Ways for a character to "attack" others or "defend" themselves without physical violence, talking or otherwise. It's all about gaining an advantage in the immediate situation. Compare with SocialEngineering.

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[[index]]
* AndThenWhat
* ArmorPiercingQuestion
* BreakThemByTalking
** HannibalLecture
** TheReasonYouSuckSpeech
* DeathGlare
** StaringDownCthulhu
* ForgotToGagHim
* PassiveAggressiveKombat
* ShamingTheMob
* ShutUpHannibal
* TalkingTheMonsterToDeath
* TalkingYourWayOut
* VerbalJudo
* VillainsNeverLie
[[/index]]
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