->"''Creator/JackieChan made a movie called ''Film/ArmorOfGod'', and the sequel was called ''Armour of God 2: Operation Condor''. Well, when that came out in the US, there was a little difficulty. ''Armour of God'' wasn't out yet, so they decided to release the sequel here first, and change the title to just ''Operation Condor''. Well, after that, ''Armour of God'' actually did make an American release, and it was called ''Operation Condor 2: Armour of God''! A complete reversal!''"
-->-- '''WebVideo/TheAngryVideoGameNerd'''

A later installment of a series gets released somewhere (in another country, or in a group of CompilationRerelease, etc.) before its original installments. A series is finally localized, thus averting NoExportForYou, but for whatever reason the company decides to begin with the latest title in the series rather than start from the beginning.

This is common in the video game industry due to their technological nature: a video game franchise that the developers originally [[NoExportForYou didn't deem suitable for one market]] might be brought there later; if the original game was released for a platform that has since been discontinued, then the company will instead localize one of the more recent games in the same series for a current platform.

Related is AdaptationFirst, a tendency for a startlingly large number of video game franchises in Japan to have their ancillary products (such as anime series or manga) cross the Pacific without the actual games making the jump. See also MarthDebutedInSmashBros and NovelizationFirst.


[[folder:Anime and Manga]]
* Technically speaking, the Creator/FUNimation dub of the original ''Manga/DragonBall'' anime aired before ''Manga/DragonBall Z'', but only the first thirteen episodes were translated before Funimation decided to skip straight to the sequel. The remainder of the series was only translated after ''Dragonball Z'' was successful in America.
** An even earlier dub attempt by Harmony Gold aired sometime around '87-89, but only lasted five episodes along with movies 1 and 3 due to poor network reception. Not too surprisingly, you rarely hear of this version.
* 1995's ''Anime/MobileSuitGundamWing'' was the first part of the venerable ''Franchise/{{Gundam}}'' franchise to make it big in other countries; this, among other factors, gave the 1979 [[Anime/MobileSuitGundam original series]] an uphill battle when it was also aired on Creator/CartoonNetwork.
* ''Anime/UltimateMuscle'', aka ''Kinnikuman Nisei'', was actually a sequel to the original ''Manga/{{Kinnikuman}}'' manga and anime, which was never officially translated (but the merchandise was brought over under the localized name of ''M.U.S.C.L.E.'')
** Hilariously enough, when the sequel did come here, it was actually MORE popular than in Japan, so much so that 4Kids funded the second season when it was cancelled in Japan.
* ''Voltes V'' and ''{{Anime/Daimos}}'' came out in the Philippines before ''Combattler V'' and achieved ''much'' [[GermansLoveDavidHasselhoff greater popularity]].
** And because of this some viewers there have mistaken ''Combattler V'' as either a strange sequel or a cheap knockoff.
* In the same vein as the ''Voltes V'' and ''{{Anime/Daimos}}'' incident, ''Anime/UFORoboGrendizer'' was released in Italy before its prequels, ''Anime/MazingerZ'' and ''Anime/GreatMazinger''. They also made the mistake of renaming Kouji in ''Grendizer''. Thus, when ''Mazinger Z'' was brought over afterwards, people dismissed ''that'' as a cheap knockoff.
* The [=FUNimation=] dub of ''OnePiece'' falls into this trope. When [=FUNimation=] picked up the series from 4kids, they also optioned the rights to dub movies. [[EnforcedTrope At the request of Toei Animation]], [=FUNimation=] started on Movie 8, skipping all of the other movies in the One Piece film series. However, the stickers on the DVD identify it as "#8", so they don't appear to be reordering them number-wise.
* ''Manga/JoJosBizarreAdventure'' is a good example of this trope. Jojo is split into "Parts", each part including a different main character. When the manga was adapted into an OVA, only Part 3 "Stardust Crusaders" was adapted, and they started with the final arc of Part 3, before going back years later and doing the earlier part of the series. This was later released in America, along with a Part 3 Video game by Capcom, and thus Part 3 became the most popular part of the story in the US. Because of this, when Viz optioned the rights to the Manga, they skipped parts 1 and 2 and went straight to part 3, but removed the "Stardust Crusaders" subtitle, simply showing it as "Jojo's Bizarre Adventure", and releasing the first two parts later in 2014 when the Anime for those parts was succesful.
* When ''Anime/LupinIII'' was allowed to air on Creator/AdultSwim, Pioneer, the company dubbing it, chose [[Anime/LupinIIIRedJacket the second series]] rather than [[Anime/LupinIIIGreenJacket the first]]. The first series finally got released in North America by Creator/DiscotekMedia, but with subtitles only.
** If you wanna get technical, ''Anime/TheMysteryOfMamo'' had its very first English dub before any other part of the franchise, though said dub was rarely seen prior to Discotek's DVD release until 2013.
* In France, the second ''VideoGame/{{Tamagotchi}}'' film was dubbed and released into theaters first instead of than the first film.
* The manga version of ''Manga/SailorMoon'' is this. It took until 2011 for the first series, ''Manga/CodeNameSailorV'' to be translated officially into English.
* ''Manga/GreatTeacherOnizuka'' was published in full in North America well before an English release began of its lesser-known predecessor, ''Shonan Junai Gumi''. However, Toyko Pop seemed to want to market it explicitly as a prequel, being called ''GTO: The Early Years'' (with ''Shonan Junai Gumi'' as a subtitle); when Vertical picked up on publishing the last volumes of SJG after Tokyo Pop filed for bankruptcy, they dropped the Shonan Junai Gumi subtitle entirely.
* The anime sequel to ''VideoGame/FinalFantasyV'', ''Anime/FinalFantasyLegendOfTheCrystals'', was released in English-speaking territories a full two years before the game it was continuing ever saw release outside of Japan.
* In the United States, ''Anime/SmilePrettyCure'', the ninth entry in the ''Anime/PrettyCure'' series, was the first series of the franchise to be aired and dubbed in the United States. Before this, the characters of ''[[Anime/YesPrettyCure5 Yes! Pretty Cure 5 GoGo!]]'' [[https://ogiuemaniax.com/2010/05/09/well-they-do-say-that-presentation-matters/ made a brief cameo]] on an episode of ''Series/IronChefAmerica''.
* ''Anime/OsomatsuSan'' is available to legally stream with English subtitles via Crunchyroll and has an Australian DVD release from Madman Entertainment. However, neither the original manga of ''Manga/OsomatsuKun'' nor either of its anime under that name have gotten official releases.

* The North American release of the Creator/JackieChan film ''Film/ArmorOfGod II: Operation Condor'', retitled simply ''Operation Condor'', came six years after its release in Hong Kong... ''before'' the original ''Armour of God''. When the original finally made it across the Pacific (direct-to-video, no less,) it was retitled ''Operation Condor 2: The Armour of the Gods''. Confused, yet?
* ''[[Film/MadMax2TheRoadWarrior Mad Max II/The Road Warrior]]'' got a bigger world-wide release than the original ''Film/MadMax''. The New Zealand release is especially noteworthy, as #1 was banned due to [[spoiler:Goose's death]] [[TooSoon resembling an incident in the North Island]].
* Creator/LucioFulci's ''Film/{{Zombi 2}}'' was titled as such to capitalize off the success of ''Zombi'', which was actually the Italian recut of George A. Romero's ''Film/DawnOfTheDead1978''. When it was released in the U.S. it was retitled ''Zombie''. Subsequent sequels weren't retitled, leaving many Americans wondering where the mythical second ''Zombie'' film could be found. If that doesn't hurt the mind to begin with, the issue was corrected in a two disc re release of the original titled, you guessed it, ''Zombie 2'', leaving a whole new generation of horror fans to wonder where the hell the first ''Zombie'' picture could be found. The Italian cut (which removes humor) of ''Dawn of the Dead'' is out in America as ''Zombie: Dawn of the Dead''. Whether this makes things more or less confusing is up for debate.
* In Italy the ''Film/ManiacCop'' series received the same treatment: ''Film/ManiacCop2'' became ''Poliziotto sadico'' (''Sadist Policeman'') while the first movie was retitled as ''Maniac Cop - Poliziotto sadico 2''.
* Film fans who pay attention to the credits must have wondered why the poster for ''Film/MissingInAction'' has the credit "Based on characters created by Arthur Silver and Larry Levinson and Steve Bing." Creator/TheCannonGroup filmed ''Film/MissingInAction2TheBeginning'' FIRST (as ''Battlerage'') but it was decided the actual sequel, in which Braddock (Creator/ChuckNorris) goes back to Vietnam, was the stronger of the two and hence Cannon released that first.
* The fourth and eleventh of Creator/CliveCussler's Dirk Pitt adventures, ''Film/RaiseTheTitanic'' and ''Film/{{Sahara 2005}}'', received film adaptations first.
* Technically, ''Film/TheDaVinciCode'' was a sequel to ''Film/AngelsAndDemons'', even going so far (in the novels) as Robert Langdon to refer to the heroine of A&D as last seeing her a year prior. When the films came out in the reverse order, the incontinuity is referred to the dialogue when the Vatican personnel are trying to get Landon to help them ("Hey, you guys called me!")
* The film adaptations of ''{{Film/The Lord Of The Rings}}'' and ''{{Film/The Hobbit}}''. Not quite your typical example, as they're (evidently) not trying to pass off the events of the latter as happening after those in the former, but some people do seem to think that the ''{{Literature/The Lord Of The Rings}}'' books came out earlier.
* The ''Vengeance Trilogy'' was distributed like this in the US. The second part, ''Film/{{Oldboy 2003}}'', opened first, followed by the first part, ''Film/SympathyForMrVengeance'', and then the third part, ''Film/SympathyForLadyVengeance'' (which was renamed ''Lady Vengenace'' for its release).
* The most famous example is the ''Franchise/StarWars'' franchise, starting out with Episode IV with Episodes I-III and VII-IX written/filmed decades after the fact. Though this is also somewhat retroactive as ''A New Hope'' was simply labeled as ''Star Wars'' upon its first theatrical release.

* Peter Robinson's book series about the police detective Alan Banks so far numbers 18 titles. The Swedish translation starts only at book number 10 (''A Dry Season'').
* ''Literature/WarriorCats'': The ''Lost Warrior'' manga trilogy, which involves events that don't happen until part way through the second series of books, is already being published in Germany, despite the fact that they haven't finished translating all the books in the first series.
* Creator/NeilGaiman has referred to ''{{Literature/Stardust}}'' as Book 2 of a trilogy that hasn't happened yet. In a new afterword to that novel, he claimed that Book 1 is partially written (and has been since a few years before ''Stardust'' came out), and that he has a plot developed for Book 3.

[[folder: Live Action TV]]
* The ''Franchise/PowerRangers'' series began with footage from the 16th ''Franchise/SuperSentai'' series, ''Series/KyoryuSentaiZyuranger''. Although there was a partial GagDub of ''Series/KagakuSentaiDynaman'', and some countries had dubs of series as far back as ''Series/ChoudenshiBioman''.
* ''Franchise/KamenRider'' meanwhile had adapted both footage from the [[Series/KamenRiderBlackRX last Showa Era Kamen Rider show]] and from its [[Series/KamenRiderRyuki third Heisei era Kamen Rider Show]].
** This even extends to the source material, as ''Series/KamenRiderV3'' has been released on DVD in the US, but the ''[[Series/KamenRider original]]'' series hasn't. Which is particularly weird as, unlike most Kamen Rider series, V3 is a ''direct sequel'' to the original series. Even odder is that this trope is ''[[Main/InvertedTrope inverted]]'' for the reboot movies as the [[Film/KamenRiderTheFirst remake movie of the original series]] was released on DVD in the US, but ''[[Film/KamenRiderTheNext the remake of V3]]'' hasn't.
* ''Series/StargateSG1'' and ''Film/TheArkOfTruth'' on DVD are still MIA in Russia, even after all 10 seasons and the movie finished airing. However, ''Continuum'' was recently released. Apparently, the DVD retailers decided to skip from the original ''Film/{{Stargate}}'' movie straight to ''Continuum''...
* Only the last season of ''Series/EightSimpleRules'' is shown in Ukraine, presumably in order to skip [[TearJerker the part where the family copes with Paul's death]] and being able to air the episodes in any order without making the fans ask questions like [[WhatHappenedToTheMouse "where'd the father go?"]]. As far as Ukrainians are concerned, the character of Paul died prior to the series' beginning and was never shown on screen.
* ''Series/TheShannaraChronicles'' adopts the second book of the original Shannara trilogy, ''The Elfstones of Shannara'', in its first season.

* Music/EltonJohn's first album to be released in North America was his self-titled second album in 1970. [[SequelDisplacement He had released an album before that]] in Britain, ''Empty Sky'', which was not released in the US until 1975.
* ''Shazam'' by TheMove was released before their self-titled debut album.
* In 1999, Music/{{Muse}}'s debut album, ''Showbiz'', was greeted with indifference by American audiences. Their next album, ''Origin of Symmetry'' (released in 2001 in the UK), did not receive an official release in the United States until 2005, the year after their third album, ''Absolution'', found an audience in the States.
** This is because their American record company asked Matt Bellamy to rerecord the vocals for Origin Of Symmetry, because they thought the falsetto would not sell, and also wanted to lump Muse in with the nu-metal bands of the time. Muse's refusal to do this led to the album not being released there.
* Music/WithinTemptation's ''fourth'' studio album, ''The Heart of Everything'', was the band's first album to be released in the United States in 2007. Their first album, ''Enter'', and the EP ''The Dance'' followed a few months later. Their second and third albums (''Mother Earth'' and ''The Silent Force'') didn't see a stateside release until 2008.
* The American leg of the Music/{{Genesis}} ''Music/TheLambLiesDownOnBroadway'' tour was scheduled to happen before the often difficult to follow ConceptAlbum had even been released in the US, since guitarist Steve Hackett had injured his hand late in rehearsals, thus requiring the band to change the tour dates so he could heal. The band ended up playing the entirety of the album to audiences who hadn't heard it yet and certainly weren't expecting [[TrueArtIsIncomprehensible anything like that]].
* Music/{{Nirvana}}'s debut album ''Bleach'' only saw a wide international release after the success of follow-up ''Nevermind''.
* Music/TheClash's first album wasn't released in the US because the record company over there thought it was too controversial. Their second album "Give Em Enough Rope" was their first released in the US, albeit with the cover text in a different font and the title of the last track changed. After the "I Fought The Law" from The Cost Of Living EP was a hit, the record company wanted to capitalise on its success so they put out a butchered version of Music/TheClash's first album in the US including the track and several of their recent singles replacing some of the songs they had deemed controversial. This caused an odd situation where stuff recorded after their second album was included on a rerelease of their first.
* ''Opium'', Music/{{KMFDM}}'s 1984 debut album, was initially only released in Germany as a limited cassette run and didn't get an international release until ''2002''.
* Music/TheBeatles debut album, ''Please Please Me'', was not released in it's original form in the US until the CD release in 1987. Instead, the Vee-Jay Records version, retitled ''Introducing... The Beatles'' and minus two songs was released to much legal dispute, including a temporary injunction against any more production that meant ''Meet the Beatles'' was the first to see widespread success.
* ''Ring Ring'', Music/{{ABBA}}'s 1973 debut album (under their unwieldy original name, "Björn & Benny, Agnetha & Frida") wasn't released in the UK or US until the 1990s. Its title track appeared on UK releases of the next album, ''Waterloo'', and several other songs appeared on their 1976 ''Greatest Hits'' compilation, but (unlike tracks taken from later albums) no mention was made of their original source.
** The reason for this is that Greatest Hits was a rush release to capitalise on their popularity. It had the same tracklisting as the Swedish compilation of the same name (though a different cover). The main reason Waterloo was released in the UK in the first place was to capitalise on them winning the Eurovision Song Contest. Interestingly, they did enter the song Ring Ring for Eurovision in 1973, but never made it to the finals. If they had won, the album probably would have been released.
* Music/OrchestralManoeuvresInTheDark: Their first US release was a unique album made up of 4 tracks from ''Orchestral Manoeuvres in the Dark'', 6 tracks from ''Organisation'', and the single rerecording of "Messages." The title and artwork came from the debut album.

* ZerothLaw: Some scholars think that Creator/WilliamShakespeare's ''Theatre/HenryVIPart2'' and ''Theatre/HenryVIPart3'' were written and produced before the play now known as ''Theater/HenryVIPart1''.

[[folder:Video Games]]
* ''VideoGame/EarthBound'' (''MOTHER 2''), the second in the ''VideoGame/{{MOTHER}}'' series, and the first [[NoExportForYou (and originally, only)]] one to be released in the US. The original ''VideoGame/{{MOTHER|1}}'' was originally slated for a North American release under the title ''Earthbound'', but was scrapped after being completed; when the prototype surfaced years later, the hackers that made the game playable in emulators also changed the title to ''[=EarthBound Zero=]'' to avoid confusion. 20 years later, ''MOTHER 1'' was released for the Virtual Console under the title ''VideoGame/EarthBoundBeginnings''.
* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyVII'' was the first one to be released in PAL regions, and at that time only three of the first six (''[[VideoGame/FinalFantasyI I]]'', ''[[VideoGame/FinalFantasyIV IV]]'', and ''[[VideoGame/FinalFantasyVI VI]]'') had been released in the US and Canada.
*** Squaresoft tried to cover this by retitling the American versions of ''VideoGame/FinalFantasyIV'' and ''VideoGame/FinalFantasyVI'' into ''Final Fantasy II'' and ''Final Fantasy III'' respectively, but went back to the actual numbering with ''VideoGame/FinalFantasyVII''. Naturally, this caused a lot of Americans unfamiliar with the Japanese version to wonder why the series jumped from ''III'' to ''VII''.
** On the subject of ''Final Fantasy'', there's Chocobo's Dungeon 2, an iteration in the Mystery Dungeon series. The US got 2 first, but it ''wasn't re-numbered.''
** ''VideoGame/FinalFantasyV'' had a similar problem, as noted in the Anime and Manga category up above.
* ''Growlanser Generations'' is a compilation of second and third games in the ''{{Growlanser}}'' series, though a sort of summary of the first game's plot is included. ''Growlanser: Heritage of War'', the next game released in the U.S. and the first to be released in Europe, is the fifth game and an entirely NonLinearSequel.
* ''[[VideoGame/FireEmblemElibe Fire Emblem: Blazing Blade]]'' was the first ''VideoGame/FireEmblem'' game officially released outside Japan, leading to the confusing retitling of the game to simply ''Fire Emblem'' (no subtitle). This is noteworthy considering the original game for the Famicom, ''[[VideoGame/FireEmblemAkaneia Fire Emblem: Ankoku Ryu to Hikari no Ken]]'' ("Shadow Dragon and the Blade of Light"), was released in 1990, 13 years before the series' international debut in 2003. ''Blazing Blade'' is actually the second GBA game in the series and the seventh installment overall. As if the confusion wasn't piled high enough, ''Blazing Blade'' is actually a '''prequel''' to the previous GBA game, ''Fuuin no Tsurugi'' ("The Binding Blade"), which was never released internationally (despite the appearance of that game's protagonist, Roy, in ''VideoGame/SuperSmashBrosMelee''). This caused Western fans to interpret its ending (originally meant as a ForegoneConclusion) as a SequelHook that was never followed up on. And for their part, Nintendo seems utterly disinterested in clearing up this mess, [[FanTranslation leaving the fans to sort it out amongst themselves.]]
* ''VideoGame/CosmicFantasy 2'' was the first of the series of four games to be released outside Japan, and also the last, as it turned out.
* ''VideoGame/DragonQuestVIII'' was the first game in that series to be released in PAL territories as well, and they dropped the numbers to hide that fact.
** The North American release of ''VideoGame/DragonQuestVII'' was released nearly a decade after the last release of ''VideoGame/DragonQuestIV''. Games ''VideoGame/DragonQuestV'' and ''[[VideoGame/DragonQuestVI VI]]'' wouldn't see release until long after that.
** To add more confusion, the NES games were titled Dragon Warrior.
* The first ''VideoGame/PokemonStadium'' game released internationally was actually the second released in Japan. The first was skipped over entirely because it actually did not have the full roster of Pokémon at the time.
* ''VideoGame/SuperRobotWars'', although that's for a very good reason (specifically, straightening up all the licencing rights for the games which aren't OriginalGeneration would be a nightmare).
* Europe never got ''VideoGame/AceCombat3Electrosphere'' ([[{{Macekre}} not that anyone outside Japan has ever gotten the original game]]), so installments ''[[VideoGame/AceCombat04ShatteredSkies 04]]'', ''[[VideoGame/AceCombat5TheUnsungWar 5]]'', and ''[[VideoGame/AceCombatZeroTheBelkanWar Zero]]'' had the numbers dropped from the PAL release. ''4'' and ''5'' also [[PublisherChosenTitle had their subtitles changed]] into absolutely awful ones for no apparent reason.
* The ''VideoGame/FrontMission'' series debuted internationally with its third game.
* ''Advance Wars'', released for the Game Boy Advance in 2001, is actually part of the [[VideoGame/NintendoWars long-running series]] which dates back to 1988 with the release of ''Famicom Wars''. Ironically enough, the Japanese version of ''Advance Wars'', ''Game Boy Wars Advance'', was not released in Japan until 2004 when it was included in a two-in-one cartridge with its sequel.
* PAL countries got ''We ♥ Katamari'' but not the original ''VideoGame/KatamariDamacy''.
* Similiarly, Europe only got ''VideoGame/{{Xenosaga}} Episode II'' with an extra DVD containing the cut-scenes of the first game.
* In Europe, ''VisualNovel/ApolloJusticeAceAttorney'' came out before ''VisualNovel/PhoenixWrightAceAttorneyTrialsAndTribulations''.
* The first ''VideoGame/SonicDrift'' game was Japan-only until long after the demise of the UsefulNotes/GameGear. The sequel was released internationally, and was still called ''Sonic Drift 2'' in its U.S. release. It was however renamed in Europe and released as ''Sonic Drift Racing''... but only on the box, the title screen in the actual game still reads "Sonic Drift 2" just to add to the confusion.
** Though not necessarily a true example, it is worth noting that ''Sonic Adventure 2: Battle'', a remake of ''VideoGame/SonicAdventure2'', came out before ''Sonic Adventure DX: Director's Cut'', a remake of ''VideoGame/SonicAdventure''.
* ''VideoGame/LufiaIIRiseOfTheSinistrals'' was released in Germany as simply ''Lufia'' because the original never made it to Europe. The name "Lufia" is mentioned only in the secret epilogue which appears after playing though the game for a second time. The solution for this problem? Renaming the Dual Blade "Lufiasword". Then they kept this up in the sequel, leading to a DubInducedPlotHole.
* ''VideoGame/StarOceanTheSecondStory'' was the first game in the series to be released outside Japan.
* ''VideoGame/TalesOfDestiny'' was the first game in the ''VideoGame/TalesSeries'' to be released outside Japan.
** Related to this, ''VideoGame/TalesOfSymphonia'' was the first series to be released in Europe.
* Again in the PAL territories, ''VideoGame/DigimonWorld 3'' was renamed ''Digimon World 2003'' because Bandai skipped ''Digimon World 2''. Strangely enough, despite Japan dropping the number after ''3'', the PAL release of the next game was given the American title, ''Digimon World 4''.
* North America is the last of the three major regions to get ''VideoGame/{{Gradius}} II'' in some form, having been officially introduced to it 2006, 18 years after its initial Japanese release and long after the North American releases of ''III'', ''IV'', and ''V''.
** Before that, Konami of America did promote the ''Gradius'' spinoff ''Life Force'' (aka ''Salamander'') as a sequel to the original ''Gradius'', causing players that didn't know any better to assume that ''Life Force'' was the missing sequel.
* ''VideoGame/BeatmaniaIIDX 14 GOLD'' would've been the first American arcade release of ''beatmania IIDX'' out of what was then 15 Japan-exclusive arcade installments of the series. It didn't get past the location test stage.
** Though its predecessor series ''beatmania'' was given 3 limited arcade releases in the US under the new title "HipHopmania".
* ''Franchise/{{Disgaea}}'' was released in North America before its predecessor: ''VideoGame/LaPucelle''.
* ''VideoGame/AtelierIris'' was the first of the ''Franchise/Atelier'' series to be released outside of Japan. Its predecessors still haven't been.
* ''Franchise/ShinMegamiTensei'':
** ''VideoGame/ShinMegamiTenseiIIINocturne'' was released in North America despite the fact that the [[VideoGame/ShinMegamiTenseiI previous]] [[VideoGame/ShinMegamiTenseiII two games]] had never been released. Then [[VideoGame/ShinMegamiTenseiI the first game]] got released in 2014 for iOS. [[NoExportForYou Still haven't gotten the second game yet, though.]]
** The same applied for the first two ''VideoGame/DevilSummoner'' games when the third, ''VideoGame/RaidouKuzunohaVsTheSoullessArmy'' was released in the West[[note]]The second one, ''VideoGame/SoulHackers'', eventually also saw a Western release[[/note]].
** ''VideoGame/{{Persona 2}}'' is a particularly awful offender, as the game came in two parts, the first of which was never released in North America in its original form. Oddly enough, they decided to release part two in NA, despite the fact that it was a somewhat direct sequel.
** The West finally got the first part in the form of the UpdatedRerelease, twelve years later. The teaser email for the game lampshaded this, parodying the internet of 1999 and making every reference to that era imaginable short of referring to those two big buildings in New York.
** The first ''SMT'' game to even get a US release was a GaidenGame on a very unpopular console-that being ''Jack Bros.'' on the UsefulNotes/VirtualBoy.
* The first ''VideoGame/ThunderForce'' game to be released outside of Japan was ''Thunder Force II'' (more specifically, its UsefulNotes/SegaGenesis port). The first ''Thunder Force'' was released only for various Japanese microcomputers and is [[SequelDisplacement rather obscure even in Japan]].
* Three games in the ''VideoGame/CustomRobo'' series were released in Japan without coming out anywhere else. You know what they called the GCN game ''Custom Robo: Battle Revolution''? We just call it ''Custom Robo''.
* ''VideoGame/WarioWare: Touched!'' came out before ''[=WarioWare=]: Twisted!'' in America and Australia. This is a problem in itself, since the latter game obviously serves as 18-Volt's real introduction in the series (Which is part of the reason why he says "Word!" a lot (except in the game's manual).
** In addition to this, Twisted unlocks a secret video in Touched when Touched is played with Twisted in the GBA slot, thus meaning that the ''VideoGame/WarioWare'' game that came out three months AFTER Touched unlocked a video in Touched.
** ''Twisted'' was skipped entirely in Europe, meaning 18-Volt had no introduction and ''Touched''[='=]s bonus video cannot be unlocked.
* The fifth game in the ''Densetsu no Starfy'' series, ''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan,'' was the first to be released outside of Japan as ''VideoGame/TheLegendaryStarfy''.
** But of course, [[MarthDebutedInSmashBros Starfy Debuted In Smash Bros]].
* The Game Boy Advance rhythm game ''Rhythm Tengoku'' was never released outside of Japan. However, its Nintendo DS sequel, ''Rhythm Tengoku Gold'', was released in North America as ''VideoGame/RhythmHeaven'', and in Europe as ''Rhythm Paradise''.
* The very first game in the ''Franchise/MetalGear'' series barely averted this. Whereas the original [=MSX2=] version of ''VideoGame/MetalGear'' was only released in Japan and Europe, American players still managed to get the game in the form of its now-infamous [[AdaptationFirst NES port]]. ''VideoGame/MetalGear2SolidSnake'' on the other hand was only released in Japan at a time when most companies were dropping their support for the [=MSX2=] (in fact, it was Konami's last original game for the platform). As a result it didn't even get an overseas release until [[EmbeddedPrecursor its inclusion]] in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3:]] [[UpdatedRerelease Subsistence]]''. Players who wanted to know what happened between the events of the original and ''VideoGame/MetalGearSolid'' in the meantime had to seek out the fan-translated ROM image if they didn't want to settle with reading the in-game plot summary included with ''Metal Gear Solid''. To make matters more confusing, there was a [[CanonDiscontinuity non-canon]] ''Metal Gear'' sequel for the NES titled ''VideoGame/SnakesRevenge'', aimed specifically at Western players and released prior to Kojima's official ''Metal Gear 2''. People who didn't know any better would often mistake ''Snake's Revenge'' as a port/localization of the real ''Metal Gear 2'' (it didn't help that ''Snake's Revenge'' was also known as ''Metal Gear II'' in certain sources).
* The first ''VideoGame/GanbareGoemon'' game released outside Japan was ''Legend of the Mystical Ninja'' for the {{SNES}} (the series had previous installments for the [[{{NES}} Famicom]]), in which for some reason Goemon and Ebisumaru [[DubNameChange were renamed]] "Kid Ying" and "Dr. Yang". The two UsefulNotes/Nintendo64 games that were later localized kept the characters' original names.
* ''Stinger'', aka ''Moero!! Twinbee'', was the second ''VideoGame/{{Twinbee}}'' game for the Famicom and the only one released for the NES in North America. ''Pop'n Twinbee'' was later released in the PAL region for the SNES along with the side-scrolling platformer spinoff ''Rainbow Bell Adventure''. The second arcade game, ''Detana!! Twinbee'', also saw an overseas release as ''Bells & Whistles'', while the PC Engine port eventually got an overseas release via the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole (albeit, untranslated). The original ''Twinbee'' arcade game was eventually released in the US on Konami's ''Arcade Hits'' compilation for the UsefulNotes/NintendoDS under the name of ''Rainbow Bell''.
* The ''VideoGame/SakuraWars'' series finally saw the light of day in the US when [[Creator/{{Nippon Ichi}} NIS America]] localized [[VideoGame/SakuraWarsSoLongMyLove the fifth game]] ''five years'' after it was originally released in Japan (and seven years after the Japanese release of a UsefulNotes/PlayStation2 remake of the first game that was intended to become Western gamers' introduction to the series but was never exported).
* The Genesis and PC Engine version of the original ''VideoGame/{{Valis}}'' weren't produced until after ''VideoGame/{{Valis}} IV'' was released in Japan (and ''Valis III'' in the US). Only the Genesis version made it to the states.
* ''VideoGame/{{Zanac}}'' for the NES was a remake/sequel of a MSX game, though that was in fact released in Europe.
** ''VideoGame/TheGuardianLegend'' was the sequel to the MSX game ''Guardic''.
* ''Tombs & Treasure'', an NES adventure game, was a port of a PC88 game called ''VideoGame/TaiyouNoShindenAstekaII''. As the name indicates, this was a sequel to a game called ''Asteka'' (a command line-driven [[InteractiveFiction text adventure]] with some graphics), which was never translated into English.
* Before ''VideoGame/ClockTower'' on the UsefulNotes/PlayStation, there was the NoExportForYou ''VideoGame/ClockTower: The First Fear'' on the SNES.
* The iPhone port of ''Espgaluda II'' was released ''in North America'' in 2010, seven years after the still-Japan-only ''Espgaluda''.
* As an example of this happening in Japan, the console versions of the medieval-themed FPS, ''VideoGame/{{Hexen}}'', a sequel to ''{{Heretic}}'', were released there, though they never got ''{{Heretic}}'' itself.
* ''VideoGame/MegaMan6'' was never released in Europe, but ''7'' and ''8'' were and both used their original titles.
* ''VideoGame/MonsterRancher DS'' was released in Japan in 2007, and a sequel was released in 2008. ''Monster Rancher DS 2'' was released in the US in 2010, under the title ''Monster Rancher DS''.
* Creator/{{Irem}} had two ''Major Title'' games, the first of which wasn't released in America. The sequel was released under the title "The Irem Skins Game".
* ''Axis: Bold as Love'' from [[Music/JimiHendrix The Jimi Hendrix Experience]] hit the ''VideoGame/RockBand'' platform a few months before (a modified edition of) ''Are You Experienced'', which was released first originally. The platform in general has had this plenty of times; a hit song is released, and then an earlier hit from the same band sees its way on the platform later.
* Outside Japan and North America, the Mario RPG spinoffs came out of nowhere and started with ''VideoGame/PaperMario'', which of course made the call backs confusing. As a result, in those regions ''VideoGame/PaperMario'' is often used to describe the series. The original 1996 ''VideoGame/SuperMarioRPG'' did, with a little bit of bowdlerising, eventually make it to PAL regions... in ''2008''. Three generations and three sequels later.
* What North America got as simply ''VideoGame/{{Culdcept}}'' in 2003 was the [=PS2=] port/expansion to ''Culdcept Second'' in Japan. The original ''Culdcept'' for the Sega Saturn came out in Japan in 1997.
* For some reason, ''[[VideoGame/TeenageMutantNinjaTurtlesTheManhattanProject Teenage Mutant Ninja Turtles III: The Manhattan Project]]'' was never released for the NES in PAL territories. That didn't prevent the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' from being called ''Teenage Mutant Hero Turtles IV'' in Europe.
* Inverted with the ''Franchise/WonderBoy'' series. ''Monster World II'' (aka ''VideoGame/WonderBoyIIITheDragonsTrap'') was originally made for the UsefulNotes/SegaMasterSystem. This version came out in North America and Europe, but not in Japan since the Sega Mark III was already discontinued in that territory by the game was completed. Japan got the game after it was ported to the Game Gear, which came out after the Japanese release of ''[[VideoGame/WonderBoyInMonsterWorld Monster World III]]'' for the UsefulNotes/MegaDrive.
* ''Penguin Land'' for the UsefulNotes/SegaMasterSystem was actually a sequel to the original ''Doki Doki Penguin Land'', which was never released outside Japan.
* The first ''VideoGame/{{Parodius}}'' game released in Europe was ''Parodius: Non-Sense Fantasy'' (a.k.a. ''Parodius Da!''), which is actually the second game in the series. Many of {{Creator/Konami}}'s {{UsefulNotes/MSX}} games had European releases, but not the original ''Parodius.''
* ''[[http://www.hardcoregaming101.net/exile/exile3.htm Exile]]'' was originally released in Japan for the UsefulNotes/PC88, UsefulNotes/PC98 and {{UsefulNotes/MSX2}} under the title ''XZR II''; the original ''XZR'', to which it was a direct sequel, wasn't localized (and had no console port). However, the versions of ''Exile'' that were localized, for the UsefulNotes/SegaGenesis and [[TurboGrafx16 Turbo Duo]] were titled without number even in Japan, and the following game for the Turbo Duo, ''Exile: Wicked Phenomenon'', was ''Exile II'' in Japan.
* ''Samurai Ghost'' for the UsefulNotes/TurboGrafx16 was a localization of the sequel to the Namco game ''VideoGame/GenpeiToumaDen''. The arcade original wasn't released outside Japan until it appeared on ''[[CompilationRerelease Namco Museum Vol. 4]]'', where it was titled ''The Genji and the Heike Clans''.
* ''Arcus Odyssey'' for the UsefulNotes/SegaGenesis was a GaidenGame in the otherwise Japan-exclusive ''Arcus'' RPG series by Wolf Team.
* The ''FistOfTheNorthStar'' NES game was actually a localization of ''Hokuto no Ken 2'' for the Famicom.
* The game released internationally by Maxis under the title ''A-Train'' was actually the third game of the long-running series. The original game was Japan-exclusive, but the second game had previously been released in the US as ''Railroad Empire''.
* ''Pocky & Rocky'' was an internationally released sequel to ''VideoGame/KikiKaiKai'', which was not officially released outside Japan (there was a bootleg arcade version titled ''Knight Boy'') until a later CompilationRerelease.
* The first ''VideoGame/FireProWrestling'' game released outside Japan was ''Fire Pro Wrestling A'' for the GameBoyAdvance; naturally, the [[SuperTitle64Advance letter A]] was dropped from the title.
* ''VideoGame/SuperCastlevaniaIV'' was released in Europe about a month prior to ''VideoGame/CastlevaniaIIIDraculasCurse'', as NES games were delayed for ludicrous amounts of time in Europe as a rule.
** ''VideoGame/CastlevaniaRondoOfBlood'' wasn't released anywhere outside Japan until ''VideoGame/CastlevaniaTheDraculaXChronicles'', ten years after its direct sequel ''VideoGame/CastlevaniaSymphonyOfTheNight''. The [[VideoGame/CastlevaniaDraculaX SNES remake]] of Rondo had been released internationally, but said remake AdaptedOut Shaft, an important character in ''Symphony''.
* In Japan, there were three ''VideoGame/KingsField'' games for the original UsefulNotes/PlayStation instead of two. The original ''King's Field was released just after the system's Japanese launch, and was not released internationally. The international ''King's Field'' is really ''King's Field II'', and ''King's Field II'' is really ''King's Field III''.
* ''Final Zone II'' for the TurboGrafxCD was a sequel to a game released only on Japanese 8-bit computers. The UsefulNotes/SegaGenesis game released in the U.S. as ''Final Zone'' is a GaidenGame to the former two, and involves piloting a HumongousMecha rather than on-foot run 'n gun action.
* ''VideoGame/TimeCruise'' for the TurboGrafx16 was titled ''Time Cruise II'' in Japan, even though the game it was supposed to be a sequel to was never released.
* ''Kaizou Choujin Shubibinman 2'' was the only game in the series to be released outside Japan, under the title ''Shockman''.
* The UsefulNotes/GameBoy game ''X'' was released only in Japan, but its UsefulNotes/DSiWare sequel was released worldwide under various titles.
* ''Videogame/SenranKagura Burst'', the second game in the series is the first game to be localized for North America. [[JustifiedTrope Justified]] [[EmbeddedPrecursor since it has the content from the first game as well]].
* More like SpiritualSequel first, but ''Videogame/ProjectXZone'' got localized, while ''Videogame/NamcoXCapcom'' didn't.
* In ''Videogame/ThePinballArcade'', ''Pinball/TheMachineBrideOfPinbot'' got released in Table Pack 1. ''{{Pinball/Pinbot}}'', the game it was a sequel to, didn't get released until Table Pack ''14''.
* The third ''VideoGame/UmiharaKawase'' game was released under the title ''Yumi's Odd Odyssey''. (Natsume previously canceled a localization of the PSP port of the second game under the same title.)
* ''Fortune Street'' for the Wii was the first game in the long-running ''VideoGame/ItadakiStreet'' series to be released outside of Japan.
* {{Averted|Trope}} with ''VideoGame/PuzzleAndDragons Z'', which was bundled with ''Puzzle & Dragons: Franchise/SuperMarioBros Edition'' for its international May 2015 release, despite being released in Japan on December 2013 (more than a year older than ''SMB Edition'', which saw release in Japan in April 2015).
* The second ''[[VideoGame/HatsuneMikuProjectDiva Project Mirai]]'' game was released in America and Europe under the name ''Hatsune Miku: Project Mirai DX.'' There's still no word on the first game. (However, considering the second game has [[UpdatedRerelease all songs and pretty much all other content from the first game]], the first one might not be missed too much at this point.)
* ''VideoGame/{{Shantae}} and the Pirate's Curse'' was the first game in the series to see an official release in Japan, skipping both the original UsefulNotes/GameBoyColor game and ''Risky's Revenge''. Being an InternationalCoProduction probably helped. Europeans didn't get the Game Boy Color game either. (A likely reason for this is that [=WayForward=] was a smaller company at the time and couldn't afford to translate the game into other languages, ''Shantae'' being rather dialogue-heavy for a platformer.)
* ''VideoGame/SeventhDragon III Code: VFD'' is the first and so far only installment in the series that Creator/{{Sega}} opted to localize.
* ''Sega 3D Classics Collection'', a CompilationRerelease of the UsefulNotes/Nintendo3DS remakes of a selection of Sega's games, was actually the second compilation to be released -- the first one, consisting of ''VideoGame/EccoTheDolphin'', ''[[VideoGame/FantasyZone Fantasy Zone: Opa-Opa Brothers]]'', ''VideoGame/OutRun'' (both the original arcade version and the 3D Master System edition), ''[[VideoGame/{{Shinobi}} Shinobi III: Return of the Ninja Master]]'', ''VideoGame/SpaceHarrier'' (both the original arcade version and the 3D Master System edition), and ''VideoGame/StreetsOfRage'' -- was only released in Japan. All of the aforementioned games are available to download individually on the Nintendo eShop in all reigons, except for the aforementioned Master System editions of ''Out Run'' and ''Space Harrier'', as they're exclusive to the compilation.
* The first ''VideoGame/MassEffect1'' didn't see a PS3 version until 2012, the year the third game came out. Averted on other platforms.
* Namco did not give ''VideoGame/WanganMidnight Maximum Tune 4'' to North American players, but eventually gave them ''Maximum Tune 5''.

[[folder:Western Animation]]
* In Germany, only the first two seasons of ''WesternAnimation/JusticeLeagueUnlimited'' were aired. The preceding two seasons that ran under the simple title ''WesternAnimaiton/JusticeLeague'' were never shown, and neither was the third season of JLU. The reason for this apparently was that ''Justice League'' is technically a different show than its successor ''Unlimited'', and the German network was only offered the rights to the latter.
* The same German channel also aired ''WesternAnimation/XMenEvolution'' but only seasons two and four, which of course leaves several plot points unclear.
* In a strange example, the first movie of the latest ''Franchise/CareBears'' reboot (''Share Bear Shines'') has only been released in Australia, with only the movies that come after it (''To The Rescue'', ''The Giving Festival'') airing in the US, despite the fact that a character introduced in the first movie also shows up in the third.
* There are two 1970s ''{{ComicStrip/Peanuts}}'' storylines involving Linus and a girl named Truffles. The second storyline, where Linus and Truffles are reunited, was animated as part of ''A Charlie Brown Celebration'' in 1981. The first storyline, where Linus and Truffles meet for the first time, was animated two years later in an episode of ''The Charlie Brown and Snoopy Show''. Truffles was colorized differently in the ''Charlie Brown and Snoopy Show'' episode than in ''A Charlie Brown Celebration'', so they were evidently not trying for any continuity between her two animated appearances.
* ''WesternAnimation/TheBraveLittleToaster'''s sequel ''Goes to Mars'' was released before ''To the Rescue'', despite the former clearly taking place after the latter. Advertisements even referred to ''To the Rescue'' as the "final" installment in the story.