[[quoteright:290:[[{{Atari2600}} http://static.tvtropes.org/pmwiki/pub/images/300px-Atari2600a_7997.JPG]]]]
Here are TheOldestOnesInTheBook for VideoGames. The {{NES}}'s US introduction in October 1985 marked the beginning of the end of TheGreatVideoGameCrashOf1983 and the beginning of [[The8BitEraOfConsoleVideoGames The 8-bit Era of Console Video Games]], and we have chosen it as a cutoff date for TheOldestOnesInTheBook of VideoGameTropes.

A good number of the RPG tropes can be found here, since these games trace their roots pretty much directly back to {{Tabletop RPG}}s such as ''TabletopGame/DungeonsAndDragons'', which were among the first commercial games to be ported over to a video game system.

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'''Examples''':
[[index]]
* ActionAdventure: ''VideoGame/{{Adventure}}'' (Atari 2600), 1979
* AdventureGame: ''VideoGame/ColossalCave'', 1975
* ArbitraryHeadcountLimit: RPG version, ''VideoGame/{{Wizardry}}'' 1, 1981
* ArbitraryMaximumRange: ''VideoGame/{{Spacewar}}'', 1962
* ArmorAndMagicDontMix: The ''TabletopGame/DungeonsAndDragons'' Holmes Basic Set (1977) provides the earliest straight example, while ''TabletopGame/TheFantasyTrip'' (also 1977) gives the earliest {{justified|Trope}} example.
* ArtificialStupidity: Many, many many games; in particular, ''VideoGame/{{Pac-Man}}'', 1980
* AscendedGlitch: ''VideoGame/SpaceInvaders'', 1978
* AsteroidsMonster: ''VideoGame/{{Asteroids}}'' (obviously), 1979
* AttackItsWeakPoint: ''Franchise/StarWars: The Empire Strikes Back'', 1982
* AttractMode: Many, many arcade games; ''VideoGame/{{Sinistar}}'''s (1982) is particularly famous.
* BallsOfFire: ''VideoGame/DonkeyKong'', 1981
* BlockPuzzle: ''VideoGame/{{Sokoban}}'', 1982
* BorderPatrol: Saucers in shooting sections of ''Videogame/IRobot'', 1983
* BossBattle: ''VideoGame/{{dnd}}'', 1975
* BottomlessPits: ''VideoGame/HuntTheWumpus'', 1972
* ButThouMust: ''VideoGame/GrannysGarden'', 1983
* CharacterLevel: ''VideoGame/{{dnd}}'', 1975, or ''TabletopGame/DungeonsAndDragons'', 1974
* ClairvoyantSecurityForce: ''VideoGame/{{Zork}}'', 1979
* CollisionDamage: ''VideoGame/PacMan'' and ''VideoGame/SpacePanic'', 1980
* ColorCodedMultiplayer: Some ''VideoGame/{{Pong}}'' systems, 1975
* ColorCodedArmies: Kreigsspiel, the first example of WarGaming and used to train the Prussian General Staff, 19th Century
* CommandAndConquerEconomy: ''VideoGame/{{Hamurabi}}'' (1968 then rewriting in BASIC in 1973)
* CompilationRerelease: ''VideoGame/VideoOlympics'', 1977
* ControllableHelplessness: ''VideoGame/{{Adventure}}'', 1979
* CoresAndTurretsBoss: ''VideoGame/{{Bosconian}}'', 1981
* CorridorCubbyholeRun: ''VideoGame/SpikesPeak'', 1983
* CosmeticAward: Creator/{{Activision}} [[http://www.digitpress.com/archives/cc_patches_2600.htm mailed out physical ones]] for achieving a preset score in their {{Atari 2600}} games.
* CosmeticallyDifferentSides: ''VideoGame/{{Spacewar}}'', 1962
* CriticalExistenceFailure: ''VideoGame/{{dnd}}'', 1975, or ''TabletopGame/DungeonsAndDragons'', 1974
* CriticalHit: ''VideoGame/{{Avatar}}'', 1979
* {{Cutscene}}: ''VideoGame/SpaceInvaders Part II'', 1979
* DeadlyWalls: ''VideoGame/{{Berzerk}}'', 1980
* DeathMountain: ''VideoGame/{{Alpiner}}'', 1982
* DeathThrows: ''VideoGame/DonkeyKong Jr.'', 1982
* DemonicSpiders: ''VideoGame/{{Centipede}}'', 1980
* DifficultyByAcceleration: ''VideoGame/{{Breakout}}'', 1976
* DifficultyLevels: ''VideoGame/CathodeRayTubeAmusementDevice'', 1947 (altering the circuits could make targeting easier or harder)
* DigitalPinballTable: ''VideoGame/VideoPinball'', 1977
* DirectContinuousLevels: ''VideoGame/{{Scramble}}'', 1981
* DirectionallySolidPlatforms: ''VideoGame/JumpBug'', 1981
* DrivingGame: ''VideoGame/GranTrak10'', 1974
* DungeonCrawling: ''VideoGame/{{dnd}}'', 1975
* EasterEgg: ''VideoGame/{{Adventure}}'', 1979
* EnemyDetectingRadar: ''VideoGame/StarTrekTextGame'', 1971
* ExpansionPack: ''Upper Reaches of Apshai'' (for ''VideoGame/TempleOfApshai''), 1981
* ExtraLives: ''VideoGame/SpaceInvaders'', 1978
* EveryBulletIsATracer: ''VideoGame/{{Spacewar}}'', 1962
* EveryTenThousandPoints: Many, many arcade games. Goes back to {{pinball}}.
* ExcusePlot: ''VideoGame/SpaceInvaders'', 1978
* EyesAreUnbreakable: ''VideoGame/{{Pac-Man}}'', 1980
* FallingDamage: Has been present in video games since at least ''VideoGame/DonkeyKong'' (1981)
* FauxFirstPerson3D: ''VideoGame/MazeWar'', 1974
* FinalBoss: ''VideoGame/{{Dnd}}'', 1975
* FirstPersonShooter: ''VideoGame/MazeWar'', 1974
* FlipScreenScrolling: ''VideoGame/{{Adventure}}'', 1979
* GameMaker: ''VideoGame/PinballConstructionSet'', 1983
* GameOver: ''VideoGame/SpaceInvaders'', 1978
* GameOverMan: The TI-99/4A port of ''VideoGame/HuntTheWumpus'', 1980
* GameplayGrading: ''VideoGame/StarRaiders'', 1979
* GlobalCurrency: ''VideoGame/UltimaI'', 1980
* GoddamnedBats: ''VideoGame/HuntTheWumpus'', 1972
* GoombaStomp: ''Horace And The Spiders'', 1983
* GravityScrew: ''VideoGame/{{Spacewar}}'', 1962
* TheGreatVideoGameCrashOf1983 (Duh)
* GrimyWater: ''VideoGame/SpikesPeak'', 1983
* GuideDangIt: ''VideoGame/ColossalCave'', 1975
* HitPoints: ''VideoGame/{{dnd}}'', 1975, or ''TabletopGame/DungeonsAndDragons'', 1974
* Instant180DegreeTurn: ''Basketball'', 1978
* InteractiveFiction: ''VideoGame/ColossalCave'', 1975
* InterfaceScrew: ''VideoGame/{{Rogue}}'', 1983
* InVehicleInvulnerability: ''VideoGame/GranTrak10'', 1974
* InventoryManagementPuzzle: ''VideoGame/ColossalCave'', 1975
* InvincibilityPowerUp: ''VideoGame/{{Pac-Man}}'', 1980
* InvisibleGrid: ''VideoGame/MazeWar'', 1974
* IsometricProjection: ''VideoGame/{{Zaxxon}}'', 1982
* JobSystem: ''VideoGame/{{Avatar}}'', 1979
* JumpPhysics: ''VideoGame/DonkeyKong'', 1981
* KarmaMeter: ''VideoGame/UltimaIV'', 1984
* LastLousyPoint: ''VideoGame/ColossalCave'', 1975
* LevelEditor: ''VideoGame/MazeWar'', 1974
* LevelGoal: ''VideoGame/DonkeyKong'', 1981
* LevelGrinding: ''[[Franchise/{{Ultima}} Akalabeth]]'', 1979
* LevelScaling: ''VideoGame/BeneathAppleManor'', 1978
* LightGunGame: ''Ray-O-Lite'', 1936
* MatchThreeGame: ''VideoGame/{{OXO}}'', 1952 -- You '''do''' have to match three to win.
* MiniBoss: ''VideoGame/{{Dnd}}'', 1975
* MiniGame: ''VideoGame/EscapeFromTheMindmaster'', 1982
* MookMaker: The oil drum in ''VideoGame/DonkeyKong'', 1981
* MultiUserDungeon: ''VideoGame/MultiUserDungeon'', 1979
* NintendoHard: Of course -- if you're ignorant of anything Nintendo pre-{{NES}} -- the title may now break your mind.
* NonstandardGameOver: ''VideoGame/StarTrekTextGame'', 1971, running out of fuel.
* NoPlotNoProblem: Sports and board games in general are OlderThanDirt.
* NumberedSequels: ''VideoGame/SpaceInvaders II'', 1981; not to be confused with Space Invaders ''part'' II.
* ObviousBeta: ''VideoGame/ETTheExtraTerrestrial'', 1982
* OldSaveBonus: ''VideoGame/{{Wizardry}}'' 2, 1982
* OneHitKill: ''VideoGame/{{Spacewar}}'', 1962
* OneHitPointWonder: ''VideoGame/{{Spacewar}}'', 1962
* OneBulletAtATime: At least as early as ''VideoGame/SpaceInvaders'', 1978
* OneUp
* OxygenMeter: ''VideoGame/SpacePanic'', 1980
* PainfullySlowProjectile: ''VideoGame/AirSeaBattle'', 1977
* PaletteSwap: First color games, 1970s
* PauseScumming
* PlayerVersusPlayer: ''VideoGame/TennisForTwo'', 1958
* PortingDisaster: ''VideoGame/{{Pac-Man}}'' on the Atari 2600, 1982
* PressXToDie: ''VideoGame/StarTrekTextGame'', 1971
* PressXToNotDie: ''VideoGame/DragonsLair'', 1983
* TheProblemWithLicensedGames: ''VideoGame/RaidersOfTheLostArk'', May 1982, UrExample; ''VideoGame/ETTheExtraTerrestrial'', 1982, TropeCodifier
* PuzzleBoss: ''VideoGame/DonkeyKong'', 1981
* RegeneratingHealth: ''VideoGame/{{Dragonstomper}}'', 1982
* {{Roguelike}}: ''VideoGame/{{Rogue}}'', 1980
* SaveScumming: ''VideoGame/{{Rogue}}'', 1980
* ScoringPoints: ''VideoGame/{{Pong}}'', 1972 (Exidy's 1979 ArcadeGame ''Star Fire'' was the first to feature a high score table)
* ShieldedCoreBoss: ''VideoGame/StarCastle'', 1980
* ShootEmUp: ''VideoGame/SpaceInvaders'', 1978
* SideView: ''VideoGame/TennisForTwo'', 1958
* SillinessSwitch: The potion of hallucination in ''VideoGame/{{Rogue}}'', 1980
* SimonSaysMiniGame: ''VideoGame/TouchMe'', 1974
* SimulationGame: ''VideoGame/{{Utopia}}'', 1982
* SkillScoresAndPerks: ''VideoGame/{{dnd}}'', 1975, or ''TabletopGame/DungeonsAndDragons'', 1974
* SlippySlideyIceWorld: ''[[VideoGame/Atari2600Indy500 Indy 500]]'', 1977
* SmartBomb: ''VideoGame/{{Defender}}'', 1980
* SpaceFillingPath: ''VideoGame/DonkeyKong'', 1981
* SportsGame: ''VideoGame/TennisForTwo'', 1958
* StalkedByTheBell: Evil Otto in ''VideoGame/{{Berzerk}}'', 1980
* StatDeath: ''TabletopGame/DungeonsAndDragons'', 1974
* StealthBasedGame: ''VideoGame/CastleWolfenstein'', 1981
* StealthBasedMission: ''005'', 1981
* StrategyGame: TabletopGame/{{Go}}, OlderThanDirt
* SubsystemDamage: ''VideoGame/StarTrekTextGame'', 1971
* SuperTitle64Advance: {{Commodore 64}} games
* SolveTheSoupCans: ''VideoGame/ColossalCave'', 1975
* StatusLine: Vector terminal port of ''VideoGame/LunarLander'', 1973
* TakeCover: ''VideoGame/MazeWar'', 1974
* TankControls: ''VideoGame/{{Battlezone|1980}}'', 1980
* TextParser: ''VideoGame/ColossalCave'', 1975; ''VideoGame/{{Zork}}'', 1979
* ThatOneLevel: ''VideoGame/DonkeyKong'', 1981
* TimedMission: ''VideoGame/CathodeRayTubeAmusementDevice'', 1947
* TrialAndErrorGameplay: ''VideoGame/{{Zork}}'', 1979
* TurnBasedStrategy: ''VideoGame/CrushCrumbleAndChomp'', 1981
* UnknownItemIdentification: Roots in {{Tabletop RPG}}s where items may have hidden properties known only to the Game Master unless/until discovered by the players.
* VectorGame: ''VideoGame/TennisForTwo'', 1958
* VehicularCombat: ''Demolition Derby'' (AKA ''Destruction Derby'', but not to be confused with a later game with that title), 1975
* ViolationOfCommonSense: [[spoiler:Killing the dragon]], ''VideoGame/ColossalCave'', 1975
* YouCantGetYeFlask: ''VideoGame/ColossalCave'', 1975
* {{Walkthrough}}: There were guides written for ''VideoGame/ColossalCave'' (1975)
* WarpWhistle: ''VideoGame/RaidersOfTheLostArk'', 1982
* WideOpenSandbox: ''VideoGame/SpaceTravel'', 1969
* WizardNeedsFoodBadly: ''[[VideoGame/PLATOMoria Moria]]'', 1975
* WrapAround: ''VideoGame/{{Spacewar}}'', 1962
[[/index]]
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