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->'''Yuri:''' You know how some guns have red lasers that indicate where they're aiming? Watch this.\\
'''Marina:''' Is it broken? You glowed red and the whole room lit up.\\
'''Yuri:''' Exactly.
-->-- ''Webcomic/{{Spacetrawler}}''

It's generally a good tactic to surround an opponent. It cuts off their avenues of escape, limits their options, and altogether makes your life much easier.

Unless, of course, they have the ability to shoot everything around them at once.

Generally reserved for ships with lots of guns pointed in every direction, the MultiDirectionalBarrage is a common last resort move to escape a trap.

May involve various types of {{Spam Attack}}s. Contrast AlphaStrike, which has every available gun pointed at a single target. Compare SpinAttack, which is about melee weapons instead of guns.

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!!Examples:

[[foldercontrol]]

[[folder:Film]]

* The "Death Blossom" attack in ''Film/TheLastStarfighter'' is this. The weapons are all forward mounted, but the ship gimbals like crazy.
* The original GunKata from ''Film/{{Equilibrium}}'' is all about this.
* The robot near the end of ''Film/MenInBlackII'' does this with what appear to be submachine guns.
%%* ''Film/IronMan2'', in the climactic battle.

[[/folder]]

[[folder:Literature]]
* The ''Literature/NewJediOrder'' novel ''Enemy Lines I: Rebel Dream'' has the SSD ''Lusankya'' foul up a hyperjump and emerge ''inside'' a Yuuzhan Vong warfleet. Commander Eldo Davip frantically orders the ship to BeamSpam the vicinity and inflicts some pretty serious damage, killing the Vong commander, even before reinforcements arrive to extricate him.
[[/folder]]

[[folder:Video Games]]

* ''VideoGame/SineMora'' has the SpiderTank Tsuchigumo. One of Tsuchigumo's attack patterns strongly resembles a spiderweb, and covers the whole screen rather than just going directly towards the player.
* ''VideoGame/WarcraftIII''
** The Barrage ability lets the Siege Engine shoot rockets at multiple air units simultaneously. Many, many custom maps see the potential in this and change the ability to target ground units as well.
** The Phoenix's Phoenix Fire allows it to damage random targets while moving.
* Seen in the promo video for ''VideoGame/StarCitizen''. To give you an idea of the BeamSpam coming off the ''Bengal''-class carrier, they had to reduce the number of guns firing by over half or else the demo attack would've been over in seconds.
* Paladins in ''VideoGame/PillarsOfEternity'' are capable of periodically blasting their immediate vicinity with an eruption of soul energy.
* ''VideoGame/DragonAgeOrigins'': A bonus ability possibly gained in the "Warden's Keep" DLC allows the Warden to blast any nearby foes with an upwelling of HighPressureBlood.
%%* Tequila's [[http://www.youtube.com/watch?v=kacy00P7TKE Spin Attack]] in ''VideoGame/{{Stranglehold}}'' is basically this.
* ''VideoGame/{{Touhou}}'', being a series of BulletHell games, feature ''many'' enemies that can do this. Yes, even the {{Mook}}s from the first stage. Several Bombs of the PlayerCharacter can also count, such as [[CuteWitch Marisa's]] Non-Directional Laser or [[NinjaMaid Sakuya's]] Indiscriminate.
* ''VideoGame/DeusExHumanRevolution'': The Typhoon augmentation is a military-grade implant that spews out a hailstorm of explosive ball-bearings in a 360 radius around the user.
* In ''VideoGame/JakIIRenegade'' and onwards you can perform one of these by shooting while using a SpinAttack.
* Some of the grenade mods in ''VideoGame/{{Borderlands 2}}'' do this by shooting flechettes all over the place for a while rather than exploding.
* Every melee class in ''Videogame/GuildWars'' has a skill that does this: Aura of Holy Might for Dervishes, Hundred Blades for Warriors, and Death Blossom for Assassins. As melee classes are normally designed for single-target damage, these skills allow them to function better in {{PvE}}, where they're typically surrounded by large numbers of computer-controlled enemies.
* The ''VideoGame/{{Bangai-O}}'' games give your ship the ability to fire missiles in all directions. The more under pressure you are, the more (and sometimes BIGGER and more powerful) missiles you can shoot.
* ''VideoGame/StarTrekOnline'': Step one: Plow a cruiser with lots of beam weaponry into the middle of a furball. Step two: Activate the Tactical bridge officer power "Beam: Fire at Will" and watch as your ship [[BeamSpam spits energy in all directions]]. The playerbase considers BFAW essentially mandatory for any beam build: it's this trope in a target-rich environment, and simple beam rapid fire if there's only one target.
* Most incarnations of the Giga Attack in the ''VideoGame/MegaManX'' series, the exceptions being the variations used by the ''VideoGame/MegaManX6'' armors and, ironically, the infamous GameBreaker, the Nova Strike. X uses them by equipping the Body Part of his armor, while Zero learns them from specific bosses who also use this kind of attack.
[[/folder]]

[[folder:Webcomics]]

* In ''Webcomic/{{Spacetrawler}}'', one of Yuri's cyborg upgrades apparently lets her attack everything around her, though it is never seen on-screen.

[[/folder]]

[[folder:Western Animation]]

* In Season 3 of WesternAnimation/{{Reboot}} after the TimeSkip, Matrix has a gun, named [[ExactlyWhatItSaysOnTheTin Gun]]. It's able to lock onto a target, at which point a [[LaserSight glowing M]] appears on the target's forehead after which he literally can't miss. When cornered in a bar by rogue Guardians, he puts it in "[[Film/TheLastStarfighter Death Blossom]]" mode: it begins to gimble crazy-fast, and the target-M appears on ''every single sprite in the bar'' besides himself. The Guardians back down.
* In [[StarWarsTheCloneWars Star Wars: The Clone Wars]] episode "Bounty", droid bounty hunter C-21 Highsinger performs a rapid fire spinning blaster barrage against a crowd of mooks.

[[/folder]]