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[[caption-width-right:348:"I'm giving this guy ''such'' a headache right now."]]

Telepathy/Mind Reading is a {{psychic power|s}} that allows a character to read another person's thoughts and/or communicate with them mentally.

At its most basic level, it functions as a short range radio, allowing the character to pick up the thoughts of those around him. Sometimes, it has limitations such as touch or proximity, or only being able to 'hear' rather than 'see' thoughts. A common hurdle comes from being unable to probe deeper into the minds of those around them, as well as being something of a FaintingSeer whenever an especially strong willed or horrifying character is around. Psychic overload is also common in crowds, represented by a PsychicNosebleed. Being a passive receptor and [[HearingVoices not being able to shut]] [[AMindIsATerribleThingToRead other people's thoughts]] out can easily drive a psychic insane, making this potentially BlessedWithSuck.

More advanced uses of telepathy involve receiving and [[ExpositionBeam transmitting thoughts and memories]], and probing beneath surface thoughts into memories, or outright going into a JourneyToTheCenterOfTheMind or dream travel. Some telepaths may be able to use AstralProjection, or at least see through other people's eyes.

At its strongest, a telepath will be able to MindControl others, sometimes even to the point of [[DemonicPossession possessing their bodies]], create FakeMemories after applying LaserGuidedAmnesia, create a SplitPersonality and let it [[SplitPersonalityTakeover take over]], or in general be a terrifying god who can MindRape their opponents.

It's worth noting that for the above reasons telepathy is one of the most potentially {{p|owerPerversionPotential}}ervertable powers, since it's basically an invasion of privacy of the worst kind. The telepath is the sighted man in the kingdom of the blind, and provided he's discreet he can know everyone down to their most intimate detail, [[ManipulativeBastard and can use them accordingly]]. [[BigBrotherIsWatching This is a lot worse when he's the overlord.]] Thus, mind readers in Real Life would be complete ParanoiaFuel. This is why in settings with un-{{masquerade}}d telepaths, they are often persecuted, policed, and [[SuperRegistrationAct registered]]. That is, when they aren't [[SuperhumanTrafficking used as weapons]] or [[BurnTheWitch killed.]]

Heroic telepaths are thus in a difficult position both inside and outside a story proving BadPowersBadPeople is not true. An author wants them to be heroes, but has to somehow assuage the reader the character isn't a mental voyeur (or if he is, he's got a [[ChivalrousPervert chivalrous side]]) and the character will also have to put their colleagues at ease that they aren't likely to turn into a {{Mind Prob|e}}ing HiveQueen. To solve this, they often practice what they preach with MindOverManners.

Telepathy comes in a lot of flavors:
* TheEmpath is usually treated as a low grade telepath.
* Twins will often share TwinTelepathy, sometimes to the point of {{Synchronization}} between their bodies.
* Very close people can also become MindlinkMates, if not a more generic PsychicLink.
* Aliens who are advanced enough become TelepathicSpacemen.
* A group of telepaths may create a MentalFusion.
* A telepath or empath is frequently also a LivingLieDetector.
* In science fiction ElectronicTelepathy may be achieved through NeuralImplanting people and allowing them to transmit thoughts through radio waves or some other form of wireless communication. [[http://en.wikipedia.org/wiki/Neurotrophic_electrode#Silent_speech Quickly becoming NOT science fiction through the use of electrodes, computer programs, and sufficiently analyzed neural activity.]]
* Some telepaths can [[TheBeastmaster control]] and [[SpeaksFluentAnimal communicate]] with animals, and even [[AnimalEyeSpy see through them]].
** Others can instead [[SeeingThroughAnothersEyes tap into the senses of other humans.]]
* Many telepaths are portrayed as being able to sense the presence of each other or other people and animals, simply by being able to sense the presence of another mind. This may have a very limited range, or it may have a planetary scale; if suitably amplified. This tends to turn them into PsychicRadar.

In a setting where there are telepaths, expect people to use PsychicStatic to protect their thoughts, and telepaths to construct a PsychicBlockDefense to give each other a PokeInTheThirdEye when they're snooping. Usually indicated by the PstandardPsychicPstance. When the ability requires physical contact it's TouchTelepathy.

* ElectronicTelepathy
* TheEmpath
* MentalAffair
* PsychicLink



[[folder:Anime and Manga]]
* ''Manga/MahouSenseiNegima'' has a number of examples:
** Negi displays very limited mind reading ability in the first chapter (he puts his hand on the target's head and gets maybe 2 words out of it). Later on, the Pactio cards are introduced, which allows Negi and his partners to [[PsychicLink communicate telepathically]]. In addition, Nodoka gets a book that allows her to read people's thoughts as her artifact; after an upgrade she can essentially listen to the thoughts of anyone whose name she knows...while another upgrade lets her find out anybody's name.
** Nodoka can also use her artifact on herself, which sometimes [[http://www.mangareader.net/mahou-sensei-negima/165/7 has hilarious results]].
** [[WorldsStrongestMan Jack Rakan]] at one point [[PensieveFlashback peers into an opponent's mind to see their past]]. The only [[{{Handwave}} explanation]] we get is: "[[BadassBoast Nothing's impossible for me!]]"
** There are numerous levels and types of telepathy in Negima; it is implied to be an almost universal skill in Mages, with various degrees of power. For example telepathic communication even without Pactio's is rather basic, and WordOfGod states the reason Eva could instantly recognizes Nagi as an aged up Negi is because of another form of telepathy.
* ''Anime/CodeGeass'':
** Mao has the ability to hear the thoughts of anyone within 500 meters, even on a subconscious level if he concentrates, making him a formidable opponent to the [[TheChessmaster highly]] [[XanatosPlannedThisIndex thought-oriented]] [[VillainProtagonist Lelouch]]. It does, however, have the drawback of being [[PowerIncontinence unable to turn off]], meaning he ''always'' hears ''everyone's'' thoughts within five hundred meters.
** The gender-bent Mao in ''[[Manga/CodeGeassNightmareOfNunnally Nightmare of Nunnally]]'' had a similar power, which also included the ability to see into a person's memories as a bonus. To a degree, all the geass powers involve a vague form of telepathy (Lelouch controls minds, [[spoiler:the Emperor can mess with memories]], etc.). At least, the ones in the anime do.
* Any Trance user in ''Manga/{{Psyren}}'', in the form of Mind Jacks.
* Yellow from ''Manga/PokemonSpecial'' can read the minds of Pokémon.
** As can [[spoiler: Lance]].
* Joshua Christopher in ''Manga/ChronoCrusade'' is able to read minds after he takes the horns of a [[OurDemonsAreDifferent demon]] from the BigBad. However, [[PowerIncontinence he can't turn it off]], so it [[HearingVoices drives him]] [[ComesGreatInsanity insane]]. Mary Magdalene is also implied to be some sort of empath in the manga version of the series, but it's averted in the anime--she specifically tells Chrono that she can only see the future, and that she ''can't'' read minds.
* Almost every ''Film/{{Pokemon}}'' movie has the Pokémon it centers around being capable of telepathy. This never happens in the anime, and the first time it happens (in, of course, the first movie) everyone is surprised. By the eighth movie, Ash knows that Lucario is speaking to him through telepathy.
** Actually, one ''Anime/{{Pokemon}}'' episode featuring Jynx had a Lapras who spoke to Ash through telepathy.
* Some of the Espers of ''LightNovel/ACertainMagicalIndex'' have forms of telepathy. There are only two note worthy cases though; Haruue in ''Railgun'', and Misaki Shokuhou (aka "The Queen of Tokiwadai"). Haruue, as a Level 2, can only receive thoughts transmitted by other telepaths (such as her best friend Edasaki). Shokuhou, on the other hand, is a Level 5 telepath, and thus is capable of mass MindControl and memory manipulation.
* The Prime Minister from ''Manga/HitoHitoriFutari''.
* In ''Franchise/LyricalNanoha'', mages can communicate telepathically (but are not able to read minds), which they primarily use for communication from distances at which their voices cannot reach one another, or to communicate with one another without those in earshot finding out. An early episode features Nanoha communicating with Yuuno about the Jewel Seeds while she's still in class and he's at home.
* In ''Anime/PuellaMagiMadokaMagica'', Kyubey and magical girls can communicate with each other through telepathy.
* Satori of ''Manga/RanmaOneHalf'' can read minds, much to Ranma's annoyance. He uses this power to [[LivingLieDetector reveal lies]], find out people's most private thoughts, and pit Akane against Ranma.
* Yukina from ''Anime/NightRaid1931'' uses this to great effect during spy missions with the Sakurai organization.
* Haruka Kotoura from ''Manga/KotouraSan'' is a fifteen-year old telepath who can't turn her ability off. As a child her [[InnocentlyInsensitive naturally naive personality]] causes her to simply blurt out sensitive information. This causes her to be labelled as a compulsive liar, to drive her friends and classmates away, and to cause her parent's divorce. However in highschool she is finally able to meet Manabe, someone who is transparent and honest and not scared of her ability.
* Franchise/DragonBall is usually more concerned with physical strength, but telepathy is important to the plot every now and again. The Kais all seem to have some level of mind reading and telepathic ability (King Kai's is so powerful he can psychically communicate with an entire planet at once, from anywhere in the universe). Babidi can use his magic for it, and even Goku and Vegeta will very rarely display low-level mind reading abilities.
** [[OldMaster Kame-sennin]] read the mind and memories of Nam, a powerful Indian mystic, without him noticing, just by standing near him. Korin can also read minds by just standing in front of a person and much later Goku learns to do this, but he needs to touch his target.
* Artemis and Luna from ''Anime/SailorMoon'' have displayed some telepathic power, mainly the ability to re-awaken the Sailor Senshi's memories during the second season.
* Hound Asterion from ''Anime/SaintSeiya'' has this particular ability.
* In ''Manga/{{Naruto}}'', this is the signature ability of the Hidden Leaf Village's Yamanaka clan, who can possess others, read minds, perform consciousness transfers, and form psychic communication networks.
* In ''Anime/SummerDaysWithCoo'', this is how Coo and the family dog communicate.
* In ''Manga/TsubasaReservoirChronicle'', vampires can read minds and communicate via telepathy, even with humans. [[spoiler:Fai D. Flourite]] can communicate with [[spoiler:Celes!Chii]] telepathically, too, but does not seem to read minds accidentally or without permission; perhaps in this case telepathy is a skill acquired through magical training. In the same vein, [[spoiler:King Ashura]] is able to project flashbacks directly into people's minds, which can be fought against, with effort.
* ''Manga/CityHunter'': Episode 41 of season 2 where Ryo's client is a young girl with a unique telepathic ability to read minds.
* ''Manga/JoJosBizarreAdventureStardustCrusaders'': Telence D'Arby's [[FightingSpirit Stand]] Atum grants him a limited form of telepathy, wherein he can ask someone a question and then read their aura to get his answer; the drawback is that he's limited to "yes or no" questions. He uses this to trounce Jotaro at a baseball video game (asking questions like "Are you going to throw a curveball?", for example), until Jotaro's grandfather Joseph secretly uses his own Stand Hermit Purple to reach into the game console and change the inputs without even Jotaro knowing what they'll be. This means that while Jotaro's aura might say "Yes" to the curveball question, he'll throw a change-up, to D'Arby's growing confusion and anger; even worse, Atum reveals that Jotaro is cheating, [[NotCheatingUnlessYouGetCaught but he has absolutely no idea how]] until after he's lost and the Joestars reveal the trick.

[[folder:Comic Books]]
* From the Franchise/MarvelUniverse:
** Professor Charles Xavier of the Franchise/XMen has formidable psychic powers and is probably the foremost telepath in comics. A number of others have followed in his wake; the X-Books have more telepaths than any other comics subgroup.
*** Such as Comicbook/JeanGrey, Comicbook/{{Cable}}, Comicbook/RachelSummers, and Emma Frost and [[spoiler:her clone daughters]] the Stepford Cuckoos being the most prominent examples.
*** Comicbook/{{Psylocke}} sounds like a good name for a telepath, doesn't it? Originally, that was her only power.
*** Notice that all the above are X-Men, the X-teams basically monopolize the named psykers in Marvel (SHIELD does have a number of redshirt weak psykers). In the Avengers vs X-Men series, one Avenger mentioned that the reason why the Avengers had difficulty tracking down the Phoenix 5 (when they weren't blowing things up in public) was that they had no telepaths to scan for them, they were all on the X-Men.
** Pretty much all of ''ComicBook/TheEternals'' are telepathic, although this is unsurprising for an entire race that has won the SuperpowerLottery. Their exact level of ability does vary by how much they have developed it, as is the case with all of their powers.
* From Franchise/TheDCU:
** This is one of the ComicBook/MartianManhunter's main powers, usually used in a benevolent manner to communicate with allies or to help heal damaged psyches. When in the JusticeLeagueOfAmerica, he often acts as a sort of psychic hub through which the team can communicate mind-to-mind. He's generally regarded as Franchise/TheDCU's greatest telepath.
** Gorilla Grodd, one of ComicBook/TheFlash's nemeses, is an evil [[EverythingsBetterWithMonkeys gorilla]] with telepathic powers; his good counterpart, the late King Solovar of Gorilla City, had similar powers. Grodd usually uses his powers for MindControl or [[MoreThanMindControl more subtle manipulation]], though he can also fall back on his [[GeniusBruiser natural strength]].
** Grodd has a grandson (or brother, depending on who's telling the story) dubbed Sam Simeon, one half the comedic crime-fighting duo ComicBook/AngelAndTheApe, with a watered-down version of Grodd's powers that just lets him cloud the minds of people around him so they see him as a normal human.
** Lena Luthor, Comicbook/LexLuthor's little sister and Comicbook/{{Supergirl}}'s friend back in the Silver Age, was gifted with ESP after an incident in Lex's laboratory. Her telepathy was strong enough to control animals and bypass even Luthor's defences.
** In a Silver Age Comicbook/{{Supergirl}} story, the titular heroine mind-reads a comatose girl. No explanation was given as to when Supergirl developed telepathy and she never used that power again, so it can be chalked up to the writer not doing his research.
** Several ''[[ComicBook/Supergirl1982 Bronze Age]]'' Supergirl's Rogues like Psi or Barry Metzner are powerful telepaths.
** In ''ComicBook/SupergirlCosmicAdventuresInThe8thGrade'', Superior Girl somehow is able to broadcast her thoughts after being turned to stone.
--->'''Supergirl:''' Belinda! I can hear your voice in my head! I can hear your very thoughts! ... Ugh. Ew.
** Titanians (formerly Lanothians) are an inherently telepathic race. Of course, Saturn Girl, the Titanian member of the ComicBook/{{Legion of Super-Heroes}} is the poster girl for her entire race, with abilities similar to the telepatic ones of the aforementioned ComicBook/MartianManhunter.
** The ''Threeboot'' version of the Legion, placed in one of the 52 parallel universes of the DCU, features a retooled version of the Titanians. In this version their powerful telepathy borders on a collective form of SacrificedBasicSkillForAwesomeTraining, as modern Titanians are a race of mute individuals, evolved without vocal cords as their prolonged use of telepathy made speech useless. Threeboot Saturn Girl may be as powerful as Mainstream Saturn Girl, but shut down her powers and she gets an instant downgrade to the resident CuteMute.
* All elves in Wendy and Richard Pini's ''ComicBook/ElfQuest'' graphic novels have the ability to communicate telepathically via a process known as "sending". Wolfriders can also communicate this way with their wolf-friends although this requires eye contact and is more difficult than between elves.
* Comicbook/{{Aquaman}}, famously, has the ability [[WhatKindOfLamePowerIsHeartAnyway to talk to fish]]. Or, at least [[NeverLiveItDown that's what conventional wisdom holds]]. In reality, Aquaman has a mental command over ''any'' [[HeartIsAnAwesomePower creatures even vestigially connected to the sea:]] aquatic reptiles, crustaceans, squid, seabirds, mosquitoes, and...for those of you who believe in evolution, this includes ''humans''. Or, if you like to speculate, that also includes [[EldritchAbomination friggin CTHULHU!]]
** Retooled after ComicBook/{{Flashpoint}}. Taking a page from some '90s stories and the early origins of the character, Aquaman's telepathy is now greatly toned down, as he can't truly commune with fish or fish-derived life, but just implant compulsions and desires: such as the will to help him.
* In ''ComicBook/StrikeforceMorituri,'' Scatterbrain could indiscriminately broadcast thoughts and mental states to everyone nearby.
* From ''ComicBook/AstroCity'', both the Silver Brain and Lord Sovereign can read the thoughts of people nearby. The First Family are able to use electronic dampeners to stop the Silver Brain's attempts.
* In ''{{ComicBook/Violine}}'', Violine can read minds when staring at people. Kombo is also able to recognize this and mistakes it for an evil eye. Her father has the same powers.
* In the Chilean comic ''ComicBook/{{Mampato}}'', [[MysteriousWaif Rena]], being a mutant, has the ability to read minds, or ''pertel'', as she calls it (''pertelar'', short for "percepción telepática"[[note]] [[ExactlyWhatItSaysOnTheTin telepathic perception]] [[/note]]). In her first appearance, she's found about to be [[BurnTheWitch sacrificed by other mutants because of this]], and Mampato, after saving her, helps her follow the mental call from other mind-readers. [[spoiler:Turns out there's an entire country of them in South America]]. It's worth noting that she does ''not'' read the private thoughts of other people, because it's rude. [[spoiler:To Mampato, who has a crush on her, this is a relief]].
* In addition to emotional disconnection, insensitivity to pain, and undeath, some of the revivers from ''ComicBook/{{Revival}}'' display the ability to either read or transfer memories by kissing another person.

[[folder:Fan Works]]
* In ''Fanfic/ChildOfTheStorm'', there are a number of characters with greater or lesser degrees of telepathic abilities.
** Natural born psychics include Charles Xavier, Jean Grey, [[spoiler: Nathaniel Essex a.k.a. Sinister]], Betsy Braddock, Emma Frost and Harry Thorson.
** Telepaths via magic include Loki, Dumbledore and Voldemort [[spoiler: in chapter 68, he steals a significant portion of Harry's psychic powers]].
* In ''Fanfic/TheLionKingAdventures'', the Hermit of Hekima possesses this ability. [[spoiler: In ''The Curse of Death'', he reads Simba's mind in order to get an idea of his personality.]]
* ''[[http://www.fanfiction.net/s/8532906/1/iFightCrimeWithVictorious iFight Crime With Victorious]]'':
** Carly has the power to read minds and and can later sense others in her vicinity.
** Tori has the power to actually "communicate" with other minds, unlike Carly, and send thoughts across long distances, though she can't hear other's thoughts.
* Voldemort in Fanfic/MyImmortal can read minds, because he "[[YeOldeButcheredeEnglishe hath]] [[RougeAnglesOfSatin tele]]''[[MindOverMatter kinesis]]''"
* In Fanfic/LightAndDarkTheAdventuresOfDarkYagami, Night Yagami can use her Shinigami Ears to hear people's thoughts.
* In FanFic/KiraIsJustice, there is the telepathy necklace, which lets Justice and Landras talk to each other via telepathy. This is [[EnforcedTrope enforced]] to fix the fact that Light talked to Ryuk in his room without his family noticing. [[FetishFuel And...]]
* ''FanFic/RacerAndTheGeek'', introduces a kind of pseudo-telepaphy in [[http://www.fimfiction.net/story/81159/7/racer-and-the-geek/teatime chapter seven. ]] by which magic users can communicate telepathically.
* The WesternAnimation/{{Daria}}[=/=]ComicBook/{{Legion of Super-Heroes}} FanFic series ''Legion of Lawndale Heroes'' has a lot of telepaths, and deals with the problems of being a telepath. There are so many telepaths in society (albeit not revealed to the [[{{Muggles}} general public]], they operate in government, the [[SuperSoldier military forces]] of many countries, and in [[CutLexLuthorACheck the corporate sectors]]) that the nations of the world have laws enacted and adhered to by even the rogue nations that police people with not just psi-powers, but powers in general. You can actually get a legitimate job with PsychicPowers, with the understanding that if you misuse them in your work, [[HoistByHisOwnPetard it's your fault]], not the fault of [[CorruptCorporateExecutive the people who hired you.]]
* In ''Fanfic/WithStringsAttached'', the Kansael gives John the ability to communicate telepathically through water. Mostly this means he has to touch the others to “connect their water-strings,” but he can also connect them via a puddle, and he has much longer range in a body of water like the ocean, though just how long is not known. Nor is it known whether he can do more than just talk. He can, however, tap into Ringo's mindsight.
** In ''Fanfic/TheKeysStandAlone'' John proves unable to do anything except talk with his water-telepathy; he can't even take information from an unwilling mind. However, the ability of the four to speak together in telepathic privacy turns out to be immensely useful, since they can plan without fear of being overheard by anyone.
*** Also in ''Keys'', John has to contend with a roomful of telepaths who are primed to mentally beat him up the second he tries to do anything. That he manages to evade them is partially due to the Kansael and partially to his own bad temper.
*** George occasionally [[VoluntaryShapeshifting becomes a telepathic creature]] in ''Keys'' but never does figure out how to use telepathy.
* [[http://www.fimfiction.net/story/85411/reflections Reflections]], a followup story to ''FanFic/LastOneStanding'' by the [[http://www.fimfiction.net/user/kalash93 same author,]] expands further on the idea. Arparently, Luna and Celestia don't even need to speak, be in close proximity, or even use language in order to communicate with each other. They choose to communicate almost exclusively by mortal methods in order to maintain those skills as well as to respect each other's privacy.
* In ''Fanfic/SonOfTheWarp'', Joseph can read surface thoughts, including what a person is about to do. He can't probe deeper, but he does have enough control to block out thoughts.
* The title character of ''Fanfic/EmpathTheLuckiestSmurf'' is considered a telepath, as are the Psyches.
* When ''Fanfic/CalvinAndHobbesGetXtreme'' [[CrossOver crosses over]] with ''ComicStrip/{{Garfield}}'' in chapter 6, the FridgeLogic behind Calvin being able to hear Garfield's thoughts is naturally [[LampshadeHanging addressed]], with Garfield's theory on the matter being that Calvin has this.
* Johnny and Roy end up with a telepathic link in ''[[http://susanproto.freeservers.com/Bound%20by%20Friendship.htm Bound by Friendship]]'' after they grab hands during a building collapse. They keep talking telepathically until over 24 hours later when they finally break the hold.
** The cat shifters in [[http://shiloh.tvheaven.com/hall.html this]] paranormal themed fic have telepathy as a standard ability when in cat form.
* ''Fanfic/SecondWind'': A minor version of this occurs with great proficiency in Observation Haki, allowing someone focusing hard enough to read the emotions of others with extreme precision, to the point of understanding their thoughts. Luffy and Zoro, two who possess such a skill, have used it a few times to convey messages while in the presence of others.
* In ''Fanfic/TheBridge'', several {{Kaiju}} such as Mothra, Grand King Ghidorah, and Kaizer Ghidorah possess telepathic abilities, allowing them to communicate with other races like humans. Since he's evil, Grand King Ghidorah also goes the mind control and MindRape routes.
* Mostly monsters, but also humans to a limited degree, in the ''Videogame/{{Undertale}}'' fanfic [[http://tvtropes.org/pmwiki/pmwiki.php/Fanfic/Visiontale Visiontale]], [[https://archiveofourown.org/works/8779618/chapters/20125687 posted on Archive of Our Own]]. Social customs dictate when a monster can read someone else's thoughts.
* In Fanfic/{{Kamikakushi}}, tsukumogami like Botan and Churippu communicate by projecting images.


* The Quasi-Dead from ''Film/TheChroniclesOfRiddick'' possess powerful telepathic powers.
* The mutants in the second ''Franchise/PlanetOfTheApes'' film are telepathic.
* ''Film/XMenFilmSeries'':
** [[Characters/XMenFilmSeriesProfessorCharlesXavier Professor Charles Xavier]]'s mutation grants him many psychic-related skills. He can read and communicate with other minds (in their [[Film/XMenApocalypse native language]], no less), access, suppress and restore memories, apply MindManipulation (PeoplePuppets are his specialty and he knows a few JediMindTricks) along with SeeingThroughAnothersEyes, generate mental blocks around a mutant's subconscious to reduce the full magnitude of their ability, [[Film/XMenFirstClass induce sleep]], summon a projection of himself, [[Film/X2XMenUnited kill someone with sufficient concentration]], and he can even [[spoiler:[[Film/XMenTheLastStand transfer his consciousness into another body]]]].
** Jean Grey, almost to Xavier's levels.
* Howard in ''Film/PrettyCool'' has this as part of his Mind Control powers.
** And in [[Film/PrettyCoolToo the sequel]], the Genie can [[InsistentTerminology interpret people's thoughts]].
* Regan [=MacNeil=] seems to have picked up some telepathic ability in ''Film/ExorcistIITheHeretic'', probably from using the brainwave synchronizer. When she helps autistic Sandra to speak, Dr. Tuskin knows exactly what she did and warns her it's not polite to get in people's heads without permission.
* Weaponised in ''Film/{{Dreamcatcher}}'' when the Apache gunship crews can hear the aliens pleading in their heads that they're harmless and shouldn't be attacked. Colonel Curtis responds with his own RousingSpeech.
* [[InvertedTrope Inverted]] in ''Film/LetItRide'', where it seems like everyone else can read Jay Trotter's mind, especially when he's doing an InnerMonologue calculating how much someone may make, and the person (like the bathroom attendant) admitting it's not much, but it's a living.

* The ''{{Literature/Alterien}}'' series. As enhanced humanoids, the Alteriens are all telepathic.
* The spirits and the Aash Ra are all telepaths in ''Literature/AstralDawn''.
* Alfred Bester's novel ''Literature/TheDemolishedMan'' explores what would happen to human societies if telepathy were discovered to be not only real and provable, but a talent that could be developed in the manner of any other skill. With a guild to maintain ethical standards, "peepers" become valuable, contributing members of society.
* Gamina from ''Literature/TheRiftwarCycle'' has this ability.
* The Flame and Deca from ''Literature/TalesOfAnMazingGirl'' can do this. The Latter most sensibly, To Insider Trades on the stock market to get a huge fortune.
* Creator/AlanDeanFoster:
** The (extinct) Tar-Aiym and the Ulru-Ujurrians in his ''Literature/HumanxCommonwealth'' series.
** The Solarian Combine in ''Design for Great-Day'', who have developed telepathy into what is effectively a multi-species, intergalactic HiveMind. This is treated as the natural and [[TheSingularity penultimate evolutionary stage]] of all species.
* The telepaths in Creator/JohnBrunner's ''Telepathist'' covers the heroic range of this trope (split into "receptive" (able to listen) and "projective" (two-way), but most of all it's seen as a benefit to mankind. Actually having the ability to feel and see what someone is thinking is shown to be invaluable in, say, clinical psychology or conflict negotiation. However,when a really powerful telepath succumbs to the temptation to construct a DreamLand like their patients', they can construct a grand hallucination that another telepath has to [[JourneyToTheCenterOfTheMind pull them out of]].
* In the ''Literature/InheritanceCycle'', it seems that all magic users have the potential to become telepaths. Anyone with sufficient training can attempt to resist an attack upon their mind.
%%* Farseeking in Literature/TheObernewtynChronicles.
* Creator/JohnWyndham's classic ''Literature/TheChrysalids'', in which the core characters can share what they dub 'thought-shapes', implied to be an intermediate stage on the way to full telepathy. In the midst of its larger points re: resistance to change and growth, the novel also acts as probably the most famous serious exploration of the fear and horror telepathy might inspire in the wider 'normal' community.
* In ''Literature/AlexAndTheIronicGentleman'', this is how Lord Poppinjay attempts to communicate with his staff, much to their bewilderment. Alex is able to “communicate” back by offering suggestions as to the course of action, but phrasing it as though it was Poppinjay’s idea. He confirms that of course, that is exactly what he was thinking.
* In Creator/MarionZimmerBradley's Literature/{{Darkover}} series, the noble caste (referred to as "Comyn"), have telepathy as one of their defining features, along with red hair. With a society where most of the people (at least those who appear in the books) have telepathy has led to interesting social rules like 'Do not enter another's mind without permission' and if one accidentally 'hears' something they weren't meant to, it is considered polite not to mention it. Also, if one is suffering from mental anguish, one tries to keep one's thoughts to oneself so as not to burden others with their emotions. These do not apply to the mind-blind peasant class, who treat the Comyn as descended from Gods. Interesting world, Darkover.
* Katherine Kurtz's Literature/{{Deryni}} have a full range of telepathy from an empathic sensing of emotions through Truth Reading (detecting if someone is telling a lie) through compelling them to speak the truth and all the way up to total MindControl. They can also send and receive words (Mind Speech) and images at a much faster rate than ordinary speech. These skills prove highly useful when questioning people or gathering information from scouts, not to mention facilitating private conversations in the presence of other people. The good guys tend to reserve MindControl for maintaining the {{Masquerade}}; the bad guys (and girls) have no such compunctions.
* ''Literature/MaximumRide'' has Angel. She's six years old and can make you buy her a teddy bear - or make a flying enemy fall by telling them to.
* [[Literature/HellsGate Sharona's]] Voices have perfect recall and can send and receieve telepathic messages to each other, including sensory information - sight, sound, smell, and touch, but can't read minds. On the other hand, Sifters can't send messages, but they can tell when other people are lying or telling the truth.
* [[Literature/TheSookieStackhouseMysteries Sookie Stackhouse]] views her telepathy as a [[BlessedWithSuck curse]] and usually tries hard to block out other people's thoughts.
* Mentioned at the end of ''Literature/TheLordOfTheRings'', when Gandalf, Galadriel, Celeborn and Elrond appear to communicate without speaking. Creator/JRRTolkien wrote a more detailed account of telepathy among Ainur (lesser deities), Elves and to a lesser extent Men in the essay called "Osanwe-kenta."
* Kris/Deliann's "flashes" in ''[[Literature/TheActsOfCaine Blade of Tyshalle]]''.
* ''Literature/HeraldsOfValdemar:'' "Mindspeech" is one of the most common [[PsychicPowers Gifts]] among Heralds, and is occasionally found in other lands. Most, but not all, Heralds can speak mentally with their [[BondCreatures Companions]]. Stronger Mindspeakers can communicate with each other, pick up surface thoughts of others, and sometimes make themselves heard by the non-Gifted. The most powerful are capable of mind probes and mental control. Training is required to learn how to [[PsychicBlockDefense "shield"]] to prevent HearingVoices and other PowerIncontinence. Stories with Mindspeaking protagonists often discuss MindOverManners; Heralds being [[IncorruptiblePurePureness Heralds]], they never use their Gifts for personal gain, but often struggle with how much invasion of privacy and violation of another's free will is justified by the situation at hand.
* There's also "mind-speech" in the Zilpha Keatley Snyder ''Literature/GreenSkyTrilogy''. Telepathy in general is called pensing. A game called Five-Pense is played by little children to practice and strengthen these abilities, progressing from Signals and Choices to Images, Thoughts and Words.
* Zenna Henderson's ''[[Literature/ThePeople People]]'' communicate mentally as a routine thing. According to the narrator in "Deluge", they also have subvocal communication -- which is real, and [[https://en.wikipedia.org/wiki/Subvocal_recognition now being researched]]. Some of them are able to get in other people's heads and do file management, including deletion of information they shouldn't have.
* Literature/JakubWedrowycz has this ability. He refers to it as a "frequency" to which one must tune himself, much like a radio.
* The technological level of the [[Literature/TheCulture Culture]] in the Iain M. Banks novels is so high that the super-intelligent A.I. Minds are capable of reading the minds of humans, thanks to some kind of 'action/sensing-at-a-distance' effect. This is, however, considered taboo.
* In the Literature/FirebirdTrilogy, both the Sentinels and the Shuhr have telepathic powers. The Sentinels are the "good guys", with strict and strictly enforced limits on how they are allowed to use their powers. The Shuhr are much less pleasant, as they do not put any limits on their use of power, leading to rather frequent MindManipulation among those they come in contact with (including the less powerful among their own race).
* Anyone in [[{{Animorphism}} morph]] in ''Literature/{{Animorphs}}'' has the ability to project thoughts to others, called "thought-speech," conveniently solving the problem of how to communicate once your entire team has turned into, say, fish. [[EarlyInstallmentWeirdness Other than in the first book]], mind reading or receiving thoughts from a non-thought-speaker is not possible. [[OurCentaursAreDifferent Andalites]] have no mouths and use thought-speech naturally, as do a few other races; the Andalites presumably built it into the morphing technology so they wouldn't lose the ability when they changed form. The Animorphs do encounter one species, the Leerans, who ''can'' read minds; the [[PuppeteerParasite Yeerks]] are highly interested in them because of this.
* In the ''Literature/{{Uplift}}'' series Galactics have several technologies to enhance telepathy and use it primarily to detect sapient minds at great distances or last resort communications (the psionic equivalent of a distress beacon is called a "psi-bomb" for a reason).
* Creator/LarryNiven's ''Literature/KnownSpace'' features several telepathic species.
* All the Martian races in ''Literature/JohnCarterOfMars'' are mildly telepathic--mostly this is used to [[TheBeastmaster control domestic animals]], but can also be used to [[LivingLieDetector determine if someone is telling the truth]] during conversation. The First Born (aka Black Martians) largely do ''not'' have this ability, but their leader [[GodSaveUsFromTheQueen Issus]] does, which helps her cement her position as a living goddess. Certain groups have more advanced telepathic powers, such as the Lotharians (an isolated sect of White Martians who have developed tremendous powers of illusion, but become detached from reality as a result) and the kaldanes (crab-like creatures that are almost all brain and can seize control of anyone who makes eye contact with them). Earth humans, for whatever reason, can NoSell telepathic probing, something that comes in handy for Earth-born hero Carter during his adventures.
* One of the ''Literature/TheHitchhikersGuideToTheGalaxy'''s entries references an entire planet of beings who were [[BlessedWithSuck cursed]] with telepathy. Everyone on their entire planet could hear every thought in every other mind on the planet, whether they wanted to or not -- which quickly threatened to drive them bonkers from information overload and/or sheer boredom. They solved this by adopting the habit of constantly talking loud enough to drown out the constant, unwanted incoming mental transmissions.
* Brian Lumley's ''Literature/{{Necroscope}}'' series features telepathy in vampires, as well as humans in varying degree. The humans also occasionally sport other powers, such as locating someone from a distance, clouding someone else's telepathy, or precognition. The telepathy of the titular Necroscope[[note]]as in "microscope" or "telescope," a person who can "see" or focus on the dead[[/note]] extends even to the dead.
* Present in ''Literature/TheDresdenFiles''. Although invading the mind of a human is against wizard law - that is, reading minds and mind control - transmitting one's own thoughts is legal. This was used once in a chaotic situation, when an EldritchAbomination that could kill with a touch was released in a crowded room. A powerful wizard used magic to communicate a tactical plan for dealing with it to everyone in the room, complete with visual aids superimposed on the surroundings, all in the space of a second.
* In ''{{Literature/Twilight}}'' [[OurVampiresAreDifferent Edward]] can read people's minds, though for some reason cannot read [[LoveInterest Bella]]'s. [[OurWerewolvesAreDifferent Shapeshifters]] in the same pack can read each other's thoughts while in wolf form; Alphas of different packs can communicate mentally but not read each other's minds.
* Appears in ''Literature/HarryPotter'' in the form of Legilimancy. Also a rare aversion of the ConvenientlyCoherentThoughts trope common to telepathy stories.
* In Creator/MCAHogarth's ''Literature/{{Paradox}}'' series the [[SpaceElves Eldritch]] and [[OurCentaursAreDifferent Glaseah]] are telepathic, the former species have little control over their powers and shun them, while the latter embrace it to the point of preferring telepathy to verbal speech. Jahir and Vasiht'h are an Eldritch and Glaseah pair of psychologists who use their abilities to affect their client's [[DreamWeaver dreams]].
* In Creator/PoulAnderson's ''Sargasso of Lost Starships'', the aliens. They can appear however they please, and launch nightmarish psychic attacks. Donovan, however, says they are not telepaths, refering to their inability to receive thoughts or control minds.
* ''Literature/KindlingAshes'': Dragons can mind-speak with their flyers and only their flyers.
* In ''Literature/DragonridersOfPern'' the dragons and their riders communicate telepathically. It is very unusual for a DragonRider to be able to talk with any dragon other than her or his own, but a handful of such people have existed, among them Moreta, Lessa and Brekke.
* Verge Foray's 1968 novella ''Practice!'' takes place in a private school. Ostensibly for "disturbed children", it is actually devoted to the encouragement of ESP skills.
* Some of the Martian people of Creator/LeighBrackett's novels were telepathic, including Captain Phil Kirby's Martian wife Shari in ''[[http://www.baenebooks.com/chapters/4410177015/4410177015.htm Alpha Centauri or Die]]''. When Kirby's ship makes it to Alpha Centauri, Shari encounters indigenous creatures who are true telepaths, able to teleport things and people at will. They can even see inside atoms.
* Star Holmes in Mark Clifton's novella ''Star Bright'' has an IQ in the quadruple digits and is strongly telepathic. She makes contact with another child like herself, and they manipulate events so that his family moves in next door. She is even able to teach her dad some ESP.
* The WebNovel ''Literature/{{Ketrin}}'' features telpathic lupinoids, resembling big wolves with stripes, that communicate telepathically. Humans can also gain telepathy, either by suckling lupinoid milk in infancy as {{WildChild}}ren, or by a telepath mingling blood from a cut with a non-telepath. In theory it would be possible for a human to gain telepathy directly from a lupinoid's blood, but needless to say they're reluctant to part with it.
* Avery Lazar and Oksana, from ''Literature/VampireAcademy'', can read minds.
* Raziel, from ''Literature/TheMortalInstruments'', can read minds and hearts; justified due to his angelic status.
* Believed to exist in the ''Literature/{{Eldraeverse}}'', until its possessors developed enough science to reveal it as organic WiFi.
* Dolphins in ''Literature/WetGoddess'' are capable of this. Human minds are mostly unfit for telepathy, [[HigherUnderstandingThroughDrugs unless they're stoned]].
* In Jeramey Kraatz's ''Literature/TheCloakSociety'', Shade. She can not only read minds but reshape them, controlling people and erasing their memories.
* This is Saleem's power in ''Literature/MidnightsChildren''. He has a particularly powerful version: not only can he read surface thoughts, he can share perception; with effort, he can pry into deeper, specific memories; he can [[ExpositionBeam transmit and receive images and information]]; he can intuitively sense the other midnight's children; he can transform himself into a mental relay that allows every midnight child to communicate with each other; and his range extends across all of India.
* Alex Courtney possesses telepathy in the YoungAdult ''Literature/JackBishop'' novels by Steve Diamond. Having been something she'd grown up with, she's pretty comfortable with them but they get ''very'' annoying when she's a teenage girl.
* In ''Literature/TheShatteredKingdoms'', Norlanders speak telepathically, although not at any significantly greater distance than normal speech allows. Their telepathy can convey emotional states as well as actual words, and makes it hard to lie. The Shadari are unable to use telepathy, and can't hear what the Norlanders say (although some Norlander characters have trouble believing this and express suspicion that the Shadari are just faking it so that they can eavesdrop).
* In ''Literature/TheWitchlands'', Esme can read Iseult's mind, regardless of whether the latter agrees to it.
* In ''Literature/TheGirlFromTheMiraclesDistrict'', both Frigg and Freya can read minds with no effort whatsoever.
* In the novella ''Literature/ATasteOfHoney'', the Ashëans, due to being SemiDivine, are capable of communicating telepathically.
* ''Literature/TheDivineComedy'': Since they live within God's omniscient mind, Beatrice and other saints can respond to the complex theological questions Dante has before he asks them aloud. In Dante's own (heavily translated and context-extracted) words, Beatrice "read me as I read myself."

[[folder:Live Action TV]]
* ''Series/BabylonFive'' had one of the most fleshed out portrayals of telepaths in fiction, even showing how different cultures treated their telepaths. The creator drew heavily from Creator/AlfredBester's novel ''The Demolished Man'', particularly for writing the Psi Corps.
--> The Corps is Mother. The Corps is Father.
* Matt Parkman of ''Series/{{Heroes}}'' is unusual as being a telepath who ''isn't'' inordinately brainy. His power is actually "full control over the brain", meaning, in effect, every single power in the MindManipulation index. SuperpowerLottery to the max. Telepathy happens to be his earliest discovered ability and the most prominently featured.
* ''Series/BuffyTheVampireSlayer'':
** In the S3 episode "Earshot," Buffy is [[TouchedByVorlons exposed to]] some AppliedPhlebotinum and gains the power of passive telepathy, which becomes progressively more powerful during the episode. Eventually, the power [[BlessedWithSuck becomes so advanced that she is overwhelmed]] by the [[PowerIncontinence incessant stream of thoughts]] and needs some more AppliedPhlebotinum to get better.
** Throughout Season 6, Willow shows the ability to communicate telepathically with the people around her at will. She can give messages to others, who "hear" her voice in their heads. She can also read people's "surface thoughts," though most of the Scoobies prefer to speak aloud when communicating with her telepathically.
** Season 7's "Showtime" shows that the main Scooby trio is apparently able to initiate contact even if Willow isn't actively using the ability, as [[spoiler: Buffy begins a telepathic conversation with Willow, who promptly brings Xander in as well]] in order to formulate an UnspokenPlanGuarantee.
* The plot of the TV series ''Series/TheListener'' is about a telepathic paramedic.
* ''Franchise/StarTrek'' has several telepathic species, including Vulcans, [[Series/StarTrekTheNextGeneration Betazoids]] and [[Series/StarTrekVoyager Ocampa]].
** In the first ''Series/StarTrekTheOriginalSeries'' episode "[[Recap/StarTrekS1E1TheManTrap The Man Trap]], the Salt Vampire creature can read the memories of human beings well enough that it can shapechange into the form of someone the human remembers and pretend to be that person.
** The Melkotians in "Spectre of the Gun" were described by Spock as ''true telepaths'' for their ability to speak directly into the minds of the ''Enterprise'' crew, each of them hearing the message in his or her own language, and for the realistic illusions they project.
** The mating of Betazoid telepath Lwaxana Troi and a non-telepathic human results in their child, Counsellor Deanna Troi, being TheEmpath.
* Sookie Stackhouse, the central character of ''Series/TrueBlood'' is a telepath.
** She also met a character named Barry Horowitz, who is a telepath.
* In Series/GilligansIsland episode "Seer Gilligan", the titular character comes across some seeds that have telepathic powers, but before long, the castaways' abilities to read each other minds causes more bickering than they've ever done before. [[spoiler: Luckily, the effect is only temporary, and when Gilligan decides to burn the remainder, the Professor and Skipper applaud him for doing so.]]
* Clark gained this ability for one episode of ''Series/{{Smallville}}''.
* [[Series/DoctorWho The Doctor]] (from Eight onwards anyway) has a mild version of this. It mostly consists of being able to access other people's minds and memories upon contact, transfer images/sensations on a level which only he is aware of from his mind to someone else's, and weirdly enough, what seems to be a mental version of the CooldownHug.
** This is actually present in ALL Time Lords. It's a trait of the species, as witnessed by the Master all the way back to the Third Doctor, and mentioned specifically by the Fourth Doctor in "The Deadly Assassin".
** The [[SapientShip TARDIS]] is also telepathic; she most notably uses the power to translate for the Doctor and companions. However, she can directly communicate with them, although a human may need to look into her heart.
* The Auronar in ''Series/BlakesSeven'' are a race of telepaths. Cally, a member of Blake's crew, was exiled from Auron and is therefore isolated from other telepaths - all alone. Cally could be heard by other people (although reception varied) but could not read minds. She did, however, act as an [[DetectEvil Evil Detector]].
* In ''Series/{{Farscape}}'', members of the Scarran's ruling caste all have a certain degree of telepathic power; most of them use it for forcing their captives to tell the truth while under their influence of their [[KillItWithFire heat projection]], though a few have used it to read the surface thoughts of others.
** The Skreeth assassin, who can telepathically speak through anyone wearing its bio-organic reciever (even over thousands of light years away) and read minds by touch.
** Don't forget Zhaan's traditional Delvian mysticism, which lends itself to the occasional MindMeld.
** And of course, there's Maldis, the vampiric EvilSorcerer, who knew all the details of John Crichton's life without being told. As he said once "Your mind is an open book. Big print and lots of pictures!"
* In ''Series/{{Firefly}}'', River possesses one-way telepathic abilities, being able to read minds. However, she has [[PowerIncontinence the inability to control this]], the thoughts she picks up are far from coherent or clear, and [[AMindIsATerribleThingToRead they are not conducive to sanity.]] It doesn't help that she's a [[SanitySlippage traumatized]] [[TrainingFromHell wreck]] thanks to [[MindRape her experiences]] at [[SchoolForScheming the Academy]].
* In one scene of ''Series/{{Soap}}'' Chuck and Bob show off Bob's [[http://www.youtube.com/watch?v=DwDbd4jQpkA telepathic abilities]].
* The djinn in ''Series/{{Supernatural}}'' can read their victims minds knowing their greatest desires and fears.
* [[DownplayedTrope Downplayed]] in ''Series/NoOrdinaryFamily''. The mind-reading character never seems to get the whole picture. She only reads people's minds at a few moments here and there, hearing not their full stream of thought, but a few relevant (and incomplete) thoughts.
* [[DownplayedTrope Downplayed]] in ''Series/TheListener'', when in one episode the protagonist just neglects to listen to the thoughts of the murderer, who stands over the dead body a few hours after the murder. Instead he gleans a thought from someone else in the room, so the episode doesn't end there and then.
* ''Series/StargateAtlantis'': The higher castes of the vampiric Wraith have telepathic abilities, used mostly to control the far less intelligent Wraith soldiers, though Queens are strong enough to control humans as well. They were also able to [[MasterOfIllusion project illusions]] in the pilot, but this trait was quickly removed.

[[folder:Tabletop Games]]
* In ''TabletopGame/DarkHeresy'', psykers can have a range of these powers, from simple telepathy, through mind control, to full blown mind rape.
* ''TabletopGame/{{Traveller}}'' deals with this in an elegant way. The Zhodani Consulate is ruled by a caste of Psi-nobles. Everywhere else psionics tends to be distrusted and severely limited. This way the PC can have widely used telepathy or not, just by being in a different part of the Traveller Universe.
* Telepathy is a standard blue ability in ''TabletopGame/MagicTheGathering''. The [[http://magiccards.info/m10/en/74.html Telepathy]] card allows you to see your opponent's hand. There are many variants on the ability, usually involving revealing hidden information in some way.
* The current page image is that of the ''TabletopGame/YuGiOh'' card, 'Mind Haxorz'.[[note]][[http://yugioh.wikia.com/wiki/Mind_Haxorz Yes, that is how it's spelled.]][[/note]] Its effects is functionally equivalent to reading your opponent's mind, too: by paying 500 Life Points, you get to see the opponent's hand and all their face-down cards on the field.
* In ''TabletopGame/EclipsePhase'' Psi-Gamma slights are all telepathy used in different applications.
* Any Green or Purple mage in ''TabletopGame/{{Ironclaw}}'' can communicate by thought, and Mind Reading is a common Journeyman level spell.
* ''TabletopGame/WorldOfSynnibarr''. The Aquarian race has telepathy that works on sea creatures. It allows communication as well as hypnotic control.
* This is one of the psychic Aptitudes in ''TabletopGame/{{Aeon}}'', covering empathy, mental communication, and mind-warping, and is most commonly associated with the Chinese-affiliated Ministry for Psionic Affairs. The free web supplement ''Asia Ascendant'' goes into in-depth exploration of what the Ministry does and how it operates.
* ''Creator/{{Chaosium}}'''s supplement ''All the Worlds' Monsters'' Volume III
** The Dream Beast is a telepathic plant can cause any creature looking at it to [[YourHeartsDesire see whatever it wants most]]. Once the target gets close enough the Dream Beast grabs it with its 5-10 CombatTentacles and drags it in to be eaten.
** The Great Wraith is an undead that is naturally telepathic.
** The Zend-Avesta is a telepathic SiliconBasedLife form that gets its energy from sunlight and looks like a spherical white globe hovering in the air.
* ''TabletopGame/RocketAge'''s telepaths transmit their thoughts into others and at the highest levels can outright possess others. The ability to gain information from others is considered a simpler talent simply gained from being psychic.
* ''TabletopGame/GammaWorld''. Having the Telepathy mutation allows a creature to read the emotions and thoughts of other creatures and send its own thoughts to them.
* A rare ability in ''TabletopGame/DungeonsAndDragons'' lets monsters communicate telepathically with any creature nearby that can understand any language; this doesn't confer mind-reading abilities by default, though some creatures have that ability in addition to or instead of mental communication. Spells like ''Telepathic Bond'' also serve this purpose.
* The Discipline of Auspex in ''TabletopGame/VampireTheRequiem'' lets a vampire communicate telepathically -- and, unknown to mortal victims, read the minds of the people it's speaking to.


[[folder:Video Games]]
* Mint Blancmanche of VideoGame/GalaxyAngel, although telepathy runs in her family. She once tries to use it to see how the [[TheOneGuy main character]] feels about the five Angels on board the [[CoolStarship Elsior]]. HilarityEnsues.
* ''VideoGame/NetHack'' has this as one of many obtainable abilities: when blinded in any manner, you can see the exact location of any monster on the current floor that can think.
* In ''Franchise/TheLegendOfZelda'', Link often receives telepathic messages from the quest {{mentor|s}} or the princess. Although it's usually through the use of a magic artifact or an item, such as the Ocarina or a magical pendant.
* In ''VideoGame/GoldenSun'', most [[BlowYouAway Jupiter Adepts]] can read minds, and [[VideoGame/GoldenSunDarkDawn Sveta]] can even do this to dead bodies.
* In ''VideoGame/PsiOpsTheMindgateConspiracy'' this is the only psychic power that psychic prodigy Nick does not have. His [[VoiceWithAnInternetConnection Voice with a Psychic Connection]] Sara does however.
* Similar to ''Psi Ops,'' ''VideoGame/SecondSight'' has this as one of the two powers John doesn't unlock- the other being DeflectorShields. Oddly, the only psychic in the entire game that uses direct telepathy at any point is the remarkably ambiguous Jayne Wilde.
* ''VideoGame/SuperMarioRPG'': Hitting the ActionCommand when using Mallow's "Psychopath" spell reveals a sentence of the affected enemy's thoughts.
* The first power that Neku discovers in ''VideoGame/TheWorldEndsWithYou'' is the ability to read others' minds.
* While it's never exactly established as such, Mitsuru [[spoiler: and later Fuuka]] must use some form of telepathy in ''Persona 3'' to communicate with the protagonist and his party while in Tartarus, considering the fact that electronic devices don't work during the Dark Hour. More confusion is caused by the fact that such communications are ''displayed as electronic communications'', complete with static, even though it's been stated that that's impossible.
** The actual scouting seems to be telepathic, but the rest is just specially adapted technology. Unless her motorcycle works by telepathy too.
*** "[[PlotHole It's]] ''[[HandWave special]]''."
*** Mitsuru is scanning using her own powers but is communicating with a radio powered by [[spoiler: AllThereInTheManual a Feather of Nyx, the same thing that powers her bike and the Evokers]]. Fuuka, as a stronger telepath, can communicate without the radio.]] Rise, as shown in ''Persona 4 Arena'', can also use her powers to communicate with others.
* [[VideoGame/MetalGearSolid Psycho Mantis]] is such a powerful telepath, he can [[BreakingTheFourthWall read your memory card]]. Oh, and he can also do mind control and read your controller.
* ''Franchise/{{Pokemon}}'' has a move, Mind Reader, that allows the user to make sure that the next hit does not miss.
** A lot of Pokémon (usually Psychic types, though sometimes Ghost or legendary or just special) can communicate telepathically, and some can read thoughts and [[TheEmpath emotions]].
** Telepathy is also an ability certain Pokemon can have. If an ally in a Double/Triple battle is about to use a move that could hit it, like Earthquake, instead it will dodge the move.
* The Komeiji sisters of ''VideoGame/{{Touhou}}'', being satori, can read minds using their [[ExtraEyes third eyes]] ([[EyesDoNotBelongThere which are located on their external hearts]]). Though Koishi blocked this ability by closing her third eye, which somehow gave her control of the subconscious mind at the expense of being unable to read her own mind. The {{moon rabbit}}s can communicate with each other telepathically, but this seems to be about the same as having a built-in radio.
* Powerful magic users in the ''Franchise/{{Warcraft|ExpandedUniverse}}-verse are capable of this.
* Razputin in ''VideoGame/{{Psychonauts}}'' has mild telepathic abilities. They generally only come into play when his LoveInterest is thinking about him, to her embarrassment. Though she does eventually have some fun with it:
-->'''Lili''': (''thinking'') When are you going to shut up and kiss me?
-->'''Raz''': Ummm... I can hear that, you know.
-->'''Lili''': (''flirtatiously'') I know...
* The Terran units called Ghosts in ''VideoGame/StarCraft'' have this ability, as Kerrigan (who is a Ghost herself) mentions in the first game's campaign mode.
* ''Franchise/TheElderScrolls'':
** The long-extinct [[OurDwarvesAreDifferent Dwemer]] were said to have an ability known as "The Calling" which allowed them a "silent and magickal" means of communicating with one another, even over vast distances.
** The [[TheOrder Psijic Order]], a powerful MagicalSociety and the oldest monastic order in Tamriel, is stated to have this ability as well, though due to their secretive nature, aren't keen on sharing the secret of how it is done. They also possess a number of other abilities unmatched by any other extant group in Tamriel, including AstralProjection, the ability to [[TimeStandsStill Freeze Time]], and even a [[TheOmniscient limited form of clairvoyance and sight into future events]].
* ''Videogame/{{MOTHER}}'':
** ''Videogame/EarthBoundBeginnings:'' Telepathy is one of [[TheAllAmericanBoy Ninten]] and [[BadassAdorable Ana's]] [[PsychicPowers PSI powers]]. It's used outside of battle to enter the AlternateDimension of [[FluffyCloudHeaven Magicant]], to read the minds of important [=NPCs=] in order to solve riddles, and once to unlock the power of [[{{Teleportation}} Teleport]] for the party. It's also likely the reason why Ninten can "speak" to and understand certain animals.
** ''Videogame/EarthBound'': [[NiceGirl Paula]], while being held prisoner by the Happy-Happy Cultists, telepathically contacts [[TheAllAmericanBoy Ness]] in the hopes that he will and come rescue her, and she uses it again to contact [[HollywoodNerd Jeff]] when she and Ness are trapped underneath Threed. These uses are story-only, as unlike the prequel, the "Telepathy" command does not show up in-menu. Though much like his predecessor Ninten, this is likely how [[{{Expy}} Ness]] can understand animals.

[[folder:Visual Novels]]
* [[spoiler:Kotori Shirakawa]] in the ''VisualNovel/DaCapo'' DatingSim / {{anime}}. It stems from [[spoiler:a childhood wish to be able to understand the people around her after her sudden adoption. She is ''devastated'' when depowered near the end and retreats back into the StepfordSmiler mask she wore before she got her powers]].
* In the MurderMystery VisualNovel ''VisualNovel/{{Jisei}}'', a voice that only the protagonist can hear tries to help the main character with his investigation. She is able to transmit her thoughts into his mind and read his thoughts.

[[folder:Web Comics]]
* In ''Webcomic/{{Project 0}}'' Ciro uses telepathy to broadcast a BadassBoast to an [[http://www.centralcitytower.com/2010/12/project-0-page-208-whistling.html entire]] [[http://www.centralcitytower.com/2010/12/page-209-fair-warning.html enemy battleship]] just before it explodes.
* In ''Webcomic/DanAndMabsFurryAdventures'', the [[HornyDevils 'cubi]] have thought hearing as an innate ability, which starts to manifest in their twenties, along with empathy, ''etc''. Actual mind reading and dream entering are advanced techniques which have to be learned.
* In ''Webcomic/SluggyFreelance'' all the Lysinda circle vampires have this ability, though Sam rarely seems to use it.
* The Webcomic/FreakAngels make heavy use of their telepathic abilities, both to communicate quickly and easily, and to [[InstantExpert absorb knowledge]] on their areas of specialty.
* In ''Webcomic/{{Juathuur}}'', sometimes juathuurs communicate with each other this way. Both participants must be willing.
* The [[SpaceElves Loroi]] of ''Webcomic/{{Outsider}} ''have a variety of psychic abilities, mind talking being among them.
* In ''Webcomic/ThinkBeforeYouThink'', Brian has the ability to read minds.
* A technological equivalent appears as a plot point in ''Webcomic/{{Freefall}}''. All of the robots on the planet share information via that planet's equivalent of the internet using built-in radios. This is functionally a type of telepathy as it's virtually instantaneous. Overlaps somewhat with HiveMind although each robot is actually an independent entity.
* Asia and Malloy from ''[[{{Webcomic/Morphe}} morphE]]'' are Mastigoes mages with mind reading and telepathic abilities.
* ''WebComic/MagickChicks'': This is one, among many, of [[SmugSuper Faith's]] abilities as an esper. Which she's used [[http://www.magickchicks.com/strips-mc/they_got_away to relay orders]] [[http://www.magickchicks.com/strips-mc/make_a_break to other members]] of the student council, or to mind-sext [[spoiler: [[http://www.eeriecuties.com/strips-ec/it_is_for_realsies Tiffany.]]]]
* ''Webcomic/BramAndVlad'': Vlad's telepathy starts to develop [[http://www.theduckwebcomics.com/Bram_and_Vlad/5446846/ at a very inconvenient moment.]]

[[folder:Web Original]]
* In ''Roleplay/TheGamersAlliance'', several mages are capable of telepathy although the recipient can always resist a mage accessing his or her mind with enough willpower.
* In TabletopGame/NewVindicators, two characters have the power of mental duplication, to be able to copy another's mind. One is a criminal mastermind called Bookworm, the other is a Nephilim teacher at the European school.
* This is common enough in the ''Literature/WhateleyUniverse'' that [[SuperheroSchool Whateley Academy]] has an entire Psychic Arts Department. Telepaths are required to learn the ethics of telepathy and pass the ethics test afterward. Some telepaths like [[JerkAss Don]] [[ManipulativeBastard Sebastiano]] don't follow the rules.
* Though PsychicPowers in general are the rarest of all superpowers in the ''Roleplay/GlobalGuardiansPBEMUniverse'', Telepathy is definitely the most common [[PsychicPowers mental power]]. The most powerful telepath in the setting is Oracle, a former member of the Global Guardians, though the supervillain Cerebellum contests this point. Other notable telepaths are Headcase, Iron Angel, A Espada, Halazgo, and Mikula.
** The Scions are a group of four telepathic siblings. They've been pursuing a private war against their father, Cerebellum, in addition to their normal super-villainy.
* Everyone in Mind Hall from ''Literature/RaisingAngels'' are some form of telepath, empath or weirder.
* Lilly from ''Literature/{{These days}}'' gains this ability, although it's unreliable and seems to activate on its own, much to her chagrin.
* ''Wiki/SCPFoundation''
** [[http://www.scp-wiki.net/scp-041 SCP-041 ("Thought Broadcasting Patient")]]. SCP-041 is a man who can read the mind of anyone within ten meters of him. He can also transmit thoughts (his or those of a person he reads) to anyone within that range.
** [[http://www.scp-wiki.net/scp-071 SCP-071 ("Degenerative Metamorphic Entity")]]. SCP-071 can read the mind of any person watching it to find out the person's sexual preference.
** [[http://scp-wiki.net/scp-157 SCP-157 ("Mimetic Predator")]]. SCP-157 uses telepathy to project an illusion that it is something the target would [[YourHeartsDesire want to eat, wear, or apply to its body]].
** [[http://www.scp-wiki.net/scp-395 SCP-395 ("The Bottle Baby")]]. Any human female within 5 meters of SCP-395 is put under its telepathic control. She will begin to lactate, remove SCP-395 from its [[PeopleJars People Jar]] and allow it to suckle from her.
** [[http://www.scp-wiki.net/scp-405 SCP-405 ("Telepathy Virus")]]. A person affected by SCP-405 will be able to hear the thoughts of any other human within a specific radius, ranging from 200 meters to several kilometers away.
** [[http://www.scp-wiki.net/scp-523 SCP-523 ("The Most Unhelpful Object On Earth")]]. SCP-523 continuously gives off a low-frequency telepathic signal that is heard as a "a dull ringing sound" by anyone capable of perceiving telepathic communications.
** [[http://www.scp-wiki.net/scp-507 SCP-507 ("The Reluctant Dimension Hopper")]]. [[http://www.scp-wiki.net/document-507-3b Document 507-3B]] is a list of the {{Alternate Universe}}s SCP-507 has been to while in Foundation custody. In universe 9E2-66V-7HG5 he encountered plants that gave off a "telepathic scream" when eaten.
** [[http://www.scp-wiki.net/scp-600 SCP-600 ("That Guy")]]. The illusions that SCP-600 creates are sent telepathically into the minds of the people observing it. It can also read the memories of anyone talking to it and use the information while communicating with them.
** [[http://scp-wiki.net/scp-699 SCP-699 ("Mystery Box")]]. The Foundation has concluded that the contents of SCP-699 are telepathic because it can apparently influence the minds of observers and have them see the contents of the box differently. Some see the contents as YourHeartsDesire, some see it as something dangerous, and two Doctors can see nothing at all in it.
** [[http://scp-wiki.net/scp-953 SCP-953 ("Polymorphic Humanoid")]]. SCP-953 uses its telepathic ability to find out what its opponents' loved ones look like. It then uses its VoluntaryShapeshifting ability to take the form of one of the loved ones.
** [[http://www.scp-wiki.net/scp-1293 SCP-1293 ("Squeedle Deedle Dee!")]]. Every 45 days, SCP-1293-B gather together and perform a dance routine. The Foundation believes that the precise coordination they display is achieved due to them being telepathic.
** [[http://www.scp-wiki.net/scp-1421 SCP-1421 ("The Unreliable Oracle")]]. SCP-1421 can mentally communicate with and read the minds (and memories) of people nearby.
** [[http://www.scp-wiki.net/scp-1457 SCP-1457 ("Mourning Cloak")]]. SCP-1457 can read a person's memories and transfer them to another person.
** [[http://www.scp-wiki.net/scp-1514 SCP-1514 ("Star Wars")]]. SCP-1514-1A broadcasts a daily telepathic signal to the nearest SCP-1514-2 (laser KillSat).
** [[http://www.scp-wiki.net/scp-1527 SCP-1527 ("Our Bellmaker, Our Radiant Skies")]]. The large crustaceans summoned by the Bell have a kind of telepathy that can be disrupted by radio jamming. They can use it to telepathically attack human beings at a range of up to 50 meters and cause effects such as confusion, inducing suggestibility, implanting compulsions and leaving messages in their minds.
** [[http://www.scp-wiki.net/scp-1547 SCP-1547 ("A Mother's Love")]]. Whenever a living creature comes within 5 meters of SCP-1547-B, SCP-1547-B will transmit a telepathic message to it. The message is the story of how the deity Chioll became determined to stop humans from polluting the Earth.
** [[http://www.scp-wiki.net/scp-1867 SCP-1867 ("A Gentleman")]]. Lord Blackwood is a sea slug that can communicate telepathically with anyone within 5 meters of it.
** [[http://www.scp-wiki.net/scp-2018 SCP-2018 ("Museum of You")]]. The spirit of the Museum can read the thoughts and memories of anyone who enters it.
** [[http://www.scp-wiki.net/scp-2051 SCP-2051 ("Stromatolite Habitat")]]. After being transformed into {{Body Horror}}s by SCP-2051, people gain the ability to broadcast their thoughts telepathically up to 4 meters away. The transmissions indicate extreme distress from sensory deprivation, then depression and catatonia.
** [[http://www.scp-wiki.net/scp-2422 SCP-2422 ("A Friendly Family")]]. Each member of SCP-2422 can use telepathy to read a person's mind and find out specific information when the person makes eye contact with them.
*** SCP-2422-A can determine how intelligent the person is on a scale of 0-35, with 22 being the average. This corresponds to the standard IQ scale.
*** SCP-2422-B can learn what the person has been doing for the last 22 hours, including where they've been.
*** SCP-2422-C will share the person's emotional state. If the contact continues, it will experience the person's emotional states (up to the last 22 hours) in reverse chronological order.
*** After having a long conversation with a person on a specific subject, SCP-2422-D will know how the person really feels about the subject.
** [[http://www.scp-wiki.net/scp-2525 SCP-2525 ("Extraterrestrial Broadcaster")]]. The original SCP-2525 (currently SCP-2525-N) was an alien creature that could communicate with human beings using telepathy.
** [[http://www.scp-wiki.net/scp-2592 SCP-2592 ("Milk and Bananas")]]. SCP-2592 can use telepathy in the following ways.
*** Detect the presence of human beings within 5 meters.
*** Transmit hallucinations of the beach near its old home and the sound of ocean surf to all humans within ten meters.
*** When frightened or startled, [[SupernaturalFearInducer induce intense fear]] or pain in nearby human beings. Prolonged exposure can cause neurological trauma.
** [[http://www.scp-wiki.net/scp-2606 SCP-2606 ("Verminous Vessel")]]. SCP-2606 is a drinking glass made from polished amber. If any body part of a creature generally considered to be "vermin" is put in SCP-2606 and a human being consumes the body part, the person gains the ability to read the mind of all examples of that creature within ten meters.
** [[http://www.scp-wiki.net/scp-2610 SCP-2610 ("Procreation")]]. SCP-2610-A (Simeon Avakian) has the ability to mentally reach out and see the images and impulses in other people's minds.
** [[http://www.scp-wiki.net/scp-2663 SCP-2663 ("Dionysus")]]. SCP-2663 can use telepathy to communicate with anyone within 10 meters.
** [[http://www.scp-wiki.net/scp-2750 SCP-2750 ("Navajo Skinwalkers")]]. According to the Navajo, an SCP-2750 knows whatever a man is pondering (i.e. reads his thoughts).
** [[http://www.scp-wiki.net/scp-2757 SCP-2757 ("Dr. Wondertainment's Projector Fantastico™")]]. When the SCP-2757 projector is used with the film SCP-2757-1e ''The Valiant Crusaders'', one of the powers gained by the experimental subjects is telepathy.
** [[http://www.scp-wiki.net/scp-2764 SCP-2764 ("The Eldritch Antarctic")]]. SCP-2764 is a gigantic EldritchAbomination found in the Antarctic. It can use telepathy to send messages to other creatures up to tens of kilometers away, but apparently cannot receive replies. It communicates in the native language of the creature it's speaking to.
** [[http://www.scp-wiki.net/scp-2777 SCP-2777 ("He Who Would Be King")]]. SCP-2777-1 is an alien entity that looks like a human child. It exists inside SCP-2777, a 36 kilometer long spaceship. It is capable of communicating telepathically with anyone inside SCP-2777, and in at least one case, people who were outside it.
** [[http://www.scp-wiki.net/scp-2791 SCP-2791 ("Fauste Bank plc")]]. SCP-2791 is specifically not allowed to grant the power of telepathy as part of their DealWithTheDevil.
** [[http://www.scp-wiki.net/scp-2870 SCP-2870 ("General Malaise")]]. SCP-2870 is an anomalous version of the common cold virus that causes nasal mucus to become sapient and telepathic. The mucus can mentally communicate only with its host body.
** [[http://www.scp-wiki.net/scp-2922 SCP-2922 ("Notes From the Under")]]. SCP-2922 is a memetic procedure that can be implanted in a human being's mind. It allows them to telepathically call a specific phone number.

[[folder:Western Animation]]
* In the TV Series ''WesternAnimation/{{WITCH}}'', a character named Taranee Cook could read the minds of her fellow guardians and talk to them through their minds.
* Aqualad of the ''WesternAnimation/TeenTitans'' animated series claims to have telepathy, but he has yet to use it on anyone who isn't a [[strike:fish]] [[YouFailBiologyForever sea creature]].
* Ribbon from the original ''MyLittlePony'' was telepathic, and also capable of sending [[TalkingInYourDreams dream messages]].
* Twilight Sparkle from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has limited telepathy, as she can alter the minds of Parasprites to not eat food and force her memories of friendship onto her friends.
* When Clown transforms into his true demonic form Violator in ''WesternAnimation/{{Spawn}}'', he communicates with Spawn through telepathy (with a different voice actor to boot). This leads to a disturbing contrast between the drooling and gurgling noises he's making physically and his almost eloquent SoftspokenSadist telepathic speech.
* The title character of ''WesternAnimation/StevenUniverse'' is revealed to have this as a unique power even his mother Rose Quartz didn't have. He can project his consciousness into the Watermalon Stevens, [[DreamWalker enter the dreams of others]], detect the emotions of others, and even project into other's minds [[spoiler:as he uses in the end to stop the Cluster from destroying the Earth.]]

[[folder:Real Life]]
* Language - speech and writing, in particular. (Note that this form is much less reliable than most of the fictional ones.)
* Early psychologists such as Sigmund Freud and Carl Jung believed that telepathy was an atropied sense in humans, based on the seeming mind-reading abilities of animals and what they thought were personal experience of telepathic dreams.
* [[http://www.wired.com/wiredscience/2013/02/rodent-mind-meld/ Rodent Mind Meld.]] Scientists have successfully found a way to link one lab rat's mind to another. What is basically an electronic form of telepathy, experiments found that one rat's mind can communicate with another rat from halfway across the world when both of them are hooked up to the same electronic device. One rat is provided with a problem, and the other knows the solution and tells it to the other. Both of them usually act in tandem, both flipping a switch at the same time or what-have-you.

->''Okay, that should do it. Hmm, why do I have that feeling that I'm BeingWatched?''