The Year: TheWildWest.

The Place: In the middle of an empty, dusty road outside a saloon.

The Time: The instant the clock strikes high noon.

One of two things happens.

'''Version A'''

TheHero (or BadassLongcoat AntiHero with NoNameGiven) and the BigBad stand back to back in the street. They step forward ten paces, the spurs on their heels clinking with every step. At the tenth step, they turn. The shoot out begins.

'''Version B'''

TheHero (or B. A. L. C. A. H. w/N. N. G.) and the BigBad stand at opposite ends of the street, hands hovering over their holsters. The camera cuts between their faces, their twitching fingers, the faces of the frightened crowd, and of [[BetweenMyLegs the combatants framed by the opponent's legs]]. Long seconds pass. On a cue known only to the gunfighters, hands slap leather and shots ring out.

The outcome is never certain, and any number of Westerns, even in the pre-PostModern days of the Fifties, [[PlayingWithATrope played with this trope]] without subverting it. In Version A, will someone cheat? Will the combatants draw at ten paces, or turn it into Version B? In either version, will one get the drop on the other, but not fire? Will both draw, and reach a MexicanStandoff? Will one intentionally miss, [[BlastingItOutOfTheirHands shoot the gun out of the other's hand]], or simply gun him down? Or will [[FramedForHeroism some third party]] change the dynamic completely?

A DeadHorseTrope (no pun intended) right up there with ChainedToARailway, but many works that featured it before it became cliche are still around. Its familiarity, of course, makes it a favorite [[TheParody parody]]. In said parody, one character is required to say, "[[NotBigEnoughForTheTwoOfUs This town ain't big enough for the two of us]]." Quite rarely will it occur to them that some urban expansion could solve all their problems.

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!!Examples:

[[foldercontrol]]

[[folder:Anime and Manga]]
* Vash the Stampede found himself pulled into a couple of these in ''{{Trigun}}''. They never ended as planned.
* ''GunBlazeWest'' had a few as well. Some with some interesting variations.
* Played for laughs in ''PrinceOfTennis'' with chibi versions of the characters.
* ''{{Anime/Pokemon}}'' does this in the DP Galactic Battles episode ''Where No Togepi Has Gone Before.'' During the scene before Brock's Happiny and the evil Togepi fight, the background is a desert, and then, after a few seconds, the two Pokémon clash with one another.
[[/folder]]

[[folder:Film]]
* ''Film/HighNoon'', despite what one would think, actively ''subverts'' this, as the hero sneaks up behind the gang of villains, gun already drawn, and yells for them to drop their guns before shooting one in the neck and leading to a tense chase. Furthermore, noon only marks the ''arrival'' of Frank Miller and co., not the showdown itself.
* ''Film/{{Outland}}'' (a [[SpaceWestern sci-fi]] [[RecycledINSPACE remake]] of ''HighNoon'') has the hired killers arriving on the 12:00 shuttle.
* ''Film/BackToTheFuture Part III''. Marty asks Buford if he wants their showdown to happen at high noon, but Buford insists that he "does [his] killing before breakfast." Ultimately, the film provides a DoubleSubversion of the trope when Marty refuses to take his place in the duel, but is forced to anyway. However, he still refuses to actually shoot Buford, relying instead on a BulletproofVest ploy. (Maybe that makes it a ''[[ZigZaggingTrope Triple]]'' [[ZigZaggingTrope Subversion]].)
* ''Film/TheQuickAndTheDead'', Sam Raimi's overlooked masterpiece.
* Common in Sergio Leone's Spaghetti Westerns:
** ''Film/TheGoodTheBadAndTheUgly'' has a three-way showdown. In a cemetery. With [[CrowningMusicOfAwesome incredible music.]] It also provides a StandardSnippet for these sorts of scenes.
** ''Film/OnceUponATimeInTheWest'' has variety B between [[spoiler:the hero, supporting his noose-hanging brother with his shoulders. The eerie harmonica music accompanied by this scene overlapping with the showdown is the harmonica being pushed into the hero's mouth at the time of the execution. It comes together perfectly as the hero guns the bad guy down.]]
** In the unauthorized SpaghettiWestern remake of ''Yojimbo'', ''Film/AFistfulOfDollars'' (1964), the [[NoNameGiven man with no name]] faces down the baddest tough-guy in town. As in the original, the bad guy has the most sophisticated weapon in town, this time a repeating rifle.
* Most films about the gunfight at the OK Corral usually turn this bloody ambush into a ShowdownAtHighNoon.
* ''Film/HowardTheDuck'' had one of those, complete with cuts between the faces and bad guy throwing the side of his BadassLongcoat back to reach for his gun more easily... Except that there was no gun - the bad guy was an [[CosmicHorror interdimensional demon]] inhabiting the body of an innocent scientist, versus an anthropomorphic duck armed with a {{BFG}} strapped to a golf-cart.
* ''Film/TheMatrix'', in the subway station. It even had newspaper tumbleweed. Of course, given the fact that both combatants could dodge bullets like crazy, it quickly turned into a [[MyKungFuIsStrongerThanYours kung fu showdown]] rather than a gunfight.
* ''Film/{{Yojimbo}}'' (1961), the [[NoNameGiven ronin with no name]] prepares for a JidaiGeki version of the showdown -- problem is, his opponent has the ''only'' revolver in town.
* ''Film/HotFuzz'' spoofed this with [[spoiler:Angel and most of the villains at once]] in an idyllic English village. [[spoiler:It quickly turned into a action move shoot-out.]]
* ''Film/{{Tombstone}}'': The duel between Doc Holliday and Johnny Ringo. They stand an arm's length from one another, circle slowly, and draw.
* Played with in Sam Peckinpah's ''Film/PatGarrettAndBillyTheKid''. Billy, finding one of his friends had been badged by Garrett, ends up doing the TenPacesAndTurn version. Once his opponent starts counting off steps, Billy simply turns and waits, gun drawn for his opponent to turn. [[RashEquilibrium Of course, Elam's character didn't exactly wait until ten to turn around]].
* Creator/KevinKline and BrianDennehy in ''Film/{{Silverado}}'', although the time of day is never mentioned.
* The endings of the western spoofs ''Film/SupportYourLocalSheriff'' and ''Film/SupportYourLocalGunfighter'' are both extended parodies of this trope.
* ''Film/TheGunsOfNavarone''. While in a firefight in some ruins, Spyros Pappadimos and a German officer find themselves facing off, each armed with a machine gun. They advance slowly toward each other and eventually start firing. [[spoiler:Both are killed in the gun battle]].
* The film ''Film/{{Posse}}'' had a scene where the two combatants advanced slowly, attacking with ThrowAwayGuns.
* ''Film/ThreeOClockHigh'' transports the trope into a high school, replacing the gunfight with a fistfight scheduled for after school at 3:00. The name of the film is a riff on "high noon" and "high school."
* Inverted in ''Film/BloodrayneIIDeliverance''. The vampires controlling the town tell Rayne, "You've got until High Midnight to get out of town."
* Subverted all to hell in an early scene of ''Film/WyattEarp''. The first gunfight of the film is between two angry drunks, staggering around about ten feet from each other and firing wildly. Both men shoot each other at about the same time, and we (and young Wyatt) are treated to the sight of one of them bleeding out from a [[GroinAttack shot to the crotch]] while a horse that caught a stray bullet screams in pain until it's put down.
* ''Film/OnceUponATexasTrain'' climaxes with a showdown between Cotton's gang of {{Young Gun}}s and the combined team of retired outlaws and retired Rangers in a ghost town.
* The NewOldWest movie ''Film/ExtremePrejudice'' (1987) culminates with a pre-arranged shootout over the LoveInterest by her suitors, Texas Ranger Jack Benteen and his childhood friend turned drug kingpin Cash Bailey.
* The climatic showdown between Guerrero and Red in ''Film/DeadInTombstone'' takes place at midnight rather than high noon, but otherwise follows the trope.
[[/folder]]

[[folder:Literature]]
* In the Han Solo novel ''Han Solo and the Lost Legacy'', Han faces down legendary Gunslinger Gallandro. The two of them had been working together until Gallandro decides it's time for a showdown. [[spoiler:Gallandro wins the quick draw and wounds Han, but the shooting activates a no-weapons system and Gallandro gets vaporized by lasers]].
* The final [[WizardDuel duel]] between Literature/HarryPotter and [[BigBad Voldemort]] ends up one of these (a Type B), except [[spoiler: both wizards fire at the exact moment the sun rises.]] Additionally, [[spoiler: Voldemort lost long before the duel ever actually began.]]
* In Literature/ReaperMan, Death's climactic duel with his replacement borrows from both Film/HighNoon and Film/ForAFewDollarsMore. It even takes place at midnight, though Death sneers at this ham-handed attempt at drama.
[[/folder]]

[[folder:Live Action TV]]
* Used in a time traveling episode of ''Series/HoneyIShrunkTheKids''.
* Subverted in ''Series/WayneAndShuster'''s Fist Full of Dollars sketch where, after the climactic gunfight in which dozens of bullets are fired at Schuster with no effect, he reveals that he was using the old "brick wall under the poncho" trick.
* Happens in ''{{Psych}}'', between a policeman and... a cowboy (not a real cowboy - this is the one at those little re-enactment tourist traps), after it's uncovered he's been whacking people to try and keep a gold cache under the town secret. The cowboy's SAA, however, was real. [[spoiler:Cop wins.]]
* In the episode of ''Series/ThePrisoner'' where Number 6 is an old-west sheriff, he has a SingleStrokeBattle shoot-out with the henchman of the [[OncePerEpisode latest]] Number 2.
* Parodied in ''Series/TheGoodies'' "Bun Fight at the OK Tearooms".
* For a bizarre non-Western example, the final showdown between John Sheppard and Acastus Kolya on ''Series/StargateAtlantis'' goes just like this.
* The final confrontation between Jack Keenan and Frank Butler in ''Series/WildBoys'' is a Type 2.
* When Sam and Dean in ''Series/{{Supernatural}}'' [[TimeTravel go back in time]] to find something to help them beat [[BigBad the Mother]], Dean and a phoenix have a type 2. Dean wins because his gun is the Colt.
* In ''Series/DoctorWho'', The Eleventh Doctor gets into one of these. A Time Lord and a Cyborg. This was in the episode "A Town Called Mercy".
* A version of this starts off ''Series/{{Justified}}''. US Marshal Raylan Givens has given a murderous thug 24 hours to leave Miami. As the deadline is about to pass, the two men meet at a terrace restaurant on a sunny Florida day. They sit opposite each other at a table and Raylan gives the thug one last chance to leave town. The thug draws his gun and Raylan kills him. The extremely public nature of the shootout (and rumors about the 24 hour deadline) causes a massive PR headache for the Marshal Service and while the shooting is deemed "justified", Raylan is [[ReassignedToAntarctica reassigned]] to the Lexington, Kentucky office.
* In ''{{Series/The Adventures of Superboy}}'' episode "Threesome, Part 2," Superboy has one of these with Luthor, Metallo, & Odessa Vexman on a deserted street in Smallville. The scene comes complete with a Western-style musical score. This one is most like version B.
[[/folder]]

[[folder:Music]]
* [[CrowningMusicOfAwesome The Megaman remix-band]] TheMegas make the battle between Megaman and Quickman sound like an embodiment of this trope. It's all built up with Quickman as the "sheriff"; with lines such as "Quick on the draw, in this town I am the law. Is what they say true? Does death wear blue? Can he fall?" The conclusion comes with "My circuits slow. I'm not scared anymore. Reach for my weapon and in turn you're reaching for yours. My circuits slow. What they said is a lie. The shots are heard and the bullets scream death as they fly", essentially also making this an example of a SingleStrokeBattle. In the end, the winner is [[spoiler: Megaman. But what did you expect? He's the hero.]]
* Panther of Music/TheProtomen made such a song to promote the member Turbo Lover's band Music/CheerUpCharlieDaniels, about the band competing with a similarly-named group for rights to the band name. The song was called ''The Duel''. The song's also getting a sequel, ''The Duel: Part 2'', about the band's showdown at The Road to Bonnaroo.
* The Music/MartyRobbins' song ''Big Iron'' is this trope in spirit, when the Arizona Ranger and Texas Red have their showdown.
--> ''The morning passed so quickly it was time for them to meet,''
--> ''It was twenty past eleven when they walked out in the street.''
* Allan Sherman's 1962 parody of the Streets of Laredo, called the Streets of Miami, feature two business partners shooting it out "in the heat of the sun at the stroke of high noon."
** "Sam crumbled, just like a piece halvah."
[[/folder]]

[[folder:Newspaper Comics]]
* When ''Comicstrip/CalvinAndHobbes'' parody this, the urban expansion solution actually ''does'' occur to them.
-->'''Hobbes''': I get to be the zoning board!
** His mom didn't let them play with guns.
* A New Yorker cartoon from the 1960s parodied this trope in a cartoon showing a samurai movie in which [[SamuraiCowboy two samurai with swords drawn]] are facing each other prepared for this sort of showdown with the subtitle "Kyushu isn't big enough for the both of us!"
[[/folder]]

[[folder:Pinball]]
* The WizardMode of ''Pinball/CactusCanyon'' is "High Noon at the OK Corral", requiring the player to hit twenty Bad Guys in around 30 seconds.
[[/folder]]

[[folder:Real Life]]
* Ironically, in matter of historical fact gun duels have been more common among upper-class "gentlemen" who put great value on personal honor, rather than the lower-class characters who dominate Westerns. Perhaps the most famous example of such a duel is the 1804 duel in which American Vice President Aaron Burr killed Treasury Secretary UsefulNotes/AlexanderHamilton. The difference here is that dueling pistols were not at all accurate nor meant to be accurate -- the point of the duel was to prove you cared enough about the grievance to risk your life. That Aaron Burr actually ''hit'' and ''killed'' Hamilton was a freak occurrence.
** According to the book ''Founding Brothers'', the two witnesses they had brought along agreed in writing that Hamilton fired first and missed, then Burr fired two or three seconds later, fatally wounding Hamilton. Whether Hamilton missed deliberately or Burr intended to miss but hit by accident is a matter for speculation.
** Also, the showdowns happened at high noon (yes, they really did) so that neither participant would have more of the sun in their eyes than the other, and it'd be a fair draw.
** In an episode covering duelling, the documentary series "Tales of the Gun" indicated that high quality duelling pistols were in fact made to be extremely accurate (or at least as accurate as unrifled flintlocks and percussion cap pistols could be).
* James Butler "Wild Bill" Hickok gunned down a man by the name of Davis Tutt in 1865 in Springfield, Missouri, in a rare example of a bona fide Wild West "quickdraw" showdown. After winning about $200 in a poker game against Tutt's compatriots—who were playing with Tutt's money—Tutt alleged that Hickok owed him $35 from a previous game; Hickok claimed the debt was only $25. Tutt seized Hickok's prized golden pocket watch as collateral. Humiliated but outnumbered, Hickok warned Tutt not to wear the watch in public. Tutt brazenly assured Hickok that he would be wearing it first thing in the morning. Hickok then calmly told Tutt that he would shoot him if he saw him wearing the watch, then pocketed his winnings and left. True to his promise, Tutt openly wore the watch in the town square the following day. Word quickly reached Hickok's ears and, after a final round of negotiations failed to settle the debt, Hickok walked into the square just before 6 p.m., pistol drawn, sending everyone except Tutt running for cover. Wild Bill cocked his pistol, holstered it and called out to Tutt, "Don't you come across here with that watch." Tutt said nothing, but stood with his hand on his pistol. At a distance of about 75 yards, both men "stared down" the other for a brief moment. Tutt drew first, Hickok raising his Colt Navy in response. Each man fired one shot at almost exactly the same moment. Tutt missed. Hickok was luckier: his shot struck Tutt in his left side between his fifth and seventh ribs. Hickok was charged with manslaughter. However, in his trial, the judge informed the jury that, while Wild Bill was technically guilty of the crime he was charged with, they may decide to apply the "unwritten" law of a "fair fight." The jury took no more than a couple of hours to bring back a not guilty verdict.
[[/folder]]

[[folder:Tabletop Games]]
* ''{{Deadlands}}'' featured a full set of rules--in the core rulebook, no less--for conducting such a duel, including {{justification}} for the "cue known only to the gunfighters" bit: drawing second [[CrimeOfSelfDefense made things pardonable in the eyes of the law]], so the lead-in to a proper duel consisted of head games intended to make one's adversary draw first, with bonuses given to the rolls of players who can come up with truly terrifying intimidations or biting ridicules to put in the mouths of their characters.
[[/folder]]

[[folder:Video Games]]
* This kind of duels replaces traditional FPS {{Boss Fight}}s in the ''VideoGame/{{Call of Juarez}}'' series (except in ''[[VideoGame/CallOfJuarezTheCartel The Cartel]]'':
** In the original ''VideoGame/CallOfJuarez'', the duelists start off facing each other while a visible timer counts down. When it reaches zero, both of them reach for their guns (the player has to move the mouse/right controller stick down and back up again) and shoot. Most fights end if [[InstantDeathBullet a single bullet hits]], and you can also lean left and [[DodgeTheBullet right to avoid incoming bullets]]. On one notable occasion, you face [[DualBoss two enemies at the same time]].
** In ''VideoGame/CallOfJuarezBoundInBlood'', you (and the enemy) can now strafe left and right around each other. Dueling revolves around keeping the enemy in the center of the screen at all times, since the cue to fire can come at any time (with a bell sound). At the same time, the player has to use the mouse/right stick to keep their character's hand close to his gun (but not too close or the hand position will be reset!) to reduce the drawing time. Once the bell sounds, the player must reach for the gun and shoot the enemy as the aiming reticule slides from the ground up.
** In ''VideoGame/CallOfJuarezGunslinger'', you can no longer move but instead use the WASD keys/left stick to control how close Silas' hand is to the gun (which reduces the drawing time), while the mouse/right stick is used to keep the aiming reticule on the enemy (who ''can'' move and throw off your aim) in order to generally [[BulletTime slow down]] time when the duel starts. When it does (usually after a preset time), you can use WASD/left stick to dodge bullets while drawing the gun and firing. Once again, there is a DualBoss mid-game, and the FinalBoss is [[spoiler:a [[MeleeATrois three-way shootout]] with Butch Cassidy and the Sundance Kid]].
* There was a Nintendo Light Gun game called ''WildGunman,'' and a version of it appeared in ''Film/BackToTheFuture Part II''.
** ''Wild Gunman'' was recreated as a microgame for the first ''VideoGame/WarioWare'' game. ''Smooth Moves'' also features an original western quick-draw microgame.
** One of the original Light Gun games for the NES, Hogan's Alley, did this as one of the game modes. To successfully completely, you ultimately had to draw and shoot accurately in less than a second.
* Used as a MiniGame in ''VideoGame/{{Kirby}}'s Adventure'' for the NES. Amusingly, the same Mini Game was recycled using [[SingleStrokeBattle this trope's Far Eastern counterpart]] in ''Kirby Superstar''
* The PC game ''VideoGame/{{Gun}}'' has you pull this off a few times as well.
* The ancient ZXSpectrum western-themed adventure ''The Wild Bunch'' used version B if you decided you wanted to kill the bad guys, rather than just bring them in to the sheriff (killing them was more rewarding). The trick was that you had to let the bad guy move first, so that's it's self-defence to shoot him rather than just plain old murder.
* ''BillyFrontier'' has an unusual spin on this where rather than simply being the first to draw after a signal, you also have to play a LITERAL SimonSaysMinigame during the “glare at each other sullenly” stage.
* ''Videogame/RedDeadRevolver'', being a love letter to the SpaghettiWestern, has this as a frequent occurrence. Not only is there a WholePlotReference to ''Film/TheQuickAndTheDead,'' but a showdown is how you defeat the final boss.
** Also happens frequently in ''Videogame/RedDeadRedemption'' as a random event, in some parts of the story, and if Marston is caught [[CardSharp cheating at poker]][[note]]This results in an easy way to farm honor: if you shoot the gun out of your opponent's hand, you get honor points, in addition to the fame you would get for just winning the duel. Then you can go back to the poker table, get caught cheating again, and repeat as necessary[[/note]].
* ''LiveALive'' has one of the A variety in its Wild West chapter. The protagonist and his nemesis each take five steps (on account of the small viewing area), draw and shoot... at two different outlaws hiding on the sidelines.
* Parodied in ''VideoGame/TalesOfMonkeyIsland Chapter 1: Launch of the Screaming Narwhal'': After Guybrush has rearranged the mysterious wind idol near the Vaycaylian Wind Control Device, De Singe arrives with a rifle and demands that Guybrush surrender his Poxed hand. A brief period of staring silence follows, complete with close-ups of both Guybrush's and De Singe's faces in a style parody of ''Film/TheGoodTheBadAndTheUgly'' before the former breaks the silence with "Make me!" and the latter pulls out the rifle and shoots him sky-high. Of course, Guybrush is still alive when he lands on the ground and gets up.
* ''TinStar'' is full of this, they're always comical too, if you miss one of the shots you may kill a passing bird or even shoot down the belts from your opponent, causing his pants to fall down.
* Happens twice in ''MetalGearSolid3'', with the same [[PopCulturedBadass Western-loving]] character. The first time, you're in a typical shootout with him, but you can choose to stand out in the middle of the battlefield, which will cause him to engage in a quickdraw fight with you. The second time is right at the end of the game, where he challenges you to another quickdraw shootout, with the added excitement of not knowing which of the guns have a bullet in them. [[spoiler: In a subversion, the bullet is blank no matter what happens.]]
* While [[GameplayAndStorySegregation not actually a mechanic appearing in the game itself]], Steve's introduction in ''VideoGame/SunsetRiders'' has him out-drawing a bandanna-wearing {{Mook}}, complete with a helping of BlownAcrossTheRoom, all backed with an appropriate 16-bit spaghetti-Western tune.
* In ''Videogame/{{Borderlands 2}}'', the final mission involving the Sheriff of Lynchwood has her challenging you to a duel. Subverted in the fact that her idea of a "duel" involves being surrounded by a posse of mooks and taking potshots at you from the rooftops behind cover. Nonetheless, she uses a pistol as her primary weapon and one of the bonus objectives is to defeat her with a pistol.
* There's one in a cutscene of ''VideoGame/StarTrekOnline'', of all places. Episode "Wasteland", mission "A Fistful of Gorn" starts with your contact on Nimbus III, an old Romulan named Law, challenging a Gorn pirate who's gunning for your head and attempting to fill the power vacuum you created in the previous mission. He leaves you [[DeadManWriting a death note]] and they square off in a version B. BattleDiscretionShot as they fire. [[spoiler:Next scene has Law walk up to you and give a nonchalant shrug, then note that he looks a little stupid for giving you a death note and then surviving.]]
* ''VideoGame/FreddyPharkasFrontierPharmacist'': [[spoiler: Close to the end of the game. There are two arcade sequences following each other very closely.]]
[[/folder]]

[[folder:Webcomics]]
* In a ''Webcomic/ElGoonishShive'' filler strip Tedd and Elliot [[http://www.egscomics.com/sketchbook/?date=2003-02-09 play a game]] that consists of this using TransformationRay Guns.
[[/folder]]


[[folder:Western Animation]]
* ''WesternAnimation/AvatarTheLastAirbender'': A portion of Prince Zuko's ADayInTheLimelight is a blatant pastiche of the Western showdown -- in a world resembling ancient China, as far from the Wild West as one could get. The very next episode goes as far to feature a ghost town, a MexicanStandoff, and a three-way showdown that once more takes place at high noon.
* Spoofed in the ''WesternAnimation/LooneyTunes'' cartoon ''Drip-Along Daffy'': Daffy and Nasty Canasta do version A, but before a single shot is fired, Porky defeats Canasta with a wind-up toy soldier... with a ridiculously powerful musket. The crowd already has Porky up on their shoulders when Daffy, still walking towards the showdown, realizes what happened.
* BugsBunny ''literally'' expands the town for Yosemite Sam in the cartoon ''Bugs Bunny Rides Again''. Sam doesn't care.
* Featured in a ''WesternAnimation/SpongeBobSquarePants'' Western-themed episode, where [=SpongeBob's=] [[IdenticalGrandson look-alike ancestor]] [=SpongeBuck=] has a showdown with outlaw Dead Eye Plankon. It ends before it even begins, when [=SpongeBuck=] accidentally steps on Dead Eye.
* ''WesternAnimation/AnAmericanTail: Fievel Goes West'' had one, though it was at sunset and not at noon.
* One episode of ''WesternAnimation/TheSimpsons'' featured Homer slapping people everywhere he went challenging them to duels to avoid having to pay for things. Unfortunately when he challenges an old fashioned Texas cowboy to a duel, the man naturally accepted. At the end of the episode they finally duel with the customary ten steps when the Texan is distracted by a pie Marge cooked. Homer, in a move that was idiotic even for him, reminded the man that the duel was not over. The Texan apologized for his rudeness and promptly shot Homer in the shoulder.
* ''WesternAnimation/TeenTitans'': The year: PresentDay. The place: a forest in [[TrappedInTVLand TV-land]]. The time: right now. A water ski and life jacket-wearing [[Franchise/{{Batman}} Robin]] squares off with the [[SpaceWestern Off-World Outlaw]]. On the sidelines a grizzly and a [[Series/CrocodileHunter Steve Irwin]] {{Expy}} hold their breath in rapt attention. The trope collapses like a starcruiser from ReversePolarity-induced temporal feedback when Robin socks his opponent in the face while he's distracted by the cheering bear.
* Played nasty and played straight in ''[[WesternAnimation/AdventuresOfTheGalaxyRangers Galaxy Rangers]]'' episode "Galaxy Stranger" where Shane and Singray “settle things” on the main street of Frontier. The show was a SpaceWestern, and the writers played it for all it was worth.
* ''TheBackyardigans'', being the kid-friendly show it is, played this relatively straight, replacing the shootout with a ping-pong match.
* In the ''WesternAnimation/ReBoot'' episode 'The Episode With No Name' Andraia and a nameless female Guardian have a showdown in the streets. Slightly modified since Andraia uses projectile spikes, instead of a gun. She still wins.
* An episode of ''WesternAnimation/{{Rugrats}}'' plays with this with 'Showdown at Teeter-Totter Gulch' in which Tommy and Chuckie deal with a bully named "The Junk Food Kid", who always comes to the park at noon, or "No Shadow Time." Their first encounter ends badly, but Tommy prevails the second time.
* ''WesternAnimation/BatmanTheBraveAndTheBold'': TheTeaser to "Night of the Batmen!" involves one.
[[/folder]]

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