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[[quoteright:310:[[VideoGame/MarvelVsCapcom3 http://static.tvtropes.org/pmwiki/pub/images/kung-fu-wizard1_4217.jpg]]]]
[-[[caption-width-right:310:Believe it or not, [[Comicbook/DoctorStrange he's]] better known for his magic.]]-]

->''Man, the yahoos I scrap with never seem to anticipate that tactic (being punched in the face). They all assume that what with me being a wizard and all, I'm going to stand back and chuck [[TabletopGame/DungeonsAndDragons Magic Missiles]] at them or something, then [[SquishyWizard scream and run away the second they get close enough to let me see the whites of their eyes]]''.
->''Okay, granted, so that ''is'' how a lot of wizards operate. But all the same, you'd think they would remember that there's no particular reason why a wizard [[CombatPragmatist can't be as comfortable with physical mayhem as the next guy]]''.
-->ó'''[[Literature/TheDresdenFiles Harry Dresden]]''', using some [[CombatPragmatist Combat Pragmatism]] against an [[EldritchAbomination Outsider]]

In one corner, you have the SquishyWizard, supernaturally adept, but physically an utter weakling. In the other stands the KungFuWizard, who not only has supernatural powers, but is also a skilled martial artist. In fact, their martial arts practice facilitates the use of their powers, and may actually be [[CharlesAtlasSuperpower the source of them]]. This character can use both KiAttacks and FunctionalMagic, or blends them together until they're indistinguishable. The KungFuWizard is most often found in Chinese folklore, ''{{wuxia}}'' books and films, {{manga}}, and {{anime}}.

Sometimes they may overlap with CombatMedic. Because in real life, Monks were often religious figures and in fact, some of the Eastern monks did gain a reputation for knowing or developing Martial Arts. Thus, someone who practices Martial Arts may also know a few things about exorcism, healing, or dealing holy damage. [[StatusBuff Or Buffs. ]]

See also MagicKnight, where the wizard is trained in weapon-based combat rather than martial arts, SupernaturalMartialArts, where the kung fu is ''itself'' magic, and FullContactMagic, where the wizard doesn't actually know kung fu, but still needs to move around a lot to use magic. May be augmented via MeditationPowerup. If the setting states that ReligionIsMagic, then this may also be a case of AllMonksKnowKungFu.

----
!!Examples:

[[foldercontrol]]

[[folder:Anime and Manga]]
* ''TowerOfGod'': Some of the best fighters in the series, such as Viole, Teddy and Ran.
* The Elric brothers of ''Manga/FullmetalAlchemist'' are skilled martial artists as well as alchemists and this is also true of most State Alchemists. Edward is also able to transmute his arm to aid himself in combat.
** And the brothers' trainer Izumi. Ed and Al are ''still'' scared of her.
*** Funnily enough, both this and her TrainingFromHell were explained in an {{omake}} to have originated with her seeking an alchemist teacher who [[spoiler:turned out to be the ''brother'' of the (deceased) man she was looking for, and he actually gave her a hand-to-hand combat training course]].
** Armstrong as well, who uses old-school pugilism [[FullContactMagic to augment his alchemical attacks.]]
** A non-Amestrian example would be [[FarEast Xingese]] princess May Chang, a tiny girl who is nevertheless adept at both martial arts and alkahestry (Xing's version of alchemy).
* {{Justified|Trope}} with Hei in ''DarkerThanBlack'' -- the reason he's both a powerful Contractor and amazing martial artist (besides the fact he's Chinese) is that he started out as a BadassNormal and had to be strong enough to take on Contractors.\\
Additionally, while he has [[ShockAndAwe the ability to discharge electricity]], he has to either be able to touch his target or have some sort of connection that will conduct electricity. (In other words, no lightning bolts) And "something that conducts electricity" includes the [[WeaponOfChoice knives and choke wires]] he used anyway.
* The very nature of combat in the {{Nasuverse}} demands that you have to be this trope if you want ''any'' of your hard-learned spells to hit ''anything.'' Tohsaka Rin of ''FateStayNight'' and Kokuto Azaka of ''KaraNoKyoukai'' are equal parts deadly as magicians ''and'' warriors in their respective universes.
** Of note though is that while they are fairly skilled in martial arts, they stand no chance in close combat with the more straightforward fighter-type characters. For example, Rin's athleticism helps her move around but her physical fighting abilities are completely worthless against anyone but Caster, who is very much the SquishyWizard.
*** Actually, most mages in the setting tend towards SquishyWizard, because they tend to be researchers rather than fighters, but Enforcers like [[FateHollowAtaraxia Bazett]] and freelancers like [[MahouTsukaiNoYoru Aoko]] are generally quite skilled in combat.
* Louie of ''RuneSoldierLouie''. Despite being the hero, he's terrible at both magic and swordsmanship, even though he was raised by the head of the mages guild, attended the mage academy for most of his life, and has trained in swordsmanship considerably with Genie. His only saving grace is that he is a very skilled brawler.
* The titular character of ''Manga/MahouSenseiNegima'' starts using just magic, but later on is told to make a choice between training for [[GlassCannon sheer magical power]] while lacking in straight-up fighting (thus needing a partner to protect while casting), or to balance magic and physical strength. He picks the latter, but instead of [[MagicKnight using weapons and magic]] like that person suggested, he instead learns martial arts from [[AnimeChineseGirl Ku Fei]].
** Really, at this point, this trope is practically the series' calling card.
** In the festival arc Negi even shows up to fight in a tournament in a [[RobeandWizardHat Wizard Robe]] with a martial arts gi underneath.
* In ''MagicalGirlLyricalNanoha [[SpinOffSpring ViVid]]'', Vivio's fighting style is also a combination of martial arts and magic. She has [[spoiler:[[HeelFaceTurn former]] [[QuirkyMinibossSquad Numbers]] [[HollywoodCyborg Cyborg]] Nove]] as her martial arts trainer in ''[=ViVid=]'' while Nanoha-mama watches over her magic training.
* Natsu of ''Manga/FairyTail'' is just as capable of beating you up as he is [[PlayingWithFire burning you to a crisp]]. [[ElementalPunch Sometimes]] [[FullContactMagic he'll do both at once]].
** In one early episode, a pair of professed BadassNormal mercenaries assume that all mages are {{Squishy Wizard}}s, recounting a story of a mage who spent years mastering a curse that could break bones; they just broke ''his'' bones with a punch. As such, they were completely unprepared for Natsu's strength.
** Gray as well. He gets a pretty badass moment where [[BroughtDownToNormal an enemy lures him into a trap that prevents Gray from using his ice magic]] without hampering the enemies' style of magic. The enemy gets a nasty surprise when Gray kicks him off his perch twenty feet in the air.
*** It's even more awesome when Gray does it to his senior pupil Lyon. After deciding he has had enough, he manages to utterly overpower him using hand-to-hand combat even though Lyon is the more experienced mage.
* Many ninja in ''Manga/{{Naruto}}'' use a combination of [[CharlesAtlasSuperpower taijutsu]] and less physical ninjutsu (some of which is more a case of FullContactMagic), with some exceptions that focus on use of weapons or physical ability. One good examples is [[NeverMessWithGranny Chiyo]] who has both [[MarionetteMaster puppets]] and good hand-to-hand combat abilities.
* Princess Amelia from ''TheSlayers'', proficient in martial arts, healing, and astral magic. Her father as well.
* Luffy from OnePiece has monstrous strength known around the world in addition to being made of rubber which his style of fighting quite heavily relies on. Admittedly he'd still be able to kick pretty much everybody's asses, except for a choice few, without his rubber powers.
* Fai D Flourite of {{CLAMP}}'s MassiveMultiPlayerCrossover TsubasaReservoirChronicle is not only a very powerful mage - when he chooses to use his magic, anyways - but also as flexible as a cat and pretty damn capable of holding his own in a fight. Shura Arc showed that he and his [[HoYay partner]], resident {{Badass}} [[{{Ninja}} Kurogane]], are at least on par in their fighting abilities as they hold top ranks in Yasha-ou's army. (The anime also hinted that he could, indeed, beat Kurogane with ease. If this is canon is debatable.)
* Not only can [[TheBigGuy Sailor Jupiter]] from ''Franchise/SailorMoon'' manipulate [[ShockAndAwe lightning]] and [[GreenThumb plants]] well enough to dispatch a few [[MonsterOfTheWeek youma]] on her own, she also is a skilled and very strong kung-fu practitioner.
[[/folder]]

[[folder:Comics]]
* The various Immortal Weapons from ''[[ComicBook/ImmortalIronFist Iron Fist]]'' are good Western examples of this.
* Comicbook/DoctorStrange, master of the mystic -- and martial -- arts. On more than one occasion he has surprised enemies who expected him to be physically helpless without his magic.
** One WhatIf Story took this UpToEleven, with Doctor Strange learning his skills from Daredevil and Elektra's main universe ninjutsu mentors, The Chaste.
[[/folder]]

[[folder:Fanfic]]
* Quirrell in ''FanFic/HarryPotterAndTheMethodsOfRationality'' is a 6th dan and (arguably) only second to Dumbledore in magical ability. Goyle is also trained in martial arts.
--> "Most wizards," Professor Quirrell said, "do not bother much with what a Muggle would term martial arts. Is not a wand stronger than a fist? This attitude is stupid. Wands are held in fists.
* ''FanFic/AShadowOfTheTitans'': Jade's [[EvilCostumeSwitch new villain outfit]] is designed to reflect this, showing that she's skilled at both marital arts ''and'' magic. She also mentally comments at one point that if she has to choose between either or those or the powers of the Talismans now [[ClingyMacGuffin fused to her body]], she'd ''pick all three''.
* ''FanFic/QueenOfAllOni'': [[EnigmaticMinion Blankman]] is skilled at both magic and martial arts, and will use the first to amp up the second if [[CombatPragmatist necessary]].
* Bryce Lawson from ''Fanfic/MassEffectHumanRevolution'' is both a powerful biotic and skilled enough in Krav Maga to hold his own against Adam friggin' Jensen.
[[/folder]]

[[folder:Literature]]
* ''Literature/{{Discworld}}'''s Mustrum Ridcully and Granny Weatherwax prefer [[BloodKnight crossbows]] or [[MundaneSolution no physical fighting at all]], respectively, but can still pummel the average villain or [[BarehandedBladeBlock stop a sword blow with one bare hand]]. (Granny's also demonstrated the ability to make a wooden spoon as sharp as a sword.) Lu-Tze is a more conventional user of this trope; between martial arts and the ability to slice time finely enough to [[spoiler:nearly]] outrun lightning, there's a reason for Rule One: "Never act incautiously when confronted by a little bald wrinkly smiling man!"
* [[GreenThumb Briar Moss]], in Tamora Pierce's ''Literature/CircleOfMagic'' series, wasn't exactly trained in martial arts, but he knows how to fight anyway from his life as a street rat.
** Similarly, his foster sister Daja has metal magic. While this is good for long distance spell casting, it turns out muscles from working in forges all day, and staff training, means you do ''not'' want to take her on at close quarters.
* In ''Literature/TheDresdenFiles'', Harry (while not a full-blown Kung Fu Wizard) ''does'' take occasional lessons from Murphy. This combined with his great height (and thus reach), sprinter's build, long staff and willingness to fight dirty makes him pretty badass with what little martial art he knows. Not to mention the .38 Special under that duster of his.
* Though the eponymous magic-users of ''{{Mistborn}}'' don't draw their magic ''from'' their fighting skills, said magic allows sufficient strengthening and controlling of body and mind to invoke the spirit of this trope, and per WordOfGod creating elaborate, martial arts-inspired fights was one of the author's goals in creating and using this power.
* It can't get any more literal than Kirei Kotomine's fighting style in ''{{LightNovel/FateZero}}'', which WordOfGod claims is Bai Ji Quan, combined with Kotomine's [[FunctionalMagic Magecraft]] and generally self-destructive personality. With his fists alone, he can split trees, instinctively track people [[BulletTime manipulating]] [[SuperSpeed time]], and pulverize [[spoiler:Kiritsugu's]] chest with one punch before he could even react. This is before he starts using his [[CoolSword Black Keys]].
* Allanon from Creator/TerryBrooks' ''Literature/{{Shannara}}'' series is a seven-foot tall giant, and a capable brawler, as well as the most powerful Druid featured in the series, and can both take a beating, and deliver one. His successor, Walker Boh, while a less talented fighter, is every bit as tough.
* Incueling in the ''Literature/ToughMagic'' universe involves both spellcasting and martial arts, making every incuelist a ''literal'' kung-fu wizard.
[[/folder]]

[[folder:Live Action TV]]
* In ''{{Smallville}}'' season four, [[spoiler:Isobel/Lana]].
* Phoebe from ''Series/{{Charmed}}'' is a Kung-Fu witch. Initially she's the only one with no active powers (her sisters can [[MindOverMatter move objects]] and [[TimeStandsStill freeze things]] while she can [[{{Seer}} see visions of the past and future]]) and took to learning martial arts. She eventually develops an active power, levitation, that is of great use in combination with her martial arts skills.
* Series/KamenRiderWizard, pretty much by definition.
* Also the ''Series/MahouSentaiMagiranger''
[[/folder]]

[[folder:Films]]
* In ''ChineseGhostStory'', Yin and at least one other character. They show both martial arts and magic usually cast by throwing spells written on paper. This gets quite mixed, coming to a climax of fight choreography, flying around from tree to tree, and spellcasting.
* The Korean film ''{{Film/Wooshi}}'' (also known as ''Woochi the Demon Slayer'') features several of these, most notably the titular character.
[[/folder]]

[[folder:Tabletop Games]]
* In ''TabletopGame/DungeonsAndDragons'', it's possible to create a multiclassed monk/wizard character. Horribly unoptimized like most builds involving multiclassing spell casters and taking levels in monk, but possible.
** It is worth noting that Monk itself invokes [[SupernaturalMartialArts a similar trope]], its Ki Abilities eventually including teleportation and intangibility. Unfortunately these [[MasterOfNone come far later than the wizard equivalents and have more limitations, besides not synergising with anything else]].
*** In gestalt settings, Monk//Cleric and Monk//Psychic Warrior can be excellent choices, the first benefiting from the sheer number of offensive cleric spells that are in "touch" range.
** The Tome of Battle supplement adds a few options which support this trope. The infamously poorly-worded Arcane Swordsage blurs the lines between this trope and SupernaturalMartialArts.
** There are also feats that that make certain class combinations more viable. Ascetic Mage lets a Sorcerer/Monk (or Monk/Ex-Bard or Bard/Ex-Monk) add his spellcasting ability score to his armor class, Carmendine Monk lets a monk use his Intelligence instead of Wisdom for a lot of Monk abilities, including armor class (good for Wizards or Psions), and Tashalatora lets a character determine the power of certain Monk class features with the sum of his Monk levels and one psionic class (particularly good for Psychic Warriors and Ardents).
** Prestige classes supporting this include Psionic Fist (monk/psionics), Enlightened Fist (monk/wizard users of ElementalPunch), Sacred Fist (monk/cleric) and Jade Phoenix Mage (swordsage/wizard specialising in fire). Anything which could be used to create a MagicKnight can also be applied to unarmed strikes.
** Even if multiclassed or gestalt spellcasters aren't your thing, you can still make a single-classed spellcaster with the Improved Unarmed Strike feat, such as a grapplemancer-build wizard (Octopus familiar, ''enlarge'' spells), a Cleric (with ''magic weapon''/''greater magic weapon'' piled on a pair of gauntlets, and optionally the War domain), or a Druid (and ''magic fang''/''greater magic fang'', although your Tiger's Claw technique may be quickly replaced with turning into an actual Tiger).
** 4e specifically has the classes "Swordmage", "Spellsinger" (effectively a melee class with wizard-based abilities) and "Hexblade" (as Spellsinger, only with warlocks). There's also making a hybrid Sorcerer/monk, and designing sorcerer powers around using daggers as the implements; though not optimized, sorcerer builds can use Charisma as a main stat and Dex as the off stat, while newer Monk builds have the opposite, still allowing you to be fairly combat effective.
* ''TabletopGame/{{Pathfinder}}'' has the same basic options in this area as ''DungeonsAndDragons'' above, with different feats and prestige classes. In particular, a series of feats exists which allow a character to cast a specific spell/magical ability after hitting with an unarmed strike.
** It also has the Qinggong Monk class archetype, who swaps some of the standard monk abilities for ki-powered spell-like abilities.
* In ''TabletopGame/{{Exalted}}'', virtually any sorcerer character will be either this or a MagicKnight. It's technically ''possible'' to make a SquishyWizard, but since the game world assumes a certain amount of combat ability for all characters, you're just making life difficult for yourself if you do, and the core rules themselves warn against this. And that's not even going into the various [[SupernaturalMartialArts Supernatural Martial]] [[MartialArtsAndCrafts Arts And Crafts]]...
* Anyone who can use magic in ''TabletopGame/HongKongActionTheatre'' is probably going to be this, thanks to every character being proficient in both GunFu and some form of Kung Fu as well.
* There are several examples in ''{{Warhammer40000}}'':
** ''DarkHeresy'' mostly keeps its Psykers fairly [[SquishyWizard squishy]], making it harder for them to improve physical stats or learn combat skills. But then there's the Templar Calix career option, which lets you turn your wimpy freak into a mind-raping ninja assassin, dual-wielding psionically charged swords and specialising in hand-to-hand combat.
** More generally, [[TheEmpire Imperial]] SpaceMarine Librarians are powerful psykers and also still SpaceMarines, i.e., genetically and surgically modified SuperSoldiers.
** As are their Chaos SpaceMarine counterparts, Sorcerors.
** Eldar Farseers and Warlocks are also very tough in physical combat.
** And you wouldn't want to have to fight a Tyranid psyker hand-to-claw either.
* ''TabletopGame/WarHammer'' has them in the form of Skaven's Clan Eshin sorcerers who are ninjas as well. While their sorcerers aren't up to the magical prowess of Grey Seers or Skryre Warlock-Engineers, they make up for the weaker powers with some pretty vicious hitting power and knife work. Dark Elves count as well with their Doomfire Warlocks who are melee cavalry with some spellcasting ability
* The Adamantine Arrow in ''TabletopGame/MageTheAwakening'' assumes this sort of person, being the security experts of the Awakened. The Perfected Adept takes it a step further.
* The Akashic Brothers in ''TabletopGame/MageTheAscension'' are this trope all over. They represent the tradition of bringing about enlightenment through the harmonizing of the body and mind. A side effect of this is that pretty much every single Akashic knows how to perform amazing stunts and kick serious ass, before they even whip out their reality warping powers.
* Enlightened martial artists from ''{{Deadlands}}'' have the ability to tap into the energies of the Hunting Grounds, enabling them to leap tall buildings in a single bound and pluck bullets from the air, among other things.
* Physical Magicians (as distinct from Physical Adepts) in ''TabletopGame/{{Shadowrun}}''
[[/folder]]

[[folder:Video Games]]
* In the ''DynastyWarriors'' series, many characters such as Sima Yi, Pang Tong, Zhang Jiao, etc. are literally [[SquishyWizard squishy wizards]] who back up their magical attacks with martial arts prowess.
* ''VideoGame/FinalFantasyV'' gives a monk magic commands for a very underbalanced version. You could also give the "Barehanded" ability to mages, allowing them to deal heavy damage with both attacks and magic.
* ''VideoGame/FinalFantasyXII'' the BigBad Vayne surprisingly fights this way beating you with his [[BareFistedMonk bare hands]], throwing KiAttacks, unblockable LastDiscMagic and [[StormOfBlades a horde of magical swords]] at you.
* ''VideoGame/FinalFantasyXIII'' gives us [[spoiler:Cid Raines]] fighting with high speed martial arts and high powered [[NonElemental Ruin]] spells.
** [[VideoGame/FinalFantasyXIII Snow]] can fulfill this trope as well when set as a [[BlackMage Ravager]], do to being able to attack both physically and magically with bare fists and ice-covered punches.
* Every ''Franchise/FinalFantasy'' that allows one to customize the characters with magic can do this with the martial artist. [[VideoGame/FinalFantasyVI Sabin]], [[VideoGame/FinalFantasyVII Tifa]], and [[VideoGame/FinalFantasyVIII Zell]] can all punch and cast spells as need be. Sabin is particularly notable because with the exception of his two weakest attacks, every one on his blitzes is based on his magic stat.
* An example of a CombatMedic meets the KungFuMagic are the monks and master monks in the VideoGame/{{Shining}} franchise. ''ShiningForce'' gives us Gong, a monk who knows how to cast healing spells and can stand his own in combat. Then in ''Shining Force 2'', monks can be made even more powerful to near GameBreaker levels. Sarah and Karna gain the Blast spell, so they can not only sends someone packing with their fists but can also inflict a little magic damage. The {{Remake}} of ''ShiningForce'' also allows Gong to attack with a wave of energy.
* ''Franchise/TheLegendOfZelda's'' Ganondorf is frequently described as a "master wizard," but in the games themselves this power seems to be relegated specifically to [[KamehameHadoken fireballs]], [[VideoGame/SuperSmashBros punching and kicking people to death while using dark energy to power up]], swordplay, or [[{{Animorphism}} turning into a beast]] to bite and claw victims.
** Most of Ganon's magic isn't related to combat: he uses fireballs/energy blasts, he occasionally flies, but that's about it. He is very well-versed in large-scale barrier magic, summoning Phantoms, and cursing entire societies (freezing Zora's Domain seems to be a favorite).
** Zelda. As a princess, she can [[VideoGame/SuperSmashBros deliver powerful magical blows]]; while as a ninja... [[InstantAwesomeJustAddNinja You get the idea]].
** Vaati. In ''VideoGame/TheLegendOfZeldaTheMinishCap'', he wins a sword fighting contest of people from around the world. In the Japanese version, it was martial arts.
* Dhaos from ''VideoGame/TalesOfPhantasia'' is primarily a spellcaster, but will readily dish out a bare-handed beatdown to anyone who gets too close to him with his Tetra Assault arte. He gets an extremely powerful upgraded version of it called Million Assault in ''Tales Of VS''.
* Sync the Tempest from ''VideoGame/TalesOfTheAbyss'' is capable of casting several high level spells and Daathic fonic artes but spends most of the time pummeling you with his fists.
* Rose from ''StreetFighter'', a mystic who fights with [[KiAttacks Soul]] [[PsychicPowers Power]] and her enchanted [[ScarfOfAsskicking scarf]].
* Given the series' martial arts roots, ''MortalKombat'''s most powerful sorcerers, Shang Tsung and Quan Chi, are more than capable of kicking your ass with or without their magic.
* In ''VideoGame/DungeonCrawl'', transmuters start with skill in unarmed combat and better physical stats than most other spell casting classes. This becomes especially useful when you get access to their shape shifting spells.
* Xavier Pendragon from EternalChampions might count as one, since he uses a combination of Hapkido Cane and alchemy in his fighting style.
* NeverwinterNights lets players mix-and-match multiple character classes, but the original campaign has a fine example of an [[NinjaPirateZombieRobot Elvish Kung-Fu Wizard Pirate]] who shows up as an EliteMook in Chapter 1, with very little explanation.
* When she doesn't have a gun on hand, [[AxCrazy Jack's]] preferred mode of combat in ''VideoGame/MassEffect2'' is to deliver biotic charges by punching people.
** Thane, while lacking Jack's raw power, also combines hand-to-hand and biotics to lethal effect. His Shadow Broker dossier details examples of this technique, such as his standard method for neutralizing Asari targets.
** Vanguard Shepard definitely qualifies in the third game with their heavy melee attack, which is a very Thane-esque biotic punch. With the right armors and talent build, it can even OneHitKill unprotected {{Mook}}s.
* Many ''KingdomHearts'' characters are Magic Knights, but the best example the series has of this particular trope [[http://www.youtube.com/watch?v=0zOyZWl79xM& No Heart]], an optional boss fight with Master Xehanort's armor in ''BirthBySleep: Final Mix''. He ''could'' just hit you with his Keyblade, but why settle for that when he can morph into a piece of armour and punch / kick you with it?
* Sveta in ''VideoGame/GoldenSunDarkDawn'' is a beast-girl who fights with a martial-arts style, casts powerful wind and lightning Psynergy, and turns into a giant werewolf... [[{{Badass}} who can still use martial arts and Psynergy]]. She punches bosses across the room. It is AWESOME.
** Having been trained as a martial artist before becoming an Adept, it's reasonable to assume [[AnimeChineseGirl Feizhi]] grew up into one of these after ''VideoGame/GoldenSun''.
** Ivan's sister Hama trains the people of Xian in kung-fu, and Ivan and the aforementioned Feizhi in Psynergy, so this can be assumed of her, too.
** For a villainous ([[AntiVillain maybe]]) example, [[TheBrute Agatio]] in ''The Lost Age'' prefers bare fists to a weapon, but has the largest variety of Psynergy attacks among the Fire Clan antagonists.
* Himika the red spirit in ''EienNoAselia'' is unique for her class time because rather than being a SquishyWizard, she's a straight up brawler who does best in melee. While she ''can'' work as a caster, her effectiveness declines quickly due to dropping Mind values.
* ''VideoGame/RuneFactory4'' makes it possible to be a Kung-Fu Wizard along with a MagicKnight with the introduction of [[PowerFist Glove weapons]] that can, of course, be used in conjunction with magic skills.
* Byakuren Hijiri from VideoGame/{{Touhou}} is said to be an example - while she is a proficient wielder of both holy and arcane magic, her specialty is said to be powerful [[StatusBuff body-manipulation]] she casts on herself to augment her physical prowess. Even in the games, where she is limited by the strict [[WizardDuel rules]] [[HoldingBackThePhlebotinum of spellcard duels]] and the realities of the [[BulletHell genre]], she shows a bit of this with her spellcard "Superhuman: Byakuren Hijiri", which allows her to zip around the screen about as fast as [[FragileSpeedster Aya]]. Helps that she's a monk [[AllMonksKnowKungFu of the Kung Fu variety]].
* Hermana Larmo from ''VideoGame/TalesOfInnocence'' can utilize magic of every element, but is more adept at punching out her enemies. The Vita remake narrows her magic down to a few buffing spells, further emphasizing her fists.
* Bioware's {{wuxia}} Action/RPG game ''VideoGame/JadeEmpire'' includes lots of examples. Many [=NPCs=] employ chi-based magical attacks, and so may the player-character. Two characters, Scholar Ling and Monk Zeng, are predefined to specialise in magic, but you can customise any character with this emphasis, and by the end of the game you too will be a KungFuWizard.
* Several of the classes in ''WorldOfWarcraft'' could qualify for this. While some are purer {{Squishy Wizard}}s, there are others: Shamans that enchant their mace with fire and then punch you in the face with it, Paladins who blast things with holy power while chopping them up with swords, et cetera.
** The latest expansion pack introduced Monks, an example of a quite literal KungFuWizard.
** All three of the above examples are also healing classes, making this overlap with CombatMedic. For monks and paladins, the ''combat'' part is emphasized; they literally have to land a blow on enemies to gather charges for their healing spells.
* Thonolan, the protagonist of the NES game ''Kick Master'', is a martial artist who learns spells he discovers along the way, such as healing, flight, and lightning.
[[/folder]]

[[folder:Web Comics]]
* Four of the main cast members in ''Webcomic/ElGoonishShive'' practice "anime style martial arts", which looks like a FightingGame with special effects even before it fades into generalized magic and serves as introductory magical training.
** Most notable is [[TheAce Nanase]] [[http://www.egscomics.com/index.php?id=166 is the first character to be overtly acknowledged as a magic user]], [[http://www.egscomics.com/index.php?id=85 uses a magical technique in her first on-screen fight]] ([[TryingToCatchMeFightingDirty despite being]] [[http://www.egscomics.com/index.php?id=83 told not to]]), and on the whole incorporates magic the most into her fighting style with her [[DoppelgangerSpin Magical Spectrum]], [[DoppelgangerAttack "Fox" Decoy Summon]], and [[SuperMode Guardian Form]].
* Richard of ''LookingForGroup'' has unbelievably destructive magics at his command, but is also a very capable melee fighter who can even pull off a flawless [[Franchise/StarTrek Vulcan Nerve Pinch]] ''through armor''. As he puts it: "I drained the soul of a [[AllMonksKnowKungFu monk]] once. [[EvilTastesGood It tasted like chocolate."]]
** [[http://www.lfgcomic.com/page/134 "I'm a bearlock now."]]
* Ten Winds from ''KeychainOfCreation'' could be considered this.
[[/folder]]

[[folder:Web Original]]
* In the WhateleyUniverse, Bladedancer is not only becoming a fearsome martial artist and user of ''chi'', but is also taking lessons in magic, and has used spell slips in fights.
* Several of the fighters in ''DeadFantasy'', but Tifa is definitely the best example.
* Itís not unusual for villains and heroes in ''NocteYin'' to use both magic and martial arts.
[[/folder]]

[[folder:Western Animation]]
* Nabu from ''WesternAnimation/WinxClub'' supplements his magic skills with martial arts.
* Uncle from ''WesternAnimation/JackieChanAdventures''. This is due in part to his status as a ''chi'' wizard, with martial arts being very good for strengthening one's chi.
** Tohru also qualifies, having learned some chi magic from Uncle after his HeelFaceTurn, also making him a GeniusBruiser.
* Practically all Benders from ''WesternAnimation/AvatarTheLastAirbender''. They're each restricted to their own element (except for the Avatar, who can use them all), but they can either punch/kick you, hit you with their element, or both.
** This is pretty much a required trope for all Benders as all bending is done through martial arts. Each element corresponds to a real martial art form and pro-bending in ''WesternAnimation/TheLegendOfKorra'' is essentially long-distance boxing.
* In ''WesternAnimation/BatmanTheBraveAndTheBold'', Dr. Fate learned martial arts in the event his magic is taken. Even so, he's not shy about telling Batman that he would rather use magic.
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