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[[quoteright:350:[[VideoGame/WorldOfWarcraft http://static.tvtropes.org/pmwiki/pub/images/night_of_the_living_mooks.jpg]]]]
[[caption-width-right:350:The undead don't kill. They recruit.]]

->''"The undead require very little maintenance and rarely demand a salary or benefits. What they lack in speed and agility they more than make up for in persistence and can-do attitude. You won't hear any sass or whining from the undead! Since the victims themselves are transformed into walking undead, these henchmen are a smart investment that will grow your organization even when you are busy with other tasks."''
-->-- '''Neil Zawacki''', "How to Be a Villain"

[[TheUndead Undead]] {{mooks}} are the entire point of the ZombieApocalypse. May be {{zombie|Apocalypse}}s, [[DemBones skeletons]], or even {{mumm|y}}ies. An extreme form of FacelessGoons, in that while it's pretty hard to identify with someone with no face, it's [[UncannyValley basically impossible]] to sympathize with a corpse.[[note]]Well, a mindless corpse at least. Free-willed undead, while they can be evil, can also be good, in which case they come off as mostly tragic, if a bit creepy.[[/note]]

May be spawned from {{Clown Car Grave}}yards, which act as {{Mook Maker}}s. They may [[ReviveKillsZombie need to be killed]] [[RemovingTheHeadOrDestroyingTheBrain in a certain way]], or may even be completely unkillable, getting back up every time. If there's a {{Necromancer}} involved, defeating them may bring down this KeystoneArmy.

Sometimes the officer class will be made up of more strong-willed, sentient types of undead, such as [[OurVampiresAreDifferent Vampires]] or [[OurWightsAreDifferent Wights]]. May be the official army of TheNecrocracy.

If you really want to find these guys, look in the designated BigBoosHaunt, or any other UnholyGround. RaisingTheSteaks is sometimes a SubTrope of this. Compare/contrast UndeadLaborers, who are used for constructive work rather than fighting, and CavalryOfTheDead, when ''the heroes''' fallen allies rise to aid them as TheCavalry. Undead mooks are a staple of video games, TabletopGames, and live-action alike. Being undead, the villain doesn't suffer MookDepletion with these guys.

Compare EverythingsDeaderWithZombies.



[[folder: Anime and Manga ]]
* ''Audioplay/StrikersSoundStageX'' , which is [[TimeSkip set 3 years]] after ''Anime/MagicalGirlLyricalNanohaStrikers'', features the Mariages, [[LostTechnology mass-production humanoid weapons from Ancient Belka]] that are also known as Corpse Weapons, being artificial soldiers reanimated from corpses that [[TheVirus continue to reproduce itself from the corpses in the area as an instant weapon]].
* The standard mooks in ''{{Manga/Hellsing}}''. If a vampire sucks the blood of a virgin, they become another vampire; if they suck the blood of a non-virgin, they become a mindless ghoul who serves their creator.
** More than that, anyone bitten by a ghoul invariably becomes a ghoul him/herself. Though the Millennium vampires' bite create ghouls whether the victim was or not a virgin. It's implied that this is because the process that makes them undead isn't as good as the proper way.
*** Likely intentional. They did make the ghouls able to function after the "parent" vampire's death. Accidentally creating a vampire that could act against them would not be very practical either.
* The revived dolls in ''Manga/FullmetalAlchemist'', fueled by Philosopher stones. Though when they activated, [[FromBadToWorse they didn't behave]] [[ImAHumanitarian like they expected....]]
** The corrupt military didn't know. Father, on the other hand, [[BatmanGambit probably knew]] and let the [[HumansAreTheRealMonsters fools toy with it, like he let the King of Xerxes]].
* The "cultivated humans" used by early villain Suzaku against Yusuke and his friends in ''Manga/YuYuHakusho''. They groan, stumble, and don't ask questions about their motivation with the best of them.
* The Shikabane (or Corpses) of ''Manga/CorpsePrincess''.
* The Tao family in ''Manga/ShamanKing'' has a small army of these, though they're referred to as [[ChineseVampire Jiang-Shi]].
* An army of zombies had overrun a town in ''Manga/PrincessResurrection'' from a single zombie getting released and it turns out that the reason why [[spoiler:Hiro is Hime's only blood warrior. A similar tactic was used against her in the past and it wiped out all of her vassals, including a group of her blood warriors]]. It takes a full-grown [[ReviveKillsZombie phoenix]] to put a stop to their rampage.

[[folder: Comic Books ]]
* Turning characters who are dead ([[DeathIsCheap at the time anyway]]) into undead minions is an old comic book cliche, most recently seen in ''Comicbook/BlackestNight''. Often leads to (at least some of) them being brought back to life fully. The DeathIsCheap issue is actually addressed in ''Comicbook/BlackestNight'' when [[Characters/GLBlackLanternCorps Nekron]] is eventually able to add those who were resurrected to his army.
* ''ComicBook/JudgeDredd'': During the ''Judgment Day'' arc, Sabbat the Necromancer unleashed a ZombieApocalypse on the Earth specifically so he could harvest the corpses of the slain for his undead army for future galactic conquest.
* ''ComicBook/BlackMoonChronicles'': Haazheel Thorn raises a gigantic legion of undead, lead by mighty wyrm-riding undead lords... merely as a way to soften up the imperial armies before battle. [[spoiler:He still loses said battle... [[XanatosGambit which is what he wanted]].]]
* You wouldn't think that ''ComicBook/TheTransformers'' would find ways to have zombies, but they have.
** The most memorable case is the City of Fear incident, where a mixed team of Autobots and Decepticons were forced to work together to avoid being massacred by the zombified inhabitants of a long-destroyed city on Cybertron. Notably, it is a nominal ''Autobot'' responsible for the zombie horde!
** In ''Regeneration One'', Megatron raises and lobotomizes most of the Decepticons who had been destroyed by Starscream in the Underbase incident as his army, since he is sick to death of all the ChronicBackstabbingDisorder he had to put up with otherwise. Notably, while all the zombie Decepticons are recognizable, their personalities have been completely wiped and they are little more than shambling corpses with guns.
** In what is possibly the most excessive version of this trope imaginable, the end of the ''Titans Return'' arc features ''zombie city-bots'' being brought back to life to try and overrun the Autobots and Decepticons alike on Cybertron. Again, while they appear unique, none are provided with any personality other than 'undead transforming city.'

[[folder: Fan Works ]]
* On the Plains of Death in ''Fanfic/WithStringsAttached'', stepping on a certain part of the Plains (and triggered by an angry Jeft) causes endless ranks of skeletons, zombies, ghouls, and ghasts to rise up from the ground and attack. Oh, and the wraiths.
* ''FanFic/InnerDemons'': {{Necromanc|er}}y is one of the new skills Twilight Sparkle picks up after her FaceHeelTurn, and she quickly puts it to use, creating an army of zombie pony warriors to serve her. Interestingly, these zombies have sentience and some degree of free will -- they can talk, and at one point, two of them are seen arguing over the best way to carry out an order.
* ''FanFic/TheEquestrianWindMage'': When Ganondorf steals and scatters the Elements of Harmony, he heavily indulges in this trope in order to protect the Element of Honesty -- in addition to using a Stallord as the main boss, he also raises an army of Stalfos and [=ReDeads=], ''and'' [[VillainTeamUp enlists the aid]] of [[VideoGame/StoryOfTheBlanks Grey Hoof and the Bone Fiends]].
* In ''Fanfic/ChildOfTheStorm'', we have AxCrazy necromancer [[EvilSorcerer Gravemoss]], who constantly makes use of various forms of undead as his minions.

[[folder:Films -- Animated]]
* The Cauldron Born in ''Disney/TheBlackCauldron'' are an army of unstoppable skeletal warriors, mindless automatons serving their summoner the Horned King, who wants to use them to conquer the world. They can expand their ranks by devouring living people whole, and can be stopped only by undoing the Cauldron's spell.

[[folder:Films -- Live-Action]]
* ''Film/ArmyOfDarkness'' features, well, an army of these that Ash accidentally released unto the world when he takes the Necronomicon without doing the chant properly.
* ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'': Played with, as the undead crew of the Black Pearl still possess the sentience and free will that they had in life. They just happen to turn into walking corpses in the moonlight and can't gain pleasure from the world; not only that but it's said that these are their true nature and not the opposite.
* ''Film/ThorRagnarok'' has the main villain Hela killing the entire current army of Asgard, then resurrecting the warriors whom she commanded in the past to replace them.

[[folder: Literature ]]
* In ''[[Literature/TheChroniclesOfPrydain The Black Cauldron]]'', the cauldron of the title reanimates corpses, and the enemy is using it for an inexhaustible supply of soldiers.
* In ''Literature/ASongOfIceAndFire'', the Others have been amassing an army of wights over the course of years, possibly even centuries, and they attack the Night's Watch at the Fist of the First Men at the start of ''A Storm of Swords'', and then destroy Hardhome in ''A Dance with Dragons''.
* In the Literature/OldKingdom series, the Abhorsens are constantly fighting undead {{Mooks}}, being essentially anti-{{Necromancer}}s: putting down the walking dead rather than raising them.
* In ''Literature/TheDresdenFiles'', Harry Dresden once had to deal with ''six'' necromancers coming to town at once. While only one (Grevane) made really copious use of zombies against Harry, since Dresdenverse zombies are [[OurZombiesAreDifferent more like]] Franchise/{{Terminator}}s than anything, they were more than sufficient.
** It turns out Harry ''really'' doesn't like people who use zombies, first because he considers it beyond the pale, and second because he doesn't really have a fall-back defensive ability when fighting them. For example, the defensive wards on his apartment will kill anyone that attempts to enter without fail. However, he did not anticipate a lot of people willing to sacrifice themselves to gain entry, or rather, someone controlling a lot of undead people that he was willing to sacrifice to breach the wards.
* Chloe from ''Literature/DarkestPowers'' has the ability to create an army of the dead almost effortlessly, but since the process involves ''taking the spirits of people and shoving them back in their rotting corpses,'' she understandably tries to avoid summoning zombies as much as possible.
* In ''Literature/TheLaundryFiles'', zombies are more like low-class {{Eldritch Abomination}}s that are summoned into deceased bodies. As such, they can be controlled--the more benign varieties, that is. Other types manifest as beings made of electric energy inhabiting stolen bodies, and skin is conductive. Special mention goes to the climax of [[spoiler:''The Fuller Memorandum'', where Bob triggers one of these to seriously screw up a summoning ritual by cultists where he himself is to be the victim.]] The best moment goes to when he arranges for himself to be [[spoiler:''[[SugarWiki/MomentOfAwesome bound into his own body]]'']].
* ''Literature/TheZombieSurvivalGuide'' recounts several experiments by the Imperial Japanese, Russians and Chinese to try to train zombies to create their own undead army. [[spoiler: They did not end well. AT ALL.]]
* Towards the end of the novel ''[[Literature/TheAdversaryCycle The Keep]]'', [[spoiler:a nasty HumanoidAbomination who pretends to merely be a vampire uses the bodies of some German soldiers that it has killed to wipe out the rest of the German outpost]].
* ''Literature/GalaxyOfFear: City of the Dead'' features a mad scientist trying to create zombie soldiers. It goes ''right'' - not even [[GoneHorriblyRight horribly so]], [[OurZombiesAreDifferent these zombies]] follow his orders, are not infectious, and are very strong, though how smart and dextrous they are depends on how long they were dead before he applied the serum. He also injects himself before someone can kill him, and comes back with his intellect and memories intact. However, an UndeadChild he killed and quickly converted retains enough original personality to resist him.
* In ''Literature/WindAndSparks'' by Alexey Pehov a necromancer spell can create a very localized version, when undead are fighting the living and the fresh corpses join the undead army. It's quite hard, few necromancers can control more than ten bodies at once, and even for the strongest the limit is around 30-40 bodies. But when a strong necromancer or Damned (one of {{Big Bad}}s) dies, all his powers are converted to such spells and nearby dead start to rise spontaneously and attack every non-necromancer. As one character puts it: "They don't kill necromancers in Sdis. More trouble than it's worth." For Damned the affected area may span hundreds of leagues, approaching regional ZombieApocalypse. And it isn't limited to just walking dead: a few of them may become "fishes" -- undead covered with many small pieces of metal, who walk to groups of living and explode, killing them with shrapnel. This goes on until they run out of energy (weeks or more) or until a necromancer puts them to rest. Cutting heads off works too.
* [[PlayingWithATrope Played with]] in ''Literature/{{Warbreaker}}'' with the Hallendren rebels, whose vast army of Lifeless soldiers is one of the main reasons why the Kingdom of Idris fears and despises them. But as the story progresses, it soon becomes clear that the Hallendren are not the BigBad of the book, and in fact much of the story is about the heroes trying to save them from the real BigBad.
* The Ghost King in ''Literature/{{Transitions}}'' can resurrect hordes of undead from all over Faerun to make the lives of our heroes harder. And he does so gleefully!

[[folder:Live-Action TV]]
* Season 3 final in ''{{Series/Merlin|2008}}'': all soldiers are turned into something closer to zombie invasion than regular soldiers. Being killed only by Excalibur, they definitely count as undead.
* ''Franchise/SuperSentai'' and its adaptation ''Franchise/PowerRangers'' have a few of these:
** In the second episode of ''Series/KyoryuSentaiZyuranger'' and its adaptation ''Series/MightyMorphinPowerRangers'', the BigBad sends out a skeleton themed MonsterOfTheWeek, who uses a unique set of skeleton themed mooks. It is not known whether they are really undead or not, but they certainly fit the part of skeletal themed personality-less minions.
** Since all the villains in ''Series/MahouSentaiMagiranger'' were based on famous Horror monsters, the mooks were the Zombie based Zobils, sometimes led by the stronger [[EliteMooks High Zobils]]. These also appeared in ''Series/PowerRangersMysticForce'', were they are known as the Hidiacs and Styxoids.
** In ''Series/JukenSentaiGekiranger'' the grunts are Rinshi, based on {{Chinese Vampire}}s who were reanimated from the bodies of evil martial artists. When one is upgraded to MonsterOfTheWeek, it becomes a [=RinRinshi=]. Technically, the bad guys of that season are [[NinjaPirateZombieRobot kung-fu zombie beast-men]]! ''Series/PowerRangersJungleFury'' reuses the same concept down to the name of the grunts, with the only difference being that the upgraded form is called a Rinshi Beast, instead of a [=RinRinshi=].
** Taken literally in the ''Series/KaizokuSentaiGokaiger'' summer movie, where the rangers had to fight legions of undead spirits of mooks from previous Super Sentai series.
* ''Series/GameOfThrones'': The White Walkers are amassing a massive undead army beyond the wall. Season 2 ends as one of these begins, when they send one against the Fist of the First Men in "Valar Morghulis". Later, they send a much larger one against the wildlings in "Hardhome". [[/folder]]

* This is the main premise of ''VideoGame/ThePinballOfTheDead''.

[[folder: Role-Playing Games]]
* In ''Roleplay/DinoAttackRPG'', the whole purpose of the Skeleton Mummies is to zombify their victims and reanimate corpses as undead minions.

[[folder: Tabletop Games ]]
* ''TabletopGame/{{Warhammer}}'s'' Tomb Kings and Vampire Counts are entire armies of these. The vampire counts raise zombies and skeletons as puppets, but the Tomb Kings' forces are driven by the spirits of the bones' original owners who are still loyal to their kings.
* ''TabletopGame/{{Warhammer 40000}}'':
** The Necrons are [[NinjaPirateZombieRobot Undead Robot Skeleton Mooks.]]
** And then there's [[ZombieApocalypse what happens if you make Nurgle angry...]]
* The undead often show up in games built on the ''TabletopGame/DungeonsAndDragons'' / ''TabletopGame/D20System'' rules, where they have a host of special rules. They're immune to mind-affecting spells (preventing many of the better spells from working), immune to death magic, (preventing the ''best'' spells from working), immune to sneak attacks (making the Rogue more or less useless), and to top it off, skeletons resist piercing damage since there's nothing ''to'' pierce.
** Zombies and skeletons are ''the'' undead mooks of most campaigns in which they appear. For all of their general undead immunities, both skeletons and "normal" zombies are usually very weak foes, and against a well-equipped party of adventurers are little more than cannon fodder. Most campaigns involving these two types of undead even blatantly use them as such.
** 4th edition removes all of these restrictions. Undead now simply have resistance to one specific type of damage. Sneak attacks work just fine on them, and there's no longer any such thing as "mind-affecting spells", "death magic", or "piercing damage".
** On the other hand, the two "holy" classes (Clerics and Paladins) can mow through them with ease - both get spells and abilities whose sole purpose is to kick undead hiney.
*** An old {{D|ungeonMaster}}M observation goes: "The number of undead encounters in a campaign is exponentially disproportional to the number of clerics in the party."
** The Undead are immune to normal mind-control, but there is a Necromancy spell called "Control Undead". However, since it only works on the Undead few Wizards/Sorcerers bother to take it unless they know ahead of time that they will be encountering a lot of Undead. Same goes for the spell "Undeath to Death", which is the only way to bypass their immunity to Death magic.
*** Untrue! All the good undead creation spells are high-level/create standard zombies/skeletons. If necromancers want decent undead horrors at their beck and call, they have to go out and "catch" them. Being a necromancer is a lot like being a Pokemon trainer...
** Subverted by ''Van Richten's Guide to the Walking Dead'', a ''TabletopGame/{{Ravenloft}}'' supplement which helps {{Game Master}}s equip ordinary zombies, skeletons, and other corporeal undead with an un-Mookish diversity of powers.
** ''TabletopGame/{{Pathfinder}}'', being based on ''D&D'' rules, keeps the undead's immunity to certain spells, but removes the immunity to sneak attacks from corporeal (solid) undead. Ghosts keep it by function of not having a working anatomy.
* ''TabletopGame/MagicTheGathering'' has [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=129529 Drudge Skeletons]] and [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=21093 Scathe Zombies]], just a few of many undead mook armies a Black using player can summon.
** Then there's [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=229968 Army of the Damned]], which creates its own mook army of 13 zombie tokens--then comes back to do so again, [[AwesomeButImpractical if you have enough mana]].
* Given the prevalence of Deathlords, the Abyssals, and shadowlands, zombies are common in ''TabletopGame/{{Exalted}}''. To aid matters, the Midnight Caste of the Abyssals have the ability to raise a corpse as a zombie with a touch, and there are several necromancy spells that raise anything dead as a zombie.
** To make matter stranger, the Guild trades for zombies, as they are easier to control then slave, and smarter then the dream eaten.

[[folder:Theme Parks]]
* Imhotep has some of his own in ''Ride/RevengeOfTheMummy'', which he briefly uses to threaten the riders.

[[folder: Video Games]]
* Damn near everything in ''{{Franchise/Castlevania}}''.
* The Dry Bones (undead Koopas) and Boos from ''Franchise/SuperMarioBros''. ''VideoGame/SuperMarioWorld'' added undead versions of Buzzy Beetles and Cheep-Cheeps, as well as several new types of ghosts (Eeries, Fishin' Boos, Big Boos, etc.).
* The [=ReDeads=] (zombies), Stalfos (skeletons), Gibdo (mummies), and Poes (ghosts) of ''Franchise/TheLegendOfZelda''.
** And the Undead Rats! ''VideoGame/TheLegendOfZeldaTwilightPrincess''' [[GoddamnedBats Undead Rats]]!
** Then in ''VideoGame/TheLegendOfZeldaSkywardSword'', there are Cursed Bokoblins - Bokoblins who cling to life solely through their hatred of the world (and their attachment to their outlandish undergarments).
* Rumors have that this trope was the cause of the disappearance of the ''Boatman'', a train in ''VideoGame/SunlessSkies'' that was transporting the deceased to a suitable place. [[spoiler:This is [[SubvertedTrope subverted]]: while the dead bodies DID come back to life and bound the train's crew because of a strange mixture of NegativeSpaceWedgie and MentalTimeTravel, they did retain their memories, personalities and overall behaviour they had when they were alive. The only reason they attacked the crew is that the latter completely freaked out seeing the dead burst out of their coffins and tried to cremate them in the boilers, thinking this trope was into play.]]
* Undead bunnies in the [[ThatOneLevel Meat Circus]] of ''VideoGame/{{Psychonauts}}''.
%%* ''Franchise/ResidentEvil''.
* Ghosts appear in several ''Franchise/SonicTheHedgehog'' games, first in Sandopolis Zone of ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'', then the desert stages of ''VideoGame/SonicAdventure2'', and finally some hooded pumpkin-head phantoms in ''VideoGame/SonicHeroes'' and ''VideoGame/ShadowTheHedgehog''. They're usually an annoyance, not an actual enemy, but there was a memorable boss battle with the gigantic King Boom Boo in ''Adventure 2''.
* ''VideoGame/HouseOfTheDead'' - It's an on-rails shooter. Guess who gets blasted into paste a million times over.
* The headcrab zombies in ''VideoGame/HalfLife''.
* ''{{VideoGame/Doom}}'' has the player fighting marines who were killed by TheLegionsOfHell and now serve the demons.
* The Flood in ''{{Franchise/Halo}}''.
* ''VideoGame/{{Marathon}} 2: Durandal'' was supposed to have an ancient S'pht bioweapon which turned Pfhor into Fungal Zombies, but it cut from the game because while it sounded really cool, a weapon that turns your enemies into uncontrollable zombies instead of simply killing them doesn't make much sense.
** The GameMod ''Marathon Fell'' did have Pfhor who were zombified with a similar bio-weapon in its later levels.
* Most of the armies of The Fallen Lords in ''VideoGame/{{Myth}}''.
* The underlings of a necromancer {{P|layerCharacter}}C in ''{{VideoGame/Diablo}}'', hey, the bad guys can't have all the fun!
* {{Alice|Allusion}} has the ability to summon wave after wave of undead at you in the ''[[VideoGame/RaidouKuzunohaVsTheSoullessArmy Raidou]] [[VideoGame/RaidouKuzunohaVsKingAbaddon Kuzunoha]]'' games. "''[[{{Catchphrase}} All of my friends are dead... so could you please...]] [[SignatureMove Die For Me?]]''"
** And to make it worse, in the second game, the undead she summons are ''MadeOfExplodium''.
* ''VideoGame/MetalSlug 3'' has quite a bit of these: You have to deal with zombified civilians and soldiers in mission 3, and later on you fight off legions of zombified clones of your previous player character while trying to escape from an exploding spaceship. You can even become a zombie and vomit acidic blood that can take out damn near anything in one shot.
* The zombies in ''VideoGame/{{Nox}}'' don't die unless you deliver the final blow with a fire-enchanted weapon or a fire spell and regenerate to full health otherwise.
* In ''VideoGame/WarcraftIII'' the Scourge are a faction of undead ruled over by a group of elite Death Knights and Liches who serve the Lich King. Whatever their magical plague can't convert into an undead zombie, they kill and reanimate with necromancy.
** In the Frozen Throne expansion a faction of the Scourge splintered off. While they aren't above creating mindless minions to serve them, they generally don't go around converting everyone they kill. Then again, that changes in the Cataclysm expansion.
** In ''VideoGame/WorldOfWarcraft'' the Scourge's method of converting the fallen become increasingly evident. An army of undead elves, the San'layn, was created from those Arthas killed at the end of Warcraft III's expansion.
*** Oddly it's also become decreasingly effective, as much of Northrend is free of the Undead Scourge in part or in whole, and they seem to have lost that handy ability to raise significant numbers of the Dead, instead favoring the still-not-very-effective plague.
*** This is hinted to be somewhat intended. The Lich King himself, and some of his more intelligent minions, do have this power, and are shown executing it in certain places throughout the expansion, but the fact that they don't is played up as Arthas' human side showing some restraint.
** The Death Knight class has the power to raise an army of ghouls to assist in combat.
* The skeleton in level 3 of the original ''VideoGame/PrinceOfPersia1'' is [[InvincibleMinorMinion unkillable]]. The only way to get rid of it (and finish the level) is to keep pushing it back into a very deep pit. The skeletons in the sequel ''VideoGame/PrinceOfPersia2: The Shadow and the Flame'' are also unkillable, but after beating them they fall to the ground, then rise again shortly afterwards.
* The zombies in ''{{VideoGame/Quake}}'' cannot be killed by conventional means, as they rise again after a few seconds. The only way to get rid of them permanently is to destroy their body completely using grenades or rockets (cue LudicrousGibs).
** "Thou canst not kill that which doth not live, but you can blow it into chunky kibbles" :)
* ''VideoGame/DeadRising''
* In ''VideoGame/CityOfVillains'', a Mastermind player character with the Necromancy powerset gets their own set of undead mooks.
** There are also two enemy factions in ''VideoGame/CityOfHeroes'' - the Vazhilok and the Banished Pantheon - that are almost entirely made up of undead mooks.
*** And come Halloween, HolidayMode ensures the city is overrun with zombies, ghosts, witches and werewolves...
* The Hell chapters of ''VideoGame/TheDarkness'' are filled with zombified souls of soldiers consumed by the titular quasi-demonic entity during UsefulNotes/WorldWarI. Particularly horrible as the Brits cannot die no matter how badly their bodies are mutilated. Fortunately, the {{Narm}} of an arm-less, leg-less face-less moper in the village hospital cheers things up a bit. ...what?
** The German zombie soldiers are the mooks, obviously.
* Every so often, ''VideoGame/Left4Dead'' will send a massive horde of zombies at you. Unfortunately, the timing and the location of the MookMaker are more-or-less ''randomized'', so one never knows precisely when a pack of them will come running around the corner.
* ''VideoGame/CallOfDuty: World at War'' features Zombie mode. You and some friends vs. hordes of zombie Nazis.
* The zombies in ''VideoGame/EternalDarkness''. Range from Mantorok zombies (who catch fire) to Xel'lotath zombies (who take "phantom limb" to whole-new levels) to Chattur'gha zombies (who regenerate) to Ulyaoth zombies (who explode).
* ''{{VideoGame/Overlord}}'' features an area infested with zombies, as a mysterious and agonizing plague turns its victims into the living dead. [[spoiler: In a twist keeping with its tone and sense of humor, it's caused by the proximity of a slutty, disease-ridden [[HornyDevils Succubus Queen]]; apparently, what's a harmless STD to a demoness is a virulent ZombieApocalypse-inducing epidemic for humans.]]
** In the sequel, people "infected" by magic are exiled to the Wastelands, an area devastated by a [[ApocalypseHow Class 0 magical detonation]] following the protagonist's disappearance in the first game. The exiles are transformed into mutated zombies by their close proximity to the overwhelming amounts of concentrated magic.
* The normal enemies in the ''VideoGame/{{Siren}}'' series are all Undead Mooks called Shibito ("dead person" or "corpse"). They get more monstrous as time passes from their conversion... and simply can't be killed -- they can be put out of action for a while, but the red water in their bodies will revive them. Generally, it's best to save resources and energy by sneaking past them instead of fighting them.
* Inverted in ''VideoGame/StubbsTheZombie,'' where the infected are instead a RedshirtArmy.
* ''[[VideoGame/Wolfenstein3D Return to Castle Wolfenstein]]'' had a whole set of missions pitting you against the undead, and quite a few could be found in the last couple of levels as well.
** Second Episode of the original ''Wolfenstein 3D'' had combined this trope by the hands of an [[MadScientist evil professor]] [[MechaMooks upgrading corpses]] into [[ZombieApocalypse a virtual army]] [[MoreDakka of gun-toting zombies]].
** The newest installment, ''Wolfenstein'', has the Despoiled, dead Nazis brought back to life as superpowered zombie monsters by the Elite Guards' dark magic.
* Various kinds of undead are a staple of the ''VideoGame/{{Wizardry}}'' games, though they tend to only be common in certain areas.
* In the fifth stage of the ''{{VideoGame/Touhou}}'' game ''Subterranean Animism'', the player is introduced to Orin's army of zombie ''[[NinjaPirateZombieRobot fairies]].'' Shooting them down will only result in them coming back to life and then trailing after you, spewing bullets in their wake. It's one of the many reasons why that stage [[ThatOneLevel isn't very liked]].
* Whenever [[OurVampiresAreDifferent Neclord]] appears in a ''{{VideoGame/Suikoden}}'' game, expect these to appear.
* In ''VideoGame/CommandAndConquer 3: Kane's Wrath'', the Nod vanilla faction is given the support power, redemption. For a limited time, every militant squad (Basic Nod Mooks, weakest infantry in the game) killed in a certain area will be resurrected as a squad of Awakened (Zombie cyborgs). It's really more of a UselessUsefulSpell, because militants are useless, and Awakened aren't all that much better.
* Every ''VideoGame/HeroesOfMightAndMagic'' game since the second features an undead faction.
* In ''VideoGame/PlantsVsZombies'', your army of plants fight nothing but an army of zombies. [[OurZombiesAreDifferent Zombies that do pole vaulting, play football, ride dolphins, go bobsledding, and bungee jump amongst other things.]] Even the final boss is a zombie in a huge ''[[NinjaPirateZombieRobot zombie]]'' ''[[HumongousMecha robot]].'' [[spoiler: The only exception here is the Zomboni, which is actually a space ogre mistaken for a zombie in a Zamboni.]]
* ''VideoGame/EarthBound'': Zombie Mooks are used by Master Belch to overrun the city of Threed. And they come in two flavors: Urban Zombies and Rural Zombies.
** ''VideoGame/{{Mother 3}}'' has zombies in the early part of Chapter 2, too.
* ''{{VideoGame/Madworld}}'' had a zombie stage. The zombies were your everyday Mooks, but out of ALL the ways you could kill them, giving them horizontal cuts kept them alive. Though, when grabbed by a zombie in the first arena, Death would come in and give you five seconds to escape the zombie's grip, less you get an automatic death.
** But it wasn't actually Death, it was [[GoddamnedBats Deathblade]].
* In ''VideoGame/GuildWars'' the Necromancer class has the ability to raise and control a small undead army.
** The backstory of the original game reveals that the entire nation of Orr was destroyed in a magical [[ApocalypseHow Class 0 event]]. The bodies that weren't instantly incinerated have transformed into an undead army that plagues the swamps of nearby Kryta. They are ruled by a Lich who [[spoiler: caused said catastrophe and [[TrickTwist who you were helping all along]]]].
** And for ''Guild Wars 2'', Orr will be raised from the ocean where it sunk after the catastrophe... by an evil dragon who turns all the corpses still there (plus the corpses of all sailors and pirates that happened to be around at the time) into undead Lovecraftian mooks. Orr just can't get a break, can it?
* The Husks from the ''Franchise/MassEffect'' series are essentially cyber-zombies created by impaling people on spikes called Dragon's Teeth. The spikes inject them with nanites that convert parts of their tissue into inorganic matter. The Thorian Creepers from the first game look even more like traditional zombies, but they're some variety of grown, mutant clones that have never been real humans.
* In ''VideoGame/RatchetDeadlocked'' the planet Catacrom IV actually features ''robot'' zombies. [[spoiler:The Ghost Station features robot ''ghost'' zombies.]]
* Shade Man's level in ''VideoGame/MegaMan7'' likewise features undead robots.
* ''Franchise/{{Metroid}}'' sports a few undead.
** The first undead appear in ''VideoGame/SuperMetroid'''s sunken ship area: the boss, Phantoon, is apparently a ghost, and spectral clumps of skulls fade in throughout the level.
** ''VideoGame/MetroidPrime'' features Chozo Ghosts.
** ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidPrime2Echoes'' contain human corpses reanimated by the X and the Ing, respectively.
* In ''VideoGame/HellgateLondon'', undead, and zombies in particular, are the weakest Mooks, but a zombie summoner could provide them in plenty. Some levels of the Necropolis can load one Necromancer every 5 feet, for a replenishing swarm that takes some work to wear down.
* ''VideoGame/DragonAgeOrigins'', with all the gorramed corpses you have to fight in Redcliffe. Undeath, in this setting, is usually reserved for spiritual manifestations (ghosts), not zombies. The Zombies in Redcliffe are corpses that have had demons implanted into them, making each type a slightly different fight.
* ''VideoGame/{{Borderlands}}'' has the ''Zombie Island of Dr. Ned'', which is ExactlyWhatItSaysOnTheTin. It's got everything from regular zombies to midget zombies to giant lightning-throwing Frankenstein-esque zombies. For even more old-horror feeling, it's got [[OurWerewolvesAreDifferent Wereskags]]!
* ''VideoGame/SeriousSam'': The various beheaded units, including the iconic [[ActionBomb Kamikazes,]] are all slain Sirian soldiers raised with an LCU (Life-Control Unit) and given either piss weak pistols with infinite ammo, a chainsaw, or grenades. As is appropriate for a fragile zombie with no armor, they are extremely weak. There's also the kleer skeletons, magically resurrected skeletons of some [[http://images1.wikia.nocookie.net/__cb20111129084960/serious/images/6/6c/Kleer_3.png weird race]] that look like a combination of horses and humans, with horns on their heads and scythes for hands. They are some of the most common enemies ''ever''.
** ''Serious Sam 2'' also has the flying kleers (which are flying kleer skeletons armed with {{Fireball|s}} launchers), and the zombie stockbrokers and zombie soldiers, which are more or less equal to human soldiers, and armed with shotguns and machine guns respectively. [[DemonicSpiders Their high damage hitscan weapons, decent health, and good accuracy make them quite frustrating in large numbers.]]
* In ''VideoGame/{{Soulcaster}}'' and ''Soulcaster II'', zombies make up the bulk of the waves of enemies that attack you.
* In addition to occasional dungeons with undead, the BigBad of ''VideoGame/NeverwinterNights2'' uses verious types of undead from the ''[[TabletopGame/DungeonsAndDragons Monster Manual]]'' (especially during Act 3), from zombies to vampire ancients. [[spoiler:He also has a group of six BossesInMookClothing called Shadow Reavers, slain high-level mages revived with Shadow Weave magic, which are {{immortal|ity}} until Ammon Jerro or Zhjaeve [[IKnowYourTrueName speak their true names]].]]
* ''VideoGame/RedFaction II'''s second act features "Processed" zombies, and one mission has you fight through a {{Clown Car Grave}}yard of them.
* ''VideoGame/{{STALKER}}'' has former stalkers that have been made victims of [[MindRape rather unfortunate circumstances]], from the Brain Scorcher, to Controllers, up to blowouts. These became a [[TechnicallyLivingZombie variation of a zombie]] in that they still have the [[{{Pun}} brains]] to fire their weapons and even scavenge for loot, but they no longer became human due to their higher brain functions seared out by said circumstances. While they aren't that accurate in attacking and shamble about like sloths, they can still be dangerous to unsuspecting stalkers, especially in numbers. Otherwise, life proceeds on in the Zone, [[EverythingTryingToKillYou as it usually does]].
** To elaborate, the zombies are shortsighted, inaccurate, slow, and a bit dim, shambling towards you without using cover and firing from the hip if they manage to spot you (and you can stay out of their lines of sight, letting you put a [[RemovingTheHeadOrDestroyingTheBrain silenced shot in their head]] and take them down in one hit) but they're also surprisingly resilient, taking quite a bit of ammo to put down if you don't go for a [[BoomHeadshot headshot]]. Also, the first time you'll encounter them in the first game, you'll most likely be coming out of an anomaly-filled tunnel on a surprisingly easy escort mission, when you see a guy standing off to the side of the road that [[ParanoiaFuel at a glance looks like any other Loner.]] You'll probably get close to talk to him - and then he opens fire with a double-barrel.
* Although [[TechnicallyLivingZombie not technically undead]], the radiation-seared Feral Ghouls in the ''VideoGame/{{Fallout}}'' series, who have lost their higher brain functions due to degeneration, look and behave like fast zombies and reside in dark underground areas. ''Dead Money'''s primary enemies are the gas-masked Ghost People, who, like Hollywood zombies, continually revive unless decapitated. ''Old World Blues'' has [[DemBones skeletons]] in AnimatedArmor, and Lobotomites, who are cyber-zombies that have had their brains replaced with Tesla coils.
* At one point in ''VideoGame/BraveFencerMusashi'', the town is overrun each night with zombie/vampire hybrids until you figure out where they're coming from and how to stop them. The town even gets [[https://www.youtube.com/watch?v=Jq_xj5lXmO0 appropriately fiendish music]] until you do.
* ''VideoGame/NosferatuTheWrathOfMalachi'': We've got ghouls, ghosts, and more kinds of vampire than you can shake a stick at. Oh, and those corpses on the ground? They get up and attack you. [[ParanoiaFuel But only sometimes.]]
* [[OurLichesAreDifferent Liches]] in ''[[VideoGame/NexusWar Nexus Clash]]'' are dedicated to raising a small undead army, and quite a few of them siege faction strongholds to keep "recruitment" numbers up.
** Anyone in the setting can raise zombies by pledging allegiance to the Nexal death deity [[TheSacredDarkness Hashaa]]...though those zombies answer ''only'' to Hashaa and are more useful as a SpannerInTheWorks to be thrown into battles than a reliable standing army.

[[folder: Web Comics ]]
* The CharacterBlog of ''Webcomic/GirlGenius''' [[http://twitter.com/Othar?page=1 Othar Tryggvassen]], '''''GentlemanAdventurer!''''' includes an entry on his battle against a [[MadScientist Spark]] named Huffnagle and how his second line of defense was a [[WickedWeasel horde of undead stoats]]. Tedious, yet unnerving. It did not help that they sang.
* In ''Webcomic/LookingForGroup'', the undead sorcerer [[SociopathicHero Richard]] mentions that he is the mayor of a little town on the coast. When he has to save his village from the legion and missionaries, it's eventually revealed that the entire town are undead as well; the villagers tear apart the legion fairly easily. They're actually fairly normal, except that the toddlers can tear out a man's heart barehanded.
* Undead mooks crop up a lot in the armies of Xykon in ''Webcomic/TheOrderOfTheStick''. In the early strips, he [[http://www.giantitp.com/comics/oots0037.html kills his own followers and raises them as zombies to stop them complaining]]; during the battle for Azure City, Redcloak orders the clerics [[http://www.giantitp.com/comics/oots0433.html to zombify the fallen rather than healing anyone]] (at least prior to his epiphany that Hobgoblins Are Goblins Too); and more recently they have [[http://www.giantitp.com/comics/oots0513.html Tsukiko the Mystic Theurge and her army of wights]].
* K'Z'K's army of "Deadels" from ''Webcomic/SluggyFreelance''.
* Played straight and {{subverted|Trope}}, in ''Webcomic/TheZombieHunters.'' "Crawler" zombies are [[ZombieGait slow, shambling]], and harmless unless you get [[PersonalSpaceInvader within]] arm's [[DeadlyLunge reach]]. But they can [[ZergRush attack in massed groups]] of several hundred, and their bulk [[LostInACrowd provides an opportunity]] for [[OurZombiesAreDifferent more dangerous]] zombies to get close [[TheyLookJustLikeEveryoneElse without being seen]].
* Played with in a story in ''Webcomic/TheGodsOfArrKelaan'' where a god revives the dead as zombies in order to sell their services as hired labor.

[[folder:Web Original]]
* Phase got a faceful of this trope in the ''Literature/WhateleyUniverse'' in "Boston Brawl", when Team Kimba faced The Necromancer and Phase had to take down a couple hundred zombies. In a dark sewer.

[[folder:Western Animation]]
* ''WesternAnimation/TransformersPrime'': Megatron's plan throughout the FiveEpisodePilot is to create an army of the undead using Dark Energon, which raises dead Cybertronians as mindless berserkers. Starscream and Knockout try experimenting with synthetic energon and dark energon in the third season in an attempt to make super-strong zombie mooks for Megatron, but it ends up [[GoneHorriblyWrong backfiring spectacularly]] and they end up causing a ZombieApocalypse on the Decepticon flagship instead.
** In the GrandFinale movie, "Predacons Rising", Unicron takes it up another level: [[spoiler:robot zombie ''dragons'']].
* ''WesternAnimation/AladdinTheSeries'': Mozenrath uses creatures that are called mamluks but fit all the requirements for being called a zombie other than eating brains.
* In the ''{{WesternAnimation/Superfriends}}'', the LegionOfDoom seeks out a witch who can summon an EldritchAbomination that grants the Legion the ability to summon unstoppable (seemingly) from the Swamp around them under their control. They turn back the Super Friends easily. Then the Legion, predictably infused with ChronicBackstabbingDisorder, greedily decides to capture and drain the entity. It does not go well and factors into one of their more humiliating defeats.