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[[quoteright:125:[[Franchise/StreetFighter http://static.tvtropes.org/pmwiki/pub/images/Ken_shoryuken_3830.png]]]]

The '''Shoryuken''' (literally '''Rising Dragon Fist''' and also known as the '''Dragon Punch''') is an attack that rises high off the ground, punching upwards. [[EverythingsBetterWithSpinning Bonus points for spinning.]] A staple for {{shotoclone}}s, along with the KamehameHadoken and HurricaneKick. One of the most popular forms of [[AntiAir anti-air]] or [[LauncherMove launcher move]] attack in {{fighting game}}s. [[RuleOfCool It looks cool]], too.

True Shoryuken moves in fighting games tend to have very high priority, such as canceling out most of the opponent's attacks. In the early ''Franchise/StreetFighter'' games, the move grants complete invulnerability until it reaches its apex.

Not to be confused with [[StockNinjaWeaponry shuriken]]. Compare MegatonPunch, RoundhouseKick.



[[folder:Video Games]]
* TropeNamers: Ryu and Ken from the ''Franchise/StreetFighter'' games. Note that it can also be subjected to SpellMyNameWithAnS, with it also being written/typed out as "Shōryūken" or more simply as "Shouryuuken".
** Also Sagat (Tiger Uppercut/Tiger Blow), Akuma (Gou Shoryuken), Sakura (Shou-ouken), Dan (Koryuken), Sean (Dragon Smash), Dudley (Jet Upper and Rocket Uppercut), Gouken (Shin/Kinjite Shoryuken), Seth ([[DittoFighter Shoryuken]]), [[{{Shotoclone}} etc]], [[LoadsAndLoadsOfCharacters etc]].
** [[VideoGame/StreetFighterII Cammy's]] Cannon Spike acts more like a Shoryuken than other kicks.
*** [[VideoGame/StreetFighterIII Yun and Yang]] have a handplant rising kick that also functions the same. At least until ''3rd Strike'', where [[DivergentCharacterEvolution Yang started to roll before unleashing the move so it became a ranged attack.]] For Yun's version, it's the Nishoukyaku (Two Soaring Legs), and for Yang onwards and for only him, it's the Senkyuutai (Drilling Bow Thigh), which is one of many other martial arts moves used by other fighting game characters.
*** Chun-Li's Tenshoukyaku (Ascension Legs) works like that as well, except it goes up sweeping the opponent with a series of upward spinning kicks.
** Cody has his own uppercut called Criminal Upper that creates a vortex of wind; while he can be hit out of it, once the vortex is out, nothing can get past it until it dissipates. He also doesn't leave the ground for his version.
** There also exists the [[DangerousForbiddenTechnique Metsu Shoryuken]] (Destroying Rising Dragon Fist). It is the reason Sagat sports that scar on his chest, as Ryu, during the finals of the [[VideoGame/StreetFighterI First World Warrior Tournament]], succumbed to his desire to win and was overcome by the [[KillingIntent Satsui no Hadou]], resulting in him rising up to strike Sagat as the Thai warrior was in the process of helping Ryu up after pinning him. The move is available to Ryu in both ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha 3]]'' and ''[[VideoGame/StreetFighterIV Super Street Fighter IV]]'' as a weaker/stronger version of the Shin Shoryuken.
* Kenshiro in ''VideoGame/FistOfTheNorthStarTwinBlueStarsOfJudgment'' has a version of Hokuto Ujou Mou Shou Ha that has him jump, thus performing a Shoryuken.
* From ''VideoGame/SuperRobotWarsOriginalGeneration'', the final part of [[HumongousMecha Soulgain's]] Code Kirin is this. With BladeBelowTheShoulder.
* X gets one as a secret move in ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX8'' (the latter as part of the [[InfinityPlusOneSword Ultimate Armor's]] moveset).
** In ''X'' and ''[[VideoGame/MegaManZero Zero]]'', Zero has the sword variant.
** And yet another ''X'' series example: in ''VideoGame/MegaManX4'', Magma Dragoon uses this as an attack, even yelling "Shoryuken!" while doing it. If you have collected the appropriate armor pieces, you can charge Dragoon's weapon and do a (rather impressive) Shoryuken, complete with Rising Fire's upward flame projectile at the end. This also happens to be [[spoiler:the weakness of Sigma's first form in the final battle (although the normal version of Rising Fire actually deals ''more'' damage to Sigma)]].
** In ''VideoGame/MegaManX5'', Zero gets E-Blade (Denjin), a thunder-based jumping attack.
* Little Mac's full-power [[LimitBreak Star Punch]] in ''VideoGame/PunchOut'' is a rising uppercut that straight up knocks down most of the early opponents outright. The three-stars version in ''Punch-Out!! Wii'' is identical to the last hit of [[VideoGame/StreetFighterIII Dudley's]] Rocket Upper Super Art.
** It's pretty much a real Shoryuken, complete with 360 degrees rotation and whatnot.
* Part of [[LoveFreak Heart's]] skill set in ''VideoGame/ArcanaHeart''.
* Present on the dagger and bomb move set in ''[[VideoGame/SoulSeries Soulcalibur III]]''.
* Most characters in Creator/{{SNK}} games have a variant of the Forward, Down, Crouch Forward, Punch: K' and Kula Diamond (Crow Bite), Robert Garcia (Ryuga), Ryo Sakazaki (Kohou), Iori Yagami and Kyo Kusanagi (Style #100: Oniyaki). Andy Bogard has the Shoryudan, a whirling uppercut. Terry Bogard also had the SRK input for the Rising Tackle in some versions of ''[[VideoGame/TheKingOfFighters KOF]]'' before it went back to a down, up charge motion.
** ''VideoGame/SamuraiShodown'' has these. The second game, of course, had ones that [[IncendiaryExponent set you on fire]], but Ryu and Ken style Haohmaru (Kogetsuzan) and Genjuro (Touhakoyokujin) (as well as Wan-Fu's Kikou Senpuugeki) get these.
** ''VideoGame/WorldHeroes'': Also accounted for with Hanzo's Koryuha and Fuuma's Enryuha. By the time of ''World Heroes 2: Jet'', Hanzo gains an HDM variant that hits 3-times and drains over half his opponent's energy; which predated Ryu's Shin Shoryuken by 3 years[[note]]''World Heroes 2: Jet'' was released 1995, Ryu didn't gain the Shin Shoryuken until ''VideoGame/StreetFighterIII'' which was released in 1998[[/note]]. Whereas Fuuma gained the ability to perform his Enryuha in mid-jump.
* ''[[VideoGame/AdvancedVariableGeo Advanced V.G. II]]'':
** Yuka and Tamao both use Soryu Gekki ("Shooting Star") as their anti-air. Between the two, Yuka's has more priority with the [[LimitBreak DM version]] inflicting far greater damage and has invincibility frames on start up.
** Satomi's Kaenzan is a flaming circular punch that functions similarly to Kyo's "100 Oniyaki", being that it's near vertical. But unlike Oniyaki, Kaenzan lacks priority making it difficult to use reliably as anti-air.
* In the ''VideoGame/{{Worms}}'' games, one of the attacks commonly featured is the Fire Punch, a [[ExactlyWhatItSaysOnTheTin jumping rising flaming punch]]. The default sound set has "Shoryuken!" as the attack quote.
** A similar Freeware game, Videogame/{{Hedgewars}}, keeps the tradition, even using the original name.
* In ''VideoGame/SuperSmashBros'', [[Franchise/SuperMarioBros Mario and Luigi]] (fittingly [[{{Shotoclone}} the Ryu/Ken equivalents]] of the series) have a move called the Super Jump Punch, a move described a mix of the air-punching jump in the 2D Mario games and the traditional Shoryuken. Their variations on the move air even equated to those of Ryu and Ken. Mario's is a mid-power, all-purpose anti-air move that gains him some forward distance as well. Luigi's is primarily offensive, strictly vertical, incredibly powerful, and catches on fire, but unfortunately it requires perfect timing and extremely close proximity, otherwise it basically does nothing and leaves him highly vulnerable.
** VideoGame/{{Mega Man|Classic}} also has one in the fourth title with his up tilt, which was explicitly designed off of his Mega Upper mentioned in the ''VideoGame/MarvelVsCapcom'' section. [[Franchise/StreetFighter Ryu]] himself would later became available in the same game as DownloadableContent, with the Dragon Punch as his recovery move, [[MechanicallyUnusualFighter performable with traditional input for extra power]]. Ryu's "Congratulations" screen for finishing Classic Mode even shows himself and other ''Smash'' characters Dragon Punching.
** ''VideoGame/ProjectM'', a mod of ''VideoGame/SuperSmashBros. Brawl'', turns Lucario's up-smash into an aura Shoryuken. It's the only smash attack in the game that ends in midair (being a Shoryuken), with the purpose of comboing into other moves.
** Mega Man and Ryu appeared in the fangame ''VideoGame/SuperSmashBrosCrusade'' with their Dragon Punch moves. [[HilariousInHindsight This was before either of them were announced to officially appear in Super Smash Bros. Wii U/3DS]].
** In another fan game, ''VideoGame/SuperSmashFlash2'', Franchise/{{Naruto}} sports a kunai-wielding variation, using a Shadow Clone as a platform to jump off of.
** Dr. Mario in ''Melee'', as a clone of Mario, had a Super Jump Punch equal in function to Mario's. When he returned in ''Wii U/3DS'', his Super Jump Punch was made into a hybrid of Mario and Luigi's, being an anti-air, combo finisher, and KO move all in one.
** [[Franchise/TheLegendOfZelda Ganondorf]]'s Dark Dive is a leaping grab that ends in an uppercut regardless of whether it landed. One of its custom move variations, Dark Fists, is a more archetypical example; it purely consists of two much more powerful uppercuts.
** [[Franchise/{{Metroid}} Zero Suit Samus]]' Boost Kick in the fourth game is a kick-based variation of this type of move.
** And then after a long time of SuspiciouslySpecificDenial, [[Franchise/StreetFighter Ryu]] himself shows up as a DLC character in the latest ''Smash''. In addition to having the Shoryuken proper as a special move fittingly (and which can be executed with the SRK motion for increased damage) his [[LimitBreak Final Smash]] is the Shin Shoryuken if triggered right up against an opponent.
* In ''VideoGame/StreetsOfRage 2'' and ''3'', Axel ends his RapidFireFisticuffs style forward-special, the Dragon Smash, with one of these. His "Bare Knuckle"/"Grand Upper" blitz attack is another rising uppercut, but doesn't have a jump component to it. In the beta version of the second game, he had a Shoryuken and a HurricaneKick as standalone moves.
* In ''VideoGame/TheWorldEndsWithYou'', this is an ''entire category'' of attacks: Vulcan Uppercut. The first one most to all players get is Murasame.
** And Shiki's ground finisher, which even has the invincibility frames the original is famous for.
* The ''Franchise/{{Pokemon}}'' move Sky Uppercut. It can even hit and deal extra damage to Pokémon who are Flying (as in, using the move "Fly", not the [[ElementalRockPaperScissors elemental typing]]), as well as Pokémon in midair that are using the move Bounce.
* Fighter VideoGame/{{Kirby}} has Rising Break, which is one of the most powerful attacks in all games it appears in (generally second only to Hammer and Stone moves).
** But don't try it on bosses in the original ''VideoGame/KirbySuperStar''; its power comes from the multitude of weak hits it deals as it juggles the enemy, and as bosses don't flinch when struck, they only end up taking a single hit before MercyInvincibility kicks in.
* Various members of the Mishima clan in the ''VideoGame/{{Tekken}}'' games have variants of this. One version is actually called the Dragon Uppercut.
** Bruce has this as well. It's called "Tornado Uppercut." Then there are Alex/Roger Jr. and Bob, who also have a similar move.
* Kasumi from ''VideoGame/DeadOrAlive'' has a variant of this. The only difference is that she bends her arm to strike with her elbow instead of her fist.
* You can buy this move in ''VideoGame/{{Prototype}}''. It even does multiple hits!
** You can gib an opponent with this, if you have the enhanced musclemass power.
* Roy and Hideo in ''VideoGame/RivalSchools''. Both of them even use it in their team up attacks, with Roy's having his partner do the move with him, trapping the unfortunate opponent in a double-sided whirlwind of {{Shoryuken}} pain.
* Dante from ''VideoGame/DevilMayCry'' has the Rising Dragon in his third game, which can be charged up to deal extra hits, as well as the considerably more powerful Real Impact, which with its windup, strong "contact" hit and subsequent launch {{Homage}}s Ryu's less famous Shin Shoryuken. These have carried over to the fourth title. Almost every playable character in the series also has a weapon-based variation that lets them either stay grounded or leap upward to begin an aerial combo.
* Adell of ''VideoGame/{{Disgaea 2|CursedMemories}}'' does one of these for the final hit of his Vulcan Blaze special. It makes the target ''explode'' in a fiery fashion a moment after it connects.
* In ''VideoGame/GodHand'', Gene can do [[LauncherMove a move]] that looks pretty much exactly like the ''Franchise/StreetFighter'' version. It's even called the Laughing Dragon Punch and is very handy for juggling {{Mooks}}.
* Franchise/SpiderMan (Spider Sting), ComicBook/CaptainAmerica (Stars & Stripes), {{Wolverine}} (Tornado Claw), ComicBook/{{Cyclops}} (Gene Splice), and [[ComicBook/XMen Cable]] (Psimitar) all possess Shoryuken in the various VideoGame/CapcomVsWhatever games. Stars & Stripes is unique in that if Captain America does it without his shield, it does multiple hits (except in VideoGame/MarvelVsCapcom3); Gene Splice and Tornado Claw function like Ken's Shinryuken super move (mash the buttons for more hits); Scimitar becomes a projectile once Cable hits the top of his jump; and Spider Sting is the same thing as [[VideoGame/FatalFury Terry's Power Dunk]] (hit the attack button again to [[MeteorMove punch the opponent back into the ground]]).
** On the Capcom side, VideoGame/{{Mega Man|Classic}} and [[VideoGame/StarGladiator Hayato]] have versions of their own. Oh, and Ryu himself is around, so... yeah. Hayato's variant employs a LaserBlade.
*** A little known fact is that Mega Man's Mega Upper did not originate in ''Marvel vs. Capcom'', but actually came from a fighting minigame in ''VideoGame/MegaMan7'' and the arcade game ''Mega Man 2: The Power Fighters''. Those games also gave [[TheRival Bass]] an attack resembling [[VideoGame/StreetFighterII Guile's Flash Kick]].
** And with ''VideoGame/MarvelVsCapcom3'', we can now add in SelfDemonstrating/{{Deadpool}} with a Shoryuken, though it's used as a {{Launcher|move}} rather than an anti-air technique. Ryu is completely confused on how Deadpool learned it[[note]]It was ported from that [[MemeticMutation notorious comic]] where he used the "same move" on Kitty Pryde to rile Wolverine into fighting him.[[/note]].
---> '''Ryu''': "You stole my Shoryuken?! When did you...?!"
*** Also in ''Marvel vs. Capcom 3'', there's [[VideoGame/MegaManX Zero's]] Ryuuenjin (from ''Mega Man X4''; also appears to the below ''Tatsunoko vs. Capcom''), ComicBook/SheHulk's Somersault Kick (which isn't the same in execution, but it is in principle), and ComicBook/{{X 23}}'s Crescent Scythe (same deal as She-Hulk). VideoGame/ViewtifulJoe's Groovy Uppercut may not be a straight example, since most versions of it go diagonally rather than vertically.
* And speaking of which, ''VideoGame/TatsunokoVsCapcom'' has Ippatsuman's Quick Stance, a Shoryuken version of his Justice Liner dash attack, which has little vertical range but has large horizontal range. If he performs Quick Stance while dashing, it gains further horizontal reach. Karas has Narukami, which is a Shoryuken with a sword (he does it in his OVA too).
** '''''[[http://www.youtube.com/watch?v=NUK5R-Pf7HE GOLD SHORYUKEN!!!]]'''''
* The Create-A-Wrestler modes in most of THQ's Wrestling/{{WWE}} games has a version of the Dragon Punch available as a finisher (usually called the Rising Uppercut).
* Aska in ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'', and Michelangelo, Amaggon, Shredder, and War have variations.
* In ''VideoGame/GuiltyGear'', Sol Badguy has the Volcanic Viper, and an enhanced version of it that occurs during his Dragon Install Overdrive.
** Similar moves include Ky's Vapor Thrust and Chipp's Beta Blade. Slayer's Eternal Wings also qualifies, but its range makes it more like a super-powered Koryuken than a Shoryuken.
** Robo-Ky and Robo-Ky Mk. II also have it (both have Ky's Vapor Thrust and the latter copies his moves from other characters, meaning he can replace it with other moves like Sol's Volcanic Viper).
* Franchise/{{Sonic|TheHedgehog}} has two of these moves as the Werehog in the UsefulNotes/PlayStation3[=/=]UsefulNotes/{{Xbox 360}} version of ''VideoGame/SonicUnleashed''. The moves are even called the "Sho-Hog-ken", and the "Sho-Claw-Ken."
** Various games give this ability to Knuckles, specifically the ''VideoGame/{{Sonic Advance|Trilogy}}'' series and ''VideoGame/SonicAdventure2''. In the ''Advance'' games, his fist [[ElementalPunch is also on fire.]] His ''VideoGame/SonicBoom'' incarnation even does this when he [[TunnelKing erupts from the ground]].
* Marisa's Miasma Sweep in the ''VideoGame/{{Touhou}}'' fighting games. Her version of the rising uppercut is supplemented with her FlyingBroomstick for added oomph.
* [[NobleDemon Demitri]] and [[HornyDevils Morrigan]] from ''VideoGame/{{Darkstalkers}}'' each have a variation of the {{Shoryuken}} (the Demon Cradle and the Shadow Blade, respectively -- however, Demitri's doesn't go only in the vertical), as well as [[FragileSpeedster Lilith]] (Shining Blade), [[{{Samurai}} Bishamon]] (Kienzan), and [[CatGirl Felicia]] (Cat Spike).
* Fulgore and Jago both get one in the original ''VideoGame/KillerInstinct''.
** these return in the Xbox One version along with new users in the form of Orchid(notable in that she uses her knee), Shadow Jago who has a completely vertical one, and ARIA(though only in blade mode and using light punch). These all tend to be the character's most damaging combo finishers as well.
* ''VideoGame/BlazBlue'' features Ragna's Inferno Divider, Tsubaki's Benedictus Rex, and Makoto's Corona Upper.
** Noel's Drive, Chain Revolver, creates a new set of normals and specials, one of which is called "Spring Raid", which functions like this. Since Noel's Drive is basically her combo button, and you have to use some form of the D-button before being able to do Spring Raid, it's usually used as a combo ender of some variety, but if your opponent is approaching through the air, and you have enough time to get off some variety of D, you can use it as anti-air. There are better options, however.
* Sektor's and Robo-Smoke's Teleport Uppercut in ''VideoGame/MortalKombat3''.
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombat2''.
* Goku has one in ''Super Anime/DragonBallZ''. His Dragon Punch from the show, however, is not an example.
* In ''VideoGame/CastlevaniaHarmonyOfDespair'', Johnathan has this as one of his martial arts (it doesn't have the range of the Vampire Killer, but does 3x said whip's damage).
** This dates back to his debut game ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', where the ability was granted by the Griffon Wing Relic. The same applies to the other uppercut-using characters in ''Harmony'', [[VideoGame/CastlevaniaChroniclesOfSorrow Julius]] and [[VideoGame/CastlevaniaRondoOfBlood Richter]], although Richter didn't get his uppercut until [[VideoGame/CastlevaniaSymphonyOfTheNight his game's sequel]]. Soma is the only guy in ''Harmony'' who is left out, as the Weretiger soul in ''[[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]]'' granted him a similar uppercut attack.
* Scott's normal combo ends in a grounded Shoryuken in ''VideoGame/ScottPilgrim vs. The World: The Game''. This is mainly because, as a [[IdiotHero slacker]], Scott's fighting style is copied from fighting games. It is especially awesome because, [[BeyondTheImpossible even as a normal person, his Shoryuken still envelops his hand in flames.]]
* In ''VideoGame/LightningLegendDaigoNoDaibouken'', Creator/{{Konami}}'s first 3D FightingGame, Mayu Uzaka has one of these in her Special Moves repertoire, which she calls "Uzaka Upper." It can be used either as a single move, or as a finisher in a combo.
* Filia from ''VideoGame/{{Skullgirls}}'' has a move called [[PrehensileHair Updo]] that functions like this.
** Her rival Squigly has a bit of fun with this trope: her [[TheSymbiote parasite]], Leviathan, is supposed to be like a dragon in certain aspects, and she has a move where she performs a Shoryuken while Leviathan is riding on her fist in a coat of fire on the way up. Put in LaymansTerms, it's a ''literal'' Rising Dragon Fist.
** Other characters with Shoryuken-style moves include Ms. Fortune, who has a kick-based variation called [[IncrediblyLamePun Fiber]] [[ShoutOut Uppercut]], and Big Band, with [[VideoGame/GuiltyGear Beat Extend]].
* The MMO ''VideoGame/StarWarsTheOldRepublic'' gives this to Bounty Hunters pretty early on. With ROCKETS.
* Asura from ''VideoGame/AsurasWrath'' is a variation. He does the motion of the move in his [[LauncherMove Launching attack]], but he doesn't do the full jump. In the ''Street Fighter'' crossover DLC, however, Asura shows Ryu how it's done -- by ''[[Awesome/AsurasWrath Shoryukening the guy into the Moon!]]''
** In the ensuing fight, he can do a ''hexa Shoryuken'' -- that is, he Shoryukens with [[MultiArmedAndDangerous all six of his arms]] [[NoKillLikeOverkill in rapid succession]].
* ''VideoGame/OneMustFall'' had the Jaguar with its Jaguar Leap, a rising move that came out more towards 45 degrees of horizontal, but was notable for having insane priority, and would often go straight through projectiles. The Katana has a multi-hit variant that includes spinning and enormous guillotine blades for hands, also with anti-projectile priority.
* In the beat 'em up ''VideoGame/BattleCircuit'', two of the playable characters have a variation of the Shoryuken. Cyber Blue has a corkscrew version called Hyper Tornado and Yellow Iris has a clawed version called Ariel Dance.
* ''VideoGame/MadStalkerFullMetalForce'' has [[TheHero Hound Dog]] and [[FinalBoss Rising Dog]], two mechas capable of a rising uppercut attack much like Ryu and Ken. Despite their similar appearance, though, their shoryuken move is done differently; Hound Dog perform its uppercut by rising into the air and slashing its enemies with its sword, whereas Rising Dog uses is claws to perform a uppercut.
* ''VideoGame/JoJosBizarreAdventureAllStarBattle''
** Vanilla Ice has a rising punch move. It even mimicks [[VideoGame/StreetFighter Ryu and Ken's]] animations.
** Johnathan and Ikuro also have rising punches. Ikuro's also utilizes a projectile at the end.
* VideoGame/JoJosBizarreAdventureHeritageForTheFuture has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
* Sash Lilac from ''VideoGame/FreedomPlanet'' has a rising slash move. She even spins as she does it, á la Ryu and Ken.
* Markman's Upkick from ''VideoGame/DiveKick'', where he can perform this, but only if his [[SuperMode KickBox is finished]].
* Bun-Chan and [[{{expy}} Ryuchiro]]'s special attack in ''VideoGame/PocketArcadeStory''.
* Doomfist from ''VideoGame/{{Overwatch}}'' has a Rising Uppercut. No guesses as to what this does. What makes this example stand out from the other games is that ''Overwatch'' is a competitive FPS rather than a fighting game.
* ''VideoGame/TheSpongebobSquarepantsMovie'' gives [=SpongeBob=] one, fitting with his karate training, and adds an upgrade where his safety gear is replaced with an iron gauntlet with spiked knuckles. And it explodes. The uppercut however doesn't give much horizontal distance so it's not very useful when platforming. You do need it though against [[PainToTheAss floating foes]].

[[folder:Anime & Manga]]
* ''Anime/{{Daimos}}'' had it as his finishing move, using his wind generator to launch the enemy mecha into the air and then jumping to meet him half way through the fall and punch right through him.
** Hilariously, that attack is not named Shoryuken... but he HAS a weapon named Shoryuken that has nothing to do with the move. [[note]]It's a double bladed weapon that has the official spelling "Sou-Ryuu-Ken" AKA 'Twin Dragon Sword'. How you spell it is kinda similar, though.[[/note]]
* Probably one of the original users of this move, if not THE originator, is Dragon Shiryu from ''Manga/SaintSeiya'', with his Rozan Shoryuha.
* ''Manga/{{Naruto}}'' uses a similar move to finish Neji off in the Chunin Exams, which he used after burrowing underground. Kakashi does the same thing in Part II when fighting a duplicate of Itachi.
* Nagi of ''Manga/Manga/MahouSenseiNegima'' literally [[DidYouJustPunchOutCthulhu punches out The Mage Of Beginnings]] with one at the end of the Ala Rubra movie that Jack Rakan showed. Considering all the FightingGame references in the series, it may be a ShoutOut to ''VideoGame/StreetFighter''.
** Later on, Negi hits [[spoiler:Goedel]] with one that looks [[http://www.mangafox.com/manga/mahou_sensei_negima/v29/c264/16.html exactly the same]].
* Spoofed on ''Manga/{{Kannagi}}'': When Jin was a little kid he tried it fell into a swamp.
* ''Anime/MartianSuccessorNadesico'' has Gai Daigouji's Gai Super Upper, in which he does it in a HumongousMecha.
* The Hiryuu Shouten Ha, an ancient Joketsuzoku technique in ''Manga/RanmaOneHalf'', is basically a spinning uppercut that rises from a very low crouch (which doesn't actually hit the opponent). It's characterized by creating a temperature clash between hot and cold {{Battle Aura}}s that, using the uppercut as a vector, creates wind blasts of varying intensity (from "flinging the enemy off his feet" to "raging tornado that sticks around for several minutes.")
* In the [[TournamentArc D of D Tournament]] of ''Manga/KenichiTheMightiestDisciple'', the boxer Takeda uses a variation of this, called "the frog punch", to knock out the opponent [[OneHitKO with his first punch]].
* A couple of guards block the hallway. [[Anime/YuGiOh Yuugi]] or [[Anime/YuGiOhGX Juudai]] would challenge them to a duel in order to earn the right to pass. [[Anime/YuGiOh5Ds Yuusei]], on the other hand, just charges in with one of these on one guard, followed quickly by a HurricaneKick to the other. [[CombatPragmatist What you would expect to take an entire episode is wrapped up in about 2 seconds.]]
* ''Anime/StreetFighterIITheAnimatedMovie'': Used by the {{Trope Codifier}}s themselves. First seen at the beginning of the film, during the flashback of Ryu's fateful bout with Sagat. Ken administers his against T. Hawk, when he makes the mistake of [[BullyingADragon picking a fight with Ken]] and wouldn't take "no" for answer.
* In the first episode of ''LightNovel/ToraDora''. Taiga knocks out the [[OneHeadTaller considerably taller Ryuuji]] with one powerful uppercut.
* ''Anime/VariableGeo'': In the final episode, Yuka is forced to use her Soryu Gekki to stop [[spoiler: [[TheDragon Damian]]]]'s [[SuperpoweredEvilSide alter ego]] from killing Siritahi ([[http://www.youtube.com/watch?v=67LaGzsjK5k seen at 4:28-4:59]]). Though it ends up [[OneHitKill killing him outright]], which wasn't her intention; making it a case of [[DoesNotKnowHisOwnStrength Doesn't Know Her Own Strength.]]
* ''Manga/MagicalGirlLyricalNanohaVivid'': Having a {{Shotoclone}} moveset, Vivio Takamachi's Accel Smash is her version of the Shoryuken and its her own SignatureMove. Similar like Ken, Vivio is more of a Shoryuken-based character and has several variations of it, including Accel Smash W and Exceed Smash. The names of her Accel Smash and Exceed Smash are a homage to her mother's Device's Axel Mode and Exceed Mode.
* Sousuke in ''Anime/FullMetalPanicFumoffu'' pulls one off against a thug, complete with spinning.
* Goku does this several times in ''Manga/DragonBall''; to be exact, against King Piccolo, Hildegarn and Super Android 17.
** Gohan uses one on Perfect Cell; when it shows up in video games, it's even named "''Ryushouken''", using the exact same kanji as "''Shoryuken''" but swapped around (the English name is "Soaring Dragon Strike").
* In ''Anime/GundamBuildFightersTry'', Sekai's Jigen Haoh Martial Arts has the Souten Guren Ken (Soaring Crimson Fist). Episode 10 sees an especially effective usage: [[spoiler:Sekai's CoolBigSis Mirai, who "took a few lessons" in Jigen Haoh when she was younger, uses it against a JerkAss pop idol; since her Gunpla is much smaller than his, it turns into a GroinAttack.]]
** ''Gundam Breaker 2'' allows players to perform the Souten Guren Ken if they're using Sekai's Build Burning Gundam; naturally, it's a LauncherMove.
* ''Manga/{{Keijo}}'' has an instance of this being performed with [[TorpedoTits breasts]]; the attack is called "Shoryupai"[[note]]"Rising Dragon Breasts"[[/note]] in Japanese and "Shoryu[[{{Pun}} cans]]" [[{{Woolseyism}} in English]].

[[folder:Comic Books]]
* [[TropeNamer Obviously]] shows up frequently in StreetFighter comics.
* In ''Comicbook/{{Supergirl}}'' story ''Comicbook/TheSupergirlFromKrypton'', Franchise/{{Superman}} uppercuts a Doomsday clone so hard than its face breaks apart.
* Comicbook/{{Deadpool}}: I [[http://scans-daily.dreamwidth.org/21765.html?#cutid1 once did this]] to Shadowcat (as seen in the image links) in the ''Comicbook/XMen'' comics. [[CallingYourAttacks While shouting "Shoryuken!"]] for added fun. All just to rile {{Wolverine}} into fighting me. [[ShoutOut The artist must be a fanboy!]]
** [[SugarWiki/MomentOfAwesome I do it in]] ''VideoGame/MarvelVsCapcom3''. [[SugarWiki/FunnyMoments Again, while shouting "Shoryuken!"]] And when Ryu beats me in a match, he's actually rather flabbergasted that this weirdo from another dimension stole his move!
** And how could [[VideoGame/{{Deadpool}} my video game]] be complete without a ShoutOut to this? Seriously, I frickin' love Street Fighter!
** In an oddly-circular level of meta-ness, there's a StreetFighter comic where Sakura asks someone if he reads Deadpool, then hits him with a {{Shoryuken}}.
* ComicBook/ScottPilgrim performs one in his first fight. "He's going for the air juggle!"

* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* In the opening of ''[[WesternAnimation/{{Shrek2}} Shrek 2]]'', while fighting off an angry mob, Princess Fiona delivers a Shoryuken, immediately following up with Chun-Li's Spinning Bird Kick.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]

[[folder:Professional Wrestling]]
* WWE wrestler Wrestling/{{Christian}} is taken to at times perform a flying European uppercut from the top rope. While not an explicit example of a Shoryuken, [[Characters/WWECommentators commentator Matt Striker]] has on at least one occasion called out "SHORYUKEN!!!" in classic ''Street Fighter'' Style, after the move has been performed.
* Independent wrestler Craig "Human Tornado" Williams also uses a Shoryuken on an opponent rebounding from the ropes.
* Wrestling/AntonioCesaro has a move called the Very European Uppercut which is essentially a standing Shoryuken, complete with 360 spin. He also has a jumping variation done from the middle rope that looks similar to [[VideoGame/GuiltyGear Sol Badguy's]] Volcanic Viper.
** Cesaro once mentioned on one of Wrestling/XavierWoods videos that he was reportedly a fan of Street Fighter as a kid, and his favorite character is Ken. [[OneOfUs That would explain a lot.]]

[[folder:Web Comics]]
* ''Webcomic/CtrlAltDel'''s Ethan does this to TheGrinch when he catches him trying to steal his presents. And then threatens to "perform ''Theatre/TheNutcracker'', [[GroinAttack and I'm not talking about the ballet]]" if he bleeds on any of them.
* ''WebComic/EightBitTheater'' In one of the gag strips, Fighter accidentally stumbles across this, while trying to learn Black Mage's Hadoken. Naturally [[TheChewtoy Black Mage]] was the recepient of the attack.
** Bonus Points for having Fighter say that he thinks he pushed the incorrect buttons.
* Charon does this to Deep One Prime in ''Webcomic/{{Shadowgirls}}''.
* ''WebComic/LookingForGroup''. While trapped in the Plane of Suck, Richard does both a Hadouken ''and'' a Shoryuken.
* Bun-Bun of ''Webcomic/SluggyFreelance'' calls the attack [[http://www.sluggy.com/comics/archives/daily/120806 in the last panel]].
* ''WebComic/DragonBallMultiverse'': How Arale [[CurbStompBattle dealt]] with [[ParodySue Mary Sue]].

[[folder:Web Original]]
* ''WebAnimation/BurntFaceMan'' performs this on Bastard Man in an episode, complete with the audio clip from StreetFighter.
* In the Flash game ''VideoGame/TossTheTurtle'', one of the aides to maximize your distance is a happy-go-lucky banana... that uppercuts you sky high without skipping a beat if you so much as touch it. Complete with "SHORYUKEN!" sound effect.
* WebVideo/TheAngryVideoGameNerd uses one against WesternAnimation/BugsBunny during his review of [[http://www.gametrailers.com/video/angry-video-screwattack/23316 Bugs Bunny's Birthday Blowout]].
* [[WebVideo/TheSpoonyExperiment Dr. Insano]] uses one against WebVideo/TheNostalgiaCritic during the attempt to overthrow the latter after [[WebVideo/{{Kickassia}} the take over]] of [[http://en.wikipedia.org/wiki/Republic_of_Molossia Molossia]].
** This was a reference to the Brawl the previous year, where Spoony pulled one off on Little Miss Gamer.
* ''WebVideo/DragonBallZAbridged'':
** Referenced when Frieza kills King Vegeta with an uppercut punch; he shouts "Shoryuken", followed by the game announcer congratulating him and Frieza giving a [[BluntYes flat "Yatta"]].
** Referenced again after Vegeta badly winds second-form Cell.
-->'''Cell:''' Just...can I..have a minute?\\
'''Vegeta:''' [[{{Pun}} Sure you can]].\\
'''Cell:''' Well, thank you. That's appreci - ''(Vegeta punches him into the air)''

[[folder:Western Animation]]
* In ''WesternAnimation/MyLittlePonyFriendshipisMagic'', The season four episode, 'Daring Don't' features [[spoiler:Daring Do]] nailing more than one of [[spoiler:Ahuizotl's cats]] with this move!

[[folder:Real Life]]
* [[http://www.animenewsnetwork.com/interest/2011-08-08/madoka-magica-writer-confronts-his-creation-charlotte Gen Urobuchi does a Shoryuken]] on [[Anime/PuellaMagiMadokaMagica Charlotte the Dessert Witch]] as a promotional pitch for the extension of the Madoka Magica Cafe.
* Aaron Rodgers did one once after a touchdown.
* UFC fighter Jeremy Stephens [[http://www.fightreport.net/wp-content/uploads/2008/11/jeremy-stephens_rafael-dos-anjos.gif uncorked a bonafide Shoryuken]] on Rafael dos Anjos's face at UFC 91.
* [[http://www.youtube.com/watch?v=O6aKzSJcWJw YOU GOING TO JAIL NOW! YOU GOING TO JAIL NOW!]] You tell her, bus driver.

* While [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=394567 Epic Confrontation]] depicts a standing uppercut rather than a leaping one, it arguably still counts [[StealthPun as he is punching a dragon]]