[[quoteright:250:[[VideoGame/WildStar http://static.tvtropes.org/pmwiki/pub/images/mage_marksman_9729.jpg]]]]
[[caption-width-right:250:[[Film/TheMatrix Dodge this.]]]]

Combining swordplay and sorcery is a viable strategy in your StandardFantasySetting, but perhaps this magic wielding character prefers to engage enemies at a distance to use their ImprobableAimingSkills. Or perhaps this character lives in a setting where FantasyGunControl isn't in effect and swords are obsolete. Enter the Mage Marksman.

The Mage Marksman comes in two flavors:
* The Magic Gunman, who uses a gun in tandem with magic. Aside from simply being another means of bringing the pain, magic spells may supplement the missile weapons, such as [[TimeMaster time spell]] that makes it easier to land [[BoomHeadshot headshots]], or using [[MindOverMatter telekinesis]] to rip an enemy out of cover. The Magic Marksman is commonly found in UrbanFantasy and GaslampFantasy settings, where magic exists but using a sword simply wouldn't make much sense.
* The Arcane Archer, who uses archery instead of firearms. The Arcane Archer's powers may include [[TheBeastMaster summoning animals]] in fights, {{Trick Arrow}}s, MagicMusic, or your standard fare ElementalPowers. The Arcane Archer will usually be found in the StandardFantasySetting, but may wander into other fantasy settings too.

Compare MagicKnight and KungFuWizard, wherein the character uses a sword or their bare hands alongside magic. See also PostmodernMagik. Not to be confused with DepletedPhlebotinumShells, where the weapons or bullets themselves are magically enhanced.
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!!Examples

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[[folder:Magic Gunman]]

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[[folder: Anime & Manga ]]

* Mami from ''Anime/PuellaMagiMadokaMagica'' uses her magic powers to conjure single-shot muskets, bombards and cannons out of thin air. Sometimes in massive amounts, only to have them fire a shot each and disappear. Homura has time-control powers but her lack of offensive ability has her resort to [[SuperheroPackingHeat use ordinary firearms]] in combat. This has massive synergy with the fact that her magical shield can store an entire HyperspaceArsenal, and her [[TimeStandsStill time stop powers]] allow it to abuse said arsenal with impunity. At one point she froze time, then [[MoreDakka fired an entire army base worth of weaponry]] at an EldritchAbomination.
* Background characters Alzack and Bisca from ''Manga/FairyTail'' use Gun Magic as their main power but this is more of a case of AllThereInTheManual.
* Teana Lanster of ''Franchise/LyricalNanoha'', a mage who fights using [[MasterOfIllusion illusion magic]] and a pair of MagiTech guns that fire energy bullets. She has the ability to guide the trajectory of her bullets and fire several of them at the [[MagicMissileStorm same time]]. She also eventually masters the title character's SignatureMove, [[WaveMotionGun Starlight Breaker]].
** Vice Granscenic is a sniper who has a sniper's gun similar to Teana's guns and uses energy bullets.
* Psychic powers ("Stands") are all over the place in ''Manga/JoJosBizarreAdventure'', so inevitably a few users wind up being gunslingers. Hol Horse and Guido Mista both have Stands that allow them to redirect their bullets mid-flight, and in ''Steel Ball Run'' arc (set in the WildWest), most people there are already gunslingers who now have to factor super powers into their gun fights.

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[[folder: Literature ]]

* Harry of ''Literature/TheDresdenFiles'' routinely uses guns in combination with his magical tools, as does most everyone in the supernatural community. Part of the reason for this is that the White Council enforces a death penalty on human magic-users who kill other humans ''with'' magic (and that doing so is strongly implied to have a corrupting effect on the perpetrator in any event), so if violence does become necessary guns are often still one of the "safer" options.
* ''Franchise/StarWarsExpandedUniverse'':
** The ''Coruscant Nights'' trilogy, set a year or so after ''Film/RevengeOfTheSith'', introduces a Jedi sect called the Gray Paladins who eschew lightsabers in favor of blasters and favor a minimalist approach to the Force. The mainstream order considered them borderline heretics.
** Members of the New Jedi Order often carry blasters [[TheMusketeer in addition to lightsabers]]. This shouldn't be too surprising given many of their number are former military.
* In ''Literature/ThePowderMageTrilogy'', this is the signature ability of the mages referred to in the title. Powder mages can guide bullets as they fly, carrying them further than normal or bending their course. They're contrasted with (and resented by) the Privileged, whose sorcery is more traditional.
* Kiritsugu Emiya from ''LightNovel/FateZero'' is a ruthlessly pragmatic low-level "magic user" (as opposed to an authentic "magus"), who only sees magic as another tool to complement his weapon arsenal. The ultimate symbol of this is his "Mystic Code" (The equivalent of a magic wand in the {{Nasuverse}}): A [[HandCannon Thompson Contender]] with enchanted rifle shells filled with two of his powdered ribs. The strength of the shell means that it will punch through almost anything short of dedicated armor that most people won't have on hand, [[MortonsFork but if the target uses magic to defend himself]], the bullet enchantment will react to the spell and cause the mage to explode from the inside out.
* Most combat Allomancers from ''Literature/TheAlloyOfLaw'' fall under this trope, since this world has plenty of guns. However, [[ByronicHero Wax]] is the most prominent, being the protagonist and a combination of a [[MindOverMatter Coinshot]] and a [[GravityMaster Skimmer]] in his Twinborn powers, making him capable of shoving his bullets much harder after firing them to add a lot to their impact.

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[[folder: Myths & Legends ]]

* Railroad Bill was an African American outlaw who robbed trains and sold goods to the poor at a reduced price, like a Postbellum RobinHood. Aside from his skill with rifle, he was believed to use shapeshifting powers to evade capture time and time again.

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[[folder: Tabletop Games ]]

* ''TabletopGame/DungeonsAndDragons''
** ''Magazine/{{Dragon}} magazine'' #71 has Murlynd, a "Quasi-Deity" of the {{Greyhawk}} campaign setting. He is able to shoot guns in combat as well as casting spells.
** The Spelljammer and ForgottenRealms campaign settings had primitive firearms (e.g. flintlocks) that could be used by spellcasters.
* ''TabletopGame/{{Shadowrun}}''
** Mages can cast spells, but smart ones will keep a firearm handy as well.
** Casting spells can cause fatigue damage as well as possible [[CastFromHitPoints body damage, or even death]].
** Chi-Adepts can use their magic powers to enhance their ranged combat skills, becoming something like Gunkata embracers, with a mix of gymnastics and dual-wielding pistols as their signature combat style.
* Most pyskers in ''TabletopGame/Warhammer40K'' prefer to fight at long range, though using their powers to assist their shots is more of an RPG occurence (DarkHeresy, etc.).
* ''TabletopGame/{{Deadlands}}'' had Hexslingers; a combination of a Huckster (a spell-caster) and a gunslinger, who specialised in spells that affected their shooting.
* The ''TabletopGame/CastleFalkenstein'' supplement ''Sixguns & Sorcery'' has spellslingers, gunslingers who could enchant magical spells onto their bullets.
* ''TabletopGame/{{Pathfinder}}''. [[http://www.d20pfsrd.com/classes/core-classes/wizard/archetypes/paizo---wizard-archetypes/spellslinger Spellslingers]] from the Ultimate Combat book. They are a wizard archetype who can use spells to magically enhance bullets.
* ''[[TabletopGame/{{IronKingdoms}} Warmachine]]'' has Gun Mages.

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[[folder: Video Games ]]

* The ''Franchise/BioShock'' series allows the player to use Plasmids/Vigors in addition to a selection of guns and [[GrenadeLauncher RPGs]].
* The Traveller is the source of the "Space Magic" featured in Bungie's ''VideoGame/{{Destiny}}''. This is most notable in [[BountyHunter the Hunter]] [[TheGunslinger Gunslinger]] subclass and both [[BadassBookworm Warlock]] subclasses.
* ''VideoGame/BulletWitch'' pretty much has this trope as its basis. Protagonist Alicia has a magical gun that looks like a broomstick, can morph into either sniper rifle, shotgun or gatling gun, and its ammo is reloaded with magic. Not to mention her deadly mass-destruction spells when things get really hairy.
* In ''Videogame/{{Bayonetta}}'', Umbran Witches fight with a combination of guns and black magic, either to augment their physical abilities or to summon up demons or torture devices to execute their enemies.
* ''Franchise/FinalFantasy''
** Irvine Kinneas from ''VideoGame/FinalFantasyVIII'' is a sharpshooter who specialises in shotguns and rifles, and who learns how to use [[SummonMagic Guardian Forces]] and [[VancianMagic para-magic]] after being recruited into the party.
** The Gun Mage Dressphere in ''VideoGame/FinalFantasyX2'' can learn [[PowerCopying Blue Bullet]] spells from fiends in addition to firing DepletedPhlebotinumShells to hit certain monsters ForMassiveDamage
** The Machinist and Shikari jobs in ''VideoGame/FinalFantasyXII'' [[NoExportForYou IZJS]] can equip guns and learn [[TimeMaster Time Magic]] and WhiteMagic, respectively.
** In ''VideoGame/FinalFantasyVII'' and its spin offs has Vincent Valentine who is a SquishyWizard style character who wields various firearms as his basic attacks. In his SpinOff title the VideoGame/DirgeOfCerberus he can even fire magic bullets by equipping different materia to his gun. The game also features ArmCannon wielding ScaryBlackMan Barret Wallace, who can use the same Materia as everyone else but his [[MightyGlacier strengths lie elsewhere]].
** VideoGame/FinalFantasyXIII has Sazh who wields GunsAkimbo and is your most potent spellcaster when it comes to {{Status Buff}}s.
** In ''VideoGame/FinalFantasyType0'', Cater and King are students of a [[WizardingSchool Magical]] MilitarySchool both wield firearms (GunsAkimbo and a [[MagicBullets Magic Gun]]).
* Lucca from ''VideoGame/ChronoTrigger'' fights with a pistol, and becomes the party's [[PlayingWithFire fire-mage]] once they get trained in spellcasting.
* The protagonists of ''VideoGame/DigitalDevilSaga'' typically do battle by VoluntaryShapeshifting into magic-wielding demons, but they're all competent in the use of firearms when in human-form.
* ''Franchise/MassEffect'''s [[GravityMaster biotics]] invariably enter combat armed with some form of gun in addition to their powers. Thane in particular stands out as a biotic sniper.
* In the ''VideoGame/{{Borderlands}}'' series, whose combat is almost entirely gun-based, the Sirens are women with various psionic abilities. Lilith can transit another dimension, while Maya can temporarily trap a foe inside it.
* Naoto from ''VideoGame/{{Persona 4}}'' uses a gun but can also use magic through her Persona.
* In the SpaceWestern MMORPG ''VideoGame/WildStar'', the Spellslinger class is a "GunsAkimbo Mage" that fires enchanted bullets.
* Xigbar and his human self Braig from VideoGame/KingdomHearts is a SpaceMaster and goes GunsAkimbo with his [[FamilyFriendlyFirearms Arrowguns.]]
* Lita from ''VideoGame/BreathOfDeathVII'' is both a gun user and PlayerParty's dedicated BlackMage.
* Illia Animi from ''VideoGame/TalesOfInnocence'' uses dual pistols as her weapons of choice, and can utilize supportive magic along with water/ice based offensive magic.
* When playing on the special Halloween map Helltower, any of the player characters of ''VideoGame/TeamFortress2'' can start casting spells they pick up around the map while still using their guns as normal.
* In the Korean MMORPG ''Kritika'', handguns are the WeaponOfChoice for the mage class.
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[[folder:Arcane Archer]]

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[[folder: Anime & Manga ]]

* ''Manga/InuYasha'' features the {{Miko}} Kikyo and her {{Reincarnation}} Kagome, who both wield a bow and arrow to focus their [[HolyHandGrenade spiritual magic]].
* Quincy from ''Manga/{{Bleach}}'' namely the Ishida family use archery to channel their Reishi into arrows. The Quincy from Vandenreich also use bows or crossbows.
* Gowther from ''Manga/NanatsuNoTaizai'' uses magically created {{Energy Bow}}s and energy based arrows that inflict illusion based spells on opponents.
* Signum from ''Franchise/LyricalNanoha'' has an attack called "[[GratuitousGerman Sturmfalken]]". Her CoolSword [[SwissArmyWeapon Laevatein]] takes the form of a bow, "[[GratuitousGerman Bogenform]]", and then Signum creates a magical arrow that creates a big explosion. In the movie adaptation of ''[[Anime/MagicalGirlLyricalNanohaAs A's]]'', the energy around the arrow takes the form of a fire falcon.
* Cure Aqua has an attack called "Sapphire Arrow" in ''Anime/YesPrettyCure5GoGo''; she creates a bow and arrows made of water.
* Cure Beauty from ''Anime/SmilePrettyCure'' gains an upgraded attack called "Beauty Blizzard Arrow"; she turns her [[DualWielding two ice swords]] into an ice bow and creates an ice arrow.
* Cure Heart from ''Anime/DokiDokiPrettyCure'' has an attack called "Heart Shoot"; she uses her magical bow to fire a gigantic [[HeartBeatDown heart]] like an arrow. The group attack "Lovely Force Arrow" follows the same principle, only there are four Pretty Cures who bows and arrows.

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[[folder: Literature ]]

* ''Literature/{{Discworld}}'' series: Mustrum Ridcully is a wizard who likes to hunt animals with a crossbow in his spare time.
* ''Literature/{{Deryni}}'' series: After Conall loses to Dhugal in an informal archery contest early in ''The King's Justice'', Kelson explains to Dhugal why it wouldn't have been fair for him to have joined the competition, and he shoots an arrow "precisely in the center of the target." Then he demonstrates how he can use his Deryni powers to enhance his archery skills, shooting a second arrow exactly alongside the length of his first. Dhugal is suitably astonished when Alaric Morgan does likewise at Kelson's request (without looking at the target while he shoots); the result is four arrow shafts in a tight square in the target. The scene foreshadows their parts [[spoiler: in the rescue of Duncan from Loris and Sicard; Kelson and Morgan use their powers to deflect the arrows of Loris' archers as they shoot at the captive Duncan.]]
* In Literature/CodexAlera, one of the powers of [[GreenThumb woodcrafters]] is the ability to fire arrows with supernatural accuracy.


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[[folder: Tabletop Games ]]

* In ''TabletopGame/DungeonsAndDragons'', any spellcasting character proficient in archery would qualify. In 3.X Edition (and ''TabletopGame/{{Pathfinder}}'') a ranger with the archery Combat Style is a particular example, gaining archery-improving feats and a handful of nature- and hunting-related spells.
** The arcane archer prestige class combines both archery and spellcasting into one class, with the signature ability of [[SpellBlade imbuing area spells into arrows]] to deliver them from great distances.
** There is also the marksman, a {{ps|ychicPowers}}ionic class that specializes in ranged attacks. The specialization includes options for enhancing either crossbow or bow attacks.
** 4th edition has the Seeker, the Primal power source equivalent to the Ranger class. Their bows fire missiles made of primal magic. There's also the Euphonic Bow paragon path for Bards, which is all about using their magic songs to enhance their marksmanship (and vice-versa).

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[[folder: Video Games ]]

* Elven rangers in ''VideoGame/HeroesOfMightAndMagic V'' are able to enchant their arrows with harmful spells.
* The early ''VideoGame/MightAndMagic'' like II, III, and IV had the Archer class. Besides being good with bows and crossbows, they also could equip medium armors, some weapons, and got arcane magic spells.
* In ''VideoGame/WorldOfWarcraft'', the hunter class has many arrows with special effects. Most of them are [[TrickArrow Trick Arrows]], but some, such as Arcane Shot and Black Arrow, are undeniably magic. In addition, most of their special shots do some form of magic damage. Also, since hunters can use both guns and (cross)bows, they could also fit the Magic Gunman type.
* In ''VideoGame/WarcraftIII'', features a few in the form of hero units Priestess of the Moon (the most notable being Tyrande Whisperwind) has a ranged attack and boosts ranged abilities of surrounding units, but can also cast spells as well as Dark Ranger's like Sylvanas who favored Necromancy and the Naga Sea Witch who favored storm flavored spells.
* ''Franchise/FinalFantasy'' features more than a few archers who also specialize in magical attacks as well.
** Maria, a LadyOfBlackMagic in ''VideoGame/FinalFantasyII''
*** Arguably a {{subver|tedTrope}}sion, in that equipping a bow gives a character a very large penalty to magic (specifically, -70 INT/SOUL), although most people don't know this [[GuideDangIt because the penalty doesn't actually show up on the status screen, and you have to read a walkthrough to even know about it]]. In this case, equipping a bow makes her magic weaker.[[note]][[{{Munchkin}} If you were wondering]], [[MinMaxing the best choice is bare fists, Masamune and a knife, or dual-wielding knives while "naked" (or wearing a White Robe or Black Robe) with a Ribbon and Protect Ring]].[[/note]] The penalty on weapons and shields was removed in the PSX [[UpdatedRerelease port]], and likely in later ones as well.
** Rosa who is one of the {{Trope Codifier}}s WhiteMagicianGirl in ''VideoGame/FinalFantasyIV''.
** Serah who doubles with MagicKnight due to BowAndSwordInAccord) in ''VideoGame/FinalFantasyXIII2''.
** Trey who follows TheStraightAndArrowPath while attending a [[WizardSchool Magical]] MilitaryAcademy.
** Phoebe from ''VideoGame/FinalFantasyMysticQuest'' who was the archer and TheRedMage.
* Marle from ''VideoGame/ChronoTrigger'' fights with a crossbow, and becomes the party's ice-mage once they get trained in spellcasting.
* The Videogame/{{Diablo}} series each features one such character playable starting with the Rogue, an archer who was the middle ground of magic users between the Sorcerer and the Warrior, the Amazon who's archery was supplemented by support magic such as making enemies glow making them easier targets and summoning {{Valkyrie}}s. The [[TheHunter Demon Hunter]] in ''VideoGame/DiabloIII'' favors {{Automatic Crossbow}}s and using BlackMagic against the demons themselves.
* The ''Franchise/TalesSeries''
** In the remakes of ''VideoGame/TalesOfDestiny'', which no longer force Garr to choose between equipping a bow or his [[EmpathicWeapon Swordian]], he is both a MagicKnight and a Mage Marksman.
** Everyone in ''VideoGame/TalesOfDestiny2'' can use both magic and physical artes. The archer, Nanaly, is no exception.
** Natalia of ''VideoGame/TalesOfTheAbyss'' is a CombatMedic variant.
** Raven of ''VideoGame/TalesOfVesperia'' combines his bow with powerful wind magic.
* The Force Archer class of the game Cabal Online can also fit in this trope with their Astral Bow weapon.
* ''Videogame/DragonsDogma'' has the Magick Archer class, who uses Magick Bows with homing properties to fire magical shots. Some of which includes bolts of ice magic capable of {{Roboteching}} in on enemies, lightning shots that [[PinballProjectile bounce all around the walls]] and fire shots that act as a time-delayed bomb.
* A viable build in most ''Franchise/TheElderScrolls'' titles, usually using Conjuration to summon and enhance an ethereal Bound Bow and summon meat shield mooks, as well as Illusion to enhance stealth. Alternate builds could replace Conjuration with Enchanting to create powerful enchanted bows and Alchemy to create poisoned arrows.
* In Franchise/TheLegendOfZelda, the titular Princess Zelda is always something of a sorceress and on many occasions will take up arms with a bow and arrow mostly to fire the [[LightEmUp Light]] [[ElementalWeapon Arrows]].
* Raven in ''Videogame/ArcanumOfSteamworksAndMagickObscura'' is both a skilled archer and a mage who learns spells from the [[MakingASplash Water]] and [[HealingHands White Necromancy]] colleges of magic.
* Ronyx in ''VideoGame/StarOcean1'' taught himself how to use both bows and offensive magic when time travel separated him from his preferred phasers. This backfired on him a bit in the UpdatedRerelease, since staves were changed to boost the wielders' magic power while bows give no bonus just like the original version.
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[[folder:Other]]

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[[folder: Video Games ]]

* Corvo Attano and Daud from ''VideoGame/{{Dishonored}}'' are both this and [[MagicKnight Magic Knights]], using the powers granted to them by [[HumanoidAbomination the Outsider]] in tandem with ranged weapons such as pistols and crossbows.
* Wakka in ''VideoGame/FinalFantasyX'' fights by throwing [[IKnowMaddenKombat blitzballs]]. He also learns [[LifeDrain Drain]] and [[ManaDrain Osmose]] naturally. One of his {{Limit Break}}s inflicts elemental damage to one or more enemies, while another uses StandardStatusEffects like petrification.

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[[folder: Western Animation ]]

* Lord Balthazar in ''WesternAnimation/TheSmurfs'' isn't above using weapons such as muskets and crossbows in addition to magic against the Smurfs if it suits his purpose.
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