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[[quoteright:348:[[WesternAnimation/TheAmazingWorldOfGumball http://static.tvtropes.org/pmwiki/pub/images/Gumball_T-rex_6228.jpg]]]]
[[caption-width-right:345:[[UpToEleven We're just scratching the surface with this show.]]]]

->''"Well, it should be obvious to even the most dim-witted individual, who holds an advanced degree in [[TechnoBabble hyperbolic topology]], that Homer Simpson has stumbled into... the third dimension!"''
-->-- '''Frink''', ''WesternAnimation/TheSimpsons''

Similar to ArtShift, but instead of styles blending it's the blending of animation/filming techniques used to tell a story.

This can come in a lot of flavors like live-action in cartoons, animated segment, or animation warping.

Live-action in cartoons is pretty straightforward; it just means there's a filmed part in a cartoon with live actors. An animated segment is the exact opposite, where a live-action show or movie gets a part that's given some traditional 2D, 3D, or stop-motion part. Animation warping technically keeps an animated show animated, but with a different style than the norm, like traditional 2D animation into 3D. It's probably easier to just list them all as Medium Blending for the moment, as some examples can get tricky with multiple different varieties.

This is the exact opposite of how traditional special effects are used. Instead of supplementing a medium with material of a different source that is meant to blend in, this is meant to stand out. Proper examples of Medium Blending make it blatantly obvious it is different, and it sticks out on purpose.

This can happen with a dose of MediumAwareness sometimes, as well.

See also AnimatedCreditsOpening, RogerRabbitEffect and SuddenVideogameMoment. Compare ConspicuousCG and SpritePolygonMix.

----
!!Examples

[[foldercontrol]]

[[folder:Advertising]]
* A UK [[http://www.youtube.com/watch?v=QldJh-kv0Tc Beck's]] commercial featured a stop-motion character, a string puppet, a hand-drawn character and a real human being all performing the same simplistic dance with the slogan "only ever four steps".
* The M&M's commercials by Laika do this a lot.
[[/folder]]

[[folder:Anime & Manga]]
* ''Anime/{{FLCL}}''
** There's a whole live-action sequence used in the credits in which Haruko's yellow Vespa moped is seen riding itself around a city. (It actually belonged to character designer Yoshiyuki Sadamoto.)
** There also two short scenes in which the animation reverts to manga.
** And a shift to ''WesternAnimation/SouthPark''-style cutouts when Amarao gets a haircut.
** Amaro's [[BigOlEyebrows eyebrows]] aren't drawn like everything else, they're made by scanning processed seaweed and digitally adding them to his face.
* ''TheEndOfEvangelion'' features bits and pieces of live-action where the camera is supposed to follow around real versions of some of the characters around a city, but it just ends up being broken up without much narrative to it. That is because the actual narrative was cut. There's a Director's Cut version where you can see the live-action section in all its melodramatic glory. Apparently, Asuka lives with Toji, Rei is a normal Office Girl who's possibly sleeping with her boss, and so on.
** In the GainaxEnding to the series, some of the photos shown as Shinji's self-hate is discussed are also live-action.
* ''Manga/HoneyAndClover'''s first intro is composed entirely of real food.
* ''Anime/ErgoProxy'''s intro has little live-action pigeons flying about in it.
* ''LightNovel/MagiciansAcademy'' has claymation {{Censor Box}}es.
* ''LightNovel/BludgeoningAngelDokuroChan'' has the photograph-headed monkey and dog characters.
* ''Manga/DesertPunk'' has a bizarre live-action opening wherein some guy cosplaying as the title character cavorts about a sandy landscape with apparent glee.
* The opening sequence of ''Anime/PuniPuniPoemi'' features Poemi's seiyuu Creator/YumikoKobayashi singing along to the opening song, dancing, and running along the beach, intercut with animated scenes.
* The ''Manga/{{Gravitation}}'' television series begins its first episode with a live-action sequence following the main character as he runs somewhere. It lasts for only about ten seconds before switching to the anime version of the scene, and is never used again.
* ''Manga/KareKano'' is notable for this. One episode showed everyone as ''puppets''.
* A ''Manga/SchoolRumble'' episode had Harima turn 3D when he parodied ''Film/TheMatrix''.
** And Akira [[spoiler:when she went on vacation.]]
* Practically a SignatureStyle of Creator/StudioShaft. ''Manga/SayonaraZetsubouSensei'' has several live-action pictures in the background, and ''LightNovel/{{Bakemonogatari}}'' has both this as well as ConspicuousCGI. As does ''Anime/PuellaMagiMadokaMagica'', during battle scenes in the labyrinths.
* ''Anime/PantyAndStockingWithGarterbelt'' is done almost entirely in ThickLineAnimation, but when the MonsterOfTheWeek blows up, the show cuts to a blatantly obvious live-action model on an equally obvious city set, possibly as a reference to ''Franchise/SuperSentai''. Then explodes it (the monster, not the set).
** The last episode also has [[spoiler:Panty and Stocking's ultimate attack: the live-action lower half of a women (possibly their mother) wearing lingerie coming down through the clouds to stomp Corset to death.]] Unlike the ghost explosions, this was shown together with the animation, which a DVD extra shows was quite difficult to produce.
* ''Dinosaur War Aizenborg'' was a collaboration between TsuburayaProductions and {{Sunrise}}, utilizing both anime and suitmations/models. Same goes for ''Dinosaur Squadron Bornfree''.
* The ''Manga/VenusWars'' animated movie has a few outdoor landscape scenes where the landscape is actual live action landscape with the animated characters driving through it.
* ''[[Anime/HimeChenOtogiChikkuIdolLilpri Lilpri]]'' has the second opening and ending themes. Both feature the live action idol group the show is based on.
* ''[[Manga/ShugoChara Shugo Chara Party!]]'' had live action segments in between the anime segments.
* ''VideoGame/PrettyRhythmAuroraDream'' has live action segments at the end of each episode.
* In ''Anime/{{K}}'', the show's preview clips had quite an impact for their art, most notably the different mediums. There's the traditional stop-motion anime style for characters and objects in the foreground, but there are also live-action segments for some backgrounds and certain motion sequences. The styles blend in a strangely appropriate way and are conducive to the somewhat ephemeral and uncanny premise of the show.
[[/folder]]

[[folder:Films]]
* ''Film/WhoFramedRogerRabbit'' is probably the most famous example of this (Hence why the RogerRabbitEffect trope is named as such). The entire plot focuses around living cartoons being [[AnimatedActors filmed in the real world instead of being animated]].
* ''CoolWorld'' is kind of the poor man's perverted ''Roger Rabbit'', which featured a cartoon character who wanted to become real [[spoiler:and succeeded by having sex with a real person to do it.]]
* ''WesternAnimation/ThePagemaster'' is all about a real boy who got seemingly trapped in an animated storybook world where he not only experiences common fantasy elements of childrens' stories, but has GENRES follow him around in the embodiment of living books.
* In ''Film/TheHitchhikersGuideToTheGalaxy'' movie, this happens during the Improbability Drive shift, ending in Claymation.
* ''Film/SpaceJam'' has the WesternAnimation/LooneyTunes line up come to the real world to ask for Michael Jordan's help in a basketball game versus monsters.
* The [[StoryWithinAStory third-person narratives]] in the ''WesternAnimation/KungFuPanda'' universe are hand-drawn in contrast to the CGI used for the rest of the films.
* ''Film/AnchorsAweigh'' has Creator/GeneKelly dancing alongside Jerry the mouse from ''WesternAnimation/TomAndJerry''. They wanted to use MickeyMouse but Disney wouldn't go for it.
* ''DangerousWhenWet'' also has a scene where Esther Williams swims alongside WesternAnimation/TomAndJerry.
* ''Film/MaryPoppins'' has the main characters interact with animated characters inside Bert's paintings.
* ''PetesDragon'' has the Dragon animated while the rest of the movie is live-action.
* ''ThePhantomTollbooth'' begins as real-life footage, then switches entirely to an animated movie, only returning to real life all the way at the end.
* Shinya Ohira's anime sequence in ''KillBill Vol. 1'', that details the violent BackStory of O-Ren Ishii.
* ''HortonHearsAWho!'' shifts from CGI to Dr. Seuss-style cel animation when Horton imagines the people living on the speck, and then to {{Animesque}} (or, more accurately, ''WesternAnimation/TeenTitans''-esque) when Horton imagines that he's a heroic ninja.
* ''WesternAnimation/{{WALL-E}}'' is another variation. [[spoiler:The videos we see of humanity's past are in straight live-action. The future humans of the ''Axiom'', obese and with barely any bone mass due to a completely sedentary lifestyle, are CGI.]]
* A rare ''live-action'' example is "Zilla" (a.k.a. [[InNameOnly "GINO"]]) who was officially put into Franchise/{{Godzilla}} canon in ''Film/GodzillaFinalWars'', faithfully rendered in ''full'' CGI unlike the other monsters. The sheer cost of rendering him might explain why it's also one of the shortest battles in the series, though cynical fans loved the idea of [[TakeThat/{{Film}} Godzilla taking him down within a minute]].
** It's also worth noting that the CGI used in the above scene is of lesser quality than the 1998 film. [[TakeThat Take that as you will.]]
* The film version of ''Film/JamesAndTheGiantPeach'' starts out as live action, then switches to stop-motion when James goes inside the peach. It returns to live action in the end, with only the bug characters done in stop-motion. Furthermore, there are hand-drawn effects animation, and a DreamSequence done in cut-out animation.
* ''OsmosisJones'' features live-action humans with animated inner space cells and viruses, FantasticVoyagePlot style.
** Drix is animated in cel-shaded CGI to intentionally give him more artificial-looking movements (as he is, after all, a manmade cold pill).
* ''HedwigAndTheAngryInch'' has an animated segment for the song "The Origins of Love", and some of the flashback scenes of Hansel growing up.
* ''Film/AnnieHall'' has a brief animated ImagineSpot with Alvy and the Wicked Queen from ''Disney/SnowWhite'', after he says that he always goes for the wrong woman.
* ''SongOfTheSouth'' has the animated segments for "Brer Rabbit Runs Away", "The Tar Baby", "Brer Rabbit's Laughing place", and the end of the film.
* ''BedknobsAndBroomsticks'' involves [[strike:the lead witch character]]the youngest of the little kids transporting the main characters into a cartoon fantasy world where they were still live-action. The effects in this film won the Oscar that year for Special Visial Effects.
* ''The Happiness of the Katakuris'' is a live-action film that switches to claymation during at least one action sequence.
* ''Film/{{Revolver}}'', from Creator/GuyRitchie of ''Film/LockStockAndTwoSmokingBarrels'' and ''Film/{{Snatch}}'' fame, has [[BigLippedAlligatorMoment one scene]] in which the events and aftermath of a heist are shown in cartoon form, on a TV, ''during the heist!''
* ''Film/RunLolaRun'' has a recurring motif(?) of showing the title character's actions in an animated form.
* ''Film/{{UHF}}'' features a dream sequence where Music/WeirdAlYankovic imagines a CG version of himself playing a PsychedelicRock CoverVersion of the theme from ''Series/TheBeverlyHillbillies''.
* In ''Film/NineToFive'', LilyTomlin, Creator/JaneFonda and DollyParton get stoned and fantasize about killing their boss. All three fit the ArtShift trope, as the fantasies are filmed in distinctly different styles from the rest of the movie, but Lily Tomlin's features adorable animated wildlife surrounding her in the office kitchen as she poisons his coffee.
* In ''Animation/WaltzWithBashir'', the majority of the film is in two-tone, dreamlike animation until the protagonist remembers encountering a procession of women lamenting their slain husbands and children. At that point, the film switches to real footage of the aftermath of the [[http://en.wikipedia.org/wiki/Sabra_and_Shatila_massacre Sabra and Shatila massacre]], making it all too real for both the protagonist and the audience.
* An unusual example in the French movie ''[[http://www.imdb.com/title/tt0064146/ The Brain]]'' (''Le Cerveau'', 1969). The eponymous Brain (played by David Niven) is exposing to his henchmen his plan for a future train heist... with the projection of a short animated film, [[MartyStu starring himself]]. The real heist go much less smoothly that the one shown in animation, of course.
* In the film of the musical for ''FIlm/ReeferMadness'', there was an animated sequence where Jimmy sings about how special his brownie is.
* The very first case of a movie blending live action with CGI is, of course, Disney's ''{{Tron}}''. Note that, given the limitation of computers at the time, a good part of said animation was still hand-drawn or hand-colored.
* The ''Film/KickAss'' movie references [[{{KickAss}} its origins]] by integrating some comic book aesthetics. There are occasional caption boxes on the screen saying stuff like "Meanwhile..." and Macready's backstory is told entirely in drawings, which is framed as a character reading a comic-book adaptation of the tale.
* ''[[Film/HarryPotter Harry Potter and the Deathly Hallows Part 1]]'' has an animated segment for [[http://www.youtube.com/watch?v=eJ12wQD64y0&feature=BFp&list=FLSAnfFyfcESetvT5hvvWs0g "The Tale of the Three Brothers"]], the legendary story of the Deathly Hallows. It's CGI that looks like TheMuppets [[XMeetsY meets]] ''TheMysteriousGeographicExplorationsOfJasperMorello'' meets ''TheNightmareBeforeChristmas''.
* ''TheWall'' by Music/PinkFloyd switch back and forth between live-action and DerangedAnimation.
* ''{{Dinosaur}}'', Disney's first non-Pixar CGI-animated film, actually used CGI for mostly characters and props, and live action for the backgrounds (though with some CGI objects added).
* ''{{Ghatothkach}}'' is usually in 2D but some musical numbers in the movie is rendered with CGI.
* ''Film/MontyPythonAndTheHolyGrail'', just like ''Flying Circus'', has a few segments animated by Creator/TerryGilliam. Sometimes the animated elements interact with the live action, as with God or the Legendary Black Beast of Aaaaarrrrrrggghhh.
* In Jean-Jacques Annaud's ''The Bear'', after the bear cub eats some dubious mushrooms, the ensuing MushroomSamba is a DreamSequence in stop-motion animation.
* ''HappyFeet'' is mostly CGI, but near the end, live-action humans are superimposed into the scenes.
* The animated ''Raggedy Ann & Andy: A Musical Adventure'' (1977) includes a live-action wraparound featuring Marcella.
* Dreamworks Animation's upcoming ''Me and My Shadow'' puts CGI and hand-drawn animation together, with handdrawn animation representing shadows and their realm.
* ''[[{{Disney/ChickenLittle}} Chicken Little]]'' has a scene where characthers are watching ''RaidersOfTheLostArk'' in a theater, FridgeLogic ensues when you think not only how can a live action flick be filmed in an animated world, but also what is Harrison Ford doing in a WorldOfFunnyAnimals.
* The Disney animated film ''Disney/TreasurePlanet'', in the same vein as other animated works at the start of the new millenium such as ''TitanAE'' and ''Disney/AtlantisTheLostEmpire'', utilized both traditional and computer generated animation in almost equal measure to truly impressive effect. While nearly all of these movies bombed at the box office, few would argue it was due to their animation not looking nice enough. What made Treasure Planet particularly remarkable was that the character of Cyborg John Silver had all his cybernetic parts like his leg, arm, and eye, rendered in CG while the rest of him was traditionally animated. The end result is [[https://www.youtube.com/watch?v=2oxGAfIm5l0 nothing short of breathtaking.]] Sadly, due to the collapse of the theatrical hand drawn animation market that took place soon thereafter, the concept of blending pure CG with hand drawn animation never really had a proper chance to prove itself.
* The ''{{Anime/Yatterman}}'' live-action film turns animated for a little while, oddly referencing another anime series and not itself: Tonzura's dream is a parody of ''Manga/TigerMask'' and one of his most famous fights, the one against Mr. NO (renamed Mr. YES for the occasion).
* 1958 Czechoslovakian film ''The Fabulous World of Jules Verne'' (original title ''Vynález zkázy''--''A Deadly Invention'') based on ''Facing the Flag'' and actively borrowing from other works of Creator/JulesVerne. It often put live actors in the same shot with hand-drawn objects in the style of 19th century engravings. The film looks a lot like contemporary illustrations to Verne's books. HugoAward nominee for Best Dramatic Presentation in 1962.
[[/folder]]

[[folder:Live Action TV]]
* ''Series/MontyPythonsFlyingCircus'' roughly alternates between animated and live segments. On average, there's probably more continuity between adjacent segments when they're of different media than when they're not.
* ''Series/{{Life On Mars|2006}}'' has a {{claymation}} sequence where Sam and Gene appear in the '70s children's show ''Camberwick Green''.
* In an episode of ''Series/RedDwarf'', the characters were temporarily done in Claymation-style.
* This also happened in an episode of ''MyNameIsEarl'', where Randy accidentally took a hallucinogenic substance and started seeing everybody in claymation style.
* In the ''Series/PowerRangersDinoThunder'' episode "Drawn into Danger", the Dino Thunder Rangers were trapped in a comic book, which was actually [[{{rotoscoping}} rotoscoped]] ''Series/BakuryuuSentaiAbaranger'' footage.
* ''Series/StargateSG1''
** Season 8 episode "Avatar" has the characters inside a virtual reality showing up as video-game CGI on the screens.
** Season 10 episode "200" has a whole segment re-imagining the show with marionettes.
* ''Series/{{Angel}}'' also has a Puppet Angel sequence.
* ''HomeImprovement'' has the show's logo in stop-motion during the cold open.
* This was also done a lot in episodes of ''BigBadBeetleborgs''. Most nobably the some of transformation sequences from the first season and Metalix. Also done whenever Flabber brings one of Art Fortune's drawings to life.
* ''{{Moonlighting}}'' has a claymation sequence.
* The ''Series/{{Farscape}}'' episode "Revenging Angel" not only has several WarnerBrothers-esque full animation sequences, it also mixes animated characters with live action (e.g. the [[Disney/{{Aladdin}} Genie-like]] morphing Aeryn).
* ''TheNanny'' has a whole animated ChristmasEpisode in the same style as its usual AnimatedCreditsOpening.
* ''Series/{{House}}'' season 6 episode 3, "Epic Fail", has a 3D-video-games designer as Patient of the Week, and thus features several sequences animated in full CGI. Notably a DeepImmersionGaming moment between Thirteen and Taub, with their in-game avatars seen discussing the diagnostic while blasting monsters. Later, the patient also hallucinates the decors and characters of his game supplanting the hospital and staff, respectively.
* In the ''Series/{{Fringe}}'' episode "Lysergic Acid Diethylamide", Walter, Peter and William Bell [[JourneyToTheCenterOfTheMind enter Olivia's mind]]. The world switches from live-action to a rotoscoped, cel-shaded cartoon as soon as Walter and Peter reunite with William Bell.
* One episode of ''HomeImprovement'' has a dream sequence done in stop-motion with wooden figures.
* Much of the premise of ''LizzieMcGuire'' centered around Lizzie's cartoon self (voiced by HilaryDuff) [[BreakingTheFourthWall commenting offscreen]] on the live-action happenings of Lizzie's life.
* In the ''That70sShow'' episode "Afterglow", the scene in the circle is animated in the style of 70's ''ScoobyDoo'' after Fez says that he wishes that he was like Scooby-Doo.
* ''{{Zoboomafoo}}'' is typically a live-action wildlife show, however, the segments where Zoboo describes his adventures in Zobooland are stop-motion animated with clay models, and the "Who Could It Be" segments are in hand-drawn animation.
* Played with a few times in ''ThirtyRock''. Every once in awhile, we'll see the world through the eyes of various characters, with Kenneth seeing everyone as a happy puppet. He also appeared as a puppet in a HD camera, playing with his overly happy to an inhuman level attitude.
* One episode of ''{{Warehouse 13}}'' had rotoscoped segments when the characters entered a video game.
[[/folder]]

[[folder:Music Videos]]
* The music video for {{Dire Straits}}' Money For Nothing switches between a (very primitive) CGI cartoon and a live performance of the band itself with added rotoscoped effects.
* The {{Gorillaz}} video clips make heavy use of Medium Blending from the very beginning.
** The first one, "Tomorrow Comes Today", uses real backgrounds behind the 2D characters.
** Later clips, starting with "Clint Eastwood", mix traditional animation with many CG elements. In "19-2000", the Gorillaz themselves are in 3D for wide shots, though still 2D for close-ups.
** Likewise, "Rock the House" has several CG-animated characters, including Del the Ghost Rapper and the inflatable gorilla cheerleaders.
** "Feel Good Inc.", "Dare" and "Dirty Harry" add live-action to the mix (with guest stars Music/DeLaSoul, Shaun Ryder and Bootie Brown, respectively).
** Later clips have the characters more and more often in 3D, including for "live" performances. The MTV European Music Awards 2005 in Lisbon had the three-dimensional Gorillaz ''on stage'', thanks to an updated version of the old Victorian parlour trick named "[[http://en.wikipedia.org/wiki/Peppers_Ghost Pepper's Ghost]]". Repeated for the Grammy Awards 2006 in Los Angeles, this time alongside {{Madonna}} as guest-star.
** In the latest phase, the clip for "Stylo" is almost entirely live-action with just three of the Gorillaz in quasi-realistic 3D [[spoiler:(and BruceWillis as the antagonist)]].
** "On Melacholly Hill" returns the characters to 2D [[spoiler:(save for Cyborg-Noodle who stay CG-rendered, to keep her appart from the real Noodle)]] amongst plenty 3D vehicles, creatures and backgrounds.
[[/folder]]

[[folder:Pinball]]
* The ''Pinball/PinkPanther'' pinball combines the cartoonishly iconic Pink Panther with a more realistic-looking female jewel thief.
[[/folder]]

[[folder:Puppet Shows]]
* ''Series/SesameStreet'' is mainly a {{puppet show|s}}, but regularly intersected with animated sequences.
* ''Series/LesGuignolsDeLInfo'' is a French puppet show, but has used some animation on occasion, like with a ''WesternAnimation/SouthPark'' parody, "''[[http://video.google.com/videoplay?docid=8432855284922681561# Droite Park]]''".
* ''BigBag'', being by [[SesameWorkshop the creators of Sesame Street]], has this.
[[/folder]]

[[folder:Video Games]]
* ''BrutalLegend'''s pre-title screen (and title screen-slash-menu) are live-action starring Jack Black (presumably as himself in this case) showing you the Brutal Legend album. The rest of the game uses a stylized style.
* ''VideoGame/CommandAndConquer'' is famous for sticking with using [[FullMotionVideo live-action cutscenes]] when [[GrandfatherClause other companies gave up on it years ago]].
* ''VideoGame/MaxPayne'' uses graphic novel panels for between-level cutscenes.
* ''VideoGame/MetalGearSolid'' will often make use of live-action clips due to its storyline's engagement with political history.
** As for the two PSP titles, the cutscenes are depicted in comic book-style so they wouldn't take up as much space on the UMD as 3D ones would.
* ''MirrorsEdge'' makes use of 2D Flash animation in its cutscenes, which also serve as loading screens, just before each level, which tends to come across as a sharp contrast to the actual in-game character designs and first-person cinematics.
* The MultiPlatform revival of ''NBAJam'' (for the [[NintendoWii Wii]], Main/{{Xbox360}}, and PlayStation3) by [[ElectronicArts EA Sports]] uses digitized heads on 3D bodies and looks something like [[http://i48.tinypic.com/2v1oz69.jpg this.]]
* ''{{Painkiller}}'' makes use of a graphic novel-style intro.
* In ''VideoGame/{{Prototype}}'', the Web of Intrigue videos are mainly stylised live-action with a bit of game footage here and there.
* ''VideoGame/PokerNightAtTheInventory'': [[WebAnimation/HomestarRunner Strong Bad, Pom-Pom]] and [[Webcomic/PennyArcade Tycho]] are cel-shaded to match the artstyle of the websites they're from, but everyone else is in their standard 3D style. Same goes for [[VideoGame/{{Borderlands}} Claptrap]] and [[WesternAnimation/TheVentureBrothers Brock Sampson]], who appear in the sequel.
* ''VideoGame/GrimFandango'' is a regular SpritePolygonMix with 3D character sprites... except for the few scenes in the Land of the Living, which [[http://blog.demodulated.com/wp-content/uploads/2006/11/grimhof_03_1081459316.jpg look like a weird photo collage]]. That's right, the ''Land of the Living'' is an AcidTripDimension (though it does have a somewhat appropriate in-game acronym "LOL").
* ''VideoGame/LollipopChainsaw'''s artstyle tries to look like a 70's or 80's comic book as much as possible, and succeeds in doing so. All character models have outlines around them, and the game uses a very unique and stylish shading technique in order to achieve this look. Several times, the game even shifts to a comic book illustration, like on the menus, loading screens, game over screen, character profile cards, etc.
* ''VideoGame/{{InFAMOUS}}'' adopts a comic-book style for its cutscenes.
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/HomestarRunner'' uses several different varieties of ArtShift meant to resemble different techniques, but most of them are all still just animated in Flash and don't count. The most notable genuine example of Medium Blending would have to be the puppet segments. Also, the ''Peasant's Quest'' Movie Trailer and Strong Mad's claymation short "Doug the Dino" in the email "the facts".
[[/folder]]

[[folder:Web Comics]]
* ''Webcomic/{{Erfworld}}'' is almost entirely drawn in 2D - except for the Arkentools, which are rendered in 3D CGI.
* ''Webcomic/{{Homestuck}}'' is usually a normal comic (at least in terms of art), but often shifts into animated [=GIFs=], Flash animations, and the occasional RPG-like interactive sequence. The latter two have "[S]" before the page name; seeing [S] in an update usually indicates an inbound WhamEpisode.
* ''Webcomic/GastroPhobia'' mixes standard comic panels with animated gifs in [[http://gastrophobia.com/index.php?date=2009-08-21 this strip]] and the [[http://gastrophobia.com/index.php?date=2009-08-24 following one]].
* One episode of ''Mountain Time'' has 2D, black-and-white stick figures turning into [[http://mountaincomics.com/2011/10/13/mountain-time-304/ 3D, full-color clay models]]. (Their speech is still in 2D text bubbles, but it's Japanese.)
* ''Webcomic/ThisIsNotFiction'' uses digitally painted panels for its pages, but the chapter covers are all photographs of hand-drawn paper cut-outs of the characters.
* [[{{Webcomic/Morphe}} morphE]] is designed with this in mind. It's a webcomic made to click through (and occasionally play like) a visual novel. The reason why is that the creators envisioned the project as a visual novel but wanted to make the project a gradually updating medium. The compromise was to make a visual novel that updated 3 times a week and add interactivity elements where possible. Recently they added [[http://morphe.thewebcomic.com/comics/1790280/chapter-2-page-19-sweet-dreams/ their first "cut scene" cinema sequence.]]
[[/folder]]

[[folder:Web Original]]
* ''WebVideo/TheCartoonMan'' is mostly live action, but features a number of animated effects. There are various cartoon props, portals to a cartoon dimension, one character's cartoon eyes, and more.
* ''WebAnimation/MarioBrothers'' blends 16-bit and 8-bit sprites with layers in Flash animation.
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/TheAmazingWorldOfGumball'' (pictured above) has this as a founding artistic element: Some characters are traditional hand-drawn, some are CGI, some are stop motion, some are PaperPeople, and there's even a couple people that are in some way live action (one character is a chinface, for example), etc. And the backgrounds are photos, albeit they've been edited so certain parts blend together better.
* ''WesternAnimation/TheSimpsons''
** The famous "Homer[--[[superscript:3]]--]" segment on the HalloweenEpisode "Treehouse of Horrors VI", where Homer winds up in the "third dimension" where he's animated differently in 3D CGI. The episode ended in Homer getting teleported to the real world, while still being computer-animated. It should be noted "Homer[[superscript:3]]" aired before ''WesternAnimation/ToyStory'' came out, ''and'' was animated by future {{Pixar}} rival [[DreamworksAnimation Pacific Data Images]].
** One of the {{Couch Gag}}s in a later season was the normal title sequence filmed in live action, which was originally a commercial made for the syndicated broadcast on the U.K. channel [=Sky1=] (the parts with the car were flipped so they were in line with the way cars and roads are in America).
** Another was Maggie's dream in the 2010 ChristmasEpisode, with the Simpson family and Mr. Burns as Muppets, and Katy Perry appearing live-action.
* ''WesternAnimation/OutOfTheInkwell'' from FleischerStudios was one of the first, if not THE first example of medium blending. It involved a live-action artist (Max Fleischer) drawing animated[[note]]and [[{{Rotoscoping}} frequently rotoscoped]][[/note]] characters as they [[ExactlyWhatItSaysOnTheTin leak out from an inkwell]] in the silent era of film.
* FleischerStudios also invented the "Stereoptic Process" in the 1930s to allow panning across 3-dimensional backgrounds in their cartoons -- they constructed physical models on a rotating table, which was photographed with cels held in front of it one frame at a time. For an example of the effect, watch ''PopeyeTheSailor meets Sindbad[sic] the Sailor''.
* ''WesternAnimation/{{Chowder}}'' has examples of this in every episode with puppets, traditional stop motion, and stop motion ''with food'' for scene changes.
** Not to mention there's an episode that featured the voice cast getting filmed going from the sound studio to a car wash so they could make enough money to afford being animated again.
** There's also an episode with a constantly-dancing 3D CGI character that all the other characters found really creepy. Making ''WesternAnimation/{{Chowder}}'' have an example of animation and filming from nearly every major technique.
* ''WesternAnimation/TheMarvelousMisadventuresOfFlapjack'' has the same production company as ''{{Chowder}}'' and follows its example with a lot of stop-motion segments. There's one in the opening credits, even!
* ''WesternAnimation/FamilyGuy'' has used live-action on numerous episodes like with Conway Twitty; Peter freaking out at the sight of himself in live-action, Alyssa Milano telling her lawyer to sue the show for a "cheap shot", and a live-action man repeating what Brian said to Meg while shouting. Also, at the end of the [=Y2K=] episode -- "[[Series/{{Dallas}} What's Family Guy?]]"
** They also took the dancing Jerry scene directly from ''Film/AnchorsAweigh'' and replaced Jerry with Stewie.
** Peter also once met Scrat the squirrel from ''IceAge'', rendered in 3D as usual.
** "Road To The Multiverse" featured scenes in a stop-motion universe based on ''WesternAnimation/RobotChicken'', one done in [[{{Disneyesque}} hyper-animated Disney style]], as well as one of a live-action Brian and Stewie.
** Part of "King Friday", too.
** In "Back to the Pilot", after screwing up the timeline in the past, Brian and Stewie go five years into the future to find that everything is done in "slicker" CGI and the writing has gotten lazier.
* ''WesternAnimation/{{Superjail}}'' has a dream sequence where Jailbot and The Warden were seen fishing together while animated in 3D [=CGI=]. This episode and another ended with The Warden as a hobo in the real world.
* ''WesternAnimation/AquaTeenHungerForce'' has a live-action episode that held open tryouts for a Carl lookalike in a contest. The winner of said contest: [[http://www.youtube.com/watch?v=apg3DttFqt0 here.]]
* ''WesternAnimation/JonnyQuestTheRealAdventures'' has the main characters venturing into "Quest World", a place where their traditionally 2D animated selves became 3D.
* ''WesternAnimation/CodeLyoko'' follows the same formula, from 2D animation in the "real world" to CGI animation in the Main/{{Cyberspace}} of Lyoko and the Digital Sea.
** The new ''Series/CodeLyokoEvolution'' changes the 2D element to live action.
* ''WesternAnimation/SouthPark''
** The Emmy-winning ''VideoGame/WorldOfWarcraft'' episode "Make Love Not Warcraft" has some sequences actually taking place within the game; these were [[{{Machinima}} animated using a modified version of the WoW engine]].
** While ''South Park'' uses real photographs of people every now and again (like Saddam), one could argue it's still in the same pseudo paper cut-out technique as the rest of the show.
** There was a two-part episode that featured live-action guinea pigs attacking cities in an obvious ''Film/{{Cloverfield}}'' parody.
** In the episode where Tweek fights Craig, the shop teacher's late girlfriend is seen in flashbacks as a live-action actress.
** In "Funnybot", Funnybot is cel-shaded.
** The "Faith Hilling" episode has a live-action cat saying "Oh long johnson".
** "I Should Have Never Gone Ziplining" has the last segment done as a {{Dramatization}} by live actors, and the X-ray/inner body shots are made with CGI.
** In some episodes, the houses look as if they are 3D.
** Also season 2's "The Mexican Staring Frog of South Park", which uses live-action historical StockFootage of Vietnam for Mr. Garrison's ImagineSpot and StockFootage of helicopters for Jimbo's rather... bizarre recollection of the Vietnam War.
* The main gimmick of ''The Jimmy Timmy Power Hour'' and its sequels: Given that ''WesternAnimation/TheFairlyOddParents'' uses ThickLineAnimation and ''WesternAnimation/TheAdventuresOfJimmyNeutron'' is CGI, characters are Medium Blended when crossing into the "other" show's universe. This is [[LampshadeHanging referenced]] through Timmy's usage of the adjective "bulgy" in Jimmy's world (itself a ShoutOut to the above-mentioned "Homer[[superscript:3]]") and Jimmy and Sheen falling like cardboard pop-ups upon arriving in the ''FOP'' world.
** This culminates in the third ''Jimmy Timmy Power Hour'', where the BigBad of the movie creates "Retrodimmsdaleville", which is depicted as a bizarre mix of both animation styles; that is, the ''FOP'' art style in a papery TwoAndAHalfD void.
* ''WesternAnimation/TheFairlyOddParents'': Channel Chasers features scenes made with cel animation (the show is made with Flash), paper cut-outs, anime, cel-shaded stop motion, and puppetry.
* ''WesternAnimation/SpongebobSquarepants'' uses live action from time to time as a gag. Basically, anything that takes place in, or comes from, the surface world is live-action, while everything underwater is animated.
** In the episode "Pressure", for instance, all the characters become live-action puppets when they come out of the water and step onto land.
** In TheMovie (Which was originally intended to be the GrandFinale), [=SpongeBob=] and Patrick are still animated when they venture on land, but only become "real" when they [[spoiler:are dried out under a souvenir maker's heat lamp. Conversely, they and all the other dried-up fish turn back into cartoon characters when the sprinklers go off in the stand.]]
** In "Sandy's Rocket", "Big Pink Loser", "Bubble Troubles" and "Squidward the Unfriendly Ghost", the characters remained animated when they emerged from the ocean's surface.
** In "Lifeguard on Duty", [=SpongeBob=] goes to the beach, where he get's jealous of the lifeguard there. He imagines what it would be like if he were a lifeguard, cutting to '''live-action footage of someone in a [=SpongeBob=] mascot suit''' in a lifeguard tower.
-->'''[=SpongeBob=]:''' That would be SO COOL!!
** "Truth or Square" has a new, ''very'' trippy [[SpecialEditionTitle opening sequence]], remade in stop-motion, and with a new rendition of the theme by Cee-Lo (However it was made for that episode only).
** Another episode, "New Student Starfish," ended with a live action baby chick hatching out of an animated egg.
** In "Frozen Face-Off" the characters are pursued by a stop-motion monster.
** Let us not forget Spongebob and Patrick's escape through the perfume department in "Shanghaied."
** And then there's Painty The Pirate.
** And, of course, the live-action man in a gorilla suit from the end of "I Had an Accident".
* ''WesternAnimation/JackieChanAdventures'' has an intro with a live-action JackieChan getting spliced into the animation. Not to mention each episode ended with Jackie answering questions in the flesh.
* ''WesternAnimation/RobotChicken'' has a very bouncy live-action woman act alongside the show's traditional stop motion. The ''Excitebike'', parts of the ''Pacman/Matrix'', and ''Space Invaders'' parodies were all done in ways that looked close, if not identical to their video game counterparts.
* ''WesternAnimation/CourageTheCowardlyDog'' has an episode where Muriel get sucked into a computer, and when Courage goes in to save her, the first segment of the computer world has Courage animated in 3D CGI.
** It uses this trope relatively often, and is particularly fond of giving us monsters in Claymation or ConspicuousCG, plunging them [[NightmareFuel straight into]] UncannyValley.
* ''WesternAnimation/DrawnTogether'' had an inversion of the typical "live-action show enters magical cartoon kingdom" thing, with Wooldor finding a cow in "The Live-Action Forest". The cow then proceeds to wreak havoc all over the cartoon world, eventually getting into a "[[TakeOurWordForIt fight]]" with the "Live-Action Squirrel with Big Balls".
* In the ''WesternAnimation/KaBlam'' episode, "The Best of Both Worlds!", Henry and June want to go into the real world (a.k.a. "The Legendary Third Dimension"), and when they make it there, the show becomes live-action, with Henry and June being played by actual kids (their voice actors did them speaking to avoid viewer confusion).
* An episode of ''WesternAnimation/HarveyBirdmanAttorneyAtLaw'' has the staff being seen through surveillance footage, which was all live-action footage. Some other episodes also have short live-action sequences, mostly featuring Birdman.
* An ''WesternAnimation/AmericanDad'' episode has a shift from 2D to 3D after Roger the Alien ate a bird (which sent him on a drug trip).
* The 2003 incarnation of WesternAnimation/StrawberryShortcake, for the ''Sweet Dreams'' Movie, shifted the series from 2D animation to 3D CGI.
* Each episode of ''{{Popetown}}'' has a live-action introduction featuring some catholic school class before the animated part. Theoretically tied-in with the episode content, but rather pointless.
* The cartoon version of ''WesternAnimation/{{Paddington}}'' has the title character animated using a stop motion puppet, the other characters were coloured paper dolls, and the backgrounds were black and white static drawings.
* The PixarShort ''Day and Night'' uses hand-drawn animation for the two title characters and CGI for the landscapes visible inside them.
* ''Your Friend the Rat'', from the ''WesternAnimation/{{Ratatouille}}'' {{DVD}}, has CGI for the framing scenes of Rémy and Émile and traditional animation for the rest, with a stop-motion scene and a couple of live-action StockFootage shots.
* Robert Mandell was a pioneer of this back in the early and mid 1980's, mixing CGI in with cel animation in both ''Thunderbirds 2086'' and ''WesternAnimation/AdventuresOfTheGalaxyRangers''. The CGI was justified by having it be on computer terminals and as the avatar of A.I. units.
* The Nick Jr.'s show ''WesternAnimation/BubbleGuppies'' have characters with CGI bodies and Flash-animated facial features. It also has some segments with Flash characters and backdrops.
* The episode "A Friend in Deed" of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' features a segment of Pinkie's imagination, animated in felt. In the very next (normally animated) scene, she holds up a piece of felt from the animation.
** In "Pinkie Pride", a song duel includes two live-action cutaways (the first one to a rubber chicken dancing on strings, and the second one to a serene baby alligator).
* ''WesternAnimation/{{Arthur}}'' had some instances of this play into effect. For example, the episode where D.W. manages to trick Arthur into taking her to a science museum had her and The Brain watching the TV educational documentary ''Nova'' (produced by the same company, WGBH) that had live action sequences on the animated TV screen.
** Also, the special "It's Only Rock And Roll" opens with Muffy and Francine watching a live-action Backstreet Boys music video. Strange, since in the special, the group is caricatured as anthropomorphic animals.
** Something similar happened in ''WesternAnimation/{{Doug}}'', where Skeeter, while staying at Bebe Bluff's house as part of a TradingSpaces bet among the friends, watches the TV at her house and notes that she has a lot of channels (at least one of which is distinctly shown in live-action).
* ''WesternAnimation/TeamUmizoomi'' regularly has live actors interacting with the computer-animated characters and environments.
* ''WesternAnimation/ThePowerpuffGirls'' [[WhatCouldHaveBeen was to have had an episode,]] "Deja View," in which the girls are transported to an alternate version of Townsville where they are the bad guys and the alternate Mojo Jojo is the hero. The alternate universe scenes were to have been in CGI. But it went over budget and was running into deadline issues, so the story was given to Creator/DCComics to be made into issue #50 of the [=PPG=] comic book.
* ''WesternAnimation/JakeAndTheNeverlandPirates'' ends its episodes with music videos by "The Neverland Pirate Band".
* ''WesternAnimation/TeenageMutantNinjaTurtles2012'' tends to mix 2D and 3D animation (such as flashbacks being done entirely in "motion comic" format), and the show's camera angles, effects, shading, and character designs are reminiscent of comic books.
* The 2013 WesternAnimation/MickeyMouse short ''WesternAnimation/GetAHorse'' combines hand-drawn and computer animation.
* ''WesternAnimation/{{Freakazoid}}'' had a bit of this, with the RelaxOVision scenes consisting of live-action footage.
* In the early 1980s, Disney planned to make a featurette version of ''Literature/WhereTheWildThingsAre'' that would have had traditionally animated characters moving around in a computer-animated environment. The plans fell through due to costs, but a 30-second test of WhatCouldHaveBeen can be seen [[https://www.youtube.com/watch?v=LvIDRoO8KnM here]].
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