[[quoteright:350:[[VideoGame/AnarchyReigns http://static.tvtropes.org/pmwiki/pub/images/Big_Bull_574.png]]]]
[[caption-width-right:329:[[{{Pun}} You're gonna get]] ''[[{{Pun}} nailed!]]'']]

Sometimes a weapon is too heavy to swing around quickly, if swung at all. What better way to address this problem than making the weapon jet powered? Not only that, the jet will make every powered swing stronger than if they aren't boosted.

Sometimes, such a weapon will be used like a JetPack or NotQuiteFlight. A downplayed variant of this is wielding a normal weapon, but you get the boost from your own JetPack or boots. They may justify FlyingWeapon. WeaponizedExhaust is also an option.

RocketPunch is a SubTrope. See also RecoilBoost.



[[folder: Anime and Manga ]]

* In ''[[{{Manga/Gunnm}} Battle Angel Alita]]'', the BadassNormal Ido uses a rocket-powered two handed pick when fighting cyborgs.
* In ''Anime/CodeGeass'', Toudou's personal weapon is the Seidotou, a [[ChainsawGood chain]]-[[KatanasAreJustBetter katana]] with rocket thrusters lining the reverse edge.
* The Gusion Hammer from ''Anime/MobileSuitGundamIronBloodedOrphans'' has thrusters on each corner to maximize the impact onto any target.
* Franky from ''Manga/OnePiece'' uses pressurized weapons, which are powered by Cola bottles in his chest. The Jet Dials from the same series also work on this principle.
* In the GeckoEnding of the ''Manga/SoulEater'' anime, Lord Death's [[spoiler: city turned HumongousMecha's arms]] use this, as well as for support.
* More powerful forms of Vita's Graf Eisen (size-changing warhammer) in ''Franchise/LyricalNanoha'' use mini-jets for propulsion to increase strike force. Also, in ''Anime/MagicalGirlLyricalNanohaStrikers'', Erio's Strada (spear) is upgraded with jets that he can use to fly for short distances.
* Kon from ''Anime/IxionSagaDT'' wields a rocket hammer sword.
* ''Anime/KotetsushinJeeg'' has a spiked, rocket-powered ''slap''.
* One of the main uses of [[Manga/BusouRenkin Sunlight Heart's]] energy powers is to propel itself forward, directly at the enemy. Kazuki calls the attack Sunlight Crasher.
* Fairly common in ''Anime/SenkiZesshouSymphogear'', most notably on Hibiki's gauntlets and Tsubasa's largest swords. Thanks to the gears combining AdaptiveArmor with MorphWeapon, just about ''any'' weapon (or combatant) can become one at will.


[[folder: Film ]]

* The [[SuperSpeed Shotgun]] PoweredArmor in ''Film/IronMan3'' has backhand-mounted repulsors designed for this purpose.
* Gipsy Danger from ''Film/PacificRim'' has an "Elbow Rocket" move, giving its punch extra power.


[[folder: Live Action TV ]]

* A borderline example, Series/KamenRiderFourze uses the rocket switch to perform a [[SignatureMove Rocket Rider Kick.]]


[[folder: Tabletop Games ]]

* TabletopGame/{{Digimon}}'s ''Journey to the West'' set makes the rake used by Zhu Bajie's stand in jet powered.
* In ''TabletopGame/{{Warhammer 40000}}'', The Ork Tankhamma (with all Orkish subtlety, it is actually an anti-tank rocket strapped to a hammer handle) is a weapon option for a tankbusta boyz team leader.
* R. Talsorian Games' ''Cyberspace'' supplement ''Solo of Fortune II''. One of the new weapons introduced in the work is the Slamdance Inc. Hyper Hammer, which is a sledgehammer with a rocket built into the back of the hammer's head. When the hammer impacts a target and the rockets are set off, the hammer is swung into the target at supersonic speed, doing horrendous damage. It can be used twice bfeore requiring refueling (with jet fuel).
* TabletopGame/{{GURPS}} Ultra-Tech comes with many templates that can be applied to low-tech weaponry to make them far more effective against modern armor, including, you guessed it, an option to put a small solid rocket booster on the back end of an axe, mace, or spear for an extra-powerful swing (or, in the spear's case, a rocket-powered, ultra-long range throw).


[[folder: Video Games ]]

* ''Franchise/{{Kirby}}'': King Dedede's hammer.
* Pictured above: Big Bull from ''VideoGame/AnarchyReigns'', who uses a jet-powered hammer as his Killer Weapon.
* The Mass Blade Overed/Ultimate weapon in ''VideoGame/ArmoredCore V''.
* ''VideoGame/Persona4Arena'': Labrys' axe, which doubles as her JetPack.
* Several of the high-end club sets in ''VideoGame/{{Pangya}}'' have oversized club heads with afterburners.
* In the Telltale ''VideoGame/BackToTheFuture'' game, Young Doc invents a rocket-powered drill.
* In ''VideoGame/SpiralKnights'', completing the downloadable "Operation: Crimson Hammer" mission will reward you with one of three increasingly powerful rocket hammers depending on what difficulty you beat it on.
* In the last game of the ''VideoGame/SuperRobotWarsAlpha'' saga, Baran Doban's [[HumongousMecha Bemidoban]] uses a rocket-powered EpicFlail.
** The Grungust Type-0 in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series: because TheFederation had yet to incorporate physics-defying technology into HumongousMecha, this first-generation SuperRobot and its ''[[{{BFS}} Reishiki Zankantou]]'' (Type-0 Colossal Blade) with mounted thrusters on the reverse edge, when used properly, hits ''incredibly'' hard, even when compared against its modern peers. However, the amount of skill required to use the Type-0 means only two men are capable of piloting the machine properly and effectively.
* In ''VideoGame/GranblueFantasy'', Almeida's weapon acts similar to King Dedede's hammer (as pictured above the page), but the direction is reversed. The Vaserav Hammer's blunt face is a rocket, allowing Almeida to swing the sharp pick on other side with incredible force.
* ''VideoGame/LeagueOfLegends'' has Vi and her giant, rocket-powered Hextech gauntlets.
* In ''VideoGame/DynastyWarriors 7 Empires'', Xiahou Ba wields a Siege spear which is essentially a rocket spear.
* ''Videogame/DevilMayCry 4'' has the Red Queen, a sword with a jet engine built-in. By timing the trigger pull with a swing, Nero can power up his attacks dramatically. There are also Bianco Angelos, EliteMooks with jet-powered lances that (unlike Nero's, which merely powers his sword up by flames) are used for high-speed joustings.
* In the ''Enemy Within'' expansion to ''VideoGame/XCOMEnemyUnknown'', one of the secondary weapons available to a [[PoweredArmor MEC Trooper]] is a Kinetic Strike Module, which is a rocket-assisted fist that can OneHitKill many adjacent enemies. Can be upgraded to deal even more damage and even allow you to use it twice in a single turn, meaning those pesky Chryssalids can be squashed more easily.
* ''Videogame/{{Warframe}}'''s Jat Kittag is a Grineer-built hammer, with a pair of jet engines mounted behind the hammer head, allowing it to swing almost as fast as a regular weapon. With the Crushing Ruin stance equipped, one of the combos activates the jet engine to launch the user into a [[SpinAttack spinning attack]], killing everything in the way. The jets also give it a ''massive'' area-of-effect [[SwordPlant ground slam]] capable of sending any enemy within ten meters flying across the room. A later update brings its cousin the Jat Kusar, a flaming [[https://en.wikipedia.org/wiki/Kusarigama kusarigama]] that uses jets both for propulsion and creating the weapon's "blade".
* Khamsin in ''VideoGame/MetalGearRisingRevengeance'' uses a rocket to assist his [[MiniMecha Mini Mecha]]/{{Cyborg}} body's arms in swinging a massive hammer, and uses it as a speed boost. Jetstream Sam's [[VibroWeapon vibro]] katana is a variant on the rocket concept; the sword's scabbard is based on a modified AR-15 receiver loaded with blanks. By pressing the trigger, he can send the sword [[IaijutsuPractitioner shooting out of the scabbard at lethal velocity]]; it's the only way he managed to [[spoiler: sever Senator Armstrong's nanotech-reinforced arm]]
* The BountyHunter class in ''VideoGame/StarWarsTheOldRepublic'' has an ability (called "Rocket Punch" but not actually a RocketPunch) where they use their JetPack to propel themselves into a {{Shoryuken}} strike. A Powertech specializing in the [[PlayingWithFire Pyrotech]] discipline can learn a version of the attack that lights enemies on fire, too.
* The super sledge appearing in ''VideoGame/{{Fallout 4}}'' appears to be a regular sledgehammer with a rocket motor on one face and part of the handle replaced with a fuel tank. You can also mod these onto normal sledgehammers and baseball bats.
* Glaive in ''VideoGame/{{VainGlory}}'' Wields a jet powered axe with a chain attached to the end, in a quote, he stated that when he first used the axe, it ended up in a lake
* A few weapons in ''VideoGame/MonsterHunter'' fit the bill, providing yet another example to the series' long history of SchizoTech aesthetic. One [[RuleOfCool particularly ludicrous]] example is the [[http://vignette3.wikia.nocookie.net/monsterhunter/images/7/7a/MH4-Hammer_Render_016.png/revision/latest/scale-to-width-down/198?cb=20150408013610 Seltas hammer]], a rocket-propelled [[ThisIsADrill drill]] hammer.
** The trope was invoked in the first fan weapon design contest for ''VideoGame/MonsterHunterWorld'', with the winning design, the [[https://mhwhub.com/wp-content/uploads/2018/03/mhw-wyvern-ignition-great-sword-2-678x381.jpg Wyvern Ignition]], being a rocket powered greatsword.
* ''VideoGame/{{Overwatch}}'': Reinhardt and Balderich von Adler use a rocket powered hammer and mace respectively. Brigitte uses a rocket powered flail.


[[folder: Web Comics ]]

* ''Webcomic/{{Homestuck}}'''s Pogo Hammer is actually spring-powered, but acts like a standard rocket-powered weapon, right down to using it to gain altitude (along with just flying around like crazy bouncing off of enemies).
* Schlock of ''Webcomic/SchlockMercenary'' inverts this with his [[{{BFG}} Plasgun]]. He used it mainly for the intimidation factor (since it's actually underpowered compared to what he COULD get, but it ''looks'' impressive). Then in the middle of a random fight he decides to ReadTheFreakingManual... and discovers Rocket Mode.

[[folder: Western Animation ]]

* ''WesternAnimation/TransformersAnimated'': Optimus's axe and Lugnut's [[FanNickname "Punch of Kill Everything."]]