[[quoteright:350:[[Film/TheBluesBrothers http://static.tvtropes.org/pmwiki/pub/images/Blues_Brothers_lemming_cops.JPG]]]][[caption-width-right:350:Your tax dollars at work.]]

Police involved in a HotPursuit will not make even the slightest attempts to preserve their own safety or welfare, or that of {{Innocent Bystander}}s. Whatever risky or insane driving the bad ([[AntiHero or sometimes good]]) guy does, the cops will simply follow in his tire tracks, trying to imitate everything he does, no matter how much injury to themselves or damage to their car will result.

If the bad guy plows though a [[FruitCart farmers' market]], the cops will do the same to chase him.

If he jumps [[RampJump an open drawbridge]], the cops will do it too (or at least try).

And if one cop wrecks the rest will mindlessly plow into him, sometimes without even making an attempt to avoid a wreck, [[RuleOfCool 'cause the resulting pile of twisted metal is cool]].

Sometimes this is done for humor, but most action movies/TV shows portray this as normal police behavior.

When police are the designated {{Mooks}} of a story, they are often also [[DrivesLikeCrazy very bad]] [[HollywoodPoliceDrivingAcademy drivers]] who will probably wreck just driving ''normally'', which only adds to this trope.

Combining this and [[ImperialStormtrooperMarksmanshipAcademy the fact they have guns]] makes them an easy stand in for the RedshirtArmy in situations where the military isn't likely to be involved and possibly also AdultsAreUseless if the protagonist is a kid.

In VideoGames, this tends to get TurnedUpToEleven with cops ''intentionally'' trying to [[EverythingTryingToKillYou crash into the player at full speed]] and ignoring everything else.

Of course this is quite different from RealLife where police have training and procedures for pursuits. Watch any TV program on the subject and you will see the police are ''very'' careful, to the point of backing off and following by air if it looks like civilians will be harmed. RealLife cops will generally terminate (end) a pursuit when it becomes too fast or dangerous.
[[RuleOfCautiousEditingJudgment And that's all we'll say about it.]]
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[[foldercontrol]]

!!Examples

[[folder:Anime and Manga]]
* In ''Anime/FullMetalPanicFumoffu'', this is played for laughs when an obstinate police officer (who looks suspiciously like she wandered off the set of YoureUnderArrest) gives chase to Sousuke and Chidori double-riding a stolen bike using her squad car and fails epically. The next time we see her, she mentions she's on probation due to wrecking the car.
* ''Anime/PantyAndStockingWithGarterbelt''. Dear God, [[http://www.youtube.com/watch?v=0hXqYHJ_kvg Panty and Stocking with Garterbelt]]. This has to be seen for yourself. Still, it may be a bit of a subversion in that the cops are on the protagonist's side, and they actually manage to do some real damage, even if it is, like expected of anything of lemming-like persuasion, the most pyrrhic victory ever.
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[[folder:Comics]]
* ''Comicbook/SinCity'' has wave after wave of cop cars getting wrecked or blasted by hookers in many stories that feature car chases. Leading a squad car into Old Town is the best way to avoid the cops.
* In the ''ComicBook/{{Werner}}'' story "Werner macht die Grünen blau", the two cops Bruno and Helmut, [[JustifiedTrope made punch drunk by Werner]], try to chase him but end up driving on the wrong side of an Autobahn believing that ''everyone else'' is driving the wrong way.
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[[folder:Films]]
%%* Movie example: ''Film/SmokeyAndTheBandit''.
* Parodied in ''Film/TheBluesBrothers'' (picture above), with an ''unbelievably'' large number of cops. Made funnier in that, since the heroes are driving an old police car, the cops ''should'' be able to do what they do, though they didn't have the benefit of being on a MissionFromGod.
* ''Film/{{Taxi}} 2''. Dozens of police cars follow the main characters. Wherever the main characters' car goes, the police go as well -- all of them. The damage caused by the followed car is nothing compared to the destruction caused by the cops. Eventually one cop wrecks and ''all'' of the others plow into him and into the resulting wreckage. Not one police car survives. Accompanied by a great sound track, as well.
** The best part: [[EverybodyOwnsAFord Every single one of the wrecked police cars is a Peugeot]]. Several different models from compacts to vans, but all Peugeots. Then again, the ''Film/{{Taxi}}'' series does border on blatant Peugeot ProductPlacement.
* ''Film/BatmanBegins''. Despite Batman's "no killing" creed (which the cops don't know about), many cops engage him in a high speed chase through highways and back streets as he's trying to save Rachel's life. Several spectacular crashes occur with 2 or 3 car pileups, explosive caltrops are deployed at one point, and the Batmobile even drives over a police cruiser, crushing it. When Bruce gets back to the Batcave, Alfred (who has been following the news reports of the chase) tells him "It's a miracle no one was killed." Er, yeah.
** They try to justify it in the direct sequel ''Film/TheDarkKnight'', by giving the Batmobile "lifesign sensors." It knows which cars are okay to blow up.
* Also, ''Film/BatmanReturns'': Batman's coming up to a narrow alley, pursued by a few cop cars because the Batmobile was being controlled by the Penguin in an attempt to frame him. Batmobile jettisons stuff to become the Batmissile, which can squeeze through the alley. The cop cars... can't. Cue half a dozen cars all smashing into each other in a magnificent pile-up.
* Double subversion in the movie ''Film/ShortTime'': the main character engages in this sort of behavior during a car chase... because ''he is actually [[SuicideIsPainless suicidal]]''. However he ends up miraculously surviving and gets a commendation!
* The SFPD cops who make the unwise decision to try to chase Film/JamesBond (who is driving a stolen fire engine) in ''Film/AViewToAKill''.
* The cops and FBI agents in ''Film/EagleEye'' stupidly follow the protagonist through cross traffic at red lights, smashing into innocent civilians along the way. One even tries to ''ram'' him head-on!
* Older than ''all'' of these are the [[http://en.wikipedia.org/wiki/Keystone_Kops Keystone Kops]].
* Partially averted in ''Film/TheOne'', where the police [=SUVs=] backtrack to avoid oncoming traffic on a bridge, and call in a helicopter to help track the suspect. However, they still end up crashing at the end of the pursuit anyway.
* Used in ''Franhise/TheMatrix'' series to almost comedic effect, while having a philosophical meaning at the same time, the Lemming Cops will always follow The Agents pursuing the heroes no matter what, being as reckless as The Agents are, causing much potential loss of human life as The Agents do, in their simple binary pursuit of the heroes, and becoming, as needed, the vessels that The Agents use to continue to chase the heroes down.
* Played for laughs in ''Film/BeverlyHillsCop'', as the police cars storming into the BigBad's mansion to rescue the heroes get into a chain-reaction rear-end collision when a pair of {{Mooks}} crashes during an attempted getaway.
* In ''Film/{{Unstoppable}}'' a bunch of cop cars make a tight turn to keep up with an out of control train, causing one of them to completely flip over in the process...even though there was absolutely no reason to pursue so recklessly (or at ALL), especially given that there was nothing they could do except hurt bystanders.
* The original ''Film/GoneInSixtySeconds1974'', where the police were played by actual LAPD officers, has a scene where only one car was supposed to crash, but the rest of the cars crash anyway because they found it fun (plus H. B. Hallicki provided the cars, which he'd bought over the course of several years, so they didn't have to answer for smashed up cars), although one officer was almost crushed by the light can on the top of the car.
* The Vegas cops in ''Film/DiamondsAreForever'' not only crash into parked cars, walls, and each other as they pursue Bond, but they try to copy his RampJump and CarSkiing with disastrous results.
* In the chase at the beginning of ''Film/StrikingDistance'', the police continue to pursue a suspect even as their cars fall apart. Several end up over a hill.
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[[folder:Live Action TV]]
* ''Series/TheDukesOfHazzard'', almost every episode.
* Lampshaded in an episode of ''{{Reno 911}}'' in an interview with Deputy Travis Junior, he mentions an incident when he was chasing drug runner "Fast Eddie" [=McLintock=] with about 15 other cruisers. The lead cruiser wrecked and started a pileup. Deputy Junior mentions that he saw the wreck about a mile up, as he was the last in line, but he just floored it, because how often do you get to be in a 15 car pileup?
* Subverted in ''Series/BlueHeelers'' when Jonesy pursues a suspect. When he is ordered to terminate the chase, he does (reluctantly), but does not acknowledge it to his superior, and when the suspect wraps his car around a tree Jonesy is very nearly brought up on disciplinary charges - the only thing that saves him is the discovery that the driver was probably on his mobile phone. Before he was chasing the suspect on a dirt road, when he couldn't see in the dust only to discover the suspect had stopped the (stolen, natch) car in the middle of the road, causing the police car to smash into it before flipping the bird and driving off.
** And subverted again in several episodes before that. The most notable example would probably be Brad, Susie's ex husband, who became a paraplegic after a pursuit ended in a crash. He blames himself for what happened but listening to Brad and the pursuit controller he was at least as in control and unlemming like as most examples on this list, his only possible fault in hesitating to follow the order to terminate when he reports the suspect going 140 KPH (about 85 MPH) on a bad road.
* Happens in the ''Series/MacGyver'' episode "The Thief of Budapest".
* ''Series/{{JAG}}'': In "Dangerous Game", a Virginia deputy sheriff pursues a speeding car with civilian dressed Navy Seals and accidently gets himself killed. The Navy Seal who drove the other car stands trial for negligent homicide. While this is obviously not played for fun, the writers were genre-savvy enough to have the sheriff back at the station watching ''Film/SmokeyandtheBandit''.
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[[folder:Video Games]]
* Cops in the ''VideoGame/GrandTheftAuto'' series are completely reckless in their pursuit of the player -- they'll follow you off cliffs, into water, and plow through traffic, often causing explosive pile-ups. Sometimes the player's "Wanted" level will increase because so many cops have killed themselves in the chase. It gets even ''more'' ridiculous when, in ''[[VideoGame/GrandTheftAutoViceCity Vice City]]'', you turn on the cheat where going fast enough causes cars to ''[[SloMoBigAir fly]]''
** Sometimes the cops in [[VideoGame/GrandTheftAutoIV GTA4]] [[http://www.youtube.com/watch?v=QAmPNdkSBSk take the "lemming" part a little too literally...]]
** Even on foot it goes sideways as many GTA police simply cannot swim.
** In ''Grand Theft Auto: Chinatown Wars'', besides escaping into a safehouse, the ''main/only'' way to get your wanted level to zero is to force the cops tailing you to crash, one at a time. While [[VideoGameCrueltyPotential incredibly fun]], this isn't the smartest mechanic, as it only counts when an ''occupied'' cop car crashes. Hitting an unoccupied one or killing a pedestrian officer will actually increase your wanted level.
** The same also seems to, very ironically, apply to paramedics too - the ambulances seem to exhibit much the same behaviour as the cop cars, causing more fatalities than they prevent: it's very common for them to run over half a dozen people in their attempt to reach a single wounded person, then run over a few more after they're done.
* ''NeedForSpeed Most Wanted'': Crashing into one of the marked buildings or roadside objects during pursuit will cause it to crush down on the police cars chasing you.
** The cops are a lot stupider than just running into obstacles which they almost always can't avoid due to going too fast. They'll gladly run into their own roadblocks, sometimes opening a hole for the player they otherwise couldn't have achieved, and they will happily go zooming over the same jumps the player can, destroying their car in the process. Indeed, it sometimes makes the radio chatter feel full of {{Narm}} since they sound so much more intelligent on the radio than they actually act.
** In ''NeedForSpeed Carbon'', a cop car will often take up position in front of your car and stay there with remarkable precision. You can steer the cop car into oncoming traffic.
* When the cops are after you in ''{{Driver}}'', they seek to chase and ram you no matter at what costs, up to kamikaze-like head-on collisions when both you and the cops are driving at maximum speed. This is justified by the fact that nobody can get out of their car, and the squad cars are actually [[CarFu the police's only weapon]] against you. In the sequels, the cops are smarter, but still not smart enough not to chase you [[RampJump over ramps]].
* The cops in the ''VideoGame/MidtownMadness'' games are ridiculously single minded in their attempts to run you off the road, including crashing through other traffic.
* ''VideoGame/ScarfaceTheWorldIsYours''. One essential missions involves a high speed chase with the cops flying off a high ledge to crash into the debris below and die horribly. Their 'crime'? Stealing donuts. So ... yeah.
* ''[[VideoGame/JustCause Just Cause 2]]'' gives us the [[ArtificialStupidity notoriously thick]] Panauan military/police force. When on Rico's tail, they'll do anything to take him down, including crashing into each other and exploding, plunging off cliffs, blithely ignoring their [[DamageIsFire burning vehicle that's due to explode in seconds]], and sending streams of [[CurbStompbattle weak jeeps and motorcycles to challenge an armored vehicle.]]
* Cops in the ''VideoGame/SaintsRow'' franchise are particularly dense, though they are ''mostly'' good about not plowing into cops on foot. Rival gangs are similarly prone to recklessly chasing you down in droves if you tick them off.
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[[folder:Western Animation]]
* Parodied in ''FamilyGuy'' when Stewie, Brian and Mort are in a submarine, being chased by another submarine. They manage to make their pursuer crash and the moment it does so, about two dozen police cars come in apparently from nowhere, crashing into the sub.
* In an episode of ''TheSimpsons'' Marge and her friend Laura Powers are being chased by the police across the desert. Homer, riding in Chief Wiggum's car ([[ItMakesSenseInContext long story]]) successfully warns them that they're about to drive into The Grand Chasm and they brake to a stop in time, while Wiggum and Homer go hurtling past them and over the edge, but are both fine because they land in a giant heap of garbage on the bottom of the Chasm.
* Parodied again in ''WesternAnimation/SouthPark'', where Cartman and Kyle are riding their Big Wheels to California. A CHP Cruiser spots them and gives chase, at what could be no faster than 5mph. Despite this, the Police Car somehow manages to lose control and flip over the median.
* The Bikini Bottom police are prone to this type of pursuit, notably when chasing ''WesternAnimation/SpongebobSquarepants'' and Mrs. Puff during the former's driving test. There is a tanker truck of fruit punch for seniors involved.
* ''WesternAnimation/TeenTitansGo'': In "Driver's Ed", a a trail of police cars chase Robin into a supermarket, where they pile-up.
[[/folder]]

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