[[quoteright:350:[[Anime/{{Pokemon}} http://static.tvtropes.org/pmwiki/pub/images/cerulean_gym_seaking_horn_attack.png]]]]
[[caption-width-right:350:Seaking just wants to be sure to get its point across...]]

[[UseYourHead Using your head]] is good and all, but sometimes using blunt force is not effective. Instead, a sharp horn on the head can make that blunt force feel much more painful. Also included are horns that can shoot projectiles or beams.

WeaponizedHeadgear often have spikes to be used in this regard. If there's [[EverythingsBetterWithSpinning a lot of spinning going on]] at the same time, we're getting into the territory of ThisIsADrill.

Subtrope of NaturalWeapon. See also RhinoRampage, ALoadOfBull, and HornedHumanoid. Can result in being ImpaledWithExtremePrejudice. For attacking someone with the ''other'' kind of horn, see InstrumentOfMurder.



* In a [[http://www.youtube.com/watch?v=Tt6C6P3bJq8 TV commercial]] for Mountain Dew, a [=GenXer=] goes up against a ram in a ramming contest over a bottle of Dew. The [=GenXer=] wins.

[[folder:Anime & Manga]]
* In ''Anime/DragonballZ'', [[BigBad Frieza]] [[ColdBloodedTorture nearly kills Krillin]] [[{{Gorn}} by goring him right through his armor.]]
* ''Manga/OnePiece'':
** In the third movie, the villain goes on OneWingedAngel after eating some magical golden horns and transform in a giant furry behemoth with large golden antlers. Not only he's strong enough to cause an earthquake when he headbutts the ground, but he can also [[KillItWithFire heat them up]]. In the main series, Chopper's strongest form is the "Horn Point".
** Also [[PersonOfMassDestruction Magellan]] appears to be a HornedHumanoid, but the "horns" are actually detachable and he can wear them on his hands as weapons.
** Subversion: Duval's pet Bison, Motobaro tries to ram Luffy as Duval gushes about how his "Heart-Crushing Horns" are unstoppable and capable of bringing down walls and dams... then when the two impact, we clearly see that Motobaro's horns are far above Luffy. Chopper even lampshades this.
** Also, Don Chinjao. Oh man, Don Chinjao.
* In ''Anime/TigerAndBunny,'' Rock Bison has a large pair of horns on his PoweredArmor. Subverted in that when he tries to use them to stop a getaway car, the horns get stuck and the crooks get away.
* ''Manga/{{Bleach}}'':
** The Arrancar Yylford, whose OneWingedAngel form, [[ALoadOfBull Del Toro]] mainly relies on extensible, sharp horns, which he use to gore Ururu and Renji. A "beam-shooting" example would be [[HairTriggerTemper Apacci's]] basic form, as she cast the Cero ray from the horn on her mask.
** [[spoiler:Ichigo's Hollow form in Hueco Mundo]] forms its Cero between the tips of its two horns.
* Several of the demons Guts has fought in ''Manga/{{Berserk}}'' have tried to use their horns against him, including several of the demons of the Eclipse, [[spoiler:Rosine in her true Apostle form]], and the Great Goat Head once he gets upgraded to full-on demon.

[[folder:Comic Books]]
* Creator/MarvelComics supervillain The Rhino has a rhino suit he's permanently bonded with. His attacks generally involve running at you bent over with his horn poking out.
* In ''DC Universe Presents: ComicBook/BlackLightning and ComicBook/BlueDevil'', Blue Devil tries to gore Black Lightning with his long, pointy horns in their [[LetsYouAndHimFight first encounter]].
-->'''Blue Devil''': How about a game of "matador gets gored"?
* ''ComicBook/ElfQuest'':
** The elk domesticated by the Go-Back elves can attack with their horns, including throwing an opponent through the air.
** The Mad Horn (wooly rhinoceros) can hit other creatures with its horn, possibly after a charge (DashAttack).
* In ''ComicBook/LastDaysOfTheJusticeSociety'', Loki's head horns [[ImpaledWithExtremePrejudice stab Starman]] {{in the back}} after he has been [[OffWithHisHead decapitated]] by Starman's cosmic rod during the battle of Ragnarok.

[[folder:Films -- Animation]]
* This is how Chirin actually kills the evil wolf at the end of ''Anime/RingingBell'' -- he is now a sinister-looking ram.

[[folder:Films -- Live-Action]]
* In ''Film/TeamAmericaWorldPolice'', the German representative for Kim Jong Il's play does this by accident to [[spoiler:Kim Jong Il himself as the dictator falls on his helmet's giant spike and impales himself dead on it.]]
* The [[http://starwars.wikia.com/wiki/Reek Reek]] in ''Film/AttackOfTheClones'' (the arena sequence).
* Subverted in ''Film/{{Legend 1985}}'' when Jack fights Darkness. Darkness charges Jack with his horns foremost as though he's planning on piercing him with them, but ends up with the horns touching a wall with Jack trapped between them.
* [[EldritchAbomination Dagoth]] kills Queen Taramis this way in ''Film/ConanTheDestroyer''.

* In ''Outlaw of {{Literature/Gor}}'' (the book, not the film) Tarl is sentenced to GladiatorGames in the Stadium of Tharna. All the prisoners there are under yoke; during one of the games they're paired up for head-to-head battle and have sharp horns attached to their yokes.
* Robert Adams' ''Literature/{{Horseclans}}'' series of novels. The Shaggy-Bull is the product of an attempt to recreate Bison primogenus, the prehistoric longhorn bison. It has long, sharp horns that can inflict lethal damage on its opponents.
* ''Literature/TheLastBattle'' describes Jewel the unicorn spearing and tossing enemy soldiers with his horn the way men toss hay on a fork.

[[folder:Live-Action TV]]
* ''Series/KamenRiderOOO'': Sai (rhinoceros) medal allows him to attack with a horn on his head.
* On one episode of ''{{Series/Supernatural}}'', a man dies after a unicorn stabs him through the chest with its horn.
* The bull-like Nimon in the ''Series/DoctorWho'' story "The Horns of Nimon" can shoot beams through its horns, an ability it uses to stun its victims before draining their life force or placing them in the "larder" for later.
* Many ''Franchise/UltraSeries'' {{kaiju}}. Worse still, just as many can shoot lasers or lightning bolts from their horns. The most infamous of the bunch is [[Series/{{Ultraman}} Gomora]], who not only managed to overpower Ultraman with his horns, but beginning with ''Series/UltraGalaxyMegaMonsterBattle'' can fire a powerful beam of energy from his nasal horn as a FinishingMove. His favourite way of using it is by goring his foe first and [[ThereIsNoKillLikeOverkill then discharging his attack to obliterate their insides before tossing them aside to watch them explode]].

[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'':
** 1st/2nd Edition Advanced D&D
*** The following standard monsters can attack with their horns: al-mir'aj, arcanadaemon, babau demon, Baphomet (demon lord of minotaurs), bariaur, chimera (goat head), criosphinx, giant beetle (rhinoceros, stag), giant goat, giant ram, goat, gorgimera (gorgon head), herd animal, Irish deer, ki-rin, margoyle, minotaur, narwhale, peryton, ram, rhinoceros, rothé, satyr, stag, stegocentipede, stench kow, tarrasque, triceratops and unicorn. Hordlings are designed using a random generator, which means that some of them have horns they can use to attack with.
*** In module [=EX2=] ''The Land Beyond the Magic Mirror'', the Jabberwocky monster has a large horn on its head that does 5-20 HitPoints damage.
*** Figurines of Wondrous Power. The Goat of Travail can attack with its horns, and the Goat of Terror has ''removable'' horns. The owner can take the horns from its head and use them as weapons in combat.
*** In the TabletopGame/DarkSun setting the cattle-like Carru can slash at opponents with their long horns. Male Syrga (pig-like quadrupeds) have horns which they can use to gore an opponent for extra damage. The fordorran can gore opponents with the three horns on its head.
*** The ''TabletopGame/{{Mystara}}'' setting has a few of these: actaeon (does 2-16 HitPoints of damage by goring opponents with its antlers), horned chameleon (horn does 1-6 HitPoints), some armored herbivorous dinosaurs (e.g. the triceratops does 5-40 HitPoints), gargoyles (1d4 HitPoints horn damage), gorgons (2-12 HitPoints with horns), unicorn (horn does 1-8 HitPoints) and narwhale (horn inflicts 1d4 HitPoints).
*** 2nd Edition TabletopGame/{{Ravenloft}} boxed set, ''Realm of Terror'' booklet. When a {{PC}} performs extremely evil acts they have to make a Powers Check or suffer a punishment. One possible punishment is growing small horns on the {{PC}}'s head that can do 1-2 HitPoints of damage by butting an opponent.
** Basic D&D (Mentzer 1983) "Dungeon Masters Rulebook". The Gargoyle and Horned Chameleon monsters can attack opponents with their horns.
** 3rd Edition. In Sword and Sorcery's ''Creature Collection'', the following creatures can make horn/antler attacks: Amalthean ram, crescent elk, emperor stag, hornsaw unicorn, muskhorn, orafaun, Slarecian gargoyle.
** OD&D Supplement IV ''Gods, Demi-Gods & Heroes'' and the AD&D ''Deities and Demigods Cyclopedia''
*** Yama's Buffalo (from the Hindu mythos) cab do 4-40 HitPoints of damage by goring with its horns.
*** Thor's goats Tanngrisner and Tanngjost can each do 9-72 HitPoints of damage by butting with their horns.
** 2nd Edition TabletopGame/ForgottenRealms
*** Supplement ''Hall of Heroes''. The werebison can change into a minotaur-like form with a bison's head and two short horns. They [[DashAttack charge]] head-first into their opponents, doing 1-4 HitPoints of damage.
*** Supplement ''Elminster's Ecologies'', booklet "The Thunder Peaks and the Storm Horns". The yak has large horns that it uses when it makes a DashAttack at an enemy and the serow is a goat-like animal with two dagger-like horns on its head that it uses against intruders.
** ''Magazine/{{Dragon}}'' magazine #199 article "Opening the Book of Beasts" has three examples from European mythology.
*** The calopus is a puma-like animal with two serrated horns. In combat it can either use a claw/claw/bite routine or impale opponents with its horns.
*** The monoceros has the body of a horse, the feet of an elephant and a four foot long, spiraled, needle-like horn in its forehead that 1-10 HitPoints of damage.
*** The yale is an antelope-like animal with two horns that can swivel to attack opponents on either side of it. Each horn does 1-8 HitPoints of damage per hit.
* There's a ''TabletopGame/YuGiOh'' Equip Spell Card called [[http://yugioh.wikia.com/wiki/Horn_of_the_Unicorn Horn of the Unicorn]]; presumably, Monsters equipped with it attack by goring their enemies.
* ''TabletopGame/GammaWorld''
** Mutant animals could have the Horns mutation. In 1st Edition rakoxen had them. In 2nd Edition hoppers did too.
** In the adventure [=GW6=] ''Alpha Factor'', the mutant creatures known as the S're'daan and the Ba'crolbai had horns that they could use to attack opponents after [[DashAttack charging into them]].
* ''Atlantis: The Lost World'' generic RPG setting
** Malataurs ([[OurCentaursAreDifferent a form of centaur]]) were half human and half ram (mountain goat) and could deliver a butt with their horns.
** Fomorians (a type of giant) had horns and could attack with them, doing moderate damage.
** Unicorns were the standard fantasy type and had the usual horn attack.
** Chimeras were straight out of ''TabletopGame/DungeonsAndDragons'' and could butt with the horns on their goat head.
** The Cherubim spirit entities could take the form of a bull and attack with the horns.
** The following normal animals all had horns and could attack with them: {deep breath} auroch, bighorn sheep, bison, black buck, bushbuck, caribou, gazelle, gnu, goat, ibex, impala, kudu, moose, musk deer, musk ox, pronghorn antelope, red deer, reedbuck, reindeer, rhinoceros (black, white and Dravidian), sheep, sunda sambar (deer), water buffalo, ''wild'' goat, and zebu.
* ''TabletopGame/RuneQuest''. The following Gloranthan creatures had horn/butt attacks: bison, broo, broobats, rhino, sable (antelope), sky bull, unicorn
* A number of animals and monsters given stats in ''TabletopGame/CallOfCthulhu'' could attack with their horns: the cape buffalo, gnoph-keh and rhino.
** The T.O.M.E. (Theatre Of the Mind Enterprises) supplement ''Pursuit to Kadath'' has the Dragon Warriors, a set of monsters created by the Cthulhu Mythos deity Yig. The Dragon Warrior named Boresk is a winged bull with elemental flame covering its horns. The horns do 4-24 HitPoints of damage and set the target on fire.
* ''Elric!/Stormbringer'': The Crimson Xoar and the unicorn can both attack with their horns.
* ''TabletopGame/{{Champions}}''. The ''Hero System Bestiary'' (both versions) had the following creatures with such attacks: bison/buffalo, cape buffalo, carabao (water buffalo), caribou, cattle (bulls), gazelle, moose, ram (big horn, sheep), rhinoceros, triceratops, unicorn and a variety of deer and antelope.
* ''TabletopGame/InNomine'': one of the Numinous Corpus songs is Horns, which allows the user to grow horns on the top of their head and use them as a weapon.
* Judges Guild adventure ''Tegel Manor'' (revised and expanded, 1989).
** In its true form the demon in The Salon had small horns that it could use to attack for 1-3 HitPoints of damage.
** Gargoyles also have double horns that can do 1-3 HitPoints of damage.
** The nightmare (an evil version of the unicorn) can do 2-8 HitPoints of damage with its horn.
* In ''TabletopGames/LejendaryAdventures'' the following creatures attacked with their horns: bulls, the Cephalocorn Giant, the Gorgobos and the Black Rhinoceros.
* Creator/{{Chaosium}}'s supplement ''All the Worlds' Monsters''
** Volume I had the Battler, Stone Gargoyle, Horned Bellower, Icehorn, Long Horned Murderer, Minogon, Morse, Nerve Flayer, Orgoyle and Wyvergon, all with horn attacks.
** Volume III
*** The Baggol has 2 horns, each doing 1-4 HitPoints.
*** The Electrogoyle is a gargoyle whose horns cause 1d4 HitPoints physical damage and 8-48 HitPoints of electrical damage.
*** The Karkaden is a Chaotic (ChaoticEvil) black unicorn. A touch of its horn forces the victim to make a saving throw versus death or suffer instant death. The victim takes 2-16 HitPoints of damage even if it makes its saving throw.
*** The Osta Beast can attack with its horns as if they were two-handed swords, with each horn doing 2-6 HitPoints damage per hit.
*** The Peditar is a black winged demon about 1 yard tall with a foot long horn in its forehead. It can use its horn like a lance, charging at an opponent and impaling them for 8-64 HitPoints of damage.
*** The Horned Tiger has a white horn in the center of its forehead that does 1-8 HitPoints damage.
*** The Tyrsisian Tiger has a horn that gives it the spell casting abilities of a twentieth level cleric/priest and does 2-12 HitPoints of damage.
*** The Yale is a horse-like creature with two horns on its head that each do 3-18 HitPoints damage.
*** A Zanluk is a winged bull with two horns that each inflict 2-8 HitPoints of damage.
* ''TabletopGame/{{Earthdawn}}''. The Thundra beast uses its horn to attack opponents when it uses its [[DashAttack Charging Attack]] on them.
* Fantasy Games Unlimited's ''TabletopGame/{{Aftermath}}!''. Book 3 has a description of "buls", huge mutated cattle with shaggy coats, great strength and endurance, and two hard, wickedly sharp horns which act as lances when they perform a [[DashAttack charge attack]].
* Classic ''TabletopGame/{{Traveller}}''
** One possible attack form for alien animals was "Horns". They did 2d6 points of damage.
** Judges Guild adventure ''Darthanon Queen''. In the first scenario "The Dyson Wakes", the title monster is randomly generated. One of its possible attacks is "Horns", which is based on the animal combat rules.
* ''TabletopGame/{{GURPS}}'' 3rd Edition.
** Supplement ''Myth''. The monsters called "The Fetch" normally attack with lightning bolts or spells, but in close combat they can butt opponents with their horns and do minor damage.
** Supplement ''[[TabletopGame/GURPSTechnomancer Technomancer]]''. The {{Jackalope}} is a magical creature which resembles a small rabbit with antlers. It can inflict minor impaling damage with them.
* ''TabletopGame/HollowEarthExpedition''. Creatures that attack with their horns/antlers include the triceratops, auroch, "Giant Unicorn" (a huge rhinoceros), Irish Elk (a giant deer) and wooly rhinoceros. The supplement ''Mysteries of the Hollow Earth'' adds the pentaceratops and styracosaurus (which were similar to triceratops), the pelorovis (similar to the auroch) and the brontotherium (another rhinoceros-like animal), as well as the following normal (surface world) animals: bull, deer and rhinoceros.
* ''TabletopGame/MarvelSuperHeroes'' adventure [=MLBA1=] ''Mutating Mutants''. One of the opponents the {{PC}}s could face was a supervillain named Ramhorn. He had horns like those of a bighorn sheep implanted in his head and tended to [[DashAttack charge head first into enemies]].
* ''The Morrow Project'' main rules. The mutant animal known as the "Minimoose" (a dwarf moose) is noted as having a horn/antler attack that does the same damage as a claw attack.
* ''deadEarth''. The radiation manipulation (mutation) Cow Horns causes cow horns to grow on your head. When you perform a melee attack on an opponent you do +d6 damage.
* ''Arduin'' RPG, ''The Compleat Arduin Book 2: Resources''
** The Boogie Man undead has two horns that each do 4-12 HitPoints of damage and drain 1-4 points of Strength.
** The Chimera can gore opponents with the horns on its goat head, doing 5-12 HitPoints of damage.
** The Oront is a cross between a rhino and a minotaur. Its three horns can each do 4-16 HitPoints of damage on a hit.
** A Satyr can head butt with its small horns, doing 1-3 HitPoints damage.
** A Unicorn can stab and impale with its horn, doing 7-16 HitPoints of damage with a 20% chance of a critical hit.
* ''TabletopGame/SpaceOpera'' adventure ''Fasolt in Peril''. While lost in space, on an unknown planet the {{PC}}s encounter the Trelkoth, a huge rhinoceros-like alien animal with three horns that do Weapon/A damage.
* ''Varanae'' generic RPG supplement ''Monstrum 1''. The Guide Horn is a horse-like humanoid monster with a horn in the center of its nose that can do 1-8 HitPoints of damage.
* Midkemia Press supplement ''Heart of the Broken Lands''.
** The Friendly Beast is a grey skinned monkey-like creature with two long, sharp horns that each do 1-4 HitPoints of damage.
** The Thunderhoof is a large rhinoceros-like monster. It [[DashAttack charges at targets and tramples them]], then strikes them with its long horn.
* Mayfair Games' generic supplement ''Undead''. The Death Dragon can strike foes with its horns, doing 4-24 HitPoints of damage.
* Ogroid Thaumaturges from ''TabletopGame/WarhammerAgeOfSigmar'' are able to use its great horns to gouge at its enemies in close combat, doing more damage with them than many troops can do with their blades.

* ''Toys/{{BIONICLE}}'''s Kane-Ra bull and the MixAndMatchCritter Rahi Nui, which has the head of a Kane-Ra, usually use this strategy. The Rahi Nui, at its first appearance, was in fact defeated by [[DeadlyDodging letting it drive its horns into a rock wall with so much force, it couldn't pull itself out]]. Strangely, the actual Kane-Ra toy is an aversion, as it has a jaw-snapping attack, and the horns are just decoration.

[[folder:Video Games]]
* ''Franchise/{{Pokemon}}'': the moves "[[TropeNamer Horn Attack]]", "[[OneHitKill Horn]] [[ThisIsADrill Drill]]", "Megahorn", "[[LifeDrain Horn Leech]]", and "[[ExtraOreDinary Smart Strike]]".
** ''Pokemon Black/White'' introduces the Legendary Trio of Terrakion, Cobalion, and Virizion whom all know "Sacred Sword". True to their [[ShoutOut Musketeer theming]], the attack is basically them using their own horns as a sword. The Anime takes it even further and shows that the move causes a horn made of energy to emerge from their heads a la some sort of natural beam sword.
*** Keldeo (the honorary "fourth member" of the trio) can also learn Secret Sword. It should be noted that learning Secret Sword causes Keldeo to change form including its horn growing larger and more powerful.
* The unicorns in the various incarnations of the ''VideoGame/HeroesOfMightAndMagic''.
* Jen-Tai from ''VideoGame/{{Weaponlord}}'' can throw people using the ram-horns on her helmet.
* Numerous monsters in the ''VideoGame/MonsterHunter'' series make use of their horns while attacking, such as the Diablos who uses them for hitting and headbutting. They're also frequently the source of a monster's more unique abilities, such as the Kushala Daora's wind barrier and the Chameleos' camouflauge and breaking them will prevent those abilities from being used.
* Minotaurs from ''VideoGame/GodOfWar'' will sometimes attack Kratos with their horns, rather than using proper weaponry.
* Minos from ''VideoGame/{{Dungeons}}'' will usually try to ram Deimos with his horns and has a charge attack performed with his horns.
* ''VideoGame/MegaManX'' series: Boomer Kuwanger (a stag beetle) uses this to throw X into the air. His [[JapaneseBeetleBrothers brother]] Gravity Beetle (a rhinoceros beetle), creates a black hole in the air then uses his horn to toss X into it!
* ''VideoGame/DungeonCrawl'' has growing horns as a possible mutation for your character (or a normal thing if you play as a [[ALoadOfBull minotaur]]. This prevents you from wearing certain helmets, but grants an extra headbutt attack when attacking in melee. getting mutated further can increase the size of the horns, improving the headbutt attack but further restricting the helmets you can wear.
* The Alteisen from ''VideoGame/SuperRobotWars'' has a weapon called the heat horn, which resembles the classic ''Franchise/{{Gundam}}'' commander antenna but can be [[HotBlade super-heated]]. Its upgrade, Alteisen Reise, likewise has the improved plasma horn.
* ''VideoGame/DefenseOfTheAncientsAllStars'' and ''VideoGame/Dota2'' has Magnus with his Skewer ability, which makes him charge forwards while impaling all units who stand in his way on his horn, dragging them along.
* ''Franchise/TheElderScrolls''
** In the series' backstory during the [[SlaveRevolt Alessian Revolt]] against the [[AbusivePrecursors Ayleids]], the [[OurGodsAreDifferent Divines]] themselves sent aid to the revolting Nedic people under Queen Alessia. In particular was the [[OurAngelsAreDifferent Aedric demi-god]] Morihaus, the "[[ALoadOfBull winged man-bull]]". Going with his "man-bull" theme, his favored style of combat was to gore enemies with his horns. When Alessia's [[EternalHero divine champion]], Pelinal Whitestrake, was cut to pieces after his battle with Umaril the Unfeathered (BigBad leader of the Ayleids), Morihaus scared off the remaining Ayleids when he "shook the whole of the tower with mighty bashing from his horns." The tower in question was the ''massive'' White-Gold tower that now stands as the Imperial Palace in the Imperial City.
** [[ALoadOfBull Minotaurs]], said to be the result of Alessia's coupling with Morihaus as part of their DivineDate, are massive half-man half-bulls. They are known to use their horns in combat, which are hard and sharp enough to rend even the toughest armor.


[[folder:Web Comics]]
* [[http://pbfcomics.com/103/ Nice shirt, gay-wad.]]

[[folder:Western Animation]]
* ''WesternAnimation/LooneyTunes''
** WesternAnimation/PorkyPig short "Picador Porky" (1937). Porky faces off against a bull in a bullfight. The bull tries to gore Porky several times.
** WesternAnimation/BugsBunny short "WesternAnimation/BullyForBugs" (1952). After Bugs accidentally tunnels into a bullring, he gets into a fight with Toro the Bull. Toro repeatedly tries to skewer him on his horns during their battle. In one scene, Toro swallows a rifle and finds that he can shoot bullets from his horns.
* Tundro from ''WesternAnimation/TheHerculoids'' not only has rhino-like horns along his snout, he also has a hollow horn on his forehead that shoots rocks.
* ''WesternAnimation/Ben10UltimateAlien'': Eatle can shoot beams from his horn after consumption.
* Savage Oppress puts his horns to good use in ''WesternAnimation/StarWarsTheCloneWars'', ramming a Jedi headfirst and stabbing her with his horns before finishing her off with his lightsaber.
* ''WesternAnimation/TheFantasticFour1967'' episode "Invasion of the Super Skrull". While fighting the Thing, the Super Skrull used Reed Richard's elastic power to shape his head into that of a ram and head-butt the Thing with his horns, knocking him off the top of a building.
* ''WesternAnimation/TheGalaxyTrio'' episode "The Eye of Time". The Galaxy Trio goes through a Time Tornado and is sent back to the first century A.D. They end up in Scandinavia on Earth, where a Viking with a horned helmet charges head-first at Meteor Man.
* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', {{unicorn}}s and [[WingedUnicorn alicorns]] use their horns to cast magic, including combat magic. Particularly skilled and powerful individuals such as Twilight Sparkle can fire, or even ''rapid''-fire, [[FrickinLaserBeams beams]] from their horns.
** The page image for EquippableAlly shows Twilight using this ability.

[[folder:Real Life]]
* The sheer diversity of horned/antlered animals today and [[{{OlderThanDirt}} in Earth's past]] is a testament to the ostensible TruthInTelevision of this trope. However most examples from nature tend to be subversions: horns are primarily for [[BlessedWithSuck display of fitness]]. Only when contenders for mating rights/territory/food are evenly matched are they used aggressively, though most of the resulting scraps are akin to wrestling matches. When things have GoneHorriblyWrong this doesn't stop horns being used as offensive weapons among species, especially when prey defend themselves against predators, but unlike the fictional examples it isn't their main function.
** Certain animals do, however, play this trope straight, with dangerous headgear adapted specifically for combative purposes - examples include the horns of [[RhinoRampage rhinos]] and cape buffalo, the tusks of [[FullBoarAction wild boar]], and the ossicones of giraffes which are used to strike each other during a rutting behavior called "necking". [[https://www.umass.edu/newsoffice/article/biologists-explain-why-some-female-animals-have-horns It's also been discovered]] that female hoofed animals are more likely to retain their horns in open environments such as grasslands [[DoubleSubversion specifically to defend themselves and their young from predators]]. This is especially apparent for larger or more robust species which can't benefit from speed or camouflage in the same way that their smaller contemporaries can.
* A more true-to-trope example of RealLife head-mounted weaponry can be found in swordfishes, sailfish, and the unrelated carpenter sharks (sawfish) and saw sharks. They sport an elongated rostrum used in hunting and defense.
* [[DoubleSubversion Double-Subverted]] with narwhal tusks, which aren't horns ''per se'' but oversized teeth. Although presumed for decades to have served as a weapon in defense or male/male competition, it's now known that their outer surface is riddled with sensory receptors that detect water pressure, temperature, salinity and particulate levels: to strike one tusk against another would be painful and overwhelming for both animals, as anyone who's gotten hit in the teeth or bit into something cold can tell you. What were ''thought'' to be "duels" between male rivals are now theorized to be a form of peaceful tactile communication, conveying what sort of water conditions each male has been swimming through. [[https://www.sciencealert.com/never-before-seen-behaviour-reveals-the-violent-purpose-of-the-narwhal-s-tusk Recent footage]], however, has shown narwhals using their tusks while hunting to strike and stun fish for consumption... very carefully. To put it into perspective, it'd be like having one of your teeth grow as long as your arm and using it like a baseball bat.