[[quoteright:250:[[VideoGame/DonkeyKongCountry2DiddysKongQuest http://static.tvtropes.org/pmwiki/pub/images/lethallavaland.png]]]]
[[caption-width-right:250:''Lava crocodiles?'' We're in trouble!]]

-> '''Juni:''' Why is it that every video game has lava in it?\\
'''Francis:''' Technically that's not true. There's no lava in ''VideoGame/{{Halo}}''. And in ''VideoGame/{{Metroid|1}}'', it's molten magma.
-->-- ''Film/SpyKids 3D: Game Over'' [[note]]Though ''Metroid'' has both varieties. As of ''Halo 4'', there's also atmospheric lava.[[/note]]

A stage in a video game, particularly platformers, that takes place in [[VolcanoLair a volcanic area]], or another area with heat, such as a [[EternalEngine flaming tower or factory]]. Almost always features [[LavaPit large lakes of liquid lava]]. The puzzles and challenges in such an area generally revolve around navigating around flames and lava. Generally, the player will be [[ConvectionSchmonvection fine as long as he doesn't touch the molten rock]], and may be even able to boat across it on some vehicle. Of course, if they do fall into lava, [[ImMelting it won't be pretty.]]

The music in these levels tends to be percussion-heavy and angry and/or mischievous sounding, often with a tribal-sounding chant. Usually comes late in the SortingAlgorithmOfThreateningGeography.

May be a volcano located in {{Prehistoria}}.

A SubTrope of LavaAddsAwesome. Contrast SlippySlideyIceWorld.

----
!!Video Game Examples:

[[foldercontrol]]

[[folder: Action|Game ]]

* Kanatia Volcano in ''BombermanHero'', especially Magma Lake and Magma Dam; you take damage constantly when in the regular area, but you can avoid damage and regain life by entering little ice crystal zones.
* The old SNES WesternAnimation/SwatKats video game had one of these on the last level, as well. Complete with lava fireballs shooting up in circular patterns to be dodged/avoided.
* The volcano level in ''VideoGame/JurassicPark'' for the SegaGenesis.
* Stage 4 of the [[NintendoHard already punishing]] ''[[VideoGame/GhostsNGoblins Ultimate Ghosts'n Goblins]]'' for the PSP is a particularly enraging Lethal Lava Land called Scorch Mountain. The biggest threat here isn't even the lava -- it's the frequent earthquakes from eruptions that stun you for 3 whole seconds! These can be avoided by simply flying[[note]]Dragon Shield or Angelic Armor[[/note]] to stay off the ground, but then there's Pterodactyls to deal with... Thankfully, this Stage has only one part before the boss.
** Ditto for Stage 4 in the original ''Ghosts'n Goblins'' and Stage 3 in ''Super Ghouls'n Ghosts''.
** Stage 2 of ''Ghosts'n Ghosts'' has one point where both the floor and the ceiling are swathed in flames.
* Stonefang Mines in ''VideoGame/DemonsSouls''. Home to the Lizardmen, a draconic god, and home to That One Boss: the Balr- I mean, the Flamelurker.
* ''Blood Omen: VideoGame/LegacyOfKain'': Dark Eden, a land twisted beyond recognition in a project of the [[FisherKing guardians]] of nature, energy, and states. And then it starts raining fire... This may not be a case of ConvectionSchmonvection, since Kain and the creatures there are all unnaturally resilient, and the world's foundations are rather loose by this point anyway. This trope is also used in the DarkWorld version of Nosgoth seen from Nupraptor's keep.
* The sixth level in ''VideoGame/{{Bujingai}}'' starts as a series of caverns which eventually brings you into a volcano. And you must reach the top in order to finish the level.
* The {{MSX}}2 version of ''VideoGame/{{Contra}}'' has two Magma Areas.
* ''VideoGame/DarkSouls'' has the Demon Ruins and the first half of Lost Izalith.
* ''{{Evolva}}'': Levels 6, 7, and 8. There's also a single LavaPit in level 5, but it's extremely easy to avoid it in contrast to the ones in later levels.
* The first half of the second stage in ''VideoGame/JackieChansActionKungFu''.

[[/folder]]

[[folder: Action Adventure ]]

* ''Franchise/{{Castlevania}}'':
** ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'''s Catacombs area takes you so below the ground that at one point you go through a lava cavern. However, the lava is just part of the scenery. And then, in the Inverted Catacombs, there's a part with molten ''ice'' in the background. It's not water: it's weird.
** ''[[VideoGame/CastlevaniaHarmonyOfDissonance Harmony of Dissonance]]'' has the Castle B version of the Treasury, which has volcanic backgrounds in the hallway areas.
* ''Franchise/{{Metroid}}'':
** Norfair in ''VideoGame/{{Metroid|1}}'', ''[[VideoGame/MetroidZeroMission Zero Mission]]'' and ''VideoGame/SuperMetroid'', as well as Magmoor Caverns in ''VideoGame/MetroidPrime''; notably, in many of the games, Samus ''is'' affected by the sheer heat until she acquires the Varia Suit. Norfair also appears as a stage in ''VideoGame/SuperSmashBros Brawl''.
** Sector 3 (PYR) in ''VideoGame/MetroidFusion'' is an [[HailfirePeaks artificially created desert and lava zone]]. Similar to this is ''VideoGame/MetroidOtherM''[='=]s Sector 3, the Pyrosphere. You are required to run through it before you can use the Varia Suit, a first for the series.
** Bryyo Fire in ''Metroid Prime 3'' is a variation; instead of lava, you're in various refining and storage facilities for ''Fuel Gel'', a highly flammable, lava-like form of liquid fuel. Most of the puzzles in the area use it in various ways.
* There's the land of Uruk in ''SphinxAndTheCursedMummy''.
* ''Franchise/TheLegendOfZelda'':
** DeathMountain in most games is, besides a mountain area, a volcano area. In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the sheer heat of the mountain's interior, Death Mountain Crater, ''does'' affect Link unless he has the Goron Tunic equipped.
** The underground land of Subrosia in ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons]]'' also features copious lava.
** The Cave of Flames in ''VideoGame/TheLegendOfZeldaTheMinishCap''.
** Dragon Roost Cavern in ''VideoGame/TheLegendOfZeldaTheWindWaker''. The game also features the MiniDungeon of Fire Mountain, which [[DummiedOut probably would have been a full dungeon]] [[ExecutiveMeddling had it not been truncated to meet the release deadline]]. There's also Bomb Island, which is optional.
** Turtle Rock fills this place in ''VideoGame/TheLegendOfZeldaLinksAwakening.'' The item obtained in the dungeon is a magic staff that shoots flames, and the boss is a giant fireball with a face.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Goron Mines, with the addition of some electromagnetism thanks to the machinery present, which makes use of the Iron Boots. There is also a lava-heated cavern near Eldin Bridge, and once again the Iron Boots will be required.
** Isle of Ember in ''VideoGame/TheLegendOfZeldaPhantomHourglass'', and by extension the Temple of Fire which is located there.
** The Fire Realm as a whole in ''VideoGame/TheLegendOfZeldaSpiritTracks''.
** ''VideoGame/TheLegendOfZeldaSkywardSword'' has Eldin Volcano. Strangely, while falling in lava does only one heart of damage, there's a room were ConvectionSchmonvection ''is'' mentioned: your ExpositionFairy informs you that the walls are so hot you can't continue onwards without taking more damage than you have hearts (note that you can raft down the lava rivers on a floating rock without taking damage). Later this is rendered moot with earrings that protect you from heat (but not fire or lava).
** DeathMountain once again features this in ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds''. Its counterpart in [[DarkWorld Lorule]] has magma in its belly but is otherwise [[SlippySlideyIceWorld covered in ice]]. Turtle Rock is also the resident "fire/lava dungeon" (weirdly enough, it is located right in the middle of Lorule's equivalent of Lake Hylia).
* Another Red Mountain, this one in ''VideoGame/{{Bomberman}} 64''.
* ''VideoGame/{{La-Mulana}}'''s aptly-named Inferno Cavern.
* The cursed version of the Great Underground Mine in ''VideoGame/{{Tomba}} 2'' which has lava that keeps you from going down into the tunnels.
* ''Franchise/TombRaider'': Atlantis
* [=FireCage=] from ''VideoGame/AnUntitledStory'' is [[EternalEngine mechanic]] version of this.
* The Oven from ''The Addams Family''(SNES).
* Volcania from ''VideoGame/TheAdventuresOfRadGravity''.
* The Sandcrawler in ''VideoGame/SuperStarWars'' inexplicably has lava in its lower levels, along with a [[GiantSpaceFleaFromNowhere Giant Lava Beast from Nowhere]].
* The Scalding Gallows in ''VideoGame/{{Darksiders}}'' is a fairly minor example. DarksidersII upped the ante by including multiple lava-based dungeons in the first world you visit...
* Sun City, which is located somewhere on the surface of the Sun, in the ''WesternAnimation/{{Futurama}}'' video game applies to this trope.
* Hot Daisy and Burn Daisy in ''VideoGame/CrusaderOfCenty''.

[[/folder]]

[[folder: Adventure|Game ]]

* The inner circle of Atlantis in ''IndianaJonesAndTheFateOfAtlantis'' is a volcanic crater with fountains of lava pouring from the walls into the bottom of the crater and a massive god-producing machine in the very center.
* ''A.I.M.'' (Artificial Intelligence Machine, or Mech Minds if you're Russian) has the Volcano sector, where one must avoid vapor geysers, electromagnetic fences, ravines, and lava lakes of varying sizes. Not to mention the hostile gliders, who are more powerful than previous sectors.
* The planet Ortega in ''SpaceQuest III'', which, much like the Io example below, has its surface constantly reshaped by volcanic eruptions. It's also lethal to land there without first putting on Thermo-Weave Underwear. And even then, a fall into the lava pits below nets you a HaveANiceDeath.
* ''VideoGame/KingsQuestMaskOfEternity'': The Barren Region. You ''WILL'' get tired of hearing Connor scream when he falls into the lava.

[[/folder]]

[[folder: [[Fighting Game Fighting Games ]]
]]
* The ''SoulCalibur'' fighting games often include a stage where the fighters are going at it on a rock floating in a river of lava. A ring-out involves the player falling in with a dramatic splash of flame, and yet they're perfectly fine come the next round.
* In ''Videogame/GodzillaUnleashed'', the impact of evil space crystals causes Seattle to become one of these, with a volcano erupting next to the city and smothering much of it with lava as well as birthing [[MagmaMan Obsidius]].
* The "Volcanic Rim" stage in ''VideoGame/StreetFighterIV'', which is located in Hawaii, and features [[ConvectionSchmonvection an erupting volcano and fighters battling atop solidified lava]].

[[/folder]]

[[folder: First Person Shooters ]]

* {{Call of Duty Black Ops 2}} brings us 'Magma' for part its second {{DLC}} pack, which is a Japanese village being destroyed by Lava. Complete with {{Climactic Volcano Backdrop}} and [[{{Lava Pit}} lava rivers]].
* ''Videogame/{{Borderlands 2}}'' has the Eridium Blight and Hero's Pass.

[[/folder]]

[[folder: MMORPG ]]

* In ''WorldOfWarcraft'', you have Searing Gorge, Burning Steppes, and Shadowmoon Valley. There's also the Blackrock Mountain dungeon complex which, along with including the infamous Molten Core, has what appears to be a volcanic crater right in the entryway.
** For that matter, the Dwarf ''capital city'' Ironforge has...well, [[ExactlyWhatItSaysOnTheTin a giant forge, filled with molten iron]], right in the center. One would think the city would be a giant dutch oven, but [[ConvectionSchmonvection you know what they say about that.]] Back in vanilla it was deadly to fall into, but now anybody can survive for long enough to teleport out from it using your Heartstone. Classes with healing capabilities and mages with their fire protection can survive indefinitely. And if you don't have any means to teleport out of there, magma becomes a {{Mercy|Kill}} [[DeathIsASlapOnTheWrist Slap On The Wrist]].
*** At some point they put up invisible walls to keep players from offing themselves in the forges.
** Also, the starter instance of Ragefire Chasm.
** Mount Hyjal in the ''Cataclysm'' expansion, the southern and lowest part of the zone has become LethalLavaLand due to Ragnaros the Fire Lord re-emerging to burn the World Tree. Lakes of lava, walls of flame, islands of rock, elemental giants of magma and a rare volcanic turtle. Patch 4.2 introduced the Firelands raid dungeon and the Molten Front daily quest area, which are this trope all over.
* The Karamja Volcano in ''VideoGame/RuneScape''.
* The volcano zone of ''VideoGame/MonsterHunter'' is pretty much the Prehistoria volcano played straight. It does, however, avert ConvectionSchmonvection: without the right equipment, the player will take damage just by setting foot in the area.
* ''EverQuest's'' lavaland is aptly named [[ExactlyWhatItSaysOnTheTin Lavastorm]].

[[/folder]]

[[folder: Platformer ]]

* ''VideoGame/AladdinCapcom'' and ''VideoGame/AladdinVirginGames'' both have Aladdin's escape from the Cave of Wonders as a two-stage sequence of this. The second stage in both games features the [[AdvancingWallOfDoom Advancing Lava Wall of Doom]].
* ''Drawn to Life: The Next Chapter'' features the mining town of Lavasteam, where almost all of the levels feature lava in some form. Approximately two-thirds of the levels are actually in a volcano or cave near a volcano, and are filled with lava lakes and geysers. The other third of levels are set in factories which process the lava into...something, and fit nicely with the Eternal Engine trope. The first few levels are mine-themed and do not feature lava, probably for the sake of variety.
* Hailfire Peaks from ''[[{{Banjo-Kazooie}} Banjo-Tooie]]'' is an interesting example. One side is a fiery volcano, while the other side is a SlippySlideyIceWorld. It's [[HailfirePeaks two, two, two obligatory stages in one!]]
* The Under-Gas in ''LittleBigAdventure 2''.
** Funnily enough, if you fail enough times in the second level in this sequence, the game takes pity on you and lets you skip it.
* Both ''The Sanctuary of Stone and Fire'' and ''The Sanctuary of Rock and Lava'' from ''VideoGame/{{Rayman 2}}'' apply to this trope. They are also {{Temple of Doom}}s.
* A staple Zone type in ''SonicTheHedgehog'', with many iterations:
** Marble Zone from ''VideoGame/SonicTheHedgehog'', which is [[HailfirePeaks also]] part RuinsForRuinsSake.
** Hill Top Zone from ''VideoGame/SonicTheHedgehog2'', also part DeathMountain.
** Lava Reef Zone from ''VideoGame/Sonic3AndKnuckles'', also an UndergroundLevel.
** Red Mountain from ''VideoGame/SonicAdventure'', which is also part DeathMountain and looks like it could be FireAndBrimstoneHell.
** Lava Shelter from ''ShadowTheHedgehog'' (with EternalEngine overtones).
** Flame Core and Crisis City from ''VideoGame/SonicTheHedgehog2006''. Crisis City combines this with AfterTheEnd.
** Hot Crater from ''SonicAdvance2'' with EternalEngine elements (noticing a pattern here?).
** Evil Foundry (especially the Ifrit boss fight) from ''SonicAndTheSecretRings'' [[HailfirePeaks combines this with]]--you guessed it--EternalEngine.
** Deep Core from ''VideoGame/{{Sonic Rush|Series}} Adventure''.
** Chaotic Inferno from ''Sonic Rivals 2''.
** Eggmanland from ''SonicUnleashed'' [[HailfirePeaks combines this with]] EternalEngine and AmusementParkOfDoom.
** Molten Mine/The Cauldron from ''[[SonicStorybookSeries Sonic and the Black Knight]]''. It also has {{Mordor}} elements.
** Volcano Valley from ''[[Sonic3DFlickiesIsland Sonic 3D Blast]]''.
** SonicBlast has Red Volcano Zone, the fan made ''VideoGame/SonicRoboBlast2'' also has a level by the same name.
** The Lava Powerhouse and Showdown levels from ''SonicSpinball''.
** ''SegaSonicTheHedgehog'' has Volcano Vault.
** ''VideoGame/SonicLostWorld'' has Lava Mountain, which ALSO has EternalEngine elements.
* Named after Lethal Lava Land from ''VideoGame/SuperMario64'', which is a relatively flat level placed in the middle of a distant sea of lava. Other examples in the ''Mario'' series include:
** Also in ''Super Mario 64'', there's Bowser in the Fire Sea.
** Corona Mountain from ''VideoGame/SuperMarioSunshine''. While short, it displays pretty much all the elements of a volcano level.
** The spin-off ''VideoGame/SuperPrincessPeach'' has Fury Volcano, which fits this trope to a T.
** World 8 in ''VideoGame/SuperMarioBros3'' and all ''VideoGame/NewSuperMarioBros''. games, except ''NewSuperMarioBros2'', which is World 6.
** Melty Molten/Hell Prominence Galaxy in ''VideoGame/SuperMarioGalaxy''. There's also ''Freezeflame/Ice Volcano Galaxy'' in ''VideoGame/SuperMarioGalaxy'', which [[HailfirePeaks combines]] SlippySlideyIceWorld and LethalLavaLand for an extra annoying time!
** ''VideoGame/SuperMarioGalaxy2'' has Shiverburn Galaxy (which too combines SlippySlideyIceWorld and LethalLavaLand) and Melty Monster Galaxy.
** And despite not entirely being this, Bowser's castles have elements of this. In ''VideoGame/SuperMarioBros3'', the mini-fortress in the sky part of World 5 has a lava floor ''and'' a ceiling.
** ''VideoGame/YoshisIsland DS'' has the very aptly named "Yikes! Boiling Hot!", as well as the first extra stage of Yoshi's Island, "Poochy Ain't Stupid".
** ''VideoGame/MarioAdventure'' [[HailfirePeaks combines this]] with UndergroundLevel for World 2, Hotfoot Caverns.
** Occurs in the Corona Core level in ''VideoGame/SuperMarioFusionRevival'' because the sun is heating up the planet's crust.
* Gaspar in ''RatchetAndClank''.
* ''VideoGame/DonkeyKongCountry'':
** Also most of the levels in Crocodile Cauldron from ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', as well as one in the game's resident Lost World. However the lava in these levels is actually just a cosmetic coverup for BottomlessPits, so you can touch the lava (using cartwheel + midair jump) without it actually harming you, so long as you don't cross that invisible line where you die.
** Hot Top Volcano from ''VideoGame/DiddyKongRacing''.
** ''DonkeyKongJungleBeat'' has no less than four lava levels: Grim Volcano, Ancient Foundry, Lava Cavern and Magma Coliseum. Two of the bosses even take place in a volcanic environment!
** World 8 (Volcano) in ''VideoGame/DonkeyKongCountryReturns''.
** One island in ''VideoGame/DonkeyKongCountryTropicalFreeze'' has a variant that [[HailfirePeaks mixes this]] with GreenHillZone, in that it's an African savanna that is being subjected to a pervasive brush fire.
* ''VideoGame/WarioLand'':
** ''VideoGame/WarioLandSuperMarioLand3'' has Stove Canyon, complete with [[AdvancingWallOfDoom obligatory moving Lava Wall]].
** ''VideoGame/WarioLand3'' has Cave of Flames. Technically, The West Crater and The East Crater fall under this as well because they are in the volcano, but you don't run into any lava.
** ''VideoGame/WarioLandShakeIt'' has Mt Lava Lava (no connection to the ''VideoGame/PaperMario64'' one) and Sneak Peak.
* The old computer game ''Hocus Pocus'' had lava on several levels that damaged you while you stood in it, though didn't instantly kill you.
* Area K in ''MegaManZX''. On the surface it's a geyser-riddled zone. Once you get underground, however, the [[ScrappyLevel Scrappiness]] starts setting in...
* Most of the ''Franchise/MegaMan'' series have these levels for the fire-oriented robot bosses, including Fire Man and Heat Man.
** The first had Fire Man, whose stage takes place in volcanic area. ''2'' has Heat Man, who resides in a geothermal plant. ''6'' has Flame Man, Sword Man of ''8'' has a small fire area sequence, ''9'' has Magma Man and ''10'' has Solar Man.
** ROMHack ''RockmanNoConstancy'' downplays this; what appears to be molten metal in [[EternalEngine Metal Man's stage]] are [[OneHitKill one-hit kills.]]
* In ROMHack ''VideoGame/Rockman4MinusInfinity'', Mega Man has to deal with two sections filled with lava in Pharaoh Man's level. Fortunately, the lava isn't lethal and just only damages Mega Man.
** Parts of Junk Man's stage in ''VideoGame/MegaMan7''. Which can be accessed by using Freeze Cracker to freeze the lava.
** The ''VideoGame/MegaManX'' series has the stages of Flame Mammoth (''X''), Flame Stag (''X2''), Magma Dragoon (''X4''), Burn Dinorex (''X5''), Blaze Heatnix (''X6''), Flame Hyenard (''X7''), Burn Rooster (''X8''), and Mach Jentra (''[[VideoGame/MegaManXCommandMission Command Mission]]'').
*** Amusingly, Flame Mammoth's stage becomes a breeze if you defeat [[AnIcePerson Chill Penguin]] first, as all the lava freezes over.
** ''VideoGame/MegaManLegends 2'' has the Saul Kada Ruins, which is also a prime source of terror.
* ''VideoGame/MegaManZero 2's'' factory stage [[spoiler:that ''will'' be visited ''twice'' (!)]] combines copious amounts of lava with everyone's favorite mechanical menaces.
** ''VideoGame/Mega Man Zero 3'' features the Aegis Volcano Base.
* Neo Star's 4th level in ''VideoGame/Kirby64TheCrystalShards''.
** Hotbeat in ''VideoGame/KirbySuperStar'''s "Milky Way Wishes".
** Dangerous Dinner in ''VideoGame/KirbysReturnToDreamLand''.
** Vocal Volcano in ''VideoGame/KirbySqueakSquad''.
** Lava Landing and Temper Temple in ''VideoGame/KirbysEpicYarn''.
* Level 10 in the SNES port of ''VideoGame/PrinceOfPersia1'', where you drop into what seems to be a volcano after falling from the tower in Level 9.
* Planet Scorch in ''VideoGame/{{Ristar}}''. He even has an idle animation where he tries to fan himself with his hand.
* The ''VideoGame/JakAndDaxter'' series has one in almost every game.
** ''VideoGame/JakAndDaxterThePrecursorLegacy'' has ''three'': Fire Canyon, Volcanic Crater and Lava Tube.
** ''VideoGame/JakIIRenegade'': The Dig.
** ''VideoGame/Jak3Wastelander'': The Great Volcano.
* The first area of Stage 3 in ''RocketKnightAdventures'' features a rising and falling tide of lava that actually has a [[ConvectionSchmonvection reflective surface]], as if it were water (read: [[OneHitKill it's not]]). This is played with shortly, as crystal formations obscure platforms above the lava and Sparkster himself from the player's view, forcing you to use the reflection in order to see the path and make the proper jumps to proceed.
** Oddly enough, the more conventional lava found in the third area of the same stage hurts a lot, but doesn't instantly kill on contact.
* Sector 4, The Oven, from ''VideoGame/{{Jumper}} Three''. Sector 4 in original ''Jumper'' also has shades of this, having a red background and a large number of fireballs.
* Volcano Castle, Fire Field, and Lava Flow in ''Bonk's Revenge''. The {{underground level}}s also have lava pits.
* ''[[VideoGame/DaffyDuckTheMarvinMissions Daffy Duck: The Marvin Missions]]'' for SNES and Game Boy had this as its [[NintendoHard very first level]].
* Arachnia in ''VideoGame/{{Bug}}!''. So named because it's the spider BigBad's lair, and it ''is'' filled with annoying spider Mooks. Besides that, expect loads of flaming rocks, fire ants (literally- they have fire breath), and instant-kill lava.
* In ''Videogame/JablessAdventure'', the final area you explore is Squidville, which is located in a volcano.
* The "Be Prepared" level from ''VideoGame/TheLionKing''.
* The second half of Stage 5 in ''VideoGame/AlisiaDragoon''.
* Fire Zone, the third level in ''VideoGame/KeithCourageInAlphaZones''.
* Entrance of the Guy and Incinerator of the Guy in ''VideoGame/IWannaBeTheGuy''.
* Mafia Town in ''VideoGame/AHatInTime'' is an island city when you first visit it, but it eventually becomes flooded with lava.
* ''VideoGame/DontLookBack'' includes a passage through one of these (appropriately, as the protagonist is [[OrpheanRescue descending into the underworld]]).
* Monster Cave 4 in ''VideoGame/WonderBoyInMonsterWorld''.
* ''VideoGame/{{Something}} series'':
** The first half of Skulls Cave. Mario has to ride on a one-skull raft over a river of lava and he has to dodge obstacles.
** Chateau du Feu, which uses the graphics of Fire Man's level from ''VideoGame/MegaMan1''
** Intestinal Problem, which also happens to be a WombLevel.

[[/folder]]

[[folder: Puzzle Games ]]

* ''VideoGame/{{Meteos}}'' has three fields/planets that fit this mold in different ways; worth noting is that they don't always follow the "angry-music" rule. Firim is a fiery planet that's home to pyro aliens and features a rock and roll soundtrack, Jeljel is a magma/brimstone-infested PlanetHeck accompanied by an OminousMusicBoxTune, and Hotted is a cube-shaped planet made out of molten and glowing-hot iron where synthesizers play the level's music.


[[/folder]]

[[folder: [[Racing Game Racing Games ]]
]]
* ''VideoGame/{{F-Zero}}'' GX's Fire Field levels have the tracks suspended (at what appears to be) a few feet higher than the lava. The craft have shields, though.
* Spice Mine Run/Zugga Challenge, Fire Mountain Rally, and Inferno in ''VideoGame/StarWarsEpisodeIRacer''. As usual, [[ConvectionSchmonvection the lava's heat only damages your racer if you touch it]].
* ''VideoGame/HillClimbRacing'' has a pretty basic volcano level.

[[/folder]]

[[folder: Roguelike ]]

* Act IV of ''VideoGame/{{Diablo}} II'' is fought in Hell, which is probably as Lethal Lava Land as you can get.
** However, the lava actually behaves the same as walls and there is no way to step on it.
** ''VideoGame/DiabloIII'' has lava landscaping in several non-Hell areas, including [[spoiler:Leoric's dungeons]] and [[spoiler:the lower levels of Bastion's Keep]]. You can't fall into the pits, but a typical trap has periodically-erupting lava underneath a grate floor. Don't be standing there when it goes off.
* Some of the Quest sub-levels on ''NetHack'' feature lava. And towards the end of the game [[spoiler: the player has to pass through four "elemental" levels, one of which is fire, which of course means lava]]. If you have fireproof [[WalkOnWater water-walking boots]], you can stroll around on the stuff, and all those highly flammable scrolls will be just fine.

[[/folder]]

[[folder: [[Role Playing Game RPG ]]
]]
* Lava levels appear in some [[Franchise/SuperMarioBros Mario]] [=RPGs=].
** Thwomp Volcano in ''[[VideoGame/MarioAndLuigiPartnersInTime Mario & Luigi: Partners in Time]]''
** The Barrel Volcano in ''VideoGame/SuperMarioRPG''.
** Mt. Lava Lava from ''VideoGame/PaperMario''. It's amazing Mario doesn't catch on fire...
*** The lava must be paper as well, obviously.
*** In addition, Bowser's Castle has lava areas, but if you shut off the flow, it cools well enough to walk on instantly.
*** Also, Rawk Hawk's training area (i.e., the send up of Bowser's castle from SMB) has its lava pits.
* Gurgu Volcano from ''VideoGame/FinalFantasyI''.
** The Molten Cave (well, duh) in ''VideoGame/FinalFantasyIII''.
** The Underworld in ''VideoGame/FinalFantasyIV''
** Great Sea Trench in ''VideoGame/FinalFantasyV''.
** The Sealed Cave in ''VideoGame/FinalFantasyVI'' and, in a looser sense, the burning house in Thamasa. Also, Phoenix Cave.
** Cave of the Gi in ''VideoGame/FinalFantasyVII''.
** Definitely the Fire Cavern in ''VideoGame/FinalFantasyVIII'', which is incidentally the game's first dungeon.
** Ironically, the Gulug Volcano dungeon in ''VideoGame/FinalFantasyIX'' contains no lava whatsoever (as it's extinct).
** Ifrit's Cauldron and Mount Halvung in ''VideoGame/FinalFantasyXI''.
** The Feol Warren in ''VideoGame/FinalFantasyXIIRevenantWings''.
** The Volcano in ''VideoGame/FinalFantasyMysticQuest''.
** Mt Gulg in FinalFantasyThe4HeroesOfLight.
* ''VideoGame/ChronoCross'' has Mt. Pyre.
** ''VideoGame/ChronoTrigger''[='s=] Singing Mountain would have been one, [[DummiedOut had it not been scrapped]].
* Although there was no lava, there was a desert in the first ''VideoGame/GoldenSun'' which fulfilled the same purpose. While walking on sand a meter steadily fills, and if it reaches full the party will take a shot of damage. Rinse and repeat. Speaking of rinse, the meter could be emptied by finding oases hidden by mirages in circles of stones.
** A more direct example of a lava-filled environment is the underground portion of Taopo Swamp.
** The second ''VideoGame/GoldenSun'' actually has "Magma Rock", filled with puzzles that involved altering the flow of... you guessed it, magma!
* The cavern leading to the fire temple in BravelyDefault. Doubles as ThatOneLevel to its excruciating length, strong enemies and treacherous terrain.
* The ''RomancingSaGa'' Series used this: Mt. Tomae ([[RomancingSaGa RS 1]]), Komulune Volcano ([[RomancingSaGa RS 2]]), Fire Palace of Aunas ([[RomancingSaGa RS 3]])
* ''VideoGame/TalesOfEternia'' has Efreet's Gorge, where even the supreme water spirit of the world isn't able to protect you indefinitely: once Undine's power runs out, you start taking damage instead.
* ''VideoGame/TalesOfPhantasia'' has a cave where Claus [[SummonMagic makes contract]] with Ifrit and Odin's Tower, where {{Flam|ingSword}}berge can be found, assuming Nymph's rings are equipped on everyone to survive the heat.
* Red Mountain in ''VideoGame/TheElderScrollsIIIMorrowind'', which doubles as the source of the monster threatening the world.
* Mehrunes Dagon's world in ''VideoGame/TheElderScrollsIVOblivion''. Also, Boethia's conveniently similar realm of Oblivion. Heck -- all the realms, except Paradise and the Shivering Isles.
** Though (unlike Morrowind) it is never confirmed that it actually ''is'' lava -- given the kind of places the Realms of Oblivion are, and given the kind of people Boethia and Mehrunes Dagon are, oceans of red water that hurt you if you enter it is no less likely than rivers of molten rock. In fact, it's explicitly established that Dagon's realm is [[EvilIsDeathlyCold cold, despite the fact that to all appearances it shouldn't be]].
* The Temple of Pyrynn in ''VideoGame/SkiesOfArcadia''.
* The Primitive Cube in ''BlueDragon''.
* You actually take damage from this level in ''VideoGame/OdinSphere'' if you don't use cooling potions.
* ''TheBardsTale'' has an area actually ''called'' "Obligatory Lava Level".
* In ''VideoGame/MassEffect1'', the planet Therum features large lava flows which, [[ConvectionSchmonvection of course]], the PlayerCharacter can stand right next to without difficulty but cannot touch so much as the edge of a tire to without [[CriticalExistenceFailure bursting into lethal flame]].
** The ''Mass Effect 2: Firewalker'' DLC pack includes several worlds full of lava ([[MeaningfulName as you might have gathered from the title]]). Fortunately, the eponymous hovercraft is perfectly content in even such hostile conditions.
* In a possible homage to ''VideoGame/WorldOfWarcraft'', the dwarf capital of Orzammar in ''VideoGame/DragonAgeOrigins'' is apparently set in a volcanic region, as are parts of the Deep Roads apparently at random. Oddly enough, the actual volcano you see the surface side of is quite safe. Aside from the BonusBoss you can summon there.
* The Sea Cave in ''VideoGame/DragonQuestII''.
** Mt. Magmageddon in ''VideoGame/DragonQuestV''.
** The fire caves leading to Murdaw's Keep in ''VideoGame/DragonQuestVI''.
* Stark Mountain in ''[[VideoGame/PokemonDiamondAndPearl Pokémon Platinum]]''.
** Don't forget Mt. Chimney in ''VideoGame/PokemonRubyAndSapphire''. In ''Emerald'', they even added a cave underneath Mt. Chimney, filled with ''even more lava,'' and it actually comes with a [[LampshadeHanging lampshade]] from one of the Team Magma grunts!
** ''VideoGame/PokemonBlack2AndWhite2'' is at it again with Reversal Mountain, at least in White Version. In the other, the area is filled with water. It's no surprise you can find Heatran in there after you get the Magma Stone.
** Mt. Battle in ''PokemonColosseum'' and Citidark Isle in ''PokemonXD'' also count.
* The ''VideoGame/{{Ys}}'' series has this in most of its games, eg Burnland/Moat of Burnedbless in ''II'', the Ilvern/Alcaino Ruins in ''III/Oath'', Fire Mountain in ''Mask of the Sun'', the Lava Fields of Nelgal in ''Dawn of Ys'', parts of the Ruins of Amnesia in ''The Ark of Napishtim'', etc. In most cases, you can't even fall into the lava, due to EdgeGravity or [[InsurmountableWaistHeightFence insurmountable barriers]].
* Mt. Zublo in ''VideoGame/BreathOfFireIII''.
* The ''MagicKnightRayearth'' SNES game features such an area.
* The Rapax Rift in ''VideoGame/{{Wizardry}} 8'', home of the titular demon-like Rapax.
* The Ring of Fire, and some eye of the north caverns, in ''VideoGame/GuildWars''.
* The Fire Spring in ''VideoGame/EarthBound''.
* ''VideoGame/EternalSonata'' has the Wah Lava Cave, though the only "danger" other than the enemies within is that they might catch a cold from going from one extreme of temperature in the Sharp Mountains to the other.

[[/folder]]

[[folder: Shoot Em Up ]]

* A little different, but in ''VideoGame/StarFox64'', Solar (the Sun) is a lethal lava land, and the intense heat causes you to steadily lose health. Your team members take damage too, but since they can't be healed mid-mission the level designers made it so they only take some heat damage near the beginning for some dramatic effect, otherwise they'd all be dead one-third of the way through the mission.
** Certain parts of the [=DarkIce=] Mines are like this (particularly underground), as well as the Volcano Force Point Temple in VideoGame/StarFoxAdventures.
*** Oddly enough [[ConvectionSchmonvection Fox only catches fire]] if he falls in the magma, yet does not die instantly or melt. Also, he is set ablaze, but if he can douse those flames, he'll be fine.
* The ''VideoGame/{{Touhou}}'' series finally gets one in the 11th game, ''Subterranean Animism''.
* Burning Heat in ''VideoGame/{{Gradius}} II'', the Fire Stage in ''Gradius III'', and the second half of the Volcanic Stage in ''Gradius IV''. The Volcanic stages in most of the games, while they have erupting volcanoes, are more of standard DeathMountain or {{Underground Level}}s.
* The Phoenix Mountain/Volcano in ''VideoGame/KidIcarusUprising''.
* In ''Galaxy Force II'', Mission 2 takes place over a lava planet, with fiery plumes erupting from the surface in arcs.
* Chapter 4 (Fire Devildom) in ''VideoGame/{{Phelios}}''.

[[/folder]]

[[folder: [[First Person Shooter Shooter ]]
]]
* ''VideoGame/{{Marathon}}'' has a few of these, most notably [[ExactlyWhatItSaysOnTheTin "Fire! Fire! Fire! Fire! Fire!"]] in which you have to wade through lava and stay alive, and "Six Thousand feet Under, in which failure to avoid the lava results in death, along with a few in ''Marathon Infinity'', particularly "Eat the Path" and "Whatever you please," which are both freakin' [[MindScrew weird.]]
* Many levels of ''VideoGame/{{Descent}}'' involved lava at some point. However, there was at least one level where the entire thing was lava. Being the first game, [[ConvectionSchmonvection lava behaved differently]].
* The planet Brimspark in ''[[{{Descent}} Descent II]]''. And yes, the heat of the lava does drain your shields.
* The Stone Rain level in ''ShadowWarrior''.
* Level 6-1 in ''MedalOfHonor: Frontline'' has a giant blast furnace that you can knock Nazis into and [[VideoGameCrueltyPotential watch them get crisped]].

[[/folder]]

[[folder: [[Simulation Game Simulation ]]
]]
* ''VideoGame/DwarfFortress'' lets you ''build'' a Lethal Lava Land. Not only does it give you a useful source of heat for forges and obsidian for building, it lets you drown your foes ([[VideoGameCrueltyPotential or dwarves]]) in a sea (or river, or waterfall...) of molten rock.
* ''VideoGame/MySimsAgents'' has the Fire Room, with both lava pits and flame jets. You can't walk or jump into either; the latter is part of the temple's puzzles, and the former just can't be crossed unless there's already a bridge there.
* One of the three final missions for ''VideoGame/SkyOdyssey'' takes place in an active volcano. As the player you have to fly in there while it's erupting in order to reach the games final goal. On top of lava plums that you have to dodge, you also need to avoid [[DeathFromAbove rockslides and lightning]] generated by the volcano.

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[[folder: [[Sports Game Sports Games ]]
]]
* Deep Inferno from ''{{Pangya}}''. Complete with pyroclastic flows for "rough", lava pool "water hazards" and lung-clogging ash filling the air. Did I mention this is a ''golf'' game?
* Lava Dome in ''[[VideoGame/BackyardSports Backyard Football]]'', which has lava on only one side.

[[/folder]]

[[folder: Stealth Based Game ]]

* At one point in ''VideoGame/SheepDogNWolf'', you get a time machine that allows you to go to the prehistoric past. This past seems to be this.

[[/folder]]

[[folder: Strategy|Game ]]

* These levels also exist in the ''VideoGame/FireEmblem'' games, specifically ''VideoGame/FireEmblem 7'', 8 and 10.
* ''VideoGame/StarcraftII'' has a level that floods with lava every few minutes. Just to be mean, all the resources are in areas that flood. In a nice touch, the local fauna is programmed to flee to higher ground in the seconds before the lava arrives, except for the Brutalisk, who may be more focused on killing your team than evacuating the flood. One achievement requires you to kill the Brutalisk in this fashion.
** The planet Char is also a Lethal Lava Land in most of its incarnations, except for one appearance in ''Heart of the Swarm'' that shows [[SwampsAreEvil an acid swamp]]. [[DeathWorld Lovely place, that Char]]. Probably the most impressive example is "The Belly of the Beast", which takes place inside a series of tunnels and lava tubes dug into Char's surface. Your job is to plant seismic charges that will flood the whole place with, you guessed it, more lava.
-->'''Raynor:''' Lava and [[BugWar zerg]]. Two of my [[DeadpanSnarker favorite things]].
* ''VideoGame/DevilSurvivor'': [[spoiler:In later days, one of the areas, initially the Diet Building, becomes "contaminated" and lava-filled potholes will appear. You can't walk in them though. And later, when you fight Jeze-[[ThatOneBoss FUCKING]]-bel, the area in front of her is a [[SugarApocalypse lake-turned-lava-pool]], and ending a character's turn in it will damage that character's team unless its party is immune to fire.]]
* Barathrum from ''TotalAnnihilation'', although this doesn't actually have much effect on game play aside from the fact that you can't build naval units given that the 'seas' are made of lava.
* Shows up pretty regularly in ''LEGORockRaiders''. And they are much despised because your miners don't seem to realize that [[ArtificialStupidity cutting corners across lava isn't a bright idea]].
* A number of levels in the ''VideoGame/DungeonKeeper'' games feature lava heavily. You can build bridges across it though, and some creatures can walk through it unharmed or fly over it.

[[/folder]]

[[folder: Wide Open Sandbox ]]

* ''VideoGame/{{Minecraft}}'' has the Nether, in which the only three sources of light are glowstone, randomly burning netherrack, oh, and did I mention the oceans of lava as far as the game can render?

!!Non-Video Game Examples

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[[folder: Collectible Card Game ]]

* Cald, in all its incarnations in ''TabletopGame/MagiNation.''

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[[folder: Film ]]

* Appears with a LampshadeHanging in ''[[Film/SpyKids3DGameOver Spy Kids 3D: Game Over]]'''s [[ShowWithinAShow in-universe video game]].

[[/folder]]

[[folder: Tabletop Games ]]

* An official expansion pack for the miniature war game ''TabletopGame/{{Heroscape}}'' gives you everything you need to design your very own Lethal Lava Land!
* Some of the planes in ''TabletopGame/DungeonsAndDragons'' fit this trope, particularly Gehenna, the Elemental Plane of Magma, and some layers of the Nine Hells. As usual, alternate-realities have their own laws of lava-physics to excuse ConvectionSchmonvection.

[[/folder]]

[[folder: Web Comics ]]

* ''Webcomic/{{Homestuck}}'s'' "Land of [[ConvectionSchmonvection Heat]] and {{Clock|Punk}}work" combines this trope with an EternalEngine style level.
* The uncroaking of the Gobwin Knob volcano in ''Webcomic/{{Erfworld}}'' created a permanent lava lake, impassible to all non-flying units.

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