%% Image removed per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1484219642060117700
%% Please start a new thread if you'd like to suggest a new image.
->'''Neo:''' Can you fly that thing?\\
'''Trinity:''' Not yet.
-->-- ''Film/TheMatrix''

A trope where computer files, images, databases, or [[PowersAsPrograms abilities]] are downloaded into a person's brain. PowersAsPrograms, ExpositionBeam, FakeMemories, UpgradeArtifact, AmplifierArtifact, and NeuroVault are fond of using this. BrainUploading may result in this later on, but not always. May cause MySkullRunnethOver.

Compare BrainComputerInterface, which is often used to perform this.


[[folder:Anime & Manga]]
* In ''Franchise/GhostInTheShell'', large amounts of the populace of developed nations have cybernetically augmented brains, allowing them read and execute files, including fire-control software, text documents, images, videos, emotions, memories, and computer viruses. One notable instance has a character theorize a cyborg is downloading fire-control software in the middle of a fight, implying that to do so is a fairly common occurrence.
* One side-character mage in ''Manga/FairyTail'' has this ability - he's not much good in a fight but marvellous at directing it, as he can download skills and even maps with waypoints into people's heads from a distance.
* ''LightNovel/ACertainMagicalIndex'': This is how the Sisters clones have the knowledge and personalities they do: it is "programmed" into them via a machine soon after they come out of the Incubator. The manga goes on to explain that, when they are "born", their minds are a blank slate, like that of an infant.
* An odd version of this trope is applied in ''Anime/{{Doraemon}}''. Nobita doesn't like to study, so Doraemon provides Nobita with "ankipan", a special form of bread that can be pressed into a book, the book's information copied to the bread, and then after eating the bread Nobita would remember everything printed on it.

[[folder:Comic Books]]
* Prometheus, a villain of the Franchise/DCUniverse, invented a helmet that allows him to download into his mind the skills and abilities of anyone he has on record, as well as any knowledge he requires. He usually shows this off by beating the ''DC Universe's'' greatest martial artists (like Batman and Lady Shiva) by downloading their own skills and predicting their every move, while using another fighter's skills to do the job. Batman beat him by [[spoiler:reprogramming the helmet with [[CrossesTheLineTwice the fighting ability of Stephen Hawking]].]] It also failed miserably when he tried it on Captain America in ''ComicBook/JLAAvengers'', whose [[SeenItAll reaction]] was to perform a quick SherlockScan on him, then beat the crap out of him with his shield.
* ''ComicBook/LowLife's'' Dirty Frank did this once to gain musical ability in order to infiltrate a rock band.

[[folder:Fan Works]]
* Elspeth (Bella's daughter) in ''[[FanFic/{{Luminosity}} Radiance]]'' has the ability to replay her memories to anyone she touches. This later becomes more useful as she is blasted with the memories of ''hundreds'' of vampires, who each had thousands of years of experience.
* Plays an important plot-role in ''Fanfic/KitsuneNoKenFistOfTheFox''. [[spoiler:Specifically, this is how the nine people who would later become the Kyuushingai got their advanced intelligence. According to Naruto, by using technology geared toward this trope, the scientists who worked on the nine were able to cram ten years' worth of training into four months' time, and they were able to learn several languages, combat tactics and weapons skills by this method. However, in a variation of this trope, they had to actually practice their newly-gotten skills in order for the information to stick]].
* When Maxwell summons something in ''FanFic/TheBoyWithTheMagicNotebook'' that he or someone else doesn't know how to use, this trope happens the instant they put their hands on the item. Word of God says they don't become perfect masters of the item in question, but they do easily fall in the 80th percentile.
* ''Fanfic/OversaturatedWorld'': In ''Sailor Orbital'', Ditzy gets ''something'' beamed into her mind by Kikai No Kawa, and Kikai gets the wranglish language beamed into ''her'' mind.
* ''Fanfic/DungeonKeeperAmi'': [[spoiler:Queen Metallia]] beams a spell to retrieve [[spoiler:youma]] from [[spoiler:Eternal Sleep]] into Ami's mind.
* In ''Fanfic/MassEffectEndOfDays'', most of humanity uses neural links, which allows them to "communicate" with their technology, as well as directly connecting to the Vision, the synthetic partner race they made.

[[folder:Films -- Live-Action]]
* ''Film/TheMatrix'' tends to use this and BrainUploading willy-nilly. Of course, when you have a giant jack in the back of your head, why not use it?
* ''Film/JohnnyMnemonic'' has an implant in his head that he uses to covertly store data. However he cannot access it himself, it requires a password that only his client knows.
* Jobe in ''Film/TheLawnmowerMan'' initially boosted intelligence with smart drugs and virtual reality simulation/stimulation. He later also speed-read scientific research at blinding speeds, but fell back on VR programs for learning because reading wasn't fast enough for him.
* In ''Film/DemolitionMan'', inmates at the CryoPrison are given useful skills and the desire to use them as part of their "rehabilitation". Spartan got knitting, while Phoenix got a few more practical skills.
* Carlyle in ''Film/{{Elysium}}'' stores program code in his brain that will reboot Elysium's system. It also comes with a defense mechanism that kills anyone who attempts to execute the code without authorization.

* In ''Literature/{{Neuromancer}}'', quite possibly the TropeMaker, people can install knowledge and skills into their brains, such a chip allowing a person to speak perfect Chinese. Amusingly, they're called "microsofts".
* The third book of the ''Literature/YoungWizards'' series combines this with BrainUploading. Specifically, [[spoiler:she had the [[GreatBigBookOfEverything Wizard's Manual]] uploaded into her mind. Her mind couldn't hold onto it for long, but while it lasted, she knew '''''everything''''' about magic.]]
* Creator/CJCherryh's ''Literature/AllianceUnion'' universe has the Union making extensive use of "tapes" that play some sort of audio, video, and/or bioelectric feedback to rapidly educate a drugged up student. They're particularly used for [[ArtificialHuman azi]] who get very little traditional education to speak of.
* In Creator/JohnScalzi's ''Literature/OldMansWar'' universe, Colonial troopers have a computer implanted in their heads which can provide information about a wide variety of subjects. The Special Forces have this to a much greater degree, as almost all of their education is via this interface.
* Featured in the somewhat obscure German SF series ''Ren Dhark'' in the form of 'mentcaps', small pills of alien origin that will upload information stored in them into the brain of the person who swallows them. They're used as a plot device to help the human castaway protagonists figure out all the ''other'' technology said aliens left behind on the planet they're stranded on. Noteworthy for the fact that if the implanted knowledge isn't actively ''used'' (and thereby presumably imprinted 'properly' on the user's brain through practice), it will fade over time.
%%* The teen novel ''Literature/{{Feed}}'' uses this as a main plot point.
* In ''Literature/StarTrekStringTheory'', this is offered as an explanation for how Ocampa manage to function on the same level as other humanoids despite their brief (nine-year) lifespan. Because they have little time to assimilate new information and experiences, they instead "download" memories and skill sets from their ancestors through a natural process.
* In the latter part of ''Literature/TheForeverWar'' this is done for both physical and mental skills; muscle memory is imprinted via 'negative kinetic feedback'.
* In The ''Literature/GreatShip'' series, the [[PlanetSpaceship Greatship's]] Captains make heavy use of "nexuses", data storage computers that can either be implanted in the body or part of a building. Nexuses allow Captains to remember a vast swathe of seemingly irrelevant information that could become critical, avoiding TheFogOfAges.
* This trope was the premise of an Creator/IsaacAsimov short story titled "Profession". It was a {{deconstruction}} of the trope; when you learn by uploading knowledge to your brain, you're only as good as the quality of the upload.
* George Alec Effinger's ''Literature/MaridAudran'' series features "moddies" and "daddies", both of which can be plugged into sockets in your head. The former provides personality overlays, and is primarily used for entertainment and sex games; the latter provide specific skill enhancements, like knowledge of a foreign language.
* Seen on a limited basis in the Literature/TheNexusSeries.We see some software programs being run on nexus, including a dating app that makes you say the right lines, a porn VR that controls your motor cortex to help you perform, and most notably, a fight game "Bruce Lee" given to main character Kade by Rangan to help him in tough situtations. Notably, while the dating sim gets results, the porn VR glitches out at the worst time, and Bruce Lee usually get's Kade's ass kicked. The most successful app is Kade's serenity package, which modulates his neurotransmitter levels to keep his pulse under control and prevent people from knowing when he's lying.
* In ''[[Literature/{{Beta}} Beta]]'', clones have computer chips implanted into their brains that instruct them on things from vocabulary to emotions to ways of pleasing their human masters.
* ''A Fire Upon the Deep'' from Creator/VernorVinge's ''Literature/ZonesOfThought'' {{Trilogy}} has "godshatter", the NeuralImplanting by SufficientlyAdvancedAliens of a massive ExpositionBeam into a person's brain. It would probably be super helpful if the [[BlessedWithSuck seemingly random jumble of information]] didn't [[WithGreatPowerComesGreatInsanity turn the person into an erratic, drooling savant]] for most of the time.
* A magical example comes up in ''Franchise/{{Mistborn}}''. Feruchemists can transfer memories into copperminds which they can later retrieve with perfect clarity. They can't use this to transfer information between individuals (a Feruchemist's copperminds can only retrieve memories they stored) but they can gain a bit of information, move it to the coppermind (which erases it from their own memory) and retrieve it later. This allows Feruchemists to create ''massive'' eidetic databases well beyond what they could remember normally.
* Shows up in a couple ways in ''Literature/HiveMind''. "Imprinting", as it's known, is standard practice for young adults of the main character's society: it lets them start work at 18, increasing working lifespan. Telepaths are the only ones who aren't imprinted, due to the risk of damaging their powers. Imprinting can be very dangerous - while the main character's society only imprints people once, and with relatively small batches of data, we see a man who's had far too many overly large imprints. He goes through a complete mental collapse from which he's unlikely to recover. The main character ends up [[MercyKill mercy killing]] him.

[[folder:Live-Action TV]]
* ''Series/BuffyTheVampireSlayer'': Xander Harris. After being turned into a soldier during the first Halloween episode, he still retains military knowledge, which helps out the Scoobies on more than one occasion.
* ''Series/{{Chuck}}'' had a national intelligence database downloaded into the main character's brain. (initially via e-mail!) Later on, he gets an updated version, which also includes a number of useful skills (such as [[IKnowKungFu martial arts]]), which he temporarily receives on cue.
* In ''Series/StarTrekTheOriginalSeries'', in the episode Spock's Brain, Dr. [=McCoy=] temporarily gains the ability to perform brain transplants through a "Teacher".
* Harry from ''Series/ThirdRockFromTheSun'' had a transmitter implanted in his head that basically made him the group's space radio. Harry's a somewhat unusual example of this trope because his implant is a large piece of physical equipment which takes up a lot of space, leaving room for only half a brain. As a result, Harry's markedly disadvantaged compared to the rest of the unit; he understands almost nothing, has poor coordination (causing him to frequently hurt himself) and is completely dependent on the others for survival. However, he's more talented at artistic things than any of them, and his helpless stupidity makes him very endearing and is probably one of the reasons [[ChickMagnet he got more action]] than the others.
-->'''Harry:''' Incoming message from the Big Giant Head...
* Variation: ''Series/{{Merlin}}'' was given a mad skillz implant in his brain... through dragon magic.
* In the fourth-season ''Series/TheSixMillionDollarMan'' episode, "The Ultimate Impostor," Steve Austin's friend Joe Patton is a POW whose mind has been wiped to a blank slate by chemicals. This makes him the perfect test subject for a new OSI procedure to create the ultimate agent by downloading information and skills directly into his brain.
* ''Series/DoctorWho'':
** Adam gets one of these in the episode "The Long Game". In fact, everyone in the future has an implant that allowed rapid uploading of knowledge.
** Also occurred in "Rise of the Cybermen" with the ear-pods. These were not implants, but still allowed for information to be downloaded directly into the brain. And for the baddie [[spoiler: to mind-control the population]].
** In "The Next Doctor", Infostamps were more primitive data cylinders uploaded into a Cyberman's chest.
** The use of this for communication purposes is quite commonplace in ''Doctor Who''. Even the TARDIS does it.
** Clara has "mad hacking skills" downloaded into her brain in "The Bells of Saint John".
* On ''Series/{{Angel}}'' Charles Gunn becomes an expert on human and demonic law, fluency in demonic languages, golf techniques and Creator/GilbertAndSullivan in a few hours thanks to Wolfram and Hart.
* Part of the main premise of ''Series/{{Dollhouse}}'', with the dolls regularly having new memories and personalities downloaded, along with various abilities, such as Sierra turning into an expert with gunwoman to rescue Echo. In the post-apocalyptic conclusion of the series, several of them had memory sticks loaded with programming so they quickly download skill sets (usually combative in nature) at the expense of other less important (at the moment) skills, like "Mercy".
* In the 1980's television adaptation of ''Literature/TheTripods'', an undercover Freeman is infiltrating the Master's city and successfully gains admittance to the Power Elite who run the machines. Unfortunately he's connected to a learning machine that downloads all the advanced knowledge he needs through his Cap -- a MindControl device which (in his case) has been disconnected. Fortunately he's able to convince the Masters that allowing him to learn naturally would increase his initiative.

[[folder:Puppet Shows]]
* In ''Series/Joe90'', a computer is used to download recordings of other people's skills into Joe's brain.

[[folder:Tabletop Games]]
* ''TabletopGame/{{Shadowrun}}'' has Skillsofts, chips that can be inserted into implanted slots in the head to give characters skills.
* ''TabletopGame/{{Cyberpunk}} 2020'' too. They have limitations (the most basic knowledge of a given skill and being unable to boost what you already know of it), however.
* Instaskill nano from ''TabletopGame/{{GURPS}}: Ultra-Tech'' rapidly reorganizes a person's brain to give them basic knowledge of a new skill.
* ''TabletopGame/{{Traveller}}'', or at least the Mongoose edition, has Expert Programs that mimic skills and can be run on practically any computer or a specialized Wafer Jack implant. In the ''GURPS'' version, there is a social stigma against such things.
* ''TabletopGame/EclipsePhase'' has both "skillsofts" that run on nanites in the brain, and psychosurgery skill imprints.
* In ''TabletopGame/HcSvntDracones'' the only way to improve skills within the timeframe covered by a campaign is a device called a "neuroplex" that beams data into your subconscious while sleeping. At the rate of one point every two weeks.

[[folder:Video Games]]
* ''VideoGame/SeriousSam'' has an AI surgically implanted in the titular character's brain, which allows for later downloading of things such as maps and guides.
* ''VideoGame/SystemShock'', ''System Shock 2'', ''VideoGame/{{BioShock|1}}'', and ''VideoGame/Bioshock2'', all based on the CyberPunk genre started by ''Neuromancer'', make use of this trope. The ''Bioshock'' games frame it as LegoGenetics, but the end result is pretty much the same.
* Kanden, a bounty hunter from ''VideoGame/MetroidPrimeHunters,'' is said to have been given neural combat encoding to teach him to fight. Unfortunately this process drove him insane and made him extremely violent.
* The I-Patch in ''VideoGame/BlackMarket'' is described as an implant drilled into the brain through the optic nerve. It presumably has quite a lot of memory space, since it stores a personality that can interface with other machines.
* ''VideoGame/DeusEx'' and its sequel ''VideoGame/DeusExInvisibleWar'' both have character with chips in their head and a radio link to receive info. Ditto for the ''VideoGame/DeusExHumanRevolution'' prequel.
* ''VideoGame/XCom'':
** ''VideoGame/XComTerrorFromTheDeep'': The aliens have implants in their skulls that are part of a communication/mind control network that is based on a strange technology called "Molecular Control". Aliens can download information, via their implants, from special Learning Arrays, and your soldiers can also view information stored in the implants of other aliens by using M.C. Readers.
** The original game also has this, but it's not explicitly pointed out: the psi-labs note that humans have psionic potential, but to make use of it, they need to have implants drilled into their heads, and connect with the psi-amp device. It doesn't negatively affect performance of the soldiers. The reboot makes the activation of psionic potential a purely genetic sequence.
** In ''VideoGame/XComEnemyUnknown'', autopsying Mutons reveals that they get knowledge of tactics and how to use and maintain their weapons implanted rather than learned.
* In ''VideoGame/StarCraft'' the Terran Confederacy and Dominion often add some combat skills when performing neural resocialization on convicts conscripted into the military.
* ''VideoGame/MassEffect'':
** Grunt from ''VideoGame/MassEffect2'' was taught how to fight, speak, and how the world works in this way, but he dislikes this because it all lacked context. He never knew ''why'' any of this stuff was important, nor why he should care about it. His personal story arc is all about him trying to find a place in the universe.
--->'''Grunt''': Like holding a book for a child. Just "remember this," picture after picture. No help with finding a reason to care.
** Also in ''VideoGame/MassEffect3'' we have Commander Shepard's [[spoiler:clone]] from the ''Citadel'' [[DownloadableContent DLC]] stating this as the source of their knowledge over the past several months while the Commander was recruiting the galaxy.
* ''VideoGame/SpaceColony'' has the training pod to give employees new skills in seconds.
* The Companions and Oracles in ''Mysterious Journey II'' have the ability to upload data into a person's head via a laser beam to the forehead.

[[folder:Web Animation]]
* ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'': In the non-canon [[https://www.youtube.com/watch?v=GV07YSuKNk4 "TTS Short 5,"]] when Kitten complains that he doesn't even know the rules of the game the Emperor wants him to play, the latter summons a Techpriest to confer him instantly the knowledge "[[foldercontrol]]

[[folder: with the power of science. ]]
" This consists in the Techpriest slamming Kitten's head hard with a huge hammer.

[[folder:Web Comics]]
* ''Webcomic/Building12'' played this for laughs. [[{{Yandere}} Peoni]] steals the memories of one of Joe's one-night stands and implants the memory of the encounter into her own brain--and it turns out the girl is into some strange, disturbing fetish, {{squick}}ing Peoni out.
* ''Webcomic/SchlockMercenary'' has brain backup {{nanobots}} technology quickly tweaked to add FakeMemories and mask real ones. When "The Gavs" discover that being [[MesACrowd about 950 millions]] of the same man's copies [[CloningBlues stays funny only for a short while]] and start [[http://www.schlockmercenary.com/2011-12-25 The Diversity Engineering Institute,]] which eventually introduces a randomized set of differences, both anatomical and mental. That's when they discover that fake memories give theoretical knowledge and superficial skills properly, but miss some little things -- like [[http://www.schlockmercenary.com/2012-03-14 habits ensuring basic work safety.]]
* In ''Webcomic/QuantumVibe'' Nicole receives an upgraded brain implant that allows her to know how to fly a sun-skimmer without training, Seamus still makes her go through several hours of simulation before allowing her in the cockpit though.

[[folder:Web Original]]
* Several of the devisers in the''Literature/WhateleyUniverse'' have done this. Jericho has a jack in his head for easier uploading, while Techno-Devil has ''two'' jacks, one on each side of his head, and a shaved mullet so they both show.
* In ''Literature/NextBreedOfThief'', Acrylic engages in this.

[[folder:Western Animation]]
* [[EvilCounterpart Thailog]] is programmed using this in ''WesternAnimation/{{Gargoyles}}''
* Cybron uses a massive A.I. hard drive placed on top of his head to boost his already genius brain in ''WesternAnimation/SkysurferStrikeForce''.
* In ''WesternAnimation/AdventureTime'', the Seekers from Founders' Island [[spoiler:such as Kara aka Susan Strong]] receive their education this way through a BrainComputerInterface. The process also enhances their physical strength.

[[folder:Real Life]]
* Research into [[http://www.alzheimers.net/2014-02-12/wireless-brain-implant-for-alzheimers/ Brain implants]] for [[http://www.dailymail.co.uk/sciencetech/article-2617705/brain-implant-restore-MEMORIES-wounded-soldiers-Alzheimers-sufferers-ethical.html Alzheimer's patients]] and those who have been injured (in combat) are being developed by the U.S. government to restore short term memory and motor function; there's also some hope that longer term memory may one day be restored through this technology.