TAGAP ('''T'''he '''A'''pocalyptic '''G'''ame '''A'''bout '''P'''enguins) is a side-scrolling freeware ActionGame in the style of {{Abuse}} made by Penguin DT, an indie game dev studio. TAGAP 2 was recently released as well.

The website is [[http://tagap.net/ here]].

!!Examples
* AddedAlliterativeAppeal: Every named Penguins has a name beginning with P: [[SuperPrototype Pablo]], [[TheDragon Pedro]], and, in the sequel, [[PsychoPrototype Primo]].
* AliensInCardiff: The first secret base is in... New Zealand?
* ArsonMurderAndJaywalking: apparently the weather controlling satellites were designed for "Fight global warming, ecological terrorism, and getting the weather predictions ''right'' for once".
* ArtificialGravity: The last level of the first game takes place on a space station with this.
* AscendedExtra: [[spoiler:the Funky Penguins]] will get a '''[[BigBad much]]''' [[BigBad larger role]] in the third episode.
* BFG: The OMG-20k.
* BossRush
* CuteEmUp
* [[spoiler: DefeatMeansFriendship]]
* DoubleEntendre: in the second game, there is a club featuring [[spoiler:tit]][[spoiler:mice]].[[labelnote:*]] [[NotSoAboveItAll Pedro]]'s reaction over the radio is what really sells it.[[/labelnote]]
* DualWielding: The Uzis.
* EverythingsBetterWithPenguins
* FantasticDrug: TAGAP. Heals you istantly, augments your reflexes, may cause mind control and/or allucinations. You pass an entire level of the sequel [[FunnyMoments completely stoned on the stuff]].
** There is also a red pill that [[OneUp regenerates]] somebody when on the brink of death, a purple one that gives acrobatic skills, and a blue one that makes you invulnerable but slow... which is rendered by ''[[InterfaceScrew speeding up everything but you, music included]]''.
* FunWithAcronyms: The game's title, somewhat.
* GrotesqueCute
* HelpfulMook: Some MechaMooks will carry boxes with health pickups that you can shoot out of their hands.
* HeroicBSOD: It's perfectly normal for players to roll on the floor sobbing thanks to just how difficult the game is.
* HighPressureBlood: Particularly the Super Zombies, which stand and gush blood for several seconds when you kill them.
** Taken to {{Evangelion}} levels in the second game's ending.
* KlatchianCoffee: The titular drug.
* LethalLavaLand: the penultimate level.
* MechaMooks: Abundant in the Tokyo levels.
* MirrorBoss: Pedro's final fight qualifies. It uses most of your weapons, either your current one or a [[MoreDakka chaingun]], and [[spoiler: uses One-Ups. Lots of them.]]. You have to break the rules and [[spoiler: use the Disintegrator, which makes One-Ups useless]].
* MookMaker: One of the minibosses, and one of the bosses. In the latter case, they spawn fast enough that it's a TimedMission to kill the boss before you drown in penguins.
* MoreDakka: the quad damage powerup. In the sequel, iit is possible to combine it with another power up that enhances your ratio of fire and [[BottomlessMagazines gives you infinite ammo]].
* NintendoHard
* OneWingedAngel:[[spoiler: every penguin boss in the sequel. Even Primo.]]
* PhlebotinumOverdose: [[SubvertedTrope Subverted]]. You can overdose on TAGAP, and you gain bullet time. And funky green penguins.
** [[DoubleSubverted Played straight]] in the sequel.
* [[spoiler:PlutoIsExpendable]]: the entire reason for the upcoming third game's plot.
* RedEyesTakeWarning: Pablo and the rockhopper penguins.
* RespawningEnemies: The main reason of the game's difficulty.
** Later levels, such as Megamania, will become knee-deep in penguins unless you use a big gun to keep their numbers down.
** This was toned down in the sequel - however, there are more difficult non-respawning foes, and later levels can still overflow with penguins if you don't keep up the pressure.
* RuleOfCool
* [[SecretLevel Secret Dance Club]]: there is one hidden in each game, but there are no enemies to fight in them. You gain lots of supplies, though.
* ShoutOut: Many, especially to Doom
** The most blatant one is to the XBox and the Red Ring Of Death. There is even an achievement.
* SituationalSword: the EMP rifle. Completely useless on organic enemies and Mecha-bosses, and the secondary fire is basically useless in combat. It's also required to grab some hidden items, stops most mechanical enemies, destroys shields, and if you are a really good shot (or just are in [[BulletTime Overdose]]), you can wreck Mechapenguinators.
* TakeYourTime: The escape sequence after you set off the SelfDestructMechanism is extremely lengthy, but AlwaysClose.
* TheVeryDefinitelyFinalDungeon:
** A rocket acting as Pedro's SpaceBase in the first game.
** The [[HumongousMecha Mega-Ultra-Penguinator Mk-II]] in the second.
* [[spoiler:WeatherControlMachine]]: used by Primo in the sequel. [[spoiler:He mixed TAGAP with the rain in order to disable humans, which he would then calmly brainwash]].
* ZergRush: All the time.
* ZombieApocalypse: The TAGAP-addicted enemy penguins.
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