There's an increasing trend these days when it comes to longrunning series, or longlasting companies. At some point, a game will be made that is basically like an interactive museum of the company's own past.

''VideoGame/SonicGenerations'', for example, contains levels themed entirely after locations from previous games in the ''Franchise/SonicTheHedgehog'' franchise. There's also a gallery of concept art, information on characters in the series, and the ability to earn music from the series.

Even standalone games can do this. ''VideoGame/KinectDisneylandAdventures'' is an interactive game version of [[Ride/DisneyThemeParks Disneyland]], and in itself, is also filled with Disney characters and levels themed after different movies or rides.

In order to qualify as a MuseumGame, a video game must be pretty much '''''about''''' paying tribute to or heavily referencing a franchise or company's past. A few throwaway jokes or references or a NostalgiaLevel do '''not''' count. Also, this is not about games which contain {{Embedded Precursor}}s.

Bonus points if the game has some sort of readable information gallery about the franchise as a whole. To put it another way, picture a tour through a musuem. Now picture a tour through a company's franchise. If the analogy fits, then it's a MuseumGame. If it's just referencing the past, it isn't.

See also: NostalgiaLevel.

Not to be confused with ''VideoGame/MuseumMadness''.

* ''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicGenerations'', as mentioned above, is basically traveling through the past of ''Sonic'', with a lot of extras on the side.
** ''Sonic Mega Collection'' is yet another ''Sonic'' example. The game contains both a collection of Sonic games and a museum mode in which one can view old game manuals, character concept art, and comic covers and watch a handful of videos, including one featuring a brief history of the Sonic series.
** Before this was ''VideoGame/SonicJam'', a UsefulNotes/SegaSaturn compilation that had an actual museum for Sonic to explore.
* The ''VideoGame/SuperSmashBros'' series is all about referencing the past and present of Nintendo. The game has many locations, characters and music from different Nintendo franchises, as well as a trophy gallery of different characters with information that can be read about them. With ''Brawl'''s release, third parties have joined in the fun, with Franchise/PacMan in particular bring several nods to other Namco productions with his appearance in the fourth game.
* ''VideoGame/KinectDisneylandAdventures'' is based on [[Ride/DisneyThemeParks Disneyland]] itself, so it makes sense that it's filled with Disney characters. The ability to visit locations from movies in the form of minigame challenges is what pushes it into this territory.
* The ''Franchise/KingdomHearts'' series, to varying degrees. For example, the first and second main games in the series not only have you visiting different Disney movies and interacting with the characters, but there's even an information gallery with details about the characters (albeit their role in ''Franchise/KingdomHearts'' rather than their own movies specifically), including details of when the character was first created, and occasionally trivia (e.g. "Doorknob was the only character in ''Disney/AliceInWonderland'' who wasn't in [[Literature/ALicesAdventuresInWonderland the original book]]").
* The ''Game and Watch Gallery'' series is made up of ports of old ''UsefulNotes/GameAndWatch'' games, along with modern remakes feature Mario characters instead of stick figures. True to its title, they also have Gallery and Museum sections about other ''UsefulNotes/GameAndWatch'' titles.
* The ''VideoGame/NamcoMuseum'' series on the Playstation took place in a literal museum, with exhibits showing facts and memorabilia for each game.
* The ''Sega Genesis Collection'' is a museum highlighting some of the most famous games from the Genesis era complete with informational cards. This includes ''VideoGame/EccoTheDolphin'', ''VideoGame/PhantasyStar'', and ''VideoGame/{{Sonic the Hedgehog|1}}''. Some of the "rarer" games like ''VideoGame/{{Ristar}}'' must be unlocked by beating other, more commonly found games. The cards are literally museum-style information pages. This is done to give more information about the games as well as give a sense of the era they were made in, when they were made and what went into making them.
* The 2010 ''VideoGame/{{Splatterhouse}}'' is a softer museum example as beating this NintendoHard game earns the right to play the original 3 games, while also viewing extra art and information on them. It's basically a playable tour through the Splatterhouse franchise plus art and information. This is done as both a nostalgic reward for fans of the original series (especially as many wanted to play the uncensored game but never could) and to educate new players about the cool stuff that came before.
* ''VideoGame/NESRemix''. Take a tour of some of Creator/{{Nintendo}}'s earliest [[UsefulNotes/NintendoEntertainmentSystem NES]] games by playing their challenges and remixes!
* ''VideoGame/FinalFantasyRecordKeeper'' is a mobile crossover game as part of the ''Franchise/FinalFantasy'' series. The ExcusePlot even takes place in a museum, where the main character [[OriginalGeneration Tyro]] has to go into paintings representing each Final Fantasy world and go through simplified versions of each of their plots, recruiting from the huge roster of characters as he goes.