->'''Wil:''' So, the archers of Sacae, they're all mounted, aren't they? I'd have trouble just staying on... If I had to shoot, too, I'd be in trouble!\\
'''Rath:''' ...The beasts of Sacae are swift... If we could not shoot from the saddle, we would starve...

Someone who shoots a bow while on horseback.

TruthInTelevision for numerous civilizations, of course, with many historical armies being made up partly or primarily of horse archers. Prior to the invention of the stirrup, lance warfare was impossible as it would knock the rider off the horse. The Huns and Mongols are the best-known of these, and have spawned any number of [[FantasyCounterpartCulture clones]] in fantasy literature, but almost every civilization that had horses has used these at some point, often to [[GameBreaker devastating effectiveness]], and the {{Samurai}} used the dai-kyu (a type of recurved longbow) from horseback up until the Meiji Restoration.

There are basically two categories of this trope. The first category are the light horse archers, who act as skirmishers and rely on agility and speed. They often specialize in HitAndRunTactics, especially with archers who can spur their horse, turn around and shoot ''backwards'' as their enemies pursue.[[note]]This tactic in particular is often called the "Parthian shot," named after one of Ancient Rome's rivals who specialized in exactly this. The Parthians were often fought, but never conquered (at least not by the Romans themselves).[[/note]] Naturally, since it requires expert horsemanship, a specialty of any BornInTheSaddle culture. An honorable mention goes to earlier civilizations (Persians, Egyptians, etc.) that used chariots as a shooting platform, but in those cases it was a team of both horses and men.

The second category are the heavy horse archers, who ride to the battle on close formations and shoot on volleys, intending to cause actual casualties instead of just harassing the enemy. They often support lancers and protect their flanks. The examples of the heavy horse archers are the Byzantine ''koursores'' and ''defensores'', the Chinese cavalry, the Japanese samurai and the Ottoman Turkish sipahi. They are often willing and eager to engage in the hand-to-hand fighting as well. Even after firearms were introduced, they were somewhat difficult to use effectively from horseback, as a muzzle-loaded weapon requires stability, dexterity, and two hands to reload. The Renaissance pistoliers rather favoured to get close, fire both pistols, and then charge with sword. This meant that bow-wielding horsemen held on to an advantage as skirmishers, up until the invention of the revolver and breech-loaded long arms.

The ''Series/MythBusters'' also proved that charging towards your target on a horse while firing can impart your arrows with ~70% more kinetic energy, and increase their penetration power a bit.

Mounted archery is DifficultButAwesome, since it requires you to simultaneously control your horse without the reins, and take aim while compensating for the horse's movements. [[note]]You're not even allowed to participate in a [[http://en.wikipedia.org/wiki/Yabusame Yabusame ceremony]] until you've trained at least five years. The best archers have trained north of thirty years.[[/note]] To work properly, this trope requires also large, unobstructed areas of flat terrain where the mounted archers could employ their mobility unhindered. Any obstructions could easily lead into a disaster, especially against heavier opponents.

In TabletopGames and VideoGames, these are often GameBreaker units, but not always. For balance reasons, they are often less powerful than archers who go on foot, and if AnnoyingArrows are in place already, this can lead to them being unable to effectively damage the enemy. Given that they often trade armor for speed, they can also easily be portrayed as {{Fragile Speedster}}s. If they can attack with swords as well, it's a case of BowAndSwordInAccord.

Likely to be used by HordesFromTheEast. Especially if they are BornInTheSaddle.



[[folder: Anime/Manga ]]

* Any bow-using centaur in ''Manga/ACentaursLife'' is this by default. The main character's family is descended from the warrior class, and Hime keeps up with the tradition of using bow and arrow. Apparently she can also ride horses, but this has been alluded to instead of shown.


[[folder: Film ]]

* Merida from ''WesternAnimation/{{Brave}}'' is an ace with a bow and arrow, and she can hit a perfect bullseye while on horseback. While ''jumping over a log'' on horseback, no less!
* All the Amazon warriors of Themyscira in ''Film/{{Wonder Woman|2017}}'' train to be as good with bow and arrow on horseback as they are on the ground. The film features several BulletTime shots highlighting this.


[[folder: Literature ]]

* The Dothraki and the Dornishmen from ''Literature/ASongOfIceAndFire''.
* The Mongols in all books, naturally enough.
* The various steppe tribes in Harry Turtledove's ''Literature/{{Videssos}}'' books. The Videssians themselves may also qualify, though they prefer more armor than the average horse archer.
* In ''Literature/TheLordOfTheRings'' the Rohirrim field a number of these. However most of their army seems to be lancers.
* The Haldane Household Archers function this way in battle, as seen in ''[[Literature/{{Deryni}} The King's Justice]]''. In that same book, Kelson himself is one [[spoiler: when he executes Sicard by shooting an arrow through his eye]].
* In ''Literature/BelisariusSeries'', the Persians prefer steppe style bows that have a great rate of fire. The Roman Cataphracts prefer giant bows that can penetrate armor, at the expense of rate of fire. Rajputs are also notable Horse Archers, but not as good as Persians.
* In ''Literature/{{Harald}}'', The Westkin tribes are the lightly armored sort, and the Vales have cataphracts who wear heavier armor.
* In the ''Literature/HeraldsOfValdemar'' series, the Skybolt mercenary company is primarily composed of horse archers trained in skirmish tactics. The rest of the company are [[CombatPragmatist dirty tricks specialists]].
** The Heralds themselves are expert equestrians and are trained in all weaponry, though their supposed focus on archery is [[EarlyInstallmentWeirdness diminished after the original trilogy]]. Having a BondCreature who doesn't require direction as a mount makes aiming much easier, of course.
* Implied to exist in the Zlobenian army in ''Discworld/MonstrousRegiment'', since the Borogravians get hold of a powerful crossbow called a "horse-bow".
* In ''[[Literature/SixteenThirtyTwo 1635: The Eastern Front]]'', one Polish general is a noted horse archer. When asked why he persists in this in an age of gunpowder, the general points out that what it really does is keep him thinking quickly and observing the terrain.
* Yeoman in the shared-universe series Literature/{{Wild Cards}} -- unfortunately depicted as using a compound bow, despite the difficulties in transporting and assembling such in an urban environment.
* Rackhir the Red in Creator/{{Michael Moorcock}}'s {{Multiverse}}
* Aillas and Yane from Jack Vance's high fantasy epic the Lyonesse Trilogy (Suldrun's Garden, The Green Pearl and Madouc).
* The Vardariotes from ''Literature/TheTraitorSonCycle'', being the local Mongol Horde {{exp|y}}ies, have the horse archers as their only ranged units.


[[folder: Live Action TV ]]

* In the ''Series/PowerRangersSamurai'' TV movie "Clash of the Red Rangers", Blue Ranger Kevin uses his Hydro Bow while on horseback.


[[folder: Pinball ]]

* In ''Pinball/{{Seawitch}},'' one of the witches fires a bow while riding on the back of a giant winged monster fish.


[[folder: Tabletop Games ]]

* Horse archers appear frequently in ''TabletopGame/{{Warhammer}}''. They're pretty much always light skirmishers and harassing/flanking units, and they range from the quite normal all the way to goblins on wolves and dark elves with repeater crossbows.
* MagicTheGathering: Tarkir's [[HordesFromTheEast Mardu Horde]] [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=386595 has this]] [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=386481 as one of]] [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=386628 it's specialties]].
* In ''TabletopGame/RocketAge'' The Chanari desert tribes of Mars frequently use bows on the backs of bahmoots, horse-sized, velociraptor-like reptiles. They're essentially alien Bedouin mixed with the Mongols.


[[folder: Video Games ]]

* ''VideoGame/MountAndBlade'' has the Khergit faction, almost every single one of their faction troops is one of these (with the exception of heavier lancers in the Warband expansion). It's also possible to make your player character one.
** If you choose to start in the Khergit Khanate and you don't put any points into riding or horse archery and only use infantry in your battles... Well even the small packs of roaming steppe bandits that provide low level characters exp will stomp all over you. In fact the steppes is probably the hardest starting region because of the prevalence of horse archers.
** However, horse archers don't behave the way you'd expect them to in the game. Without a fan-made patch to correct it, they tend to rush at infantry as if they were regular cavalry units.
* ''VideoGame/AgeOfEmpires'' has them, along with several varieties such as Chariot Archers and Elephant Archers. II has Horse Archers, and two civilisations have them as unique units, namely the Mongol's Mangudai and the Spanish Conquistador (which might not count since it uses a gun, not a bow). III has Dragoons which are basically the same as the Conquistadors from the previous game, some civilisations who have actual horse archers instead of the more usual Dragoon, and the Indians even have gunners firing from camelback. The spin-off, VideoGame/AgeOfMythology has the Turma which throws javelins from horseback, the Centaur[[note]]which is both horse ''and'' archer[[/note]], and the Chariot Archer from the original game makes a return.
* ''VideoGame/ShiningForce'' and ''[[VideoGame/ShiningForceII II]]'' have Lyle and May, ''centaur'' archers who are one of the best ranged characters in their respective games.
* The ''VideoGame/TotalWar'' series has them as a staple unit for most cavalry centered factions particularly in...
** ''VideoGame/ShogunTotalWar I [[VideoGame/TotalWarShogun2 and II]]'', the former of which is the very first game in the series. An alternate-history campaign centered around a successful Mongol invasion of Japan ups the ante.
** ''VideoGame/MedievalTotalWar I [[VideoGame/MedievalIITotalWar and II]]'' finds them among most of the non-Catholic factions.
** ''VideoGame/RomeTotalWar I [[VideoGame/TotalWarRomeII and II]]'' also have them as the core unit of several eastern/steppe factions and Rome itself in the Barbarian Invasion expansion.
** ''VideoGame/HyruleTotalWar'' has archers or spellcasters mounted on fictional creatures like Loftwings and Bigoctos.
** In ''VideoGame/TotalWarAttila'', the Huns specialize in these, and the Sassanids and Alans also get their share. Eastern Rome also gets the Equites Sagitarii, though these are a poor cousin to the horsebowmen used by their enemies.
* ''VideoGame/FireEmblem'' has had several units across the series that fill this role; additionally, this trope is regularly [[DiscussedTrope discussed]] by units of said trope in games which have [[RelationshipValues support conversations]]. Most use the combo of BowAndSwordInAccord. They follow as:
** The Horseman in the Archanea games. A seperate, Bow-only class in the original ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'', it became the promotion of the Hunter class in ''VideoGame/FireEmblemMysteryOfTheEmblem''. In the DS remakes ''Shadow Dragon'' and ''New Mystery of the Emblem: Heroes of Light and Shadow'', they gained the use of swords.
** The Bow Knight from ''VideoGame/FireEmblemGaiden'', the third-tier promotion for the Archer line, which can only use bows. In the remake ''Fire Emblem Echoes: Shadows of Valentia'', the Overclass DLC offers them a promotion to Oliphantier class, which default weapon is a giant bow-like ''cannon'', with laser sights to boot.
** The Arch Knight and Bow Knight in ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' and ''VideoGame/FireEmblemThracia776'', who are similar to the Horseman from the original Archanea games in that they can only use Bows, but are able to promote. There is also the Master Knight, a horseback unit that can use almost every weapon, including bows.
** The Nomad in ''VideoGame/FireEmblemTheBindingBlade'' and ''VideoGame/FireEmblemTheBlazingBlade'', with its promotion the Nomadic Trooper also able to use swords. They're all implied to be Sacaens, a FantasyCounterpartCulture of various Eurasian steppe tribes, making them quite distinct from the knightly and European-esque Cavaliers (and unlike Cavaliers, their steeds have little trouble [[GeoEffects crossing difficult terrain]]).
** The Ranger in ''VideoGame/FireEmblemTheSacredStones''. A promotion from Mercenaries and Archers, they use both bows and swords.
** The Bow Knight and Paladin in ''VideoGame/FireEmblemPathOfRadiance''. Notably, upon promotion from Bow Knight, the Paladin can choose from sword, lances or axes to wield. This was changed in sequel ''VideoGame/FireEmblemRadiantDawn''; the Bow Knight and Bow Paladin can only use bows until promotion to the tertiary class Silver Knight, where they gain the use of lances.
** The Bow Knight in ''VideoGame/FireEmblemAwakening''. Despite sharing the same name as the ''Path of Radiance''/''Radiant Dawn'' unit, they function the same as Rangers from ''The Sacred Stones'', in being a promotion for both Mercenaries and Archers and using both bows and swords. This class makes a return in ''VideoGame/FireEmblemFates'', where it's a promotion for both Mercenaries and Outlaws[[note]]The bow-wielding variant of Thief[[/note]].
** The Kinshi Knight in ''VideoGame/FireEmblemFates'' is an extreme example, being a Kinshi[[note]]A bird large enough to carry a human[[/note]]-riding class that learns to use bows in addition to lances.
** In ''Fates's'' ''Birthright'' route, [[spoiler: Camilla's retainer Selena first appears as a Mercenary, but in the crew's final confrontation with her lady, she shows up as a Bow Knight. Since Selena is actually an OlderAndWiser version of ''Awakening's'' Severa, the ''Cipher'' card game has her ''Fates'' self as both Mercenary and Bow Knight ''and'' her fellow Mercenary Inigo/Laslow is shown as a Hero later, it's believed that Bow Knight is Selena's canon promotion in the story, though she can get some other classes when she's under your command]].
* The Horseman and Mamluke in ''VideoGame/TearRingSaga''. The Mamluke could use swords upon promotion. Also, there is the Arrow Knight class, the promotion from the already Bow + Sword-using Lady Knight, that gains a horse upon promotion and the King's Knight class that uses swords, lances, axes and bows. Plus the enemy-only Bow Rider/Ranger class. A Bow Solider on a horse.
* The Night Elves in ''VideoGame/{{Warcraft}} III'' can promote their normal archers to Hippogryph riders, making them both mounted and flying.
** The HeroUnit Priestess of the Moon is this with a tiger as the mount.
* Wander in ''VideoGame/ShadowOfTheColossus'' can do this while riding Agro.
* Link can do this while riding Epona in some games in the ''Franchise/TheLegendOfZelda'' series. The prelude to the final battle of ''VideoGame/TheLegendOfZeldaTwilightPrincess'' shows Zelda herself is also capable of this feat.
** Also [[InformedAbility apparently]] a specialty skill of the Gerudo.
* ''VideoGame/{{Civilization}}'':
** A basic mounted unit in ''Civilization IV'' (though since units only have one type, they[[note]]as well as mounted riflemen[[/note]] count only as mounted units and ''not'' as archers when type advantages are resolved).
** Appears as unique Mongol unit in ''Civilization V'', while the Indians get Elephant Archers. The Huns in the first expansion also get a unique unit simply called the "Horse Archer," though players are not required to actually have access to horses in order to build them strangely enough.
** The Scythians in ''Civilization VI'' acquire Saka Horse Archers once you research Horseback Riding.
* A patch in ''VideoGame/TheElderScrollsVSkyrim'' allowed the player to become this, although it is a bit hard since you have to aim without a reticle.
* ''VideoGame/KnightsOfHonor'' has these, though only available in provinces who have horses as a resource, so they are medium rare.
* The centaurs in ''VideoGame/HeroesOfMightAndMagic I'', ''II'', and ''V'' were archers (the centaurs in ''III'' were spearmen, while the ones in ''IV'' were spear''throwers'').
* The Roving Clans of ''Videogame/EndlessLegend'' utilize ''only'' mounted, highly mobile units; even their [[BaseOnWheels cities are mobile]]. Their mounted archer, the Kassai, is the single fastest unit in the game, being able to outrun even Drakken [[OurDragonsAreDifferent wyverns]] on the Clan's native deserts.


[[folder: Web Original ]]

* Featured prominently in the ''Tales of Ubernorden'' story [[http://www.ubernorden.com/the-sword-of-war.html The Sword of War]].


[[folder: Web Video ]]
* ''WebVideo/{{Lindybeige}}'': Lindy's video [[https://www.youtube.com/watch?v=d4b5IclFJ8Q Horse archers - the unbeatable troops?]] looks at why horse archers, while useful, were not some kind of game-breaking super unit as they are sometimes depicted to be in war games. For one thing, like all cavalry, they're rubbish at holding ground against an enemy attack or storming fortifications; that's something that only infantry can do well. As for counters, they're vulnerable to foot archers. Archers on foot can be packed together into denser formations than horsemen because horses require a lot of space, so their volume of fire can be greater. Horse archers also have a shorter accurate range than the foot archers because they're trying to aim while bouncing around on horseback, and the lightly or unarmored horses they're riding make them a bigger target than men on foot. They're great at harassing and wearing down the enemy, they can scout, they can attack groups of enemies on the march, but they're meant to be used as one ''part'' of a balanced army rather than dominating all areas of combat by themselves.


[[folder: Real Life ]]

* Staple of steppe nomads who were BornInTheSaddle:
** The Mongols used horse archery to help them to take over most of Asia. About six out of every ten horsemen was a lightly equipped horse archer, and the remaining four were armored lancers. Usually the horse archers' role was to wear out and weaken up the enemy first so that they would fall before the lancers' decisive charge.
** Even before the Mongols, horse nomads were a constant threat. The later Jin dynasty was formed by a takeover by semi-nomadic horse archers. The earlier Xiongnu were able to extract tribute from the Chinese emperors and force the construction of fortifications, including the great wall.
** Parthian horse archers were devastating against the Romans at Carrhae (53 BCE) -- particularly impressive in that they did so without stirrups. (Incidentally, it's often claimed that the phrase "parting shot" is a corruption of "Parthian shot". In truth it's a coincidence and the two were coined separately.) They in turn learned it from the Scythians, who successfully prevented the armies of both Darius and Alexander the Great from expanding their empires into the Northern Ukraine and Russia through evasion and harassing.
*** The Romans initially considered horse archers as an interesting but ultimately useless trick, as their ''testudo'' formation offered an excellent protection from arrows and even bows with enough power to pierce their shields had a limited supply of arrows. Then at Carrhae, the Parthians showed up with an immense reserve of arrows that allowed them to literally shoot all day, and the rest is history (the Romans were forced to advance, got surrounded, and [[CurbStompBattle most of the Romans were utterly crushed]] by the end of it all, not helped by the following PeaceConference igniting to violence and leaving the Romans' surviving forces desperately trying to flee).
** The Sasanid dynasty of Persia learned it from the Parthians, and included horse archers in the combined army that eventually overthrew the Parthians.
** Medieval Hungarians. Hungarians originated as steppe nomads before they settled in the Pannonian Plain.
** After Carrhae (see above), [[UsefulNotes/TheGloryThatWasRome the Romans themselves]] adopted mounted archers and based their cavalry on a careful balance of them and cataphracts (shock cavalry armed with lance and sword and equipped with armour for both horse and soldier), a tradition that continued during the UsefulNotes/ByzantineEmpire. In a change, after the initial period in which they were part of the ''auxilia'' (regiments that recruited from subjects and foreign peoples) the archer regiments were raised from settled populations who had not grown up with their bows. Instead of the classic steppe HitAndRunTactics, they often used mounted bows as a replacement for pila, firing volleys into the enemy before charging down on them.
* ''Yabusame'' (流鏑馬) is the Japanese traditional sport of mounted archery.
** And before the sport, archery on horseback was originally THE signature practice of warfare for the samurai. It started to fade from the battlefield in the second half of the Sengoku period, as spear- and firearm-wielding infantry became more important to Japanese warfare than missile cavalry. The practice didn't fade away completely, becoming something more of a ceremonial skill. And thus to this day we still have ''yabusame''.
* The Medieval Hungarians absolutely loved this trope, and they went MinMaxing on it. The cavalry of their armies consisted of both unarmoured, nimble and swift horse archers, whose function was to skirmish, outflank and envelope the enemy, and super-heavy armoured knights, whose function was to deliver the killing blow. This combination was found especially effective against the Ottoman Turks.
* Many Native American tribes became excellent horse archers after the (re)introduction of horses to the continent by the Europeans.
** The Lakota and Cheyenne Indians of the Northern Plains were particularly good skirmishers who had to contend against a variety of Invaders carrying guns.
** The Comanches, one of the most powerful Indian tribes of the North American Great Plains, managed to roll back the northward expansion of the Spanish Empire in the 17th/18th centuries and delay the westward expansion of the United States during the 19th century with the help of horse archery. Ironically, it was the Spanish who re-introduced horses to North America, as no native before then had seen a horse before. In 1630 no Indian tribes were riding horses, but by 1700 all of the Texas Plains tribes including the Comanches had them, and the Comanches were the best warriors and horsemen of them all. In the 1830s and 40s they were a serious threat to the Texans encroaching on their lands: They could shoot arrows from the saddle extremely rapidly and accurately, and the arrow points made of scrap iron would often clinch when they hit bone, making them dangerous to extract. The Texans were at a severe firepower disadvantage since each man had at most a single-shot musket and pair of pistols for a total of three shots, and they were totally outclassed in the quality of their horses as well as their skill in riding them. Texas Ranger Jack Hays developed tactics to counter the Comanches, but it wasn't until they got their hands on some five-shot Colt Paterson revolvers that they had an answer to Comanche archery.
* Medieval Swedish and German mounted crossbowmen. Their fire rate was slower than that of the mounted archers, but they used far more powerful bows. Unconfirmed, but some evidence has been found that Spain also used them at some point.
* The English had a fondness for what might be called "dragoon archers". They were mounted longbowmen who dismounted to use their longbows while the knights except for a small reserve dismounted beside them to form a backup. In a way it was an extension of classic [[UsefulNotes/AngloSaxons Anglo-Saxon]], and [[HornyVikings Scandinavian]] tactics with an addition of the longbow as a major feature as opposed to the oddball weapon it was to the Norse and Saxons.
* Chariots were the predecessor of Horse Archers, in many countries (though among the Celts they were just an AwesomePersonnelCarrier). They used similar tactics to horse archers and of course had both horses and archers though they didn't have archers mounted on horses for a long time. In a famous passage from a Sanscrit epic, Aryan charioteers actually make a [[ICallHerVera love song]] to their bows.
* For comparative reasons, we can mention the pistolier cavalry from European battlefields of 16th and 17th Centuries. They employed tactics somewhere in-between horse archers and on-foot musketeers and were arguably adaptation of a mounted force to gunpowder warfare.