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[[quoteright:350:[[Series/StarTrekTheOriginalSeries http://static.tvtropes.org/pmwiki/pub/images/spock_chess_5578.jpg]]]]
[[caption-width-right:350:[[SmartPeoplePlayChess Because 2D chess is not challenging enough]].]]

->''"Our love of what is beautiful does not lead to extravagance;''
->''our love of the things of the mind does not make us soft."''
-->-- Attributed to '''[[AncientGreece Pericles]]'''

While the ProudWarriorRace believes in warfare and martial honor as the pinnacle of cultural achievement, they have a counterpart in the Proud Scholar Race, who instead focus on matters of the intellect. Personality-wise, they may be [[TheSpock aloof and detached]], or quite gregarious and friendly (particularly if they're also TheEmpath). Either way, they have a tendency to be more intellectual, mystical or philosophical than most of the other species in the setting. This species of scholars tends to come in two flavors:

'''Scientific Race:'''

Their societal structure is centered around science, philosophy, and the arts. Their political structure may employ a [[EmperorScientist Head Scientist]], Philosopher, or Poet as a leader. They aren't necessarily a HigherTechSpecies, although that often overlaps. The key is that learning is the main cornerstone to their society. These are most likely to be PerfectPacifistPeople possibly protected by PsychicPowers provided they can be explained away by [[MagicFromTechnology sufficient study of science]]. They may live in a CityInABottle of [[HiddenElfVillage some sort]]. Those with a more practical bent will be TheEngineer.

'''Mystical Race:'''

A CloserToEarth species who focus more on the mystical, spiritual or philosophical sides of knowledge. If any species has PsychicPowers, it's these guys. Their culture tends to gravitate toward a CrystalSpiresAndTogas aesthetic, and their technology may share a similar feel. Unlike [[OutgrownSuchSillySuperstitions other species]], they may hold on to beliefs in higher powers (particularly if said powers are extant SufficientlyAdvancedAliens or EnergyBeings). If the species is actually alien, then they overlap with SpaceElves (and TelepathicSpacemen, if psychic). Less sympathetic versions of the species may overlap with ScaryDogmaticAliens of TheFundamentalist variety.

Proud Scholar Races of either stripe tend to be portrayed as more [[PerfectPacifistPeople peace-loving]] than some other species, but they tend to be rather [[BewareTheNiceOnes dangerous when provoked]], using superior technology, PsychicPowers and [[SuperweaponSurprise hidden superweapons]] to turn their foes into dust. They won't necessarily be portrayed as nicer people - sometimes, their love of knowledge will make them sympathetic compared to the madmen running around hitting things with swords, but other times, it will make them cold, [[DeadlyDecadentCourt slimy and sinister]] compared to the honest fighters doing their duty for their country. Similarly, any non-scientists in this race (no matter how important to their society) will suffer KlingonScientistsGetNoRespect-- err, ''Vulcan Warriors Get No Respect''.

This race may be friendly toward humans, or it might shun them because it [[HumansAreTheRealMonsters detests their violent ways]], or sees them as [[SuperiorSpecies so far below them as to be insects]]. This species might be descended from the {{Precursors}}, or at least remember a time when they existed.

If both these and the Warrior Race are played as villainous, they basically become a split about the two terrifying sides of the Nazis — the Warriors are the mighty soldiers and strategists slaughtering and conquering, while the Scientists remain at home torturing people ForScience and for hate. For this reason, when villainous, the Scientist race may be prejudiced and regard other races as fodder for slavery and experimentation.

When heroic, the race is quite likely to resemble an idealised depiction of the academic circles of the Ancient Greeks. Expect CrystalSpiresAndTogas or a MarySuetopia. They may or may not be a Higher Tech Species.

When the Proud Scholar Race and the Proud Warrior Race are in opposition or rivalry, they tend to form an ElvesVersusDwarves dynamic, with the former taking the role of [[CantArgueWithElves the Elves]]. This convergant evolution may be why many scholarly races [[OurElvesAreBetter take on elf-like features]] like [[UnusualEars pointed ears]] and a humanoid appearance. They may still retain nonhuman features such as unusual skin or hair colors, though; pale colors such as light blue are popular. Females of this sort of species tend to overlap with GreenSkinnedSpaceBabe if they're actual aliens.

If they are into both learning ''and'' killing, they're a WarriorPoet Race instead. Compare ProudMerchantRace and, of course, ProudWarriorRace.

Compare SpaceElves, SpaceAmish, and PerfectPacifistPeople.

'''Administrivia/NoRealLifeExamplesPlease'''

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!!Examples:

[[foldercontrol]]

[[folder:Anime and Manga]]
* The Tuffles from ''DragonBallZ'' were a ''very'' science-driven race, and lived on the same planet as (and were ultimately overthrown by) the Saiyans, the very epitome of a Proud Warrior Race.
* The Silver Tribe in ''HeroicAge'' is pretty much a textbook example of this. Space Elves: check. Unmatched Psychic: check. Aloof and Detached: check. Detests humans: check. Crystal Spires: check. Precursors bond: check.
[[/folder]]

[[folder:Comic Books]]
* [[{{Superman}} Krypton]] worshiped Science, in some versions.
* The High Ones in ''ElfQuest'' shapechanged themselves ''into'' elves, but only after becoming planetbound. Their descendants ''did'' eventually make it back into space, though, if the ''Jink'' storyline is taken as canon.
* The Coluans from the ''Comicbook/{{Legion Of Super-Heroes}}'' in the DCUniverse.
* The Guardians of the Universe from ''GreenLantern''.
[[/folder]]

[[folder:Literature]]
* In ''The ChroniclesOfThomasCovenant'', every member of the Insequent race is apparently a wizard who acquired his/her powers through milennia of specialized study. From the same series, the ur-viles are a rare ''evil'' version, though [[spoiler: they end up switching sides]].
* The Encyclopedists from the Foundation (although, only during the first generations, turning into a normal society after that) from the ''[[{{Foundation}} Foundation series]]'' by Isaac Asimov. Being in their start devoted entirely to the Encyclopedia Galactica, ruled by a council of scientists and being all other aspects of life secondary and complementary to the Encyclopedia. The Second Foundation on the other hand qualifies.
* The Noldorin elves from ''Literature/TheSilmarillion'' started off as this, before being partially corrupted by their desire for revenge against [[BigBad Morgoth]] and becoming a ProudWarriorRace. Later, in ''Literature/TheLordOfTheRings'', Faramir laments that his people, the Gondorians, are a ProudScholarRace who are becoming a ProudWarriorRace.
* The Anophelii in ChinaMieville's ''Literature/TheScar''. At least, the men. The women, on the other hand...
* The Zacathans in AndreNorton's works, who are experts in knowledge in general and history/archeology in particular.
* The Terrismen from ''{{Mistborn}}''.
* The Sartan from ''Literature/TheDeathGateCycle''.
* The Alethi from ''Literature/TheStormlightArchive'' manage to be both a ProudScholarRace ''and'' a ProudWarriorRace, due to their society's incredibly strict gender roles- Alethi men are {{Proud Warrior Race Guy}}s, and Alethi women are Proud Scholar Race Girls (the divisions are so sharp that it's considered sinful for women to fight, or for men to even ''learn to read'').
* The Beetle-kinden of Collegium in Adrian Tchaikovsky's ''ShadowsOfTheApt'' series. They have a culturally symbiotic relationship with the [[ProudMerchantRace Beetle-kinden of Helleron]].
* The Ogier from ''TheWheelOfTime''. Very big on history, arts, craftmanship, public speaking, and gardening. However, while they don't much ''like'' fighting, they're very good at it if sufficiently motivated.
* ''Literature/AdventureHunters'' has gargoyles who are famous for being grade A historians. [[LivingForeverIsAwesome Living for an extraordinarily long time]] is helpful in this regard.
* The Andalites from ''{{Animorphs}}'' mostly fall under the ProudWarriorRaceGuy, but surprisingly fit this trope too--while males are supposed to be warriors, females are generally either scientists or artists, and the Andalites seem to be the dominant species in Earth's section of the galaxy as a result.
[[/folder]]

[[folder:Live-Action TV]]
* The Time Lords as originally portrayed on ''Series/DoctorWho''. A {{Retcon}} subsequently made them wear the "decadent and self-involved" rather than "scholarly" [[PlanetOfHats hat]]. Subsequently, it [[DependingOnTheWriter varied from story to story]]. Fanfic tends to emphasize the more alien, aloof, scholastic side of Gallifreyan culture. Regardless, the names of the Doctor and the Master deliberately evoked higher learning. but only those two characters are really active outside Gallifrey. Then the Time War happened...
* Vulcans in ''Franchise/StarTrek'' are almost the UrExample of the stoic, detached scholar race, including mild PsychicPowers in the form of the mind meld.
** Vulcans are an example of both subsets of this trope. While they are usually presented as the scientific side sometimes they show a mystical aspect too. Occasionally as well they show some remainders of rather dark primeval traditions in their culture as in the episode "Amok Time" when Spock's [[ArrangedMarriage chosen bride]] manipulates Kirk and Spock into fighting a DuelToTheDeath for her favor. That episode is probably a remainder of the time when Vulcans were a ProudWarriorRace.
** Vulcans ''were'' once a ProudWarriorRace that had a HeelFaceTurn and became a [[ProudScholarRaceGuy Proud Scholar Race]]. The Romulans were Vulcans who became disgusted at what they considered to be their kin's dishonorable rejection of their {{Badass}} heritage. Thus Romulans are a ProudWarriorRace that are cousins to a [[ProudScholarRaceGuy Proud Scholar Race]]. However, they're also ''not'' entirely un-Vulcan. The ones we've seen who were not enemies are more emotional than Vulcans but more restrained and in control all the time than most other races.
** There is actually a biological explanation for this. Vulcans and Romulans actually experience emotions more strongly than Humans, and have to keep active control over them at all times to even function. This is why Romulans seem to go from calm to shouting instantly, and Vulcans who lose their cool lose self-control completely.
* The Ancients may have been this at various points in their history in ''Series/StargateSG1''. In the various Stargate series, we end up seeing things the Ancients did at vastly separated parts of their history, so their characterization changed accordingly.
** Both the Asgard and the Nox, in [[Franchise/StargateVerse the same Verse]], have elements of this as well. The Asgard are an odd example as they are named after (or, in-universe, inspired the legends of) NorseMythology, generally much less scholarly than most.
* The Minbari of ''Series/BabylonFive'' fit this trope very well, ''especially'' the religious caste. At least as much psi potential as any other race, one of the "elder" races, on relatively good terms with the {{Precursors}}, CrystalSpiresAndTogas, ApeShallNeverKillApe (very common in SpaceElves if they're not straight-up PerfectPacifistPeople), and loads of CulturalPosturing and CantArgueWithElves.
* ''[[Series/WonderWoman Wonder Woman TV Series]]'': In this incarnation, Paradise Island’s amazons are PerfectPacifistPeople. In contrast with the ProudWarriorRaceGuy from the comics, the amazons were overpowered by the Nazis in “The Feminum Mystique”. However, the Amazons easily overpower the Nazis once Wonder Woman and Wonder Girl came back to liberate the Isle.
[[/folder]]

[[folder:Tabletop Games]]
* The Eldar from ''[[TabletopGame/{{Warhammer 40000}} Warhammer 40K]]''.
* The Darrians in ''TableTopGames/{{Traveller}}''.
* ''TableTopGames/DungeonsAndDragons'' tends to have a few scholarly peoples in its racial lineup; the elven subraces tend to lean toward the mystical end of the spectrum. The 4th edition Eladrin, in particular, embody the scholarly side of the elven archetype. [[OurGnomesAreWeirder Gnomes]] also tend to be protrayed in this fashion, whether they're illusionists and wizards, or tinkers and inventors. (The word "gnome", by the way, comes from the Greek word for "to know", and their stereotypical pointed hats may share the symbolic origin of the [[RobeAndWizardHat Wizard Hat]]--that is, the knowledgeable few at the top, above the uneducated masses on the bottom.)
** TurnedUpToEleven and Deconstructed in the ''TableTopGames/{{Eberron}}'' campaign setting. The gnomes of the nation of Zilargo are known for their intellects. In their land is the largest library (which doubles as the most respected university in the world), as well as the most respected newspaper which is distributed across the continent. Their prowess in elemental binding has made gnomes a match of the various {{Mega Corp}}orations that deal in MagiTek. But the Gnomes' value and thirst of knowledge is so great it has taken a dark side - spying on one's neighbors and family for secrets and blackmail is not only common, but expected. Their entire society is held together by blackmail, and because of their affinity for knowledge, Zilargo is a police state run an intelligence organization that rivals the two {{Mega Corp}}orations that specialize in spying. Criminals in Zilargo are not tried or arrested, they have "[[TheCoronerDothProtestTooMuch accidents]]" or simply vanish. Similarly, it is a common saying that the gnomes do not go to war in the traditional sense - they wage their battles through information warfare and intelligence warfare.
** Gnomes were portrayed this way in the setting-generic, late-3rd Edition sourcebook ''Races of Stone''. Using their racial affinity for illusion magic as a springboard, the writers portrayed gnomes as having a culture based around the concept of truth and the philosophical pursuit of uncovering or obscuring it.
** If the Garundi humans from ''TableTopGames/{{Pathfinder}}'' have a [[PlanetOfHats hat]], it's this. Their various nations are typically ruled, or at least heavily influenced, by mages, scholars, and alchemists.
* In TableTopGames/MagicTheGathering, most blue aligned races, as well as blue-aligned humans civilisations, fall under one of these tropes. The Vedalken are probably the most blatant example, because they don't exist outside of the Magic storyline and have no other role to fullfill.
** Same with some of the White aligned races, which tend towards the mystic scholar archetype, like Alara [[BirdPeople Aven]].
* The Hylar from ''TwilightImperium'' board game are ruled by a government that is called the Universities of Jol-Nar. They also fulfill the "stuffed-up jerks" part of this trope, an attitude which bit them in the ass big time at least once, when it didn't occur to them they need the other races as much as these needed their science.
* The Tremere from ''VampireTheMasquerade'' carry around "proud" by the wheelbarrow-full, having set themselves up as the Camarilla's greatest (and often sole) authority on the mystical arts. Mind you, being vampires, their manner is less "detached, reserved, and philosophical" and more "we're the only ones with the potential to know this, and if you try to know this, we will end you."
** Clan Brujah was known during the dark ages as the Learned Clan, and were proficient in the scholary arts primarily as well as physical prowess, creating a clan of passionate {{Warrior Poet}}s. Sadly, this degenerated over the centuries, and in the final nights they are more of a ProudWarriorRace with only the older members dedicating themselves to the more intellectual side of things.
[[/folder]]

[[folder:Video Games]]
* The Psilons in ''VideoGame/MasterOfOrion'' (scientists) and the Elerians from the second and third games (mystics, not found in MOO 1)
* The Syreen from the ''StarControl'' series of games.
* The Asari from the ''Franchise/MassEffect'' games fit the "mystic" description to a T, having superior talents at biotics.
** The salarians have a reputation as good scientists, albeit one overshadowed by their other reputation as spies. These are often the same people.
** The asari are the most advanced of the Citadel races. In the third game, we find out that [[spoiler:they are hogging a Prothean beacon that they used to achieve their technological superiority, although [[LastOfHisKind Javik]] claims this was intentional]].
* The Protoss from the ''{{Starcraft}}'' series are a mix between this and the ProudWarriorRace.
* The Chozo from ''{{Metroid}}.'' They're not humanoid, but they have great powers, are possibly magical, are wise and knowedgeable, CloserToEarth (or, more accurately, Tallon IV), and are generally mystical.
** They also fit the Scientific side of the trope: the thing is that they grew so scientifically advanced that they hit a dead end. Since science offered no more answers, they turned to mysticism to complement it.
** For added fun, the backstory also establishes that they were once a ProudWarriorRace before giving it up in favor of becoming this -- hence Samus' power suit and the numerous upgrades for it scattered around the galaxy.
* The Vasudans of ''{{Freespace}}''.
** That's what they want you to think. [[GreyAndGreyMorality They're just as shallow, conceited, and petty as the Terrans.]]
* The Lunarians from ''VideoGame/{{Touhou}}''. They see themselves as more spiritually pure than absolutely anyone else who are not Lunarians... scratch that, [[OurElvesAreBetter they believe that they are simply better, period]]. It's strongly hinted that Lunarians were humans who attained great spiritual height. They have expendable servitors, the Moon Rabbits. And just in case anyone is up to challenge their claim: [[ProudWarriorRaceGuy in the past, they thwarted a Youkai invasion from Gensokyo led by Yukari Yakumo]]. Yukari Yakumo is a ''RealityWarper''. Though it's speculated that Yukari [[XanatosGambit intended to lose]] just to teach the Youkai a lesson.
* The ''VideoGame/{{Warcraft}}'' universe has blood elves for the magic sort and gnomes (the descendants of ancient machines) and arguably [[ProudMerchantRace goblins]] for tech. The draenei are somewhere in between, as they've always been magically-oriented and are implied to have picked up some degree of {{magitek}} knowledge as well. And the tauren are both a ProudScholarRace (of the mystic variety) ''and'' a ProudWarriorRace.
* The University of Planet in ''SidMeiersAlphaCentauri'' are a collection of scientists whose primary goal is the expansion of human knowledge. Admittedly, that process involves a [[ForScience loose interpretaion of ethics and human rights, but....]]
* Among the various types of elves in ''Franchise/TheElderScrolls'' series the Altmer embody the mystical side of this trope, being the most adept at magic, as well as arrogant towards the lesser races (in their language, Altmer means "the cultured people"), while the now vanished Dwemer embody the science side (they worshipped "their twin gods of Logic and Reason"). Among the human races, the Breton are this, being of partial elvish descent, in counter-position to the [[ProudMerchantRaceGuy Imperials]] and the [[ProudWarriorRaceGuy Nords]].
* The Krityans from ''TalesOfVesperia'' would like to believe that they're this. The problem, however, is that most of them are A-Grade {{Cloudcuckoolander}}s who like to prattle on about magic vegetables that probably don't even exist when they're not designing new pieces of technology. The fact that their token "rebellious" representative who ends up in your party is a constantly-sedated BloodKnight who may or may not also be AxCrazy and is considered ''NotSoDifferent'' to the main race speaks volumes. All in all, they're not exactly the best safeguards of the knowledge that a giant space octopus made from global warming is going to utterly rape the planet.
* The Asura from GuildWars2, their intro cinematic sums up things nicely and quickly: "I am asura. I personify genius." Ironically, the only other race that matches them for technology are the Charr, the ProudWarriorRace guys.
[[/folder]]

[[folder:Web Comics]]
* The Loroi from the webcomic ''{{Outsider}}'', [[{{Expy}} Expies]] of the Elerians from ''VideoGame/MasterOfOrion'', above.
[[/folder]]

[[folder:Web Original]]
* Ashpaw Longstripe from ''{{Tasakeru}}'', though he's more than willing to step up into BadassBookworm territory when necessary.
[[/folder]]

[[folder:Western Animation]]
* ''BuzzLightyearOfStarCommand'' has the blue-skinned [[IntangibleMan Tangerians]], the people of [[RebelliousPrincess Princess]] [[TheLancer Mira]] [[TheChick Nova]].
* In ''InvaderZim,'' most of what we learn about the Vorts imply this trope--most of the Irkens' advanced technology came from them, both before and after their planet was conquered.
[[/folder]]

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