People in RealLife usually don't have music following them everywhere they go. But often people do find they've got some underscoring happening in their life -- be it from their car radio as they're driving, a band at a bar, or a street musician outside.

Source Music, also known as ''diegetic music'', is TruthInTelevision in this regard: it's music that the characters can hear (or perform) themselves, and that would be playing even if the scene were happening in real life. Of course, the music usually serves a dramatic purpose as well: either it helps establish setting and character, or it comments on the action happening in the foreground.

See also SuspiciouslyAproposMusic, AMFMCharacterization and LeftTheBackgroundMusicOn. If Source Music becomes BackgroundMusic in mid-stream, that's a DiegeticSwitch.

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!!Examples:

[[foldercontrol]]

[[folder: Anime ]]

* An instrumental version of "Let's Stay Together" plays in one episode of ''Anime/{{Monster}}'', when Roberto and Eva are dancing. In ''Another Monster'', Eva says that this is one of [[MusicalNod Tenma's favorite songs]].
* Given the realistic nature of the show, all the music in ''[[BeckMongolianChopSquad BECK]]'' is either played live, on a music player, or played in an ImagineSpot.
* The music in one scene of the ''Anime/CowboyBebop'' episode "Black Dog Serenade" seems to be diegetic, in that the music stops suddenly when the view cuts to Fad turning off a monitor before going to confront the episode's bad guy.
* ''{{Macross}}'' has diegetic music almost ''everywhere'' courtesy of there being at least one character who is an IdolSinger. In general, if the song has lyrics, it's probably diegetic, but the score is generally extra-diegetic.
** ''MacrossSeven'' was unique in that it had no score, just a guy who really, really, '''''really''''' likes to sing and play the guitar and quite often broadcast it over the entire battlefield. Incidentally, this made ''all'' the music of ''Macross Seven'' diegetic. Any other instances of music was clearly being played from a radio, such as Sharon Apple's music from Mylene's car radio.
** ''MacrossFrontier'' toyed with the line several times, such as during the first episode in which Sheryl is giving a concert at the same time as a battle with the Vajra takes place outside the fleet, cutting between the two locations but never stopping the song, but no one seems to be aware of the other. There's no indication the soldiers could hear Sheryl's song, or that anyone at the concert was aware of the battle taking place. [[spoiler:[[FridgeBrilliance Except the Vajra]], who we learn much later in the show attacked ''because'' they could hear Sheryl's song through fold waves]].
*** Frontier also gives one of the few cases (possibly the only case in all of Macross) of music with lyrics being used as extra-diegetic: the epilogue of the series has the two lead females talking while the background music is both of them singing the series' main theme song.

[[/folder]]

[[folder: Comic Books ]]

* Lampshaded and played straight in ''ComicBook/{{WITCH}}''. The recently arrived at Earth, Orube, comments how funny the TV seems to be here, and the one thing that catches her attention most is that people inside the movies always seem to be accompanied by music in some scenes. At the end of the comic she decides to go out and in that same moment her neighbor is playing the piano, she approves of his playing skills and decides that tune to be her personal soundtrack.

[[/folder]]

[[folder: Film ]]

* ''TheChinaSyndrome'' is notable for having ''only'' diegetic music. The soundtrack for the movie was disliked and scrapped. In fact, when 1000 copies of Michael Small's original score was released in 2009, it sold out within 24 hours.
* ''AmericanGraffiti'' is another example where all the music is diegetic (save for TheBeachBoys' "All Summer Long", played over the closing credits; which is just as well, given that that song came out in 1964 and the movie is set in '62).
* ''Laura'' features multiple scenes at parties and restaurants where live music is playing; all of these are variations on the film's main theme.
* Matt Monro's "Film/FromRussiaWithLove" is heard over the radio in the film with the same name.
** And in another ''Film/JamesBond'' film, the singer in a club sings "Film/LiveAndLetDie".
** [[Film/OnHerMajestysSecretService "Do You Know How Christmas Trees are Grown"]] plays in a PA speaker in the background as Bond arrives in Switzerland, and later as Bond evades Blofeld and his men by hiding in the evening crowd.
* The 2001 short film ''[[http://www.mychorusfilm.com My Chorus]]''' revolved around this trope: the main character, Ed, is followed around by a barbershop quartet which provides the diegetic music for his life.
* Used twice for comic effect in ''ImGonnaGitYouSucka''. The first time is when John Slade leaves his apartment and is immediately followed down the street by a jazz band waiting outside, playing an instrumental version of the Shaft theme. When he meets up with Jack Spade, who asks who these men are, John remarks that they're "his theme music. Every hero should have some."
** At the end of the film, a pair of rappers and a DJ with a portable turntable arrived to meet Jack after he becomes the big hero. John Slade asks who they are and Jack repeats the line about theme music. They then perform the music that is used for the ending credits.
* Creator/TheCoenBrothers are fond of this trope:
** Almost all music in ''Film/TheBigLebowski'' is revealed to be diegetic at some point. The only exception is the stranger's theme song and the music during one of the dream sequences. The music in the first is shown to be from the Dude's Walkman.
** ''Literally'' all music in ''Film/OBrotherWhereArtThou'' is diegetic, remarkably for a film crammed wall-to-wall with music.
** JeffersonAirplane's "Somebody to Love" is played through transistor radio headphones at various points of ''Film/ASeriousMan''.
* Occurs in ''Film/TheCrow'' when T-Bird pulls up in his car and turns it off, stopping the music as if it had been coming from his car radio.
* The music in ''3-Iron'' often starts up upon the main characters putting a CD in a sound system and hitting the play button. On one occasion the sound system doesn't start so the lead male decides to fix it.
* In ''Film/{{Oldboy}}'' the main character's phone rings with a digitized version of the song "Cries and Whispers" which plays occasionally in a non-diegetic fashion during the film.
* Almost all the music in ''Film/{{Casablanca}}'' is played on a piano by the character Sam.
* Creator/QuentinTarantino is a fan of this trope:
** ''Film/ReservoirDogs'': K-Billy's Super Sounds of the Seventies, specifically when [[spoiler:Mr. Blonde tortures the cop while dancing to the radio]]
** ''Film/KillBill'': when Elle Driver is walking through the hospital she whistles a tune; there is a DiegeticSwitch.
*** Also, with The 5, 6, 7, 8s in the House of Blue Leaves scene.
*** In Part 2, when Budd is in his trailer listening to a record.
** ''Film/DeathProof'': Jungle Julia calls a radio station to request a song.
** Any point in ''Film/JackieBrown'' when someone is in their car, a song is likely to be playing on the radio.
* All of the music in ''RearWindow'' is ambient sound heard in the courtyard set, and is a major part of a pivotal moment.
* ''Film/SpiderMan'' and ''Film/SpiderMan2'' both have scenes where street musicians play the theme song from the old Spider-Man television series. The third features the (insufficiently strong) singing voice of Mary Jane Watson.
* A lot of the music in ''Film/RioBravo'' is source music, from the playing of ''Deguello'' to wear down the besieged to Dean Martin and Ricky Nelson singing and whistling. This was a conscious choice by director Howard Hawks to the overpowering non-diegetic use of the theme tune and song in ''Film/HighNoon''. Funnily enough, Dimitri Tiomkin composed the score for both films.
* ''Film/ApocalypseNow'' has the infamous scene in which Wagner's Ride of the Valkyries is played during a helicopter raid as a means of "psychological warfare".
* In ''Film/IronMan2'', Music/{{Queen}}'s ''Another One Bites the Dust'' is played by a DJ at Tony's request when he and Rhodes fight.
** Then in ''Film/TheAvengers'', he overrides the SHIELD jet's PA system to blare Music/{{ACDC}} as he swoops in to take on Loki.
* In ''Film/ThreeKings'', when one of the soldiers wants to listen to heavy metal music while going into battle. Another soldier criticizes his musical choice and suggest they go into battle with something soothing to calm their nerves and plays an easy-listening song which also provides a little LyricalDissonance..
* In ''Film/PiratesOfTheCaribbeanDeadMansChest'', [[BigBad Davy Jones']] theme is a haunting combination of a tune first played from a music box and then played on an OminousPipeOrgan, and actually comes from his musical locket which is his only memory of the love he used to have, and is played by him on the [[CoolShip Flying Dutchman's]] organ, respectively.
* In ''Film/AmericanPsycho'', Patrick plays Hip To Be Square by Huey Lewis and the News while he [[SoundtrackDissonance murders Paul with an axe.]]
* The first StarWars film had "Cantina Band" and "Cantina Band 2", which was being played live by a group of alien musicians to set the mood of the space bar where they meet Han Solo. ReturnOfTheJedi also had the "Ewok Celebration" or "Victory Celebration", depending on which version you watch.
* In several scenes in ''Film/ChildrenOfMen'', the music is coming from radios, stereos or TV screens in the landscape, and are affected by the events surrounding. Perhaps a more literal use of this trope occurs after the bombing in the first scene where we here the ringing in lead character Theo's ears, which is a recurring motif for the first act of the film.
* Lampshaded in ''Film/BaseketBall'', where the music on Coop's radio is oddly specific.
* Lampshaded in ''Film/HighAnxiety'', when dramatic music is revealed as being played from a passing "Los Angeles Symphony Orchestra" bus.
* And lampshaded again in ''Film/BlazingSaddles'', when Count Basie and his Orchestra show up in the middle of the desert. Apparently Mel Brooks was fond of this trope.
* All the music in ''Film/{{Dracula 1931}}''.
* This trope is ''weaponized'' in the first ''Film/FinalDestination'' movie, in which the characters narrowly escape death in a plane crash. Ever since, every time "Rocky Mountain High" (a song by Bob Denver, who [[AuthorExistenceFailure died in such a crash]] in RealLife) plays in-universe, it's a warning that Death is about to strike.
** In ''The Final Destination'', when the redneck suffers DeathByRacism, [[{{Irony}} "Why Can't We Be Friends?" by War plays on his car radio]].
* Invoked by Betty and later by Chosen One in ''Film/KungPowEnterTheFist'' with a boom box carrying mook.
* One of the rules of Main/{{Dogme95}}, a short but influential independent film movement, mandated all sound be produced in scene during shooting. Diegetic music featured [[labelnote:(mostly)]] von Trier confessed to breaking the rule at least once[[/labelnote]] in the films co-drafters Creator/LarsVonTrier and Thomas Vinterberg directed to demonstrate their manifesto.
* In ''BruceAlmighty'', the title character uses his newly-acquired divine powers to command the stereo to turn on and play the romantic music that follows.
* Nearly all the music in Hal Ashby's 1975 film ''Shampoo'' consists of '60s hits played on characters' radios. The only non-diegetic music in the film is a wordless, hummed version of Creator/PaulSimon's "Silent Eyes".

[[/folder]]

[[folder: Literature ]]

* [[DiscussedTrope Discussed]] by [[FirstPersonSmartass Harry Dresden]] of ''Literature/TheDresdenFiles'' - as he's about to confront a powerful necromancer, he comments that if his life were a movie, dramatic music would start playing, but his life must be really low budget, as all he got was a "radio jingle for some kind of submarine sandwich".

[[/folder]]

[[folder: Live Action TV ]]

* ''Series/TheBill'' does this all the time, but it's more pop music than anything plot-specific.
* ''Series/{{Lost}}'' has employed various strategies to incorporate source music into island scenes. In the first season, it could only be played on Hurley's CD player, until his batteries ran out. In season two, the Losties found a Dharma station full of vinyl records. In season 3, [[spoiler: Jack listens to {{Nirvana}} in his car]]. As a MusicalGag, the source music was often recorded by artists who died in plane crashes, such as Patsy Cline, Glenn Miller, Otis Redding, and Buddy Holly.
** A reprise of Claire singing "Catch a Falling Star" in season 6 was the only time a song was played that wasn't from an in-universe source.
* Source music on ''Series/BuffyTheVampireSlayer'' was often in the form of bands playing at The Bronze.
** It occasionally bleeds into subsequent scenes, too. In "Sleeper", guest-artist {{Aimee Mann}} and her band kick up the volume during a violent encounter between Spike and another vampire in the Bronze's loft. Later, as the band leaves the stage, Mann mutters, "Man, I hate playing vampire towns."
* ''Series/{{Battlestar Galactica|Reimagined}}'' had this in the season finale for season 3, where "All Along The Watchtower" is playing through the Galactica. [[spoiler:Turns out that only the four Cylons still on board can hear it]], and in the series finale, [[spoiler:the song is the key to getting to Earth]].
* In the season 1 finale of ''Series/{{Supernatural}}'', Credence Clearwater Revival's "Bad Moon Rising" plays in the Impala while [[spoiler: the car is totaled by a semi as Sam is driving Dean and John to the hospital.]]The music continues to play afterwards, as we get a view of the [[spoiler: bloody and unconscious Winchesters, and the demonic driver of the semi.]] If you listen to the lyrics, they're very ominous.
* ''Series/TheWire'', as a rule, only uses music that the characters are listening to and no other music, with the exception of one musical montage allowed [[OnceASeason per season]].
* Series/TopGear: in the Botswana special, during a montage of Richard tearfully trying to fix his beloved (waterlogged) Oliver, a sad song begins playing in the background... And then the camera zooms out and you see that it's coming from Hammond's walkie-talkie, and it's actually Jeremy playing tragic songs on what appears to be an iPod. He and James then giggle and howl along to the music, explaining Hammond's frown.
* In the first season finale for ''Series/MontyPythonsFlyingCircus'', snippets of Percy Faith's "Theme from ''A Summer Place''" was used during the Intermission title cards.
* Parodied in one episode of ''Series/{{Community}},'' which includes diegetic ChirpingCrickets during an awkward silence. (Inside the school, during the day.)
* In ''Generation Kill'', the only music is from the characters singing.
* Played for laughs when Creator/BobHope guest-starred on ''Series/TheMuppetShow''. The music for a Western musical number turned out to be coming from a tape player in the horse's saddle.
--> '''Bob Hope:''' ''(to the audience)'' Huh. Stereophonic horse.
* In season 4 of ''Series/ArrestedDevelopment'', it's a running gag that every time Gob gets depressed (which is frequently), "The Sound of Silence" by ''Music/SimonAndGarfunkel'' plays in the background. In episode 11, there's a scene where the song starts to play again, causing Gob to turn around and realize that it's being played by a passing mariachi band, commenting "Oh, it's not us!"
* In ''Series/LieToMe'', the episode "Dirty Loyal" has Cal put on "I'm In the Mood" by John Lee Hooker so the shooters coming into the house would let their guard down. SoundtrackDissonance ensues.

[[/folder]]

[[folder: Music ]]

* The video for the FatBoySlim song "Weapon of Choice" features ChristopherWalken dancing [[MakesJustAsMuchSenseInContext and later flying]] in an otherwise empty hotel lobby, to the song playing from a portable radio on a room service cart.

[[/folder]]

[[folder: Video Games ]]

* In the third case of ''Apollo Justice: VisualNovel/AceAttorney'', the hero spends the first phase of the investigation backstage at a rock concert; the BGM is coming from the onstage band.
** The second case implies that Klavier's theme song really is playing in the court room, as well.
* In ''Videogame/FinalFantasyVI'', while one of your characters is impersonating an opera singer, a monster attacks the rest of the party, who end up on the main stage. The Impressario, having had his leading man knocked out by the attack, decides to roll with it, and gets the orchestra to provide the musical accompaniment for the fight scene.
* Beethoven's "Für Elise" can be heard playing on phonographs in ''VideoGame/ReturnToCastleWolfenstein''.
* The eponymous mission of ''VideoGame/RainbowSix: Eagle Watch'' has a radio playing rock-n-roll music in one of the offices, and it can be destroyed if it annoys you.
* Early in ''Videogame/FinalFantasyIX'', Zidane can hear Garnet singing and looks for her. As he searches, the BGM is Garnet's voice. Subverted in that she's accompanied by a harp in the BGM, but seems to be singing ''a cappella'' once Zidane reaches her.
* Most arrangements of "The Hymn of the Fayth" in ''VideoGame/FinalFantasyX'' are ostensibly source music, sung by the Fayth themselves or by unseen monks.
* In ''Videogame/TheLegendOfZeldaOcarinaOfTime'', a faint OminousPipeOrgan can be heard as Link makes his way through Ganondorf's castle, growing louder as he climbs the stairs. Once Link reaches the top, Ganondorf is revealed to be playing the music himself.
** This trope is invoked earlier in order to navigate the Lost Woods: if the music, which Saria is playing, gets quieter, you know you're going the wrong way.
*** And in the Sacred Grove in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', where the Skull Kid plays the same song on his horn.
** And lets not forget the man from the water mill in Kakariko Village, who's playing The Song of Storms, [[spoiler:which you learn from him in the future. It turns out you actually taught it to him in the past, thus creating an [[TemporalParadox ontological paradox]].]]
* Like most Valve games, ''VideoGame/{{Portal}}'''s soundtrack tends to be very atmospheric and minimalistic, but the first sound in the game is a cheerful samba version of the game's theme song, "Still Alive," coming from a radio in the cell you start the game in. The same music is used later, coming from a very oddly-located second radio, as you [[SoundtrackDissonance navigate a level full of deadly turrets]].
** Alternatively serves as a ThemeMusicPowerUp for some players, calming them down so they can finish the first "scary" level of Portal. Super effective if they already know the song.
* VideoGame/Left4Dead2 has useable jukeboxes in a few levels, as well as an actual rock concert in the "Dark Carnival" finale.
* ''VideoGame/MetalGearSolid'' plays Psycho Mantis's theme over some unrelated conversations, and the characters comment on it. It turns out that the tune is actually Mantis's 'mind control music' and a side-effect of using his powers. Extended canon has that the song is a piece of Russian classical music he remembers from his childhood, and people hear it by 'feedback'.
** The funniest example is in ''Videogame/MetalGearSolid3SnakeEater'', when Snake enters Granin's office, and he's listening to a Sixties pop cover of the ''Metal Gear Solid'' theme tune on his record player.
** ''VideoGame/MetalGearSolid4GunsOfThePatriots'' adds an [=iPod=] to Snake's inventory, which the player can listen to rather than the usual background music in an area. The best bit? Grab an enemy in CQC and play specific songs while holding him, and he will actually hear it and react in some manner.
* ''VideoGame/SoldierOfFortune II'': In the Helicopter Extraction level, the pilot turns on Wagner's "Ride Of The Valkyries" for mood music (the box gets shot out shortly after, though). This, of course is a ShoutOut to ''Film/ApocalypseNow''.
** The final mission of ''Soldier of Fortune: Payback'' is set in a dance club, with a diegetic techno soundtrack.
* ''Franchise/{{Halo}}'': In certain locations, an EasterEgg source music from Bungie's ''VideoGame/{{Myth}}'' games called "Siege Of Madrigal" can be heard.
** During the Pvt. Jenkins helmet cam cutscene, the Marines are listening to "flip music"(heavy-metal type stuff) aboard the Pelican. This song is unfortunately not on the soundtrack album.
** In ''VideoGame/{{Halo 3}}'', the song "Under Cover of Night" from the first game is played on a radio in the multiplayer level "High Ground".
* Outside of cutscenes, the only music in ''VideoGame/GrandTheftAuto'' comes from your car's radio - which you can change the station on, or even turn off altogether.
* In ''[[Videogame/HarvestMoon Harvest Moon: A Wonderful Life]]'', the music that plays on your farm comes from a record player inside your house. There are several records you can collect, so you can change said music too, or just turn the record player off.
* In ''Ys Book I and II'', one floor of Darm Tower features a ''Twilight Zone''-style source music [[BrownNote that drains Adol's HP.]] To stop the evil music, you must break one of the pillars.
* ''VideoGame/{{Fallout 3}}'' has radios (which are oddly still functional after 200 years) sitting around turned on and playing music and other broadcasts from the in-game radio stations. The player also has a wrist-mounted radio that can receive the same stations.
** There is non-diegetic background music if you shut down the radio function on your wrist computer, but there is less variation, most of the tunes are recycled from previous games, and some of the tunes are rather... quiet.
** ''VideoGame/FalloutNewVegas'' [[PlayedForDrama uses this more seriously]] in the ''Dead Money'' expansion - the player character is fitted with a bomb collar that explodes if it is within range of speakers emitting a certain frequency for the entirety of their stay at the Sierra Madre. Radios there, still turned on but damaged after two centuries of exposure to the poisonous Cloud that blankets the area, emit the same frequency as the speakers, though the added bonus is that the player can turn them off or shoot them to make them stop.
* ''VideoGame/ConkersBadFurDay'' had Conker getting upset at the music composer during the dinosaur level.
-->'''Conker''': Hey maestro! Don't you think that's a little bit too dramatic? Can you give me something with a bit more of a beat? *music changes* Yeah, that's better!
* In ''VideoGame/FullThrottle'', Todd's trailer has a radio playing awful country music, whose lyrics include "I thank the Lord each day for the apocalypse".
* In the very beginning of ''VideoGame/{{Xenogears}}'', Fei and Citan listen to music from a device Citan found. It serves as the NostalgicMusicBox theme.
* In ''VideoGame/TheConduit'', there is an elevator in an enemy base with very suitable [[UncomfortableElevatorMoment elevator music]] coming out the speakers.
* The Nightclub music in ''VideoGame/PerfectDark Zero'', which [[RecordNeedleScratch grinds to a halt]] when you pull the fire alarm.
* There's one boss fight in ''Videogame/MasterOfTheWind'' set to "Spirit Never Dies" by Masterplan. This is because the fight takes place in the middle of a rock concert. ''With the lead singer and his band of summoned music angels''. It's in the running for BestBossEver.
* The main protagonist of ''VideoGame/{{Persona 3}}'' is never, ever seen without his Atlus Audio MP3 player. He was even listening to the game's opening theme, "Burn My Dread," as he headed for the train station that would take him to his new home in Tatsumi Port Island. He listened to it ''on the train'', for that matter, and during the [[spoiler:FinalBattle]] --it must be his favorite.
* Fairly common in the ''VideoGame/FatalFury'' series. In Fatal Fury 2 and Special, Krauser has a 90-piece orchestra in the background of his stage, obviously supplying the orchestral music. In Fatal Fury 3, the background music in Terry's stage only starts when a character turns on a radio. In Real Bout Special and 2, there is an opera singer visible in Krauser's stage, and she sings in time with the vocals of his new theme.
* ''VideoGame/{{Aquaria}}'' is an interesting case: the BGM heard throughout the game [[spoiler:was woven into the fabric of the underwater world by [[PhysicalGod a boy who acquired god-like powers]] and couldn't get [[ArcWords the verse]] of his mother's nursery rhyme out of his head]].
* ''VideoGame/AceCombat5TheUnsungWar'' has music actually playing in-universe at two points. The first is when the squad is celebrating their destruction of the Hrimfaxi submarine - interestingly enough, the music is taken from the game's arcade mode. The second is at the start of the "Sea of Chaos" mission, where Captain Andersen plays "The Journey Home" over the Kestrel's loudspeaker, though after about a minute it undergoes a DiegeticSwitch.
* Unusually for a FightingGame, the music in most ''VideoGame/PowerInstinct'' games is diegetic - you can see the musicians in the background performing the song in each stage.
* ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'' has elevator muzak, most notably during the ElevatorActionSequence in Interval 7.
* ''VideoGame/CallOfDutyBlackOps'' has the first half of the level "Crash Site", in which the player goes to town on Viet Cong with a PT boat while ''[[Music/TheRollingStones Sympathy for the Devil]]'' plays on the boat's radio.
* Most of the music in ''VideoGame/NappleTale'' is audible to the characters. The local ExpositionFairy explains that the music is known as "Petal Whispers," and it's produced by the spirits that inhabit living things.
* Level 1-9 in ''VideoGame/{{Nitemare 3D}}'' had a scripted sequence where your weapon would jam, and the only way to deal with the enemies in the room is to turn on a conveniently placed radio, which makes them dance out of the way of the door you need to open. The radio cuts out after a few seconds and they return to normal. [[TheDevTeamThinksOfEverything But if you like, you can turn around once your weapon is available again, shoot them, and turn the radio back on]], [[DiegeticSwitch at which point it continues playing until the end of the level]].

[[/folder]]

[[folder: Visual Novels ]]

* During one of the Q and A sections of the second ''VisualNovel/HatofulBoyfriend'', an IneffectualSympatheticVillain hijacks a session and uses it to talk about himself. Other characters, locked out of the studio, pound on the door and yell at him. Tohri calls this the "fevered gibbering of the peanut gallery" and decides to put on some music - his theme tune.

[[/folder]]

[[folder: Web Comics ]]

* In HarryPotterComics, the Hufflepuff Choir's Christmas Pageant rendition of "Silent Night" also serves as the musical backdrop to the villains' assault on Santa's Workshop. What's that? Of course Santa is real in the Harry Potter universe.
* The full manifestation of the Nothing on Earth in PlanescapeSurvivalGuide eclipses the sun and causes all electronic receivers on the planet to play Creedence Clearwater Revival's "Bad Moon Rising."

[[/folder]]

[[folder: Western Animation ]]

* If you pay close attention, the only time there's non-diegetic music in ''{{Metalocalypse}}'' is during a {{Montage}}.
** True, but that show uses montages with great frequency anyways.
* Despite being billed as a "musical fairy tale," only one of the songs in ''WesternAnimation/BarbieAndTheDiamondCastle'' can be considered non-diegetic: the [[VillainSong villain's song]], "Wonderful Me." And even that may be diegetic, as her minion applauds at the end.
* Happens often in ''WesternAnimation/{{Futurama}}''. One example is when Fry goes to the moon. He ventures out to the real moon, and prepares to crank up the radio. Unfortunately the only track playing is 'Whaling On The Moon'.
--> '''Fry:''' Yahoo! Crank up the stereo!
--> ''(Fry turns on stereo)'' '''Stereo:''' "We're whaling on the moon-" ''(Fry turns off stereo hastily)''
* Happens at the end of one episode of ''WesternAnimation/{{Squidbillies}}'', where the show's credits are playing on a flat-screen TV. After about two seconds [[DiegeticSwitch it switches]] as the credits actually come up... and then two ''more'' seconds later, the credits and the music disappear entirely, [[BreakingTheFourthWall as Granny comments]] [[SelfDeprecation "nobody cares who these people are!"]]
----