[[quoteright:358:[[VideoGame/MegaMan9 http://static.tvtropes.org/pmwiki/pub/images/MegaMan9BoxArt350px_4368.jpg]]]]
[[caption-width-right:358:Now playing on a {{Wii}}, PS3 or {{Xbox 360}} near you.]]

->''"The look and feel is something out of the [[TheNineties 90s]], but while the genre back then tried to tell mature storylines, those attempts almost always completely [[RatedMForMoney stumbled over themselves]]. Here, designer Joshua Nuernberger manages to succeed where numerous professional developers failed, making it seem like it's from an {{alternate history}} where [[AdventureGame adventuring gaming]] evolved artfully and didn't collapse in upon itself."''
-->-- '''[[Website/HardcoreGaming101 Kurt Kulata]]''' [[http://www.hardcoregaming101.net/geminirue/geminirue.htm on]] ''VideoGame/GeminiRue''

Sometimes media are produced in an intentionally old-fashioned style, designed with the intentional appearance of being decades older than is actually the case.

Whereas {{steampunk}} involves a ''setting'' that is faux-retro, this trope is entirely one of [[PaintingTheMedium how the medium is painted]]-- entirely stylistic, in other words. Sound is intentionally scratchy, marks of damaged reel, and faded appearance are common in Film or television. Some films go out of their ways to open with studio {{vanity plate}}s pulled directly from the era that they depict (See LogoJoke for that).

Retraux may involve DeliberatelyMonochrome, AntiquatedLinguistics, or SilenceIsGolden. If it's a supposedly past speculation about TheFuture or TwentyMinutesIntoTheFuture (i.e., the present), it will inevitably invoke {{Zeerust}} or RaygunGothic. The outdated nature of the presentation often overlaps with StylisticSuck.

In video games, retraux is common in freeware and indie projects for practical reasons -- pixelated sprites and {{chiptune}}s are a lot simpler to make than quality 3D assets and orchestral studio recordings. Another emerging artform is the VideoGameDemake, in which a game is adapted for an earlier-generation platform.

Compare GenreThrowback, where a production is made evoking old-style works but with modern production values (in contrast, something that's Retraux can be mistaken for an ''actual'' old-style production). Can overlap with NewerThanTheyThink when done especially well. See also RetrauxFlashback when this is combined with an ArtShift in an otherwise more modern looking work.

----
!!Examples

[[foldercontrol]]

[[folder:Advertising]]
* A [[http://www.youtube.com/watch?v=QrqnmgySrF4 commercial for Stella Artois]] purports to be footage of the 1964 World Trade Fair. It's got a film grain aesthetic, jazzy Sixties music, period costumes, and as an added bonus, they invoke TONS of early-Sixties {{Zeerust}}.
* Mountain Dew (a citrus-flavored soda) once did a faux-Fifties commercial, which included the [[IncrediblyLamePun corny pun-based]] catchphrase "It's Dew-riffic!" and a authentic-sounding jingle that could have been written about Dew at the time (the drink [[OlderThanTheyThink did exist in the '50s]], and it had a "hillbilly moonshine" theme). Plus, the TotallyRadical teenagers from the "modern" commercials appear in black and white, dressed in [[{{Nerd}} bow ties, suspenders, and pocket protectors]] and shouting "Neato!"
* Commercials for Dr. Pepper 10 include a mountain man character shot with blurry film stock and outdated music meant to evoke the old ''Grizzly Adams'' television show and similar nature-themed shows of the era.
* [[http://www.youtube.com/watch?v=Oxec0dZvPOs This Brazilian Volkswagen New Beetle commercial]] features reactions of people in TheSeventies to the 2013 model.
[[/folder]]

[[folder:Anime]]
* ''[[MartianSuccessorNadesico Gekiganger]] [[{{Gekiganger 3}} 3]]''. (More so in the actual show than in the {{OVA}}.)
** Interestingly enough, according to WordOfGod, despite its 1970s-esque appearance, it was actually made in the 2090s, which means it's an example of this even ''in-story''.
* ''Anime/GaoGaiGar'' has an art style rather reminiscent of giant robot anime from the 1970s.
* ''Manga/SayonaraZetsubouSensei'', especially the opening. {{Lampshaded}} in the episode about Detuning (doing less than your best): Among the examples for detuning is "Deliberately adding imperfections to give the impression of an old film." followed by a cue card saying "This show does it too".
* The Creator/ADVFilms trailer for ''Manga/ChronoCrusade'' has narration mimicking the style of voice-over used on old-fashioned newsreels. (However, the anime itself doesn't use many {{Retraux}} effects outside of a few scenes in the opening and the grainy episode title cards and eyecatches.)
* ''Manga/AirMaster'' - The anime version ran from 2003-2004 but wouldn't look out of place in early 90s. It's probably an AffectionateParody.
* ''Anime/CowboyBebop'' intentionally uses a drawing style and character design reminiscent of anime from the 1970s, despite being made in 1998. One UsefulNotes/{{DVD}} release for the show also has the [=DVDs=] looking like [=LPs=].
** So does the UsefulNotes/LaserDisc [[http://www.lddb.com/search.php?search=Cowboy+Bebop&sort=title&format=ld releases .]]
* Mostly averted in ''LightNovel/{{Baccano}}'', but in a scene where a character explains his world view that the world exists for his amusement, the show [[PaintingTheMedium briefly looks like a scratchy film with low-quality sound to mimic movies from the era.]] And like the ''Manga/ChronoCrusade'' example above, the American trailer intentionally invokes film from this era by being DeliberatelyMonochrome, using a "news reel" style narration and backed up by a tinny piano score similar to what a silent film would have.
* ''Anime/{{Kaiba}}'' looks like a sixties children's anime.
* In ''Manga/LuckyStar'', Meito Anisawa and the other Animate store employees are drawn in a style reminiscent of anime (especially SuperRobot anime) that's some decades older than ''Lucky Star''. There's even a visual effect that makes their shaded areas be of non-uniform color tone and change their color tone slightly over time, simulating the look of cel animation.
** That's because the Animate employees were around long before the ''Lucky Star'' manga was even created, plus they were designed by ''[[Anime/MobileFighterGGundam G Gundam]]'' character designer, Kazuhiko Shimamoto
* Many of the ''Franchise/{{Gundam}}'' works set in the Universal Century deliberately try to maintain an consistent art style reminiscent of the 1980s, right down to the EightiesHair. If you look closely, you'd notice that the characters of ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'' wouldn't look out of place in ''[[Anime/MobileSuitZetaGundam Zeta Gundam]].''
** There's also [[http://4.bp.blogspot.com/-UIZPXSjwbjI/U0wn7m-zKqI/AAAAAAAFyzY/-WDpoNFxZXc/s1600/112233.jpg this poster]] for last episode of the ''[[Anime/MobileSuitGundamUnicorn Unicorn]]'' OVA, which calls to mind both old ''StarWars'' art from TheEighties and a similar poster for ''[[Anime/MobileSuitZetaGundam Zeta Gundam]].''
* The 2004 version of ''[[{{Gigantor}} Tetsujin 28]]'' deliberately captures the aesthetics and atmosphere of [[TheFifties 1950s Japan]], right down to the soundtrack.
* In 2012, Bandai recreated and updated their Emotion division's first logo (an '80s logo, mind you) for modern audiences, ''complete with a recreation of the logo's jingle.''
* ''[[Anime/KillLaKill Kill la Kill]]'''s art style is evocative of older anime despite airing from late 2013 to early 2014.
[[/folder]]

[[folder:Comic Books]]
* It's not unknown for a flashback or 'never before told' story to be drawn in the style of a certain time period. An excellent example is ''The Age of the Sentry'' miniseries, whose [[TheSentry titular hero]] was supposedly Marvel's Franchise/{{Superman}} {{Expy}} in the 1960s, but was forgotten by all of humanity until his "return" in 2000. The flashback scenes are drawn to resemble 1960s Creator/JackKirby and 1980s FrankMiller. The front cover even has a fake "Approved by the [[UsefulNotes/TheComicsCode Cosmic Code]] Authority" logo.
* IronMan and DoctorDoom once travelled back in time to a New York City circa the Silver Age (thirty years earlier in real time, perhaps ten or twelve in terms of Earth-616 chronology). The art was drawn and colored to resemble the comic book art of that period.
* Creator/AlanMoore's ''[[ComicBook/NineteenSixtyThree 1963]]'' looks and reads like a classic Marvel comic (complete with Moore spouting fake Creator/StanLee style hyperbole and including fake '60s-style ads).
* The [[MilestoneCelebration 25th anniversary]] (1983) ''ComicBook/{{Legion Of Super-Heroes}}'' story had multiple segments that took place in pastiches of different parts of the Legion's history, using the original logos, original artists, and plot elements based on stories of the time. A weaker version of this was done for the 30th anniversary in 1988.
* The humorous one-shot ''Franchise/{{Superman}}[=/=]Franchise/{{Batman}}: World's Funnest'' featured the two [[GreatGazoo magical imps]] Mr. Mxyzptlk and Bat-Mite accidentally destroying countless alternate universes, most of them drawn in the style of a certain artist--Curt Swan, Sheldon Mayer, C. C. Beck, JackKirby, Alex Ross, [[{{DCAU}} Bruce Timm]] and so on.
* The Orson Randall one shot issues of ''ComicBook/ImmortalIronFist'' are often drawn in the style of pulp era artists.
* The ''{{Transformers}}'' April Fool's comic ''[[TransformersShatteredGlass Shattered Expectations]]'' was done in the style of the Generation 2 comics - drawn similar to Derek Yaniger and full of [[AuthorCatchPhrase Furmanisms]].
* A mild example in ''ComicBook/UltimateSpiderMan: Requiem'' where in a flashback, the art goes back to Bagley's style, rather than the current penciller for the series, Immonen.
* A ''{{Stormwatch}}'' issue concentrating on the history of century-old [[TheAuthority Jenny Sparks]] depicts her in each decade as she would have appeared in the comics of the time, with the 80s flashback in particular being a clear homage to ''ComicBook/{{Watchmen}}''.
* Another one from Creator/AlanMoore, ''{{Supreme}}'' has flashbacks with an art style that corresponds with the time those flashbacks happened. This is justified in-story; from Supreme's perspective, his recollections of (for example) [[TheGoldenAgeOfComicBooks Golden Age]] events have such a simple, rough style to them because it was such a long time ago and everything seemed so simple back then.
* Another flashback example, ''ComicBook/TwoThousandAD'' Prog 2010 features a ''Comicbook/JudgeDredd'' story that starts on Christmas Eve 2098 (the first published Judge Dredd story takes place in 2099), which is presented in the style of an early 2000AD strip complete with black and white art and yellowing pages. The second half of the story takes place in the "present day" of Christmas Eve 2131, and switches over to a modern style colour strip.
* ''Whatever Happened to the World of Tomorrow?'' by Brian Files is about a boy who is a fan of the [[ShowWithinAShow Comic Within A Comic]] Space Age Adventures featuring Captain Crater And The Cosmic Kid. Four different issues of the comic (spanning the 1930s to 1970s) are presented in the book, each printed on newsprint (as opposed to the thick glossy paper of the rest of the book) and drawn to resemble comics from the appropriate era including imitation poor colour registration and printing blemishes.
* ''ComicBook/{{Alias}}'' by Brian Michael Bendis features a flashback to Jessica Jones attending the same school as Spider-Man, drawn in a style reminiscent of Steve Ditko era Spider-Man.
* Also by Brian M. Bendis, the ''Golden Age'' ''Comicbook/{{Daredevil}}'' features 3 periods of time : the 40s, the 60s and modern day, each drawn in styles reminiscent of what was found in comic books of respective eras. The Retraux is especially noticeable in the colours.
* As {{Deadpool}} features a lot of both meta-commentary and time travel, this tends to come up in his book. The best example is when he gets set into the past to ''Amazing Spiderman'' #47, and infiltrates himself into the story, ''ForrestGump'' style.[[note]]''Deadpool'' #11[[/note]] All the panels and dialogue are drawn in John Romita's style, and all the characters (except Deadpool and friends) talk like Stan Lee wrote them (indeed, enough panels are lifted from the original work that Romita and Lee are credited as co-authors.) Seeing the modern MetaGuy Deadpool interact with the comics-code Spiderman story is a CrowningMomentOfFunny.
** In case you're wondering why specifically Spider-Man, it's because Deadpool's costume bears no small resemblance to that of the ol' Webhead, meaning it was a snap to redraw Spidey as 'Pool.
** ''Comicbook/{{Deadpool}}'' vol 4 #7 is supposedly an inventory story from 1979, crossing Deadpool (who, of course, didn't exist at the time to ''write'' inventory stories about) into the ''Comicbook/IronMan'' "Demon in a Bottle" storyline, with 70s Spidey and the Power Pack also making appearances. The art and writing style both reflect this, and it even has oversaturated BronzeAge colouring.
* John Byrne's untitled story from ''BatmanBlackAndWhite'': Volume Two'' is drawn in the style of a GoldenAge Franchise/{{Batman}} comic and is written accordingly as well. Batman and Robin smiles throughout the story, deliver wisecracks and best the villains via a clever scheme.
** ''Batman Black & White: Volume Three'' has the story "Urban Renewal"; it features some nostalgic flashbacks by characters to the "old days", and the flashbacks are drawn in the GoldenAge style as opposed to the more realistic present-day scenes.
* One sequence in ''TheIncredibleHercules'' features Herc hallucinating that he's reliving previous adventures due to being poisoned. When action is presented from his view, the comic suddenly appears to shift to a seventies artstyle and coloring. They even pan from Black Widow's modern look to her look from when she was on the Defenders with Hercules to emphasize it.
* Viz does this a lot, notably with the strip Jack Black, which is a parody of wartime comics and books such as The Famous Five series. The occasional one off strip drawn by the same artist will often involve surreal stories. Some 'news' articles are done in the same manner.
* The ComicBook/TransformersRobotsInDisguise 2012 Annual issue has flashback segments of Nova Prime and his inner circle done up in the style of the old 80s Marvel Transformers comics, including pages that have been made to look yellow with age, and glorious, page-long infodumps where each character takes the time to explain who they are in great detail just as characters being introduced in the old comics had a tendency to do (to encourage their readers to [[MerchandiseDriven go buy their toys]].
[[/folder]]

[[folder:Film - Animated]]
* ''WesternAnimation/TheIncredibles'':
** The newsreel at the beginning.
** One of the DVD bonus features is an "authorized adaptation" of a Mr. Incredible adventure, in the form of a cheaply-animated and simple-minded old kiddie cartoon with considerable "aged recording" noise. (The cartoon can also be viewed with Mr. Incredible and Frozone chiming in their comments, [[Series/MysteryScienceTheater3000 MST3K-style]].)
* The clips of ''Woody's Roundup'' in ''WesternAnimation/ToyStory2''.
* To promote ''WesternAnimation/ToyStory3'', two commercials made to look like they were from TheEighties were commissioned, featuring the {{defictionaliz|ation}}ed Lots-o'-Huggin' Bear doll -- one [[http://www.youtube.com/watch?v=z6dZtNYGlLM English]], one [[http://www.youtube.com/watch?v=v5ZwkcHCVkE Japanese]].
* The 1930s style song "The Spirit of Adventure" over ''WesternAnimation/{{Up}}'''s closing credits is in lo-fi monophonic sound.
* The ending credits of ''Disney/TheTiggerMovie'' run against sepia still images of scenes from the film redrawn in the style of E.H. Shepherd's line drawings from the books. Tigger in particular looks ''completely'' different from the Disney version.
* ''Disney/WreckItRalph'' pays homage to vintage video-game styles with its protagonist being the villain in an 8-bit style game modeled after "VideoGame/DonkeyKong". The closing credits play with this further, notably when Ralph and Vanellope help Ken demolish the car in the ''StreetFighter'' bonus level. The end also invokes this trope, after the "Wreck-it Ralph" game becomes more popular than ever with the inclusion of a "Q-Bert" bonus round.
-->'''Ralph''': They say we're retro. I think that means 'old but cool'.

[[/folder]]

[[folder:Film - Live Action]]
* DeliberatelyMonochrome cult musical ''[[Film/ForbiddenZone Forbidden Zone]]'' looks and feels like an old film processed through a New Wave psychedelic filter.
* 2011 French romantic comedy ''TheArtist'' is shot in the old 1.33:1 AspectRatio,DeliberatelyMonochrome, and is a [[SilenceIsGolden silent film]].
* ''Film/HoboWithAShotgun'' is made to look like it was made in the early '80s, complete with Technicolor, music, and film grain.
* Most films by Creator/QuentinTarantino are full of this, being {{Genre Throwback}}s.
* ''Film/{{Grindhouse}}'', a '70s BMovie pastiche which was presented in its theatrical cut as a double feature with scratched-up film, missing reels, [[RealTrailerFakeMovie trailers for fictional films]] and an ad for a Tex-Mex restaurant adjoining the theatre.
* The 2005 ''[[Creator/HPLovecraft The Call of Cthulhu]]'' movie. (Even [[http://www.youtube.com/watch?v=XHuY2wXTd0o the trailer]]!). Likewise ''Film/{{The Whisperer in Darkness}}'' was made is the style of a 1930's UniversalHorror movie.
* [[Creator/TimBurton The director]] and cinematographers of the film ''Film/EdWood'' went out of their way to exaggerate the dark, grainy, ill-lit look of low-budget 1940s-1950s films.
* Creator/WoodyAllen's ''{{Zelig}}'' is a Mockumentary about a "chameleon man" of the 1920s and '30s. The supposedly archived footage of the era was actually filmed using cameras and such of the period. This, in addition to ''ForrestGump'' style editing (though this movie predated that one by over ten years), created a nearly impenetrable illusion.
* ''FarFromHeaven'', set in TheFifties, imitates the look of movies produced back then, specifically Douglas Sirk's movies - the plot is almost lifted from ''All That Heaven Allows''. The score is by Elmer Bernstein, who composed music for several famous films in the '50s.
* The French musical ''EightWomen''. The look of the film evokes the look of films made in the 1950s, and the songs are all performed in a 1950s style, despite some of them being from as late as the '80s.
* OrsonWelles used this trope in ''Film/CitizenKane'' with the newsreel in the beginning, going so far as to use ''sandpaper'' on the original print to make it look old and worn.
* ''{{Mirage}}'' is a 1965 movie filmed in black and white and in the style of classic noir.
* ''Film/GoodNightAndGoodLuck'': Filmed in black and white, with only ArchiveFootage of Joe [=McCarthy=] used to portray the senator, and every scene in the movie shows a character with a cigarette in his or her hand (as was the case in films of the 1950s).
* This trope is a specialty of Larry Blamire:
** ''TheLostSkeletonOfCadavra'' is an AffectionateParody of the 1950s [[BMovie B movies]] filmed in black and white and complete with bad acting and SpecialEffectsFailure. Its sequel ''TheLostSkeletonReturnsAgain'' is filmed in color and imitates the style of a studio BMovie from TheSixties.
** ''TrailOfTheScreamingForehead'' is an AffectionateParody of a slightly different sort of SF film - a '60s extravaganza shot in widescreen (Craniascope!) and vivid color.
** ''DarkAndStormyNight'' goes back to the '30s to parody the OldDarkHouse genre.
* The Westlake Film Company has one silent movie [[http://www.youtube.com/watch?v=4TnGsCHqals comedy in their arsenal]]. ''To: Steve, From: The Devil'' was ''even'' shot with that kind of camera used long ago, along with the same good old improvised piano music, which makes PaintingTheMedium successful in this case.
* The Turkish movie ''GORA'' has a brief flashback scene to the early 1900s, shot in the scratchy, silent, black-and-white footage of the first 'moving pictures'.
* ''The Mexican'' (2001) had the flashbacks filmed in a hand-cranked camera to evoke this trope.
* ''DownWithLove'' is an AffectionateParody of a certain subgenre of early-1960s romantic comedies, filmed with more than a few {{Retraux}} touches. It's particularly noticeable in the set design and background music.
* The Creator/MelBrooks film ''Film/SilentMovie'' is filmed in color and includes a music track that's part of the film (rather than separate -- but this was common in the last years of the silent era). Nonetheless, it was done in the style of...a silent movie, with actors "speaking" their lines, followed by a dialogue card: something that's partially parodied throughout the movie.
** There is one audible line in the film. It's spoken by [[spoiler:famous mime Marcel Marceau]].
* The Creator/MelBrooks remake of ''Film/ToBeOrNotToBe'' features a montage of WorldWarII footage of Poland being attacked, in the style of the newsreels of the time. The montage ends with main characters appearing in the same gritty black and white style.
* For ''Ride/BackToTheFutureTheRide'', the short "[[http://www.youtube.com/watch?v=A9Gs-tEqDqQ#t=6m28s Doc on the March]]" was done in the style of an old newsreel, with Doc inserted into various footage ''Film/ForrestGump'' style. See him get an autograph from Thomas Edison! Watch him get a photo of Music/TheBeatles! Witness him resisting the urge to bump off Richard Nixon!
* The Bayeux Tapestry-esque opening of ''BedknobsAndBroomsticks'', complete with the film's Nazi invasion depicted in Medieval tapestry style
* ''KungPow'' used old footage from an actual Hong Kong martial arts flick that was worn, so most of the new parts edited into the movie were artificially worn to match the rest of the film.
* Just about anything directed by Wes Anderson (''Film/{{Rushmore}}'', ''Film/TheRoyalTenenbaums'', ''Film/TheLifeAquaticWithSteveZissou'', [[http://www.youtube.com/watch?v=spCknVcaSHg his American Express commercial]]) is full of it. Actually, Wes Anderson himself is pretty Retraux. ([[OutdatedOutfit Have you seen how he dresses?]])
* The "Maroon Cartoon" opening of ''Film/WhoFramedRogerRabbit'' is made to look like an animated theatrical short from the 1940s, when the movie is set.
* ''Film/{{Serenity}}'' was deliberately filmed using old camera lenses to give it a more old-time Western feel.
* Several parts in ''Film/CSATheConfederateStatesOfAmerica'' are made to look like older films, including an old, silent movie.
* The Mel Gibson crime movie ''Film/{{Payback}}'' is very stylized film-noir; colors are washed out, characters wear vintage clothing, even the cellular car phones are rotary dial.
* ''Film/TheHouseOfTheDevil'' is an homage to 1970s horror films, from the setting to the credits to the music. It's even being released on VHS.
* Nearly all of Guy Maddin's films are made to replicate the look of films from the 30s and the silent era, with considerable success.
* ''Film/IronMan2'' features the song "Make Way For Tomorrow Today" over the end credits, performed by the Stark Expo Singers. The theme song for Stark Expo '74, it sounds a lot like various songs from Disney movies and theme parks, most notably "There's a Great Big Beautiful Tomorrow," the theme to the ''Carousel of Progress'' attraction. This is no accident. The Stark Expo theme was written by Richard Sherman, who wrote that and many other memorable songs as a Disney employee. An expanded version of the song also appears in ''Film/CaptainAmericaTheFirstAvenger'' (composed by Creator/AlanSilvestri instead of John Debney).
* ''Film/CatchMeIfYouCan'' a movie set mostly in the 1960s has a Creator/SaulBass style animated opening credit sequence.
* The ''Film/MoulinRouge'' commentary track mentions how much trouble they went through to put imperfections in the film in order to evoke this.
* The 1977 war film ''The Ascent'' is made up to look like a film from the 1940s, with its World War II setting, uses of Academy ratio (an aspect ratio long disused by then) and black and white cinematography.
* The 1984 film ''Nothing Lasts Forever'' is filmed in the style of ancient black-and-white SF films. It looks so convincing that first that it takes the unmistakeable appearance of Dan Ackroyd to alert the audience to its true age.
* ''Film/{{Apollo 18}}'', in keeping with its ''Blair Witch''-esque premise, is entirely portrayed as found footage from a 1970s space mission, with all the accompanying film grain and video artifacts.
* ''Film/BlackDynamite'' is a movie from the late 2000s that's made to look like the cheaply made blaxplotation films of the 70s, with grainy quality, obviously bad effects, [[StylisticSuck choppy editing]].
* The BloodyHilarious short film ''Film/ForkliftDriverKlaus'' was shot in 2000 but not only did it use costumes and props from the 1980s, it was also shot on VHS and looks like it had been copied several times before being digitized.
* In ''Film/TheGreatRace'', the credits are rendered in the period-appropriate style of a Magic Lantern show.
-->"Ladies, kindly remove your hats."
* In ''Film/{{Godzilla 2014}}'', scenes taking place in TheFifties are edited to look as if they were shot on film stock of the era. The cinematographer even used a camera lens not used since TheSixties.
* In keeping with Peter Jackson's striving for an accurate portrayal of early 1950s Christchurch, New Zealand in ''Film/HeavenlyCreatures'', the title cards are done in an early '50s style, with the actors' first names in ''Italics'' and last names in CAPITALS. The font is period as well.
* ''Film/XMen'':
** Everything in ''Film/XMenFirstClass'', has very '60s/'70s sensibilities, from Emma Frost's BondGirl costumes to the BBC science documentary-like credits sequence.
** In ''Film/XMenDaysOfFuturePast'', the 1973 Sentinels are clearly based on their Silver Age comic inspirations. In sharp contrast, however, the 2023 Sentinels look more alien than robot.
* ''[[Film/WNUFHalloweenSpecial The WNUF Halloween Special'' is a FoundFootage horror film painstakingly made to resemble an actual 1987 small town TV station news broadcast, including cheesy fake low budget commercials. To make it look authentic, the director even went as far as shooting the film digitally, transferring it into VHS and copying it to other tapes ''five times'', in order to achieve the proper degradation that a 1987 recording would suffer.
[[/folder]]

[[folder:Literature]]
* ''JonathanStrangeAndMrNorrell'' is a fantasy tale written as a Jane Austen pastiche, right down to using obsolete spellings of common words.
* ThomasPynchon's novels ''Mason & Dixon'' and ''Against the Day'' are both written in prose styles similar to literature from the eras in which they're set.
* StephenBaxter's ''The Time Ships'' is a sequel to ''Literature/TheTimeMachine'' by Creator/HGWells, and written in a similar late-19th century style.
* ''Literature/TheBaroqueCycle'' consistently uses antiquated spellings of words, most often by hyphenating compound words that had yet to become fused together by common usage.
* ''Literature/TheScarletLetter'' was written in the 19th century, but it's often taught in high schools as an example of 17th-century writing.
* It's not in the actual text, but some printings of Literature/TheBible contain supplementary material that looks like a seventeenth- or eighteenth-century pamphlet. For instance, "deluxe" versions of the New American translation contain, in the preface, a "[[LongTitle Synchronous History of the Nations, Showing Their Origin, Chief Events, Changes or Extinction, from the Earliest Period Through New Testament Period.]]" This version was printed in 1970.
* ''Website/TheOnion Presents: Our Dumb Century'' "reprinted" the front pages of dozens of issues of ''The Onion'', going back to the early 1900s. (In reality, ''TheOnion'' was founded in 1988.)
* ''Literature/S.'' was deliberately planned to look and feel like a book written and printed in the 1950's. The cover has woodblock print letters and graphic, there's a library sticker on the spine as well as a library "borrowed/returned" stamp in the back (with numerous dates of having been "borrowed"), and all the pages have yellowing and foxing to them. The story itself is written in a faux-translated from German mystery, with decidedly dated word usage and structure.
* ''The Collector'' series of UrbanFantasy novels by Chris F. Holm, have [[http://angryrobotbooks.com/books/dead-harvest-by-chris-f-holm/ covers]] remeniscent of [[http://kellyriggsmysteries.com/wp-content/uploads/2011/12/agatha_cover-27-hickory.jpg 1960s Fontana paperback trade-dress]], including fake scratches, stains and spine creasing for the "found in a charity shop" effect.
[[/folder]]

[[folder:Live Action TV]]
* ''Series/ColdCase'' flashbacks are filmed to evoke the period they are from (e.g. black and white for times that predate colour film).
** In addition, the flashback sequences often feature popular music that likely ''would'' have been featured in a TV show episode from whatever year the flashback would have taken place in.
** Occasionally, ''Cold Case'' will feature original music with the style of the episode's time period. For instance, the song [[http://www.youtube.com/watch?v=3ia_FstTyE4 "Scarlet Rose"]] from Season 4's "Static" sounds ''exactly'' like a ballad from the late 1950's.
* ''Series/GarthMarenghisDarkplace'' genuinely looks like some low-budget sci-fi/horror show from the 1980s, despite having actually been made in 2004.
** The same goes for a song featured in one episode ''One Track Lover'' [[http://www.youtube.com/watch?v=8BwQBjJvN5Y link]] which certainly sounds like a cheesy pop song from TheEighties.
* Same for ''LookAroundYou'', which mimics 1980s educational TV despite being made in 2002 (for the first series) and 2005 (for the second).
* And in turn, ''The Peter Serafinowicz Show'', from the creator of ''Look Around You'', has featured faux 1970s [[PublicServiceAnnouncement public information films]] (complete of course with authentic faded colour, grain and scratches).
* One episode of ''Series/AshesToAshes'' does this for the ShowWithinAShow, being shot on 1980s style video with very limited lighting and makeup, scratchy sound and cheesy backing music. ([[http://uk.youtube.com/watch?v=K7BNZjUhmXk link]] - could arguably be a minor spoiler).
* Speaking of which, its parent show ''Series/{{Life on Mars|2006}}'' revelled in this trope for advertising, even going as far as having a recreation of the BBC 1 Colour ident of the 70s precede broadcasting of the second series. [[Series/LifeOnMars2008 The American version]] did the same with the ABC logo.
* The TV version of ''Series/InTheHeatOfTheNight'' used a brilliant pastiche of a 1960s title sequence.
* Harry Enfield did this a lot in his sketch shows, especially with the Cholmondley-Warner & Grayson sketches on ''Series/HarryEnfieldAndChums''. His later series ''Series/HarryAndPaul'' featured Retraux versions of modern films, such as a 1930s melodramatic version of ''The Bourne Identity'' and a silent version of ''Brokeback Mountain'' starring Laurel and Hardy.
* ''Series/{{Smallville}}'' has a FilmNoir episode framed as Jimmy Olsen's dream sequence.
** So did ''LoisAndClark''.
** And ''Series/{{Supernatural}}'' (season 4's "Monster Movie").
* ''Franchise/StarTrek'' loves to use the holodeck for this kind of thing. [[Series/StarTrekTheNextGeneration Jean-Luc Picard's]] noir adventures as detective Dixon Hill were a fan favourite (and won the show an Emmy for costume design), as were [[Series/StarTrekVoyager Tom Paris's]] ''BuckRogers''-style Captain Proton stories, which were actually filmed in black and white; and ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'''s forays into fictional nightclub crooner Vic Fontaine's club.
** Special mention must be given to the ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' episode "Trials and Tribble-ations", which features time travel back to the era of ''TOS''. In addition to inserting ''Deep Space Nine'' actors into existing footage, new scenes aboard the old ''Enterprise'' and the space station were filmed using 1960s-style lighting - they even used 1960s ''film stock'' because the colour saturation properties were different.
* ''Jimmy [=McDonald's=] Canada'' was a parody of current events shows from TheSixties, filmed in black and white, and occasionally stopping to advertise cigarettes. Richard Waugh, who played Jimmy, somehow managed to convey "TheSixties" in his very speaking voice.
* ''Series/MadMen'' on AMC is supposed to be set in the early 60s, and is filmed with a dark, slightly fuzzy/grainy look to it. This is in keeping with the show's obsessive focus on setting -- the furniture is all vintage, along with the clothing. Even to the point of making the actors wear authentic undergarments that are never seen.
* ''Series/{{Firefly}}'' was deliberately filmed with old camera lenses to give it that authentic [[TheSeventies 70s]] {{Western}} feel.
* The DVD menus of ''Series/TheITCrowd''. [[http://www.youtube.com/watch?v=yoOkoP5GGQI The first series]] is a pastiche of vintage computers, complete with tape loader and extremely elaborate (for a DVD '''menu''') parodies of ''VideoGame/HeadOverHeels'' and ''VideoGame/JetSetWilly''. And [[http://www.youtube.com/watch?v=yAY52wyb6tM the second series]] does to 16-bit games what the first did to 8-bit.
* ''Series/YoGabbaGabba'' has an 8-bit sounding opening, prominently features chiptunes during scene changes, and occasionally features episode filler scenes that pays homage to 80s video games, complete with blocky graphics.
* ''Series/{{Fringe}}'', for an episode set entirely in TheEighties, used [[http://www.youtube.com/watch?v=reaIcN61M-M&fmt=22 an 80s-style opening]] SpecialEditionTitle. Hilariously, they replace the normal flashes of futuristic fringe sciences (teleportation, dark matter, etc) with things that were futuristic at the time (cold fusion, in vitro fertilization, ''personal computing'') but [[ScienceMarchesOn have either become commonplace or totally debunked]]. Compare to [[http://www.youtube.com/watch?v=-daL35AIQpw the usual opening]]
* ''Series/{{Chuck}}'': "Chuck vs. the Role Models" has a ColdOpen of a '70s/'80s style SpecialEditionTitle (mostly a parody of ''Series/HartToHart''[='s=] credit sequence.)
* ''Series/TheLarrySandersShow'' does this a little:
** We occasionally see clips of Larry's shows from the five years prior to the start of the series. Not a terribly long time compared to most examples of this trope, but the producers take care to make these clips look different from Larry's "current" shows.
** Larry's talk show is, itself, rather Retraux. Like [[TheTonightShow Johnny Carson]], Larry does a lot of big, broad sketches where Larry and Hank wear elaborate and silly costumes. This style of comedy sketch became more or less extinct in late night after Carson's retirement, however. Characters occasionally remark InUniverse that none of the other talk shows do this sort of thing anymore.
* ''Late Night with JimmyFallon'''s annual Video Game Week features opening credits with visuals and music straight out of 8-bit Nintendo games of TheEighties, including direct visual references to ''Mega Man 2'' and ''Ninja Gaiden''.
** Speaking of The Eighties, Jimmy sometimes does a sketch called "Video Vision", which parodies [[InstructionalFilm instructional videos]] from that decade. The videos are [[StylisticSuck intentionally made to have faulty aspects]] that were common at the time, such as low video quality, abrupt scene transitions, and poorly done edits. Here's a video about [[http://www.youtube.com/watch?v=AQs-o3N0dXg how to wrap gifts]].
* ''TopGear'' did a 1970s style intro for a fake detective series, ''The Interceptors'', complete with era-appropriate [[PornStache Porn Staches]].
* ''Series/{{Danger 5}}'' deliberately looks like a low-budget 60s action flick. An action comedy about a team, Danger 5, fighting StupidJetpackHitler in a 60s AlternateHistory, it also includes {{Retraux}} {{Toku}} action, in which Hitler gains command of mechanically enhanced Japanese supersoldiers.
* ''Series/{{Glee}}'s'' ShowWithinAShow during the third season's ChristmasEpisode was deliberately filmed in black and white, and invoked the feel of holiday variety shows from the 50s to the 70s, albeit with a little tongue-in-cheek humor about the whole thing.
* A ''SpittingImage'' sketch claimed to be celebrating the show's 100th anniversary, and showed a clip from the supposed first show in the 1880s. This was a black and white scene of two PunchAndJudy style puppets, and silent movie captions reading "I say, [[UsefulNotes/WilliamGladstone Mr Gladstone]]! You're not very good!"
* ''{{Hustle}}''. An exposition scene explaining how an old-style con worked was done in the form of a black & white silent movie.
* A flashback montage in the ''Series/DoctorWho'' episode [[Recap/DoctorWhoS33E11TheCrimsonHorror "The Crimson Horror"]] was styled to look like a Victorian-era kinetoscope.
** In both [[Recap/DoctorWhoS22E4TheTwoDoctors ''The Two Doctors'']] and the show's 50th anniversary special, [[Recap/DoctorWho50thASTheDayOfTheDoctor ''The Day of the Doctor'']], the first few seconds were in black and white, with the latter also featuring the original title sequence from the mid '60s.
** In [[Recap/DoctorWho2007CiNSTimeCrash "Time Crash"]] starring the Fifth and Tenth Doctors, the background music used in the Fifth Doctor's era is heavily featured throughout.
** The "Day of the Daleks: Special Edition" DVD release has a brand-new version of the "[[SpecialEffectsFailure only three Daleks]]" onslaught, new voices by Dalek aficionado Nicholas Briggs, and new CGI sequences. An ''unbelievable'' amount of care was taken to ensure that nothing would look out of place within the 1973 milieu: the Dalek voices were re-created with older, analog equipment (also, Briggs uses a slightly less-deranged voice set than he does on the New Series); the new film sequences were done with a period BBC film camera; and the CGI was made to look a little more like a model set.
* An episode of ''Series/TheTwilightZone'', "Once Upon a Time", guest-starred Creator/BusterKeaton as a man who travels forward in time from 1890 to 1960. The parts set in 1890 are filmed in the style of an old SilentMovie.
[[/folder]]

[[folder:Magazines]]
* ''Time'' magazine published a special Bicentennial "July 8, 1776" edition in 1976. The entire issue is written as if ''Time'' had actually existed in 1776, with all its usual sections (with a few obvious exceptions like Film and Television.) It apparently sold well, and was followed by a "1789" edition covering the first inauguration of George Washington.
* More recently, ''Time'' has tried to revive its pre-1990s letterhead (the word "TIME" in bright red letters in a smaller font and dead in the center of the top third of the magazine). Really, the only difference now is that the letters aren't outlined in white or yellow.
* ''Magazine/DoctorWhoMagazine'''s 50th aniversary issue included an insert which imagined what DWM would have looked like in 1964, celebrating a whole year of ''Series/DoctorWho'' (DWM actually started in 1979). Highlights included "Galactic Guardian" (because it couldn't have been called Gallifrey Guardian before 1973) and a review of the first {{Novelization}}, ''Doctor Who in an Exciting Adventure with the Daleks'', which was incandescent about the fact TheyChangedItNowItSucks -- while being somewhat vague as to what had actually happened in [[Recap/DoctorWhoS1E2TheDaleks the TV story]], because it was a year ago and there wasn't any way of seeing it again.
[[/folder]]

[[folder:Music]]
* Music/LindseyStirling's ''Franchise/{{Pokemon}}'' [[http://www.youtube.com/watch?v=99ZYIECx1Vw dubstep remix]] sometimes used video effects like pixellation and overlapping frames, along with eight-bit sprites, to honor some of the older games.
* PopRevival
* The prefix "neo-" (Neo-Classical, Neo-Romantic), denoting a modern attempt at previous idioms.
* Music/{{Beck}} released his 2012 "album" ''Song Reader'' as ''printed sheet music''. So if you have a guitar or piano and you can read sheet music, go crazy. Or you can listen to other people perform the songs on YouTube.
* The Music/FooFighters' 2011 album "Wasting Light" was recorded entirely on analog tape in Dave Grohl's garage.
* The whole "electroclash" genre of music, which mimics 1980s {{Synthpop}}.
** Likewise "sleaze metal", which evokes 1980s HairMetal.
*** Hundreds of ThrashMetal revival bands have sprung up ever since metal started making a comeback in the early 2000s.
*** As well as the GarageRock revival (60s ''Nuggets''-era garage), PowerPop (70s rock/pop), certain AltCountry bands... basically if you like old musical genres there's a niche for you.
* Most of Brian Setzer's career, starting with the Stray Cats, has been in the vein of early-fifties {{Jazz}} and Music/{{Rockabilly}} sounds.
* German cover band The Baseballs has this as their schtick, playing modern songs as Music/{{Rockabilly}} and even dressing up for the part.
* This is the case with the British close harmony trio The Puppini Sisters, led by Italian singer Marcella Puppini. In fact, they aren't actually "sisters" in a biological sense, but was named as such as a ShoutOut to Music/TheAndrewsSisters, to which their style of covering modern pop songs are based on.
* Whether or not this was a conscious effort on their part, Music/TheHives had that sort of image (and sound) that you might date to the Sixties heyday of garage bands, circa ''Tyrannosaurus Hives''.
* The Mike Flowers Pops' cover of Music/{{Oasis}}' "Wonderwall".
* Heck, anything featured in [[http://www.coverville.com/archives/2006/03/coverville_164_1.html these]] [[http://www.coverville.com/archives/2007/04/coverville_309.html two]] April Fool's episodes of the "Coverville" podcast.
* [[TwoWords One contraction]]: Lo-fi
* For his first few albums, Lenny Kravitz prided himself on using pre-1970s recording equipment exclusively.
** The Apples (In Stereo) have almost ''never'' used non-vintage recording equipment - about 99% of their recorded output has been mastered on eight-track reel-to-reel.
** Same thing with Music/TheWhiteStripes, who sent promo copies of one of their album out on vinyl and said "If you can't play this you don't deserve to listen to it" (or something to that effect)
* This is the selling point of [[http://www.toeragstudios.com/introduction.swf Toerag Studios]] in London, which uses only old analogue recording equipment.
* ''Blue Country Heart'', a collection of '30s country and blues covers by former Jefferson Airplane guitarist Jorma Kaukonen, features songs recorded in a single take on period instruments.
* Music/MonsterMagnet's early material (the two [=EPs=], ''Spine of God'' and ''Superjudge'') is this kind of throwback to 1970s acid rock.
* Music/TheyMightBeGiants have them all beat--they recorded their song "I Can Hear You" on a wax cylinder, without using any electricity for the instruments or recording device. Appropriately, the lyrics are about places where poor sound quality is encountered.
** They also recorded a version of their song "The Edison Museum," fittingly, as they recorded it '''at''' the Edison Labratories.
* Australian artist C.W. Stoneking sounds and acts like a 1930s blues singer.
* The entire psychobilly genre is based on combining [[TheFifties 1950s]] Retraux Music/{{Rockabilly}} music with lyrics about [[ZombieApocalypse zombies]] and things.
* A lot of the stuff TomWaits records. "Buzz Fledderjohn" was recorded ''outside''.
* The {{XTC}} side project Dukes Of Stratosphear was meant to sound like 60s psychedelia; in fact they tried to pass off the first release as rare recordings by an obscure British band of the 60s. Aside from mimicking the style, they also recorded to 4-track and replicated mid-60s production techniques, including a good deal of GratuitousPanning .
* [[http://en.wikipedia.org/wiki/The_Beau_Hunks The Beau Hunks]].
* The TripHop movement in the 90s glorified everything analogue (possibly as a backlash against the sterile "digitalness" of 80s synthpop), resulting in many electronic musicians trying to emulate the beloved nostalgic atmosphere by using old equipment, sampling old records and even intentionally degrading the sound quality.
** Music/BoardsOfCanada base their entire aesthetic on the sound and feel of old educational films (their name is taken from the National Film Board of Canada). Wobbly vintage synth sounds and obscure voice samples are their trademark.
* Daptone Records and the label's house band The Dap-Kings get their distinctive soul/R&B sound from their use of only analog recording equipment.
** Sharon Jones' video for her song "100 Days, 100 Nights," recorded with the Dap-Kings, extended this all-analog ethic a step further. The cameras used to shoot the video were black-and-white, vacuum tube-powered machines built in the 1960s, imparting an authentic-feeling softness and haze to the picture.
* The videos of the [[TheLonelyIsland Andy Samberg]] and Justin Timberlake songs ''[[http://www.youtube.com/watch?v=W9HloS9Ukto&feature=related Dick in a box]]'', ''[[http://www.youtube.com/watch?v=X0DeIqJm4vM&feature=related Motherlover]]'', and ''[[http://www.youtube.com/watch?v=Pi7gwX7rjOw&feature=relmfu 3-Way]]'' are all shot exactly as if they are from the early 80s, including the costumes, the music, and are even shot in Brooklyn, which you've seen a million times in 80s TV shows.
** As part of the promotion for their 2009 album ''Incredibad'', TheLonelyIsland put up [[http://www.youtube.com/watch?v=SCsylrsB8co two]] [[http://www.youtube.com/watch?v=P7_6rBCfKag&feature=g-user-u youtube videos]] that supposedly featured highlights from a 1988 appearance on ''MTV Spring Break''. In reality, of course, they mixed some real late-eighties stock footage with new retraux material made to look like it was transferred off a well-worn VHS tape.
* There's this musical movement called the "8-bit remix" in which music (eiher a popular song, a selection from a soundtrack, or even video game music from the 16-bit era onwards) is recreated (or remixed) using "chiptunes", which is computerized/electronic music similar in style to what you would hear on an NES, a Master System, or some other 8-bit system. One can find many different examples on sites such as Website/YouTube.
* The SquirrelNutZippers and their various spun-off and overlapping groups are famous for songwriting that meticulously recreates early- to mid-twentieth-century pop and jazz styles, but special mention goes to SNZ alumnus Andrew Bird's Bowl of Fire, recording live-in-studio with a single microphone.
* [=YMCK=] is [[http://www.youtube.com/watch?v=JWH97mNioX8 all about this.]]
** Bonus points for referencing classic games such as ''VideoGame/DragonQuestI, [[VideoGame/DragonQuestII II]] & [[VideoGame/DragonQuestIII III]]'' and ''BreathOfFireII'' in that video.
* One track on the SpaceChannel5 Part 2 soundtrack, "Mellow Medley", is a medley of Space Channel 5 songs done in the style of 16-bit game music.
* Max Raabe & Palast Orchester are a faux 20s jazz orchestra from UsefulNotes/{{Berlin}}; they cover modern pop songs in this style as well.
* As any Authentic Mississippi Delta Blues Aficionado [[TradeSnark ™]] will testify, Music/RobertJohnson is well-known as the great-great-great-great-great-grandfather of Authentic Mississippi Delta Blues Music [[RunningGag ™]]. Johnson was well-known for his mastery on guitar, small back-catalogue of hard-to-find blues recordings, [[SexDrugsAndRockAndRoll wild lifestyle]], his untimely [[DeadArtistsAreBetter death at the age of 27]], and for the mystique of [[DealWithTheDevil having sold his soul to 'Ol Scratch]] down by the Crossroads in exchange for going from a marginal talent playing an out-of-tune guitar to inventor of the modern blues style in such a short period of time. Well, being a poor Southern black bluesman in 1938 meant you did your Authentic Blues Playing on a [[TheAllegedCar cheap old acoustic guitar]]. Fast-forward to the modern age, and you can purchase a [[http://www2.gibson.com/Products/Acoustic-Instruments/Small-Body/Gibson-Acoustic/Robert-Johnson-L-1.aspx Signature Edition Robert Johnson L-1]] for $2,793 retail, probably way more money than Robert Johnson ever ''saw'' in his entire short life.
* Music/LupeFiasco's "1985" which was done in the style of rappers of that year.
* Music/FranzFerdinand has an addiction to old equipment, especially if German or Soviet. Particularly notable is the ancient Soviet synthesizer they used for their third album (''Tonight: Franz Ferdinand'') which had been designed by Soviet engineers as an imitation of Western models without actually ever having seen the innards of a Western synthesizer.
** They also had a thing for Soviet Constructivism (and [[http://en.wikipedia.org/wiki/El_Lissitzky El Lissiztky]] in particular) on the album art during the period of their first two albums.
* [[http://www.youtube.com/watch?v=knAkB8kI5yw The Spirit of Adventure]] is an affectionate parody of 1930s styles. It was a reward for stragglers through the credits for WesternAnimation/{{Up}}. Plus for the plot references since it's a narration of Charles Muntz's life.
* The Swedish band Änglagård, who recorded two albums in the mid-[[TheNineties 1990s]], offered a surprisingly authentic take on the [[TheSeventies 1970s]] ProgressiveRock sound, complete with actual vintage instruments (Hammond organ, Mellotron) and production techniques. Many fans credit them for the resurgence of interest in the progressive rock genre in the 90s.
* Music/RKelly's song "When A Woman Loves." Aside from the obvious synthesizer use in the instruments, his singing is pretty much old-school 1950s Creator/{{Motown}} crooning.
* The band F.L.Y. does retro Music/NewWave ska punk and synthpop. With AutoTune.
* Music/ThemCrookedVultures wouldn't be out of place on classic rock radio. Upon hearing it, it's easy to think their debut album came out in 1975 instead of 2009. It helps that the bassist for the band is [[Music/LedZeppelin John Paul Jones.]] One review remarked that the song [[http://www.youtube.com/watch?v=pGp97OVybUM "Scumbag Blues"]] almost sounded like it belonged on ''Led Zeppelin II.''
* Some works in the Futurepop subgenre of {{Industrial}} invoke this, such as VNVNation's latest album.
* The artists of the France-based [[http://www.valeriecollective.com/about/ Valerie Collective]] do 80s-style italo-disco/synth/electropop.
* Adele's [[http://www.youtube.com/watch?v=rYEDA3JcQqw Rollin' in the Deep]] is a straight throwback to the disco era, complete with the black diva voice.
* Most bands from the [[{{Elephant6}} Elephant Six Collective]], recreating psych rock or chamber pop from the 60s/70s.
* ''An Innocent Man'' by Music/BillyJoel is an homage to the music of his youth, full of songs that sound like they could have been performed by Music/JamesBrown or Creator/{{Motown}} bands.
* Music/PhilCollins released an album of 1960s [[CoverVersion covers]] called ''Going Back'', which used computer plug-ins, analog equipment, vintage instruments and playing styles, and performances by surviving members of Motown's "Funk Brothers" to produce note-for-note, and sonically similar copies of songs Phil was influenced by. The album cover shows a 1960s-era picture of Phil, mop-topped and suited, sitting behind a drum kit. *
** His 1982 cover of Music/TheSupremes' ''You Can't Hurry Love'' also counts.
* The 2006 SpecialEdition of Klaus Schulze's ''Timewind'' had vinyl textured CD's, and the original liner notes for "Wahnfried 1883" were printed on the back cover.
* AlisonMoyet's cover of BillieHoliday's ''That Ole Devil Called Love'' was recorded in 1985, but still feels like the 1944 original.
* Music/{{TNT}}'s 10th studio album, ''The New Territory'', is intentionally mixed and mastered to sound like a 1970s rock record, seeing as the entire album is a tribute to them.
* [[http://www.youtube.com/watch?v=loYzKVTTujs "Technicolor Dreams"]] by Music/TheBeeGees. Sounds like the 1930s, released in 2001.
* The Pipettes. Phil Spector pop sound since 2003. See also the video for "[[http://www.youtube.com/watch?v=wy7SvZQfeBM Pull Shapes]]", which is a ''BeyondTheValleyOfTheDolls'' parody/homage.
* Mind.in.a.box's ''[[ExactlyWhatItSaysOnTheTin R.E.T.R.O.]]'' album uses SID {{chiptune}}-style instruments, and in fact includes a number of Commodore soundtrack remixes, along with [[SyntheticVoiceActor computer synthesized vocals]] on some songs.
* Music/PepeDeluxe, a trip hop-turned-psychedelic pop duo, use a variety of recording equipment dating from 1980 to 1890. Some of their music videos, like the faded black-and-white "A Night and a Day", and the washed-out "Super Sonic Sound System", look like they were filmed on vintage cameras.
* Music/JoyElectric plays with this trope a lot by using analog synths, drum machines, and sequencers, even alongside the more recently-produced Minimoog Voyager.
* Robyn, once a bubblegum teen pop singer, has undergone a GenreShift to old-school electro/synthpop since her [[CareerResurrection comeback]] around 2007.
* NoiseRock group Steel Pole Bathtub designed their album ''[[http://beautifulnoise.files.wordpress.com/2009/05/r-693582-1148496325.jpeg?w=600 The Miracle Of Sound In Motion]]'' to look like a hi-fi sound effects record from the early sixties, complete with hyperbole-filled liner notes on the back. They actually appropriated the cover image from an actual sound effects record called ''[[http://www.projectthirtythree.com/2010/06/sound-of-sounds-directional-sound.html The Sound Of Sounds]]'', crediting that album's cover artist, Sam Suliman, with the design. This was done for irony's sake, as the actual music was anything but retraux.
* The music video for the Phoenix Foundation's "[[http://www.nzonscreen.com/title/bright-grey-2007 Bright Grey]]".
* The famous Spike Jonze music video for TheBeastieBoys' "Sabotage" is a parody of 70s cop shows, complete with 70s-style fonts, film quality, fashions, cars, and {{Porn Stache}}s.
* Shudder To Think's soundtrack to the film ''First Love, Last Rites'' has them enlisting various guest vocalists to mimic various musical styles that were popular in the 60's, from GarageRock ("When I Was Born, I Was Bored") to soul ballads ("I Want Someone Badly") - probably the most retraux song is "Jelly On The Table", an early blues homage that sounds like it's being played on an extremely dusty and scratched record. Most of the music in the film was supposed to be SourceMusic from one of the main characters' collection of 45 singles, so rather than license actual pop music from that period, the filmmakers had one group write new songs that sounded like old ones.
* This is Big Daddy's entire ''schtick''. The liner notes for their first album claimed they got stranded on a desert island during a USO tour around 1960 and, upon finally being "rescued" (around 1980), were handed the sheet music for modern songs by their manager and told to make cover versions ... so they made them in the only styles they knew. Their cover of the Star Wars theme, for example, sounds like something the Ventures or Duane Eddy might have done.
** The cover for their album "Cutting Their Own Groove" features a CD lying on an old-style portable record player.
* Bluegrass folklore guitarist John Fahey used to record on ''shellac'', put on a chewed-looking label attributing the music to "Blind Joe Death", and slip it into the bins of local record shops.
* After spending decades [[http://austinfusionmagazine.com/2014/03/13/neil-young-promotes-pono-at-sxsw/ explaining in minute detail]] why analog recording (vinyl records, tapes) and uncompressed FLAC give you [[LuddWasRight more authentic sound]] than compressed digital media, NeilYoung recorded cherished classics [[http://www.freep.com/article/20140425/ENT04/304250123/neil-young-jack-white-third-man-vinyl-record on a 1947 Voice-O-Graph]]. ''A Letter Home'' "sounds like it had been discovered among a batch of scratchy old records in some dilapidated country barn."
[[/folder]]

[[folder:Music Videos]]
* Sharon Jones and the Dap-Kings' [[http://www.youtube.com/watch?v=8ouI5KcyHfE "100 Days, 100 Nights"]] was literally filmed using equipment that's straight from the 1960s. (The director bought two vintage TV cameras on [=eBay=] in working condition -- for about $100 total.)
** The packaging for the album from which the song comes (same title) is also deliberately retro. If you have the vinyl pressing, you might well pass it off to your friends as a soul album from 1967 or so.
* SnoopDogg did a music video ([[http://www.youtube.com/watch?v=Y1PVmANeyAg "Sensual Seduction"]]) with camera filters and effects right out of a late-1970s/early-1980s MTV track, back when record companies and video directors still shot a lot of music videos on video instead of film.
* In fact, almost any use of video (as opposed to film) footage in a modern music video falls into this:
** The Strokes' video for their 2001 single "[[http://www.youtube.com/watch?v=TOypSnKFHrE Last Nite]]"
** Stone Temple Pilots' [[http://www.youtube.com/watch?v=G0gAxuvo5rc "Big Bang Baby"]], which was not only shot on video but even uses 1980s-era video effects.
** Arctic Monkeys' 2006 video for their song "[[http://www.youtube.com/watch?v=Xm69M3jtZl4 I Bet You Look Good On The Dancefloor]]"
** Oxford Collapse's 2008 video for their song "[[http://www.youtube.com/watch?v=16XlqgMdQgs Young Love Delivers]]"
* Music/TheSmashingPumpkins modeled the video for "Tonight, Tonight" after the classic early film ''ATripToTheMoon''.
* "Closer" by Music/NineInchNails.
* silverchair's video for [[http://uk.youtube.com/watch?v=h7dGlFgw12I "Across The Night"]] was done entirely in the manner of early 20th-century black and white surrealistic film.
* The Mindless Self Indulgence song 'Shut Me Up' has the framing device of a 50s Public Awareness Announcement, complete with grainy black-and-white clips taken from the movie ''Film/ReeferMadness'', a vaguely science-looking guy, and ending with an ominous warning that it (succumbing to Punk-Rock) could happen to ''YOU''.
* Music/RobZombie's video for "Living Dead Girl" combines this with a massive {{Homage}} to ''Film/TheCabinetOfDrCaligari''.
* Sum41's video for [[http://www.youtube.com/watch?v=aUultIb2pPc We're All To Blame]] takes place on the 1980s TV series ''Solid Gold'', complete with glitter and spandex-clad dancers has 70s/80s era effects and even plugs their [[FakeBand hair metal alter-ego band]]. More jarring is the fact the band is wearing 2000-era clothes, [[SoundtrackDissonance singing a very serious song.]]
* The video for Q-Tip's [[http://www.youtube.com/watch?v=uhumw8f_SB4 "Move"]] appears to be shot on VHS... right down to VCR blue-screen and on-screen displays at the beginning.
* [[http://www.youtube.com/watch?v=G_sBOsh-vyI Muse's "Knights of Cydonia"]] (which actually has [[Music/KnightsOfCydonia its own trope page]]), includes a fake copyright notice of 1981 at the end of the video. The song itself is also heavily based on the old 1960s instrumental piece "Telstar", of which Muse frontman's Matt Bellamy's father was part of The Tornados, the band that recorded it.
* Music/{{Aqua}}'s video to "Back To The 1980s" have them dancing in 1980s rocker fashions, which fits this tropes with capital R.
* [[http://www.youtube.com/watch?v=KJzWGkgFcTU The Ghost of Stephen Foster]] mimics the look of old cartoons so well that people often ask if they used footage from those cartoons.
* [[http://www.youtube.com/watch?v=SPlQpGeTbIE Move Your Feet]] by Junior Senior. The video was actually animated in Deluxe Paint on an Amiga.
* Beyonce's "Why Don't You Love Me?" is ''very'' dedicated to the retro look.
* Kasabian's video for [[http://www.youtube.com/watch?v=mM5YDI7ttME "Vlad the Impaler"]] mimicks Italian exploitation flicks of the seventies and other such fare. Complete with the title character wearing an [[Film/ManosTheHandsOfFate awesome red and black cape]].
* Mark Ronson's "Bang Bang Bang"
* Yolanda Be Cool feat D-Cup: [[http://www.youtube.com/watch?v=LkjljBNTLs4 "We no speak Americano"]]. The Song itself is retraux to some extend, as it starts like a Song from the 50s and then turns into Electro. The song they covered it from however, is from that time period: [[http://www.youtube.com/watch?v=BqlJwMFtMCs Renato Carosone - "Tu Vuò Fa' L'Americano"]]
* The music videos for FranzFerdinand's "Take Me Out" and "This Fire" feature ''lots'' of retraux in their art style. In fact, the band seems to ''love'' this trope, as their album arts (especially ''You Could Have It So Much Better'') are built around this as well.
* In addition to her musical style, many of {{LIGHTS}}'s videos have a future-retro theme.
* Los Amigos Invisibles' video for [[http://www.youtube.com/watch?v=jerVJ2eQiTE El Disco Anal]] is made in the style (and quality) of a [[TheEighties '80s]] [[BoyBand Menudo]] videoclip. And since the song itself ''does'' sound like something from that era (down to the "miniteca" announcer)...
* [[http://www.youtube.com/watch?v=p0pM5dm--yQ&ob=av2n "Tell Her About It"]] by Music/BillyJoel features Joel singing in a FakeBand ("B. J. and the Affordables") in the style of Music/TheBeatles and other sixties groups on ''Series/TheEdSullivanShow''.
* The video to [[http://www.youtube.com/watch?v=x-greVjUEdc Enuff Z'Nuff's "Fly High Michelle"]], released in 1989, has the feel of the 1960's psychedelia, complete with rainbows, balloons, and doves.
* The Justin Timberlake and Andy Samberg SNL videos attempt an over the top parody of the 80's. But being the 80's, it just looks like the 80's.
* The music video for Robbie William's [[http://www.youtube.com/watch?v=ULTtWUZhD9c Supreme]] combines actual footage from the 70's with video with similar looks (faded celluloid film, etc.)
* Similar to the Smashing Pumpklns listed above, Annie Lennox' version of [[http://www.youtube.com/watch?v=ZlsJD8RlhbI "God Rest Ye Merry Gentlemen"]] pays homage to the silent films of Georges Méliès, complete with frames that looked hand-tinted.
* The video for {{Music/Pulp}}'s [[http://www.youtube.com/watch?v=JXbLyi5wgeg "This is Hardcore"]] was inspired by a book of promotional stills from 40s, 50s, and 60s films and a section near the end features [[BusbyBerkeleyNumber Busby Berkeley-esque]] choreography.
* Music/BrunoMars' "Treasure" is made to look like a typical 1970's disco video, right down to the trippy visuals, [[ShownTheirWork VHS quality and sub-widescreen resolution]].
** Ditto for "When I Was Your Man".
* ''WesternAnimation/RegularShow'' made a [[http://www.youtube.com/watch?v=Hk1cNT3UBmE live-action music video]] set to their song "Party Tonight."[[note]]from the episode "Mordecai and the Rigbys"[[/note]] It's made to look like a [[TheEighties 1980s]] video.
* {{Music/Weezer}}'s famous single "Buddy Holly"'s music video is designed as a HappyDays episode, complete with commercial break and an appearance by the Fonz himself.
[[/folder]]

[[folder:Pinball]]
* [=WhizBang=] Pinball's ''[[Pinball/WhoaNellieBigJuicyMelons Whoa Nellie! Big Juicy Melons]]'' was made by cannibalizing parts from a 1957 electro-mechanical pinball, then using the components in an all-new playfield design with original art and modern imaging techniques. The result is a boutique pinball table that plays like it stepped out of TheFifties but with a modern look.
* Creator/{{Capcom}}'s ''Pinball/{{Breakshot}}'' is a ShoutOut to '70s electro-mechanical pinball machines, with a single-level playfield and simpler rules. The score is even shown as a digital copy of old-fashioned scoring reels, and the game includes digitized musical chimes.
* The EdutainmentGame ''Pinball/TheBrain'' was made by modifying ''Pinball/TheSimpsonsPinballParty''; it uses digitized electro-mechanical pinball chimes to replace the original game's sound effects.
* The "Snooker Champ" table of ''VideoGame/{{Silverball}}'' simulates an electro-mechanical pinball table.
* ''VideoGame/LoonyLabyrinth'' switches its modern sound effects and music for simpler sounds and chimes when the player activates the TimeTravel WizardMode.
[[/folder]]

[[folder:Professional Wrestling]]
* The short-lived Wrestling Society X was home to Matt Classic, a wrestler who had been in a coma since the '50s, and wrestled in the same style that won him the World Heavyweight Championship in 1952 -- including such devastating moves as the head vice, the abdominal stretch, and the airplane spin. Matt Classic was portrayed by Colt Cabana, who was in his mid-20s at the time.
* Wrestling/{{WWE}} decided to do an "old school" night on ''Raw'' in November of 2010. They threw up a classic looking WWF set and ramp, swapped out the barriers with old-fashioned rails, and even used a retro-styled WWE logo (though this has actually appeared on a few John Cena promotional items in the past). They even had MichaelCole dress up as an old-school VinceMcMahon, since Vince was on commentary duty during the era the show was representing.
* They did this again in 2013, with Michael Cole having to wear that horrible mustard-coloured jacket, although the WWF logo was notably absent, in favour of the block W.
* The 2008 ''Royal Rumble'' was, to a lesser extent, also done in a retro style. Not only did it take place in Madison Square Garden (where professional wrestling in the U.S. actually began), but it was introduced by classic announcer Michael Buffer, was shot on slightly fast-stock photography, and used close-ups and multiple cameras sparingly - all to capture a pre-Hogan '80s look.
[[/folder]]

[[folder:Sports]]
* An alternate term for Retreaux in sports uniforms is "fauxback", in reference to throwback uniforms; if a design is meant to emulate a specific historical uniform, it's a "throwback", but if it's a new design meant to look old (particularly if the team itself isn't that old to begin with), it's a "fauxback".
* The granddaddy of the fauxback is the set of uniforms worn by the Chicago White Sox from 1976 through 1981. Eccentric owner Bill Veeck wanted a retro look for his team, so he clad them in collared pullovers inspired by their earliest days (except the collars stopped at the shoulder seams). The cap, bearing the team's then-brand-new "[=SOX=]" wordmark, didn't quite fit the retro look, though.
* Also in 1976, several MLB teams adopted the old-style "pillbox" caps to celebrate the centennial of the National League. Most teams reverted to the modern style after a single season, but the Pittsburgh Pirates kept the pillbox caps for ten years.
* The National Hockey League created Retraux alternate jerseys, especially among teams too new to have large amounts of history to tap into. As of the 2011-2012 season, a third of the league have jerseys in this style. The Pittsburgh Penguins are the worst offender as they have worn actual vintage jerseys from the 70s in previous years but chose to switch to a made up Retraux design for the 2011-12 season, albeit based off their original 1967 design.
** A trend in the NHL (and throughout North American hockey) is to include a color called either "vintage white" or "antique white", to approximate the natural discoloring of an eighty-year-old wool sweater. The first instance in the NHL was with the Minnesoat Wild's introduction of their third jersey, and the All-Star Game jerseys from that year (which they hosted), all in a fauxback style, though the off-white was part of Minnesota's official color scheme (called "Minnesota wheat" by the team). The NHL has since only used "antique white" on designs not of genuine NHL vintage, instead using them for mash-ups, original designs, and uniforms throwing back to, or inspired by, non-NHL teams (such as the Calgary Flames' Heritage Classic homage to the Calgary Tigers, or the Vancouver Canucks' Millionaires uniforms).
* The [[AustralianRulesFootball Australian Football League's]] "heritage round" has teams wear old-style versions of their guernseys. Hawthorn fans seemed to particularly like their heritage strip, and there is a push for the team to change back to it permanently. Turned well and truly UpToEleven in 1996 where the AFL turned the clock back a hundred years to when it began, bringing out vintage cars, styles of dress and radio to celebrate.
* The throwback jerseys worn by the NBA's Golden State Warriors and Philadelphia 76ers were such a hit with fans that the two teams changed their logos permanently.
** The Washington Wizards eventually changed to the classic red, white and blue striped uniforms and colors of the Washington Bullets... albeit while keeping the Wizards name and logo (in red, white and blue as well).
* The Tampa Bay Rays, who entered MLB as the Devil Rays in 1998, introduced uniforms in 2012 that are meant to show how the team might have looked if they existed in 1978. They cribbed heavily from the San Diego Padres of that era with contrasting raglan sleeves, front cap panel, and even the way the team name is styled on the front of the jersey.
* NFL teams are allowed to wear throwbacks twice a year. Of note were the Green Bay Packers 1929 throwbacks with brown helmets to stand in for leather.
* Many American historical reenactors organize [[http://en.wikipedia.org/wiki/Vintage_base_ball vintage base ball]] teams and play matches against each other. All of the equipment and uniforms are reproductions, and actual 19th century rules are used.
[[/folder]]

[[folder:Tabletop Games]]
* "MazesAndMinotaurs" is a WhatIf on ''TabletopGame/DungeonsAndDragons'' if Gygax and Arneson used Greek mythology instead of medieval fantasy and it's also a playable game.
* "Labyrinth Lord" is a Retraux as well -- this time much closer to the original version of ''Dungeons & Dragons''
** As well as "Swords and Wizardry," which draws on [[HeroicFantasy Sword and Sorcery]] as opposed to Labyrinth Lord's HighFantasy and which also takes out the Thief, leaving us with the Fighting Man, the Magic User and the Cleric of original D&D.
** There are a fair number of other retroclones out there, including OSRIC and Basic Fantasy for 1e. In addition, the makers of "Labyrinth Lord" also made "Mutant Future," which is a close-as-you-can-get-it remake of ''TabletopGame/GammaWorld'' using the Labyrinth Lord rules.
* Also, [[http://www222.pair.com/sjohn/encounter-critical.htm Encounter Critical]], deliberately designed to look like a mid-70s D&D-knockoff made by a pair of sci-fi fans.
* ''TabletopGame/MagicTheGathering'''s ''Coldsnap'' set was designed in the style of the ''Ice Age'' and ''Alliances'' sets from a decade earlier, most blatantly the use of "slowtrips," the clunky, slow version of cantrips that hadn't been used since less than a year after ''Alliances''.
** And cumulative upkeep. Don't forget that.
** The joke set ''Unhinged'', the nostalgia set ''Time Spiral'', and the online-only reprint sets all bring back retired frame designs to evoke this trope.
* ''TabletopGame/CartoonActionHour'' kisses up to the action cartoons of the 1980s.
* Goodman Games used the slogan "Third Edition Rules, First Edition Feel" for their ''TabletopGame/DungeonsAndDragons'' 3E products. They intentionally copied the style of [=D&D=] 1E to appeal to fans of that game who never converted to 2E or 3E.
** Necromancer Games has a similar design philosophy. Their best-known {{Sourcebook}}, ''Tome of Horrors'', consists largely of 1E monsters that WizardsOfTheCoast wasn't using and let them publish. Complete with high-contrast pen-and-ink black and white illustrations.
** Robert Kuntz also used the same trade dress for his retro modules as well -- of course, [[JustifiedTrope he was one of the old hands at TSR at the time this style was originally being used for Dungeons and Dragons]].
*** In fact, use of the old [=D&D=] style seems to be taking off for publishers who want to give their modules an old-school feel.
**** Either that, or it's [[UpToEleven an extreme case]] of FollowTheLeader.
* There's ''[[http://www.forgottenfutures.com/ Forgotten Futures]]'', shareware "Scientific Romance Role Playing Game" by Marcus L. Rowland -- as the name says, it's designed for this sort of adventures.
[[/folder]]

[[folder:Theater]]
* Christopher Fry's 1948 play ''Theatre/TheLadysNotForBurning'' is written in the style of a Shakespearean comedy.
* The Broadway version of LittleShopOfHorrors was composed in 1982 with a deliberately 1960s feel, in a nod to the original Roger Corman film. Same goes for the 1986 film remake.
[[/folder]]

[[folder:Video Games]]
* The indie scene in general tends to resort to this trope out of necessity. Custom-made, animated 3D models are pretty resource-intensive to create, even if you're one of those lucky few who's good at digital art ''and'' writing code. You can go for [[OffTheShelfFX stock assets licensed from someone else]], but that also costs money and can restrict your creativity somewhat. 2D pixel art, on the other hand, can be made on just about any modern computer.
* The poster boy for this trope, ''VideoGame/MegaMan9'' is done entirely as an NES-style game. That's right, ''a NES game on high-definition consoles'' (and WiiWare, where it makes a bit more sense). Up until the game's release, this was busily producing a BrokenBase -- fortunately, it turned out to be so good, it consolidated ''Mega Man'' fandom in enjoyment instead. Capcom produced some fake NES carts for the game and commissioned the ridiculous "box art" picture shown at the top of the article (an homage to the famously SoBadItsGood [[http://en.wikipedia.org/wiki/File:Mega_Man_1_box_artwork.jpg North American cover]] of ''1'' through ''3'', which had mostly nothing to do with the character). The game even has an option that lets you relive the glory days of NES sprite limitations by enabling sprites flickering when too many are on the screen at one time.
** And it continues on with ''[[VideoGame/MegaMan10 10]]'', also in faux 8-bit sprites. Its faux box art has more-or-less the same style of Mega Man as 9's, with now-unlocked-from-the-start Proto Man joining the badly-drawn fun, and boasting "Dual FX Twin Engines" and a "Parallel Hyper-Bit Interface" much like how ''Mega Man 9'' promised an "Ultrasound Graphics Synthesis" and an "8-Bit Fidelity Engine". The [[http://www.gametrailers.com/video/exclusive-the-mega-man-10/62738 "lost" commercial]] for ''10'' comes complete with all the attitude of video game ads in the 80s and poor VCR tracking. (The commercial music, though, is [[VideoGame/MegaManX an anachronism of sorts]] for what is supposedly the 80s.)
** Similar to Mega Man 9 and Mega Man 10, ''Videogame/StreetFighterXMegaMan'' is also created resembling the old NES Mega Man games, even including a password system resembling the one from Mega Man 2. Even the Street Fighter characters are drawn in NES graphics. (However, unlike [=MM9=] and [=MM10=], [=SFxMM=] merely mimics the NES look, as numerous sprites surpass the limits of NES graphics.)
* ''BattleKidFortressOfPeril'' is a Metroidvania released in 2010 and it's completely with 8-bit graphics and music. Which makes sense, considering that it's a real NES game, cartridge and all.
* WordOfGod states that the remake of ''VideoGame/TheBindingOfIsaac'' will be this, with a "16-bit makeover".
* ''VideoGame/GrandTheftAuto: [[VideoGame/GrandTheftAutoViceCity Vice City]]'', a game from 2002, mimics the loading screen of a {{Commodore 64}} upon booting up, a reference to the game's 1986 setting.
** Similarly, there is a GTA Vice City "[[http://www.rockstargames.com/degenatron/ fanpage]]" devoted to the Degenatron, a primitive parody of second generation video game consoles, complete with working "emulations" of its three "8-bit" games and a supposedly old scan of a Degenatron magazine ad. Done again in ''VideoGame/GrandTheftAutoSanAndreas'', which promotes an [[http://www.exsorbeo.com/ eXsorbeo "fansite"]] containing another "emulator" for one game from "1991" with monochrome and pixelated graphics not dissimilar to those of classic GameBoy games.
** ''GrandTheftAutoLibertyCityStories'' features similar aesthetics in some of its fake websites, appearing like those circa 1998. Of note is [[http://www.pauliesrevue.net/ this one]], which parodies the typical poorly designed {{Geocities}}-like website common before the abundance of competent graphics and web designers.
** ''VideoGame/GrandTheftAutoAdvance'' is a retraux of the first two GTA installments with its top-down perspective.
* ''VideoGame/ViewtifulJoe'', when you run out of [[ManaMeter VFX]].
* ''VideoGame/{{Minecraft}}'' has intentionally very low resolution textures to go with the gameplay of moving giant pixels around. Originally the intention was to update to more modern graphics but fans had already become attached to the faux-8-bit textures.
* Much like ''Mega Man 9'', ''Sega Racing Classic'', an UpdatedRerelease of the classic racing title ''VideoGame/DaytonaUSA'', uses graphics that look like they came out of 1994, the year the original game was released to international audiences. The only changes were to the draw distance and resolution. [[http://www.1up.com/do/previewPage?cId=3176738 See it in all of its glory here.]] This is largely due to practicality more than anything else. Arcade operators (they still exist!) continued to place orders to Sega for ''Daytona USA'' machines and replacement parts. Unfortunately, Sega no longer produces the hardware and no longer had the Daytona license. The solution was ''Sega Racing Classic'', which solves all three problems.
* ''StubbsTheZombie''. Retro-future setting and they intentionally put a grainy "filter" of sorts to complete the ensemble.
* ''[[VideoGame/MassEffect1 Mass Effect]]'' has a similar film grain screen filter, in order to better emulate the 70s-80s science fiction movies that inspired it.
** Though this can be turned off in the Main Menu. The default setting for ''VideoGame/MassEffect2'' has it turned off, probably because of the shift in style - the sequel has more in common with the [[DarkerAndEdgier darker and more serious]] sci-fi of the TheNineties, such as ''Series/StarTrekDeepSpaceNine'' and ''Series/BabylonFive''.
* ''[[VideoGame/NineteenFortyTwo 1942: Joint Strike]]'' is designed to look like a World War II movie, complete with film grain, sepia tones, and the projector winding up and down at the start and end of each level.
* The Timeless River in ''VideoGame/KingdomHeartsII'', which is Disney Castle in the past (reached through time travel), based on 1920s Disney shorts. The audio for the world is even in mono and the two songs for it are deliberately left in low quality on the game's OST.
** As well as everyone switching to their earlier/original designs, including Sora, who switches to a simple version of his original outfit.
*** It actually gets even more meta: he looks like a character straight out of an ''Manga/AstroBoy'' manga-era OsamuTezuka work.
* Mr. [[GameAndWatch Game & Watch]], a living, walking LCD character in the ''VideoGame/SuperSmashBros'' series who just came out of a [[DepartmentOfRedundancyDepartment LCD]] game what with being essentially a 2D stickman, his very limited animation and the only sounds effects he produces consisting of beeps and boops.
* ''VideoGame/SaintsRowIV'' features a stage where the Boss has to fight their way through a retro-style 2D BeatEmUp, replete with StylisticSuck, from the stilted and heavily digitized voice-acting to models that are pixelated and choppily animated to resemble sprites.
* The RhythmGame ''VideoGame/DonkeyKonga 3'' includes a version of the theme from the original ''Donkey Konga'' done in NES-syle.
* ''Call of Duty 4: ModernWarfare'' uses this in two places.
** The first, and more perplexing occurrence, is in the {{flashback}} {{cutscene}} to the two Lt. Price sniper missions. These are shown in [[RealIsBrown sepia tones]] and simulated film graininess... despite being set roughly a decade after the Chernobyl accident (1986).
** The second is a ''cheat'' setting, unlocked through collecting items in-game, that changes the in-game rendering to mimic early ''Ragtime'' films, complete with all the sound being replaced with a piano tune.
* ''VideoGame/AbobosBigAdventure''. When the developers describe it as "Every NES game ever made put into a blender", you know you have a winner.
* ''VideoGame/FarCry3BloodDragon'' revels in 80s-style retraux: scanlines, loading screens with a tracking bar ala VHS tapes, MechaMooks that look more like people wearing motorcycle helmets and suits with TronLines, cutscenes that would be at home in an NES-era ''NinjaGaiden'' game, and so on...
* ''Test Drive: Eve of Destruction'' has a similar cheat, the description of which claims that it is "newly discovered racing footage from 1912".
* ''VideoGame/IWannaBeTheGuy'' focuses almost exclusively on the [[NintendoHard difficulty of older games]] with an occasionally matching graphical and audio style.
* ''VideoGame/GodHand'' has two minigame segments that play 8-bit styled music, as well as referencing ''VideoGame/SpaceInvaders'' in one of them with a randomly appearing UFO worth loads of points.
* ''VideoGame/NoMoreHeroes'' features a number of throwbacks to 8-bit games, including 8-bit music at some points, a pixellated tiger that serves as a timer for your special moves, a high score board that appears after each ranked battle, and even a top-down scrolling shooter minigame. The sequel turned the menial task side missions into 8-bit-style minigames as well.
* ''VideoGame/TheHouseOfTheDeadOverkill'' takes a page from ''[=Grindhouse=]'' and manages to turn the franchise into [[UpToEleven even more of a terrible B-movie game than it already is]].
** "[[http://www.youtube.com/watch?v=YKUD2sLE5rM They've come for brains.]] [[SoBadItsGood You'll give them... bullets.]]"
* ''VideoGame/LaMulana'' is a 2005 indie PC game with a striking resemblence to {{MSX}} games, complete with limited boss animations, SSCC channel music, and flipbook-style scrolling, the latter of which many MSX platformers, such as ''Knightmare II: Maze of Galious'' and ''[[VideoGame/CastlevaniaI Vampire Killer]]'', utilized due to the MSX's poor scrolling capabilities. The 2010 remake acts more like a 'lost' PSX game, with 32-bit graphics.
** Similarly, ''[=GR3=]'', developed by the same people who worked on ''La-Mulana'', is designed to mimic the MSX ''Gradius'' games, complete with the graphics, HUD, two-option limit, and jerky scrolling.
* BaldursGateII ThroneOfBaal had a quest in the Tower where the player had to let go of the main character, and play a DialogueTree driven pen and paper RPG in order to obtain a MacGuffin.
* ''{{Gradius}} [=ReBirth=]'' is a throwback to older titles in the series, with sound effects from the MSX ''Gradius'' arc, remixes of music from lesser-known titles (''Gradius II'' for [[NoExportForYou Famicom]], ''Salamander 2'', etc.) using instrument samples from the arcade version of ''Gradius III'', and graphics that look like something out of ''Gradius II'', ''III'', and ''Nemesis '90 Kai''.
** Konami made an entire series out of ''[=ReBirth=]'' titles, with the other games being ''{{Contra}} [=ReBirth=]'' and ''VideoGame/CastlevaniaTheAdventureReBirth''.
* Almost everything in the ''VideoGame/{{Fallout}}'' games is designed to basically be what TheFifties thought the future would be like. ''VideoGame/{{Fallout 2}}'' strayed from it somewhat, but ''VideoGame/{{Fallout 3}}'' brought it back and stuck to it like glue.
** Bethesda also created a [[WebGames browser game]] based on ''Fallout 3'' that used 8-bit graphics similar to the early ''VideoGame/DragonQuest'' games. It's currently only in Japanese, but it's fascinating: http://www.bethsoft.com/jpn/fo/fo_quest/index.html
*** Ironically, that actually looks similar to ''VideoGame/{{Wasteland}}'', the original game which inspired ''Fallout''.
** The ''Fallout 3'' soundtrack album cover looks like an old vinyl record sleeve, and includes the text "45 RPM Extended Play" and "[[BreakingTheFourthWall Distributed by Galaxy News Radio]]".
** ''VideoGame/{{Wasteland 2}}'' has a somewhat similar approach, except with the (late) [[TheEighties Eighties]] as the basis for the vision of the future. Of course, the main reason for that is that it's a straight sequel (no [[SpiritualSequel spiritual]] business here) made over twenty years after the original game. The only choices was either Retraux or {{Retcon}}.
* The 1st part of the opening sequence for ''PowerStone'' is made to look and sound like a faded film reel from the early 20th century is being run. This is appropriate since the game scenery and characters are throwbacks to that era.
* Freeware ''VideoGame/NinjaSenki'' was made in 2011, yet it's graphics and soundtrack are pure early 90's. The gameplay is considerably more fast-paced, though.
* Sega's ''FantasyZone Complete Collection'' in their Sega Ages line includes a reinterpetation of ''Fantasy Zone II'' if it had been developed by Sega's AM team on Sega's System 16 arcade board like the first game, instead of the vastly inferrior SegaMasterSystem hardware and System E arcade board. For extra authenticity points, they developed this remake on the actual System 16 hardware. Fans of the series [[FanNickname called it]] ''Fantasy Zone [[BeatMania II DX]]'' to destinguish it from the original ''Fantasy Zone II''.
** In ''[[SegaSuperstars Sonic & Sega All-Stars Racing]]'', Opa-Opa's "voice" samples consists of sound effects ripped directly from ''Super Fantasy Zone''. This is in contrast to fellow retro racers Alex Kidd (who's SuddenlyVoiced) and the Bonanza Bros. (who have their "he-he", the only speech they ever had in the original game, resampled in multiple variants)
* ''Pole's Big Adventure'' uses this trope to its fullest as it is a {{Parody}} of the 8-bit {{Platformer}}
* [[http://www.tigsource.com/features/demakes/index.html The Independant Gaming Source's Bootleg Demakes Competition]]. Name says it all.
** Most notable of them is ''[[http://www.ganggarrison.com/ Gang Garrison 2]]'', a fully functional 8-bit platformer version of ''VideoGame/TeamFortress2'' with online play.
* ''VideoGame/ShovelKnight'' is done in an 8-bit style as a tribute to 8-bit games, with a few liberties taken to make things a bit prettier. Despite it being an Indie game, the style is actually an [[DoingItfortheArt entirely deliberate choice done for its own sake]], rather than for the cheaper production values.
* ''VideoGame/TeamFortress2'''s art style (including some fake ads on the official website and [[http://www.youtube.com/watch?v=YzYFWXyfiBw introductory tutorials shown on grainy projector film]]) has a 1950s-60s aesthetic. The jazzy spy music helps too.
* ''VideoGame/CaveStory[='s=]'' graphics were made in a very low resolution with no anti-aliasing to mimic 8-bit era games. The music, similarly, uses a custom-written sound driver whose sound is not unlike that of the [=TurboGrafx 16=].
* ''VideoGame/{{Iji}}[='s=]'' graphics are done in low resolution to mimic games from the late eighties, and lots of solid colors as though there were a pallete. The animations however, are much more fluid than those of that era.
* ''VideoGame/RetroGameChallenge'' is a collection of faux 8-bit games, presented in-story as having been sent back in time by the host of ''Game Center CX''/''RetroGameMaster'', the Japanese television show it's based on. One of the random events that can take place when you choose a game to play in Story Mode is the cartridge not working and Arino suggesting that you should blow on it. In the second game, you're given a choice to [[PercussiveMaintenance karate chop it instead]] when it happens and if you don't pick that option, Arino does it himself the next time it happens.
* The FB Games Directory held a [[http://games.freebasic.net/competition1.php programming competition in 2008]], where the task was to create a Retraux game using the [[http://en.wikipedia.org/wiki/FreeBasic FreeBASIC]] programming language.
* ''{{Banjo-Kazooie}}: Nuts and Bolts'' has a mini-game called "Hero Klungo Sssavesss teh World!" [sic], a parody of 8-bit games, right down to the strange (but awesome) promotional art that has nothing to do with the actual game.
* ''{{Eversion}}'' is a very 8-bit-like game released in 2008. The cute, low-res graphics, however, are a facade for the game's [[spoiler:much more sinister side]].
* ''VideoGame/WarioWare: Smooth Moves'' is full of Retraux, like the 9-Volt retro stages and the [[http://www.youtube.com/watch?v=UWB8J6YxVXQ Ashley's Theme title cards]] to the character intros.
* The flashbacks in the ''FinalFantasyIVTheAfterYears'' (including a playable one in Porom's chapter) are deliberately done in the same style as the the original SNES version of ''VideoGame/FinalFantasyIV''. The rest of the game looks more like ''VideoGame/FinalFantasyVI'', which at first makes it appear as an example, but the game was originally made for cell phones incapable of the graphics of later ''Final Fantasy'' games.
** ''FinalFantasyThe4HeroesOfLight'' is a GenreThrowback intentionally modeled after ''VideoGame/FinalFantasyIII.'' The soundtrack is all partially composed with 8-bit samples to invoke an "old-school" effect.
* ''VideoGame/CastlevaniaSymphonyOfTheNight'''s Prologue uses the HUD from its predecessor, ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'', which makes sense as it's a pseudo-flashback to ''Rondo'' and the game is a direct sequel to it. Richter and Maria modes also make use of this HUD.
* [[http://www.youtube.com/watch?v=gQ6VA1loiPw The sixth level]] of ''PaRappaTheRapper 2'' is done with graphics and music resembling old 8-bit video games, and gets progressively less detailed as your performance dips into the "bad" and "awful" levels.
* ''CortexCommand'' is an in-development retraux game which is a 2D side-scroller with a look of the early 90s, though it wasn't even started until the year 2000.
* The entire {{roguelike}} genre qualifies. Roguelikes, such as ''NetHack, [[VideoGame/AncientDomainsOfMystery ADOM]]'' and ''Angband'' (among others), use primarily ASCII graphics. This style, along with the gameplay, is a deliberate attempt to evoke the feel of the classic game ''VideoGame/{{Rogue}}''.
* The "Void Quest" dungeon in ''VideoGame/{{Persona 4}}'' mimics 8-bit graphics and even, during the boss fight, old-style RPG menus - with a twist (you're the monsters being attacked, and the boss is the hero).
* One of the many ''VideoGame/{{Tetris}}'' variants on [[http://www.tetrisfriends.com/ Tetris Friends]] is ''[[http://www.tetrisfriends.com/games/Mono/game.php Tetris 1989]]'', designed to mimic the Game Boy version as close as possible. In terms of sound, only the Tetris theme is accurate, but who's complaining?
* ''VideoGame/TheDarkSpire'' is a close imitation of 1980s ''VideoGame/{{Wizardry}}'' games, and even has a mode which produces wireframe graphics like in the early 1980s, along with 8 bit style music.
* The Bitlands in ''VideoGame/SuperPaperMario'' are a throwback to 8-bit games. The doors in Fort Francis even make retro sound effects when opened.
** ''The Thousand Year Door'' has this too - in addition to the traditional ability to turn Mario into an 8-bit sprite (as seen in the other ''Paper Mario'' games and ''VideoGame/SuperMarioRPG''), you can do the same for Mario's various partners - they'll take on edited forms of the sprites of the basic enemy type they are generally, though some like Flurry and Ms. Mowz get totally new sprites due to not being based on any preexisting enemies.
* The WiiWare game ''Bit Boy'' features six levels each based on a different generation of consoles and with graphics to match.
* SteamPunk game ''SteelEmpire'' has the levels start with an old sepia-tone video.
* The flashback sequence, within a flashback sequence, in ''Phoenix Wright: VisualNovel/AceAttorney - Trials & Tribulations'' is presented in flickering sepia-tone with flickering black lines, suggesting the earliest days of silent film. Despite the fact that, according to the timeline of TheVerse, it took place in ''2003''.
** ''Apollo Justice'' does it as well for one sequence. [[spoiler: When you play as Phoenix Wright in his final trial, all the graphics and music used are from the Phoenix Wright games instead of the new style used by Apollo Justice. Only Klavier, Trucy, Zak, Valant, and Drew Misham appear in a more modern look in graphics during this sequence.]]
** ''Dual Destinies'' gets upgraded to stereoscopic 3D, but it imitates the limited sprite animation of the previous games. Characters fade in and out, and snap from pose to pose.
* ''RaidouKuzunohaVsTheSoullessArmy'' deliberately has no voice acting and uses a 30s style silent film appearance for its dialog windows in order to mimic silents films of the era the game takes place in. Its sequel, ''RaidouKuzunohaVsKingAbaddon'', maintains this technique.
* ''VideoGame/Left4Dead'' has a film grain, though you can disable it if you want. Additionally, the campaign title screens are made to look like movie posters and credits are played at the end of each, essentially making it a 90s ZombieApocalypse movie in video game form.
* ''{{Pokemon}} Heart Gold'' and ''Soul Silver'', already {{Video Game Remake}}s themselves, feature the "GB Player", which allows you to replace the game's music with the chiptune music from the original Game Boy Color games. The towns and areas that received new songs have had all new 8-Bit remixes made.
* Freeware flash game ''[[http://www.aceteam.cl/retro/ Malstrum's Mansion]]'' (from the creator of ''VideoGame/ZenoClash'') is an AdventureGame in the style of ''VideoGame/{{Shadowgate}}'' or ''VideoGame/{{Uninvited}}'', made in the style of an old black-and-white {{Macintosh}} game. You start it up from an old-style desktop, and it even has copy protection!
* ''Contra 4'' is essentially a retraux sequel to the earlier ''VideoGame/{{Contra}}'' games, particularly ''Contra III: The Alien Wars'', with several {{Shout Out}}s to the first three console games in the series. Even the game's manual is written in the same tongue-in-cheek tone as Konami's old [[GagDub localized manuals]] during the NES era (and unlike the NES games, this carried over to the game itself).
* "Soundless Mountain 2" is a 2-D fan remake of ''SilentHill2''.
** Also, "Noiseless Mound" is a 2-D fan "remake" of ''SilentHill1''.
** And when [[spoiler: Harry makes a cameo appearance in the SilentHill2 UFO ending, he]] appears in blocky, [=PS1=]-era graphics.
* Whenever Babe Ruth appears in ''[[BackyardSports Backyard Baseball]]'', he is drawn in a crude style, unlike everyone else.
* ''ThreeDDotGameHeroes'' takes this up another level by turning pixels into [[http://en.wikipedia.org/wiki/Voxel voxels]].
* ''VideoGame/HalfMinuteHero'' features blocky sprite graphics reminiscent of the old ''VideoGame/DragonQuest'' games, despite being on the PSP.
* ''Franchise/TheLegendOfZelda'':
** In ''VideoGame/TheLegendOfZeldaOracleGames'', you have access to a ring later in the game that makes you look like 8-bit Link from the original 1986 game.
** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' for the GameCube was deliberately designed to look like ''VideoGame/TheLegendOfZeldaALinkToThePast'', albeit with effects only possible on the GameCube, such as image distortions, a fluid, dynamic camera, and various overlaid 3D polygonal effects.
** ''VideoGame/TheLegendOfZeldaFourSwords Anniversary Edition'' has 3 [[NostalgiaLevel nostalgic]] [[BonusDungeon Bonus Dungeons]], each of which were based off of ''VideoGame/TheLegendOfZelda'', ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', complete with graphics and music from each game respectively.
* Released for Nintendo [=DSiWare=] and {{Steam}} is ''DarkVoid Zero'', which is basically ''Dark Void'' reworked as an 8-bit action side-scrolling platformer. It was even marketed with a fictional development history, saying that it was originally developed for the [=PlayChoice=]-10, taking advantage of the technology available. It also supposedly featured "System Zero", a chipset that increased the limitations of the NES. Capcom found the promotional materials for the game and began tracking down a surviving copy of it, and found that a promotional prototype copy of a home version was given away to a young JimmyFallon. It was this version of the game that the [=DSiWare=] version was supposedly based on. [[http://www.capcom-unity.com/shana/blog/2010/01/18/the_mysterious_history_of_dark_void_zero! More details are here.]] [[http://www.capcom-unity.com/shana/blog/2010/01/25/vaporware_no_longer_–_the_resurrection_of_an_unreleased_classic! Part 2]] describes the attempts to get the supposed ROM working.
* Independent PC game ''8-bit Killer'', is a FirstPersonShooter with NES-style graphics, sound effects and music.
* ''VideoGame/SamuraiGunn'' is designed to at least have the look of this, with pixel art graphics for its visual design. Subverted in terms of the sound design which uses occasional speech samples for death sequences.
* In ''VideoGame/SuperRobotWarsZ'', the older super robots such as Baldios, GodSigma and GetterRobo G get some very awesome retro-looking animations in their finisher attacks, complete with choppt animation and trippy retro "laser backgrounds" and pastel-frame explosions! This is a first for the franchise and was the key to grabbing the attention of many people who weren't very excited about the game initially and also demonstrates the degree of love the designers have for the older shows, preserving them in all their glory. Needless to say, many mech-anime fan tears of joy were shed.
** They continued the trend in the sequel, most prominently with GodMars, who receives [[LimitedAnimation the lowest amount of actual frame-by-frame movement that was physically possible]]. His [[NonchalantDodge dodging animation]] is so slight you may never notice it!
* ''{{Nostalgia}}'' provides ExactlyWhatItSaysOnTheTin as an unabashed love letter to old {{Eastern RPG}}s.
* ''VideoGame/{{Darwinia}}'' has pseudo-retro style graphics with very little textures and many of the characters are 2D sprites. In addition, game intros provide homage to the older times. One is a UsefulNotes/ZXSpectrum loading screen. Another is a deliberate recreation of {{Amiga}} Cracktros which tells how it's been cracked by DMA Crew. The Steam release got delayed by an hour because it was thought to be authentic.
* ''VideoGame/SonicTheHedgehog4'' for Xbox Live and PSN is a return to the gameplay from the first three ''Sonic'' games, though the graphics are not retraux 16-bit but rather 2D sprites built out of pre-rendered 3D models (ala ''VideoGame/DonkeyKongCountry''). The BrokenBase is still as bad as ever, though.
** Game Land Zone from ''VideoGame/SonicColors''. The layout of the levels are basic replicas of the levels from the classic ''Sonic'' games, and the music played in the levels are a 8-bit chiptune-styled remix of the music from the main game.
* In ''VideoGame/{{Okami}}'': The song during the narrator's closing words. If you actually sit and wait after the music pauses, an [[{{Chiptune}} 8-bit remix]] of the song "Ida Race" starts to play.
** There were also official renditions of some of the game's areas as NES RPG style maps.
* ''VideoGame/EvilGenius'' has a very 60s style to it, meant to evoke the campy spy movies it's based on.
* [[VideoGame/{{Exile}} Any]] [[VideoGame/{{Avernum}} games]] by [[{{Geneforge}} Spiderweb]] [[VideoGame/SubTerra Software]] are about ten years behind normal games in both their style and their engines, although they advance at the same rate as the rest of the industry. There is a very good reason for this: they have a development team of three people, and if they tried to make modern-style games they wouldn't be able to finish them at a reasonable pace.
* ''VideoGame/{{VVVVVV}}'' feels like some lost computer game from the 1980s, with monochromatic sprites, screen-by-screen gameplay à la ''VideoGame/JetSetWilly'' and ''[[VideoGame/MontyMole Monty on the Run]]'', and even an authentic {{Commodore 64}} font for in-game text.
* Team Meat, the developers behind ''[[VideoGame/MeatBoy Super Meat Boy]]'', released an iOS tie-in game designed to invoke LCD gaming like GameAndWatch and Tiger Handheld.
* ''RetroCityRampage'' plays like an 8-bit ''VideoGame/GrandTheftAuto'' and is chock full of {{Shout Out}}s to stuff from TheEighties.
** Taken even further with ''[[GameWithinAGame ROM City Rampage]]'', a version of ''Retro City Rampage'' designed to work with the limitations of [[NintendoEntertainmentSystem actual]] [[UsefulNotes/AppleII 8-bit]] [[CommodoreSixtyFour hardware]].
* ''Franchise/{{Halo}} [[{{Atari2600}} 2600]]''. Out now in your [[http://www.codemystics.com/halo2600/ favorite web browser]].
* During Act 4 of VideoGame/MetalGearSolid 4, Old Snake starts dreaming on the way to Shadow Moses Island (the setting to ''Metal Gear Solid''). The game scales back to PS1 standards. Original music, graphics, Guard [[ArtificialStupidity stupidity]], and even the Game Over screen is retraux. As Snake wakes up, his head is still PS1-style for a split second. This also unlocks facial camoflage that allows you to keep the PS1-Snake head (which makes him look like the eraser sitting on the top of a pencil in comparison to the rest of his body).
** Also, in the boss fight against [[spoiler:Liquid Ocelot]], the appropriate music and health gauges regress back through the series for each stage of the fight, including changing the combatant's names and replacing Psyche with Hunger/Stamina or O2 (for chokeholds).
* [[http://tinyurl.com/32q4a7q Eggy]], a game made using Game Maker, in which you take control of a sixteen-by-sixteen-pixel egg trying to defeat an apparently French chef.
* The opening credits of ''GuitarHero Encore: Rocks the 80s'' features an Atari-era Activision logo, and a retro Harmonix logo.
* A Chinese developer known as ''Waixing'', known for its notorious RPG conversions, actually remade the original ''VideoGame/ResidentEvil'' for [[{{Dendy}} famiclones]].
** And it doesn't just end there! How about VideoGame/ChronoTrigger, [[Videogame/FinalFantasyIV Final Fantasy 4,]] [[Videogame/FinalFantasyV 5,]] [[VideoGame/FinalFantasyVI and even 7,]] plus SamuraiShodown RPG, Franchise/{{Digimon}}, VideoGame/HeroesOfMightAndMagic, WarriorsOrochi and, for a dessert, {{RPG}}s based on TheKingOfFighters '95 and '96 by the rival company, ''Nanjing''? The list is not ended yet.
* ''VideoGame/{{Disgaea 4|A Promise Unforgotten}}'' allows you to use either detailed high definition sprites or the standard definition sprites utilized by the past three games.
* The logos for Aperture Laboratories in "The Fall" in ''VideoGame/{{Portal 2}}''. In the earliest section built in the 1950s, it's called "Aperture Science Innovators" with a symbol for an atom. For the 1970s, it's a very typical 70s yellow logo. The items in each test are also designed to look like older versions of the main testing rooms and equipment from ''VideoGame/{{Portal}}'' and the first part of Portal 2.
* The Nintendo3DS's Virtual Console allows you to play Game Boy and Game Boy Color games, and added a few Retraux touches to enhance the experience: for example, on original Game Boy games it's possible to swap between a grayscale screen and a green screen that emulates the look of the original Game Boy, even including a motion blur similar to that in the old system. This is done by holding both the L and R buttons and then pressing Y to swap between them. It's also possible to view the games in their original resolution, with a border representing the original system surrounding the screen- the 3DS's 3D effect is used to give the appearance of the screen being set back from the border, and they even emulated the battery light dimming as the 3DS's battery runs low. The 3DS XL makes the border a little more pronounced as well such as the GameBoy's "DOT MATRIX WITH STEREO SOUND" label on the front. This is achieved by holding START and SELECT while selecting a title (software has to be closed first).
** Both the Nintendo3DS and NintendoDSi have this in their sound app when playing music from an SD card, either the "Radio" filter that simulates an old AM radio, complete with graininess and pops and the "8-bit" filter but that tends to sound ''really'' bad on many songs.
* In ''VideoGame/ZettaiHeroProject,'' the main character had just taken over the mantle of the Unlosing Ranger; since no one believes in him, he has no sponsors. So for the first few times he goes up against Dark Death Evil Man, it's set to an 8-bit RPG system akin to ''VideoGame/DragonQuest'' or ''FinalFantasy.'' It progressively improves to 16-bit before settling on visuals more akin to ''VideoGame/ValkyrieProfile.''
* A few ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' WebGames: Creator/TheHub's official PlatformGame ''VideoGame/AdventurePonies'' as well as Donitz's fangames ''VideoGame/StoryOfTheBlanks'' and ''[[http://www.newgrounds.com/portal/view/592328 Hoofball]]''.
* The whole ''VideoGame/EtrianOdyssey'' series more or less came about because a certain game designer really wanted there to be ''VideoGame/DungeonMaster'' for the DS. Every aspect is lovingly oldschool, even down to the music, which was actually entirely composed on a PC88.
* Every game in the ''VideoGame/SuperSmashBros'' series has at least one stage made in the fashion of Nintendo games of the old: the original had Mushroom Kingdom (complete with the 8-bit Mario theme); ''Melee'' had Kingdom and Kingdom II (the latter, inspired by ''Super Mario Bros. 2'', and with the music from this game); ''Brawl'' had Mario Bros. (from the eponymous arcade where Luigi debuted) and 75m (from ''VideoGame/DonkeyKong'') - and yeah, there is original 8-bit music available for these stages. Oh, and let's not forget the Flat Zones in ''Melee'' and ''Brawl'', which are essentially set in Game & Watches running composite games as you fight (though both have original music).
* ''MarvelUltimateAlliance'' allowed you to play ''VideoGame/{{Pitfall}}'' with your active hero after the boss fight with Phoenix. While the hero still appears in 3D, the rest of the stage (save for the end point) is entirely made like in the Atari 2600.
* ''Videogame/DwarfFortress'' is a very detailed civilization building and exploration simulator set in a HighFantasy world... that happens to be illustrated entirely in ASCII. It's a great example of the "doing it for practical reasons" variant of this trope as well; the sheer complexity of what's being simulated in-game would be nigh-impossible to represent visually so the developer decided "less is more" and let the player's imagination fill in the blanks.
** Donators can ask for "ASCII Art" that depicts part of a story in Dwarf Fortress style Ascii. Donators who continue to donate get to continue this story.
* The Flash game ''TowerOfHeaven'' has graphics in shades of green that would look at home on the original GameBoy.
* ''VideoGame/ScottPilgrimVsTheWorld'' looks, sounds, and feels like a beat-em-up game from the 1990s-- quite fittingly for a game based on a graphic novel that was heavily inspired by video games of the '90s. Indeed, Ubisoft specifically hired rock band {{Anamanaguchi}} and graphic artist Paul Robertson for the game ''because'' of their previous {{Retraux}} work!
* ''VideoGame/{{Soulcaster}}'' and ''Soulcaster II'' have 8-bit-style graphics.
* The Nintendo3DS game ''VideoGame/MutantMudds'' has graphics somewhere between an NES and SNES in fidelity (the game advertises itself as "12-bit") and authentic NES chiptunes for music. Taken even further, there are hidden levels that mimic some iconic color schemes of older hardware; the pea-green grayscale of the GameBoy ("G-Land"), the red-and-black monochrome of the UsefulNotes/VirtualBoy ("V-Land") and the cyan/fuchsia/white/black of early {{IBM Personal Computer}}s ("CGA-Land").
* The Indie Game ''[[http://wretcher.com/ Wretcher]]'' is an attempt to mimic old horror adventure games, and uses a 16-bit style remniscent of the ''VideoGame/ClockTower'' games.
* Everything made by Zeboyd Games is a tribute to (and parody of) 8-bit and 16-bit {{Role Playing Game}}s.
* The text-based adventure sequence in the ''SamAndMax Season 1'' episode "Reality 2.0".
* ''Oniken'' is a NintendoHard tribute to {{Platform Game}}s like ''VideoGame/NinjaGaiden'' and ''VideoGame/{{Shatterhand}}'', advertised with NES-style cover art including a Seal of Quality.
* VideoGame/BloodCrusher2 looks and plays like a mid-90s shooter in the style of Doom and Quake, complete with low resolution textures, blocky character models, and pixely effects.
* ''[[GeppyX 70's Robot Anime - Geppy X - The Super Booster Armor]]'' is purely what could have been if the early ''Manga/GetterRobo'' anime would be interactive. Starting with a lot of FMV cutscenes done a-la the intended time period (all of which occupy four discs!), going on with the slightly cheesy [[AnimeThemeSong vocal themes]], title cards before every stage loads up... God, it even includes fake commercial breaks inbetween the "episodes"!
* ''VideoGame/{{McPixel}}'' is done in the style of late 70's / early 80's pixel point-and-click games.
* ''VideoGame/OrganTrail'' is a zombie apocalypse survival simulation in the style of, as the name suggests, ''VideoGame/TheOregonTrail''.
* ''Super Retro Squad'' is a game featuring nine characters inspired by ''Franchise/SuperMarioBros'', ''Franchise/TheLegendOfZelda'', ''Franchise/{{Metroid}}'', ''Franchise/MegaMan'', ''Franchise/{{Castlevania}}'', ''VideoGame/NinjaGaiden'', ''VideoGame/{{Contra}}'', and ''VideoGame/BlasterMaster''. It invokes the look and feel of an SuperNintendoEntertainmentSystem game, but DownloadableContent is planned to include 8-bit and handheld versions of the game, soundtrack and all. Since this is made by the same team behind ''VideoGame/SuperMarioBrosCrossover'', you'd know where it is all coming from.
* The ''WesternAnimation/AdventureTime'' videogame for DS/3DS, "Hey Ice King! Why'd you steal our garbage!?" is essentially a love letter to old school videogames, uses [=NES=] style graphics (except for the character portraits) and chiptune music. Even the overworld map you can't deny it wasn't inspired by Zelda II.
** Taking it even further, using the KonamiCode on the title screen opens up a easter egg with Atari graphic styled Creator/PendletonWard, Finn and Jake. With Pen singing [[http://www.youtube.com/watch?v=4tpMQUIKdn4 "The Secret Screen song"]].
* ''VideoGame/StarCommand'' is made with pixel graphics in a deliberate attempt to mimic ''GameDevStory'' and recall older games. On the other hands, the backgrounds are spectacular.
* ''VideoGame/TheAngryVideoGameNerdAdventures'' is made in the style of an 8-bit platformer, and uses NES {{chiptune}} sounds for its soundtrack.
* ''VideoGame/{{Snailiad}}'' is another 8-bit style game.
* ''VideoGame/TheLastDoor'' is an 8-bit horror made in the style of a LucasArts PointAndClick adventure game.
* ''[[VideoGame/SpaceQuest Space Quest IV]]'' revolves around time travel. Though it was produced in the 256-color VGA era, you can travel back to ''Space Quest I'' (and ''Space Quest III'' in an EasterEgg)... complete with lo-res 16-color EGA graphics.
* In ''VideoGame/{{Robopon}}'', the GBA games' music sometimes uses sounds from the GBC games.
* ''VideoGamne/PotOfLegend'', a mobile game about RewardingVandalism, is done in a pixelated 8-bit style.
* ''VideoGame/LyleInCubeSector'' has sprites and backgrounds that would not look out of place in a NintendoEntertainmentSystem game.
* In ''VideoGame/{{Mother 3}}'', the theme for the fight against the [[spoiler: Porky bots]] is a 8-bit remix of one of the first battle themes in the game.
* Much of [[http://rumblesushi3d.com/ Rumblesushi3D's]] games, particularly their racing ones, heavily resemble arcade racing games of the 90s, what with their low-poly graphics and pixellated textures, as well as exaggerated physics.
* ''Cuphead'' takes on the visual aesthetic of 1930's cartoons ala ''WesternAnimation/FelixTheCat'' and the works of Creator/MaxAndDaveFleischer.
* ''Videogame/{{Factorio}}'' uses the aesthetic of an late [[TheNineties 1990s]] RTS - typically compared to ''Videogame/StarCraft'' - dabbed with some DieselPunk touches.
[[/folder]]

[[folder:Web Animation]]
* The "Old Timey" cartoons in ''WebAnimation/HomestarRunner''.
** Pretty much any of the Videlectrix games on ''WebAnimation/HomestarRunner'' (with the exception of ''VideoGame/StrongBadsCoolGameForAttractivePeople''): ''VideoGame/PeasantsQuest'' is at least as good, if not actually better, as many of its "contemporaries" which it mimics, such as ''VideoGame/LeisureSuitLarry''.
*** To add to the retrauxness, the employees of Videlectrix are the Brothers Chaps dressed up in polo shirts and fake mustaches. And their games are programmed on an Apple [=IIe=].
** Furthermore, they occasionally make toons in their own older style, like [[http://www.homestarrunner.com/stuckincraw.html "The Homestar Runner Gets Something Stuck In His Craw"]].
** Let's not forget [[http://www.homestarrunner.com/cz110.html "Coach Z's 110%"]], which is made in the style of an old {{infomercial}}.
* In episode 35 of ''WebVideo/YuGiOhTheAbridgedSeries'', a ClipShow, Yami asks Kaiba if he remembers the time the two of them first met, which is shown as 'a time when the video quality wasn't very good, and the audio was all muffled and scratchy'. Clips from the first episode are used in black and white, with a fake moustache and monicle painted onto Kaiba, and a 'silent movie' motif with old-style dialogue printed on the screen and an upbeat piano theme.
--> '''Kaiba''': "Your brash nature offends me, Mr. Moto! I shall soon put an end to your impertinence!"
--> '''Yami''': "You have assembled several creatures! Surely this is a violation?"
-->'''Kaiba''': "[[ScrewTheRulesIHaveMoney My affluence makes a nonsense of the regulations!]]"
** Not to mention this is LampShaded by Kaiba moments later when he says he doesn't remember growing a moustache.
** In Episode 56, Noah Kaiba traps the cast in their memories of the first episode. Once the characters realize what's happening and start speaking original dialog, LittleKuriboh keeps mimicking the [[EarlyInstallmentWeirdness awkward line delivery, lack of lip-sync and muffled audio from the early episodes]] (all of which is lampshaded).
* The entire oeuvre of Paul Robertson, creator of [[http://vimeo.com/5824679 Pirate Baby's Cabana Battle Street Fight 2006]] and [[http://vimeo.com/2776328 Kings of Power 4 Billion %]]-- the most awesome old-school video games that never actually existed.
[[/folder]]

[[folder:Web Comics]]
* ''Webcomic/{{Narbonic}}'' did one of these, [[http://www.webcomicsnation.com/shaenongarrity/narbonic/series.php?view=archive&chapter=9791&mpe=1&step=1 The Astonishing Excursions of Helen Narbon & Co.]], interspersed with the main comic.
** ''Narbonic'' also had the ''Dave in Slumberland'' strips once a year, which were drawn in the style of ''ComicStrip/LittleNemo'', and provided immense foreshadowing.
* [[http://www.topatoco.com/graphics/00000001/rb-vol1.jpg Issue 1]] of ''Webcomic/TheAdventuresOfDrMcNinja'' appears as if it had been printed during TheGoldenAgeOfComicBooks.
** Flashbacks in ''Dr. [=McNinja=]'' use the shading style of the time when they take place (e.g. when the story was told about how Gordito got his guns, the comic dropped shading.)
* ''{{Wondermark}}'' is made to look like it was made in the early 1900s, and was: the author takes old-style printings and adds dialog.
** ''MarriedToTheSea'', from the people who do ''ToothpasteForDinner'' and ''NatalieDee'', follows the same formula as Wondermark, except in single-panel format.
* ''The Laugh-Out-Loud Cats'' is a webcomic based on LOLcats made to look like it's from the early 1900s.
* The back cover of the first ''Webcomic/TheOrderOfTheStick'' prequel book describes the deliberate choice of greyscale as "Past-O-Vision". The use of crayons to illustrate the "dawn of time" backstories also invokes this trope.
* In commemoration to Geocities shutting down... Behold! ''Webcomic/{{xkcd}}'' redesigned as a classic [[TheNineties 90s]] [[https://nullroute.eu.org/mirrors/xkcd-geocities/xkcd.com/ Geocities site]]! Complete with broken html, pointless marquees, and flashing background graphics.
* The ''WebComic/JetDream'' comics (and sister titles ''It's Cookie!'' and ''My Jet Dream Romance'') are presented as if they were actual comic books published in the late '60s and early '70s by an obscure publisher obsessed with [[GenderBender male-to-female sex changes]].
** Evidence in ''Jet Dream'' letter columns and other material suggests that the publisher believed in mass-scale [[WholesomeCrossdresser wholesome crossdressing]] by boys to prepare for humanity's future as a OneGenderRace. The wholesome, hoped-to-be [[UsefulNotes/TheComicsCode Code approved]] Jet Dream comics were only one of his business ventures aimed at cashing in on a "Fem Is In!" movement that... never quite developed.
* ''UnicornJelly'' looks like something drawn in an 8-bit MS-DOS paint program, and with good reason: it ''was'' drawn in an 8-bit MS-DOS paint program.
* ''[[http://rosalarian.com/lesbianpirates/ I Was Kidnapped by Lesbian Pirates from Outer Space!!!]]'' has been run through Photoshop filters because the auther/artist wants it to feel like "your parents’ old collection that they forget they left up there, all faded and stained."
* According to WordOfGod, ''{{minus}}'' is done in the style of a NewspaperComic from the early 20th century. It shows.
* ''TheBlondeMarvel 11''-page story "The Thing That Came" was presented as if it had been published in 1955.
** The artist did it again in early 2012, with a "Municipal City" series, centered on Commander Marvel, that is supposedly fragments of a long-lost 1950s newspaper comic.
* The PlatypusComix story "[[http://www.platypuscomix.net/miscellaneous/index.php?issue=16&pageType=index&seriesID=7 Vess [=MacMeal=] Starring in: The More You Know!]]" has drawings resembling [[TheFifties 1950s]] kitschy artwork.
* ''MSPaintAdventures'' is done in the style of a text-based adventure.
* ''Webcomic/ZombieAndMummy'' is designed as a homage to late-nineties {{Geocities}}-style web design, with animated gifs and MIDI music abounding. The author, Olia Lialina, has a soft spot for old Internet culture in general, and has written [[http://art.teleportacia.org/observation/vernacular/ articles]] about it, in addition to a [[http://contemporary-home-computing.org/1tb/ blog about Geocities]].
* ''Webcomic/RipHaywire'' is a parody of old school adventure newspaper comics, so it was drawn in a style typical of the 1940s-1960s.
* ''Webcomic/CorgiQuest'' uses a simplistic pixelated art style reminiscent of retro video games.
[[/folder]]

[[folder:Web Original]]
* [[http://www.youtube.com/watch?v=vEAkChFGhVI This parody infomercial about "mastering the Internet"]]. Yes, it's a modern-day spoof. It sure doesn't look that way, though. According to [[http://atencio.tumblr.com/post/36634716/okay the director]], it was dubbed between video recorders four times for that extra-special effect.
** Similarly, [[http://www.youtube.com/watch?v=L_cei19G3L4 It's The World Wide Web]]
** Mid-'90s retro. Raise your hand if this ''doesn't'' make you feel old.
* ''TheNewAdventuresOfCaptainS'', a series made by [[http://www.pbc-productions.com/ PBC Productions]] about a gamer who can phisically enter Sega games, is supposed to look like it was made in the early 1990s. It takes inspiration from ''WesternAnimation/CaptainNTheGameMaster'', ''Series/SuperhumanSamuraiSyberSquad'' and ''SavedByTheBell''. The credits use the same font that was used in ''FullHouse'' and the [[http://www.pbc-productions.com/images/dvd.jpg DVD cover]] is made to resemble the DVD cover of [[http://www.movieprop.com/tvandmovie/reviews/breakfastclub.jpg Breakfast Club]].
* WebVideo/TheTotallyRadShow: [[http://revision3.com/trs/5_12_86 5/12/86]] - where the whole show is done in the style of a 1980s public access show.
* [[http://www.newgrounds.com/portal/view/504353 This]] {{Transformers}} AffectionateParody gives an account of Transformers appearing in TheGayNineties.
* "[[http://thatguywiththeglasses.com/videolinks/thatguywiththeglasses/ask-thatguy/20495-ask-that-guy-violates-ma-ti Ask That Guy VIOLATES Ma-Ti]] is done in the style of a silent film, complete with the text screens after the dialogue and black-and-white footage. [[spoiler:The illusion is broken at the end after Ma-Ti takes down [[WebVideo/AskThatGuyWithTheGlasses Ask That Guy]] and reprimands the viewer for being sick enough to want to watch the titular act depicted.]]
* [[http://www.youtube.com/watch?v=WF-7jPXvPEA This fake trailer]] depicts what ''Zelda'' would have been like as a Creator/JohnHughes-esque [[TheEighties Eighties]] teen movie. Bonus points for including period music, an Orion Pictures logo and VHS artifacts; if you ignore the obvious parody bits, you could ''easily'' mistake it for an actual '80s trailer from an old videocassette.
* One of the more unnerving "photos" of SlenderMan is [[http://actualplay.roleplayingpublicradio.com/wp-content/uploads/Slender-Man-2.jpg designed]] to look like it was taken in the early [[TheNineties Nineties]]. Details of note include a date watermark and added graininess, the latter of which is more pronounced due to the camera distortions that always pop up when Slendy is around.
* ''TheOnion'' published a book called "Our Dumb Century" featuring fake front pages of the paper throughout the 20th century starting in 1900.
* For AprilFoolsDay 2011, Website/YouTube added a button that would turn the video you're watching into sepia tones, add jittering and scan lines, and replace the audio with jazz music. Its featured video that day was of a few of its most famous videos redone in this style.
** Even more brilliantly: if you were watching a video that used [=YouTube's=] subtitle functionality, the text would appear as intertitles as in a silent film.
* ''Machinima/RedVsBlue'' does this when Church is sent back in time. They use an earlier Creator/{{Bungie}} game, ''VideoGame/{{Marathon}}'', in place of the more modern ''Videogame/{{Halo}}'' engine for all the footage in that time period.
** Also, there's the dramatic lens flare that show up in CGI episodes in Season 9.
* The internet once claimed that Creator/OrsonWelles had made a movie adaptation of ''Franchise/{{Batman}}''; although it was revealed to be an April Fool's joke perpetrated by Ain't It Cool News and Comics Should Be Good, but that didn't stop someone from making a rather believable [[http://www.youtube.com/watch?v=Lu5tJGfZsgc two part trailer]] [[http://www.youtube.com/watch?v=iU0Ivs55-Hw of the non-existent movie]].
* [[http://www.traileraddict.com/trailer/watchmen/nbc-nightly-news-march-11-1970 This viral campaign ad]] from the ''ComicBook/{{Watchmen}}'' [[Film/{{Watchmen}} film]], which adapted the comic's selections of [[FictionalDocument an in-series book]] ''Under The Hood'' in the form of a archived TV News report thereof.
** If there were an early 1990s ''Watchmen'' cartoon, [[http://www.youtube.com/watch?v=YDDHHrt6l4w&feature=related this would be it.]]
*** And in the ''Watchmen'' universe itself, that cartoon is something that Veidt Enterprises ''would conceivably have produced'' to market its toy action figures...
* Ivan Guerrero's [[http://www.youtube.com/user/whoiseyevan "premakes"]] are trailers of modern films as they would have been if they'd been produced in the BMovie days circa 1950.
* [[http://www.youtube.com/watch?v=zVPW40ygds4 A C64 version]] of Future Crew's ''Second Reality'' mega-demo.
* YouTube chanell ''[[https://www.youtube.com/channel/UCpvtp7mH0Cdq8FQUxcjDq0Q My Life in Gaming]]'' offers occasional "How to Beat" videos for contemporary video games done in the style of old game tips VHS tapes. In addition to using dated video effects and deliberately making the image look like VHS video (complete with tracking errors), the narration will frequently invoke CriticalResearchFailure in incidents both minor (such as mispronouncing in-game terms) and major (as seen in their [[https://www.youtube.com/watch?v=0zEO8XWeO5c Super Mario 3D World video]] that claims the game to be a set in [[VideoGame/SuperMarioBros2 SubCon]]).
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/TheVentureBrothers''. The creators admit a genuine love of fake-aging footage and such, and went through great lengths to get the Season 2 DVD to appear to be (but not actually be) worn and decades old, as if it had been in the trunk of somebody's car for 30 years. And the menu screens are done in the style of an old, old slide-show presentation of what people in TheSixties thought the future would be like. The third season was all shot in high definition in order to make the footage quirkier and grainier, not sharper or more vector-ey.
** And the third-season DVD is presented in the style of an Atari 2600 game, down to the packaging and ''VideoGame/{{Pitfall}}''-style menu screens.
* Bart Simpson's dream in the "How I Wet Your Mother" episode of ''WesternAnimation/TheSimpsons'' is animated in the same style as the Simpsons shorts from the Tracey Ullman Show of the late 80s.
* In fitting with the ''WesternAnimation/{{Animaniacs}}''' backstory as characters locked away since the early days of animation, occasionally a "lost Creator/WarnerBros short" was aired that was done deliberately in the style of WB's original ''Bosko and Honey'' cartoons.
** Additionally, one episode featured clips of the Warners guest-starring on such old cartoons as ''[[WesternAnimation/YogiBear Calhoon Capybara]]'', ''[[WesternAnimation/ScoobyDoo Oohooroo, Where Are You]]'', and ''[[FatAlbert Obese Orson]]''. For the clips, the producers carefully made sure the animators replicated the low-budget feel of the cartoons parodized.
* The short-lived ''WesternAnimation/WhateverHappenedToRobotJones'' was deliberately drawn to resemble a late 1970s/early 1980s vintage cartoon.
* ''HowToHookUpYourHomeTheater'' basically takes 1940s {{Goofy}} (including that famous LemonyNarrator) and puts him in a contemporary setting. You can read about this [[http://animated-views.com/2007/deja-and-henn-on-the-return-of-the-goof here]].
* There were a couple of Franchise/ScoobyDoo made-for-video movies in 2002-2003, ''Scooby-Doo and the Legend of the Vampire'' and ''Scooby-Doo and the Monster of Mexico'', that were deliberately done in a retro 1970s-esque style to resemble the old ''WesternAnimation/ScoobyDooWhereAreYou'' cartoon series (something that ''WesternAnimation/WhatsNewScoobyDoo'' and the other made-for-video movies generally avoided), even going as far as bringing back the original voice actresses for Daphne and Velma (as Creator/FrankWelker was already Fred and Scooby-Doo's main voice actor, and CaseyKasem was still available to voice Shaggy any time he was needed), using synth/keyboard remakes of the classic Scooby-Doo background music, featuring many of the old Hanna-Barbera sound effects and even putting the gang in their classic 1970s outfits and designing them in the same manner.
** In ''WesternAnimation/ScoobyDooAndTheCyberChase'', the gang is sucked into a video game about their adventures. In the final level they meet themselves (or rather, their video game doubles), who are drawn in the older style.
** ''WesternAnimation/ScoobyDooMysteryInc'' has clothing and animation styles similar to the first series.
*** In the episode "The Mystery Solvers Club State Finals", the DreamSequence uses the original Creator/HannaBarbera designs, a sharp contrast to the new series' modern drawing style.
* A short on one of the ''WesternAnimation/VeggieTales'' videos is silent and done in black and white... even though it still uses computer animation.
* The Tinpo shorts on Creator/{{CBS}}' Kewlopolis block (which can also be seen online) use 8-bit style music (although one can also hear actual modern electric guitars on the soundtracks as well).
** The music, incidentally, is by a band named Anamanaguchi, whose members actually write music using an NES music tracker and play the resulting code on ''an actual NES'', with electric guitars to accompany it. It's awesome stuff.
* An episode of ''WesternAnimation/TheFairlyOddparents'' had Timmy and his grandfather entering an old black-and-white cartoon, drawn to look as such.
* In an episode of ''WesternAnimation/{{Futurama}}'', the crew watches a Harold Zoid silent ''[[SchizoTech hologram]]'' in black-and-white.
** ''Futurama'' packaging and merchandise also often evokes {{Zeerust}} aesthetics (like some things in the show - Bender himself is an example).
** The episode "Reincarnation" has three different segments each done in a different retro style: an early 1930s black and white cartoon, a 1980s 8-bit video game, and a 1970s anime.
* In ''WesternAnimation/TheLegendOfKorra'', the PreviouslyOn segments are done in the style of old movies, complete with a grainy sepia effect and an over-excited announcer.
* The ''ComicStrip/{{Peanuts}}'' movie ''Happiness Is a Warm Blanket, Charlie Brown'' is hand-drawn, has the same style as the classic series, and has voices to a similar effect of the originals.
* ''WesternANimation/RegularShow'' has a very washed-out color scheme, the soundtrack is sourced from a lot of '80s bands, and the characters always play retro-styled video games on a SegaMasterSystem.
* The 2011 ''Disney/WinnieThePooh'' film follows the style of the original shorts fairly closely, right down to details like photocopy lines and the backgrounds.
* The short-lived ''WesternAnimation/CodeMonkeys'' was an animated series done completely in the style of an 8-bit video game, with the cast resembling characters from mid-80s Taito games such as ''Renegade'' and ''Mat Mania''.
* The 2013 MickeyMouse shorts will be done in the style of the 1930's shorts as seen in the short [[http://video.disney.com/watch/croissant-de-triomphe-4d7b3aae690a98650d776d97 Croissant de Triomphe]].
* ''[[http://www.youtube.com/watch?v=7sxFyu_U2go This]]'' inane little romp into the imagination of Raymond Persi and Matthew Nastuk was made for the ''1999'' Vancouver Animation Festival. It was done 100% using nothing but what was available for animation in the early 30's, right down to the painted backgrounds and the grooving.
* The 2013 MickeyMouse short ''WesternAnimation/GetAHorse'' (playing before ''Disney/{{Frozen}}'' in theatres) was ''painstakingly'' created to look and sound like a late 1920s/early 1930s cartoon, including film scratches, cel mistakes, and poor quality soundtrack - even going as far to include archived clips of Creator/WaltDisney as Mickey's voice. [[spoiler:That is, before the [[PortalPicture cinema screen]] is ripped open, [[MediumBlending hand-drawn and CG animation come together]] and the fourth wall is not just broken, but shattered into a billion pieces.]]
* The 1999 FracturedFairyTale short "The Fox, the Box and the Lox" (released in theaters with the LiveActionAdaptation of ''DudleyDoRight'') was animated in the same style as the original 1960s episodes.
* The ''WesternAnimation/GravityFalls'' episode "Fight Fighters" features Rumble [=McSkirmish=], a video game character from the eponymous fighting game, [[RefugeeFromTVLand appearing in the real world]]. Rumble is styled after Ken and Ryu from ''VideoGame/StreetFighterII'' and rendered completely in 16-bit style graphics (by Paul Robertson, of course), complete with badly translated dialogue ("WINNERS DON'T LOSE!" "YOU CAN HIDE BUT YOU CANNOT HIDE!") and even physical limitations such as not being able to look up or [[HyperactiveSprite stand still]].
* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', Pinkie Pie's rap song in "[[Recap/MyLittlePonyFriendshipIsMagicS4E22TestingTesting123 Testing, Testing, 1, 2, 3]]" is clearly styled after a rap music video from the late-80s or early-90s, complete with looking like it was ripped from a VHS recording (fake scan lines, semi-blurry image quality, and the scene is presented in a 4:3 aspect ratio instead of the show's usual 16:9 widescreen). Crosses into StylisticSuck as the song itself feels more like a parody of cartoons from that era that liked to include rap music in an attempt to be TotallyRadical.
* The ''[[{{WesternAnimation/Cars}} Mater's Tall Tales]]'' short "Time Travel Mater", has various old-time to represent the different periods where Mater and Lightning travel to. The film is sepia-toned when Mater meets Stanley, black-and-white when they go to when Stanley met Lizzie and then to two-strip Technicolor when they see Stanley and Lizzie get married.
[[/folder]]

[[folder:Real Life]]
* Many attractions at various DisneyThemeParks are painstakingly worked on to appear genuinely ancient or old. Like the Tower of Terror.
** Pretty much the entire point of theme park Silver Dollar City (near Branson, MO) is that it's supposed to be a mining town in the 1880-1900 time frame. One which happens to be paved almost entirely in asphalt, mind you, but the buildings are designed to appear rustic, weathered, and slapped together from available materials. In the shops and restaurants, they've even gone to the extent of building enclosures to hide the modern electronic cash registers, with only the electronic readout showing from the customer-facing side.
* Consumer-level video editing programs such as iMovie and Windows Movie Maker have their share of effects that make things look brown ("Sepia"), old (old reel marks), or even very old (choppy action and faded borders). Of course, these are abused by amateur video makers.
** Effects like those are even ''built into'' some camcorders; Sony's Digital-8 decks are a good example, as are some flash and DVD-based cameras. Needless to say, people who do serious video work tend to recommend not using them under any circumstances and doing all that sort of thing in postproduction.
** Digital filtering programs such as Instagram [[http://gizmodo.com/5827521/150000000-fake-vintage-photos-are-now-on-instagram achieve similar effects with still photography]].
* "Vintage" T-shirts for sale at retail stores. Brand new shirts deliberately faded and cracked to look like they're 30 years old. Pre-ripped jeans also count.
* Certain slot machines (mainly those manufactured by IGT) are still being made with mechanical reels and levers to pull, even though they're all run by computers now and these are no longer required. Many people prefer these for a more authentic experience. Even in Minnesota, where mechanical reels are not allowed, the video versions of these same games are still built with levers. Sadly, machines that dispense payout in coins/tokens (instead of tickets) are much rarer, if not extinct.
* Computers and laptops built with false-wooden frames, buttons and similar accessories are fairly popular among various groups, particularly steampunk.
** Along those lines is a remake of the Commodore 64. It has the same shell but with modern hardware and operating system. But it also includes a Commodore 64 emulator for the full experience.
* Various architectural styles like Neoclassicism or Gothic Revival. Amusingly, the latter was a reaction to the former: Neoclassicism was seen as "Enlightenment" and "liberal" (in the old sense), so Romantics and (old-sense) conservatives [[StartMyOwn invented their own revival]] to counter it, drawing RomanticismVersusEnlightenment into the field of architecture in the ugliest (except for the buildings, pretty much ''all'' of which were beautiful) possible way. The debate didn't end until the Bauhaus-educated German Modernists, driven from NaziGermany for being "degenerate" (or worse, Jewish) came out of nowhere to destroy them both. (The Soviet Vkhutemas was doing much the same thing, but since they were DirtyCommunists they were ignored in the West).
* Many alleys of Budapest's Inner City were redesigned to look 19th century, complete with lamp posts that look like gas lanterns.
** The goal of the Margaret Bridge's reconstruction was explicitly to restore the bridge to its 1936 design.
* Reliced musical instruments. Fender is particularly guilty of releasing guitars and basses that are purposely beaten and aged in the factory that look like they have 50 years worth of abuse on them. This is also the entire business model of Nash guitars, which are really beat up Fender copies for about twice the price of new Fenders. Needless to say there is quite a bit of [[BrokenBase contention amongst guitarists]] as to whether this is an affordable alternative to vintage instruments that can run up to $70,000 a piece or if they are bought by posers who want their guitars to look worn without actually putting the work into having a guitar get that beat up through touring and playing constantly.
** There's also another aspect to this. From the 50s to the 70s all instruments used nitrocellulose lacquer, but as it was rather hazardous, polyurethane is the standard finish today. Nitro is very "fragile" and easily comes off and ages very nicely (fading, yellowing and so on). This is why real vintage guitars have a special sort of relic to them. Polyester on the other hand is very hard and thick, has no real aging and hardly ever comes off, which makes getting a played in feeling with many modern guitars is close to impossible. It's thick and goopy and dampens the sound, but protects the instrument and offers a wider selection of colors. Polyurethane is somewhere between nitro and polyester -- only a little bit thicker than nitro so it doesn't kill your harmonics, but with durability and color choices comparable to polyester. It still doesn't age quite the same, and opinions vary as to whether that's good or bad. Still, it's generally considered an acceptable compromise.
** On the subject of musical instruments, there's also been a movement in classical music called "historical performance practice" which is exactly what it sounds like - to use certain styles of instruments and vocal techniques to perform early music works as they would have sounded at the time of their premieres. When instrumentalists aren't playing on actual older instruments (like those of the various Cremona violin makers in the 17th century), they build new ones with the style and sound of older ones.
* Some people have cell phone ringtones that sound exactly like old-fashioned bell telephones.
* Doritos re-released three chip flavors (Taco, Sour Cream & Onion, and Salsa Rio) that they discontinued in the 1970s or 80s in 2012, and put them in bags made to look like the bag design from that era as well.
* The car industry has many examples of faux-retro models.
** Chevrolet Camaro
** Dodge Challenger
** Fiat New 500
** Ford Mustang
** New Mini
** Nissan 350Z/370Z
** Nissan Figaro
** Plymouth Prowler
** VW New Beetle
** Citroen C3 (although this one is not an upmarket design model).
** Daihatsu Sirion.
** Chrysler PT Cruiser
* Though more subtle than most, there has traditionally been a lot of demand for "film look" coming from digital video cameras, to the point of making things like 24p frame rates standard even on relatively low-end camcorders. The adoption of DSLR cameras like the Canon 5DmkII specifically aimed to duplicate the depth-of-field effects film cameras traditionally give by using standard interchangeable lenses and large image sensors; the jury is still out as to whether "film look" has been truly achieved for The Rest of Us, or if its proponents have created a new, unique DSLR look.
* Pepsi and Mountain Dew Throwback use cane sugar instead of the high-fructose corn syrup found in modern soft drinks (in countries where the latter has replaced sugar). They also feature vintage brand logos on the packaging.
* The UsefulNotes/{{Seattle}} Space Needle celebrated its fiftieth anniversary in 2012. As part of the celebration, the whole thing was painted the "only in the 60's" shade of "Galaxy Gold" paint that it was during the 1962 World's Fair.
* In the 1990s, UsefulNotes/McDonalds built several locations in the style of their earliest restaurants. Many of these had only walk-up service, just like the earliest ones.
* Verbatim produces blank "Vinyl" CD's, that look like CD-sized vinyl records. The packaging encourages customers to put their old music on the CD's for a classic feel.
* A few years ago a bunch of breakfast cereals, such as Frosted Flakes and Lucky Charms, went retro by selling them in their much older box designs.
* It's fairly common in Indonesian to intentionally write using the spelling pre-[[http://en.wikipedia.org/wiki/Enhanced_Indonesian_Spelling_System EYD]] to give an old, Dutch-occupation era feel (even though the EYD was released in 1972, more than 20 years after the Dutch surrendered). For example, the Dutch restaurant specializing in Indonesian cuisine called "Tempo Doeloe" (roughly translated to "past" or "the good old days") -- the proper spelling is actually "Tempo Dulu".
* There seem to be literally dozens of applications for adding a rotary phone dial to a smartphone.
[[/folder]]

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