[[quoteright:300:[[VideoGame/CommandAndConquerRedAlertSeries http://static.tvtropes.org/pmwiki/pub/images/TeslaTrooper1900x1200_8544.png]]]]
[[caption-width-right:300:[[ResistanceIsFutile Resistance is futile]], Capitalist Pig-Dog!]]

->''"We are fifty or a hundred years behind the advanced countries. We must make good this distance in ten years. Either we do it, or they will crush us."''
-->-- '''UsefulNotes/JosefStalin''', 1931[[note]]ten years later, the Nazis invaded.[[/note]]

The tendency to give those DirtyCommies technologies far beyond their Western counterparts in UsefulNotes/ColdWar or futuristic settings. (Not that the US is left out, as long as both sides are in a LensmanArmsRace.) Expect lots of UsefulNotes/NikolaTesla technology and ILoveNuclearPower.

Something of a DiscreditedTrope and usually only played for laughs. After TheGreatPoliticsMessUp, "abandoned Soviet experiments" was frequently used to HandWave the continued appearance of menacing communist super-weapons in a world that suddenly had fewer communists.

It is worth noting that historically the most recognizable disciplines of any super science--genetics and cybernetics--received a poor start in the USSR as the Party proclaimed those "false sciences" for being "bourgeois" (which makes as much sense as Nazis dismissing [[UsefulNotes/AlbertEinstein Einsteinian relativity]] and the modern theory of the atom as "Jewish physics"). This stance wouldn't be lifted until Khruschev took power and USSR's first computer was finished in the mid-50s.

All in all, the Soviets had a mixed record as far as science goes - they [[http://en.wikipedia.org/wiki/Yuri_Gagarin put the first man in space]], but also brought the world [[http://en.wikipedia.org/wiki/Lysenkoism Lysenkoism]] and [[http://en.wikipedia.org/wiki/Punitive_psychiatry_in_the_Soviet_Union the abuse of psychiatry for "rehabilitation" purposes]]. The USSR pioneered [[http://en.wikipedia.org/wiki/Radial_Keratotomy modern corrective eye surgery]], yet fell behind in steel manufacturing, despite experimenting with it the longest. The Soviets, however, [[ILoveNuclearPower loved Nuclear Power]], the world's first nuclear power plant to generate electricity for a power grid went online in USSR. Too bad [[{{UsefulNotes/Chernobyl}} a certain accident]] [[NeverLiveItDown ruined that reputation]]. So, there are some roots for the trope to grow from. Of course, the inconsistencies can be [[HandWave handwaved]] by the means of an AlternateUniverse, as ''Videogame/CommandAndConquerRedAlert'' testifies.

Historically, this trope owes itself to the Soviet Union's relative international isolation, both self-imposed and [[DirtyCommies external]], secrecy (especially about any thing military, and a lot of Soviet research was fully or partly military-related) and tendency of its enemies to assume the worse with the absence of information. In the broadest sense, historians of science [[note]]distinct from the history of arts and humanities, termed the ''history of scholarship''[[/note]] have concluded that even considering the destructive consequences of Lysenkoism and obstacles to publishing research, [[http://en.wikipedia.org/wiki/Dialectical_materialism dialectical materialism]]--the philosophy that predates contemporary Marxism and serves as its scientific "foundation"--had an overall positive influence on scientific community of the USSR and the world as a whole. ''Science'' is certainly a thing with acknowledge-able accomplishments attributed to the state, but it's a far cry from the entertaining medium of Soviet ''super''science.

The common idea nowadays is that TheNewRussia won't be able to have anything vastly superior for awhile either due to economic problems and lack of funding, or the resulting lack of personnel. While there is some truth in this, Russia is still a huge industrially developed nation more-or-less tied with Germany as the largest economy in Europe, so it might be able to keep up though, which is largely what the Soviet Union did.

The fall of the Soviet Union is often used as a reason why long-abandoned SovietSuperscience is once again rearing its ugly head, it having been forgotten about, lost in the confusion or sold off by corrupt handlers in the post-Soviet restructuring of Russian society. Admittedly, the same story was used by many a charlatan in Russia as well.

This trope is a form of HistoricalVillainUpgrade if the Soviets are portrayed as villains in the story.

StupidJetpackHitler is a SisterTrope, giving ThoseWackyNazis things like PoweredArmor and {{Cool Airship}}s, while {{Ghostapo}} could be a "cousin trope", in that it's a more mystical version of StupidJetpackHitler. All of these are culture-specific [[{{subtrope}} sub-disciplines]] of MadScience. See also UsefulNotes/ClosedCities, which is where Soviet Superscience is created; they range from ordinary cities declared off-limits to foreigners to full-fledged [[VideoGame/HalfLife Black Mesa]] style complexes hidden in the lost mountains of Siberia.
----
!!Examples
[[foldercontrol]]

[[folder:Anime & Manga]]
* ''LightNovel/FullMetalPanic'' is set in an alternate reality where the Cold War never ended and both the United States and the Soviet Union have developed [[HumongousMecha Arm Slave]] technology.
** Not only that, the [[HumongousMecha Arm Slave]] technology is canonically a product of Soviet Superscience [[spoiler: ... albeit accidentally. The Whispered, from which the technology to build Arm Slaves came from, were created from a certain Russian-funded lab-base involved in SovietSuperscience of all sorts. Specifically, the Whispered were people [[BizarreBabyBoom born around the world right around the few minutes one]] of the labs (of the Quantum "see into the future" variety) had an accident and went out of control]]
[[/folder]]

[[folder:Comic Books]]
* The Franchise/MarvelUniverse has its share of Soviet experiments gone awry, particularly from the days of the Cold War.
** Crimson Dynamo is a Soviet scientist who invents an armored suit which also allows the wearer to control electricity.
** Soviet scientists trying to get a leg up on American engineering with bizarre creations like Mongu and the Titanium Man formed the glut of ComicBook/IronMan's original rogue's gallery.
*** Boris Bullski's Titanium Man armor even had the ability to condense itself down to credit card-size, for easy carrying; even Tony Stark's armors couldn't do that. However, after Bullski was injured and dependent on the armor's life-support systems, the transformation circuit was activated with him inside, and the card subsequently ripped to pieces. He was later reconstituted, but the shock had driven him insane.
** The very first opponent Comicbook/TheIncredibleHulk fought (other than the US Army), was "The Gargoyle", a Soviet scientist warped into a deformed, large-headed, super-intelligent dwarf by exposure to radiation. His son, "The Gremlin", was almost identical in looks and abilities and, among other things, created the high-tech gear (including PoweredArmor) used by the Soviet Super-Troopers (precursors to the Soviet Super-Soldiers).
*** While Bullski was missing, the Gremlin built his own Titanium Man armor... and then made the mistake of incorporating Tony Stark's technology into it (although he was given said tech by the Soviet government, who'd presumably acquired it from Justin Hammer, who'd had it stolen from Stark).
** The Red Room basically existed on this trope, being the Soviet answer to HYDRA and, arguably, even more terrifying, considering that they gave the world both Black Widows (Natasha Romanoff and Yelena Belova) and the Winter Soldier.
** The ComicBook/UltimateMarvel series "Ultimate Nightmare" took place almost entirely in a complex dedicated to this. They worked by disassembling [[ComicBook/TheVision an alien robot]] found in TheTunguskaEvent, piece by piece, and grafting its parts to test subjects.
* ''ComicBook/BlakeAndMortimer'': In "SOS Meteors", it's revealed that the Soviet Bloc has developed weather control technology, which it uses to destabilize the climate of Western Europe in order to prepare for a military invasion. Why the Soviets didn't instead use it to improve their own weather is anyone's guess.
* The first comic in the ''ComicBook/GlobalFrequency'' series was about a soviet sleeper agent who lost control of a chip implanted in his brain. The chip was supposed to augment his natural ability to teleport objects. This would have allowed the agent to teleport a hidden nuclear weapon to his location -- with himself ground zero. Global Frequency was formed to deal with exactly these kinds of strange cold war "unexploded bombs".
* The obscure noir superhero series ''ComicBook/TheWinterMen'' imagines a massive military-industrial operation throughout Soviet history to build mechanical and biological superbeings. It doesn't work, but not quite for the reason you'd expect.
* Though it's technically a FantasyCounterpartCulture, ''ComicBook/TheRedStar'' is abound in this trope.
* ''[[ExactlyWhatItSaysOnTheTin Ghost Projekt]]''
* In ''ComicBook/JudgeDredd'', the {{Spiritual Successor}}s of the Soviet Union are the [[MegaCity megacities]] East-Meg One and Two, which are at par with [[SuperweaponSurprise and occasionally ahead of]] western technology.
* Another ''ComicBook/TwoThousandAD'' strip, ''ComicBook/ABCWarriors'', has the Volgans, who are similar in the above respect.
[[/folder]]

[[folder:Fan Works]]
* ''Fanfic/ChildOfTheStorm'' repeatedly references the Red Room as something [[TheDreaded dark and terrifying enough to scare HYDRA]] that existed in the shadows with the sole objective of developing better soldiers. They gave the world [[spoiler: the Winter Soldier]] (as per the MCU, his original enhancements were the work of HYDRA and Arnim Zola, but the Red Room took him, refined him and reprogrammed him), the Black Widow program and a number of genetically altered monstrosities, including the Winter Guard. Despite the fact they haven't been active for twenty years, whenever they're mentioned, the characters present tend to, at the very least, get a severe case of the creeps. [[spoiler: Now, they're back again. [[OhCrap And they're interested in Harry]].]]
[[/folder]]

[[folder:Film]]
* In ''Film/DrStrangelove'' the Soviets build a Doomsday Device after the U.S. had already considered a similar device ("Our source was the ''New York Times''"). [[SuperweaponSurprise They neglected to tell anyone about it]]. Strangelove subverts the trope when he explains that the Doomsday Machine is not a great feat because it's within the means of even the smallest nuclear power--very much TruthInTelevision, because setting off enough nukes ''anywhere'' on Earth would easily cause TheEndOfTheWorldAsWeKnowIt, and both sides had dozens of times that amount.
* In ''Leviathan'' the Russians conduct an experiment aimed at breeding a new species - the aquatic man. The "volunteers" are soldiers, [[ForScience never informed of the fact]], and the original experiment predictably turns out to have GoneHorriblyWrong, but when [[AmericaSavesTheDay several Americans accidentally discover its remnants and mess with them]], it eventually ends up GoneHorriblyRight.
* ''Film/{{Firefox}}'' has the Soviets build a new superplane, the [=MiG-31=] (not to be confused with the RealLife [=MiG-31=]). This plane is capable of Mach 6 and has thought-launched weapons, technologies that still don't fully exist today.
* ''Film/{{Goldeneye}}'' has a satellite-launched [[WaveMotionGun EMP weapon]] taken over by [[RenegadeRussian criminal elements in the Soviet space program command.]]
** In RealLife, electronic warfare, including EMP weapons, was and still is a very active area of Russian military research, and theatre ballistic missiles with an EMP warheads are actually in the field testing right now.
* ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull'' has Irina Spalko and her fellow Communists searching for the Crystal Skulls. It is mentioned that Stalin has a program investigating psychics, which isn't actually all that far-fetched; the US investigated possible paranormal things themselves. Also, the Soviet search party in the jungle rides a huge sci-fi-ish truck that clears its path by mowing down trees like grass.
* ''Film/TheHuntForRedOctober'' is a pretty well-done thriller about, well, the hunt for the ''Red October'', a highly-advanced Soviet ballistic missile submarine, the so-called "stealth-bomber" of submarines. Instead of the traditional propeller-driven sub, this one had one that sucked in water, compressed it, and shot it out, like a jet engine. The result is a sub with nearly zero-sound, meaning active Sonar will be almost the only thing able to detect it; making it virtually impossible to track, due to the danger of using active Sonar often. That doesn't stop Seaman Jones from inventing a way to track it though.
* The 2005 Russian {{mockumentary}} ''Pervye Na Lune'' ([[http://en.wikipedia.org/wiki/First_on_the_Moon First on the Moon]]) shows "proof" that the Soviets actually sent a man to the Moon and back... in 1938...
* In ''Film/WarGames'', the simulated war at one point includes twenty-two Typhoon-class submarines departing Petropavlovsk. In fact, the Soviets only ever built six Typhoon-class submarines, only one of which was in existence at the time the film was made. Also, none of them was ever based in Kamchatka. Given U.S. intelligence's tendency to overestimate Soviet military strength (see Real Life), it could be Joshua making the mistake in-universe.
* ''Film/IronMan2'': Anton Vanko, a Soviet defector, co-developed the arc reactor technology with Tony's father in the 1960s. Otherwise generally averted in the Franchise/MarvelCinematicUniverse, as projects that were examples of this in the comics are either Soviet ''or'' superscience, but not both: the Black Widow program was simply TrainingFromHell, while the Winter Soldier was a [[spoiler:HYDRA]] project as opposed to Russian.
* In ''Film/XMenFirstClass'', the telepathy-blocking helmet that stymies Xavier in every movie is apparently of Russian make.
* ''Film/HarbingerDown'' opens with a Soviet LK moon lander ComingInHot after [[spoiler:an experiment to make a cosmonaut immune to radiation has GoneHorriblyWrong.]]
* The upcoming Russian superhero film ''Film/{{Guardians}}'' has the titular four-person team be composed of representatives of four of the former Soviet republics, all of which were subjects to experimentation by Soviet scientists not long before the collapse of the USSR (a newspaper is shown with the headline "Genetics in service of the people"). The team includes a [[EverythingIsWorseWithBears werebear]], a KnifeNut [[SuperSpeed speedster]], an [[DishingOutDirt earth elemental]], and a woman, who has {{Invisibility}}, flexibility, temperature resistance, and doesn't need air.
[[/folder]]

[[folder:Literature]]
* In Creator/DaleBrown's books, while the former-Soviets-now-Russians needed to reverse-engineer American tech for most of their new toys, they did come up with powerful anti-satellite lasers on their own.
* Pops up in some of Charles Stross' stories. In the novelette ''A Colder War'', set in an AlternateHistory where the Cold War was fought with the powers of the [[{{CthulhuMythos}} Great Old Ones]], the Soviets not only weaponize shoggoths and deployed them in Afghanistan, but they have an ultimate doomsday weapon called 'K-Thulu' in a giant concrete bunker in the Ukraine. ''Missile Gap,'' set in a world where Earth of 1962 was duplicated and laid on a gigantic disc, has the Soviet Union exploring the new world in a giant nuclear-powered [[http://en.wikipedia.org/wiki/Ground_effect_vehicle ekranoplan]].
** Similarly, one of the {{MacGuffin}}s at the core of ''[[TheLaundrySeries The Jennifer Morgue]]'' is a "Gravedust" rig on a sunken Russian submarine that British intelligence believe was used to seek guidance from recently-deceased Politburo members in case the West struck first. [[spoiler: It turns out to be built to dial up something much, ''much'' older...]]
* In the ''Literature/{{Necroscope}}'' books the Soviets have an advanced Psychic intelligence service (almost as [[CreatorProvincialism advanced as the UK's one]], the US doesn't get a look in). Their attempt at a ''Franchise/StarTrek'' style DeflectorShield bubble to cover ''[[UpToEleven The Entire USSR]]'' and protect it from nuclear attack doesn't go well and in fact [[PhlebotinumOverload accidentally blows a hole in the fabric of Space-Time creating a gateway to a vampire ridden hellhole]]. Erm, [[EpicFail oopsie]].
* Creator/OlegDivov's ''Zombie Trail'' trilogy is all about Soviet "psychotronic" weapons and their GoneHorriblyWrong side effects. The original Project came to be after an American misinformation campaign led the Soviet leadership to believe that the US was experimenting with PsychicPowers. Unintentionally, the resulting Soviet psychic program bore fruit. A "psychotronic cannon" was built that could be used to MindControl people on a massive scale. However, it had to be operated by an extremely powerful psychic. In order to create one (or more), the Children's Program was set up that involved subjecting 1000 children to radiation, hoping the resulting mutation would be psychic in nature. It was a near-complete disaster, as all but 5 children died. Some of the survivors, though, did become the coveted super-psychics, although they refused to fire the cannon. Additional experiments were conducted on metropolitan scale by building powerful mind-control generators in major Soviet cities that would eliminate all dissent. They worked for a while, until interdimensional holes started opening, letting in EnergyBeings that took over humans and became so-called "zombies" (of the fast variety). You'd think the experiments would stop in a WhatHaveIDone fashion. No such luck. The third novel reveals that the modern-day Russian version of the Project succeeded in subliminally influencing the world population into thinking that everything Russian is cool.
* ''Red Plenty'' by Francis Spufford is an partly nonfictional, partly novelistic work, exploring how the Soviet Union tried to harness computers and cybernetics which, coupled with central planning, seemed to offer a way for the country to catch up with and even surpass America in providing its citizens with a good standard of living. [[note]]Preliminary experiments in economy automation had shown nearly miraculous results in improving efficiency and fighting graft and corruption among management, but it turned out that in the informal favors-based economy of the late Soviet Union the ''real'' economic agents had little interest in that. In fact, when the computerized accounting showed that the enterprise directors has amassed enormous stocks of highly sought-after resources (for the informal trade) that ostensibly had to be fairly distributed, and that fact alone blocked several important projects, the Soviet police moved in, and, few convictions later, the influential figures in the Government put political pressure to have the program scaled back and eventually cancelled.[[/note]] The story ends when the idea died out in Brezhnev's day, when cynical realism triumphed over communist idealism; the USSR limped on through the Brezhnev era, coasting on petrodollars instead of actually putting its massive industrial potential to good use.
* The Russian multi-writer series called ''Death Zone'' is about the aftermath of a strange event involving a NegativeSpaceWedgie that wipes out several major Russian cities and creates five anomalous areas roughly 50 kilometers in diameter separated from the rest of the world by gravity bubbles. One of the novels eventually reveals that the so-called Catastrophe was, in fact, caused by the second activation of a device that was originally developed by a Soviet scientist to allow instantaneous hyperdimentional transportation. The first activation of the device on April 26, 1986, caused the 4th reactor of the Chernobyl nuclear power plant to meltdown.
* {{Discussed}} and {{averted}} in ''[[TheLaundrySeries The Fuller Memorandum]]'' by Creator/CharlesStross. Unlike [[{{Ghostapo}} the Nazis]] and the West, the Soviets never really got into the occult intelligence business because of counterproductive state policies. State-sponsored atheism contradicts the requirement of believing in [[EldritchAbomination demonic intelligences beyond our spacetime]], and preventing development of computers makes "magic" (which is really applied higher mathematics, physics, and computer science) much more difficult. After the fall of communism however, the Russians caught up fast.
* In ''Literature/TheDayOfTheTriffids'', the narrator/protagonist advances the theory that the eponymous killer plants were created by Soviet bioengineers, but whether he is correct or not is never revealed.
* The Scrambler (a radio-wave weapon that destroys voluntary muscle control) in Ralph Peters' ''The War in 2020''.
* In ''Literature/{{MARZENA}}'', according to Marian the Russian Government of 2033 wants to use Advanced Psychology, along with a reborn and self-aware neuroscience and [[ManchurianAgent Anti-Manchurians Agents]], to destroy the cultural independence of the Balkans and create a giant [[TheNewRussia Invincible Super Russian State]].
* In the novel sci-fi novel ''Who?'' by Algis Budrys, the Soviets kidnap an American scientist after he was horribly injured in an accident. To help him recover, they perform extensive surgery on him. When he returns to the west he has a robotic face, head and arm, which makes him difficult to identify and extremely suspicious.

[[/folder]]

[[folder:Live-Action TV]]
* Played straight in the ''{{Series/Fringe}}'' episode "Earthling".
** Well, not exactly. Walter does mentions the Russians were up to their own Fringe Science during TheColdWar, but the MonsterOfTheWeek in the episode was NOT their creation, but rather something that infected and bonded with one of their cosmonauts.
* In the first episode of ''Series/TheTick'' live action TV series, the Tick and Arthur must thwart the Red Scare, a robot made in the 1970s by the Soviet Union, programmed to destroy the US President. Unaware of the present year however, the Red Scare seeks to destroy ''former'' President Carter.
* The ''Series/{{JAG}}'' episode "Iron Coffin" features the supercavitating Russian torpedo VA-111 Shkval (see real life below), which for an uninformed viewer might come across as pure fiction. However, [[spoiler:the Shkval in the episode has a serious design flaw as it re-targets the submarine which launched it. The Americans have observed it before, but the Russians thinks the Americans are interfering.]]
** This example also counts on a ''meta'' level, as the real-life stock ''Shkval'' [[spoiler:is unguided and is physically unable to re-target itself, being in effect an underwater rocket]], but [[RuleOfDrama was given imaginary capabilities for the sake of drama]].
* Subverted in ''Series/TheAmericans'', where the Soviet scientists are clearly struggling to catch up to their American counterparts, to the point that they're resorting to industrial espionage, theft, kidnapping, and an extremely ill-advised venture into developing biological weapons (because they've realized that they'll never close the gap with the US when it comes to nuclear weapons.)
[[/folder]]

[[folder:Music]]
* The video for Music/{{Metallica}}'s "All Nightmare Long" gives Soviet scientists AppliedPhlebotinum that is used as regenerative medicine... and to cause a ZombieApocalypse on the North American continent.
[[/folder]]

[[folder:Professional Wrestling]]
* {{Subverted| trope}} in Wrestling/KaijuBigBattel. Mota Naru was part of a Soviet experiment to send fire ants to Mercury, which failed. It was then picked up by Team Space Bug''.[[/folder]]

[[folder:Tabletop Games]]
* Contested Ground Studios' ''TabletopGame/HotWar'' is a [[SpiritualSuccessor spiritual successor]] to their earlier game ''TabletopGame/ColdCity'' in which all the powers were trying to get their hands on "[[StupidJetpackHitler Twisted Technology]]" created by the Germans during WW2; in ''Hot War'', the Soviets seem to have gained the upper hand in this, and decide to use it to send the Cold War hot in 1963. After a nuclear strike, the Soviets send all manner of nightmares, from armies landed by ships that simply carry portals into arsenals in the Soviet Union (and some say much weirder locations...) through the simplest enemies, the Bayonet Troopers, up to Servitors (well, ok, Shoggoths) wandering around through the London tube tunnels (though London was spared a direct hit, the Tube, understandably, doesn't work and is largely no-mans-land). North of London, there is a zone where reality is starting to dissemble iself, and the parts are falling together in new ways. This was clearly marked, but is getting slowly larger. Welcome to the Special Situations Group; this stuff is now your job.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/{{STALKER}}'' features the Soviet C-Consciousness project, which was an elaborate attempt to manipulate mankind's consciousness to eliminate suffering and wars. Needless to say, the experiment had GoneHorriblyWrong.
** Within the game, there's the [[ExactlyWhatItSaysOnTheTin Gauss Rifle]][[SchizoTech (albeit with Western-style furniture)]], the game's InfinityPlusOneSword. Made by Soviet/Russian/Ukrainian scientists, it'll kill just about anything with one or two shots, but it's hellishly heavy, only available very late in the game, and getting ammo for it is difficult (in Shadow of Chernobyl, finding ammo means looting it off dead bodies, in Clear Sky it doesn't appear, and in Call of Pripyat you can buy substandard ammunition from one of the technicians).
** There are also various psychic devices (most of which serve to either [[BrainwashedAndCrazy brainwash you]] or just [[MindRape burn out your higher cognitive functions]]) in the games, the most famous of which is known as [[ExactlyWhatItSaysOnTheTin Brain]] [[NamesToRunAwayFromReallyFast Scorcher.]] They're developed by the same scientists behind the C-Consciousness project and used as defense devices to prevent anyone finding out the truth behind the project and the Zone.
* The ''[[VideoGame/CommandAndConquerRedAlertSeries Command & Conquer: Red Alert]]'' series gives those DirtyCommunists mind-controlled squids, cloning vats, Weaponized Tesla Coils, six-legged amphibious boats with double Tesla coils, armored [[BearsAreBadNews war bears]], huge zeppelins with megaton bombs, nuclear [[NegativeSpaceWedgie vacuum]] [=ICBMs=], weapon-stealing tanks, magnetic satellites [[SerialEscalation AND MORE]].
** Don't forget the mancannon-equipped amphibious transports, which also function as AA support. They are quite capable of shooting the aforementioned armoured war bears. Talk about abnormal ammo...
** A mention should also be made of the mind-control radio towers that drive the plot of ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''.
** This is far less noticeable in the first Red Alert, without expansions, partially because it has ''far'' less superscience overall, and partly because the Allies aren't far behind in superscience, their teleporter balancing out a Soviet invincibility generator, leaving only the weaponized Tesla coil to shift the balance in the Soviets' favour (and even then, the Allied GPS system is arguably far enough into the future of the period for it to count as a sort of super-tech). The expansions added a lot more super-science, but on both sides, setting the trend for the future games: the Soviets have Superscience, but only ''slightly'' more than the Allies[[note]]Yes, that does mean Red Alert technically fails the "far beyond their Western counterparts" part of this trope's description.[[/note]].
*** One could argue that the Soviets are actually ''lagging behind'' technologically - a large amount of the "super-science" is more or less a redux of the prior game's technology - compared to the Allies, who between Red Alert 1 and 2, developed lasers, cloaking devices, and weather control. Red Alert 1 might play it straight, but essentially every game from 2 onwards might just count as a subversion. The Soviet super-tech is just crazier and more memorable than the Allies one.
*** It crosses over with TruthInTelevision, actually. The Allied tech is more advanced, but far more fragile, while the Soviet technology seems to be crazier, but also far more simple and sturdy. Allies use a highly precise laser, highly-advanced power plants, and a modular MacrossMissileMassacre IFV, the Soviets use giant Tesla Coils, nuclear power plants, and a flak halftrack.
** It should be noted that the Soviets were the first to have advanced cybernetics. They had Volkov and Chitzkoi, a pair of [[HollywoodCyborg cyborgs]] who are devastating when micromanaged properly. Unfortunately, the Allies capturing and sabotaging them caused the Soviets to discontinue their cyborg program. Then in Red Alert 2, they got back into cybernetics with the Terror Drone, a small robot which is pure scary for ground forces. The Allies still didn't have any form of cybernetics. Its only until Yuri's Revenge do they finally get the Robot Tank and even then its primitive, as evident by the tank's need of a control centre to keep it functional as opposed to the independent Terror Drone (which can eat the Robot Tank inside out easily).
* ''VideoGame/CommandAndConquerGenerals''
** While leaning more towards realism than the Red Alert series, it still features this trope with the Chinese faction, with its nuclear reactors, MoreDakka and KillItWithFire policies applied to tanks and aircraft, towers broadcasting propanganda that heals troops, nuclear-powered tanks, nuclear ''artillery'', and tanks so big they can run over lesser tanks, mount gatling guns, the aforementioned propaganda towers, and entire ''bunkers''.
** The totally-not-Al-Qaida GLA faction uses old Soviet weapons like SCUD missiles modified to carry anthrax, both from trucks (as artillery) and launch sites that fire a dozen at a time (as their superweapon).
* ''VideoGame/{{Singularity}}'' has quite a bit of this. The game's setting is a 1950s Soviet {{Area 51}}-like area with quite a bit of super science, including a weapon that can progress/rewind space-time.
* ''VideoGame/WarFrontTurningPoint'' has the Soviet Union using "canned Siberian weather" {{Freeze Ray}}s and Freeze Bombs, as well as house-sized tanks with [[ThereIsNoKillLikeOverkill ''five'' turrets]] and building-sized artillery guns. They even steal a [[StupidJetpackHitler German]] [[MiniMecha Exoskeleton]] at one point and jury-rig it with a freeze ray.
* ''VideoGame/FreedomForce'' features Nuclear Winter who is a Soviet spy dunked in his own chemicals, ''Freedom Force Vs The Third Reich'' features Red October, who for some unexplained reason is a witch.
* In ''VideoGame/DestroyAllHumans'', the Soviets have a secret moon base and an alliance with aliens.
** "Alliance" perhaps isn't the right way to put it; it's more like [[spoiler:all of the Soviet Union's leaders since the Russian Revolution [[BeethovenWasAnAlienSpy were actually aliens]] manipulating them for their own aims]].
* One of the levels in ''VideoGame/TombRaiderLegend'' was Telsa's secret laboratory in Kazakhstan.
* In ''VideoGame/TeamFortress2'', Soviet Sandviches are [[HealthFood powerful analgesics]].
** Not to mention the Soviet [[PowerUpFood chocolate and steak]].
* ''VisualNovel/{{Snatcher}}'' had the Soviets develop biological weapons, cryogenic sleep, and androids so advanced that the West didn't have an equal even decades later.
* A rare non-Soviet example in ''VideoGame/CallOfDuty: VideoGame/{{Modern Warfare}} 2''; the Russians [[spoiler:reverse engineer an American satellite component, which allows them to launch a massive trans-oceanic invasion of the US Mainland with complete surprise.]] Subverted in that they don't have tech beyond the Americans, they just cracked the American encryption codes.
* In the 1998 [[VideogameRemake remake]] of ''VideoGame/{{Battlezone|1998}}'', the [[BeethovenWasAnAlienSpy Space Race between the USA and the Soviet Union]] was really about the AppliedPhlebotinum, featured [[HoverTank hovertanks]] and was fought over most of the solar system... in TheSixties. In keeping with this trope, the Soviets are the first to make the major technological advances, including one that shifts the entire tone of the plot.
* Parodied in the Wii version of ''VideoGame/PunchOut'', where Soda Popinski's Title Defense intro shows Soviet scientists working with all their might to produce... grape soda.
** Grape soda that makes Soda Popinski strong enough to ''drag a truck with his teeth''.
* Just to compliment the caption joke above: averted in ''VideoGame/{{Resistance}}'', where the Russians were never Communists ([[AlternateHistory the 1917 revolution was crushed]]) and were wiped out by aliens, who did have superscience.
* In ''VideoGame/MetalGearSolid3'', the presence of the IR Goggles and the [=NVGs=] in 1964 is explained as being due to the Russians being more advanced technologically. Your tech support even asks you to return the items to America for reverse engineering.
** Not to mention the title HumongousMecha of the game. The rest of the Metal Gears of the series were developed based off of the theories of a Soviet scientist.
* ''VideoGame/SidMeiersAlphaCentauri'' recycles this in space by bringing in a University of Planet faction, ostensibly just following a ForScience ideology, but actually being thoroughly Russian in terms of flavor.
** The faction is led by [[JustTheFirstCitizen Academician]] Prokhor Zakharov. "Academician" is a Soviet (and now Russian) equivalent to a Western "Doctor" or "Professor".
*** Not exactly: it means "a member of the Academy of Sciences", and as such, as a specific title--it establishes that he or she possessing it is recognized by all state institutions, not just academia, as an authority in their field, similar to the British "Fellow of the Royal Society". The Academy of Science of the USSR set the general framework for dozens of other national academies worldwide, particularly in Eurasia, leading to the adoption of the title all over the world. The University of Planet is likely an {{Homage}} to unified academic institutions that have fallen by the wayside since the 1990s when many of them were defunded or dismantled.
* ''VideoGame/YouAreEmpty'' is a weird Soviet-style AtomPunk story about psi-emitter designed to create a [[http://en.wikipedia.org/wiki/New_Soviet_man "New Soviet Man"]], but it has GoneHorriblyWrong, creating insane zombies and killer Pavlov's Dogs.
* ''VideoGame/HeavyWeapon'' has the Red Star's forces. You fight regular troops like missile helicopters, tanks, bomber planes, SCUD missiles and ICBM missiles. Then you fight mini satellites with {{death ray}}s, HumongousMecha, and even a CoolAirship that ''SUMMONS METEORS'' via {{tractor beam}}s
* In ''VideoGame/CallOfDutyBlackOps'' this is played straight both in the main storyline and partially in the Nazi Zombies mini-game. In the story-line the Russians are able to weaponize a highly lethal toxin that has been shown to kill men in mere minutes and is not easily dispersed by wind making it an effective area denial weapon and weapon of mass destruction. Furthermore they have access to anachronistic weapons that won't be introduced until the 70s or 80s, (the Americans showcase this too though) have mastered drug-induced brainwashing so advanced that you can program a man to do anything that you desire [[spoiler: even make Mason and/or Oswald kill John F. Kennedy,]] and have somehow found a way to create a base on the ocean floor without it being crushed from the sheer pressure it would faced with at such depths. Somewhat averted in the Nazi Zombies storyline as most of the technological achievements are actually achieved by Group 935 which is an international organization and have more or less equally introduced the same level of technological advancement to the Americans as they have to the Russians. However the Zombie map "Ascension" still showcases some pretty advanced technology on the Russians' part, they have created flying platforms, genetically enhanced monkeys, the Thunder Gun (a hand-held cannon that fires high-powered waves of compressed air) which contrary to Richtofen's beliefs was not made by Dr. Maxis but Dr. Gersh a Russian scientist, and Dr. Gersh as mentioned already created a small device which generates a miniature '''black hole'''.
* ''VideoGame/TheSecretWorld'' has a more "magical" version, of the "abandoned experiments" variety in the Transylvania zones. Two of the biggest projects included sending cosmonauts through a dimensional rift, and breeding Vampire/human hybrids as supersoldiers. Both projects were officially abandoned, but work continues independently at the time of the game, and both involve advanced technology of other forms (The rift project is controlled by an AI, for example.)
* ''VideoGame/{{NAM 1975}}'', where the Viet Cong use super tanks, [[HumongousMecha Humongous Mechas]], hi-tech weaponry such as [[FrickinLaserBeams lasers]], etc.
* ''VideoGame/{{Awesomenauts}}'' has Yuri, a 1960's space race monkey shot into orbit with a jetpack. Disappearing into a warp field and turning into a radioactive genius, he gets lasers, builds a computer all while playing his Russian musical anthem and chatting with a deep accented voice. The American character? He's a cowboy!
* ''VideoGame/HomefrontTheRevolution'' has a variant of this. Instead of the USSR, it's UsefulNotes/NorthKorea that instead becomes a high-tech powerhouse in TheSeventies, leading the computer revolution instead of America's Silicon Valley; by 2004, they're already bringing touch-screen smartphones and tablets onto the market. By the 2010s, they're branching out into selling high-tech weapons, which the Americans eagerly buy in order to fight their wars in the Middle East. Of course, all of this technology has a shutdown switch controlled from Pyongyang, and in 2025, with a bankrupt US defaulting on its debts, North Korea hits the off switch on all of that weaponry and gadgetry and launches an invasion.
[[/folder]]

[[folder:Web Originals]]
* In ''FanFic/TheReturn'' we have a group of nuclear powered, female, cyborg, Soviet, mercenary assassins.
* The CreepyPasta, ''[[http://creepypasta.wikia.com/wiki/The_Russian_Sleep_Experiment The Russian Sleep Experiment]]'' involves the testing of a drug straight out of this realm. The squeamish should probably avoid it.
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/TheTick'' had the Russians working on a sentient beard, so the US developed a mustache.
** Another episode [[WeaponizedLandmark had the Kremlin domes doubling as ''missiles'']].
* In ''WesternAnimation/{{Archer}}'', the KGB captured Barry when he was grievously injured (thanks to Archer), and they rebuilt him as a cyborg hellbent on getting revenge on Archer.
* Played with in an episode of ''WesternAnimation/KingOfTheHill'' in which Bill learns that he was unwittingly part of an experiment to create super-soldiers who could fight in the Arctic, and this might be the cause of his weight gain. While the experiment sounds idiotic, Hank insists that it probably made sense at the time, because the US government seriously thought the Soviet Union had secret weapons up their sleeves.
[[/folder]]

[[folder:Real Life]]
* In the end, we cannot forget the example of Soviet Superscience that quite possibly defined the latter half of the 20th century: The plutonium-implosion bomb that detonated at 7:00 am on the 29th of August, 1949, at Semipalatinsk in the Kazakh Soviet Socialist Republic. The bomb, developed five years quicker than the Anglo-US intelligence services believed possible, turned out to be 50% more destructive than the Soviet scientists had believed possible, as it destroyed one of the most elaborate nuclear test sites (a small mockup city, complete with metro system and a "garrison" of heavy military equipment and animals, was annihilated). Notably, the Soviet science teams made little use of the data they received from the Manhattan Project; their "Prince of Science", Igor Kurchatov, restricted the team to using the US designs only to check their work. The Soviet detonation had many names: RDS-1. Article 501. Joe-1. But it was the name the science teams gave to the test that will live in history: ''Pervaya molniya - "First Lighting" ''.
** They would later use than knowledge to create the experimental RDS-220 ''Czar Bomba'', whose explosion over Novaya Zemlya on October 30th 1961 was equivalent to ''58 million'' tonnes of TNT. The Czar Bomba, the most powerful device ever made by man, produced a fireball eight kilometres in diameter, a mushroom cloud over ''seven times the height of Mount Everest'', third-degree burns 70 miles away, a thermal pulse that reached 170 miles from ground zero, and a shockwave that was visible in the air 430 miles away. Villages hundreds of miles from the test site were destroyed, atmospheric focusing shattered windows as far away as Finland and Norway. The shockwave registered on seismographs around the world, even after it ''had already travelled around the earth three times''. If superscience is about producing AwesomeButImpractical generators of superlatives, then the Czar Bomba is surely its peak.
** While gigantic nuclear explosions may be [[IncrediblyLamePun flashy]], the actual benefit from running a totalitarian society with [[AtomicHate no anti-nuclear press]] allowed [[https://en.wikipedia.org/wiki/Nuclear_Explosions_for_the_National_Economy the use of smaller controlled nuclear explosions]] [[MundaneUtility for excavation, oil drilling and sealing of gas well fires]]. This is a field where the Western powers did not venture after [[TheSixties the 1960s]].
* It's not only ''military'' nuclear power. When the Soviets announced in 1969 that they maintained 10 million kelvin plasma in their T-3 [[https://en.wikipedia.org/wiki/Tokamak tokamak]] for 10 milliseconds, the western scientists [[http://www.iter.org/newsline/102/1401 were so skeptical (it was about ten times what anyone else managed) that they demanded their own team be allowed to check]].
* There was a Soviet attempt to create [[HalfHumanHybrid man-chimpanzee hybrids]] for use as workers. Didn't work, but explains the weird science aspect they get in fiction. The precise details of that infamous experiment, which is usually considered (understandably) little more than an UrbanLegend, is that the Soviet scientist who did it worked more or less alone, only got a grant from Stalin due to red tape [[note]]and probably would have been shot if Stalin had discovered what he was actually doing. [[/note]], the experiment consisted of trying to use human sperm to artificially inseminate orangutans [[note]]They didn't know about the close genetic relationship between humans and chimps [[/note]], and his actual goal was to "prove" evolution and use that to stymie the political power of the Russian Orthodox Church, not to make {{Super Soldier}}s.
** This is probably based on the phenomenon of the "[[http://en.wikipedia.org/wiki/Russian_Woodpecker Russian Woodpecker]]", an odd low-frequency shortwave signal caused by the over-the-horizon radar system in the Ukraine that irritated European ham radio operators during the '70s and '80s.
* The Soviet Union, apart from creating apemen, was actively working on [[http://en.wikipedia.org/wiki/Flying_tank flying tanks]] and [[http://englishrussia.com/index.php/2010/03/12/ekranoplan/ flying]] [[http://en.wikipedia.org/wiki/Ground_effect_vehicle ships]] built to skim over the surface of the ocean as fast heavy transports that would work below radar.
* The world's only extant modern balanced ternary computer, a design that allows for more efficient handling of many computational algorithms (including basic addition and multiplication), is a Soviet design from the late 50s (Setun). Designs and theories have appeared in the West as well as one of the world's first computing devices, a 19th century wooden calculating machine, but no ternary computers have been actually built outside of the Soviet Union due to general lack of interest and the ubiquity of binary hardware.
* Software development [[TheNineties in the 1990s]] did not fall behind the West, some [[http://en.wikipedia.org/wiki/The_Bat! popular]] [[http://en.wikipedia.org/wiki/RAR applications]] become ubiquitous throughout the world.
* In the field of space, there's Polyus (a megawatt-class orbital laser testbed, which fortunately for the West failed on launch) and a ground-mounted laser called Terra-3.
** The Russians were quite keen on experimenting with space stations in general. Once they lost the Moon race, they aimed for and pretty much achieved many records for longest stays in orbit. Russian space habitation technology is possibly still the best in the world.
** While the USAAF-CIA MOL space spy outpost never materialized, several of the Soviet stations were purely military installations armed with a 23 mm gun for defensive purposes.
* A real-life example of "abandoned Soviet experiment" is the NK-33 closed circuit rocket engine. Originally intended for use in the attempt to get a man on the Moon, the prototypes were supposed to be destroyed once that project was cancelled. Sore losers the Soviets. Fortunately, several NK-33 engines were hidden in a warehouse by their designer, Nikolai Dmitriyevich Kuznetsov. That happened in the 70s. Fast forward to the 90s, when somewhat improved relations between East and West, and presumably some money, helped the old relics emerge from storage, where they proved to be still cutting edge tech despite being two decades old. If [[http://en.wikipedia.org/wiki/NK-33 Wikipedia is to be believed]], the NK-33 achieves the highest thrust-to-mass ratio among all currently existing rocket engines.
* [[http://en.wikipedia.org/wiki/Experiments_in_the_Revival_of_Organisms Zombie dogs!]]
** [[http://en.wikipedia.org/wiki/Vladimir_Demikhov Also, two-headed dogs!]]
* [[http://en.wikipedia.org/wiki/Kola_Superdeep_Borehole A twelve-kilometre-deep hole in the ground]]. Y'know, [[ForScience for science]]. Or something.
* Real life averted: late-70s tinfoil hatter "Dr." [[http://en.wikipedia.org/wiki/Peter_Beter Peter Beter]] (believe it or not, his real name) entertained many fantasies about Soviet technology, including the existence of "cosmospheres", which were apparently large, blimp-like spacecraft. His, er, theories were carried into the 1990s by noted Usenet kook Robert [=McElwaine=].
* Subversion. A lot of Russia's best technology has never been super-science, but BoringButPractical. The T-34 tank is considered by some to have been the best of WorldWarII despite inconsistent quality control (some were superb, others were lemons) and maniacal saving on every non-essential part. Also Soviet small arms have long been quite good - they were usually disregarded by non-shooters due to their ugliness, but when it came to reliability, quality of steels and alloys used, rate of fire for automatic weapons and accuracy of rifles, it was a different kettle of fish.
** On the less bellicose side, Russia makes some pretty good bush planes and similar heavy weather equipment, ''very'' [[BigBadassRig strong offroad heavy trucks]] (inasmuch as one can say there are heavy trucks, very heavy trucks and Russian trucks) and pretty good and reliable if less fanciful watches (they capitalize on simplicity, sturdiness and reliability for medium-priced watches, using dated 21,600 vibration-per-hour calibers, as opposed to modern Swiss 28,800 and 36,000 vph).
* Speaking of Soviet small arms, the AK-47 and its many, many descendants. The Kalashnikovs may not be the most accurate and their ergonomics aren't the best, but it is ''unfailingly'' reliable- as one expert put it, a weapon that you could take to hell and back. Whether in the jungles of Vietnam or arid Afghanistan or the Siberian Tundra, whether you run it over with a truck or bury it in a corpse-filled bog for a year until it is covered over with rust, the gun will fire as though it were brand new.
* The USSR created the first [[http://en.wikipedia.org/wiki/Orbita nationwide satellite network]] in the geographically-larges country on Earth, allowing viewers in the Far East to veg out in front of their televisions at the same time as those in the western regions.
* The Soviet Union built an allegedly [[http://en.wikipedia.org/wiki/Dead_Hand_%28nuclear_war%29 automated nuclear retaliatory system]] (though opinions differ if it's fully automated), which the Russian Federation apparently still maintains.
* In TheThirties the Soviets also built a working DrillTank, the [[http://en.wikipedia.org/wiki/Subterrene Subterrene Trebeleva]], though it was deemed impractical at the time, due to enormous amounts of energy it needed to function and too thick and unwieldy cable it must be supplied by. In TheSixties there reportedly was an attempt to revisit the idea using an on-board nuclear reactor, but it allegedly failed and killed the entire test-crew, at which point the project was deemed "not worth it" and abandoned. Though this later project is probably nothing more than a simple [[TheNewRussia Perestroyka-times]] hoax, when a lot of strange rumors surfaced.
* The Soviet space program managed to build the longest-lasting probes ever to touch the surface of Venus. While most the US had one probe launch the ground through dumb luck, Venera 13 survived on the ground transmitting data for a record-setting 127 minutes before being crushed, melted, and dissolved by the harsh Venusian atmosphere. Sure, Venus is a DeathWorld, [[MotherRussiaMakesYouStrong but at least it's not Siberia.]]
** The last two Soviet landers were also piggybacked by French balloon probes.
** The Russian manned space program is still very much active, while its US counterpart is essentially defunct. So, at least in some sectors, (ex-)Soviets did get to bury Americans (in the original sense meant by Khrushchev--i.e. "we will outlast you so that we'll be at your funeral.")
** The R-7 rocket and the Soyuz and Progress capsules have been touted as an excellent example of "if it ain't broke, don't fix it" by aerospace experts worldwide. These designs have been in service since the sixties and have racked up a truly staggering launch record. And, for all that people go on about "unsafe" Russian technology, the ratio of launches to accidents have shown these systems to be one of the safest long-term systems in the industry to date. The designs have also been continually improved throughout their service life.
** The Buran orbiter, while resembling simply a larger copy of the American Space Shuttle, was actually a far superior spacecraft (including, quite critically and very much against [[WeHaveReserves the typical Soviet stereotypes]], greater provisions for crew safety than its American counterpart). Too bad budget cuts meant it never got to do any manned spaceflights (just one remote-control test flight, something else the Space Shuttle couldn't do), and then was destroyed when its storage hanger collapsed in a storm.
* The Soviets attempted to develop a "Badger Bomber", a plane that could also burrow. While it ''could'' take off from underground, it couldn't burrow from the air without destroying itself. [[NamesTheSame Had absolutely nothing to do with]] the conventional jet bomber with the [[ReportingNames NATO reporting name "Badger"]].
* Inadvertently spawned by an [[http://www.theage.com.au/national/education/history-transformed-in-vce-exam-20121114-29ce7.html Australian History Exam]] in which a ''TabletopGame/BattleTech'' 'Mech storms the Winter Palace in 1917.
* Some people in the West believed it well enough to attempt to use it for their own goals - such as the aborted [[http://en.wikipedia.org/wiki/Sukhoi-Gulfstream_S-21 attempt to develop a supersonic business jet in 1991]] between Sukhoi [=OKB=] and Gulfstream.
** And don't even get us started on the amount of charlatanism being pushed in the post-Soviet Russia using this premise...
* The Soviets also built [[http://www.douglas-self.com/MUSEUM/LOCOLOCO/russ/russrefr.htm several weird locomotives]], such as a 4-14-4 (longest rigid locomotive in Europe), a steam-diesel locomotive, and the high-pressure steam locomotive V5. After the death of Stalin, the locomotive industry settled for BoringButPractical.
* While not exactly super-science now, the Soviet [[http://en.wikipedia.org/wiki/Teletank TT-26 teletank]] was technically the first remote controlled AttackDrone built.
* There have also been several real-life inversions of the trope wherein Soviet technology is vastly underestimated only to turn out surprisingly ''better'' in ways Western intelligence hadn't even considered. For example, for much of the latter half of the Cold War the R-73 was assumed to have been inferior to the AIM-9 Sidewinder[[note]]Probably because Russian heat-seeking missiles got their start with a crude clone of a 1st-generation Sidewinder; it was simply assumed the Russian designers couldn't have possibly outdone the vastly improved third-generation Sidewinders without having another example to copy from.[[/note]]--until NATO got their hands on their first copies of the non-export-version R-73. They were stunned at how good it was. It was far more agile than the AIM-9, with a much wider seeker arc, and the helmet sight (which the Soviets also fielded before NATO) offered a huge advantage in a dogfight. The one advantage NATO had was in seeker computer tech, since the R-73's was rather crude--but this was little comfort, since when they tested their own far more advanced Sidewinders on Soviet decoys they found that for all its high tech seeker, the AIM-9 was still really easy to decoy with the dirty-burning Russian flares. It should have been better, but in a serious technological oversight the Sidewinder's developers had optimized the missile seeker to [[GoneHorriblyRight discriminate NATO flares]], [[RockBeatsLaser not cruder Russian ones]]. It led to a huge crisis of confidence--ironically, a reaction more in line with the trope played straight--and a significant push by NATO air forces to catch up in this area (with the American AIM-9X and British ASRAAM basically having the design requirement of being able to do everything the R-73 could), the fruits of which we are seeing today.
* There exists '''one''' field where Russia is agreed, by experts on '''both''' sides of the Iron Curtain, to have maintained industrial supremacy since the fall of the Tsar, and that is the manufacture of precision optical instruments. Other nations may best Russia in their design, but when it comes to making high-end optics that have already been designed, Russia has 95% market-share. There are only 3 manufacturers in the entire world that produce the large mirrors and lenses used in the telescopes of astronomical observatories; one in Russia (Lytkarino Optical Glass Factory, abbreviated [=LZOS=] in Russian), one in Germany (Schott AG), and one in France (known until 2005 as [=SAGEM=] for '''Société d’Applications Générales de l’Électricité et de la Mécanique'''. In '05 they merged with French aerospace company [=SNECMA=] to form Safran, and the new name for the division that makes optical components is [=RÉOSC=] for '''Recherche et Étude en Optique et Sciences Connexes'''). But the German firm only manufactures the rough blanks, and doesn't have the required personnel or materiel for precision-grinding needed to machine the glass to the extremely tight tolerances needed for telescope mirrors. The French firm can't make the rough blanks, they can only do the precision grinding with already-casted roughs. The Russian factory is the only facility in the world that does '''both''' processes in a single factory. Moreover, St. Petersburg (formerly known as Leningrad and prior to that as Petrograd) has an optical-instruments manufacturer known as [=LOMO=], which is, to this day, widely regarded as one of the finest builders of telescopes, cameras, and medical optical instruments in the world. There is a '''very''' good reason why so many gun owners insist on fitting their firearms with Russian optics.
** Recently, Russia consolidated much of its optical industry, including LOMO, LZOS and UOMZ (Ural Optical-Mechanical Plant) into one umbrella company and rebranded it as a "Schwabe holding", named after a Swiss optician Theodor Schwabe who opened a first optical lab producing first domestic Russian glasses and telescopes in Moscow in 1837, which, through a number of reacquisitions, mergers and bureaucratic reshuffles became a predecessor to the current UOMZ plant, an anchor part of the company. Since then Schwabe group developed a rather aggressive market policy, trying to expand into new markets and acquire new subsidiaries in such disparate fields as medical tech and automotive and airplane engines. For example, it currently holds a large part of European market for the baby incubators, due to the long-established expertize UOMZ has in producing them.[[note]]It started producing incubators back in TheSixties, when someone noticed a similarity between the needs of a prematurely delivered baby and the high-quality optical glass crucible — UOMZ by then produced its own controlled-atmosphere chambers.[[/note]]
* One of the key technologies of the Lockheed-Martin's F-35B STOVL fighter, the afterburning vectoring nozzle of its PW F135-400 engine, was actually developed in the SovietUnion at the end of the UsefulNotes/ColdWar for the Soviet Yak-141 VTOL fighter. Lockheed and Yakovlev briefly collaborated in the [[TheNewRussia early Nineties]], and Yakovlev sold them much of its know-how, including the full set of documentation on the cancelled Yak-141. And it doesn't just extends to the nozzle — if you compare the two jets, the similarity is pretty uncanny.
* [[OlderThanTheyThink This actually extends back to the Imperial era.]]
** The [[http://world.guns.ru/assault/rus/automatic-fedorov-e.html Fedorov Avtomat]] is technically the first assault rifle (or something very close to it), as they fire medium-powered 6.5mm Arisaka rounds.
** The first ever prototype for PoweredArmor was developed by [[http://en.wikipedia.org/wiki/Powered_exoskeleton#History Nikolai Yagin]] in 1890.
** Before [[UsefulNotes/RedOctober the Russian Revolution]] and his subsequent departure to the United States, [[http://en.wikipedia.org/wiki/Igor_Sikorsky Igor Sikorsky]] designed the first four-engine airliner "Russky Vityaz", and the first heavy bomber "Ilya Muromets". The latter resulted in one of Russia's current [[RealLife/CoolPlane Tu-160 "Blackjack"]] strategic bombers (all 35 of which are [[NamedWeapon individually named]] after famous Russians) being named "Igor Sikorsky". This created some controversy, because Sikorsky is much more famous (even in Russia) for his development of American helicopters than for his Russian bomber.
* And let's not forget the nasty shock that Sputnik caused, triggering the race to the Moon.
* Honorable mention should go to Konstantin Tsiolkovsky, a self-taught rocket scientist who developed the principles of spaceflight long before Oberth and Goddard. Unfortunately despite being lauded in Soviet propaganda later in life, his role was minimal because few people outside Russia knew about his work.
** Except for the one chap called Sergei Korolev... and hence we get Tsiolkovsky [http://www.orbit.zkm.de/files/orbit/iss008e21921.jpg sharing the prime spot on the ISS Zvezda bulkhead with none less than Gagarin].

[[/folder]]
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