On a limited budget it's somewhat hard to animate someone running without making it look jerky. As recently as ''WesternAnimation/ThePerilsOfPenelopePitstop'', animators tended to draw legs moving with very little bending of the knee, sometimes at even a full run. In real life, this would be more than a little painful, as shown in [[http://www.youtube.com/watch?v=XNWP2Yc7XvM this animated insert]] from ''Series/SesameStreet''.

The preferred trick around this is to avoid showing the legs altogether. You can position the "camera" above the runner's waist while still showing him swaying about a little, or aim the shot straight at the feet, which also doubles as looped footage.

Some artists go an extra step if a female character has a skirt. The legs might be drawn nearly ''straight all the way down'' even while stationary, as if she doesn't have knees, thighs, or defined hips.

Oddly enough, knees seem to be a little too flexible in the TwistedKneeCollapse.

See also WheelOFeet.


* Aside from having a (rather notorious) problem with feet and pouches, Creator/RobLiefeld has done this, with both men and women. Although the women tended more to have ''one'' knee that seemed to branch out into the rest of each leg.

* Sekoila Zarner from ''WebAnimation/ZanyToTheMax'' has no knees. Because of this, the way she walks is very interesting. Her legs spin rapidly as if around an axis, to the point where WheelOFeet is used.

* [[LampshadeHanging Lampshaded]] in ''VideoGame/LegoIsland'', which, since all the characters are LEGO minifigs, displays this by default..
-->'''Papa Brickolini:''' I have a bad feeling about this, [[MySignificanceSenseIsTingling I can feel it in my knees.]]
-->'''Mama Brickolini:''' Papa, you are just imagining things!
-->'''Papa:''' Imagining knees? ...You're probably right.
** Also lampshaded at one point in the LEGO webcomic ''Webcomic/FabulandHousewives''.
* The main heroine of ''Narbacular Drop'', the game whose team was hired by Creator/{{Valve|Software}} to work in the SpiritualSuccessor and EvenBetterSequel called ''VideoGame/{{Portal}}'', was called Princess No-Knees--but it's not immediately obvious whether she lacks them, as it's a nickname referring to her inability to jump.
* ''VideoGame/ZakMcKrackenAndTheAlienMindbenders'' mentions and animates the aliens as having no knees. They make a two-frame movement animation with rapid footsteps. In contrast, humans are given a distinct bend in the knee, and make less frequent steps.

* In the 2009 ''WebAnimation/HomestarRunner'' {{Halloween|Episode}} [[http://www.homestarrunner.com/ween09.html toon]], "[[DoomyDoomsOfDoom Doomy Tales of the Macabre]]", Strong Sad removes Homestar's knees--to no very great effect.
** Well, it slows him up a bit, but as a Doomy Tale of [[{{Malaproper}} Macramé]], it isn't very scary.
*** Turning Homestar ''into'' macramé, however...

* Pintsize from ''Webcomic/QuestionableContent'' originally had no knees or elbows, but during the course of the comic he happily received upgraded limbs.

* [[{{Cloudcuckoolander}} Pinkie Pie]] from ''WesternAnimation/MyLittlePonyFriendshipIsMagic''' has a humorous backward-running style that seems to suggest she has no knees whatsoever in ''Swarm of the Century''.
** In ''One Bad Apple'' (and other episodes), some scenes show she does have knees...only, they happen to bend in the opposite direction horse limbs are supposed to bend!
* Naturally, being another Franchise/{{LEGO}} adaptation, ''WesternAnimation/TheLEGOMovie'' features this with its characters, which is lampshaded when Emmett does "jumping jacks".
* Averted in ''WesternAnimation/{{Ninjago}}'' and ''WesternAnimation/LegendsOfChima'', where characters bend their limbs despite also being LEGO minifigures.