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[[quoteright:250:[[ComicBook/ScottPilgrim https://static.tvtropes.org/pmwiki/pub/images/scotty_p_airjuggle.png]]]]
[[caption-width-right:250:I'm not gonna sugarcoat it: Forward-Down-Forward-Punch.]]
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The Shoryuken (literally Rising Dragon Fist and also known as the Dragon Punch) is an attack that rises high off the ground, punching upwards. [[SpectacularSpinning Bonus points for spinning.]] A staple for {{shotoclone}}s, along with the KamehameHadoken and HurricaneKick, and one of the most popular AntiAir or {{launcher move}}s in {{fighting game}}s. [[RuleOfCool It looks cool]], too.

True Shoryuken moves in fighting games tend to have very high priority, such as canceling out most of the opponent's attacks. In the early ''Franchise/StreetFighter'' games, the move grants complete invulnerability until it reaches its apex.

Not to be confused with [[StockNinjaWeaponry shuriken]]. Compare MegatonPunch and RoundhouseKick.

----
!!Examples:
[[foldercontrol]]

[[folder:Video Games]]
* ''[[VideoGame/AdvancedVariableGeo Advanced V.G. II]]'':
** Yuka and Tamao both use Soryu Gekki ("Shooting Star") as their anti-air. Between the two, Yuka's has more priority with the [[LimitBreak DM version]] inflicting far greater damage and has invincibility frames on start up.
** Satomi's Kaenzan is a flaming circular punch that functions similarly to Kyo's "100 Oniyaki", being that it's near vertical. But unlike Oniyaki, Kaenzan lacks priority making it difficult to use reliably as anti-air.
* ''VideoGame/ANNOMutationem'': Ann's Jujutsu skill lets her perform an uppercut attack to send an enemy airborne followed by an additional punch to toss the target towards the ground for max damage.
%%* Part of [[LoveFreak Heart's]] skill set in ''VideoGame/ArcanaHeart''.
* ''VideoGame/{{ARMS}}'': Spring Man and [[RobotMe Springtron]]'s grab move involves them launching their opponent with a shoryuken.
* Asura from ''VideoGame/AsurasWrath'' is a variation. He does the motion of the move in his [[LauncherMove Launching attack]], but he doesn't do the full jump. In the ''Street Fighter'' crossover DLC, however, Asura shows Ryu how it's done -- by ''[[Awesome/AsurasWrath Shoryukening the guy into the Moon!]]'' In the ensuing fight, he can do a ''hexa Shoryuken'' -- that is, he Shoryukens with [[MultiArmedAndDangerous all six of his arms]] [[NoKillLikeOverkill in rapid succession]].
* In the beat 'em up ''VideoGame/BattleCircuit'', two of the playable characters have a variation of the Shoryuken. Cyber Blue has a corkscrew version called Hyper Tornado and Yellow Iris has a clawed version called Ariel Dance.
* ''Franchise/BlazBlue'' features Ragna's Inferno Divider, Tsubaki's Benedictus Rex, and Makoto's Corona Upper. Noel's Drive, Chain Revolver, creates a new set of normals and specials, one of which is called "Spring Raid", which functions like this. Since Noel's Drive is basically her combo button, and you have to use some form of the D-button before being able to do Spring Raid, it's usually used as a combo ender of some variety, but if your opponent is approaching through the air, and you have enough time to get off some variety of D, you can use it as anti-air. There are better options, however.
* Petra from ''VideoGame/{{Brawlhalla}}'' has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
* ComicBook/SpiderMan (Spider Sting), ComicBook/CaptainAmerica (Stars & Stripes), ComicBook/{{Wolverine}} (Tornado Claw), ComicBook/{{Cyclops}} (Gene Splice), and [[ComicBook/XMen Cable]] (Psimitar) all possess Shoryuken in the various VideoGame/CapcomVs games. Stars & Stripes is unique in that if Captain America does it without his shield, it does multiple hits (except in VideoGame/MarvelVsCapcom3); Gene Splice and Tornado Claw function like Ken's Shinryuken super move (mash the buttons for more hits); Scimitar becomes a projectile once Cable hits the top of his jump; and Spider Sting is the same thing as [[VideoGame/FatalFury Terry's Power Dunk]] (hit the attack button again to [[MeteorMove punch the opponent back into the ground]]).
** Hayato from ''VideoGame/StarGladiator'' has a variant that employs his LaserBlade.
** ''VideoGame/MarvelVsCapcom3'' adds in ComicBook/{{Deadpool}} with a Shoryuken, though it's used as a {{Launcher|Move}} rather than an anti-air technique. Ryu is completely confused on how Deadpool learned it[[note]]It was ported from that [[MemeticMutation notorious comic]] where he used the "same move" on Kitty Pryde to rile Wolverine into fighting him.[[/note]].
---> '''Ryu''': "You stole my Shoryuken?! When did you...?!"
** Also in ''Marvel vs. Capcom 3'', there's [[VideoGame/MegaManX Zero's]] Ryuuenjin (from ''Mega Man X4''; also appears to the below ''Tatsunoko vs. Capcom''), ComicBook/SheHulk's Somersault Kick (which isn't the same in execution, but it is in principle), and ComicBook/{{X 23}}'s Crescent Scythe (same deal as She-Hulk). VideoGame/ViewtifulJoe's Groovy Uppercut may not be a straight example, since most versions of it go diagonally rather than vertically.
* ''Franchise/{{Castlevania}}'':
** In ''VideoGame/CastlevaniaHarmonyOfDespair'', Johnathan has this as one of his martial arts (it doesn't have the range of the Vampire Killer, but does 3x said whip's damage).
** This dates back to his debut game ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', where the ability was granted by the Griffon Wing Relic. The same applies to the other uppercut-using characters in ''Harmony'', [[VideoGame/CastlevaniaAriaOfSorrow Julius]] and [[VideoGame/CastlevaniaRondoOfBlood Richter]], although Richter didn't get his uppercut until [[VideoGame/CastlevaniaSymphonyOfTheNight his game's sequel]]. Soma is the only guy in ''Harmony'' who is left out, as the Weretiger soul in ''VideoGame/CastlevaniaAriaOfSorrow'' granted him a similar uppercut attack.
* Eiji's special move from ''VideoGame/CrisisBeat'' is a rising uppercut accompanied by an orange aura of energy, ''very'' useful when he's surrounded by foes. The FinalBoss, Whigen, uses a similar move like Eiji's in the penultimate battle.
* ''VideoGame/{{Cyberbots}}'' has a few anti-air moves that function just like in ''Street Fighter''. Blodia's anti-air is called Full Metal Charge, a literal rising tackle where Blodia boosts into the air with blue energy surrounding it. Gaits does a traditional Shoryuken with its [[ShieldBash large shield]] called Mondou Muyou. And Zero Gouki (aka Akuma as a mecha GuestFighter) continues using his signature Go Shoryuken.
* [[NobleDemon Demitri]] and [[SuccubiAndIncubi Morrigan]] from ''VideoGame/{{Darkstalkers}}'' each have a variation of the Shoryuken (the Demon Cradle and the Shadow Blade, respectively -- however, Demitri's doesn't go only in the vertical), as well as [[FragileSpeedster Lilith]] (Shining Blade), [[{{Samurai}} Bishamon]] (Kienzan), and [[CatGirl Felicia]] (Cat Spike).
* In ''VideoGame/DaemonClaw'', this is the method you use for taking down enemies above you.
* Kasumi from ''VideoGame/DeadOrAlive'' has a variant of this. The only difference is that she bends her arm to strike with her elbow instead of her fist.
* ''VideoGame/{{Deadpool|2013}}'': Wade can use the rising uppercut as a ''Street Fighter'' shout-out.
* Adell of ''VideoGame/{{Disgaea 2|CursedMemories}}'' does one of these for the final hit of his Vulcan Blaze special. It makes the target ''explode'' in a fiery fashion a moment after it connects.
* Markman's Upkick from ''VideoGame/DiveKick'', where he can perform this, but only if his [[SuperMode KickBox is finished]].
* Goku has one in ''Super Anime/DragonBallZ''. His Dragon Punch from the show, however, is not an example.
* Rhino can pull one off ''VideoGame/ExitLimboOpening'' as one of his earlier power upgrades. Accomapnied by an aura of orange energy that reaches the ceiling of the stage he's in.
* Kenshiro in ''VideoGame/FistOfTheNorthStarTwinBlueStarsOfJudgment'' has a version of Hokuto Ujou Mou Shou Ha that has him jump, thus performing a Shoryuken.
* Sash Lilac from ''VideoGame/FreedomPlanet'' has a rising slash move. She even spins as she does it, á la Ryu and Ken.
* In ''VideoGame/GodHand'', Gene can do [[LauncherMove a move]] that looks pretty much exactly like the ''Franchise/StreetFighter'' version. It's even called the Laughing Dragon Punch and is very handy for juggling {{Mooks}}.
* In ''VideoGame/GuiltyGear'', Sol Badguy has the Volcanic Viper, and an enhanced version of it that occurs during his Dragon Install Overdrive.
** Similar moves include Ky's Vapor Thrust and Chipp's Beta Blade. Slayer's Eternal Wings also qualifies, but its range makes it more like a super-powered Koryuken than a Shoryuken.
** Robo-Ky and Robo-Ky Mk. II also have it (both have Ky's Vapor Thrust and the latter copies his moves from other characters, meaning he can replace it with other moves like Sol's Volcanic Viper).
* ''Franchise/{{Gundam}}'':
** ''[[VideoGame/NewGundamBreaker Gundam Breaker 2]]'' allows players to perform the Souten Guren Ken if they're using Sekai's Build Burning Gundam; naturally, it's a LauncherMove.
** ''VideoGame/GundamVsSeries'' has a few Mobile Suit characters who do rising dragon punches. Yuu Kajima's Blue Destiny Unit 1 actualy does a Ryu-inspired Shin Shoryuken in [[TheBerserker EXAM]] [[SuperMode System Mode]] since he fights barehanded in its duration. And with a [[ShieldBash spiked shield]] too, adding extra damage to the uppercut.
* ''VideoGame/{{Hamsterdam}}'': [[PlayerCharacter Pimm]] can do this to the gigantic rabbit {{Mook}}s if the [[PressXToNotDie [=QTE=]]] is pulled off properly.
* ''Manga/JoJosBizarreAdventure'':
** ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'' has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
** ''VideoGame/JoJosBizarreAdventureAllStarBattle''
*** Vanilla Ice has a rising punch move. It even mimicks [[Franchise/StreetFighter Ryu and Ken's]] animations.
*** Johnathan and Ikuro also have rising punches. Ikuro's also utilizes a projectile at the end.
* Fulgore and Jago both get one in the original ''VideoGame/KillerInstinct''.
** these return in the Xbox One version along with new users in the form of Orchid(notable in that she uses her knee), Shadow Jago who has a completely vertical one, and ARIA(though only in blade mode and using light punch). These all tend to be the character's most damaging combo finishers as well.
* Fighter ''Franchise/{{Kirby}}'' has Rising Break, which is one of the most powerful attacks in all games it appears in (generally second only to Hammer and Stone moves).
** But don't try it on bosses in the original ''VideoGame/KirbySuperStar''; its power comes from the multitude of weak hits it deals as it juggles the enemy, and as bosses don't flinch when struck, they only end up taking a single hit before MercyInvincibility kicks in.
* In ''VideoGame/LightningLegendDaigoNoDaibouken'', Creator/{{Konami}}'s first 3D FightingGame, Mayu Uzaka has one of these in her Special Moves repertoire, which she calls "Uzaka Upper." It can be used either as a single move, or as a finisher in a combo.
* ''VideoGame/MadStalkerFullMetalForce'' has [[TheHero Hound Dog]] and [[FinalBoss Rising Dog]], two mechas capable of a rising uppercut attack much like Ryu and Ken. Despite their similar appearance, though, their shoryuken move is done differently; Hound Dog perform its uppercut by rising into the air and slashing its enemies with its sword, whereas Rising Dog uses is claws to perform a uppercut.
* ''Franchise/MegaMan'':
** X gets one as a secret move in ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX8'' (the latter as part of the [[InfinityPlusOneSword Ultimate Armor's]] moveset).
** In ''X'' and ''[[VideoGame/MegaManZero Zero]]'', Zero has the sword variant.
** And yet another ''X'' series example: in ''VideoGame/MegaManX4'', Magma Dragoon uses this as an attack, even yelling "Shoryuken!" while doing it. If you have collected the appropriate armor pieces, you can charge Dragoon's weapon and do a (rather impressive) Shoryuken, complete with Rising Fire's upward flame projectile at the end. This also happens to be [[spoiler:the weakness of Sigma's first form in the final battle (although the normal version of Rising Fire actually deals ''more'' damage to Sigma)]].
** In ''VideoGame/MegaManX5'', Zero gets E-Blade (Denjin), a thunder-based jumping attack.
* ''Franchise/MortalKombat'':
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombatII''.
** Sektor's and Robo-Smoke's Teleport Uppercut in ''VideoGame/MortalKombat3''.
* ''VideoGame/OneMustFall'' had the Jaguar with its Jaguar Leap, a rising move that came out more towards 45 degrees of horizontal, but was notable for having insane priority, and would often go straight through projectiles. The Katana has a multi-hit variant that includes spinning and enormous guillotine blades for hands, also with anti-projectile priority.
* Doomfist from ''VideoGame/{{Overwatch}}'' has a Rising Uppercut. No guesses as to what this does. What makes this example stand out from the other games is that ''Overwatch'' is a competitive FPS rather than a fighting game.
* Bun-Chan and [[{{expy}} Ryuchiro]]'s special attack in ''VideoGame/PocketArcadeStory''.
* The ''Franchise/{{Pokemon}}'' move Sky Uppercut is described as a punch thrown skyward and is able to not just hit but deal extra damage to Pokémon in the middle of using Fly or Bounce, which otherwise render the user invulnerable due to being high in the air.
* You can buy this move in ''VideoGame/{{Prototype}}''. It even does multiple hits! You can gib an opponent with this, if you have the enhanced Musclemass power.
* ''VideoGame/PunchOut'': Little Mac's full-power [[LimitBreak Star Punch]] is a rising uppercut that straight up knocks down most of the early opponents outright. The three-stars version in ''Punch-Out!! Wii'' is identical to the last hit of [[VideoGame/StreetFighterIII Dudley's]] Rocket Upper Super Art.
* Roy and Hideo in ''VideoGame/RivalSchools''. Both of them even use it in their team up attacks, with Roy's having his partner do the move with him, trapping the unfortunate opponent in a double-sided whirlwind of Shoryuken pain.
* Scott's normal combo ends in a grounded Shoryuken in ''VideoGame/ScottPilgrimVsTheWorldTheGame''. This is mainly because, as a [[IdiotHero slacker]], Scott's fighting style is copied from fighting games. It is especially awesome because, [[BeyondTheImpossible even as a normal person, his Shoryuken still envelops his hand in flames.]]
* Most characters in Creator/{{SNK}} games have a variant of the Forward, Down, Crouch Forward, Punch:
** K' and Kula Diamond (Crow Bite), Robert Garcia (Ryuga), Ryo Sakazaki (Kohou), Iori Yagami and Kyo Kusanagi (Style #100: Oniyaki). Andy Bogard has the Shoryudan, a whirling uppercut. Terry Bogard also had the SRK input for the Rising Tackle in some versions of ''[[VideoGame/TheKingOfFighters KOF]]'' before it went back to a down, up charge motion.
** ''VideoGame/SamuraiShodown'' has these. The second game, of course, had ones that [[IncendiaryExponent set you on fire]], but Ryu and Ken style Haohmaru (Kogetsuzan) and Genjuro (Touhakoyokujin) (as well as Wan-Fu's Kikou Senpuugeki) get these.
*** Confusingly, in ''Samurai Shodown 2'', Charlotte's uppercut uses a quarter circle motion while her projectile uses the classic dragon punch motion.
** ''VideoGame/WorldHeroes'': Also accounted for with Hanzo's Koryuha and Fuuma's Enryuha. By the time of ''World Heroes 2: Jet'', Hanzo gains an HDM variant that hits 3-times and drains over half his opponent's energy; which predated Ryu's Shin Shoryuken by 3 years[[note]]''World Heroes 2: Jet'' was released 1995, Ryu didn't gain the Shin Shoryuken until ''VideoGame/StreetFighterIII'' which was released in 1998[[/note]]. Whereas Fuuma gained the ability to perform his Enryuha in mid-jump.
* Filia from ''VideoGame/{{Skullgirls}}'' has a move called [[PrehensileHair Updo]] that functions like this.
** Her rival Squigly has a bit of fun with this trope: her [[TheSymbiote parasite]], Leviathan, is supposed to be like a dragon in certain aspects, and she has a move where she performs a Shoryuken while Leviathan is riding on her fist in a coat of fire on the way up. Put in LaymansTerms, it's a ''literal'' Rising Dragon Fist.
** Other characters with Shoryuken-style moves include Ms. Fortune, who has a kick-based variation called [[{{Pun}} Fiber]] [[ShoutOut Uppercut]], and Big Band, with [[VideoGame/GuiltyGear Beat Extend]].
* ''Franchise/SonicTheHedgehog'' has two of these moves as the Werehog in the UsefulNotes/PlayStation3[=/=]UsefulNotes/{{Xbox 360}} version of ''VideoGame/SonicUnleashed''. The moves are even called the "Sho-Hog-ken", and the "Sho-Claw-Ken."
** Various games give this ability to Knuckles, specifically the ''VideoGame/{{Sonic Advance|Trilogy}}'' series and ''VideoGame/SonicAdventure2''. In the ''Advance'' games, his fist [[ElementalPunch is also on fire.]] His ''VideoGame/SonicBoom'' incarnation even does this when he [[TunnelKing erupts from the ground]].
* ''VideoGame/TheSpongebobMovieGame'' gives [=SpongeBob=] one, fitting with his karate training, and adds an upgrade where his safety gear is replaced with an iron gauntlet with spiked knuckles. And it explodes. The uppercut however doesn't give much horizontal distance so it's not very useful when platforming. You do need it though against [[PainToTheAss floating foes]].
* The MMO ''VideoGame/StarWarsTheOldRepublic'' gives this to Bounty Hunters pretty early on. With ROCKETS.
* TropeNamers: Ryu and Ken from the ''Franchise/StreetFighter'' games. Note that it can also be subjected to misspelling, with it also being written/typed out as "Shōryūken" or more simply as "Shouryuuken".
** Also Sagat (Tiger Uppercut/Tiger Blow), Akuma (Gou Shoryuken), Sakura (Shou-ouken), Dan (Koryuken), Sean (Dragon Smash), Dudley (Jet Upper and Rocket Uppercut), Gouken (Shin/Kinjite Shoryuken), Seth ([[DittoFighter Shoryuken]]), Luke (Rising Uppercut), [[{{Shotoclone}} etc]], etc.
** [[VideoGame/StreetFighterII Cammy's]] Cannon Spike acts more like a Shoryuken than other kicks.
*** [[VideoGame/StreetFighterIII Yun and Yang]] have a handplant rising kick that also functions the same. At least until ''3rd Strike'', where [[DivergentCharacterEvolution Yang started to roll before unleashing the move so it became a ranged attack.]] For Yun's version, it's the Nishoukyaku (Two Soaring Legs), and for Yang onwards and for only him, it's the Senkyuutai (Drilling Bow Thigh), which is one of many other martial arts moves used by other fighting game characters.
*** Chun-Li's Tenshoukyaku (Ascension Legs) works like that as well, except it goes up sweeping the opponent with a series of upward spinning kicks.
** Cody has his own uppercut called Criminal Upper that creates a vortex of wind; while he can be hit out of it, once the vortex is out, nothing can get past it until it dissipates. He also doesn't leave the ground for his version.
** There also exists the [[DangerousForbiddenTechnique Metsu Shoryuken]] (Destroying Rising Dragon Fist). It is the reason Sagat sports that scar on his chest, as Ryu, during the finals of the [[VideoGame/StreetFighterI First World Warrior Tournament]], succumbed to his desire to win and was overcome by the [[KillingIntent Satsui no Hadou]], resulting in him rising up to strike Sagat as the Thai warrior was in the process of helping Ryu up after pinning him. The move is available to Ryu in both ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha 3]]'' and ''[[VideoGame/StreetFighterIV Super Street Fighter IV]]'' as a weaker/stronger version of the Shin Shoryuken.
** Creator/{{Capcom}} loves to {{Homage}} this move in their own games as well:
*** In the hidden fighting minigame in ''VideoGame/MegaMan7'', Mega Man has a Shoryuken as a special move[[note]]While his [[TheRival rival]] Bass gets a move resembling Guile's Flash Kick[[/note]], which filtered to later appearances in ''Mega Man 2: The Power Fighters'' and the ''VideoGame/MarvelVsCapcom'' series.
*** Dante from ''VideoGame/DevilMayCry'' has the Rising Dragon as part of his BareFistedMonk moveset starting with ''VideoGame/DevilMayCry3DantesAwakening''. ''VideoGame/DevilMayCry5'' adds in a charged-up version based off of Ken's Shinryuken -- which doubles as an ActorAllusion, since Creator/ReubenLangdon voices both Ken and Dante. Vergil also has his Beast Uppercut which can be charged to become Dragon Breaker, which acts as Ken's Shoryureppa.
*** ''VideoGame/MonsterHunterGenerations'' gives the Sword and Shield a Hunter Arts attack called "Shoryugeki" (Rising Dragon Attack), which performs a leaping uppercut using their shield, causing a good bit of stun damage. ''VideoGame/MonsterHunterWorld'' added the classic Shoryuken as a purchasable Emote as part of a ''VideoGame/StreetFighterV'' collaboration; while it can be used in battle (and has minor invincibility frames), it does trivial damage. The ''Iceborne'' expansion gives Sword and Shield a Claw Uppercut using the new Clutch Claw weapon, which is far more useful. The Shoryugeki returns in ''VideoGame/MonsterHunterRise'' as the ''Metsu Shoryugeki'', gaining a guard point on startup that can counter a monster's attack and increase the damage and amount of hits on the way up.
*** ''Videogame/WarriorsOfFate'' has this as a hidden manoeuvre for Zhao Yun/Subutai.
* In ''VideoGame/StreetsOfRage 2'' and ''3'', Axel ends his RapidFireFisticuffs style forward-special, the Dragon Smash, with one of these. His "Bare Knuckle"/"Grand Upper" blitz attack is another rising uppercut, but doesn't have a jump component to it. In the beta version of the second game, he had a Shoryuken and a HurricaneKick as standalone moves.
* From ''VideoGame/SuperRobotWarsOriginalGeneration'', the final part of [[HumongousMecha Soulgain's]] Code Kirin is this. With BladeBelowTheShoulder.
* ''VideoGame/SuperSmashBros'':
** Moves of this sort are a vital mechanic throughout the series, almost always placed on the Up-B input. Not only do they serve as rising anti-air or surprise options as in traditional fighting games, they also serve as a makeshift [[DoubleJump triple jump]] to gain more vertical distance should their double jump be used up. The series calls this maneuver "recovering."
** [[Franchise/SuperMarioBros Mario and Luigi]] (fittingly [[{{Shotoclone}} the Ryu/Ken equivalents]] of the series) have a move called the Super Jump Punch, a move described as a mix of the air-punching jump in the 2D Mario games and the traditional Shoryuken. Their variations on the move are even equated to those of Ryu and Ken. Mario's is a mid-power, all-purpose anti-air move that hits multiple times and gains him some forward distance as well. Luigi's is primarily offensive, strictly vertical, hits only once with incredible power, and sets the target on fire, but unfortunately it requires perfect timing and extremely close proximity for this effect, otherwise it basically does nothing and leaves him highly vulnerable.
** Dr. Mario in ''Melee'', as a clone of Mario, had a Super Jump Punch equal in function to Mario's. When he returned in ''Wii U/3DS'', his Super Jump Punch was made into a hybrid of Mario and Luigi's, being an anti-air, combo finisher, and KO move all in one.
** VideoGame/{{Mega Man|Classic}} also has one in the fourth title with his up tilt, which was explicitly designed off of his Mega Upper mentioned in the ''VideoGame/MarvelVsCapcom'' section.
** [[Franchise/TheLegendOfZelda Ganondorf]]'s Dark Dive is a leaping grab that ends in an uppercut regardless of whether it landed. One of its custom move variations, Dark Fists, is a more archetypical example; it purely consists of two much more powerful uppercuts.
** [[Franchise/{{Metroid}} Zero Suit Samus]]' Boost Kick in the fourth game is a kick-based variation of this type of move.
** And then after a long time of SuspiciouslySpecificDenial, [[Franchise/StreetFighter Ryu]] himself shows up as a DLC character in the fourth game. In addition to having the Shoryuken proper as a special move fittingly (and which can be executed with the SRK motion for increased damage) his [[LimitBreak Final Smash]] is the Shin Shoryuken if triggered right up against an opponent. Ryu's "Congratulations" screen for finishing Classic Mode even shows himself and other ''Smash'' characters Dragon Punching.
** And in ''Ultimate'', [[Franchise/StreetFighter Ken]] was added to the game as Ryu's Echo Fighter. He has a flaming Shoryuken a la Marvel vs. Capcom (And just like Ryu, he can use the command input for greater damage), and, if his [[LimitBreak Final Smash]] is triggered when not right next to an opponent, it becomes his signature Shinryuken.
** [[VideoGame/FatalFury Terry Bogard]] also comes to ''Ultimate'', using the Rising Tackle as his Up Special. Like Ryu and Ken, you can use the command imput(down-up) for greater damage and invincibility frames. He also has the Power Dunk for his Down Special, which uses the Shoryuken command input.
* In addition to canon examples, ''Super Smash Bros.'' [[FanWorks/SuperSmashBros fan works]] tend to have their own versions.
** ''VideoGame/ProjectM'', a mod of ''Super Smash Bros. Brawl'', turns Lucario's up-smash into an aura Shoryuken. It's the only smash attack in the game that ends in midair (being a Shoryuken), with the purpose of comboing into other moves.
** Mega Man and Ryu appeared in the fangame ''VideoGame/SuperSmashBrosCrusade'' with their Dragon Punch moves. [[HilariousInHindsight This was before either of them were announced to officially appear in Super Smash Bros. Wii U/3DS]].
** In another fan game, ''VideoGame/SuperSmashFlash2'', Manga/{{Naruto}} sports a kunai-wielding variation, using a Shadow Clone as a platform to jump off of.
* ''VideoGame/TaiFuWrathOfTheTiger'' has T'ai Fu learn from the ghost of his father, the Fist of the Tiger. This is a near-vertical, multi-hit shoryuken that does a ton of damage from all the hits it can usually land.
* ''VideoGame/TatsunokoVsCapcom'' has Ippatsuman's Quick Stance, a Shoryuken version of his Justice Liner dash attack, which has little vertical range but has large horizontal range. If he performs Quick Stance while dashing, it gains further horizontal reach. Karas has Narukami, which is a Shoryuken with a sword (he does it in his OVA too).
** '''''[[https://www.youtube.com/watch?v=NUK5R-Pf7HE GOLD SHORYUKEN!!!]]'''''
* Aska in ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'', and Michelangelo, Amaggon, Shredder, and War have variations.
* Various members of the Mishima clan in the ''VideoGame/{{Tekken}}'' games have variants of this. One version is actually called the Dragon Uppercut.
** Bruce has this as well. It's called "Tornado Uppercut," though unlike most examples it's not a standalone move, but done as a followup to a low sweep kick. Then there are Alex/Roger Jr. and Bob, who also have a similar move.
* Marisa's Miasma Sweep in the ''Franchise/TouhouProject'' fighting games. Her version of the rising uppercut is supplemented with her FlyingBroomstick for added oomph.
* In ''VideoGame/TheWorldEndsWithYou'', this is an ''entire category'' of attacks: Vulcan Uppercut. The first one most to all players get is Murasame.
** And Shiki's ground finisher, which even has the invincibility frames the original is famous for.
* In the ''VideoGame/{{Worms}}'' games, one of the attacks commonly featured is the Fire Punch, a [[ExactlyWhatItSaysOnTheTin jumping rising flaming punch]]. The default sound set has "Shoryuken!" as the attack quote.
** A similar Freeware game, ''VideoGame/{{Hedgewars}}'', keeps the tradition, even using the original name.
* The Create-A-Wrestler modes in most of THQ's Wrestling/{{WWE}} games has a version of the Dragon Punch available as a finisher (usually called the Rising Uppercut).
[[/folder]]

[[folder:Anime & Manga]]
* ''Anime/{{Daimos}}'' had it as his finishing move, using his wind generator to launch the enemy mecha into the air and then jumping to meet him half way through the fall and punch right through him. Hilariously, that attack is not named Shoryuken... but he HAS a weapon named Shoryuken that has nothing to do with the move. [[note]]It's a double bladed weapon that has the official spelling "Sou-Ryuu-Ken" AKA 'Twin Dragon Sword'. How you spell it is kinda similar, though.[[/note]]
* ''Manga/DragonBall'':
** Goku does this against King Piccolo, Hildegarn and Super Android 17.
** Gohan uses one on Perfect Cell; when it shows up in video games, it's even named "''Ryushouken''", using the exact same kanji as "''Shoryuken''" but swapped around (the English name is "Soaring Dragon Strike").
* Sousuke in ''Anime/FullMetalPanicFumoffu'' pulls one off against a thug, complete with spinning.
* In ''Anime/GundamBuildFightersTry'', Sekai's Jigen Haoh Martial Arts has the Souten Guren Ken (Soaring Crimson Fist). Episode 10 sees an especially effective usage: [[spoiler:Sekai's CoolBigSis Mirai, who "took a few lessons" in Jigen Haoh when she was younger, uses it against a JerkAss pop idol; since her Gunpla is much smaller than his, it turns into a GroinAttack.]]
* ''Manga/HajimeNoIppo'':
** First, a rather comical version with [[FightingClown Masaru Aoki]]'s "Frog Punch"; Aoki squats deep down, before launching a rising punch into his opponent. Works best [[LookBehindYou when the opponent is distracted]].
** [[TheHero Ippo Makunouchi]]'s "[[DashAttack Gazelle Punch]]" is usually more of a hook, but at times, he tends to use it as an uppercut. Later down the line, it works best as the FinishingMove of the [[MegatonPunch Dempsey]] [[RapidFireFisticuffs Roll]].
** A much more awkward variant with [[TheRival Takeshi Sendo]]'s Smash punch; Sendo tends to drop down low, almost dragging his fist across the floor, before swooping upwards to deliver a devastating upwards MegatonPunch [[AntiArmor that can also split guards wide open]].
* Spoofed on ''Manga/KannagiCrazyShrineMaidens'': When Jin was a little kid he tried it fell into a swamp.
* ''Manga/{{Keijo}}'' has an instance of this being performed with [[TorpedoTits breasts]]; the attack is called "Shoryupai"[[note]]"Rising Dragon Breasts"[[/note]] in Japanese and "Shoryu[[{{Pun}} cans]]" [[{{Woolseyism}} in English]].
* In the [[TournamentArc D of D Tournament]] of ''Manga/KenichiTheMightiestDisciple'', the boxer Takeda uses a variation of this, called "the frog punch", to knock out the opponent [[OneHitKO with his first punch]].
* ''Manga/MagicalGirlLyricalNanohaVivid'': Having a {{Shotoclone}} moveset, Vivio Takamachi's Accel Smash is her version of the Shoryuken and it's her own SignatureMove. Similar like Ken, Vivio is more of a Shoryuken-based character and has several variations of it, including Accel Smash W and Exceed Smash. The names of her Accel Smash and Exceed Smash are a homage to her mother's Device's Axel Mode and Exceed Mode.
* ''Anime/MartianSuccessorNadesico'' has Gai Daigouji's Gai Super Upper, in which he does it in a HumongousMecha.
* ''Manga/{{Naruto}}'' uses a similar move to finish Neji off in the Chunin Exams, which he used after burrowing underground. Kakashi does the same thing in Part II when fighting a duplicate of Itachi.
* Nagi of ''Manga/NegimaMagisterNegiMagi'' literally [[DidYouJustPunchOutCthulhu punches out The Mage Of Beginnings]] with one at the end of the Ala Rubra movie that Jack Rakan showed. Considering all the FightingGame references in the series, it may be a ShoutOut to ''Franchise/StreetFighter''.
** Later on, Negi hits [[spoiler:Goedel]] with one that looks exactly the same.
* The Hiryuu Shouten Ha, an ancient Joketsuzoku technique in ''Manga/RanmaOneHalf'', is basically a spinning uppercut that rises from a very low crouch (which doesn't actually hit the opponent). It's characterized by creating a temperature clash between hot and cold {{Battle Aura}}s that, using the uppercut as a vector, creates wind blasts of varying intensity (from "flinging the enemy off his feet" to "raging tornado that sticks around for several minutes.") Usually, the intent is threefold: first, to smack the opponent(s) with a blast of the user's freezing-cold BattleAura (once described by a victim as "An icy wall of power rising at me"), then, pick them up in the ensuing tornado, disorienting them and dizzying them, and finally, depending on how high up they were flung into the air, finishing them off with the ensuing crash into the ground. Ranma, martial arts savant that he is, has repurposed the technique into multiple specialized variants and has even learned to "fly" within the tornado himself with considerable skill, riding the air currents to no ill effect.
* Probably one of the original users of this move, if not THE originator, is Dragon Shiryu from ''Manga/SaintSeiya'', with his Rozan Shoryuha.
* ''Anime/StreetFighterIITheAnimatedMovie'': Used by the {{Trope Codifier}}s themselves. First seen at the beginning of the film, during the flashback of Ryu's fateful bout with Sagat. Ken administers his against T. Hawk, when he makes the mistake of [[BullyingADragon picking a fight with Ken]] and wouldn't take "no" for answer.
* In the first episode of ''Literature/ToraDora''. Taiga knocks out the [[OneHeadTaller considerably taller Ryuuji]] with one powerful uppercut.
* ''Anime/VariableGeo'': In the final episode, Yuka is forced to use her Soryu Gekki to stop [[spoiler: [[TheDragon Damian]]]]'s [[SuperpoweredEvilSide alter ego]] from killing Siritahi ([[https://www.youtube.com/watch?v=67LaGzsjK5k seen at 4:28-4:59]]). Though it ends up [[OneHitKill killing him outright]], which wasn't her intention; making it a case of [[DoesNotKnowHisOwnStrength Doesn't Know Her Own Strength.]]
* A couple of guards block the hallway. [[Anime/YuGiOh Yuugi]] or [[Anime/YuGiOhGX Juudai]] would challenge them to a duel in order to earn the right to pass. [[Anime/YuGiOh5Ds Yuusei]], on the other hand, just charges in with one of these on one guard, followed quickly by a HurricaneKick to the other. [[CombatPragmatist What you would expect to take an entire episode is wrapped up in about 2 seconds.]]
[[/folder]]

[[folder:Comic Books]]
* ComicBook/{{Deadpool}} once did this to Shadowcat in the ''ComicBook/XMen'' comics, [[CallingYourAttacks while shouting "Shoryuken!"]] for added fun, all just to rile ComicBook/{{Wolverine}} into fighting him. As mentioned above, this eventually made it into an actual fighting game against the actual progenitors of the move.
* ''ComicBook/ScottPilgrim'': The main character performs one in his first fight. "He's going for the air juggle!"
* ''ComicBook/StreetFighter'' comics:
** It shows up frequently in the comics.
** There is a comic where Sakura asks someone if he reads Deadpool, then hits him with a Shoryuken.
* ''Franchise/{{Superman}}'':
** In ''ComicBook/TheSupergirlFromKrypton2004'', Superman uppercuts a Doomsday clone so hard than its face breaks apart.
** In ''ComicBook/TheKillersOfKrypton'', ComicBook/{{Supergirl}} uses a rising uppercut on [[BigBad Empress Gandelo]], followed quickly by a MeteorMove.
** In ''ComicBook/{{Bizarrogirl}}'', Kara knocks her Bizarro counterpart into the clouds using a rising uppercut.
** In ''ComicBook/AdventuresOfSupergirl'', the [[ComicBook/{{Supergirl}} titular heroine]] knocks Rampage by hitting her with a rising uppercut, a move she learned as playing an arcade called ''Street Kombat Six''.
[[/folder]]

[[folder:Fan Works]]
* In the ''Anime/DragonBallZ''[=/=] ''Manga/MyHeroAcademia'' crossover ''Fanfic/TheSymbolOfPeaceAndJustice'', Gohan uses the move against [[MultiArmedAndDangerous Mezo Shouji]] in the Hero vs Villain exercise. Since he frequently goes to the arcade to play Street Fighter II, he mentions he always wanted to try the move.
* In ''Evangelion''/''Street Fighter'' crossover ''Fanfic/NeonGenesisEvangelionSenshiNoMichi'', both Shinji and Asuka know the move, and Asuka wills her Eva to use it on [[EldritchAbomination Ramiel]].
* In crossover ''Fanfic/TheVampireOfSteel'', [[ComicBook/{{Supergirl}} Kara]] punches Zol-Am into the clouds with a rising hook.
[[/folder]]

[[folder:Film - Animated]]
* In the opening of ''WesternAnimation/Shrek2'', while fighting off an angry mob, Princess Fiona delivers a Shoryuken, immediately following up with Chun-Li's Spinning Bird Kick.
* ''WesternAnimation/TurningRed'': Tae Young breaks out of his cage with a Shoryuken in 4*Town's introduction at the concert.
[[/folder]]

[[folder:Film Live-Action]]
* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]
[[/folder]]

[[folder:Professional Wrestling]]
* WWE wrestler Wrestling/{{Christian}} is taken to at times perform a flying European uppercut from the top rope. While not an explicit example of a Shoryuken, [[Characters/WWECommentators commentator Matt Striker]] has on at least one occasion called out "SHORYUKEN!!!" in classic ''Street Fighter'' Style, after the move has been performed.
* Independent wrestler Craig "Human Tornado" Williams also uses a Shoryuken on an opponent rebounding from the ropes.
* [[Wrestling/ClaudioCastagnoli Antonio Cesaro]] has a move called the Very European Uppercut which is essentially a standing Shoryuken, complete with 360 spin. He also has a jumping variation done from the middle rope that looks similar to [[VideoGame/GuiltyGear Sol Badguy's]] Volcanic Viper.
** Cesaro once mentioned on one of Wrestling/XavierWoods videos that he was reportedly a fan of Street Fighter as a kid, and his favorite character is Ken. [[JustForFun/OneOfUs That would explain a lot.]]
* King of the Goths and otherwise played straight hardcore/deathmatch wrestler Wrestling/JimmyHavoc does one as a signature move, even shouting "SHORYUKEN!" while doing so, making for quite a shocking contrast between chair shots and giving people papercuts.
[[/folder]]

[[folder:Web Comics]]
* ''Webcomic/EightBitTheater'' In one of the gag strips, Fighter accidentally stumbles across this, while trying to learn Black Mage's Hadoken. Naturally [[TheChewtoy Black Mage]] was the recipient of the attack. Bonus Points for having Fighter say that he thinks he pushed the incorrect buttons.
* ''Webcomic/CtrlAltDel'''s Ethan does this to TheGrinch when he catches him trying to steal his presents. And then threatens to "perform ''Theatre/TheNutcracker'', [[GroinAttack and I'm not talking about the ballet]]" if he bleeds on any of them.
%%* ''Webcomic/DragonBallMultiverse'': How Arale [[CurbStompBattle dealt]] with [[ParodySue Mary Sue]].
%%* ''Webcomic/LookingForGroup''. While trapped in the Plane of Suck, Richard does both a Hadouken ''and'' a Shoryuken.
* Charon does this to Deep One Prime in ''Webcomic/{{Shadowgirls}}''.
* ''Webcomic/SleeplessDomain'': During their fight with an especially strong and [[MultiArmedAndDangerous multi-limbed]] monster in Chapter 8, Heartful Punch [[https://www.sleeplessdomain.com/comic/chapter-8-page-33 breaks through several of its arms]] with a rising uppercut to free her partner Undine from its grasp. Unfortunately, this ends up leaving her vulnerable to being grabbed out of the air herself.
%%* Bun-Bun of ''Webcomic/SluggyFreelance'' calls the attack [[http://www.sluggy.com/comics/archives/daily/120806 in the last panel]].
[[/folder]]

[[folder:Web Original]]
* WebVideo/TheAngryVideoGameNerd uses one against WesternAnimation/BugsBunny during his review of [[http://www.gametrailers.com/video/angry-video-screwattack/23316 Bugs Bunny's Birthday Blowout]].
* ''WebAnimation/BurntFaceMan'' performs this on Bastard Man in an episode, complete with the audio clip from Franchise/StreetFighter.
* ''WebVideo/DragonBallZAbridged'':
** Referenced when Frieza kills King Vegeta with an uppercut punch; he shouts "Shoryuken", followed by the game announcer congratulating him and Frieza giving a [[BluntYes flat "Yatta"]].
** Referenced again after Vegeta badly winds second-form Cell.
--->'''Cell:''' Just...can I..have a minute?\\
'''Vegeta:''' [[{{Pun}} Sure you can]].\\
'''Cell:''' Well, thank you. That's appreci -- ''(Vegeta punches him into the air)''
* [[WebVideo/TheSpoonyExperiment Dr. Insano]] uses one against WebVideo/TheNostalgiaCritic during the attempt to overthrow the latter after [[WebVideo/{{Kickassia}} the take over]] of [[http://en.wikipedia.org/wiki/Republic_of_Molossia Molossia]].
** This was a reference to the Brawl the previous year, where Spoony pulled one off on Little Miss Gamer.
* In the Flash game ''VideoGame/TossTheTurtle'', one of the aides to maximize your distance is a happy-go-lucky banana... that uppercuts you sky high without skipping a beat if you so much as touch it. Complete with "SHORYUKEN!" sound effect.
[[/folder]]

[[folder:Western Animation]]
* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', The season four episode, 'Daring Don't' features [[spoiler:Daring Do]] nailing more than one of [[spoiler:Ahuizotl's cats]] with this move!
* ''WesternAnimation/TeenTitans2003'': In "Winner Takes All", Robin's last hit that knocks out Hot Spot has him performing a skyward spinning punch based off this move.
[[/folder]]

[[folder:Real Life]]
* [[http://www.animenewsnetwork.com/interest/2011-08-08/madoka-magica-writer-confronts-his-creation-charlotte Gen Urobuchi does a Shoryuken]] on [[Anime/PuellaMagiMadokaMagica Charlotte the Dessert Witch]] as a promotional pitch for the extension of the Madoka Magica Cafe.
* Aaron Rodgers did one once after a touchdown.
* UFC fighter Jeremy Stephens [[https://web.archive.org/web/20130706112455/http://www.fightreport.net/wp-content/uploads/2008/11/jeremy-stephens_rafael-dos-anjos.gif uncorked a bonafide Shoryuken]] on Rafael dos Anjos's face at UFC 91.
[[/folder]]

[[folder:Other]]
* While [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=394567 Epic Confrontation]] depicts a standing uppercut rather than a leaping one, it arguably still counts [[StealthPun as he is punching a dragon]].
[[/folder]]
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