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[[quoteright:300:[[VideoGame/GodOfWarII http://static.tvtropes.org/pmwiki/pub/images/codofwar-switch_5904.jpg]]]]
[[caption-width-right:300:Kratos is the ''Cod'' of War! [[{{Pun}} Geddit?]][[note]]Just don't laugh in his face. He'll still rip your head off.[[/note]]]]

->'''Iji:''' You... y-you promised me a pony... with missiles...
->'''Dan:''' No missile ponies for you.
-->-- ''Videogame/{{Iji}}'', with the Scrambler item enabled

A game option that raises the game to significantly elevated silly levels. Most often this is enabled by a ClassicCheatCode, or is an EasterEgg. Often called the "B track" particularly when the changes are only audio. This is more common in Japan than in America, where the B track is often used to hold the English dialogue.

BigHeadMode is a subtrope.

Has to affect the whole game. If one level is always like this, it's CloudCuckooLand or JokeLevel. See also HolidayMode for holiday or otherwise date-specific shenanigans. If the switch is welded to lower difficulty settings, it's EasyModeMockery.

!!VideoGame Examples:


[[folder:Action Adventure]]
* ''VideoGame/{{Onimusha}} 4'' included various different costumes for all 5 characters (such as dressing as characters from ''StreetFighter'') and silly weapons such as the microphone stand instead of the staff. [[JokeItem Sadly the weapons were rarely useful.]]
* ''Franchise/SpiderMan'':
** ''VideoGame/SpiderMan'' for [=PS1=] unlocked WhatIf mode, which let you play the game with a bunch of really weird changes. Some of these were merely audio (Scorpion and Jonah now yell "Marco!" and "Polo!" during their chase scene) and some were video (Mysterio's helmet now has a goldfish in it). Some made parts easier (Doc Ock is now 1 foot tall and his claw range is similarly shrunk), but others made it harder (instead of merely having to cross an underwater tunnel with electrified walls, turrets, and moving platforms, now you have to do it while racing Music/TheBeatles in a WesternAnimation/YellowSubmarine).
** ''VideoGame/SpiderManTheMovie'' (the game of the first movie) featured cheats that left you with the frankly absurd situation of a miniature Spider-Man with a head three times his own size. Or how about reskinning Spidey as anything from a generic cop to Mary Jane. Doubly funny is playing the level Coup D'etat as Mary Jane and using her to save herself from a runaway parade balloon. [[{{Twincest}} Not to mention the ending cutscene.]]
* ''VideoGame/{{Tenchu}} 3'' also has a similar mode that changes the cutscene dialogue into nonsensical craziness: the main quest of the story involves finding out what the BigBad's new invention is ([[spoiler:toilet paper]]) and people referring to their status in the previous games, while the secondary character Tesshu's story turns into a nonending stream of gay jokes and an unsuccessful attempt to get back with his old boyfriend(s). This is made even funnier by the fact [[Creator/CamClarke that the person who [=VAs=] Tesshu]] is gay in real life as well.
* In ''VideoGame/LaMulana'', equipping either the ''VideoGame/{{Twinbee}}'' or ''[[VideoGame/AntarcticAdventure Penguin Adventure]]'' [=ROMs=] along with ''Gradius 2'' can turn coins into bells or fish; equipping both ''VideoGame/YieArKungFu'' [=ROMs=] turns weights into tea. This is a ShoutOut to the [[OldSaveBonus second-slot cartridge bonus]] in the ''VideoGame/{{Gradius}}'' games for MSX as well as a ShoutOut to the other games.
* In ''VideoGame/Uncharted2AmongThieves'', you get "Doughnut Drake", which is a skin for Nathan Drake that adds 200 pounds. There was also the Next Gen Filter, which [[RealIsBrown made everything brown.]]
** Similarly, the first game had the "realistic filter" which not only made everything brown, but ramped up the bloom to nearly unplayable extremes.
* ''VideoGame/{{killer7}}'' has a secret game mode titled ''hopper7'', where the only available difficulty level is Face The Swarm, and most of the enemies are replaced with giant grasshoppers that die in one hit. Unfortunately, only one level is available in this mode, and you have to beat the game once, then beat it again on Bloodbath difficulty in ''killer8'' mode, to unlock it.

[[folder:Action Game]]
* ''VideoGame/AlienHominid'' is already silly, but has a flower-blood option (similar to ''VideoGame/SeriousSam''[='s=]) for added surrealism.
* ''[[VideoGame/LegoAdaptationGame Lego]] Franchise/StarWars'' had modes that made the silly games look even sillier. Such unlockables range from turning all lightsabers [[RuleOfCool purple]] to turning all lightsabers [[RuleOfFunny into brooms]].
** The GBA port of the Original Trilogy includes such gems as [[AbnormalAmmo turning every laser bullet into bubbles or chickens]].
** In the second and third games, you could use the in-game character maker to create such characters as [[NinjaPirateZombieRobot Princess Darth 3P0]].
** There's also one that turns all of the GrapplingHookPistol cords into daisy chains.
** The disguise mode: On its own, it's already hilarious to see characters from Princess Leia to R2-D2 wearing a big nose, glasses and a huge handlebar moustache, but it's another thing for the same thing to happen to vehicles, even the vaguely life form-like ones such as [=AT-ATs=].
** Lego ''Film/LordOfTheRings'' also has Disguises, as well as Boss Disguises. [[GiantSpider Shelob]] [[ShoutOut on rollerskates]] is hilarious. There's also the Mithril Disco Phial, which plays a StupidStatementDanceMix and makes characters around you dance.
* ''[[VideoGame/StarWarsRebelAssault Rebel Assault 2: The Hidden Empire]]'' featured a Theater 1138 mode, where the subtitles are replaced with silly parodies. The title is a play on ''Series/MysteryScienceTheater3000'' (you even get the classic 'front row seats' overlay, with Darth Vader and the two droids) and ''Film/{{THX 1138}}''.
-->'''Admiral Sarn:''' Lord Vader, I smell popcorn.
* So, in ''VideoGame/NoMoreHeroes'', what is your reward for getting all of the clothing from Area 51? Before the final area, you can buy a set of clothing based off of Bizarre Jelly, Travis's favorite anime. The full outfit is ungodly expensive, but it's almost worth it just to see Travis wearing an incredibly silly and gaudy outfit at his most emotional later in the game. Since the cutscenes are in game, he'll be wearing the mess during the most dramatic moments.
* ''VideoGame/HyruleWarriors'' has several 8-bit weapons available as alternatives to most weapon types that literally look like they came straight from the original ''[[VideoGame/TheLegendOfZeldaI Legend of Zelda]]'', pixels and all. They range from Link the original 8-bit Wooden Sword to Ganondorf wielding two keys or Darunia wielding ''a piece of meat''. They double as {{Lethal Joke Weapon}}s, too, as they're as powerful as the Level 3 weapons for each type, with the only drawback being that they don't always have the same number of skill slots.

[[folder:Adventure Game]]
* ''VideoGame/{{Deponia}}'' has the "Droggelbecher/Drogglejug" mode for those that beat the game. Be prepared for every single character, 'including the object names and descriptions' turning into [[PokemonSpeak Droggelbecher/Drogglejug]].
* As a special case, Deadelic games have the Leopard mode, first introduced in ''VideoGame/EdnaAndHarveyTheBreakout''. It claims to do a lot of different things, there are screenshots, users that claim to have unlocked it and the manual even gives a few hints on how to activate it. One of the many suggestions is to crawl under your table and yell the cardinal directions so that the game picks up the codeword ''through it's audio port''.
* ''VideoGame/QuestForGloryI'' and ''VideoGame/QuestForGloryII'' has "Silly Clowns" in the options menu. Turning it on will generate cursing golfers in the desert, et cetera.
* ''VideoGame/TheLegendOfKyrandia Book 3'' had "Helium Mode", which caused all the characters to [[HeliumSpeech speak with a squeaky voice]].
* ''VideoGame/SpaceQuestIV'' has a rather dark tone for a normally comic series. This is entirely ruined if you indulge in the SMELL and TASTE icons, allowing you to lick everything you can get your tongue on(and some things you can't!). There's more narrator dialogue for these attempts than there is for the entire rest of the game combined, just to keep you amused.
----> '''Narrator:''' "The air smells damp and oppressive, like a wet nun."
----> '''Narrator:''' "Very well! You give the moving walkway a warm kiss. Now you both feel special"

[[folder:Beat Em Up]]
* If you inserted the disk of ''VideoGame/{{Karateka}}'' for the UsefulNotes/AppleII into the drive upside-down, the game would load and play... ''upside down''.
* The video game adaptation of ''WesternAnimation/TheIncredibles'' has cheats that allow you to make your head bigger, make your head smaller, make the game go faster or slower, makes every object in the game "flashy" (known as "disco mode"), and make random objects different colors.
* ''VideoGame/JusticeLeagueHeroesTheFlash'' will allow you to put cheat codes into the start menu to grow or shrink ComicBook/TheFlash and the enemy goons, and they stack. Giant Flash versus tiny thugs? Completely possible.

[[folder:Driving Game]]
* The ''VideoGame/{{Carmageddon}}'' series features standard ''pick-ups'' that temporarily do silly things, such as making the pedestrians big-headed, stupid, slow-mo, or lightning-fast, giving your car jelly suspension, tweaking all of the physics to match that in a pinball machine, and much more.

[[folder:Fighting Game]]
* After unlocking the cheat mode in ''{{WWF War Zone}}'', the player can take the elevator to the secret level with additional settings, two of which are "Beans" and "Ego". The former changes all hit and grunt sounds to farts and burps, even more hilarious when playing with female characters. The "Ego" mode makes the wrestler's head grow bigger with every successful hit or move. It doesn't explode, however, just resets to normal after the max size and starts all over again. Both modes can be turned on simultaneously.
* ''VideoGame/{{Skullgirls}}'' does this in the form of the [[GagDub Alternate Voice Pack]] [[DownloadableContent DLC]], free of charge. This includes [[WesternAnimation/FatAlbertAndTheCosbyKids Republican Double]], [[RuleSixtyThree Female Announcer]], [[IntoxicationEnsues Drunk Commentator]], [[Funny/BlazBlue Real]] ''[[Memes/BlazBlue SOVIET]]'' [[Funny/BlazBlue Announcer]], [[SirSwearsALot Salty Sailor Parasoul]], [[TheDitz Valley Girl Painwheel]], [[BlaxploitationParody Saxploitation Big Band]], and [[TokenMiniMoe Anime Peacock]].
** There was also [[RoboSpeak Robo-Fortune]], but now she's [[AscendedExtra become her own character.]]
** There's a separate switch in the form of a hidden mode in the PC version of the game: typing [[Franchise/SonicTheHedgehog gottatypefast]] during the intro sequence to the game will turn the game into ''The Typing of the Skullgirls Encore'', one part fighting game and one part EdutainmentGame. In this mode, normal attacks do pitiful damage, but build meter much more quickly than in the normal game. When using a super, a command prompt appears on the screen that a separate person must type in under a certain time limit. If they screw up, the super does almost no damage, typing it with a couple mistakes does normal damage, and typing perfect gets massive damage. Thus, the game becomes more of a focus on whether or not the person typing is competent. If they're not, [[HilarityEnsues expect hilarity to ensue.]]
* ''VideoGame/{{BlazBlue}}'' masterfully does this in the form of the Gag Reels. [[https://www.youtube.com/watch?v=PTUE42nnuCQ Here's one as an example]]. They're hidden within the main stories, and activated when certain choices are made or certain criteria are fulfilled. You could be playing the game and just suddenly have it swerve off into insanity... and hilarity.
* The ''VideoGame/SoulCalibur'' series from ''II'' on has [[JokeItem joke weapons]]. Wielding a {{BFS}} against a dude swinging nunchaku? Serious. Wielding a giant squid while he swings sausage links at you? Pretty silly.

[[folder:First Person Shooter]]
* ''[[VideoGame/GoldenEye1997 Goldeneye 64]]'' and ''VideoGame/GoldenEyeWii'' have an unlockable Paintball Mode and [[BigHeadMode Big Heads Mode]].
** The culmination of this silliness is every enemy in the game having the physique of a gorilla, huge bobble-like heads, and Dr. Doak's face.
*** These two cheats also work on multiplayer, which usually results in many more headshots and rooms being painted rainbow-coloured after a shootout.
** The N64 version also had the Fast Animations and Slow Animations cheats. Turning these on would either make enemies run extremely fast or run in slow motion like they were in ''Series/{{Baywatch}}''. These cheats also applied to James Bond and other [=NPCs=] in cut scenes. For one hilarious example, turn Fast Animations on and complete the Antenna mission to watch James fly off into the background ''without hanging on the helicopter!''
* ''VideoGame/SeriousSam'' had four ways of depicting blood: red, green, none or flowers. Flowers was by far the most fun.
** ''Serious Sam'' also had several "outfits" that Sam could be given upon starting a game, including a Santa Claus outfit. Needless to say, a game with multiple Santa Sams ''and'' flowers is about as ridiculous (and funny) as it gets.
** ''Serious Sam HD'' has changes this around a bit - red, green, hippies, kids, or none. Hippies is more or less flowers again, but kids has characters bleed and explode into candy, toys etc.
* The ''VideoGame/TimeSplitters'' series has loads: 8 Bit mode, Human Gun Sounds, Giant Head Mode, Rotating Head mode...
** Monkey Butler mode: A multiplayer deathmatch mode where whoever has the lowest score gets an [[EverythingsBetterWithMonkeys army of monkeys]] to help them out.
** ''VideoGame/TimeSplittersFuturePerfect'' allows you to [[PaintingTheFourthWall paint the fourth wall]]! These cheats can turn the game into a sepia-toned "silent movie" complete with wow and flutter, or make it look like an 8-bit game. (Be warned: 8-bit mode gives you ''headaches''.)
* In ''Videogame/TeamFortress2'' whoever's running the server can set the "birthday" console variable (cvar) from 0 to 1 to enable "Birthday Mode". Gibs are replaced with presents, health pickups are replaced with cake, and hits cause balloons to rise from the target (several when you kill them). Valve forces servers to enable this by default around the anniversary of the original ''Team Fortress'''s release every year.
** The censored German version is also pretty much set in a similar mode, with gears and toys replacing gibs, and this actually available to everybody else - just launch the game with "-sillygibs" as a parameter.
** [[ThroughTheEyesOfMadness Pyro]][[SugarBowl land]] is yet another example from the game. All of the features of Birthday Mode are active. People laugh when they get hurt and/or die instead of screaming in pain, and all of their lines are run through a [[HeliumSpeech "helium" filter]]. Textures are altered to make it look like a sunny, grassy vista instead of (most frequently) a drab, dry desert. Some items are only visible in this mode, although they're generally only reskins.
** The advent of [[HolidayMode Scream Fortress Halloween mode]] turns the game from "darkly comedic cartoon FPS" to "nonsensical and hilarious meme generator." Even with some of the more ghastly context to the game (Helltower has you pushing the mummified corpse(s) of your employer(s) to an explosive demise in hell) it's still a game mode where the various classes can cast magic spells at each other while still using normal weapons to blow each other up. It also includes a ghost wizard's funhouse where he tries to kill you all while spreading seasonal cheer and bonus ducks. Yeah, it's that kind of game mode, and yes, servers can elect to flip it on at will.
* In the ''VideoGame/MedalOfHonor'' games, there is a cheat that replaces characters hats with random scenery objects including (but not limited to) giant doors, huge chunks of gold, railroad cars, airplanes, guns, human-sized food, and '''giant 3D renders of the game developers' heads.'''
** ''Medal of Honor: Underground'' and its ''Panzerknacker Unleashed!'' level, full stop. Dancing dogs with guns, evil Terminator nutcrackers (the titular Panzerknackers), and [[EverythingsDeaderWithZombies zombies]] that [[MadeOfExplodium EXPLODE]] when killed, for a start.
* ''VideoGame/CallOfDuty 4'' has these which can be unlocked after finding special items in the game, with effects such as making enemies turn into piles of tires upon death and [[{{Retraux}} making the game look like a silent movie]] (with sepia tone and piano soundtrack).
** ''World at War'''s co-op mode gives you the option to spend levels throwing rocks, or using the ubiquitous paintball mode, or even making enemies ''explode'' when you [[BoomHeadshot shoot them in the head]]. Not to mention the popular VideoGame/NaziZombies mode, which has since received DLC of its own.
* The already very tongue-in-cheek WideOpenSandbox FirstPersonShooter ''VideoGame/{{Postal}} 2'' had "Insane-o" mode, which armed the citizens of the town with random silly weapons, including throwing scissors, grenades, and molotov cocktails. There was also "Enhanced Mode" made available when you beat the game; you urinated napalm, and your assault rifle fired scissors.
** It also had a cheat to turn everyone (literally EVERYONE) into Gary Coleman as a (phenomenally tough) police officer complete with police NPC behaviour, and to make shotguns and assault rifles fire screaming, yowling cats. Combine this with infinite ammo cheat, and you're frantically gunning down the onrushing hordes of catchphrase-spouting midgets with an assault rifle that fires cats on full automatic because it's the only thing that'll STOP him. Who needs hallucinogenic drugs when you've got videogames?
* ''Franchise/{{Halo}}'':
** The Mythic map pack for ''VideoGame/{{Halo 3}}'' included Golf Clubs as a weapon, and giant Golf Balls as props. Before this there was a map which launched random pieces of debris at you. It's a lot stranger than it sounds.
** Some of the effects of Skulls. From ''Halo 3'' onward, the "Grunt Birthday Party" skull makes a headshot on a Grunt cause its head explode into confetti with [[VideoGame/VivaPinata children cheering]]. And in ''VideoGame/HaloWars'' there's one that makes Scarabs shoot a magical beam of ''rainbows and love''.
** The "I Would Have Been Your Daddy" Skull, which has been in every game since ''VideoGame/{{Halo 2}}'', makes characters spout alternate (read: funnier) lines.
** The ''VideoGame/{{Halo 4}} Spartan Ops'' missions each have [[EasterEgg hidden crates and radios]] that, if shot, will replace certain dialogue lines with relevant quips from ''Machinima/RedVsBlue''.
* ''VideoGame/RiseOfTheTriad'' had the "dopefish" command line switch, which would add references to the [[EnsembleDarkhorse Dopefish]] from ''VideoGame/CommanderKeen'' complete with belching noises, replace the level titles with nonsense phrases, and other odd effects.
* ''VideoGame/{{Turok}}: Dinosaur Hunter'' featured a number of Silliness Switch cheat codes. The standard small-enemy and big-head modes were there, of course, but perhaps the most notable ones were "Quack Mode" (which severely degraded the quality of the game's graphics, in a TakeThat to ''Quake'') and "Disco Mode" (which added rave-like flashing colors to the background and ''caused the enemies to dance'').
* ''VideoGame/TheStanleyParable'' has a console command which [[PokemonSpeak replaces all of the Narrator's lines with different variations of the word Stanley.]]
* ''[[VideoGame/{{Wolfenstein2009}} Wolfenstein (2009)]]'' includes a cheat code which turns the heads of every single character into pumpkins. Headshots always cause them to smash into small pieces.
* ''Videogame/{{Destiny}}'' puts one right on your controller with the Dance emote, which does exactly what it says. Later on, other silly emotes became available, such as disappointed clapping, begging for mercy, playing baseball, or [[Videogame/DarkSouls praising the sun]]. Turn an epic battle against a world-eating space god of darkness and corruption into a total farce in an instant by running in front of said space god and [[https://www.youtube.com/watch?v=APyNCbC_Jec doing the Carlton Dance!]]

[[folder:Hack And Slash]]
* The games in the ''VideoGame/GodOfWarSeries'' generally have silly costumes as unlockables, such as a fish costume, a cow suit or a business suit. Said costumes not only change your weapons, but also have different gameplay attributes (more magic, more red orbs, etc.).
* The UsefulNotes/WiiU and UsefulNotes/NintendoSwitch versions of ''VideoGame/{{Bayonetta}}'' allow the titular character to change costumes that has her cosplaying as [[Franchise/TheLegendOfZelda Link]], [[Franchise/{{Metroid}} Samus]], [[VideoGame/StarFox Fox]], [[Franchise/SuperMarioBros Peach and Daisy.]] Having Bayonetta jumping around in a princess outfit is silly enough and the angel that poses as her before their fight will also wear the same costume as you.

* One of the language options in ''VideoGame/GuildWars'' (Bork! Bork! Bork!) changes all the text in the game as if spoken by the Swedish Chef from ''Series/TheMuppetShow''.
* The now dead and forgotten MMORPG ''VideoGame/AsheronsCall 2'' had a "Batman" blood option -- enemies would explode with POW, BIFF, WHAP type 1960s Adam West Batman effects upon being hit, which would also cause the blood textures on [=NPCs=] ([=NPCs=] skin took battle damage as you fought them) to BIFF style stickers.
* ''VideoGame/KingdomOfLoathing'' is pretty silly by itself, but has a number of options to make it even sillier, like a weapon, the Loathing Legion Hammer, that changes the image of every monster you face to a picture of a nail, and various items and effects that add silly things to anything you post in the in-game chat (like making you TalkLikeAPirate, or end every line with a LampshadedDoubleEntendre, or turning your chat posts into bad goth poetry).
* ''VideoGame/WorldOfWarcraft'': Transmogrification can be used to invoke this. Want RainbowPimpGear? Make it happen! You can even be a Tank fighting toe-to-toe with gigantic monster that looks like a pirate with a ship wheel strapped to her arm and the dps is a miner in overalls wielding a pickaxe.
** Blizzard has openly attempted to subvert this in some situations; many silly holiday items are not allowed to be transmogged on account of being ''too'' absurd... and yet still allows the above examples to remain in the game.
* ''VideoGame/FinalFantasyXIV'' likewise features Glamours. Want to tank in a wedding gown? Want to be a snowman ninja? Want to wear a giant jiggly [[VideoGame/DragonQuest King Slime]] hat? Go right ahead.

[[folder:Party Game]]
* ''VideoGame/AmazingIsland'' featured the "Piggy" option, which inserted pigs into all of the mini-games. In some, the pigs only appeared in the background, but in others, they became parts of the games--such as standing in for balls and boulders.

[[folder:Platform Game]]
* ''[[VideoGame/SuperStarWars Super Return of the Jedi]]'' for SNES has a Debug code that allows you to play as any character you want in any sidescrolling stage. Among these Characters are Wicket the Ewok and Princess Leia in the famous slave bikini. Normally you're restricted to using Luke Skywalker for fighting Darth Vader and the emperor, but with the Debug code...yeah. As a side effect, the Debug code gives you infinite thermal detonators and lets you skip right past the 3D levels, making the game stupidly easy.
* ''VideoGame/BanjoKazooie'' had the secret reward of replacing the main character's model with that of... a washing machine with eyes. This transformation recurs in ''Banjo-Tooie'', but as a necessary part of the gameplay. A necessary part of gameplay that shoots tighty-whiteys as its main attack. The Banjo-Kazooie series has its odd moments.
* ''VideoGame/PrinceOfPersia'' had a mode that let you turn the screen upside down.
* After beating the Special World in ''VideoGame/SuperMarioWorld'', it activates a mode where, for one example, Koopa shells are replaced with costume Mario heads.
* Obscure puzzle game ''Zapper'' has several "silliness cheats." Since the main character is an insect, one of the first is the "Bug Eye," which makes the entire screen look kaleidoscopic. Another is the ability to change the look of the "protection" power-up, which normally looks like a helmet, into things like a top hat or a FunnyAfro.
* In ''VideoGame/RatchetDeadlocked'', it is entirely possible (through skins and cheats) to end up as a "Landshark" fighting a million copies of Captain Qwark in a blizzard (indoors), while flanked by two robotic guards with cigars. ''VideoGame/RatchetAndClankUpYourArsenal'' has the option of playing as a talking snowman with a gun.
** In the [[ShowWithinAShow Game Within A Game]] Vid-Comics in UYA, it is quite possible to put Qwark in a tutu by actually inputting the KonamiCode-resembling sequence that Al calls out (it's Up, Up, Down, Down, Left, Right, Circle, Square, Square).
** Because of the inherent silliness of the ''Franchise/RatchetAndClank'' games (a floating disco ball that causes every enemy on-screen to dance uncontrollably is a standard weapon), even outright ridiculous bonuses like a purchasable pair of glasses with a mustache on them seem hardly out of the ordinary.
* In ''VideoGame/{{Iji}}'', fragging Yukabacera gets you his scrambler, which replaces the normal contents in the Tasen and Komato logs (including Dan's) with all sorts of grammatical errors and nonsensical text. You are warned, when you get it, that prolonged use could drive you crazy.
** A recurring Scrambler error seems to be about some sort of "missile pony".
** Assassin Asha, who exhibits a vile dialogue in normal circumstances, has every line replaced with single e-motes, heart symbols, or onomatopoeia resembling something of a toy train or car.
--->'''Asha:''' TOOT TOOT
** Also, the game's ultimate hidden item, the Null Driver (which requires finding almost every other secret), combines this with InterfaceScrew to impressive effect. Especially if you use both it and the Scrambler.
** Another one, which is much easier to get, is the clown nose.
* ''VideoGame/ShovelKnight'' has the cheat codes "X&BUTT" and "WSWWAEAW" which, if entered at the name entry screen, will replace any instance of the words "Shovel", "Knight", "Health" and "Magic" with "Butt". Seeing Shovel Knight retiring from adventuring to become a farmer following Shield Knight's loss in the opening sequence becomes less tragic and more hilarious when the narration says "His spirit broken, a grieving Butt Butt went into a life of solitude".
* ''VideoGame/{{Nihilumbra}}'': Upon beating Void Mode, you unlock [[http://www.youtube.com/watch?v=w0nUSmUTqd4 a new language setting which makes all the words in the game into something silly]], from the menus to the ingame messages, which now run the gamut from developer's commentary to rambling about whatever comes to mind.

[[folder:Puzzle Game]]
* The Windows Vista version of ''VideoGame/{{Minesweeper}}'' has an option to replace the minefield with a flower garden. The explosion sound effects turn to chimes. It is also possible to mix and match the mines and sounds, leading to a minefield chiming as it detonates, or a field of flowers exploding as they bloom.
** This was actually a response to a HarsherInHindsight complaint. Since Windows is an international OS, including areas with still-active minefields, "defusing mines" instead of "avoid stepping on pretty little flowers" may be a bit TooSoon for some people.
* ''VideoGame/TheTalosPrinciple'' has a free DLC which gives you the option to change Elohim's voice to VideoGame/SeriousSam's, and Sam is completely irreverent and snarky about everything in-game, rather than the philosophical talks of Elohim. It also lets you change your character from the android you play as normally to Serious Sam as well.

[[folder:Rail Shooter]]
* ''[[VideoGame/HouseOfTheDead Typing Of The Dead]]'' is, contrary to the other examples, is a '''silliness spin-off'''. Instead of guns, you're forced to use keyboards (yes, ''[[DontExplainTheJoke literal]]'' [[DontExplainTheJoke keyboards]], you even see the keyboard backpacks on James and Gary). [[HilarityEnsues Hilarity already ensues, right?]] Well, with this device, you'll have to shoot zombies by typing out words and sentences! In everything else, though, it doesn't make the game any more LighterAndSofter... [[http://www.youtube.com/watch?v=1g5LFYlWpkE at least until the very-very ending.]]
** Despite this game's AffectionateParody status, FridgeLogic ensues as well. First: ''how the hell'' James and Gary see what they should type? Second: ''from where'' do these backpacks fire?!
** Not to mention enemies throw things like lollipops and spatulas at you.

[[folder:Real Time Strategy]]
* The early 1990s strategy game ''GlobalConquest'' had two kinds of chance cards - "Tame" (Native Defection) and "Wild" (New Ice Age, Solar Flares).
* The ''VideoGame/AgeOfEmpires'' series includes special cheat units like lazerbears, machine gun cars, [[AttackOfThe50FootWhatever a giant animate bust of George Crushington]] and, in ''Age of Mythology'', the ''exploding chicken meteor god power''. (The code is 'Bawk Bawk Boom' in capitals, if you're dying to try it out.)
** Type in "GOATUNHEIM". It will turn EVERYTHING into goats. All your villagers, all your heroes, all your soldiers, all your ''opponent's'' soldiers... everything. Of course, if you're playing online, this will piss your opponent off, but you gotta admit, it's pretty funny.
** ''Videogame/AgeOfMythology'' also has the cheat TINFOIL HAT, which randomizes who controls every unit and building on the map, adding extra computer players to make it even more random.
** ''VideoGame/StarWarsGalacticBattlegrounds'' (built on the same engine) had a super-powerful Simon the Killer Ewok. The wiki claims he's a thousand year old mercenary who has lent his services to anyone who knew how to call him, and has been spotted, along some of his comrades, on either sides. This is said to be as canon as [[SamAndMax Max]] aiding [[VideoGame/DarkForcesSaga Kyle Katarn]], which was also an Easter egg.
* ''VideoGame/{{Populous}}'' had expansion packs and a level editor that added some perfectly reasonable scenarios (including a desert world, a winter world, and worlds based on historical periods) and some less so (like a candy world, a world of pigs vs. wolves, and a world based on computer components). The SNES version had these built in.
* The original ''VideoGame/CommandAndConquer'' game had a file containing [[SayingSoundEffectsOutLoud mouth-made versions of the gun shot sounds]]. However, [[DummiedOut enabling them seemed to require some manipulation.]]
** The [[EverythingsBetterWithDinosaurs Dinosaur Fun Park]] missions in the ''Covert Operations'' expansion pack. Or ''It Came From Red Alert!'', the (bastard hard) Giant Ant missions from ''Red Alert'''s ''Counterstrike''.
** ''Red Alert'' also had the lunar skirmish map, which not only takes place on the moon but also swaps around all the units' weapons, resulting in flamethrower troopers now throwing artillery shells with their bare hands, helicopters that shoot V2 rockets, machine gun fire coming out of the barrel of tanks' cannons...
** By editing the "rules.ini", you can potentially create your own SillinessSwitch mode similar to the one above for any map. You could train Einsteins who shoot Tesla bolts from their bare hands or technicians who lob V2 rockets before running around in panic.
** ''Red Alert's'' second ExpansionPack had another such mission, namely the last Soviet one. It starts relatively mundane, until suddenly a civilian detonates a NUKE into your face, enemies start using tech combined from the Allies and Soviets, unique hand grenades come into play and more. Suffice to say, it's very crazy, but also quite fun.
* If you enter the code "disco" into ''VideoGame/{{Warcraft}} II,'' you get an alternate soundtrack that is... well, [[ExactlyWhatItSaysOnTheTin you know]].
* Ditto with ''VideoGame/StarCraft'' and the famous "radio free zerg" track - except with one part silly and two parts [[CrowningMusicOfAwesome awesome]].
* In ''VideoGame/GroundControl'' the trope was presented as a {{cheat code}} "From Massive with love" which painted infantry and vehicles green and purple and turned sparks from explosions into hearts and butterflies.

* ''VideoGame/{{Cataclysm}}'' features many silly things as armor, including bondage suits, anime cat girl ears, and even entire ''fursuits''.
* ''VideoGame/NetHack'' has perhaps the silliest example in existence: much like its predecessor ''{{VideoGame/Rogue}}'', has a [[MushroomSamba hallucination]] [[StandardStatusEffects status effect]]. This effect not only rewrites most of the in-game messages into SurferDude (or maybe Stoner Dude) speak, but also randomly replaces the names of enemies with those of various pop-culture monsters like [[Series/BabylonFive Vorlons]], [[Series/DoctorWho Daleks]], [[Franchise/StarTrek Tribbles]], [[Literature/{{Discworld}} The Luggage]], and Franchise/{{Godzilla}}. It also comes, by default, with many of its Silliness Switches turned ''on''. It is possible to compile a much more sensible version of Nethack that removes all the kitchen sinks, Hawaiian shirts, the expensive cameras, the Keystone Kops...

[[folder:Role Playing Game]]
* The ''VideoGame/PaperMario'' games allow you to equip badges that change the sound of your attacks to things like slide whistles and crickets chirping. Using this against one of the bosses in ''VideoGame/PaperMarioTheThousandYearDoor'' actually makes the battle easier, though it's not required.
* The original Japanese ''[[VideoGame/DotHackGUGames .hack]]'' games had an alternate comedy dialog track unlocked by beating the game. Among other things, it had characters believing Aura to be the ghost of a pet hamster.
* Black Isle Games had their share of silliness. ''VideoGame/PlanescapeTorment'' had 'placeholder' dialogue that could be accessed that is full of JiveTurkey, and ''VideoGame/BaldursGate'' had a cheatcode that summon killer chickens, and the infamous Cow Kill Spell.
** In ''VideoGame/BaldursGateIIThroneOfBhaal'', Cow Kill is one of the wild surges that the Wild Mage class randomly gets, and as such becomes accessible without needing any cheat (though it's got a pretty low probability of occurring). In fact the whole Wild Mage class can be considered a sort of in-universe SillinessSwitch: it's a legitimate class, but it's only available to the player and wild surge results range from gender-swapping random characters to summoning squirrels.
* ''VideoGame/NeverwinterNights'' has a console command entitled "dm_cowsfromhell". It summons cows to kill everything in the same area as the player by flying out of a portal from hell and crashing into them in an explosion of LudicrousGibs.
* ''VideoGame/UltimaVII part two'' has alternative subtitles for the intro movie that feature an army of muppets.
* ''VideoGame/BarkleyShutUpAndJamGaiden'' allows you to change the dialogue to [[VideoGame/FinalFantasyX Al Bhed]]. Completing the game unlocks the option to [[spoiler: change names and portraits to Victorian Steampunk]].
* ''VideoGame/FalloutNewVegas'' allows players to choose the 'Wild Wasteland' perk at the start of the game, which adds additional weird content and sidequests, such as the ability to find the [[Film/MontyPythonAndTheHolyGrail Holy Hand]] [[HolyHandGrenade Grenade]]. [[WordOfGod J.E. Sawyer]] called it a compromise between the developers who preferred the goofier humor of ''[[VideoGame/{{Fallout}} Fallout 1]]'' and ''[[VideoGame/{{Fallout 2}} 2]]'' and those who preferred the [[CerebusSyndrome somewhat]] [[DarkerAndEdgier grimmer]] ''VideoGame/{{Fallout 3}}''.
** The ''Old World Blues'' DLC has its own SillinessSwitch in [[HubLevel the Sink]], as you can turn the dysfunctional [=AIs=] all the appliances in the sink on and off (except for the computer, which is what switches them on and off).
* This example very loosely counts as one since it's not from the actual game, but on the day before the [[DevelopmentHell long awaited]] release of ''VideoGame/FinalFantasyXV'', Square Enix uploaded a special live stream featuring an exclusive demo called the "Mystery Disc" that absolutely '''screams''' this trope. [[https://www.youtube.com/watch?v=AdTHeN5wF9Y It must be seen to be believed.]]
* ''VideoGame/MegaManBattleNetwork 3'' and on has a Navi Customizer program called "Humor", which makes [=MegaMan.exe=] tell a bad joke instead of help you if you talk with him in the overworld. If you're controlling [=MegaMan=], though, Lan tells the groan makers.
* Many ''VideoGame/TalesSeries'' games have unlockable costumes, some of which are quite silly, and which your characters will continue wearing no matter how dramatic the cutscene. They also have [[LethalJokeItem (Frequently lethal)]] joke weapons which similarly can make cutscenes more comical in the games where weapons changes are visible at all times.
** ''VideoGame/TalesOfVesperia'' allows you to up the silliness by introducing attachments like glasses and hats that can be worn in addition to costumes. This feature is later expanded on in ''VideoGame/TalesOfGraces'', where you're allowed to equip multiple attachments simultaneously, then taken to an extreme in ''VideoGame/TalesOfXillia'', which allows you to both resize and freely position the attachments, which opens up limitless ways to make your party look ridiculous.
** ''VideoGame/TalesOfXillia2'' takes it even further by introducing special costumes allow the wearer to transform into almost any of the major [=NPCs=] in the game, which can make things even more ridiculous then the standard costumes. It also has the Second Dash ability, which changes the dashing animations of most of the characters to be a lot sillier; for instance, making Musee swim through the air and having Alvin dive and slide across the ground with his hands stretched forward instead of skidding to a stop like usual. For the game with a story that's DarkerAndEdgier then any previously seen in the series, they really didn't slack in the silliness department
* ''VideoGame/VampireTheMasqueradeBloodlines'' doesn't need any special modes or code when it has [[MadOracle the Malkavians]]. Play as one of them for a touch of hilarious madness in everything, from dialog (your character's regular lines are replaced with [[TalkativeLoon "crazy" versions]]) to armor designs (the female armors include a stripper's cop costume and a cowgirl) to other special events (like your character arguing with a stop sign, or the newscaster on the TV in your apartment talking to you).
* In ''VideoGame/QuestOfYipe III'', the game features a "silly mode" that changes the names of all weaponry and armor to strange things like "thumbtack" and "nail clippers".

[[folder:Shoot Em Up]]
* ''VideoGame/RaptorCallOfTheShadows'' had a cheat code which caused a number of new, silly enemies to be inserted into the ordinary levels - which also increased the difficulty somewhat, since some of them were genuinely tough. With that activated, your high-tech jet-fighter might come under assault from coconut-throwing monkeys, giant cows packing internal missile-launchers, or cybernetically-enhanced geckos... It is also automatically turned on when [[HolidayMode the game is run on the dates of some of the developers' birthdays]].
* ''VideoGame/{{Tyrian}}'' featured the Supercarrot as a playable ship (with a ton of armour to boot) and assorted food-based weaponry - oranges, hotdogs and ''banana nukes''.
** What makes this doubly absurd is that this is not presented terribly much as an easter egg or cheat code, but rather a frequent and natural consequence of gameplay. Food-based ships and weapons are occasionally mentioned in data packets leading up to this possibility.
** ''Tyrian 2000'' goes even further. [[spoiler:The entire final episode revolves around the fruit-cult you've seen mentioned throughout the game. Also, a new hidden ship is the Pete's Pretzel Truck. It uses pretzel weapons.]]
* ''VideoGame/SpaceInvaders DX'' featured this in the form of Parody Mode, which replaces the characters and backgrounds in each round with those of a different Creator/{{Taito}} UsefulNotes/ArcadeGame, usually a cutesy one like ''VideoGame/TheNewZealandStory''.

[[folder:Simulation Game]]
* ''VideoGame/SimAnt'' had a feature that added cartoon graphics, sound effects and gags. For example, the ants (and the spider) would make various silly comments, like indulging in TrashTalk when fighting ants from a rival nest ("Better dead than red!")
* ''VideoGame/TransportTycoon Deluxe'' had a [[ToyTime Toyland]] mode, where all the vehicles had faces. It was actually slightly harder than the normal missions, since all the vehicles were really slow and broke down a lot. It was also slightly depressing if your happy ''WesternAnimation/ThomasTheTankEngine''-esque trains [[SugarApocalypse crashed and erupted in a massive fireball]].
* The PC city-building game ''VideoGame/{{Pharaoh}}'' has cheat codes which trigger some very comically disturbing events. One causes the guards in city towers to [[Film/MontyPythonAndTheHolyGrail shoot cows at enemies]], while another causes any hippos grazing on the Nile to [[Disney/{{Fantasia}} dance on their hind legs wearing pink tutus]].
** Its SpiritualSuccessor ''VideoGame/ZeusMasterOfOlympus'' has a cheat that gives your goatherd deliverymen cheese suits (they deliver cheese, after all), while the expansion can replace racehorses with other animals.
* Typing in "arrrrwalktheplank" as a cheat code in ''VideoGame/FreeSpace2'' would cause a cartoony pirate ship to warp in, complete with the design team's faces on the crew. That's right. A wooden, old-fashioned pirate ship... [[RecycledInSpace IN SPACE!]]
* ''[[VideoGame/NavalOps Warship Gunner 2]]'' has extra missions where you go to stop a guy from singing karaoke, cleaning up islands, go on dates, and fight a giant dried squid, among others. While commanding a battleship. Presumably in the shape of a rubber ducky or shark. Also, fourth wall ceases to exist and everyone's probably high.
** ''Naval Ops: Commander'' is similarly silly in its Area G missions, which include swatting dragonfly fighters and shopping by going between ports.
* ''VideoGame/EuropaUniversalis IV'' presents the option to generate a randomised New World with "fantasy" elements, including (but not limited to) a unified "Obsidian Empire" [[BambooTechnology with Western technology levels]], [[TheRemnant lost Chinese, Norse and Atlantean colonies]], and even the whole continent being merely the floating skeleton of a truly massive sea creature.
* Similarly, ''VideoGame/CrusaderKings'' 2 has the Lunatic trait and "supernatural events." The former causes events where your ruler does extremely goofy things, such as naming a horse as Chancellor (who [[GoodBadBugs can then start a dynasty of horse people, with some player intervention]]). The latter adds immortality, Satanic cults, and [[OurWerewolvesAreDifferent werewolves.]] Of course, most of this is played relatively seriously, making it a DownplayedTrope, but it's still there.

[[folder:Sports Game]]
* ''[[VideoGame/TonyHawksProSkater Tony Hawk]]'' skating games often let you turn on things like disco mode, which causes colours to change wildly, big head mode and baby mode.
* ''Microsoft Golf'' had the ability to set different .wav files for various sounds in the game. It came packaged with two predefined sets: Regular and Silly. Hitting a tree in Silly mode would result in a bullet ricochet followed by a falling tree sound and someone yelling "Timber!"
* ''VideoGame/BackyardBasketball'' has cheat codes allowing for really big and really small heads.
* The official game of the 1998 ''[[UsefulNotes/TheWorldCup World Cup]]'' had a code that let you play on the moon, with all players replaced by aliens.

[[folder:Stealth Game]]
* ''VideoGame/MetalGearSolid3SnakeEater'' allows players to go through the majority of the game half-naked with the United States flag painted on their face. Combine this with the fact you're on a stealth mission and one of the primary goals is to draw as little attention to yourself as possible and [[HilarityEnsues hilarity ensues]]. [[http://25.media.tumblr.com/87ec64a28dbb2e173acf83a6d3f259ad/tumblr_mvxaxyU1df1sik8u4o1_250.gif This gif]] sums up just how goofy the game can get.[[note]]If the gif isn't available, it's Naked Snake in a Santa suit and a VideoGame/ApeEscape mask knocking out a guard with a handkerchief the moment he faces Snake.[[/note]]
* ''VideoGame/AssassinsCreedIVBlackFlag'' has numerous "Abstergo Challenges" that unlock cheats once completed. One of these cheats turns the sprites of all enemy soldiers into [[VideoGame/RavingRabbids Rabbids]]. Another causes characters to say cheesy lines, and yet another causes lightning and DramaticThunder to strike every time Edward hits an enemy (including stealthy assassinations).

[[folder:Survival Horror]]
* Unlock the [[http://images.wikia.com/silent/images/2/2b/PrincessHeart2.jpg Princess Heart costume]] in ''VideoGame/SilentHill3'', wear it, fire the LethalJokeWeapon Sexy Beam, and see if you can still find the game horrific… There is also the cheat code that makes Douglas wear only his coat, tie and underwear.
* One of the unlockable outfits in ''VideoGame/SilentHillOrigins'' is a Shiba Inu fursuit, and all outfits persist in custscenes. Good luck making through the game with that lovely number on. Among the other outfits are a "[[FutureSpandex tight-fitting-spacesuit]]", a Mexican Wrestler outfit, and one that turns you into an {{Expy}} of Indiana Jones.
* If you beat ''VideoGame/{{Slender}}'''s first two modes, you unlock "20 Dollars mode", which replaces the static sound that plays when Slendy is near with [[http://www.youtube.com/watch?v=gT9r_-oHJV0 this]], which may or may not make the game less scary, but will definitely make it more funny. Sadly, it's since been removed due to copyright issues.
* If you beat ''VideoGame/DeadSpace2'' on [[HarderThanHard Hardcore mode]], you are well rewarded for completing a 10+ hour game on the hardest difficulty with only 3 save points. You receive a [[LethalJokeItem foam finger]]. No, it doesn't make the monsters turn into teddy bears, but it does [[InfinityPlusOneSword completely dismember enemies (even bosses), have infinite ammo]], and has Isaac yell '''[[SayingSoundEffectsOutLoud PEW PEW PEW!]]''' when firing it.
* Appears occasionally in the ''Franchise/ResidentEvil'' series. ''VideoGame/ResidentEvil2'' has the minigame "The Tofu Survivor" where you play as a man-sized, knife-wielding block of tofu in a duplicate of HUNK's minigame, and ''VideoGame/ResidentEvilCodeVeronica'' has a document known as D.I.J.'s Diary. Comparing what it says to the events of the game brings you the conclusion that it was written by a mouse Claire occasionally encounters.

[[folder:Third Person Shooter]]
* Beating ''VideoGame/MetalWolfChaos'' gives you lots of extra weapons such as a fireworks gun, a money gun and a shark gun. It also has a second silliness switch, but that one comes [[RefugeInAudacity jammed in the 'on' position.]]
* ''VideoGame/{{Oni}}'' featured a cheat code that would turn all the characters into bobble heads. This also made fighting quite a bit more difficult, but amusing. It also made headshots quite a bit easier.
* ''VideoGame/JetForceGemini'' had three "cheats" that you got for collecting ant heads. The first made all the blood rainbow-colored. The second made the three playable characters proportioned like children (meaning Lupus became a puppy). The third was called "Ants into Pants", and turned all of your ant-like enemies into Rareware's mascot, Mr. Pants: a stick-figure wearing oversized pants.
* The ThirdPersonShooter part of the old ''[[Franchise/DieHard Die Hard Trilogy]]'' game had several. You could make everyone fat or turn them into stick figures, have killed enemies float up to Heaven, or give them higher or lower pitched voices. You could also mix and match effects, for maximum goofiness.
* ''VideoGame/StarWarsBattlefront II'' has a cheat that unlocks Party Mode, which adds comic book style effects and confetti bursts to attacks, especially lightsabre blows.
* ''VideoGame/GearsOfWar3'' adds Mutators for Arcade and Horde mode. They are grouped into "Easy," "Hard," and "Fun." The "Fun" Mutators are this trope in spades, doing things such as adding a laugh track, causing headshot victims to run around firing at random (called "Headless Chicken"), and making all characters chibi-shaped with high pitch voices.
** The developers often invoke this for holiday/weekend multiplayer events, which have included things like boomshots that fire exploding chickens and giving everyone jack-o-lanterns for heads on Halloween.
* ''VideoGame/TombRaiderAnniversary'' has many unlockable costumes and one of them is an imitation of Lara's low polygon model used in the original game. This makes her look incredibly blocky compared to other characters, her breasts looking like she stuffed traffic cones in her bra, and the fact that her lips don't move during a cut scene makes it even more hilarious.

[[folder:Visual Novel]]
* The 3DS ''Franchise/AceAttorney'' games include downloadable costumes for the playable characters. A completely [[MundaneMadeAwesome over-the-top]] game about defending innocent people in court through lots of shouting and [[GivingSomeoneThePointerFinger really dramatic pointing]] not silly enough for you? Try doing it while dressed in a pink sweater or a waitress outfit!

[[folder:Wide Open Sandbox]]
* ''VideoGame/GrandTheftAuto'':
** ''VideoGame/GrandTheftAutoIII'' had cheats to make all the pedestrians attack you on sight, or make them attack each other, or give them all weapons (making the former two more interesting). Other cheats took away the car bodies so everyone drove around on the chassis, hovering where the seat would be, or made the cars tiny so you dragged full sized people out of nowhere when you stole them. ''[[VideoGame/GrandTheftAutoViceCity Vice City]]'' let you turn all the cars pink or make hordes of women follow the main character around.
** There's also the exploding cars cheat, which when entered causes all the cars around to explode. Because you can write it real fast on the PC (just type "BANGBANGBANG" over and over again), you can grab an amphetamine pill, type the cheat over and over again, and see how this cheat combined with [[CaffeineBulletTime Amphetamine Bullet Time]] can send the cars flying hundreds of meters sky-high.
** Pleasantly, it's possible in ''Vice City'' to combine the "Ladies Man" cheat and the helicopter in a very special way to produce ''flying women''.
** ''VideoGame/GrandTheftAutoSanAndreas''. Possible to have hordes of Elvis (Elvii) and fast food employees rioting through the city while any car hit goes flying into space.
** The ''VideoGame/GrandTheftAutoLibertyCityStories'' hack which turns all cars into ever-bouncing pinballs of unholy death. Just punch a car and it's down the block and around the corner. Then a bus falls on you.
** ''VideoGame/GrandTheftAutoIV'' also has this. The idea is based on the fact that each car has a stat that governs the car's friction. Higher numbers mean that the car has higher friction and loses speed quicker. Minus values mean that the car ''gains'' speed with more friction. The average friction for a car is around 0.49. [[http://www.youtube.com/watch?v=Drp9o4E7G7U Guess what happens when it's set to -9]].
* [[FollowTheLeader Given the nature]] of the ''VideoGame/SaintsRow'' games, it's not surprising that they too have some very off beat "cheat" codes. The second game has raining men, which causes people to randomly fall from the sky, and Ascension, which causes any dead character to float up to the sky. The two combined is quite hilarious.
** While ''VideoGame/SaintsRow'' is already a silly series, the third and fourth games have voice options that serve as this. In ''The Third'', it's a "Zombie Voice" that consists entirely of grunts and groans that, conveniently, are subtitled and understandable to the other characters. In ''IV'', it's {{Creator/Nolan North}} where 90% of his dialogue involves him reaffirming that, yes, he is Nolan North and yes, he is the main character.
* In ''VideoGame/BatmanArkhamCity'', holding LT and RT or L1 and R1 and spinning the right analog stick circle at any point in the game causes every single character in the game to [[BigHeadMode gain a giant head, hands and feet.]] Amusingly enough, since most of the menu screens are populated with the in-game characters doing various things, this code works on them as well: this is especially noticeable during Riddler's Revenge, where using the code causes his face to fill up most of the stage select screen.

!!Other Examples:

* Doing this to films is the concept behind Podcast/RiffTrax, third-party audio tracks meant to be played in sync with an "official" copy of the movie that feature comedians making snarky asides. Some [=DVDs=], such as certain editions of ''Film/ReeferMadness'', have these sort of secondary audio tracks included.
* ''Film/MontyPythonAndTheHolyGrail'' has subtitles "for people who don't like the film," which consists of Creator/WilliamShakespeare, specifically lines from ''[[{{Theatre/HenryIVPart2}} Henry IV Part 2]]''.
** Interestingly, they're lines from Shakespeare that pretty much say what the actual line is, but more eloquently.
** The ''Meaning of Life'' DVD has a version of the film for the lonely with sounds like that of friends coming over and watching the film with you.
* ''Film/KungPowEnterTheFist'' had two extra modes, one that showed what the actors were '''really''' saying, which consists of most of the regular characters speaking the movie's original Chinese, while the inserted protagonist said strange phrases that followed the rhyme of the movie's lines, and the ''Book On Tape'', where all the lines were said by the same neutral voice actor.
* The DVD release of ''Film/TheRockyHorrorPictureShow'' has an audience participation mode that tells you when to interact with the movie and how. It also has a version of the film for the lonely.
* The UnratedEdition of teen sex comedy ''Film/SexDrive'' opens with several of the actors in front of a goofy green screen lamenting that most "Unrated Editions" essentially just have a couple more curse words and one or two scenes of nudity. They choose to combat this by having their unrated edition not only having those things, but it also leaves in gaffes or deliberately surreal takes of non-specific scenes and ''naked women randomly spliced into otherwise normal scenes''. Some of them simply walk by the foreground and wink at the audience.
* The special features for ''Film/DumbAndDumberer'' included the option to watch the movie extremely sped up (so that it only took about 2 minutes or so), extremely slowed down, or with all the dialogue done with really bad Scottish accents. The last two don't last beyond the first and second scenes respectively, though.
* The ''[[Film/GalaxyQuest Galaxy Quest]]'' DVD includes a Thermian[[note]]the alien language[[/note]] audio track.

[[folder:Tabletop Games]]
* Two expansions for ''TabletopGame/MagicTheGathering'' (Unhinged and Unglued) are exactly this. Using them adds lots of silly mechanics that make the game fun but somewhat insane. How insane? With certain cards you can forbid your opponent from using his hands for the next few turns. In return, he can force you to sing on every turn or pay a hefty penalty. In return ''return'', you can rip up cards and throw the mess onto your opponent's side, destroying every monster and spell the paper bits touch. The average game is less "magical demigods have a duel" and more "magical demigods have a prank war".
* Catalyst Game Labs has made a habit of releasing a free, silly April Fools product for ''TabletopGame/BattleTech''. Examples have included Battlerun, in which they mishmashed the worlds of Battletech and ''TabletopGame/{{Shadowrun}}'' together (playable using either game system's rules) and a technical readout of obscenely overpowered mechs that are all named after Disney Princesses.

[[folder:Web Comics]]
* Webcomic/{{Homestuck}}'s Trickster Mode causes affected characters to look and ''act'' absurd, accompanied by a new and incredibly bizarre powerset. [[TheCorruption It's highly contagious]].
** Homestuck in general is prone to random bouts of silliness, sometimes [[MoodWhiplash interrupting incredibly serious situations]].

[[folder:Web Original]]
* The website Website/{{Everything2}} has "Spy On Other Users" in preferences - turning it on will randomly add stupidities like "--is fighting smelly cheese" into the user list.
* Website/{{Facebook}} has "Pirate" as one of its language options. [[TalkLikeAPirate Take a guess what it does.]]
** Website/{{Facebook}} now also has LeetSpeak as a language option. Besides the obvious, it also changes things like relationships to "probably sleeping with" or "hooked up with", and the infamous like button to <3.
** Similarly, Google has not only [[http://www.google.com/intl/xx-pirate/ Pirate]], but also [[http://www.google.com/intl/xx-bork/ Swedish Chef]], [[http://www.google.com/intl/xx-elmer/ Elmer Fudd]], and [[http://www.google.com/intl/xx-hacker/ Hacker]] localizations.
* ''Webcomic/DinosaurComics'' is already pretty silly. Unless you'd rather [[http://www.qwantz.com/index.php?comic=1686&butiwouldratherbereading=nedroid be reading something else.]]
** The May 30th, 2003 comic [[http://www.qwantz.com/index.php?comic=87&butiwouldratherbereading=pokey looks even more like a]] ''Webcomic/PokeyThePenguin'' [[http://www.qwantz.com/index.php?comic=87&butiwouldratherbereading=pokey comic now]].
* The [=DVD=] version of ''WebVideo/DoctorHorriblesSingAlongBlog'' includes "Commentary: The Musical," a commentary track full of original songs that comment on the film, [[{{Deconstruction}} deconstruct]] the very concept of commentary tracks, etc. It is ''brilliant''. The series was already fairly silly (until [[MoodWhiplash the ending]] anyway), but this turns it UpToEleven.

[[folder:Western Animation]]
* Annoyingly, the "Invader Zim" [=DVDs=] have the SillinessSwitch (Irken subtitles) flipped on ''by default''.

''Mindgames, son.''