[[quoteright:350:[[Film/ANewHope http://static.tvtropes.org/pmwiki/pub/images/star-wars-opening-shot_9246.PNG]]]]

->''Slow, awe-inspiring shot of approaching underside of spaceship. Thanks to the ''StarWars'' Act, passed by Congress in '79, it is law.''
-->--'''Mike Nelson''', ''{{Rifftrax}}''

So you want to establish your CoolSpaceship's power and destructive potential? Easy! Just have it enter the screen (usually from the top) and [[MightyGlacier sloooooowly crawl forward]]. For extra drama have the ship suddenly appear in the distance with a small flash of light after coming out of [[SubspaceOrHyperspace hyperspace]] and ''then'' slowly crawl forward.

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!!Examples! Incoming!

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[[folder:Film]]
* The TropeCodifier is ''Franchise/StarWars Episode IV: Film/ANewHope'', which began with a Star Destroyer chasing Leia's much smaller ship.
** Later ''Star Wars'' movies used these as well. The Super-class Star Destroyer ''Executor'' in Episode V, the Rebel flagship ''Home One'' in Episode VI, the Jedi transport in Episode I, and the Naboo ambassadorial ship in Episode II.
** The long panning shot of the Republic Venator class star destroyer in Episode III subverts this, as it ends to reveal ''hundreds'' of warships fighting the Battle of Coruscant in the distance, showing that ''this'' ship isn't particularly special. Yes, George Lucas loves this trope.
** Five of the [[Franchise/StarWarsExpandedUniverse Expanded Universe]] [[Literature/TheThrawnTrilogy novels writ]][[Literature/HandOfThrawn ten by]] Creators/TimothyZahn start aboard the Imperial Star Destroyer ''Chimera'', employing this Trope by inference.
* ''Film/{{Spaceballs}}'' parodied this by having the BigBad's ship's introduction stretch on and on and on for [[OverlyLongGag well over a minute]].
** In the DVD commentary, they say that the first edition of the ship was over 5 minutes. That could have [[CrossesTheLineTwice crossed the line]] a dozen times!
*** And "We brake for nobody." Spaceballs: [[ArsonMurderAndJaywalking Genocide, oppression, and vehicular homicide.]]
* Used for the ''Discovery'' in ''Film/TwoThousandOneASpaceOdyssey'' in a [[LeaveTheCameraRunning famously drawn-out fashion.]]
* The beginning of ''Film/EventHorizon'' is the camera slowly exploring a space station, with such costly CGI that it reportedly took up a third of the film's budget.
* At the beginning of ''Film/{{Avatar}}''.
* Used to show off the shiny new ''Enterprise'' in ''Film/StarTrekTheMotionPicture''. Half the movie is just shots of the Enterprise receiving a fly-by shot, or doing a fly-by over V'Ger.
* Also used for the U.S.S. Kelvin in the 2009 ''Film/StarTrek'' film.
* ''Film/{{Alien}}'' opens with the camera panning over the ''Nostromo.''
* The opening shot of ''Film/IndependenceDay'' has an alien ship flying over the Sea of Tranquility about to enter Earth orbit.
* Done with Sark's cruiser in ''Film/{{Tron}}''.
* ''Film/PitchBlack'' starts with a top-down view that show a small part of hunter-gratzner's first section, but mostly the container behind it. Then the camera slowly rotates and pans down the ship and it ends with the classic from behind view.
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[[folder:Live Action TV]]
* A regular feature on ''Series/StarTrekTheNextGeneration''.
* ''Series/RedDwarf'', particularly the epic opening titles used for series 1 and 2.
* Used during the premier of ''Series/StargateUniverse'' to introduce the ''Destiny''
* The sequel series to ''Series/ArmorHero'' has an egregiously long shot at the start of episode 32 that takes a full '''two minutes'''. Half is spent viewing it from the classic angle (the bottom), and the other half is spent viewing it from the top.
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[[folder:Video Games]]
* Continuing with the ''Star Wars'' examples, the introductory cutscene to''Videogame/XWing'' includes a squadron of Star Destroyers descending into planetary orbit about to attack a group of Mon Calamari Cruisers.
* The Lindblum in ''VideoGame/FinalFantasyXIII'' makes its first appearance by slowly emerging from a huge cloud.
* ''VideoGame/HaloCombatEvolved'' opens with the Pillar of Autumn floating by. Most of the games do this at least once, such as the assault carrier and In Amber Clad in ''VideoGame/{{Halo 2}}'', and the Long Night of Solace supercarrier in ''VideoGame/HaloReach''. ''VideoGame/{{Halo 4}}'' does this several times with the Infinity, sometimes with an escort fleet, and with the Didact's ship.
* ''Franchise/MassEffect'':
** The first scene after the Illusive Man's office in ''VideoGame/MassEffect2'' is the Normandy exiting hyperspace and flying towards the camera. The first game mixed this with shots of Shepard walking through the interior on his/her way to the bridge. The first establishing shot of the ship though is when it is still in drydock. [[http://www.youtube.com/watch?v=Jzv5k6p0Swo The dock lights gradually turn on as the camera slowly tracks down the hull of the ship.]]
** Played straight so often in the third game that the times it's not used can be counted on one hand.
* The Opening Sequence of the first game in the ''VideoGame/GalaxyAngel'' gameverse features the ''Elsior'' crawling upward.
* ''VideoGame/FreeSpace 2'' does this numerous times, the most noteworthy being the intro. At the end of the scene, the camera pans out above the planet, where a fleet of GTVA ships flies in, including the [[TheBattleStar GTVA Colossus.]]
* The ship database of ''VideoGame/InfiniteSpace'' does this when viewing ship information. It's also the victory screen after battles and the "Press Start" screen when the game starts up.
* {{B|igBad}}owser is introduced this way at the very beginning of ''VideoGame/SuperMarioGalaxy''.
* The original login menu of ''VideoGame/StarCraftII'' had the Hyperion over the screen and then go off to hyperspace. Apparently it goes right behind the screen and does it again. Turns into a overly long gag if you stay on the login screen for a while
* The original ''VideoGame/StarFox'' began with the first boss ship appearing over Corneria.
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[[folder:Web Original]]
* ''WebAnimation/SuperMarioBrosZ'' uses it for the Omega Doomship.
[[/folder]]
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