[[quoteright:205:[[UsefulNotes/TarotCards https://static.tvtropes.org/pmwiki/pub/images/WheelFortune10_9087.jpg]]]][[caption-width-right:205:Not to be confused with [[Series/WheelOfFortune the game show]]]]


An index of tropes dealing with luck and fortune.

Compare with ProbabilityTropes, which are about the statistical side of things.
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!!Tropes
[[index]]
[floatboxright:
'''Related indexes:'''
+ FateAndProphecyTropes
+ GamblingTropes
+ ProbabilityTropes
+ ThisIndexHasHadAHardLife
+ ThisIndexIsCursed
+ TheUniverseHatesThisIndex
]
* ThirteenIsUnlucky: The number thirteen associated with bad luck.
* BadLuckCharm: An item is deemed as being unlucky.
* BadLuckMitigationMechanic: A game overrides an unmerciful RandomNumberGod as a reward for persistence.
* BeginnersLuck: The new guy will do better than the experienced guy because of luck.
* BornLucky: Someone is naturally lucky.
* BornUnlucky: Someone is naturally unlucky.
* ButtMonkey: Bad things keep happening to this person for some reason, (usually) so that we can [[PlayedForLaughs laugh at their expense]].
* ChainLetter: Bad luck is attributed to a chain letter.
* ChanceActivation: Someone luckily (or unluckily) activates a plot device.
* CoincidentalDodge: Someone escapes being attacked or killed because they just happened to move out of the way without noticing.
* CosmicPlaything: Someone is so unlucky, it seems like some cosmic force is picking on him.
* DiceRollDeath: Bad luck or random chance means you die.
* DoomMagnet: Someone has bad luck follow him and those he meets.
* DrawingStraws: Picking straws out of a bundle, usually to decide who has to do something.
* FixingTheGame: It's not gambling if you cheat.
* TheFool: A TooDumbToLive character whose incredible luck prevents their stupid blunders from actually harming them.
* FourLeafClover: Four leaf clovers associated with good luck.
* TheGambler: He's got a gambling theme going, and is often very lucky because of it.
* GhostLegLottery: An East Asian lottery format for assigning things (such as chores or prizes) to entities (usually people).
* GoodLuckCharm: An item is deemed as being lucky.
* GoodLuckGesture: A hand gesture used to gain good luck or avoid bad luck.
* HeadsOrTails: Luck dictates what will happen through a flipping a coin.
* IdiotHero: When TheHero gets thing done by simply being lucky rather than smart or skilled.
* TheJinx: He's a walking bad luck charm.
* KarmicButtMonkey: A character whose constant bad luck is very much deserved.
* LadyLuck: Luck personified.
* LifesavingMisfortune: A case of bad luck preventing someone's possible death.
* LotteryOfDoom: Where to be lucky is to lose.
* LuckBasedMission: Victory depends on luck, not skill.
* LuckManipulationMechanic: Game mechanics that let you re-attempt chance based elements to get a better result.
* LuckStat: A measure of how lucky a character is... whatever that means.
* LuckyRabbitsFoot: Rabbit's feet or rabbits associated with luck.
* LuckySeven: The number 7 is associated with good fortune.
* TheMagicPokerEquation: The more skilled you are at cards, the luckier you are in what hands you get.
* MoralLuck: Praising or blaming a character for an action, the outcome of which depended primarily on random chance.
* MillionToOneChance: Luck will guarantee something unlikely happens, no matter the odds against it.
* MisfortuneCookie: A fortune cookie fortells doom or bad luck for the person who opens it.
* NotMyLuckyDay: A would-be lucky character misses the opportunity.
* ParanormalGamblingAdvantage: "Making your own luck" in games of chance through either paranormally knowing the outcome or affecting it.
* PlagueOfGoodFortune: A character with so much good luck, they consider it BlessedWithSuck.
* ProfessionalGambler: Someone who regularly deals with luck and probabilities.
* RandomDropBooster: Improves your luck with getting RandomDrop items.
* RandomNumberGod: How do you try to influence your luck?
* RightForTheWrongReasons: When you reach the right answer only by sheer luck.
* RussianRoulette: A hard way to test one's luck.
* SavedByThePunishment: When a character receives a punishment that saves them from danger.
* SerendipitousSurvival: Luck keeps you from being where you would have died.
* SuperstitionEpisode: A character does something considered unlucky and has bad luck for the rest of the episode.
* TwoHeadedCoin: A way to make one's own luck.
* UnintentionallyKarmic: The NiceGuy didn't mean to bring bad luck upon someone, but it’s okay because the someone deserved to suffer anyway.
* UnluckilyLucky: Their luck saves them from constant misfortune.
* WalkingDisasterArea: So unlucky that disasters follow in his wake.
* WindsOfDestinyChange: Changing luck as a superpower.
[[/index]]
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