]] runs very contrary to that of most of the other healers in the series.
* In ''VideoGame/ResidentEvil0'', Rebecca Chambers is the only medic in S.T.A.R.S. She's either already earned her medical doctorate, or she's still working on it. During her various zombie-overun field missions, all she can do is mix herbs together to make more effective healing items. And being the [[ShorterMeansSmarter smallest]] controllable character in any Franchise/ResidentEvil game, she's understandably the [[SquishyWizard weakest]] as well.
** In the books, as well as being the medic, she's an accomplished biochemist, a genius, and a MarySue. Not everyone found this annoying.
** ''VideoGame/ResidentEvilOutbreak'' has two medics -- Cindy Lennox, who specializes in herb hoarding and usage; and George Hamilton, who can turn herbs of various combinations into pills. When ''File #2'' came out, their abilities were diverged further, with Cindy gaining an item to let her heal partners' bleeding and George being made into a CombatMedic thanks to his new [[GameBreaker ampoule shooter]].
* Ness from ''VideoGame/EarthBound'', who is your only psychic healer for half the game. At the endgame, he has a huge capacity of [[{{Mana}} PP]], and Lifeup Omega, which refreshes your entire team at once. But by then you've also got Prince Poo, whose edge over Ness is the fact that he can revive reliably via Healing Omega, ''and'' he has Magnet to replenish what he uses up when his involvement isn't necessary. It's a toss-up, really.
** Lucas of ''VideoGame/{{Mother 3}}'' is a straighter example. He's more focused on positive support and healing whereas Kumatora is more into negative support and offense.
*** Both Ness and Lucas also have the [[CombatMedic most powerful physical attacks]] in their parties (not to mention powerful - though PP inefficient - multi-target psychic attacks).
* [[ExactlyWhatItSaysOnTheTin The Medic]] from ''VideoGame/TeamFortress2'' comes across as [[MadDoctor sadistic and weird]], which makes him fit right into the setting of the game.
-->'''Medic''': Eins, zwei, drei- ugh, I do not zhink we brought enough body bags...
** Also, in something of a subversion, ''[=TF2=]'''s Medics aren't all that squishy, either. Although they're a bit low on health (but not the lowest), they have passive health regeneration, they're the second-fastest class, and that seemingly harmless syringe gun is surprisingly useful at close ranges, provided that you have good aim. The unlockable Blutsauger[[note]][[MeaningfulName means "Blood Sucker"]] [[BilingualBonus in German.]][[/note]] leeches health from enemies each time it hits (though it reduces the regular health regeneration). As a character, [[GoodPowersBadPeople he subverts the trope too]]. He considers healing to be an unintended (but useful) side-effect of [[ForScience his real work]].
** TheEngineer of ''[=TF2=]'' can also fill a similar role, through his Dispenser buildings that replenish health and ammo.
* The Medic from ''VideoGame/TeamFortressClassic'' subverted the SquishyWizard part of this trope. He had a powerful weapon, great speed, and self-regenerating health and was generally the best offensive class. This, combined with his ability to fling himself around the map with concussion grenades, lead to a bizarre situation where the Medic was usually off running flags, rather than actually ''healing''. Since he's the only class that can heal, though, he gets the title by default.
* ''StarWarsBattlefront'' has the "Pilot" class. The CIS and Empire variants are ridiculously overpowered, with large supplies of health and ammo kits, the ability to build turrets, and frickin' grenade launchers.
** There are also Engineers for the non space battle maps. They can also drop health/ammo kits, and repair turrets or other broken machines, and have an obscenely powerful shotgun.
* Many RealTimeStrategy games feature medics, such as the Terran Medic from ''Franchise/{{Starcraft}}'' and the Monk/Priest from the ''VideoGame/AgeOfEmpires'' series.
** ''WorldInConflict'' however has no dedicated medic unit. Instead, one of the squad members in the basic Infantry unit is a medic, able to heal his teammates and infantry of other squads.
** ''VideoGame/AgeOfMythology'' makes healing a matter of the gods. Only the Egyptians get healing by default from their priests and pharaoh, the other factions rely on myth units, god powers or god-related upgrades for healing. Depending on what minor gods you choose you might not get any means of healing your units at all.
** ''VideoGame/StarcraftII'' retired the medic unit except in the single-player campaign, replacing it with the Medivac dropship, which can fly troops to the battlefield and then heal them from the air. This was done because medics, being on foot, couldn't keep up with jetpack-wielding reapers, limiting their effectiveness.
** Medics appear in VideoGame/CommandAndConquer, but oddly for only one side. The Allies in ''RedAlert'' get one, while the Soviets do not; GDI in ''Tiberian Sun'' get one, Nod does not.
** ''VideoGame/WarcraftIII'' has plenty.
*** The Humans have the Priest unit, with a Heal spell, and the Paladin hero, whose Holy Light can heal non-undead or [[ReviveKillsZombie damage undead]].
*** Orcs have Troll Witch Doctors, which can't directly heal, but can drop Healing Wards, and Shadow Hunters, which have Chain Heal.
*** Undead get Obsidian Statues, which restore health and mana passively. Death Knights can heal undead units (or damage non-undead) with Death Coil.
*** Night Elves have Druids of the Claw with Rejuvenation, a heal-over-time, and the Keeper of the Grove, with the area-effect heal Tranquility.
** Since all the units in ''TotalAnnihilation'' are giant robots, any mobile unit with a Nanolathe (construction units and the Commander) can be the Medic .
* The ''VideoGame/GoldenSun'' series has... a few. Water adepts make natural healers. While technically, with the right djinn, anyone can heal (in fact, when you first meet Mia, [[TheHero Isaac]] has more powerful heals), but Mia is the best choice for primary healer. In ''VideoGame/GoldenSun: The Lost Age'', Piers, an arrogant, ReallySevenHundredYearsOld {{Bishounen}}, is the only good healer (until you meet up with the group from the original game, which includes Mia).
** In total, there are 5 medics if you stick to base classes (i.e. all Djinn of the default element. Felix and Issac (weaker healing psyenergy with Revive ability), Piers (Stronger healing psyenergy but no revive ability), Mia (Same psyenergy as Piers as well as some weaker ones that affect the whole party), and Jenna (Slightly weaker versions of Mia's, and no single-character spells.) Ivan, Sheba and Garet all get party-healing psynergy with the right djinn combinations though.
*** Mia is always the best healer though. With the right combination of equipment, she can restore over 800 hp to each party member every turn.
** VideoGame/GoldenSunDarkDawn has six assuming everyone is kept in their base classes. [[TheHero Matthew]], like his father(Issac) and uncle(Felix) starts as a strong single-target healer but later only has the Revive spell going for him. Fellow Venus Adept [[ShrineMaiden Himi]] is more utilitarian due to her much higher psynergy pool and not needing any set Djinn to use Revive. [[TheLancer Karis]]' unique Fresh Breeze spells are the weakest of all healing spells, but being multi-target and not requiring any set Djinn makes them extremely practical. [[BareFistedMonk Sveta]] has access to a unique line of single-target healing spells that are twice as strong as Matthew or Himi's as well as status-restoration. [[ChildMage Rief]] has the strongest single-target healing spells, the strongest multi-target healing spells, and status-restoration. He tends to be put on the sidelines for being less practical than Karis early on, but like his mother(Mia) certain equipment setups allow for 800 hp to be restored to the entire party in a single casting. [[TheRedMage Amiti]] is largely identical to Piers.
* While several people know heal spells in ''VideoGame/SuperRobotWars Original Generation'', the best one is Russel Bagman, who learns both healing spells, and is one of the best support players in the game. A Repair module can be equipped on any mech to make it a medic.
** In other SRW titles, the party gets dedicated heal/resupply units, like [[MazingerZ Aphrodite A, Boss Borot]], or the [[Anime/MobileSuitZetaGundam Methuss]].
* Princess Peach in ''VideoGame/SuperMarioRPG''. The only alternative is Mallow, but he's more of a Red than a White.
* In the games, some {{Pokemon}} learn moves to heal other members on the party, like Heal Bell and Arometherapy, which heal the StandardStatusEffects. Others like the Chansey line and Miltank have the moves Softboiled and Milk Drink to heal others outside battle.
** Generation 5 gave us our first true Pokémon that would count as the Medic, Alomomola. Two of its Abilities can heal itself while the third heals its teammates of status conditions like Sleep and Paralysis. Its moves include Heal Pulse, Protect, Wish, Safeguard, Helping Hand, Wide Guard, Healing Wish, Pain Split, and Endure. Even if you know nothing about Pokémon, this should give an idea of how Alomomola works.
** There is also Audino, which play a similar role but on land instead. They also function as a PinataEnemy.
* ''TokyoMewMew'' never needed a medic in-series, but once it got a licensed [=PlayStation=] game, [[GodCreatedCanonForeigner Ikumi Mia was commissioned]] to design one. The result was Akaii Ringo, a cutesy young [[PettingZooPeople penguin-girl]] whose powers come from the [[MacGuffin Mew Aqua]] instead of having [[TheChosenOne special adaptable DNA]]. She uses apple-shaped maracas and, like the team's [[GenkiGirl hyper kid]] [[ChineseGirl Bu-ling]], calls everyone "big sister". All in all, not the TeamMom.
* ''Franchise/ShinMegamiTensei'':
** ''VideoGame/{{Persona 3}}'': While several other Persona-users know healing spells as well, Yukari Takeba often ends up as the designated Medic whenever she's in the party, as she's the only character who learns both party-wide healing spells and revival spells. She even [[LampshadeHanging lampshades]] her role in some incidental dialog towards the beginning of the game.
** ''VideoGame/{{Persona 4}}'' has the RedMage and SquishyWizard Yukiko, who, while having the best healing spell in the game (Salvation, which fully heals all party members and removes status effects), does not have high and is one of the two characters whose evolved Persona still has a weakness.
* In ''PlanescapeTorment'', Fall-from-Grace is the ''only'' healer you can get in your team, making her quite useful. Her healing magic is even glowy. On the other hand, she is all but useless as a fighter and doesn't have many offensive spells.
* The playerbase of ''CityOfHeroes'' is divided on this issue. New players who import mindsets from other games assume that the Empathy powerset, which focuses on restoring HP, is an absolute must for team success, and they insist that Defenders -- who can choose it as a primary powerset -- should always have it. Those more familiar with the game understand that the Defender Archetype is not your typical Healer Class. Its purpose is loosely, "keep allies from dying," and all its myriad possible abilities work toward this in some fashion. Yes, this includes making enemies dea- er, [[NonLethalKO "arrested"]] if need be, but more often involves {{Status Buff}}s and [[StandardStatusEffects debuffs]]. These proactive options are generally more effective than Empathy, so the more experienced players tend to look down on the ignorant Empathy-demanders.
** As Empathy is exclusive to the hero side of the game, villain players are very used to playing without a dedicated healer on their teams and look even more down on hero players who will not do anything without an Empathy healer standing by.
*** And the drama only got worse when the developers recently gave Pain Domination, an "evil" healing set, to the villain players.
** It should be noted that the Controller Archetype on the hero side can choose Empathy as a secondary powerset, and thus serve as the "literal" Medic of a team despite being [[AnAdventurerIsYou the "Mezzer" class]]. But furthermore, ''anyone'' -- including villains -- can pick the small Medicine pool of abilities as a tertiary set of powers.
** The real issue is when players who are used to serving as this trope in other [=MMOs=] come here and think that turning 'Healing Aura' on automatic and following the tank- that's it- is contributing to a team. Also that, especially in higher levels, healing ''very'' much pales in comparison to [[StatusBuff Status Buffs]]: stacked buffs [[GameBreaker make characters godlike]]. ''Working as intended''. We don't need your puny heals here.
*** Or more generally, the issue is that avoiding the need for a "balanced party" seems to have been an early design goal. Party competence isn't so much about organizing a group of people to fill preassigned roles as being able to figure out what the people with you are going to be doing and find a way to support them in it. This can make pickup groups either infuriating or interesting. Or both.
* Carlie from ''SeikenDensetsu3'' is the only character to possess healing magic for every single class of hers, and remains by far the best at it throughout the entire game. Her dark-aligned classes can also do decent damage with summons, while her light-aligned classes focus more on party buffs. Strangely enough, the only two other characters to learn healing magic, Duran and Kevin, are otherwise devoted physical powerhouses.
* The Medic unit in ''VideoGame/{{StarCraft|I}}: Brood War''. Which revitalised infantry, since a bunch of medics made them much less squishy.
** Revitalised? More like made entirely viable. M&M (Marine & Medics, with the odd Firebat thrown in) rushes became a fairly effective blunt-hammer attack, especially with Medics able to heal the self-damage caused from the Stim Packs the Marines keep popping in order to move and shoot faster. ''Certainly'' they made the computer opponent that much more dangerous, as the computer used Heal so effectively it's like the game had an autocast option...
* Subverted in the ''Anime/MobileSuitGundam'' spinoff RPG ''MSSaga''. Most of the characters are competent healers. However, Flitz, the machanic, happens to be a [[TheScrappy loudmouth, insensitive jerk]] with bad fashion sense and an annoying voice. He also tends to be really, really good at shooting stuff, depending on the particular mech setup he's given. Also, although [[TheHero Tristan]] is generally used as the tank, he gets the best healing spell in the entire game, which may or may not turn him into the Medic at the end game. The character who the player would be most likely to assume to be the Medic and WhiteMagicianGirl, personality-wise, instead is used as a buffer/de-buffer, and has powerful ranged attacks as well.
** Aeon is also very good at healing, [[spoiler:but since she can't be used for a good amount of time from the middle to the final dungeon, [[NintendoHard it only makes a game even harder.]]]]
* ''VideoGame/EtrianOdyssey'' has a Medic Class, whose abilities are primarily steeped in healing. The Protector class can also use low-level healing spells if sufficiently levelled up.
** In the third installment, healing is mostly divided between the Princess/Prince class (who wields a number of HP and MP-restoring effects in addition to party buffs) and the Monk class (who has scads of instant heals and status-curing moves, in addition to some fairly impressive martial arts skills).
* Any {{Roguelike}} inverts this by requiring all classes to become proficient at healing. [[EverythingTryingToKillYou You won't last long otherwise]]. In ADOM, choosing to play ''as'' a healer merely determines your class powers and starting skillset. They also gain double HP regeneration,making them effective melee fighters. A trollish healer born under the sign of the Candle is a Wolverine-class HealingFactor-equipped club-wielding melee fighter,and thus enormous fun.
* Alex Nolan from ''GhostRecon Advanced Warfighter 2''. As the medic, he can fully heal squad members (whereas you or your sqaudmates can only restore a downed squadmate's condition back to red), and is the only person that can heal the player. However, he is only armed with a P90 sub-machine gun, and it thus unsuited for medium to long range engagements.
* Cream the Rabbit serves this role in ''SonicChronicles: The Dark Brotherhood'', and ''how''. She is incredibly good at restoring the entire party's PP (as well as hers, and in her second and third levels of this ability, can restore ''more than it costs''. ), can make the opposing party miss a lot more, she's the only character who can revive others, and she can heal on the off chance that your entire party isn't doing good.
** By alternative, Tails has an ability that replenishes HP and PP simultaneously at deployment and for the next three rounds, and it STACKS! He also packs an armor debuff, an attribute debuff for organics and machines alike, a defense buff for one person, and a buff that grants the target an extra action, AND he acts twice compared to Cream's once. He's more of a Green than a White, though, but it's a good idea to have both for when the team needs to split up. Oh, did I mention Cream's optional and [[LostForever missable]]?
* ''KnightsOfTheOldRepublic'' averts most of this by having the medics (read: people with Force powers) also being the best melee combatants in the party. Except for [[DeadpanSnarker Jolee]], who might count as a straight example.
* ''SuikodenII'' features the main character's Bright Shield Rune. The primary purpose of the rune is to heal and protect, and it does a better job of it than any other rune in the game, making the main character the ''de facto'' healer for the game. Which is a shame, because he eventually becomes extremely powerful. The opposite the Bright Shield Rune, the Black Sword Rune, is focused entirely on dealing damage, and does that better than any other rune in the game. Sadly, [[spoiler: you don't control it for 95% of the game.]]
* In the ''VideoGame/MightAndMagic'' series, your team would be pretty doomed without at least a capable healer (by capable, meaning at least a Paladin, Monks took too much to start first-aid duty.), but, most of the time, you could easily find yourself overwhelmed without a secondary capable healer (Cleric with Druid or Paladin makes a very survivable party). Of course, a good alchemist could take the role to an extent, making healing contraptions, but the relative rarity of ingredients made him more of an emergency last resort (since some potions healed more than any healing spell and any character could use it on any other). However, by the end-game of some installments, the SquishyWizard far surpassed the medic in healing skills as long as he had enough victims in the screen for Soul Drinker, a top-tier Dark Magic spell.
** Interestingly, in the VideoGame/HeroesOfMightAndMagic (sorta) spin-off, the medic-type hero had a kind of more extreme role. Instead of healing single units (which was largely useless in the scale) his role was bringing them back from the dead em-masse. The heroes of TheUndead were the heroes most likely to become ''The Medic'' because of the fact that the spell to revive undead was much more accessible than the living counter-part, though both relied on Earth Magic.
*** Also, in a pinch Raise Undead even works on living units, making it possible to use them as a buffer (since they'd be lost by the end of the battle when resurrected that way).
*** Archangels qualify as a unit variation, being able to resurrect allies once per battle. First Aid tents with the appropriate skill can do so aswell, but they heal for meager amounts.
* ''VideoGame/ValkyriaChronicles'' has the unnamed Medic from ''VideoGame/SkiesOfArcadia'', who is later revealed to be [[InexplicablyIdenticalIndividuals a set of triplets who are all serving as medics]] in the militia.
** In a broader gameplay sense, there's the Engineers, who carry enhanced healing items, tank repair tools, and a couple of ways to help protect their comrades.
* ''VideoGame/MegaManXCommandMission'' has Cinnamon, whose [[ActionCommand Action Trigger]] healed the whole party by an amount largely determined by your ability to spin the second analog stick in a circle. She also had an exclusive Sub Weapon, Energy Field, which increased the amount of [[ManaMeter weapon energy]] all characters gained on their next turn (characters regenerate weapon energy each turn in ''Command Mission''). Being a Sub Weapon, it could be used on the same turn as an attack or (if you had enough WE) the healing move. With a relatively easily obtained set of equipment, she could alternate between the two each turn.
* The Magician->Cleric->Priest->Bishop Job branch in ''MapleStory''. No party in its right mind faces ''any'' boss without at least one unless they're way over the required level. To elaborate: The Cleric can heal, the Priest can give a huge stat boost, '''boost Exp gains''', ''and'' make a two way door to the nearest town to restock, and the Bishop gets the single most powerful attack spell in the game.
* In ''VideoGame/PaperMarioTheThousandYearDoor'' [[spoiler: Ms. Mowz]] has an ability called Smootch. When done correctly, Mario can heal up to 10 HP.
* The ''VideoGame/{{Overlord}}'' series has the Blues. They are the most fragile of the Minions and are rather useless in battle. They make up for it by being able to revive dead Minions and by being able to swim. And in the sequel they can clean up the magical ooze that hurts you and mutates your other minions into enemies.
* ''VideoGame/{{Touhou}}'''s Eirin Yagokoro is Gensokyo's resident doctor (technically a pharmacist). Fanon (and, at times, canon) sometimes skews this into MadDoctor territory.
* Any mage in ''VideoGame/DragonAgeOrigins'' can learn healing spells, but the Spirit Healer specialization is all about healing. In particular, ''Origins'' had Wynne as your designated party healer, while Anders fulfilled the role in ''Awakening'' and ''VideoGame/DragonAgeII''. With {{Skill Point Reset}}s in ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'', you could retrain [[DarkMagicalGirl Velanna]] and the mage PC into a Spirit Healer; ''[=DA2=]'' disallowed that, and the only mages who could specialize in Spirit Healer were Mage!Hawke and Anders (Bethany only has basic healing spells and [[BloodMagic Merrill]] has no healing spells ''at all'').
* The Killmaster from ''BrutalLegend'', who uses [[ThePowerOfRock healing bass chords]] to keep your friends fighting fit. And he's Motorhead's Lemmy Kilmister. Yes, [[RuleOfCool it's awesome.]]
* ''VideoGame/HalfLife1'' has scientists that can follow Gordon around and give him injections of some sort of healing... ''stuff'', while ''VideoGame/HalfLife2'' has resistance fighters who wear special uniforms identifying them as medics and have the ability to pull medkits [[HammerSpace out of thin air]].
* ''VideoGame/AlienSwarm'' has the Medic class. The medics here are more like [[CombatMedic CombatMedics]] since they can use almost any weapon like everyone else can and dish out as much pain. However, only Medics have access to two items that are exclusive to their class. The Healing Beacon heals all players that step into its radius while the Healgun works just like the one [[VideoGame/TeamFortress2 used by a certain other Medic]] by healing others on the go. The Healgun can also be used on yourself. These items are the only things that can save teammates from being killed by the [[DemonicSpiders parasites]], making Medics an extremely valuable ally.
* ''VideoGame/{{Odium}}'' has the team medic Joan [=McFadden=], who restores 15% more HP when she uses healing items on herself or party members.
* ''VideoGame/KillingFloor'' has the Medic perk. Like ''Battlefield'' above, the Squishy Wizard part is averted - Medics get cheaper, more resilient armor, and the perk-specific [=MP7M=] [[MoreDakka fires faster than anything else in the game]]. Along with the syringe they can also heal using a medic guns SecondaryFire, the perk also grants them healing grenades that heal team mates but also [[{{ReviveKillsZombie}} damage specimens]] as a bonus.
** Also has two characters who are mentioned to be doctors in their flavor text (although you don't have to play the Medic perk if you play them). One is a paramedic and the other is Doctor Dave, a {{Steampunk}} DeadlyDoctor.
* The ''BreathOfFire'' series ''loved'' giving this role to the characters you'd least expect to have it. In two out of five games in the series, your [[HeroesPreferSwords sword-wielding hero]] is one of the characters in this niche... and others have included a fist-fighting armadillo and a dog-girl with a BFG.
* Kaidan in ''VideoGame/MassEffect1'' was the only squadmate with the Medicine section of the skill tree, and was also the most merciful/compassionate of the group.
** Averted in the multiplayer of ''VideoGame/MassEffect3'' - all classes can heal their allies. The best "medics" are actually the Infiltrators, who can use their InvisibilityCloak to help wounded allies with no risk to themselves. The different [[LethalJokeCharacter volus]] characters also make excellent medics thanks to their Shield Boost power, which lets them instantly recharge the shields of all nearby allies.
* LostOdyssey's Cooke specialises in WhiteMagic, with barely any offensive spells. However, she lacks the pacifist side of the trope entirely, being a short-tempered, BrattyHalfPint, who likes to beat up the team pervert and dreams of becoming a pirate like ActionGirl Seth. The immortals can learn white magic from Cooke/accessories, while the mortals can use them with the appropriate accessory equipped.
* In ''Franchise/{{Disgaea}}'' and other Creator/NipponIchi titles, the Healer and Medic classes gain healing spells as they level up. Some storyline characters also naturally learn healing spells, but the games generally have a method to give any spell to any class, including reincarnation, apprentices, and item/character fusion.
* In ''VideoGame/TownOfSalem'' the Doctor heals those who are attacked at night, having one self-heal for himself and spends the rest of his time healing important roles, should they be attacked.
[[/folder]]

[[folder:Webcomics]]
* In ''Webcomic/TheOrderOfTheStick'', Durkon Thundershield is a cleric, and the team's resident healer. But being a ''[[ProudWarriorRaceGuy dwarven cleric of Thor]]'', he's sporting metal armor, a shield, a hammer, and the ability to occasionally throw lightning bolts or grow to gigantic size for emergency muscle.
** Or, [[http://www.giantitp.com/comics/oots0077.html have 2 clerics and make monsters give up out of impatience]].
** [[http://www.giantitp.com/comics/oots0735.html Malack and Durkon quickly bond over the life of the adventuring cleric]], and its BoringButPractical manner when the others never stop getting themselves hurt.
* Gregory Deegan of ''DominicDeegan'' ought to count. Notable in that he's become one of the top tier mages of the series since his WhiteMagic makes him near unkillable and [[ReviveKillsZombie gives him a power boost against ]][[BlackMagic Infernomancers and Necromancers]].
** Too bad he seems to have lost his white magic for good in a recent arc.
* Piffany in ''{{Nodwick}}''. She generally has to bring Nodwick back from the dead every [[strike:other week]] five minutes, which for some reason involves wrapping him in duct tape, although other methods turn up from time to time, such as pouring him into a mould if he's been powdered (and adding water). She's also got the usual repertoire of D&D Cleric skills ([[TurnUndead Shoo Undead]], [[ThinkHappyThoughts Happy Thoughts]]... okay, maybe not so usual).
* In ''GoblinHollow'', what do you say when you have a nasty tumble: "[[http://www.rhjunior.com/GH/00016.html Medic!]]".
* In ''Webcomic/GirlGenius'', [[http://www.girlgeniusonline.com/comic.php?date=20091223 willing to force Klaus himself to have bed rest]].
* [[http://www.goldcoincomics.com Theo]] from ''GoldCoinComics'' is the healer of the party (and also a monk).
* ''CryHavoc'' 's squad of werewolf dogs of war has Hati, the good natured medic who just wants to help people. She spends most of her time cleaning up the mess the other wolfs make.
* TheDreamlandChronicles' centaurs
* In ''ImpureBlood'', [[http://www.impurebloodwebcomic.com/Pages/Issue4PAGES/ib081.html sent for after the fight]].
* In ''Webcomic/WakeTheSleepers'', [[http://wakethesleepers.com/comics/51 Oralee gets one for Locke.]]
* In ''BlueYonder'', after Jared is rescued, [[http://www.blueyondercomic.net/comics/1080254/blue-yonder-prologue-page-14/ "Doc" has him brought to his kitchen table for treatment.]]
* In ''OurLittleAdventure'', [[http://danielscreations.com/ola/comics/ep0170.html they resort to a doctor when Angelika's eyes are gone.]]
* In ''DragonMango'', a healer is onhand at the games. Also Dr. Yong-Yi.
* In Webcomic/AvasDemon, [[http://www.avasdemon.com/pages.php?page=0237 Gil. In the best style, he searches for survivors from the crash.]]
[[/folder]]

[[folder:Web Original]]
* Iridescence from ''WebAnimation/DusksDawn'' specializes in medical work, as evidenced by working in a hospital and her Cutie Mark.
* Machinima/RedVsBlue: "Doc" serves as the Medic, but isn't very good at it. He justifies this by pointing out that it isn't his job to save lives, just to make victims comfortable while they die.
[[/folder]]

[[folder:Western Animation]]
* Any incarnation of Ratchet from the ''{{Transformers}}'' franchise. The ''TransformersGeneration1'' character was originally marked as a female by Budiansky, but Hasbro [[SmurfettePrinciple didn't want any unsellable girl figures in their new line]], so the idea was nixed. Ratchet's been the premiere medic and nursemaid for the Autobot cause for so long, he's one [[GrumpyBear grumpy old 'bot]]. In the original series, he had an OddFriendship with Wheeljack, fellow [[TheSmartGuy Smart Guy]] and TechnoWizard. They'd often collaborate on some project or another, but Wheeljack was so often blowing himself up with his personal experiments that Ratchet probably wanted to kill him as much as heal him.
** While Ratchet was '''the''' medic, he wan't the only one. Pretty early in the series, he forms a friendship with the human Sparkplug, who even got a little staircase to help repair damaged Autobots. Season two of the G1 cartoon also had Hoist, though unlike Ratchet and most Autobot medics, he transforms into a tow truck instead of an ambulance. His bio seems to indicate that his job is more within preventative care rather than repairs, though the cartoon still shows him doing repairs.
** In the third season of ''[[TransformersGeneration1 G1]]'', Ratchet was supplanted by [[MeaningfulName First Aid]], who was a strict pacifist but by no means a weak character. He was [[CombiningMecha Defensor's arm]], after all.
** In ''TransformersArmada'' and ''TransformersCybertron'', this role goes to Red Alert.
** Minerva fills this role in ''TransformersSuperGodMasterforce'', though she is also TheChick.
** Pipo gets this role in ''TransformersVictory''; his name is even Japanese for ''nee-naw''.
** The version for ''TransformersAnimated'' combines Ratchet being the Medic with BadassGrandpa.
*** As does the version from ''WesternAnimation/TransformersPrime''. Knock Out is this for the Decepticons (medic, that is, not badass old guy; he's more AgentPeacock).
* Katara from ''WesternAnimation/AvatarTheLastAirbender''. Her powerful [[MakingASplash waterbending]] ability makes her both a functional healer and a [[SupernaturalMartialArts strong fighter]] - indeed, she was a fighter before she knew she could heal. She was always the TeamMom, but she's also TheLancer and TheChick.
** In SequelSeries ''WesternAnimation/TheLegendOfKorra'', TheHero Korra doesn't hesitate to say she was taught to heal by "Katara, the best there is."
* Pumyra from ''{{Thundercats}}'' was the medic of the group when she appeared along with Lynx-O and Ben-Gali. Her talents came in handy in a few episodes, but she suffered {{Chickification}} and ended up being underdeveloped, appearing in the fewest episodes of the series.
* Although not his primary role, Tunnel Rat of ''GIJoeRenegades'' patches up his fellow soldiers when injured.
* We don't see her doing much healing as the character isn't in a series where there's a lot of fighting and injuries that need urgent fixing on the spot, but Fluttershy of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' qualifies as she's sometimes shown doing some healing, albeit on [[FriendToAllLivingThings animals]].
** There are also some [[EnsembleDarkhorse background ponies]] with similar roles, like [[FanNickname Nurse Redheart]].
* Donatello has played this role to a limited extent in ''WesternAnimation/TeenageMutantNinjaTurtles2012''. It falls to him to synthesize antidotes and diagnose symptoms from poisons and injuries.
* Peso Penguin in ''WesternAnimation/TheOctonauts''.
[[/folder]]

[[folder:Real Life]]
* Dominique-Jean Larrey, the Crowning Medic of Awesome. He revolutionized medicine in the French Army during the Napoleonic Wars, invented the field ambulance, and greatly increased sanitation and medevac in the French Medical Corps.
* Florence Nightingale, nicknamed "The Lady with the Lamp," ran hospitals during the CrimeanWar.
** Similarly and perhaps in a more badass way, Scottish-Jamaican Mary Seacole also nursed soldiers during the Crimean War - right on the battlefield. She also paid her own way to the Crimea as Nightingale refused to have a black woman working for her.
* Dasha Sevastopolskaya, Florence Nightingale's Russian counterpart during the CrimeanWar.
* Clara Barton during the AmericanCivilWar (for the North, at least)
* Pretty much any Army combat medic or Navy hospital corpsman (note that the Marines don't field their own medics, they borrow [=HMs=] from the Navy). The Navy Hospital Corps is particularly notable for being the most decorated corps in the Navy, having earned 22 Medals of Honor, 174 Navy Crosses and thousands of lesser awards, ''all despite being non-combatant.''
* Fact: The US Army Medical Command is the branch of the Army with the highest amount of Medal Of Honor recipients. I think that fact speaks for itself.
** America has a lot to be proud of its medics. From WorldWarII on it has had very brave and efficient Medevac procedure, to the point where [[WorthyOpponent it was even specifically noted by the Japanese]].
*** US Army field medicine is so good in present day that a wounded soldier who manages to be stabilized in the field and arrive at a hospital has a 96% survival rate. Pretty much, if a wounded soldier CAN be saved, he WILL be saved.
*** Not that that stopped the Japanese from [[ShootTheMedicFirst shooting at medics]].
*** Which is why in WW2, PTO medics dyed their bandages green and tried to make their red cross badges less conspicuous and in the ETO, medics did the opposite as the Europeans generally honored the cross.
** Similarly, the United States Air Force has awarded the Air Force Cross (second only to the Medal of Honor in the Air Force) to twenty-two enlisted Airmen. Half of them were [[ItsRainingMen Pararescuemen]], personnel who are trained to jump out of airplanes and rescue personnel behind enemy lines.
** Likewise only three people have ever been awarded a Bar (a second award) to the Victoria Cross. Two of them were [=RAMC=] surgeons.
* [[http://en.wikipedia.org/wiki/Nikolay_Ivanovich_Pirogov Nikolai Pirogov]].
* [[FormulaOne Professor Sid Watkins OBE]], the fastest medic in the world.
* Elsie Inglis and her friends were British women who volunteered for medical duty in WWI. A Russian observer said: "No wonder England is a great country if all the women are like that!"
* Bandsmen were often detailed for medevac duty in eighteenth century warfare. If there was no one assigned to this to many soldiers would weaken the line escorting comrades to the rear, and using bandsmen kept them from losing the firepower of musketeers leaving the line.
[[/folder]]

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